Evj Posted May 26, 2008 Share Posted May 26, 2008 Naahh i think he made a new textur and now its looks like e reflection. Link to comment Share on other sites More sharing options...
Fredskin Posted May 26, 2008 Share Posted May 26, 2008 Hu, a simply texture for Mr Parox, i don't believe in it, i thinks it's the magic talent of Dexx and his hack, and the one from Parox too... Link to comment Share on other sites More sharing options...
TSH Posted May 26, 2008 Share Posted May 26, 2008 It looks incredible Link to comment Share on other sites More sharing options...
Puma06111991 Posted May 27, 2008 Share Posted May 27, 2008 Paroxum, is it so hard to just comment other peoples posts..? Incredible building btw, like the reflection. Maybe you'd make one of those outside-elevators, if you know what I mean.. Sketchup, anyone? Clickerdeclick.. WIP house for school.. Link to comment Share on other sites More sharing options...
BReal Posted May 27, 2008 Share Posted May 27, 2008 17 State Street Looks pretty awesome. Did you make those textures? Cause I am in serious need of textures to my version which comes to NY mod. Link to comment Share on other sites More sharing options...
Puma06111991 Posted May 27, 2008 Share Posted May 27, 2008 Some windows.. Link to comment Share on other sites More sharing options...
l3mmy Posted May 27, 2008 Share Posted May 27, 2008 Looks Pretty Good Puma if you put it into san andreas, you should replace some doors with those..so they can pivot when you run into them Link to comment Share on other sites More sharing options...
Puma06111991 Posted May 27, 2008 Share Posted May 27, 2008 Thanks, is there some kind of tutorial about that? Textuuuurrrres. Link to comment Share on other sites More sharing options...
JostVice Posted May 27, 2008 Share Posted May 27, 2008 Thanks, is there some kind of tutorial about that? house photos Textuuuurrrres. Just posted one, waiting for approval though. its a very easy thing. The house looks really good, what is your school that you work with sketchup? Link to comment Share on other sites More sharing options...
Puma06111991 Posted May 28, 2008 Share Posted May 28, 2008 Well, I'm in the fourth grade of Gymnasium With some other dude I'm doing a project about "cradle to cradle". Cradle to cradle (c2c) is a method of building that uses 100% recycable materials. Glass, brickstone, concrete, steel etc. are all (for almost) 100% recycable. After doing some research I came up with the idea to just design a building, which became a house. It's going ingame Needs kinda much fixing-work, because I didn't mention that it'd go ingame when I started it: needed to turn some faces, textures and an exclusive col. Oh, HINT for the sketchuppers when making a COL: Make EACH face as a group, and you won't have colbugs, or only 1 or 2 if it's quite a complicated model.. Place all your faces over the original model and then delete the original model, so only the faces are left. Lowpoly4life. Some normal screens: "Overview": Some textures may not be perfectly mapped, but I had to make the whole model (including textures etc.) in one day, and got it done after +/- 6 hours. Link to comment Share on other sites More sharing options...
lowridincrew Posted May 28, 2008 Share Posted May 28, 2008 Damn puma! wow. you really should put that in SA a spot for it would be a spot in Las Venturas but idk. Looks good tho Link to comment Share on other sites More sharing options...
Arvis Posted May 29, 2008 Share Posted May 29, 2008 Looks great P. You got the reflection using DexX gfx mod, right? Link to comment Share on other sites More sharing options...
FoXar Posted May 31, 2008 Share Posted May 31, 2008 (edited) Looking really great Puma! Btw, nog veel suc6 met de c2c en je gitaren uiteraard EDIT: Some progress behind "The Prototype" (the poles going up should be for the elevator) Edited May 31, 2008 by FoXar Link to comment Share on other sites More sharing options...
TSH Posted May 31, 2008 Share Posted May 31, 2008 very nice i love it Link to comment Share on other sites More sharing options...
JCV Posted June 3, 2008 Share Posted June 3, 2008 Well, here are my recent models.. I know They Suck in every edge. (most the textures) 1. This is a nice pic of my 3d model. (textures suck) 2. This is a... i dont know what exactly is but you will thing something. (i know that the textures and some model suck. These are WIP) 3. The stop Sign 4.Behind the Stop sign As you understand people i need textures!!! Link to comment Share on other sites More sharing options...
ParoXum Posted June 3, 2008 Share Posted June 3, 2008 1. There's a friggin noise on all you renders. 2. For textures, just seek for GTASA TXDs or refer to the thread in the help forum. 3. If you're going to model bolts everywhere it's needed in your 3D world, no game engine will run it Link to comment Share on other sites More sharing options...
JCV Posted June 3, 2008 Share Posted June 3, 2008 Its only 4 bolts in stop sign. And yes i know MaxWell renderer does that noise. Link to comment Share on other sites More sharing options...
freak2121 Posted June 4, 2008 Share Posted June 4, 2008 (edited) I'm not not sure if this belongs to misc or maps but aw hell the results are..... I'm back on GTA NY baby! Edit:stretched it to a more reasonable height: Edited June 4, 2008 by freak2121 Link to comment Share on other sites More sharing options...
JCV Posted June 4, 2008 Share Posted June 4, 2008 Whoa, very nice freak! I love it Link to comment Share on other sites More sharing options...
hick Posted June 6, 2008 Share Posted June 6, 2008 (edited) This building is just a space filler for me and Teuns Gotham City project we got going. I know the building isn't too good but it's just a space filler. I tried to make it look like a building from the 1989 Batman Gotham as much as i could, if anyone has any tips on how i can strengthen this look i would really appreciate it. I'm proud of it even though its small, textures make so much of a difference. ------------------------------------------------------------------------------------------------------------------------ My new building for the project. I went for the 1989 look for this one aswell, i'm still modelling it, i think i'm gonna have some problems putting something like this ingame though because of it's size Edited June 8, 2008 by hick Link to comment Share on other sites More sharing options...
TRN4L Posted June 9, 2008 Share Posted June 9, 2008 Some of you may or may not remember Yahimba. It was a mammoth project I was creating for the NE corner of GTI, M.I. Well the bitch has been reborn... Here she is in her infant (alpha) stage: Seeing as MI is a community project, if you'd like to contribute to Yahimba in anyway please, just let me know. I'll make sure I keep the progress flowing as best I can. Enjoy and feel free to comment. Link to comment Share on other sites More sharing options...
coasterdude184 Posted June 9, 2008 Share Posted June 9, 2008 Nice work TR4NL and hick, those buildings are insane, they're too good. Link to comment Share on other sites More sharing options...
_Rob_ Posted June 9, 2008 Share Posted June 9, 2008 here is my modified infernus let me know what you think Link to comment Share on other sites More sharing options...
TSH Posted June 9, 2008 Share Posted June 9, 2008 in my opinion it sucks. But maybe somebody likes stuff like that. And i dunno maybe in game its great to drive. Sorry I must try it in game Link to comment Share on other sites More sharing options...
bumster Posted June 9, 2008 Share Posted June 9, 2008 here is my modified infernus <snip> let me know what you think I don't really like the look of it. In my opinion, the headlights are way to huge and too far up the bonnet. Link to comment Share on other sites More sharing options...
TSH Posted June 9, 2008 Share Posted June 9, 2008 and you should put more polys to them cuz i guess now it has only 4 faces on headlights Link to comment Share on other sites More sharing options...
Kowaah Posted June 9, 2008 Share Posted June 9, 2008 here is my modified infernus let me know what you think in maps PPC lol. Link to comment Share on other sites More sharing options...
coasterdude184 Posted June 9, 2008 Share Posted June 9, 2008 lol, it looks really f*cked up. Link to comment Share on other sites More sharing options...
TSH Posted June 9, 2008 Share Posted June 9, 2008 Looks like after big crash and someone tried to fix but the crashed car became sh*t. Infernus > bad hands > sh*t Link to comment Share on other sites More sharing options...
007 RoadRunner Posted June 9, 2008 Share Posted June 9, 2008 If I were you I'd just follow some more tutorials and practise and some day you can make a great infernus modification, or a new car. Link to comment Share on other sites More sharing options...
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