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Hey everyone a hour or so of work here well here ya go.

 

user posted image

 

Although i have a problem i need alot of trees how can i fill it up with out my max laging like a mother f*cker?

That's pretty good, it would look great with more trees and stuff. Keep going.

 

Hey everyone a hour or so of work here well here ya go.

 

user posted image

 

Although i have a problem i need alot of trees how can i fill it up with out my max laging like a mother f*cker?

Max 7 has a new feature like 'fog' in zmodeler, objects dissapear if far away... check discreet for a video tutorial, ive seen it there...

 

Edit: Here they are, Windows Media and Quicktime

Edited by cR

Altogether half of its scratch made if not three quaters and the other part is from Mafia. Authors include Jcab, illspirit, TGR, ODIE, blaer, Daven and Chickenplucker. They all created scratch mods, Jcab has done alot of the roads and scenery but alot of what I posted was from Mafia thats just part of the mod.

 

Altogether half of its scratch made if not three quaters and the other part is from Mafia. Authors include Jcab, illspirit, TGR, ODIE, blaer, Daven and Chickenplucker. They all created scratch mods, Jcab has done alot of the roads and scenery but alot of what I posted was from Mafia thats just part of the mod.

Yes ive seen alot of this on the forums it used to be on (Not these some other one), but it always went down lol. Cant wait for a Public Beta!

Altogether half of its scratch made if not three quaters and the other part is from Mafia. Authors include Jcab, illspirit, TGR, ODIE, blaer, Daven and Chickenplucker. They all created scratch mods, Jcab has done alot of the roads and scenery but alot of what I posted was from Mafia thats just part of the mod.

Yes ive seen alot of this on the forums it used to be on (Not these some other one), but it always went down lol. Cant wait for a Public Beta!

The mod information you will find on this mod is over at GTA.Mods4Us.com home of Cab. wow.gif

Goodhi, I'm kinda new to modelling, and have spent most of my time just spectating the forums and installing other peoples mods. This picture post topic was a good idea mon, now I can show off my crappy modelling skills to the community. Well anyways, so far I've made a Skatepark that sits on Ocean Beach, and my current project is a motocross mountain. I have also spent some time modelling off road cars to replace the BF Injection, seeing as it has the fewest dummies, but this is hardly the place to post them. I have managed to get both map mods in vice, but the motocross mountain has no texturing, and that makes geometry hard to define ingame. The Halfpipe/Skatepark thing is good fun; I have designed the ramps so that they do not go completely vertical, as on other completely vertical ramps, you go off them and land back inside the ramp on the flat. (with this you can land back in the transition with ease). Well, I'm pondering on a release for the skatepark, I guess I could add some more obstacles to the land. But this motocross mountain i'm making will be released, I've still got a lot to do, and I'm gonna try and make it as fun as possible. Things on the checklist will be, Tunnels, underground parts, water features, jumps, bumps, humps, lumps, Vertigo (height), trap sections, hidden areas, banked curves, grindable objects, hmm and trees. I dunno where It's gonna go on the map just yet, so far I've been testing it on the beach, but for water features, it has to at least be partially out at sea (oh yeah, and its for Vice only). Well anyway, below are pics of the skatepark, followed by pics of the motocross mountain:

user posted image

user posted image

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Edited by quietloud

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