folypers Posted March 9, 2013 Share Posted March 9, 2013 Ghent Theft Auto, work in progress Link to comment Share on other sites More sharing options...
Zom-B Posted March 21, 2013 Share Posted March 21, 2013 The first time I've ever tried making a 3D building.. Hopefully I'll be able to get it into GTAIII when it's done if I follow some tutorials! Link to comment Share on other sites More sharing options...
EvilRaptor Posted March 23, 2013 Share Posted March 23, 2013 Not bad for a first model Zom-B, I think you should advertise some horsemeat though on the windows You'll be following a lot of tutorials to get it into GTAIII though, Sketchup's a bit finicky, but it's where I started, good luck Link to comment Share on other sites More sharing options...
Zom-B Posted March 23, 2013 Share Posted March 23, 2013 Not bad for a first model Zom-B, I think you should advertise some horsemeat though on the windows You'll be following a lot of tutorials to get it into GTAIII though, Sketchup's a bit finicky, but it's where I started, good luck Haha, yeah! I was thinking of changing the sign to a fictional store in the GTA universe and have it advertising horse burgers in the windows! Thanks, though. I haven't got around to putting into a game yet, but it seems there are more tutorials for Sketchup > VC or SA. Unfortunately it looks like I need to have 3DSMax as an in-between though. Link to comment Share on other sites More sharing options...
hristobg Posted June 6, 2013 Share Posted June 6, 2013 I decided to open 3DS Max again and bring it back from the dead. Last week I started modeling my town... rofl, my skills still have to be improved. Link to comment Share on other sites More sharing options...
universetwisters Posted August 11, 2013 Share Posted August 11, 2013 Here's a grain silo I made with the help of Frank.s Link to comment Share on other sites More sharing options...
Frank.s Posted August 12, 2013 Share Posted August 12, 2013 Dude, don't put my name to that crap. Wait 'till you've learned how to model better stuff before showing it off, especially with my name on it. I hope you understand that it just looks like a stretched sphere to anyone with 3d modeling knowledge. /insecurity JN92 1 Link to comment Share on other sites More sharing options...
stilldre Posted August 12, 2013 Share Posted August 12, 2013 Will release soon! My own futuristic trackmania'ish race track It will be nice with neon lights and all that for multiplayer Will place it in north of Bronx, so it would need to load that Alderney city.. IIZACHARIAHII and nabo45 2 Link to comment Share on other sites More sharing options...
nabo45 Posted September 7, 2013 Share Posted September 7, 2013 Wow, this topic is so totally dead. What a f*ckin' shame. @stilldre: That looks awesome, and I can't wait to download it, if you ever release it. Good work, man!! This is something I've been working on for a little while, and I think it looks okay. I don't know what you guys think. It's supposed to be for a fictional town or a city in America, and I'm gonna put it in GTA IV. Well, if I ever figure out how to do that, that is. I hope you guys like it! P.S. if any of you dudes want to help me make this mod, send me a PM. universetwisters 1 Link to comment Share on other sites More sharing options...
Rawra Posted September 10, 2013 Share Posted September 10, 2013 @Frank.s -- lol @Stilldre -- looks really good and fun to race around (with others, of course) Hey nabo! Been a while again. Yeah it's sad seeing how inactive the PPC is now - I remember when it was people like you, myself, JostVice,Paroxum etc all posting our progress on any models The 4th pic with the pink building and the 1st pic look quite nice. Also, nice work on textures. Something I could never get right Link to comment Share on other sites More sharing options...
JN92 Posted October 29, 2013 Share Posted October 29, 2013 Pretty dead in here considering the content. I've been looking into doing some modding recently to pass the time but I'm struggling with finding textures. I've hunted google and managed to get a few hundred examples but GTA uses thousand's of textures. Is there anyway to get texture packs from GTA or what not? Thanks in advance Link to comment Share on other sites More sharing options...
Rawra Posted October 30, 2013 Share Posted October 30, 2013 @JN92: I don't remember much about getting gta textures (something to do with .img extractor programs), but you can check out www.cgtextures.com if you haven't already. JN92 1 Link to comment Share on other sites More sharing options...
JN92 Posted October 31, 2013 Share Posted October 31, 2013 @JN92: I don't remember much about getting gta textures (something to do with .img extractor programs), but you can check out www.cgtextures.com if you haven't already. Cheers I'll have a look!! Link to comment Share on other sites More sharing options...
IIZACHARIAHII Posted November 1, 2013 Share Posted November 1, 2013 Will release soon! My own futuristic trackmania'ish race track It will be nice with neon lights and all that for multiplayer Will place it in north of Bronx, so it would need to load that Alderney city.. Wow, i have to say this looks amazing. When it comes to map making you are in a league of your own. When's the release date? Link to comment Share on other sites More sharing options...
IIZACHARIAHII Posted November 1, 2013 Share Posted November 1, 2013 (edited) NEW MAP is HERE! Check it out --->:http://gtaforums.com/topic/641904-arctic-iv/?do=findComment&comment=1063941802 Edited November 1, 2013 by IIZACHARIAHII Link to comment Share on other sites More sharing options...
JN92 Posted November 15, 2013 Share Posted November 15, 2013 Decided to give this a go, by no means an expert. I'll need to get 3DSMAX but I've no clue how to go about doing that so managed to get this Sketchup one a lot of people seem to be using! Textures aint great but I've acquired a stack of new ones from a forum member so I'll be testing them out soon. Link to comment Share on other sites More sharing options...
Frank.s Posted November 16, 2013 Share Posted November 16, 2013 Sorry to figuratively piss on your fireworks mate but your best bet is to delete sketchup before you get accustomed to using it. SKU models cause loads of bugs that cannot be fixed (invisible collision walls, duplicate faces, bad triangulation, bad optimisation etc.) I'm not sure if the newer versions have improved on this but i doubt it. SKU isn't designed for game work. What GTA game(s) are you gonna make your map for? Get 3dsmax 2012 if you're working on GTA4 or 9/above if it's SA. Link to comment Share on other sites More sharing options...
Kalvin' Posted November 16, 2013 Share Posted November 16, 2013 Sorry to figuratively piss on your fireworks mate but your best bet is to delete sketchup before you get accustomed to using it. SKU models cause loads of bugs that cannot be fixed (invisible collision walls, duplicate faces, bad triangulation, bad optimisation etc.) I'm not sure if the newer versions have improved on this but i doubt it. SKU isn't designed for game work. What GTA game(s) are you gonna make your map for? Get 3dsmax 2012 if you're working on GTA4 or 9/above if it's SA. I'm not sure about the "bad optimisation" and such, but the invisible collision walls can easily be fixed. Link to comment Share on other sites More sharing options...
JN92 Posted November 23, 2013 Share Posted November 23, 2013 Sorry to figuratively piss on your fireworks mate but your best bet is to delete sketchup before you get accustomed to using it. SKU models cause loads of bugs that cannot be fixed (invisible collision walls, duplicate faces, bad triangulation, bad optimisation etc.) I'm not sure if the newer versions have improved on this but i doubt it. SKU isn't designed for game work. What GTA game(s) are you gonna make your map for? Get 3dsmax 2012 if you're working on GTA4 or 9/above if it's SA. That's fair advice like but I've looked into 3DSMAX and it costs and absolute fortune. Considering I'm a novice and it's only for fun I can't really consider spending loads on something that's just to help bust my boredom. Might seem counterproductive but it's just an honest answer. Thanks though! Link to comment Share on other sites More sharing options...
EncryptedReality Posted November 23, 2013 Share Posted November 23, 2013 (edited) Sorry to figuratively piss on your fireworks mate but your best bet is to delete sketchup before you get accustomed to using it. SKU models cause loads of bugs that cannot be fixed (invisible collision walls, duplicate faces, bad triangulation, bad optimisation etc.) I'm not sure if the newer versions have improved on this but i doubt it. SKU isn't designed for game work. What GTA game(s) are you gonna make your map for? Get 3dsmax 2012 if you're working on GTA4 or 9/above if it's SA. That's fair advice like but I've looked into 3DSMAX and it costs and absolute fortune. Considering I'm a novice and it's only for fun I can't really consider spending loads on something that's just to help bust my boredom. Might seem counterproductive but it's just an honest answer. Thanks though! If you're so desperate for legal ways to obtain, you can get the student version from Facebook for free. It is entirely the same as full bought version, you just don't have rights to some authoring crap(commercial use) Edited November 23, 2013 by GTARandom Link to comment Share on other sites More sharing options...
JN92 Posted November 23, 2013 Share Posted November 23, 2013 Sorry to figuratively piss on your fireworks mate but your best bet is to delete sketchup before you get accustomed to using it. SKU models cause loads of bugs that cannot be fixed (invisible collision walls, duplicate faces, bad triangulation, bad optimisation etc.) I'm not sure if the newer versions have improved on this but i doubt it. SKU isn't designed for game work. What GTA game(s) are you gonna make your map for? Get 3dsmax 2012 if you're working on GTA4 or 9/above if it's SA. That's fair advice like but I've looked into 3DSMAX and it costs and absolute fortune. Considering I'm a novice and it's only for fun I can't really consider spending loads on something that's just to help bust my boredom. Might seem counterproductive but it's just an honest answer. Thanks though! If you're so desperate for legal ways to obtain, you can get the student version from Facebook for free. It is entirely the same as full bought version, you just don't have rights to some authoring crap(commercial use) Sounds like a good idea. Plus I wouldn't know how to obtain something without it being 'legal' as you've dubbed it, I'm not that clued up sadly. Link to comment Share on other sites More sharing options...
SaL_Leone Posted November 23, 2013 Share Posted November 23, 2013 (edited) Guys,was this models good for my FIRST models And this one,my last and favourite model i created,around 3 months ago Edited November 23, 2013 by anaconda909090 Link to comment Share on other sites More sharing options...
TommyV. Posted November 23, 2013 Share Posted November 23, 2013 (edited) Guys,was this models good for my FIRST models http://media.gtanet.com/gtagarage/files/image_56554.jpg http://media.gtanet.com/gtagarage/files/image_56474.jpg http://media.gtanet.com/gtagarage/files/image_56521.jpg And this one,my last and favourite model i created,around 3 months ago http://media.gtanet.com/gtagarage/files/image_57292.jpg Oh,Project Miami,that was good mod but you cancelled it...Seems like you are better in converting.GTA SPECIAL EXDENDED.My favourite mod: Edited November 23, 2013 by TommyV. Link to comment Share on other sites More sharing options...
SaL_Leone Posted November 23, 2013 Share Posted November 23, 2013 (edited) Guys,was this models good for my FIRST models http://media.gtanet.com/gtagarage/files/image_56554.jpg http://media.gtanet.com/gtagarage/files/image_56474.jpg http://media.gtanet.com/gtagarage/files/image_56521.jpg And this one,my last and favourite model i created,around 3 months ago http://media.gtanet.com/gtagarage/files/image_57292.jpg Oh,Project Miami,that was good mod but you cancelled it...Seems like you are better in converting.GTA SPECIAL EXDENDED.My favourite mod: Hahah,converting is very easy,I need 5 secondes per model to convert it from SA\VC\III to III\SA\VC.. I will soon continue Varbey City,It will be VERY big,One island based on NY,One based on Miami and one mix of both...But soon,after New Year! Edited November 23, 2013 by anaconda909090 Link to comment Share on other sites More sharing options...
AB0333 Posted December 3, 2013 Share Posted December 3, 2013 Hey peeps, I've made this small part of map and I noticed that it's too bright, so I decreased the vertex paint value. Here's comparation: Brighter side is 200, and darker one is 150. Did I do the right thing? Should I leave it bright or dark? Or even darker? Link to comment Share on other sites More sharing options...
nabo45 Posted December 11, 2013 Share Posted December 11, 2013 (edited) Hey dudes!! I just wanted to show you this, as it's a new project I'm working on for IV (duuh!) . As of now it's called GTA Barberville, and it's supposed to be a small american town, surrounded by some countryside and stuff. But all that will come later. Right now, I've only finished a small part of the town, although I've got plenty of ideas and I've got a lot of stuff in 3ds Max that is just waiting to get ingame! I've also made an Airport and some small stuff surrounding it, which I'll post if any of you guys are intrested. So it may look unfinished now, but all that will change soon enough! I really hope you like it, and I'm sorry about the quality of the pics and the horrible ICEnhancer setup! P.S. I could REALLY (!) use some help here, because it's hard to make a mod on your own. And if I'm doing this project alone, it's gonna take a long, long time untill it's gonna be finished. So if you're a modeler, Photoshop artist, scripter, vehicle maker or a spiritual guru, and if you're intrested in this project, I'd love to hear from you! Thanks!! Edited December 11, 2013 by nabo45 RoadRunner71, Mark01, Rented and 2 others 5 Link to comment Share on other sites More sharing options...
ALMOST610 Posted December 13, 2013 Share Posted December 13, 2013 Aww, Great work Nabo what a fantastic bunch of models, I cant wait to have a play and explore. Cookies for you Link to comment Share on other sites More sharing options...
universetwisters Posted December 13, 2013 Share Posted December 13, 2013 I've also made an Airport and some small stuff surrounding it, which I'll post if any of you guys are intrested. I've seen the airport, but I can't recall the surrounding parts. Please do post, amigo! Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 18, 2013 Share Posted December 18, 2013 Wow,!Thats so good and reallistic,gread job! Link to comment Share on other sites More sharing options...
Mark01 Posted February 7, 2014 Share Posted February 7, 2014 nabo45 that's a nice map, it looks cool by night. ----------- Hi, Just thought I would share this mod (for those interested) I started last year, basically it adds lightmaps to VC, how? by duplicating and inverting the map's polygons and applying a lightmap texture to it but I never finished it, one because the game were pretty laggy after the modification so it's not optimized at all for the game and this would of taken forever to do it on the whole map plus doing this manually...don't even think about it except if there's a tool that could "automatize" the process... or if you're a robot WITHOUT WITH These 2 pics are ingame if you are wondering. Another mod that will never be finished, it was supposed to be a mod similar to L4D... The map is kind of empty but this were a "test map" just to try out different animations and stuff and it has been left 4 dead due to my lack of knowledge in scripting. I have plenty of other unfinished mods and models like that on my backup HD but I don't like to show off everything because that's not very interesting, I guess. Kalvin, Shagg_E, TJGM and 2 others 5 Link to comment Share on other sites More sharing options...
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