junox Posted September 14, 2005 Share Posted September 14, 2005 (edited) heyho quick post ......... does it work ingame.....? Edited September 14, 2005 by junox Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3190912 Share on other sites More sharing options...
cR Posted September 15, 2005 Share Posted September 15, 2005 Here you go, first attempt at somthing that's not a car, the Gatso Serco speed camera, the bane of UK drivers everywhere! And the properly textured one; Interesting fact - You have to do 163 MPH to beat one AND more than half are fake... Anglia in particular is weird, 5 in Suffolk, 8 in Norfolk and 96 in Essex, this county is f*cked... Nice work... there's like 20 of those in my city alone... probably hundreds in this whole f*cking country... put that f*cker ingame and make it damageble... I allways wanted to shoot these f*ckers... or put a cable around it and pull it out with my dad's hilux... Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3194069 Share on other sites More sharing options...
PlatinumSerb Posted September 16, 2005 Share Posted September 16, 2005 heyho quick post ......... http://img368.imageshack.us/img368/8660/river7ce.jpg does it work ingame.....? Wow, nice. Why wouldnt it work ingame? Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3195603 Share on other sites More sharing options...
Marsu Posted October 7, 2005 Share Posted October 7, 2005 Will the rally track also be made for SA? I really want a racing track to rip up with my sportscars. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3248968 Share on other sites More sharing options...
Grant_has_a_dream Posted October 11, 2005 Share Posted October 11, 2005 hey there this is a map mod i started about a week ago,not much to show for it and the road and grass textures will be removed it's just to give u the general idea of what it will look like If u want a close up of any part just ask! Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3257660 Share on other sites More sharing options...
wauzie Posted October 11, 2005 Share Posted October 11, 2005 This is my work for a mod called GTI (Grand Tani Islands), it's a SA map mod: The first release is next week i think. Check our PPT or our GTAforum for mor pictures Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3257765 Share on other sites More sharing options...
Fireman Posted October 11, 2005 Share Posted October 11, 2005 (edited) Here's some of my IPL work and some of one of my not nice textures: http://www.gtagarage.com/mods/screens.php?id=746 I got more pics but I didn't know where they go - Slurp Slurp, Hmmm... Sprunk! I was thinking about making a new city but I suc at making land Edited October 11, 2005 by Fireman Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3257814 Share on other sites More sharing options...
TRC_Shane Posted October 12, 2005 Share Posted October 12, 2005 heres a few of my first building mods, not much to look at but eh i was bored! http://img79.imageshack.us/my.php?image=untitled0pz.png[/img] this is a small house i made last night, reminds me of the cuban homes a little http://img79.imageshack.us/my.php?image=gta7yp.png[/img] heres a pic of an appartment building, the side door has an interior. this one reminds me of the buildings at saint marks in GTA3 Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3259351 Share on other sites More sharing options...
chickenplucker Posted October 24, 2005 Share Posted October 24, 2005 Theres some great work being done here! Keep the good stuff coming! Heres my *cough*little mod I've been working on. I just build what ever I feel like on it, I might spend one day just tearing into it working on large things and the next day I might just tweak some textures. Its just stress relief for when I get sick of work. I was also thinking about putting everything I ever made on it as sort of a digatial portfolio but well see how that goes. Anyways heres some shots... Pic1 Pic2 Pic3 Pic3 Right now its in Liberty City becuse I could tweak the helicopter ceiling with their exe tool so I could get up on it, the plan is to put it in Sanandy. It will be cooler when I get the ropbridges and caves done Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3273858 Share on other sites More sharing options...
Bobesz Posted October 29, 2005 Share Posted October 29, 2005 Chickenplucker pls release it for VC too Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3284445 Share on other sites More sharing options...
Black-hawk Posted October 29, 2005 Share Posted October 29, 2005 It is in VC. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3284542 Share on other sites More sharing options...
Bobesz Posted October 30, 2005 Share Posted October 30, 2005 I know it's in vc but, as he said: "the plan is to put it in Sanandy" Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3287033 Share on other sites More sharing options...
chickenplucker Posted October 31, 2005 Share Posted October 31, 2005 (edited) Yeah there will be a vice version, not too soon though. I can't get zmod2 to export map dff's to SA. Ive done cars and stuff but my map models don't show up in game, just their collison models. So I'm mainly just doing the vice version now and worrying about converting it when the time comes. Theres still alot to do and I have to balance working on it, and my real life . I posted some new pics in the Liberty City mod topic. I figured it made more sense to start one there, as it is in Liberty City. For those of you like me that are to lazy to follow links here they are Full size of above Tree pic 1 Tree pic 2 Moomap shot Edited November 1, 2005 by chickenplucker Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3288617 Share on other sites More sharing options...
Superb@ll Posted November 8, 2005 Share Posted November 8, 2005 Some progress on the oil map.. Alot of parts aren't textured yet because of lack of textures. I had a hard time finding appropriate textures for my update building. Anyway, this seems all good Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3307004 Share on other sites More sharing options...
junox Posted November 9, 2005 Share Posted November 9, 2005 heyho Superb@ll you just get better n better this is looking really good man love the shape of the building and hay that metal chimney rocks Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3308546 Share on other sites More sharing options...
Mark Posted November 9, 2005 Share Posted November 9, 2005 WOW Super that is f*cking awesome dude! Totally loving it - GTAuron Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3308560 Share on other sites More sharing options...
Superb@ll Posted November 9, 2005 Share Posted November 9, 2005 Thanks @ GTAuron and Rob, I need someone to get the Sketchup file converted in a .max file with working textures so I can make better renders. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3308609 Share on other sites More sharing options...
Superb@ll Posted November 11, 2005 Share Posted November 11, 2005 Small Update: I have managed to get it in 3dsmax and rendered the scene, but unfortunatly the textures wouldn't work, it only displays the color associated to the texture, that requires more fiddling and research, because I really don't know what's wrong, the path to the textures is correct. Maybe it's my lack of knowledge.. BTW, please excuse me for double posting, as this is some sort of bump. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3312537 Share on other sites More sharing options...
-GRAVITY2- Posted November 12, 2005 Share Posted November 12, 2005 I will rise back from the modelling grave yard and kill you all with some new renders. Man i have had a modelling break cramp thing for a long time. Hint: Read file names for clues for soon to come stuff. And a few polys later. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3314862 Share on other sites More sharing options...
-GRAVITY2- Posted November 13, 2005 Share Posted November 13, 2005 And a few more polys later? Its so lonely in here. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3317136 Share on other sites More sharing options...
-GRAVITY2- Posted November 15, 2005 Share Posted November 15, 2005 So dull here, i know its triple post but i want some f*cking c+c and no one posts so f*ck. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3319777 Share on other sites More sharing options...
Mercie Posted November 15, 2005 Share Posted November 15, 2005 Pure sex. Lovely. Just needs some more shape, how about air conditioners out side? Some more building elements... trees? Benches? Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3319788 Share on other sites More sharing options...
mickarrow Posted November 15, 2005 Share Posted November 15, 2005 Beware of brick textures. They screw up ingame. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3320602 Share on other sites More sharing options...
Marsu Posted November 17, 2005 Share Posted November 17, 2005 A nice racetrack to rip up with my cars would be.... Sex.... Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3325014 Share on other sites More sharing options...
Superb@ll Posted November 21, 2005 Share Posted November 21, 2005 I worked my f*cking ass off to get this baby textured; this is the result. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3332226 Share on other sites More sharing options...
Ade FX Posted November 21, 2005 Share Posted November 21, 2005 Thats just beautiful Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3332307 Share on other sites More sharing options...
Superb@ll Posted November 21, 2005 Share Posted November 21, 2005 Thanks! Comments like this make me happy : D BTW, found an awesome texture pack and made a 5-texture building. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3332412 Share on other sites More sharing options...
GT-1 Posted November 21, 2005 Share Posted November 21, 2005 Have a nice time converting that to Max/Zmod Superb@ll. What’s the total polycount so far? Quite a few people have mentioned that everything looks fairly low poly in Sketchup but can end up quite a bit more than expected when exported. That could be due to hidden polygons etc. though. I made part of a city which as far as I can tell is slightly larger than yours and it was 6k in total, so I’m guessing yours will be under that a fair bit. I should upload some more renders sometime. What size textures did you use? They look fairly detailed in the screens, though I’m not sure how sketchup handles them. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3332431 Share on other sites More sharing options...
Superb@ll Posted November 21, 2005 Share Posted November 21, 2005 I just checked the polycount and it's 7k according to Sketchup, this includes 2k of useless gay dumbass faces which are dying to get removed. So it'll be around 5k then, hopefully Well, I downloaded a high quality texture pack which I got from some quake mapping site, it's called BerneyBoy's site or something if you're interested. It's about 100 megs and it contains over 2000 seamless high quality textures (usually 512x512 of size). I used 512x512 textures for the building below. And 256x256 textures for the other buildings. Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3332571 Share on other sites More sharing options...
scarafce Posted November 23, 2005 Share Posted November 23, 2005 i´am making snow mod for SA and heare is some pics... rarred jpg-s : http://www.unicorn.pri.ee/crap/snow%20mod%20_2.rar Link to comment https://gtaforums.com/topic/168666-picture-post-commentry/?do=findComment&comment=3336642 Share on other sites More sharing options...
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