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Picture Post & Commentry


Monitor57
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on the brooklyn bridge the road only has normal and the other part are just fresnel

 

Why did you add fresnel reflections to everything? fresnel reflections are for shiney things: water, vehicles reflective materials...

 

and well, nice framerate you have in the vid moto_whistle.gif

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Ja750: Nice work. I like how it is looking so far and looks like a good solid basis. Keep it up. Might have to model the brooklyn bridge myself - or London bridge ( If I could get some proper blueprints)

 

noelgamo: As JostVice said, lovely framerate colgate.gif But yeah, that shader on it ruins the quality.

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Something I was working on a while ago that I haven't bothered converting to SA yet, if I ever do get around to it I might consider doing the whole of Picadilly Circus:

 

user posted image

user posted image

user posted image

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Something I was working on a while ago that I haven't bothered converting to SA yet, if I ever do get around to it I might consider doing the whole of Picadilly Circus:

 

pics

Awsome but i think will be better with GTA brands not real life ones (ZIP, Panoramic, Sumo, BurgerShot...) blush.gif

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@jostvice

no I didnt add them there are just there. and I dont know why there are fresnel on it.

nice framerate? its laggy with fraps on.

 

@cursed looking goood

@ja750 nice model.

Edited by noelgamo
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Something I was working on a while ago that I haven't bothered converting to SA yet, if I ever do get around to it I might consider doing the whole of Picadilly Circus:

 

user posted image

user posted image

user posted image

wow that is great good work icon14.giflol.gif is their a gta london in progress?

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how i can Author the peds and cars walk As i want please Answer

i Finished my new city but no System the cars in the sky HELP

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cold fusion 33

Set myself a ten minute challenge to make a model in SketchUp, texture it and get it ingame. Made a simple ramp and Bullseye because I could think of nothing else lol. Man, I should just stop making sh*t tounge.gif.

 

 

 

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cold fusion 33

Yeah, got the ten minute limit, spent most of the time trying to make the damned video XD

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i could do it, but unfortunetly the SPARK IV version that allows you to convert buildings from GTA IV to GTA SA is not that well done and updated as the one ppl uses to do mods and well specially that building the file is broken(with this i mean that SPARK IV version doesnt open it, it gives an error, there are alot of buildings with the same mistake) i asked alot of times to ARU tu update it but well i seems he gives a .... about that tool dozingoff.gif

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try SparkIV 0.6.2.3 it is new virson

100% There is tool open them

how guys like i found the gatelife building from iv for sa

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i could do it, but unfortunetly the SPARK IV version that allows you to convert buildings from GTA IV to GTA SA is not that well done and updated as the one ppl uses to do mods and well specially that building the file is broken(with this i mean that SPARK IV version doesnt open it, it gives an error, there are alot of buildings with the same mistake) i asked alot of times to ARU tu update it but well i seems he gives a .... about that tool dozingoff.gif

yeah very weird

my spark opens ALL models

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well quechus, you use SPARK IV for 1.0.0.4 patch(well its called like that couse supports every core till that patch version)

but there is one specially Aru Made called SPARK IV 3D MODEL EXPORTER(this version instead of export .smd files with fked uv maps, this export them as .dae(max collada) and every part with diferent texture is separated with its own UV maps correctly exported)

 

and that version im talking about was release i think when there was the pacth 1.0.3.0(imagine how mis-updated is)... :S

thats why, it opens near all Files but 30% of them give error couse is not Updated...if it could be updates by Aru i will be pleasured to Convert it for you in private and send it ;D

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well quechus, you use SPARK IV for 1.0.0.4 patch(well its called like that couse supports every core till that patch version)

but there is one specially Aru Made called SPARK IV 3D MODEL EXPORTER(this version instead of export .smd files with fked uv maps, this export them as .dae(max collada) and every part with diferent texture is separated with its own UV maps correctly exported)

 

and that version im talking about was release i think when there was the pacth 1.0.3.0(imagine how mis-updated is)... :S

thats why, it opens near all Files but 30% of them give error couse is not Updated...if it could be updates by Aru i will be pleasured to Convert it for you in private and send it ;D

vans

 

they dont have f*cked up UVW maps

just flip the UVW coordinates vertically and done

 

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well quechus, you use SPARK IV for 1.0.0.4 patch(well its called like that couse supports every core till that patch version)

but there is one specially Aru Made called SPARK IV 3D MODEL EXPORTER(this version instead of export .smd files with fked uv maps, this export them as .dae(max collada) and every part with diferent texture is separated with its own UV maps correctly exported)

 

and that version im talking about was release i think when there was the pacth 1.0.3.0(imagine how mis-updated is)... :S

thats why, it opens near all Files but 30% of them give error couse is not Updated...if it could be updates by Aru i will be pleasured to Convert it for you in private and send it ;D

vans

 

they dont have f*cked up UVW maps

just flip the UVW coordinates vertically and done

hmm There is no way to get this building dontgetit.gif

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well quechus, you use SPARK IV for 1.0.0.4 patch(well its called like that couse supports every core till that patch version)

but there is one specially Aru Made called SPARK IV 3D MODEL EXPORTER(this version instead of export .smd files with fked uv maps, this export them as .dae(max collada) and every part with diferent texture is separated with its own UV maps correctly exported)

 

and that version im talking about was release i think when there was the pacth 1.0.3.0(imagine how mis-updated is)... :S

thats why, it opens near all Files but 30% of them give error couse is not Updated...if it could be updates by Aru i will be pleasured to Convert it for you in private and send it ;D

vans

 

they dont have f*cked up UVW maps

just flip the UVW coordinates vertically and done

hmm There is no way to get this building dontgetit.gif

Yes we can

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Hey guys, here's a small item im working on..might put it into gta at some stage but not certain yet, it's only 1/3 done... smile.gif

 

user posted image

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Thanks Rawra..Gonna finish it tomorrow hopefully smile.gif and yeh..don't seem to have been on here as much as i used to be..at one point i was glued on here lol..but i think it was keeping my mind off other stuff so tounge.gif

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Thanks dude...Seems like your getting to grips with max too now looking back through the pages smile.gif

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cold fusion 33

Model looks awesome Rawra, I always love looking at what you have made, it's always such cool stuff smile.gif. Shame I don't see more of it in-game, hint-hint tounge.gif.

 

Soons, I don't really know what you're getting at exactly... A video hosting site?

Apparently this one is quite popular:

www.youtube.com

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uh, Guys could you please make a new Version of SparkIV, that has ability to import

and export audio(.wav)files in a single .ivaud file so please, please, please, please

i'm counting on you! sad.gif

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thats awsome rawra

@l3mmy thanks

something really random

still practicing prelightning.

user posted image

trying to copy this confused.gif

user posted image

 

Planning to make a R* museum of mods in SA or in my personal map.

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