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Picture Post & Commentry


Monitor57
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user posted image

Racoon City park, still textureing, and some little things left to add, like benches, lanterns, railings and trees.

here is a pic of how it should lookj like when done

user posted image

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Finally finished the Wile E. Coyote level pictures would take up too much space so here's a video instead

oh and for the record all textures are custom biggrin.gif

 

 

Edited by bammargera
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user posted imageuser posted imageuser posted image

 

Textures are from III/VC/SA. I'll put IV textures on it later. Well... Maybe.

 

The first person to discover where this building is from gets a cookie.

 

HINT: Pay attention at the camera position in the first screen sigh.gif

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user posted image

Remembering 9/11 today. Here's a small piece of a typical NYC buildings with WTC graffiti (or is it mural? - whatever you like).

It's a small tribute to 9/11. All things are modelled by me, except of barrels, boxes, and other small stuff, They are from SA.

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wow Dale_Freeman is that building in gta sa ny stile mod i hope that

in the ny mod noel build the wtc like after 9/11 wow

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The Texas Chainsaw Massacre House:

 

user posted image

 

I modified the house a bit and its my first big object ingame so dont go hard on me please happy.gif

 

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not bad mate and Tim PLEASE PLEASE get that ingame... it would be soooo funky awesome!!!!

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Little bit of hinky-pinky about the TC (so yeah it's still running but we're walking now).

 

user posted image

 

user posted image

 

user posted image

 

House looks pretty OK, nice textures. Only the roof and the bricks don't really fit eachother, because the texture of the roof is kinda' sharp edges, if you get what I mean. Needs prelighting smile.gif.

 

Timkse, you've shown that track before. Textures look ok, but be sure to use the right ones. I don't think these textures fit the idea of the track (there should be more white/grey in my opinion). I bet that fixing the colission will be a sh*tload of work, seen you haven't made that using the pen tounge.gif.

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When a team that's working on a TC shows no progress for a while or when the TC moves on slowely, it isn't dead. I never said it was dead. It's only dead when I (or another member of the mod) say it is dead.

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When a team that's working on a TC shows no progress for a while or when the TC moves on slowely, it isn't dead. I never said it was dead. It's only dead when I (or another member of the mod) say it is dead.

Puma the house has prelighting already smile.gif

I did a little something something to the house

user posted image

 

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wow looks tetric xD

 

but isnt it so small?

i remember it big with some terrorific ambient

thats because i only showed the front tounge.gif XD

biggrin.gif

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Are you sure that has lighting on it? I think maybe you did some stuff but didn't apply it.

Maybe you are right confused.gif but then how do I apply it?

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quechus if you did prelight only export again .DFF but only Vcol and UV and replace it and you will see your prelight

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the easiest way to see if you're pre lighting properly is make the model almost totally black or totally white and export, ingame it'll either be hella dark or hella lite, if it's not then you're not doing it right and you'll need to go back and follow a tutorial and make sure you've gotten it right.

 

EDIT: puma, the textures on that map look all miss matched.. the concretes are different colours and resolutions confused.gif

 

also grass doesn't grow on concrete.

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you're fixing bugs.... by adding 51thousand polys to each tree model?

 

YEAH GTA WILL RUNS SMOOTH AS HELL!!!!!

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