coin-god Posted August 26, 2009 Share Posted August 26, 2009 Use Boxmodeling, its tha sh*t! Design based on The Godfather NY. Link to comment Share on other sites More sharing options...
ParoXum Posted August 26, 2009 Share Posted August 26, 2009 Windows seems a bit small for each floor. Good use of textures. Link to comment Share on other sites More sharing options...
cold fusion 33 Posted August 26, 2009 Share Posted August 26, 2009 Lil update on the map I'm working on. Got the road system in and re-arranged some buildings and made some completely new ones. I know there are a few texture errors, and the map ends to just water, but that's going to be fixed. Vid: http://www.vimeo.com/6283788 Coin: Building looks great, but the windows look like they've been squashed... Maybe scaling upward a little bit would help? Looks awesome anyway . Link to comment Share on other sites More sharing options...
_Rob_ Posted August 26, 2009 Share Posted August 26, 2009 Looks great CF33, although i would suggest rounding off the curb corners. Link to comment Share on other sites More sharing options...
cold fusion 33 Posted August 26, 2009 Share Posted August 26, 2009 Yeah, I will do that at some point, thanks for the comment . Link to comment Share on other sites More sharing options...
_Rob_ Posted August 26, 2009 Share Posted August 26, 2009 Good to hear, i look forward to seeing more, and is it just me or is it really emty around the Mapping section ever since Gostown died? Echo Link to comment Share on other sites More sharing options...
ParoXum Posted August 26, 2009 Share Posted August 26, 2009 CF33: good job getting stuff ingame but you really need to sort out the building's scale. Looks like a toy town for the moment. Link to comment Share on other sites More sharing options...
cold fusion 33 Posted August 26, 2009 Share Posted August 26, 2009 Heh, glad someone actually noticed that too . I guess I will have to get them all scaled better, shouldn't be too hard... Thanks for the comment Paroxum . Link to comment Share on other sites More sharing options...
noelgamo Posted August 27, 2009 Share Posted August 27, 2009 (edited) PLAYING WITH THE BOX......FRONT TEXTURES ARE WIP should I extrude the window thingy beside the door outwards? WITH ALPHA TEXTURE WOOOOO its that fence thingy xD Edited August 27, 2009 by noelgamo Link to comment Share on other sites More sharing options...
Dale_Freeman Posted August 27, 2009 Share Posted August 27, 2009 (edited) NYC-style lamp post. Textures&modelling all by myself. (not from 4). 207 faces and Edited August 27, 2009 by Dale_Freeman Link to comment Share on other sites More sharing options...
[email protected] Posted August 27, 2009 Share Posted August 27, 2009 so detalizied lamp post look great! Link to comment Share on other sites More sharing options...
coin-god Posted August 30, 2009 Share Posted August 30, 2009 I like the stairs texture, so detailed. Link to comment Share on other sites More sharing options...
noelgamo Posted August 31, 2009 Share Posted August 31, 2009 I like the stairs texture, so detailed. awsome model goin-god....btw which stairs yours? or mine(course not)LOL BTW AWSOME LIKE ALWAYS goin. Link to comment Share on other sites More sharing options...
vans123 Posted August 31, 2009 Share Posted August 31, 2009 i like that lampost and.. coin-god wow! that building is awsome! and for i can see...very well scaled Link to comment Share on other sites More sharing options...
Timske Posted September 1, 2009 Share Posted September 1, 2009 (edited) Like 10 or 15 minutes of work, didn't got any idea's when i made the first few bends. It is gonna be for golf caddies i gues Work in progres ='] @ Dale, nice lamps. @ Goin, nice work with textures. Edited September 1, 2009 by Timske Link to comment Share on other sites More sharing options...
cold fusion 33 Posted September 2, 2009 Share Posted September 2, 2009 Timske: Looks great, but what about a landscape round it? If you're not planning on doing that, the model is gonna be a sh*t to get a road texture onto . Nice work man! Link to comment Share on other sites More sharing options...
supermortalhuman Posted September 2, 2009 Share Posted September 2, 2009 I think it's for MTA If so, and this goes for anyone else, get with me because I'm on MTA 1.0 now and I would like to start contributing maps (I plan to stay UNDER 1mb each because I don't think it's about pretty but more about GOOD gameplay in MP) And it looks like that track will be good fun Link to comment Share on other sites More sharing options...
_Rob_ Posted September 3, 2009 Share Posted September 3, 2009 Another platformer type level and if you don't know which cartoon it's from then go and kill yourself right now Link to comment Share on other sites More sharing options...
gedis27 Posted September 3, 2009 Share Posted September 3, 2009 Damn! Now I have to suicide Link to comment Share on other sites More sharing options...
_Rob_ Posted September 3, 2009 Share Posted September 3, 2009 (edited) Either that or bathe yourself in wholesome Looney Tunes EDIT: update on the Wile E. level, with my Wile E. model Well you wouldn't want to fall down here And Wile E. posing next to the new pilons. Edited September 3, 2009 by bammargera Link to comment Share on other sites More sharing options...
Timske Posted September 4, 2009 Share Posted September 4, 2009 (edited) Lol that brown thing is nice Is this to big, or to small? I want opinions And i need road textures Little update: Edited September 4, 2009 by Timske Link to comment Share on other sites More sharing options...
Puma06111991 Posted September 4, 2009 Share Posted September 4, 2009 Model looks simple to me: just a plane, follow-me'd along a line. That's why the ends don't end up at eachother. Try to make the model more interesting, using a low fence on the sides of the track. Further, the mapping of the textures of especially the red-white stripes should be done properly. Get the textures from original SA models. They fit the game and they look good enough. About the size: maybe a little bit bigger? I guess it's going ingame and I guess it's going to Mta, so imagine 32 golfcarts on the course. Link to comment Share on other sites More sharing options...
ferrari1980 Posted September 5, 2009 Share Posted September 5, 2009 (edited) HEY GUYS Do you want the success MAP MOD Go to the ny style mod for sa They are on the verge of success Only Little help and we will feel the NY style map Edited September 5, 2009 by ferrari1980 Link to comment Share on other sites More sharing options...
noelgamo Posted September 5, 2009 Share Posted September 5, 2009 Ferrari who do you think you are to recruit people.....your not even on the team Link to comment Share on other sites More sharing options...
txdeditor Posted September 5, 2009 Share Posted September 5, 2009 Central park is really really too small Link to comment Share on other sites More sharing options...
ferrari1980 Posted September 5, 2009 Share Posted September 5, 2009 yes noelgamo i now but yours mod is amizing and he Deserves Link to comment Share on other sites More sharing options...
automan123 Posted September 5, 2009 Share Posted September 5, 2009 HEY GUYS Do you want the success MAP MOD Go to the ny style mod for sa They are on the verge of success OnlyLittle help and we will feel the NY style map thats not your map to edit and its map wont have all those unwanted extras Link to comment Share on other sites More sharing options...
Flat Face Posted September 6, 2009 Share Posted September 6, 2009 just mucking around in max trying to get a handle on some different modifiers and ways of modeling.. if i do finish this it'll be for a FPS game of some sort, not gta. Link to comment Share on other sites More sharing options...
cold fusion 33 Posted September 6, 2009 Share Posted September 6, 2009 Wow Flat, that looks brilliant . Love the look of those trees, nice and Autumnal in my opinion . How long have you been using Max, btw? Link to comment Share on other sites More sharing options...
Flat Face Posted September 6, 2009 Share Posted September 6, 2009 (edited) since the start of pedrising but the last 7 months without a PC i've lost my touch i should also mention i only spent 10 mins on the map yesterday and opened the file earlier and just used the stock max tree's to show people the perspective of it.. So far i've just made a 50x50 plane and used soft selection to make this. next i'm gona try and figure out how to use the map spawner thing.. to just quickly map newly made trees i'll be making.. it should look a bit better then here's a building i spent 20 mins on.. Edited September 6, 2009 by Flat Face Link to comment Share on other sites More sharing options...