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Sharkey

Player/Ped Model/Skin Requests

Recommended Posts

1stgenLX-Turbo

My name is Tony Montana, say hello to my little friend!!

 

Tony Montana Download

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travisbatos
EAZY E SKINuser posted image

it's called ryder... lol.

 

if you want ryder to look like eazy-e in thatpic then i could.

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chrisanthos

can someone make phil collins from vice city stories to vice city??

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SnoopDo2G

Alright all im askin it's if someone could make Snoop Dogg Face in 3D model

then put it as Cj face, all i got it's 4 pictures taken from one picture found on the net

, if anyone could do that i'll be grateful

Cheers

 

All i got is in this .rar,

Download Link

user posted image

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SnoopDo2G
You should try to get the model from true crime streets of LA and then ask someone to convert it:

http://youtube.com/watch?v=cxtyo-yOgJs

Yeah i looked forward that, but the thing is that game was on ps2 right and you can't...

and there is Def jam fight for Ny too he's playin as "Crow",

Well if anyone could get me Snoop that be cool even his head it's enough to start...

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king of darkness

I WANT MR.LEE MODEL FOR SAN ANDREAS devil.gifdevil.gifdevil.gif

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TripleAs

@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

user posted image

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Edited by TripleAs

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Lord Molo

Hey Could someone make Jay and Silent Bob player models for GTA Vice City?

user posted image

If I had to pick only one I would ask for a Jay.

 

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Seif
@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

user posted image

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Thank you very much! But, I have a problem. As soon as I play ingame, OG Loc is displayed in white/light gray. I opened the .DFF file with Z-Modeler and I found out the problem is the TGA. Here's exactly what it says:

"ZModeler is ready.

Error: AutoSeek position rescue from 0x12AEE to 0x19833. Total 27973 bytes misread.

Texture "oglocedit.TGA" was not found. file:TexturesService.cpp line:457

Texture "capoverred.TGA" was not found. file:TexturesService.cpp line:457"

And so, I used TXD Workshop to export both of them and tried making them TGA. Then I tried importing them but it said the TGA file needs to be 34 or 24 bits. Can ya help? Thank you. icon14.gif

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Daalyman05

Took a look at the files, the reason zmod gave that was you

didn't have the textures already extracted to the folder where

you have the dff.

 

Tho i don't think you can have two textures for one model.

All the others have only one txd with one texture for the peds.

That may be the reason it doesn't show.

 

There is nothing in the dff that tells the game to switch from one

textue to another if they are in the same txd.

 

Try this open the txd and just delete the first texture and see what

happens.

 

If nothing then try to delete the second leaving the first one in.

 

One of those two textures is assigned to the dff.

 

I could be wrong about this, if so someone else that has worked

on player dff's may have the answer.

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JOKER:)

LOL..Can someone make a Steven Seagal skin or modeluser posted image

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TripleAs
@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Thank you very much! But, I have a problem. As soon as I play ingame, OG Loc is displayed in white/light gray. I opened the .DFF file with Z-Modeler and I found out the problem is the TGA. Here's exactly what it says:

"ZModeler is ready.

Error: AutoSeek position rescue from 0x12AEE to 0x19833. Total 27973 bytes misread.

Texture "oglocedit.TGA" was not found. file:TexturesService.cpp line:457

Texture "capoverred.TGA" was not found. file:TexturesService.cpp line:457"

And so, I used TXD Workshop to export both of them and tried making them TGA. Then I tried importing them but it said the TGA file needs to be 34 or 24 bits. Can ya help? Thank you. icon14.gif

uhh, sry man, i forgot you can't compress the images in character txds...

to fix it, just decompress them and save the txd (Image>Decompress all images in TxdWorkshop)

bye

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tommyvice1983

can some one make a tommy vercetti skin for gta san andreas or send me a link for it.

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Seif
@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Thank you very much! But, I have a problem. As soon as I play ingame, OG Loc is displayed in white/light gray. I opened the .DFF file with Z-Modeler and I found out the problem is the TGA. Here's exactly what it says:

"ZModeler is ready.

Error: AutoSeek position rescue from 0x12AEE to 0x19833. Total 27973 bytes misread.

Texture "oglocedit.TGA" was not found. file:TexturesService.cpp line:457

Texture "capoverred.TGA" was not found. file:TexturesService.cpp line:457"

And so, I used TXD Workshop to export both of them and tried making them TGA. Then I tried importing them but it said the TGA file needs to be 34 or 24 bits. Can ya help? Thank you. icon14.gif

uhh, sry man, i forgot you can't compress the images in character txds...

to fix it, just decompress them and save the txd (Image>Decompress all images in TxdWorkshop)

bye

What do you mean? I exported and imported them, but no result. Is that what you meant or...?

And yes, they're extracted of course.

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TripleAs
@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Thank you very much! But, I have a problem. As soon as I play ingame, OG Loc is displayed in white/light gray. I opened the .DFF file with Z-Modeler and I found out the problem is the TGA. Here's exactly what it says:

"ZModeler is ready.

Error: AutoSeek position rescue from 0x12AEE to 0x19833. Total 27973 bytes misread.

Texture "oglocedit.TGA" was not found. file:TexturesService.cpp line:457

Texture "capoverred.TGA" was not found. file:TexturesService.cpp line:457"

And so, I used TXD Workshop to export both of them and tried making them TGA. Then I tried importing them but it said the TGA file needs to be 34 or 24 bits. Can ya help? Thank you. icon14.gif

uhh, sry man, i forgot you can't compress the images in character txds...

to fix it, just decompress them and save the txd (Image>Decompress all images in TxdWorkshop)

bye

What do you mean? I exported and imported them, but no result. Is that what you meant or...?

And yes, they're extracted of course.

emm... i meant to tell you to compress the textures in the txd, anyways; use this one:

 

http://download.yousendit.com/EBFCCBAA015CF507

 

that should do the trick.

 

bye

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seph32

I was wondering if anyone could make a skin of this chain;

 

user posted image

 

It's a neckless from FF8.

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Midnightz

Received no replies from here - removed request on Jan 25, 2008.

 

Edited by Midnightz

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king of darkness

Im still waiting for mr.lee model for san andreas people

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MalR

Hey, I already have this model, and I was wondering if anyone can make it's mouth/face move during cinema, when CJ talks.

 

The model is here:

 

http://rapidshare.com/files/50818689/Complete_Leon.rar.html

 

All models must be used at the same time, but that's not important.

 

Can someone PLEASEEEE make it so his face moves like CJs in cinemas? Please please pleassseee help.

Edited by MalR

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travisbatos
I was wondering if anyone could make a skin of this chain;

 

user posted image

 

It's a neckless from FF8.

replaces the africa pendant

user posted image

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DimebagPwned

Could someone put this image on the front of the "I Love LS shirt" and change the shirt color to the grey color that surrounds the picture? Make the picture on the shirt sort of normal size, not to small and not to large, just so it takes up like the middle of it.I've seen a few Eazy E shirt mods, and most of them sucked, so I'll have a lot of respect for whoever makes it.

 

user posted image

Edited by DimebagPwned

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travisbatos

this should work. had to make it bigger because then the picture would look blurry.

user posted image

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DimebagPwned
this should work. had to make it bigger because then the picture would look blurry.

user posted image

Ok thanks, that was fast. I'm sort of new at this, so what do I do now? Could you send me the file through pm?

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travisbatos

it needs to be converted to .txd format and then you replace it with the I LOVE LS texture in player.img. You should use TXD Workshop for something like this, all you would need to do is open up the player.img, select the I LOVE LS texture, then import that. Save, and done.

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DimebagPwned

OK that sounds simple enough. How do you import it though?

 

 

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travisbatos
user posted image

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DimebagPwned

Ok. LOL. I got that done. Only problem is before the game loads it crashed. What should I do. I have a back up file for the player .img, should i just delete the current one and try it again?

 

BTW thanks for all the help so far dude.

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Wesser
@king of darkness: i doubt someone may make it with that attitude...

@Seif: I found some free time (kind of hard these days, but bleh)

here's your og. loc:

user posted image

Download:

http://download.yousendit.com/D1F0D29A264A99A4

 

bye

Hi,

@TripleAs. This skin is very nice but the link is broken. Can you fix it?

Many thanks in advance.

 

Bye Bye

-Wesser-

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MalR
Ok. LOL. I got that done. Only problem is before the game loads it crashed. What should I do. I have a back up file for the player .img, should i just delete the current one and try it again?

 

BTW thanks for all the help so far dude.

Sometimes that happens for me when certain texture files don't have 3 slots, for Normal body, ripped, and fat. When you replace it with one with those three, it always fixes for me, at least.

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