Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

Stripping the Xbox version of VC


Opius
 Share

Recommended Posts

Tools you will need.

IDE Killer

TXD Workshop

RenderWare Analyze

IMG Tool

A modded Xbox dashboard with FTP.

A FTP client

A copy of Vice copied onto the Xbox hard drive

 

How to do it

Open up your FTP program and connect to your Xbox. Browse to wherever your copied games are stored (usually either /E/Games or /F/Games) and open up the Vice folder. Copy the Data and Models folders over to your PC.

 

Now, get IDE Killer and copy into the root of that folder. Run it, allow it to strip the files, and rebuild the archive.

 

At this point, you are ready to install your TC. Bear in mind that using PC version TXDs WILL crash the game. So, to convert them (a massive task for GTA:LC, for example) open them with TXD Workshop, and compress all the textures and save. Then open the TXD with RWAnalyze. Go to Tools - Commands - Convert TXD to Xbox. Save.

 

Once your TC is installed, transfer both folders back onto the Xbox. Now, theres two things you need to do before the game will actually work. One is to delete GTA_VC.CAP.Final from the root of your install, and the other is to make sure it won't try to load your saved games. Browse to E/UDATA/ and rename the folder '5454000f' to something else. This will prevent the game from autoloading old saved games with the new mission script, crashing the game.

 

Congrats, you now have a totally converted copy of Vice on your Xbox. Enjoy

 

I'd like to thank Ghost_master2000, Ashdexx, SteveM (ST.MU) and Delfi for making the tools and techniques neccessary, and Rockstar for not changing anything drastic tounge2.gif

 

That is all.

Link to comment
Share on other sites

Remind me to pin this in a week or two once everybody gets a chance to see it's here.

 

Demarest bumps Opius to +6 karma
Link to comment
Share on other sites

ModelingMan

Nice tutorial Opius, I would like to point out one thing:

 

So, to convert them (a massive task for GTA:LC, for example) open them with TXD Workshop, and compress all the textures and save. Then open the TXD with RWAnalyze. Go to Tools - Commands - Convert TXD to Xbox. Save.

The recent versions of TXDWorkshop can save valid Xbox TXDs.

abstract_sig.png

Link to comment
Share on other sites

Oo, very nice to know. I wish I had the money to mod my XBox, but life is much more important at the moment confused.gif

F4tISZ2.png

xY1j6rP.gif

Link to comment
Share on other sites

The recent versions of TXDWorkshop can save valid Xbox TXDs.

Really? You don't need RWAnalyze anymore?

 

Sweet. I'll try it out and update the tutorial.

 

That is all.

Link to comment
Share on other sites

 

The recent versions of TXDWorkshop can save valid Xbox TXDs.

Really? You don't need RWAnalyze anymore?

 

Sweet. I'll try it out and update the tutorial.

 

That is all.

 

 

but cannot open xbox txd files

Link to comment
Share on other sites

  • 2 weeks later...
Run Down That Guy

Opius, you DONT need TXDWorkshop anymore :-D, RWAnalyze 0.4 NOW converts PC TXD's to XBox TXD's in batch. :-D

Link to comment
Share on other sites

Ummm, yes, but you still need to compress the textures using TXDWorkshop.

 

That is all.

Link to comment
Share on other sites

  • 2 months later...

When trying to compress a TXD file for a honda s2000 that i wanna put in the game , it gives me this error :

 

The program tried to examine invalid data.

 

This means that there's either no information at that location, or the information is off-limits to the program.

 

Access violation at address 00404E7C in module 'txdworkshop.exe'. Write of address 0250FFFC

 

Exception class: EAccessViolation

 

What could this be? And is it even possible to change the xbox vice city cars this way? Thanks in advance!

Link to comment
Share on other sites

I dont know how you managed to get it working , but this program ide killer actually killed the game. Crashes at first loading screen , and when it finally works it just sends tommy to float around in heaven. suicidal.gif

even when i didnt change sh*t.

Link to comment
Share on other sites

That's what it's supposed to do notify.gif

 

It removes the city so you can insert new ones. Of course, if you remove the city and DON'T insert a new one, you get problems like you mentioned above.

Link to comment
Share on other sites

lol oh thats why , can you explain to me in short how to change a car in vice city? Cause i used an imgtool and replaced them (same way as you should with pc version) but that didnt work.

and i cant seem to download a total conversion anywhere.

Thanks

Link to comment
Share on other sites

Hi

 

Where do you download FTP client i carn't find it anywhere

 

P.S.

 

Could you give me a link to the download and not just the homepage please

Link to comment
Share on other sites

notify.gif

 

FTP client is a generic term for any software that can communicate with FTP servers. Hell, even Internet Explorer can, though it's rather slow.

Link to comment
Share on other sites

  • 1 month later...

is there also a hardcoded limit on the amount of buildings in the xbe file on xbox? if so, has any beautiful mind came up with a program like vc limitadjuster yet?

 

tnx xmas.gif

Link to comment
Share on other sites

I would assume so. However, none of the Xbox GTA's crash when going over the edge-of-world boundaries, so they may have removed the limits on IDE and IPL objects too.

 

I have found that certain texture files will cause an almost-fullscreen error message demanding you plug a Sony Dualshock Controller in, but forcing widescreen with the mission script can remove it. Still not all that useful confused.gif

 

@Adtec: The Xbox doesn't actively communicate with any network. As long as your Xbox has an IP address (whether through a DHCP server, or a static address) and has a dashboard with a running FTP server, you should be able to connect to it with any FTP software.

Link to comment
Share on other sites

I tried to install my myst mod, followed your instructions (opius) for the textures etc and installed the rest like I did on pc but it keeps crashing at 7/8 of the loading bar, someone has an idea of what might be the problem?

 

 

I would assume so. However, none of the Xbox GTA's crash when going over the edge-of-world boundaries, so they may have removed the limits on IDE and IPL objects too

 

I guess that can't be the cause then

Link to comment
Share on other sites

  • 1 month later...

 

I have found that certain texture files will cause an almost-fullscreen error message demanding you plug a Sony Dualshock Controller in, but forcing widescreen with the mission script can remove it. Still not all that useful

 

what mission script do you mean?

and is there no other way by now?

tnx

Link to comment
Share on other sites

  • 5 years later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.