noelgamo Posted May 22, 2009 Share Posted May 22, 2009 Sorry For the bump but I need help In the bit before smoothing do I have just to keep creating flat surfaces and aligning them or do i have to pull the 1st polygon all the way? pls answer back Sorry again for the bump Link to comment Share on other sites More sharing options...
Berto Posted May 23, 2009 Share Posted May 23, 2009 need help! How to auto center Pivot-Point to parrent dummy in zModeler2? For example i have car door! witch consist's of Hierarchy -door_lf_dummy door_lf how can i center "door_lf" pivot point to door_lf_dummy witch is parrent for door_lf i tryed with Display>Local Axis > Center to Parent Link to comment Share on other sites More sharing options...
nm69 Posted May 31, 2009 Share Posted May 31, 2009 helo... erm... i clicked create>surface den theres no flat der onli grid, loft and revolved wad now? pls help >.< thx.... Ugh. Same Problem As well. I clicked Create. Then I clicked on Surfaces. And I dont see a Flat. All i see it Grid Loft and Revolved. Can you Post a picture with the exact location Of This Create>Surfaces>Flat Please? Flat = GRID now @Topic starter... COULD YOU PLEASE UPLOAD UR PICS TO IMAGEBAM AND COPY THE BB CODES HERE??? SOME OF UR PICS ARE GONE AND THE USERS FIND IT HARD TO UNDERSTAND.... Link to comment Share on other sites More sharing options...
RomanViking Posted July 8, 2009 Share Posted July 8, 2009 So I can model out anything I want, but how do I actually get it into the game? Kinda important info that's missing from the tutorial... Link to comment Share on other sites More sharing options...
Wilsundeer Posted July 9, 2009 Share Posted July 9, 2009 Can i make bikes whit it? Link to comment Share on other sites More sharing options...
rebelman73055 Posted August 1, 2009 Share Posted August 1, 2009 Do the pictures need to be like the blue prints you have, or can they be an atcual picture? Thanks for the tutorial. Link to comment Share on other sites More sharing options...
nm69 Posted August 2, 2009 Share Posted August 2, 2009 Do the pictures need to be like the blue prints you have, or can they be an atcual picture? Thanks for the tutorial. they can be actual pictures too but u should start modellin with blueprints unless ur a semi-pro in the subject... if u know how to take or collect actual pictures and match the height and width.... u can use actual pictures [] Link to comment Share on other sites More sharing options...
rebelman73055 Posted August 2, 2009 Share Posted August 2, 2009 Do the pictures need to be like the blue prints you have, or can they be an atcual picture? Thanks for the tutorial. they can be actual pictures too but u should start modellin with blueprints unless ur a semi-pro in the subject... if u know how to take or collect actual pictures and match the height and width.... u can use actual pictures [] Sounds like I better stick to the blue prints for now. I've got the top complete but the other parts are not lineing up. It also doesn't look 3d Link to comment Share on other sites More sharing options...
Player 2 Posted August 28, 2009 Share Posted August 28, 2009 (edited) I can only create polygons after i have created a grid and moved one of the verticies Edited August 28, 2009 by Player 2 Link to comment Share on other sites More sharing options...
Player 2 Posted August 28, 2009 Share Posted August 28, 2009 U know what would be funny is if I showed yo a picture of my attempt to model an IPod. HAHAHAH! Link to comment Share on other sites More sharing options...
82601 Posted October 12, 2013 Share Posted October 12, 2013 And huge bump i have a ? that i have looked around lots for but can not find anything. I don't on the drop down menu have background or settings i only have Front side etc. Link to comment Share on other sites More sharing options...
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