Silberio Posted February 9, 2007 Share Posted February 9, 2007 is it possible to download this car somewhere, dude? its realy awesomme Link to comment Share on other sites More sharing options...
Mark Posted February 13, 2007 Author Share Posted February 13, 2007 @Cai-pirinha: Hey, thanks I spose I could do one, but there's this one here by Cran. @Silberio: Nope I never finished this model for GTA. It was all sorted to go into NFS4 before the plug on the LeMans mod was pulled. I don't like it enough to bother trying to convert it across, I'd rather re-make it...not that I've got plans just yet to do so. Maybe in the future. Link to comment Share on other sites More sharing options...
Silberio Posted February 13, 2007 Share Posted February 13, 2007 ok...thanks anyways Link to comment Share on other sites More sharing options...
crazyfurie Posted March 17, 2007 Share Posted March 17, 2007 (edited) Can someone post links to what i need to Start this please and do you need XARA X? or can i use cs2? Edited March 18, 2007 by crazyfurie Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 Note to all using this tutorial: Just use a decent graphics package like Photoshop or Paintshop Pro if you want, as long as the exported images are the same. In fact, I have decided, considering the amount of questions I get asked about this tutorial either via PM or MSN, I am to remake this tutorial and add other sections to it. My plan is to run it alongside creation of a Myriad Islands car, and hopefully log everything from choosing blueprints up to getting it in game. I plan to start work on this soon. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 Can you make a tut for a basic square car like a so noobs like me can understand it better lol Link to comment Share on other sites More sharing options...
Gouveia Posted March 19, 2007 Share Posted March 19, 2007 Thanks for all of that guide GTAuron... Now I can make some models Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 I'll try to make my car box shaped, though really I don't need to use a boxy car when doing the tutorial, just choose a boxy car yourself as it generally requires less fiddling to get it looking right. Still, I spose if i choose a car that the user can also do and thus compare their model to mine as they progress in the tutorial then it might get me less "I'm stuck what do I do?" questions. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 I need some help, am i on the right track, and i dont know how to make the polly curve Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 I see you've found how to move vertices using the side and top views. To make polygons curve, just do a mixture. A vertex can be moved in any axis, to any position you want. Use this to curve vertices around bends etc. Also curvy parts of cars naturally need more polygons than flat parts. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 (edited) I'am on the right track tho right? and what kind do i use for curvy? all i know how to use is flat parts Edited March 19, 2007 by crazyfurie Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 As I've said, Create>Faces>Single to add more polygons to existing Surfaces, the Modify move and use all 3 views to move the Vertices (red dots) where you want em. Make sure you're in Vertices mode of course for that. Vertices mode is explained in the tutorial. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 sorry but i dont understand what the verticle and horizontal steps do i play around with them and nothin happens Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 This post, although to do with smoothing, shows you how to move vertices. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 (edited) Thanks how do I put pics on the model in my 3d window because its sorta hard and how do I make the other side of the bus??? some kind of copy selection? edit: I have this so far I put a window but it looks very differant from yours... Edited March 19, 2007 by crazyfurie Link to comment Share on other sites More sharing options...
Mark Posted March 19, 2007 Author Share Posted March 19, 2007 To make the other side of the bus, select>all the object, Press the space bar to turn on "SEL" mode, thenCreate>Objects>Copy. Next, Modify>Reorient this new object, then make sure only the "H" of the "H", "V" and "D" buttons are selected at the top, then Modify>Mirror and Mirror the object in either front OR top view. You'll have mirrored the other side of the coach. Link to comment Share on other sites More sharing options...
crazyfurie Posted March 19, 2007 Share Posted March 19, 2007 (edited) Didnt work.. what do when I "Modify>Reorient this new object" because i got lost there EDIT: I have these images that might be to small/big how can i find out how to resize them? and what sizes to resize them Edited March 20, 2007 by crazyfurie Link to comment Share on other sites More sharing options...
gtamodder Posted September 15, 2007 Share Posted September 15, 2007 (edited) Sorry for bumping, but when i import the blueprints of the cars in Zmodeler, it's upside down! How do i flip it back up? EDIT: Never mind. I uninstalled Zmodeler for a while, then reinstalled and it's fine now Edited November 27, 2007 by gtamodder Link to comment Share on other sites More sharing options...
Maxim Posted November 22, 2007 Share Posted November 22, 2007 ok i have a question once i have made one side of the car how do i make the other side Link to comment Share on other sites More sharing options...
Mark Posted November 27, 2007 Author Share Posted November 27, 2007 Firstly, Select>All when in objects mode to select everything Hit the space bar (to make sure the "SEL" button is selected) Create>Objects>Copy Modify>Mirror Modify>Reorient Tadaa, the other side of the car! I'll explain it better if you need me to. Link to comment Share on other sites More sharing options...
AussieDude Posted March 4, 2008 Share Posted March 4, 2008 helo... erm... i clicked create>surface den theres no flat der onli grid, loft and revolved wad now? pls help >.< thx.... Ugh. Same Problem As well. I clicked Create. Then I clicked on Surfaces. And I dont see a Flat. All i see it Grid Loft and Revolved. Can you Post a picture with the exact location Of This Create>Surfaces>Flat Please? Link to comment Share on other sites More sharing options...
Lakibac Posted March 12, 2008 Share Posted March 12, 2008 where has video tutorials for GTA car moding Link to comment Share on other sites More sharing options...
bratonabike Posted December 11, 2008 Share Posted December 11, 2008 how can i make a skin for a hydra? Link to comment Share on other sites More sharing options...
cj360 Posted December 12, 2008 Share Posted December 12, 2008 U need something to open and edit the txd files then edit the skin of the hydra in the txd file (hydra.txd in gta3.img) u will also need imgtool to open the .img archive, then with a adobe photo shop or something like that program edit the skin of the hydra. Just google the tools if you can't find them. Link to comment Share on other sites More sharing options...
FPl302 Posted January 18, 2009 Share Posted January 18, 2009 Where can I download some blueprints of some cars? I have only of Audi cars and BMW cars. Link to comment Share on other sites More sharing options...
shadowboy Posted February 1, 2009 Share Posted February 1, 2009 Where can I download some blueprints of some cars? I have only of Audi cars and BMW cars. u can download blueprints here http://www.the-blueprints.com/index.php Link to comment Share on other sites More sharing options...
oGeesKeeMasK Posted March 5, 2009 Share Posted March 5, 2009 The file I made in Xara is not opening in Zmod. The file format is not supported or something. Am I doing this right? I Ctrl+N in Xara, paste bitmap from paint and save as in Xara but file isn't available for Backgound>Image>Load Image>add in Zmod. Link to comment Share on other sites More sharing options...
oGeesKeeMasK Posted March 8, 2009 Share Posted March 8, 2009 How am I supposed to move the mesh so I can do front vertices? It keeps coming out in the middle of the car. Is that the detach part of the tut? Link to comment Share on other sites More sharing options...
ALMOST610 Posted March 19, 2009 Share Posted March 19, 2009 How do i make the bits of the cars change colours in game as mine only comes up white and i have added textures!!!!! I am editing a car that is already in the game but the new bits i have added dont change colour in game they stay white and the old bits change colour i go to the pay n spray and it still is white!!!!! WHAT DO I DO!!!!! Link to comment Share on other sites More sharing options...
oGeesKeeMasK Posted March 20, 2009 Share Posted March 20, 2009 How do i make the bits of the cars change colours in game as mine only comes up white and i have added textures!!!!! I am editing a car that is already in the game but the new bits i have added dont change colour in game they stay white and the old bits change colour i go to the pay n spray and it still is white!!!!! WHAT DO I DO!!!!! delete any old textures, like u do when changing certain rim mods. Link to comment Share on other sites More sharing options...
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