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Tutorial Requests


Demarest
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Help me! How do you get the map lighting to work right!?

And can anyone make a tutorial for this?

Or direct me to one plz.

 

Using max7 + kam's ma script.

 

Look at the link in my sig to see my prob.

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hallo everyone,

I would appreciate a step by step mini tutorial to make the windshiels and other glasses fully transparent from inside the vehicle (I use camhack!) in order to see traffic lights and other similar effects. It would be nice to have an easy or fast method (either for Zmodeler or 3dstudio) because I have to apply it to all the vehicles in the game.

 

waiting for your best

thank you

 

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MORE SAN ANDREAS CODING TUTORIALS!

Yes, like what? What type of tutorials, what aspects of coding should they cover? More details please. wink.gif

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A Car tut:Explaining how to make sicor doors,Window transparanzy, how to avoid the defuse color error and how to make chroom parts for Vice in 3DS Max.

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I'm interested in having a good tutorial on how to memory hack GTA (3/VC/SA/whatever), preferably one that goes *a bit* deeper into the subject (I can change the ammunition of a weapon myself, for example). Adding a few links on some external tutorials about memory hacking, Assembler, etc and to necessary tools & trainer makers, etc. can't hurt either. smile.gif

 

Alex

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I'm interested in having a good tutorial on how to memory hack GTA (3/VC/SA/whatever), preferably one that goes *a bit* deeper into the subject (I can change the ammunition of a weapon myself, for example). Adding a few links on some external tutorials about memory hacking, Assembler, etc and to necessary tools & trainer makers, etc. can't hurt either. smile.gif

 

Alex

Funny you should say that, i'm working on one accurly, will be a few weeks untill i get a chance to finish it and get it posted though, school is very hecktic at the present moment in time. wink.gif

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I'm interested in having a good tutorial on how to memory hack GTA (3/VC/SA/whatever), preferably one that goes *a bit* deeper into the subject (I can change the ammunition of a weapon myself, for example). Adding a few links on some external tutorials about memory hacking, Assembler, etc and to necessary tools & trainer makers, etc. can't hurt either. smile.gif

 

Alex

Funny you should say that, i'm working on one accurly, will be a few weeks untill i get a chance to finish it and get it posted though, school is very hecktic at the present moment in time. wink.gif

 

So that's good news. smile.gif How about posting it successively, adding stuff step-by-step? If you post what's still to come and can perhaps have some good links, I can do my homework and prepare for next weeks lesson and so on. wink.gif

 

Alex

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I'm interested in having a good tutorial on how to memory hack GTA (3/VC/SA/whatever), preferably one that goes *a bit* deeper into the subject (I can change the ammunition of a weapon myself, for example). Adding a few links on some external tutorials about memory hacking, Assembler, etc and to necessary tools & trainer makers, etc. can't hurt either. smile.gif

 

Alex

Funny you should say that, i'm working on one accurly, will be a few weeks untill i get a chance to finish it and get it posted though, school is very hecktic at the present moment in time. wink.gif

 

So that's good news. smile.gif How about posting it successively, adding stuff step-by-step? If you post what's still to come and can perhaps have some good links, I can do my homework and prepare for next weeks lesson and so on. wink.gif

 

Alex

hehe, yeah, i may do that, i have alot of school work at the moment, but i will try to get it all done as soon as possible wink.gif.

 

 

how can you make a texture for a new model??? pls help pls pls

 

Is that a tutorial request or a question? confused.gif Also, cheak out the Tutorial Archive. There are a few there on texturing smile.gif.

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HiddenMyst

Hey can anyone get a decent tutorial on attaching another dff to the chassis of a vehicle in zmodeler2. I tried my own way but it dont work!!

I also require a tutorial on dummy classification and naming.

 

Also need an IPL vehicle spawn code that actually spawns vehicles.

Edited by HiddenMyst
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Also need an IPL vehicle spawn code that actually spawns vehicles.

Do you mean a tutorial on making vehicle spawns through IPL files? confused.gif

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Are there any tutorials on Creating Lighting Effects on map mods, creating and controlling actors or Making interiors work with the yellow marker? smile.gif

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Are there any tutorials on Creating Lighting Effects on map mods.

I would like to know this too. The current tutorials are not good whatsthat.gif

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Hey I got a question I have been searching for days on trying to findout how to convert a VC vehicle to SA? I would NEVER relase it I just really really want it for my self. I'd like to have it in my game, please PLEASE will somebody get back to me about this, It would be GREATLY APPRECIATED!! smile.gif or if anyone could point me in the right direction that would be cool to, hope to hear from someone soon

 

 

SPIDY

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  • 3 weeks later...

yo homies im new here and i dunno how to make the skins work in Vice City thanks anuj_cop.gifalien.gif

 

nvm thanks anyway smile.gif

Edited by Machbraker
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how about a tutorial on how to get BWME to open a main.scm without having a gta3 dir

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how about a tutorial on how to get BWME to open a main.scm without having a gta3 dir

We'll it's done that way to save errors. You should have the game installed when modding it anyway. confused.gif

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Hi!

I'm a beginner in car modeling.

I'm modeling in zm.

The exterior of the car is really fun to do, you play with it, tweak it here and there and it's almost good.

But the interior and the hidden parts are very annoying and sour thing.

Hidden parts I mean the parts behind bumpers and behind other fall-off parts.

As I don't really have many pictures of cars with fallen off bumpers I hardly can imagine how it would look. I studied the original cars, they are very different from the mods.

It would be great to see a text or video tutorial about how the experts make interiors and the hidden parts. It's also hard for me to join the exterior with the interior at the boot and at some othe places.

I tried searching but I found nothing on this topic. (Oleg's Zmodeler tutorial is quite good but it's just about the exterior. No hidden parts, no interior.)

 

Thanks if anyone can suggest or write a tut about this. smile.gif

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Hello,

 

Recently modding has sparked my interest again and I have been screwing around with it (with a lot of failure lately)... however I am brainstorming something so I would like to see a tutorial on the creation & manipulation of terrain from within GMAX. I appreciate any help that I get and look forward to a possible tutorial. Thanks, good to see everyone.

 

 

 

Nuclear

 

Edited by nuclear
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WolfMan316

I need a tutorial on how to make/edit peds.ide files because I am adding gang members but do not know how to make the peds.ide files or edit them. I need a good tutorial.

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  • 2 weeks later...
I need a tutorial on how to make/edit peds.ide files because I am adding gang members but do not know how to make the peds.ide files or edit them. I need a good tutorial.

It's pretty self explanatory, you need to open the file in Notepad, have a look around, and you'll soon understand what you need to do. wink.gif

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my request is nearly simple... many many tuts in one, how to make a car on GTA3 from scratch that works etc etc......

 

maybe a video tut? i know how to make the badic body, semi t windows and thats about it, or lots of pics because me and words dont go down well, pm me with a link if there is already one rampage_ani.gif

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  • 2 weeks later...
yungjeezy415

i was wondering how do you put the mods for san andreas into the ps2? [i know this is awkward, but i'm new here confused.gif ]

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i was wondering how do you put the mods for san andreas into the ps2? [i know this is awkward, but i'm new here confused.gif ]

To my knowledge we're not actually allowed to help with that nor tell you how to do it. From what I've heard Sony doesn't allow it, as the software required to do it has been banned in many countries. So sorry, but we're can't help you with that smile.gif .

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yungjeezy415
i was wondering how do you put the mods for san andreas into the ps2? [i know this is awkward, but i'm new here confused.gif ]

To my knowledge we're not actually allowed to help with that nor tell you how to do it. From what I've heard Sony doesn't allow it, as the software required to do it has been banned in many countries. So sorry, but we're can't help you with that smile.gif .

o well, thx anyway......sad.gif

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Could someone please post a tutorial for creating player/character models for vice city with Zmodeler? thanx

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I was going to make a parking garage/marina with a heli pad for San Andreas because there is no garage big enough in San Andreas to store more than 4 cars in. Anyways, i wanted to know if there was a tutorial that would explain how to 1) make this building an asset with like a $10 purchase price. 2) put a door on the parking garage. 3) make it so that any vehicle that i store in the parking garage, marina, or heli pad will stay there. and 4) put a savegame icon in the garage.

 

I know thats alot but I was wondering if there may be a tutorial to cover all of these odds and ends for designing a building, or a couple of individual tutorials.

 

Thanx

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I would really appreciate it if someone could help me make this concept car a mod for SA. It is called the Pininfarina Birdcage:

user posted image

 

Here is a look of everything in the car and every angle of it:

Pininfarina Birdcage 75th

 

I think this would be the coolest mod! It is a type of Maserati. So if anybody could please help.

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