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Tutorial Requests


Demarest
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I need really hard 2 tutorials wow.gif

 

1-[VC]How to make a checkpoint mission

2-[VC]How to get the Island Geates open

 

I know, 2 hard things, to make, but i can find there anywhere confused.gif

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hello all !

i launch this reply just for request a tutorial for making the headlights and breaklights of san andreas with Zmodeler 2.04 !

please if someone know how make this , edit a tutorial .

thx a lot

 

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I need really hard 2 tutorials wow.gif

 

1-[VC]How to make a checkpoint mission

2-[VC]How to get the Island Geates open

 

I know, 2 hard things, to make, but i can find there anywhere confused.gif

I haven't found a tutorial on making the island gates open. And i've never looked for it in the main.scm i'd guess it was a simple check to see if you'd passed a certain mission.

 

This tutorial by JasonB explains how to set up a check.

 

And as for the checkpoints.

 

This tutorial by Y_Less explains how to set a check point and make it react when the player enters it.

user posted image
user posted image
R.I.P. Chi Shingi Meiyo

 

21/09/2005 - 07/03/2007

Andolini Mafia Family

 

16/08/2008 - Current

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}{dudes i need a tutorial i want to make some missions but i dont know the codes smile.gif i know to create vehicles .. weapons pickups and the other s**t's but i cant figure the codes i just need a tutorial to explain them and that's it.. pls wink.gif) tounge.gifdozingoff.gifrahkstar2.gif

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can any one tell me how to install this skin pic for san andreas? user posted image PM me if you know how

Edited by hogey_bear
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ive posted, replied, searched, and PM, but nobody will answer my question:

how do i change the gang skins in VC?

can someone help me with a tutorial?

i looked all over the IMG file and cant find anything on gang skins mad.gif

i realy need some help smile.gif

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  • 2 weeks later...
  • 2 weeks later...

One liner?

I want to make it so the handling in the game is affected when your drunk, and so that the screen is blurry and it sways. I found a drunk mod in a mod pack that did that, but i'm new to mission coding.

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  • 2 weeks later...

Please give me a tutorial for converting San Andreas cars to 3 / Vice City.

Please help me...

 

10x smile.gif

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A detailed tutorial on how to compile .dffs and .txds to work in San Andreas

using Zmodeler 1.07....

Ive made so many models but cant release them

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  • 2 weeks later...

I need A Tutorial in GTA SA

 

in How to replace the Graffiti Tags and the Clothing for the Gangs in Los Santos

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is it possible to make custom clothes ?

i imported the jeans.dff successfully and changed it a little, then exported it and used it in the game, but each time the game crashes...

so if it is possible could someone make a tutorial ?

 

edit : i found this topic http://www.gtaforums.com/index.php?showtopic=223602 which i think is the answer to my request, i just have to read it and understand it now :)

Edited by pylb_etajv
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a tutorial on how to spawn peds and make them move/get in vehicle etc would be pretty good, kinda the next step up from the spawn car/weapon/pickup tutorials which have been such a blessing for us n00bs!

 

edit: i forgot to mention, for San Andreas

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someone should make a tutorial on how to texture your car using zmodeler

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someone should make a tutorial on how to texture your car using zmodeler

As far as I know, there's two here in these pages. If you see something that says 'UVMAPPPER' or 'UVMAP'... that's a texturing tute for ZM. I suggest you don't use crazydudes though, it'll only leave you confused because he wasn't specific about all the necessary details and left a lot out (like how/what to name your texture). so, needless to say, check again.

 

EDIT~ no offence crazy...

Edited by Illp.
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  • 2 weeks later...
a tutorial on how to spawn peds and make them move/get in vehicle etc would be pretty good, kinda the next step up from the spawn car/weapon/pickup tutorials which have been such a blessing for us n00bs!

 

edit: i forgot to mention, for San Andreas

I want something similar to yours,

I want a tutorial using the SA Path Editor.

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  • 2 weeks later...

If it's not much to ask for. Can someone find me the mission code from the Main.scm (or anything related) to spawn cop cars, cop car behaviors, or even bike spawning behaviors? Thanks in advanced!

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I'd love to see a tutorial on how to add a "second color" for certain cars, like how the colors are on the banshee and the bullet. It would probably take a lot of added strings of code, though, as well as re-texturing the car. I've always wanted every car to have two colors, where most cars would only spawn with a solid color, and you'd discover the car's second color design when you brought it to Transfender. Maybe that's just me.

 

Dr. Wario

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