Retired Posted January 18, 2020 Share Posted January 18, 2020 (edited) 3 hours ago, ZAZ said: Are you interested in converting some coral models for everybody to max files or 3ds? Sure , perhaps i'm gonna need those for my project also here you are : https://cdn.discordapp.com/attachments/596730553525600264/668031920373891072/Corals_for_ZAZ.rar i put different files just incase you got problem with the models , i'm not sure if you import it ,it will automatically applied or not. hope this gonna help you ZAZ ! Edited January 18, 2020 by RestractPrime ZAZ 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071052651 Share on other sites More sharing options...
ZAZ Posted January 19, 2020 Share Posted January 19, 2020 On 1/18/2020 at 11:03 AM, RestractPrime said: Sure , perhaps i'm gonna need those for my project also here you are : https://cdn.discordapp.com/attachments/596730553525600264/668031920373891072/Corals_for_ZAZ.rar i put different files just incase you got problem with the models , i'm not sure if you import it ,it will automatically applied or not. hope this gonna help you ZAZ ! Oh my god you're fantastic, i'm totally happy. Many thanks for that nice act. The max file was incompatible, i used 3ds and got a first version ingame in San Andreas Retired and RyanDri3957V 1 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071054051 Share on other sites More sharing options...
Julio.777 Posted January 22, 2020 Share Posted January 22, 2020 Good day guys! I just wanna know how to make vehicles mods textures in GTA San Andreas into "SA Style." That's all, thanks! Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071056079 Share on other sites More sharing options...
Tut. Posted January 23, 2020 Share Posted January 23, 2020 On 1/22/2020 at 2:33 AM, Julio.777 said: Good day guys! I just wanna know how to make vehicles mods textures in GTA San Andreas into "SA Style." That's all, thanks! See point #13 on this thread, it's an exhaustive list for all of the SA shared vehicle textures. Given it's a shared texture dictionary, all vehicle ID's in the game will be associated with it, thus you can really cut down on .txd size as you'd only need to add custom seat textures and unique decals. Essentially the most common textures and uses are: vehicleenvmap128: the chrome env map that's rendered around primarily metallic vehicle parts. vehiclegeneric256: a combined texture atlas of various generic textures such as engine, underbody, exhaust, gradients, bumpers, window glass (when adjusting opacity of material), bike tyre, grill, etcetera. Really useful. vehiclegrunge256: the "dirt" or "wear" look that's applied to vehicles. All vehicles should have it applied as their first UV mapping material, where the 2nd is the xvehicleenv128 for fake reflections. vehiclelights128: the vehicle lights, these are hardcoded into the game and have their "on" variant as well so that the game properly switches to illuminated lights when the vehicle lights toggle on. you don't need to give them the vehicle light colorcode if you don't want them to actually illuminate though. vehiclespecdot64: the specularity image for faking per-vertex lighting onto the vehicle, it also gives the vehicle a bit of illumination, so it's highly recommended you use it often else it'll be very bland so to say. Customizing UV mapping for SA styled vehicles is really easy. You often enough can use a planar or cube projection. (3ds max) Julio.777 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071057213 Share on other sites More sharing options...
Julio.777 Posted January 23, 2020 Share Posted January 23, 2020 1 hour ago, Tut Greco said: See point #13 on this thread, it's an exhaustive list for all of the SA shared vehicle textures. Given it's a shared texture dictionary, all vehicle ID's in the game will be associated with it, thus you can really cut down on .txd size as you'd only need to add custom seat textures and unique decals. Essentially the most common textures and uses are: vehicleenvmap128: the chrome env map that's rendered around primarily metallic vehicle parts. vehiclegeneric256: a combined texture atlas of various generic textures such as engine, underbody, exhaust, gradients, bumpers, window glass (when adjusting opacity of material), bike tyre, grill, etcetera. Really useful. vehiclegrunge256: the "dirt" or "wear" look that's applied to vehicles. All vehicles should have it applied as their first UV mapping material, where the 2nd is the xvehicleenv128 for fake reflections. vehiclelights128: the vehicle lights, these are hardcoded into the game and have their "on" variant as well so that the game properly switches to illuminated lights when the vehicle lights toggle on. you don't need to give them the vehicle light colorcode if you don't want them to actually illuminate though. vehiclespecdot64: the specularity image for faking per-vertex lighting onto the vehicle, it also gives the vehicle a bit of illumination, so it's highly recommended you use it often else it'll be very bland so to say. Customizing UV mapping for SA styled vehicles is really easy. You often enough can use a planar or cube projection. (3ds max) Thanks dude! But I have these questions again, how could I add engine models of SA Vehicles into other vehicles for it to have "SA Style engine", the same with exhaust, gas cap, and such. Thanks! Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071057283 Share on other sites More sharing options...
Tut. Posted January 23, 2020 Share Posted January 23, 2020 2 minutes ago, Julio.777 said: Thanks dude! But I have these questions again, how could I add engine models of SA Vehicles into other vehicles for it to have "SA Style engine", the same with exhaust, gas cap, and such. Thanks! For this I would just get ingame and check which vehicles has a suitable motor model etc and then load that vehicle into Max, detaching the parts and linking them to my project vehicle. Julio.777 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071057286 Share on other sites More sharing options...
Fadhil2314 Posted March 4, 2020 Share Posted March 4, 2020 GTA SA Tutorial Request: How to add a radar icons Hope'd someone make a tutorial of it Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071095736 Share on other sites More sharing options...
Ionic8076 Posted April 18, 2020 Share Posted April 18, 2020 On 3/8/2015 at 4:02 PM, Timjab said: Anymore tutorial how to Convert GTA III to GTA SA, cars with Zmodeler tutorial plz!? Nadie tiene un tutorial de como convertir coches del GTA 3 al GTA SA con ZModeler? ;_; Si hubiera visto tu comentario 5 años atrás te prometo que te hubiera ayudado!! Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071181433 Share on other sites More sharing options...
Rhazzy Posted April 29, 2020 Share Posted April 29, 2020 is there anywhere a tutorial about where to start if i want to make my own custom wheel rims? Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071194077 Share on other sites More sharing options...
Julio.777 Posted May 2, 2020 Share Posted May 2, 2020 I know i had asked this before, but i really want to learn how to make cars sa style but in zmodeler. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071196652 Share on other sites More sharing options...
Wynne85 Posted May 31, 2020 Share Posted May 31, 2020 (edited) Is this in game tutorials or out of game tutorials? Edited June 3, 2020 by Wynne85 Needed to. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071229851 Share on other sites More sharing options...
Tut. Posted June 4, 2020 Share Posted June 4, 2020 On 5/31/2020 at 4:16 AM, Wynne85 said: Is this in game tutorials or out of game tutorials? Welcome to the forums. This sub forum is for modding. If you need help with SA you can visit the San Andreas main section: https://gtaforums.com/forum/116-guides-strategies/ RyanDri3957V 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071234817 Share on other sites More sharing options...
RyanDri3957V Posted January 5, 2021 Share Posted January 5, 2021 Tutorial request : Tutorial to adding peds Tutorial to make a colorcycle.dat Kilowog01 and YufflesGaming 2 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071446120 Share on other sites More sharing options...
Amemavo Posted January 6, 2021 Share Posted January 6, 2021 (edited) Tutorial request: I would love a tutorial on how to retexture the full GTA San Andreas, And how to edit timecyc and colorcyc Edited January 6, 2021 by Amemavo Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071446813 Share on other sites More sharing options...
TheoDrHashiriya Posted January 17, 2021 Share Posted January 17, 2021 (edited) (San Andreas) Hi folks, I'd like to know how to prevent a specific car to spawn in singleplayer. I want the Elegy to stop spawning because I have a AE86 mod for that car. Anyone know how I can go about doing this? Thanks! Edited January 17, 2021 by TheoDrHashiriya Added "San Andreas" Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071456321 Share on other sites More sharing options...
JD101 Posted February 10, 2021 Share Posted February 10, 2021 (edited) (GTA 2) Hi there, I installed the Nissan Sileighty (180SX) '91 car mod from gtagarage.com It is said there that I need to replace the "Arachnid" file into the mod file I don't see any file that is named "Arachnid" in the game data folder Can anyone help me??? I got the mod here: https://www.gtagarage.com/mods/show.php?id=8905 NOTE!: if I am breaking the GTA modding rules, please remind me instead of giving me a warning, its my first time here in this GTA Modding forum Edited February 10, 2021 by JaeDan 101 Amemavo 1 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071474953 Share on other sites More sharing options...
Trainingday97 Posted February 23, 2021 Share Posted February 23, 2021 (edited) I need a tutorial on how to put my Tupac mod into gta vice city https://gtaland.net/gta-vice-city-mods/gta-vice-city-skins/2pac-skin.html Edited February 23, 2021 by Trainingday97 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071486725 Share on other sites More sharing options...
LukeS00ITA Posted March 17, 2021 Share Posted March 17, 2021 (edited) TUTORIAL REQUEST - GRAND THEFT AUTO SAN ANDREAS I need tutorial for gta san andreas models. I have created a model on Blender and i want import the model on gta sa. How can i do? "io italiano,io Luigi, pizza mandolino" Edited March 17, 2021 by LukeS00ITA Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071502707 Share on other sites More sharing options...
ampouleey Posted March 24, 2021 Share Posted March 24, 2021 Tutorial Request; skin renders for gta sa in a blender Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071507227 Share on other sites More sharing options...
cIown Posted June 2, 2021 Share Posted June 2, 2021 How do you add your own custom clothing in stores, to be available for you to buy? ty in advanced! Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071555839 Share on other sites More sharing options...
Guest Posted July 5, 2021 Share Posted July 5, 2021 Is there a tutorial that explains how to make map for gta sa from scratch? Like a map conversion or a total conversion? And it covers IPLS and IDES and how to cut the map into parts? And I want pictures. If anybody can help, let me know. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071575564 Share on other sites More sharing options...
Ramses7 Posted December 4, 2021 Share Posted December 4, 2021 Anyone know any tutorial for scripting save and load file, just like GTA SA LEFT 4 Theft, where you can save and load your progress in the mission? Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071740805 Share on other sites More sharing options...
Kilowog01 Posted December 4, 2021 Share Posted December 4, 2021 I really need a tutorial on how to convert a Daz3D model to GTA:SA:DE. It doesn't matter if it replaces player or NPC. I'm having a hard time with the rigging part Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071741126 Share on other sites More sharing options...
YufflesGaming Posted December 11, 2021 Share Posted December 11, 2021 How do I put this bones on the long white t-shirt? Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071747202 Share on other sites More sharing options...
Phantom934 Posted May 18, 2022 Share Posted May 18, 2022 GTA5 modding request: How to merge many mods(That based from their dlc.rpf) into a once dlc.rpf Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071860197 Share on other sites More sharing options...
Indovercetti Posted June 16, 2022 Share Posted June 16, 2022 Here are a few instances that I wish I could explore about: How to import npcs, buildings ,cars from one DE Game to another (Eg: I want a specific vehicle from SA:DE in VC:DE) Replacing character's 3D models, there are various sites where people share their 3D models of the character/player but they are in some different form, how do I use those files to replace the existing 3d models in the game. Replacing certain buildings inside a game. Eg: Vice City has many repetitive buildings it possible to import some of the buildings from other GTA games or 3D models that are available online? The possibility of getting the Jetpack from San Andreas in Vice city (With same animations ,physics ,controls & sound) Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071877292 Share on other sites More sharing options...
Milcin Posted June 20, 2022 Share Posted June 20, 2022 (edited) Can you tell me how to add car livery support to 3ds max? For GTA 4. More details please. Edited June 20, 2022 by Milcin Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071879206 Share on other sites More sharing options...
YerDabbin Posted August 5, 2022 Share Posted August 5, 2022 Tutorial request: making custom clothing models for mp_m_freemode_01 and mp_f_freemode_01 and using them in-game Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1071919540 Share on other sites More sharing options...
HenriqueV5 Posted April 9, 2023 Share Posted April 9, 2023 Guys, I tried to modify some GXT files of Chinatown Wars on the Android version and when I turned the file back into OBB, the game wouldn't open (a download screen appeared). It's the original version of the game. What's the trick to modify Android game files? If there's already a tutorial on this, I'd appreciate it if you could send me the link. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1072118516 Share on other sites More sharing options...
ragnarx0 Posted July 8, 2023 Share Posted July 8, 2023 I wanted a tutorial regarding how to run enb in gta samp Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/34/#findComment-1072174770 Share on other sites More sharing options...
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