weidncol Posted June 29, 2013 Share Posted June 29, 2013 Can somebody help me with editing path nodes in GTA IV? I have Autodesk 3ds max 2012 and GIMS IV so I know I'm able to do it just don't know how. Link to comment Share on other sites More sharing options...
EL LOWCO Posted August 12, 2013 Share Posted August 12, 2013 I Need Help How To Create Meu Simbolo De Graffiti? Please Tutorial! Link to comment Share on other sites More sharing options...
panthalassa Posted August 21, 2013 Share Posted August 21, 2013 Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! Thanks! Link to comment Share on other sites More sharing options...
cyrilaeshell Posted September 24, 2013 Share Posted September 24, 2013 (edited) please make a tutorial on how to make collisions in 3ds max or colleditor II Edited October 8, 2013 by cyrilaeshell Link to comment Share on other sites More sharing options...
SkullBoy Posted November 20, 2013 Share Posted November 20, 2013 hey,can someone create a tutorial step by step how to do asi scripts.please i need this tutorial iFarbod 1 Link to comment Share on other sites More sharing options...
Hussein Sanabsi Posted February 8, 2014 Share Posted February 8, 2014 Who can make ak 47 or any weapon shoots a tear gas ? (Tear gas bullets)!!! MOD Link to comment Share on other sites More sharing options...
-R-A- Posted April 6, 2014 Share Posted April 6, 2014 hey i am very, very new to gta vc cleo mods. i like codding. i was wondering that instead of activating a mod by keypress ,can a cleo mod activate using a series of keys ? (just like cheat code works) Link to comment Share on other sites More sharing options...
X-Seti Posted April 8, 2014 Share Posted April 8, 2014 (edited) Tutorial for rigging GTA4 CITY (buildings, roads, water etc..) for GTA VC? How to do it? Use any programs you like, just need a tutorial HELP! GTA4 models would work in VC or SA however the only big problem is the COL = Collision File limits. We have a max of 128 Kb for COL files before you send the game engine into an overrun error, max number of faces used is around 1900 with no surface types. I suggest you read some tutorials before you ask about doing something of this scale. Look here. http://gtaforums.com/forum/109-tutorials/ please make a tutorial on how to make collisions in 3ds max or colleditor II http://gtaforums.com/topic/693469-3dsmax-2-vu-mapping-and-texturing-tutorial/ Look for my basic modelling tutorial Edited April 8, 2014 by X-Seti Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
X-Seti Posted April 8, 2014 Share Posted April 8, 2014 Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! Thanks! Your find that converting objects that are not put of the GTA universe is against GTAForum rules. Sorry but I can't help you here. Link to comment Share on other sites More sharing options...
[DOK]MAFIABOSS Posted May 18, 2014 Share Posted May 18, 2014 (edited) I want to create my own character as main player in GTA IV EFLC last year i had seen a tutorial for that in gtaforum where we just have to replace texture by putting our own pictures (left right front n back). I would like to see that TUTORIAL again so i can work on it without any problem. please guide Edited May 18, 2014 by [DOK]MAFIABOSS Link to comment Share on other sites More sharing options...
El Dorado Posted May 18, 2014 Share Posted May 18, 2014 (edited) I'm aiming to convert the PS2 map of SA to PC, there are some diferences, mostly about item placement. PS2 have much less trees as well some unique objects. It envolves IPL's on data/maps folder, and the hard part, binary IPL's inside gta3.img Copy/paste is out of the question, the indexing system of objects is a little diferent on PS2 Anyone can help? Edited May 19, 2014 by format c: Link to comment Share on other sites More sharing options...
Rugz007 Posted June 15, 2014 Share Posted June 15, 2014 HOw to mod gta sa in C# Link to comment Share on other sites More sharing options...
universetwisters Posted July 12, 2014 Share Posted July 12, 2014 Are there any tutorials out there saying how to give 3DSmax models collision? Link to comment Share on other sites More sharing options...
Jeansowaty Posted August 2, 2014 Share Posted August 2, 2014 Looking for a tutorial on how to convert GTA III peds to VC. Anyone has a link to it, please send to me. Link to comment Share on other sites More sharing options...
tailsneverfails Posted August 11, 2014 Share Posted August 11, 2014 ok so i really need a mod to be made. i'm doing lets plays in the future, and im looking for a mod to be used in my SA one. theres so many good vehicles in the game and i'd love a mod to save at least 110 in the Roca Escanlante cop impound garage. (LV) mainly the bottom floor. optionally, a message telling me when my car is saved. il give you a shoutout on the LP when i get round to it. if you could tell me what mod installer this is compattble with would be convinient. (for GTA san andreas) much appreciated, tailsneverfails Link to comment Share on other sites More sharing options...
Naruko Posted August 22, 2014 Share Posted August 22, 2014 Looking for a tut on how make a working save point for III VC SA!! Link to comment Share on other sites More sharing options...
PacketOverload_x64bit Posted August 26, 2014 Share Posted August 26, 2014 I can't find a tutorial on bring SA peds to IV. Is there one? Or is it simply better to take a new .3DS model to IV? Link to comment Share on other sites More sharing options...
maro_hannover Posted September 27, 2014 Share Posted September 27, 2014 i urgently want a tutorial that shows you how to create cutscenes Like This! Link to comment Share on other sites More sharing options...
jochuan Posted October 2, 2014 Share Posted October 2, 2014 i wanted one sweet replacing player img completely including clothes and haircuts Link to comment Share on other sites More sharing options...
-Paradocx- Posted October 28, 2014 Share Posted October 28, 2014 can some one tell me how to create smooth transition texture for San Andreas Link to comment Share on other sites More sharing options...
iFarbod Posted November 23, 2014 Share Posted November 23, 2014 hey,can someone create a tutorial step by step how to do asi scripts.please i need this tutorial Yes, i'm in need of this too Link to comment Share on other sites More sharing options...
bravemanray7 Posted December 22, 2014 Share Posted December 22, 2014 (edited) i don't know if anyone had requested this before, but I'll try it anyone know how to make custom paths for GTA SA, I mean car path, train path, anything? --- edit and also, how to make cars compatible with active dashboard and IVF I'm using 3ds max 2010 right now, but Zmodeler would be fine, as I wanted to learn the basic with Zmod I think there's some sort of Dummy or something, CMIIW Edited December 23, 2014 by bravemanray7 Link to comment Share on other sites More sharing options...
hgboy Posted February 2, 2015 Share Posted February 2, 2015 I want to tell everyone that do not buy 3ds max because when I match the features of both programs most of the features were same(sufficient for GTA modding). Link to comment Share on other sites More sharing options...
TheZoroark007 Posted February 18, 2015 Share Posted February 18, 2015 I would need a Tutorial in how convert a .3ds file from a new , selfe created car into a Gta SA car and one for how to create a working custom Player model. Link to comment Share on other sites More sharing options...
dimitrirock Posted March 5, 2015 Share Posted March 5, 2015 Hey guys,you're probably going to do a facepalms for asking this but its okay Soo I wanted to start to learn how to use the skins like,I download some models but its really confused files and I dont have any idea how to convert it because ive been looking around and I see I cant find any tutorial on how to make a skin like,battlefield skin,all what I found is modding the skin but the defualt one with new shirt which I dont want it,I want to render from the game or download the models then conver it into DFF,and I see alot of pink/purple picture texture confusing me too,im sorry for my bad english,but can someone explain or post the video or topic how to conver these things and how to mod them and normal mapping them of course,thanks!!!! Link to comment Share on other sites More sharing options...
Timjab Posted March 8, 2015 Share Posted March 8, 2015 Anymore tutorial how to Convert GTA III to GTA SA, cars with Zmodeler tutorial plz!? Nadie tiene un tutorial de como convertir coches del GTA 3 al GTA SA con ZModeler? ;_; Link to comment Share on other sites More sharing options...
TudorShen7 Posted March 21, 2015 Share Posted March 21, 2015 I'm kinda new to 3DS Max but i've been doing San Andreas Machinimas for quite a time. However, I never used 3ds Max. Does anybody have some good tutorials on how to make a scene similar to this one? https://www.youtube.com/watch?v=9Xjc5O-Ym8Y I'd glady watch and learn if anyone would try to help. Thanks Link to comment Share on other sites More sharing options...
Timjab Posted April 1, 2015 Share Posted April 1, 2015 (edited) Solution, for this problem or bug plz!? D: in Zmodeler in game how to correct this bug? :v Edited April 2, 2015 by Timjab Link to comment Share on other sites More sharing options...
Chris S Posted April 10, 2015 Share Posted April 10, 2015 on gta 4 on pc. where can i find the files and how can i edit them to change spawn/load locations for vehicles/peds mostly parked vehicles. Link to comment Share on other sites More sharing options...
Anonymous.X Posted April 13, 2015 Share Posted April 13, 2015 Tutorial requested Grand Theft Auto IV Radar editingPurpose of tutorial The purpose of this request is to know how to change the shape,colours,position,opacity etc of the radar . Note that ive tried searching on google but to no avail all i found are mods no tutorialsTutorial Requirements 1) Information on what files are related to the radar from textures to position coordinates 2) What additional software is needed for editing What I currently have installed 1) Grand theft auto version 1.0.7.0 2) Open IV (Latest) 3) Photoshop CS6Additional Information Any additional tips or need to know things are welcome Link to comment Share on other sites More sharing options...
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