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Can somebody help me with editing path nodes in GTA IV? I have Autodesk 3ds max 2012 and GIMS IV so I know I'm able to do it just don't know how.

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Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! smile.gif Thanks!

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please make a tutorial on how to make collisions in 3ds max or colleditor II

Edited by cyrilaeshell
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hey i am very, very new to gta vc cleo mods. i like codding. i was wondering that instead of activating a mod by keypress ,can a cleo mod activate using a series of keys ? (just like cheat code works)

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Tutorial for rigging GTA4 CITY (buildings, roads, water etc..) for GTA VC?

 

How to do it?

Use any programs you like, just need a tutorial confused.gif

HELP!

 

GTA4 models would work in VC or SA however the only big problem is the COL = Collision File limits.

 

We have a max of 128 Kb for COL files before you send the game engine into an overrun error, max number of faces used is around 1900 with no surface types.

 

I suggest you read some tutorials before you ask about doing something of this scale. Look here.

 

http://gtaforums.com/forum/109-tutorials/

please make a tutorial on how to make collisions in 3ds max or colleditor II

 

http://gtaforums.com/topic/693469-3dsmax-2-vu-mapping-and-texturing-tutorial/

 

Look for my basic modelling tutorial

Edited by X-Seti
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Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! smile.gifThanks!

 

Your find that converting objects that are not put of the GTA universe is against GTAForum rules. Sorry but I can't help you here.

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[DOK]MAFIABOSS

I want to create my own character as main player in GTA IV EFLC

last year i had seen a tutorial for that in gtaforum

where we just have to replace texture by putting our own pictures (left right front n back).

 

I would like to see that TUTORIAL again so i can work on it without any problem.

 

please guide

Edited by [DOK]MAFIABOSS
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I'm aiming to convert the PS2 map of SA to PC, there are some diferences, mostly about item placement. PS2 have much less trees as well some unique objects.

 

It envolves IPL's on data/maps folder, and the hard part, binary IPL's inside gta3.img

Copy/paste is out of the question, the indexing system of objects is a little diferent on PS2

 

Anyone can help?

Edited by format c:
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universetwisters

Are there any tutorials out there saying how to give 3DSmax models collision?

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Looking for a tutorial on how to convert GTA III peds to VC. Anyone has a link to it, please send to me.

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tailsneverfails

ok so i really need a mod to be made. i'm doing lets plays in the future, and im looking for a mod to be used in my SA one. theres so many good vehicles in the game and i'd love a mod to save at least 110 in the Roca Escanlante cop impound garage. (LV) mainly the bottom floor. optionally, a message telling me when my car is saved. il give you a shoutout on the LP when i get round to it. if you could tell me what mod installer this is compattble with would be convinient. (for GTA san andreas)

much appreciated,

tailsneverfails

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PacketOverload_x64bit

I can't find a tutorial on bring SA peds to IV. Is there one? Or is it simply better to take a new .3DS model to IV?

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hey,can someone create a tutorial step by step how to do asi scripts.please i need this tutorial

Yes, i'm in need of this too

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i don't know if anyone had requested this before, but I'll try it :)

 

anyone know how to make custom paths for GTA SA, I mean car path, train path, anything?

 

--- edit

 

and also, how to make cars compatible with active dashboard and IVF :)

 

I'm using 3ds max 2010 right now, but Zmodeler would be fine, as I wanted to learn the basic with Zmod

 

I think there's some sort of Dummy or something, CMIIW

Edited by bravemanray7
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I want to tell everyone that do not buy 3ds max because when I match the features of both programs most of the features were same(sufficient for GTA modding).

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TheZoroark007

I would need a Tutorial in how convert a .3ds file from a new , selfe created car into a Gta SA car and one for how to create a working custom Player model.

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dimitrirock

Hey guys,you're probably going to do a facepalms for asking this but its okay :D



Soo I wanted to start to learn how to use the skins like,I download some models but its really confused files and I dont have any idea how to convert it because ive been looking around and I see I cant find any tutorial on how to make a skin like,battlefield skin,all what I found is modding the skin but the defualt one with new shirt which I dont want it,I want to render from the game or download the models then conver it into DFF,and I see alot of pink/purple picture texture confusing me too,im sorry for my bad english,but can someone explain or post the video or topic how to conver these things and how to mod them and normal mapping them of course,thanks!!!!


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Anymore tutorial how to Convert GTA III to GTA SA, cars with Zmodeler tutorial plz!?

 

Nadie tiene un tutorial de como convertir coches del GTA 3 al GTA SA con ZModeler? ;_;

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I'm kinda new to 3DS Max but i've been doing San Andreas Machinimas for quite a time. However, I never used 3ds Max.



Does anybody have some good tutorials on how to make a scene similar to this one?



https://www.youtube.com/watch?v=9Xjc5O-Ym8Y



I'd glady watch and learn if anyone would try to help. Thanks :)


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Solution, for this problem or bug plz!? D:

 

in Zmodeler

xRuTVCQ.png

in game :/

RaxNi0L.png

 

how to correct this bug? :v

Edited by Timjab
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on gta 4 on pc. where can i find the files and how can i edit them to change spawn/load locations for vehicles/peds mostly parked vehicles.

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Anonymous.X

Tutorial requested
Grand Theft Auto IV Radar editing

Purpose of tutorial
The purpose of this request is to know how to change the shape,colours,position,opacity etc of the radar . Note that ive tried searching on google but to no avail all i found are mods no tutorials

Tutorial Requirements
1) Information on what files are related to the radar from textures to position coordinates
2) What additional software is needed for editing

What I currently have installed
1) Grand theft auto version 1.0.7.0
2) Open IV (Latest)
3) Photoshop CS6

Additional Information
Any additional tips or need to know things are welcome :colgate:

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