coin-god Posted September 16, 2010 Share Posted September 16, 2010 i must ask this in here. how to add more material slots in 3dsmax 2010? mine is just 24 slot, and i need more images to add to my buildings. (sry for bad english) You can't. You have to delete them and make new ones. You can Keep the materials in your models if you want. (Wich is probably what you want) Link to comment Share on other sites More sharing options...
Forkhead Posted September 16, 2010 Share Posted September 16, 2010 i must ask this in here. how to add more material slots in 3dsmax 2010? mine is just 24 slot, and i need more images to add to my buildings. (sry for bad english) You can't. You have to delete them and make new ones. You can Keep the materials in your models if you want. (Wich is probably what you want) thanks Link to comment Share on other sites More sharing options...
aeonflux021 Posted September 27, 2010 Share Posted September 27, 2010 Hey-hey-heyy..... i want to ask one question, how to convert Flight Simulator Plane Texture to GTA : San Andreas? I need it, u,u please tell me and send it as Visitor Message, or PM, thanks so!! Link to comment Share on other sites More sharing options...
henrique.A.S Posted September 28, 2010 Share Posted September 28, 2010 (edited) I would like a tutorial that teaches change the position of the camera of GTA: San Andreas, to be more specific I want you to be equal to that of Resident Evil 4 Edited September 30, 2010 by henrique.A.S Link to comment Share on other sites More sharing options...
12jango Posted October 6, 2010 Share Posted October 6, 2010 I want a tutorial video about how to convert anims from another game to SA! (Using 3ds Max 2009) Please make it very detail from the beginning 'till the end. Thank you. Link to comment Share on other sites More sharing options...
coin-god Posted October 6, 2010 Share Posted October 6, 2010 I want a tutorial video about how to convert anims from another game to SA! (Using 3ds Max 2009) Please make it very detail from the beginning 'till the end. Thank you. http://www.gtaforums.com/index.php?showtopic=260434 Â Works the other way around too. Link to comment Share on other sites More sharing options...
12jango Posted October 11, 2010 Share Posted October 11, 2010 Hey, this one is good. But, it's only converting anims from sa to vc.... I really wanted to have a tuts how to convert anims from other games (not GTA games) to sa. Thank you. Link to comment Share on other sites More sharing options...
jorgp2 Posted October 24, 2010 Share Posted October 24, 2010 Could someone post a tutorial on how to make save points not safe houses Link to comment Share on other sites More sharing options...
coin-god Posted October 24, 2010 Share Posted October 24, 2010 Hey, this one is good. But, it's only converting anims from sa to vc.... I really wanted to have a tuts how to convert anims from other games (not GTA games) to sa. Thank you. There cant be a tutorial for that, each game has diferent bones and anim types. You have to know what yo uare doing to do that stuff, not follow a few steps. Link to comment Share on other sites More sharing options...
12jango Posted October 29, 2010 Share Posted October 29, 2010 Alright, how about tutorials that shows how to make 3ds max works normally (without getting CJ's head pulling inside when the anims performed!). Thank you. Link to comment Share on other sites More sharing options...
yair1221 Posted October 31, 2010 Share Posted October 31, 2010 can anyone bring me a tutorial for explode-able objects? not BREAK-ABLE explode able there is a difference Link to comment Share on other sites More sharing options...
coin-god Posted October 31, 2010 Share Posted October 31, 2010 Alright, how about tutorials that shows how to make 3ds max works normally (without getting CJ's head pulling inside when the anims performed!). Thank you. You just have to manually move the jaw bone if that happens. Link to comment Share on other sites More sharing options...
12jango Posted November 5, 2010 Share Posted November 5, 2010 Move the jaw? Like what? At least please show me some pics 'bout that. Link to comment Share on other sites More sharing options...
coin-god Posted November 5, 2010 Share Posted November 5, 2010 Move the jaw? Like what? At least please show me some pics 'bout that. Just click the Jaw bone, and rotate it til it looks ok. Link to comment Share on other sites More sharing options...
12jango Posted November 9, 2010 Share Posted November 9, 2010 Well, I'm sorry, I usually used swat.dff rather than player.dff. What do you think? Maybe I was wrong to use that model? Well, anyway if you have/know there's such a tutorial as I requested, or maybe you wanna make one for me, I'd say thank you! Â Link to comment Share on other sites More sharing options...
RJX74 Posted December 5, 2010 Share Posted December 5, 2010 Is there a way to add pictures to the cars dashboard - i want to add a new radio. So is it possible to do so? or do i have to create the radio from scratch? Link to comment Share on other sites More sharing options...
toribash Posted December 22, 2010 Share Posted December 22, 2010 Hello my request is a tutorial on how to convert very high poly cars to low poly in GTA san andreas . the reason for this being is my computer is sh*t and i dont have the money right now to invest in a brand new gaming rig. to be honest im not even sure how my computer can even run Gta SA. so please it would be great if someone could figure out how to do this. Link to comment Share on other sites More sharing options...
coin-god Posted December 22, 2010 Share Posted December 22, 2010 Hello my request is a tutorial on how to convert very high poly cars to low poly in GTA san andreas . the reason for this being is my computer is sh*t and i dont have the money right now to invest in a brand new gaming rig. to be honest im not even sure how my computer can even run Gta SA. so please it would be great if someone could figure out how to do this. You can use a plugin called Polygon Cruncher. If not, you can only remove the polygons manually... and that can take alot of time. Link to comment Share on other sites More sharing options...
toribash Posted December 22, 2010 Share Posted December 22, 2010 Hello my request is a tutorial on how to convert very high poly cars to low poly in GTA san andreas . the reason for this being is my computer is sh*t and i dont have the money right now to invest in a brand new gaming rig. to be honest im not even sure how my computer can even run Gta SA. so please it would be great if someone could figure out how to do this. You can use a plugin called Polygon Cruncher. If not, you can only remove the polygons manually... and that can take alot of time. Ok thank you how exactly do i use the polygon cruncher ? Link to comment Share on other sites More sharing options...
toribash Posted December 22, 2010 Share Posted December 22, 2010 I've searched all over the internet but cant find out how to use polygon cruncher Link to comment Share on other sites More sharing options...
coin-god Posted December 27, 2010 Share Posted December 27, 2010 I've searched all over the internet but cant find out how to use polygon cruncher Its a paid tool unfortunatly, but you may find some craked versions. Â http://www.mootools.com/plugins/us/polygoncruncher/index.asp Link to comment Share on other sites More sharing options...
fireguy109 Posted January 1, 2011 Share Posted January 1, 2011 I would like for the tutorial I made, which I have submitted 3 times, to actually come up in the tutorial forums! Can somebody help me out or something? Link to comment Share on other sites More sharing options...
coin-god Posted January 1, 2011 Share Posted January 1, 2011 I would like for the tutorial I made, which I have submitted 3 times, to actually come up in the tutorial forums! Can somebody help me out or something? You have to wait. A moderator has to approve it. Link to comment Share on other sites More sharing options...
temotemo Posted January 2, 2011 Share Posted January 2, 2011 Can someone convert cars from hot pursuit 2010 to gta 4? Link to comment Share on other sites More sharing options...
gtamodman122 Posted January 7, 2011 Share Posted January 7, 2011 Well,I'd really like 2 tutorials: One for 3d modelling,texturing and compiling models (and turning them into .dff and .txd files for san andreas of course ) and another tutorial explaining how to convert models and textures from other games and turning them into SA files. Link to comment Share on other sites More sharing options...
fireguy109 Posted January 9, 2011 Share Posted January 9, 2011 @goin-god Ohhhhhhh, thanks. @gtamodman122 Just take a stroll through the tuts for the first, there are several made. Second, what I do is import to Zmodeler 1.07 and export as GTA3 compatible (I have gta3 if you didnt guess). I guess you would have to run it through collmaker, open it in colleditor, and attach it to the dff you made. Then you could just open the texture in txdworkshop and change the format to San Andreas. Not sure how to make mod garage parts, though. Also don't know which zmod you need for SA, I just know 1.07 doesn't work. Link to comment Share on other sites More sharing options...
ViceDiaz Posted January 18, 2011 Share Posted January 18, 2011 (edited) could someone please rip the GTA 4 map from the pc version please I really need the actual map. Â Edit:i ment The radar map. Edited January 18, 2011 by ViceDiaz Link to comment Share on other sites More sharing options...
fireguy109 Posted January 19, 2011 Share Posted January 19, 2011 Really, guys, these are mod requests and belong in the modding forums. These are the tutorial forums. Â As for me, I am requesting the following topic be moved to the tutorial section please- http://www.gtaforums.com/index.php?showtopic=467535 It's a tut I made showing GTA 3 modders how to make helicopter mods that don't crash the game. Link to comment Share on other sites More sharing options...
ViceDiaz Posted January 19, 2011 Share Posted January 19, 2011 hey it says request so thats why i put a request. Link to comment Share on other sites More sharing options...
gtamodman122 Posted January 19, 2011 Share Posted January 19, 2011 I don't really understand why this topic was created in the first place,since I don't think any modders bother checking these requests.... Link to comment Share on other sites More sharing options...
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