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Please Help Me About Coding!!

 

*How to create a Car in the Road!!! if use opcode 04C4, sometime the car will stuck and can't move to the Area that we ordered to Drive

 

*How to run the code if we get close to actor pedtype 6

 

Example

 

:getclosetopedtype6wait 0if and....jf @getclosetopedtype6wait 0Player.Money($PLAYER_CHAR) += 50000wait 5000jump @getclosetopedtype6

 

 

What is the code to complete getclosetopedtype6 label??

 

-=-=-=-=-=-=-=-=-=-=-

Thanks if you help me!!

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oGeesKeeMasK
I want to learn how to convert a car and player/ped model from VC to III

Oh snap wow.gif and some game properties from SA the whole thing iz too much! The Grove up in Liberty City and the Forellis and what's his name from Starfish Island, the fat one, you know...

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I want to learn how to convert a car and player/ped model from VC to III

Oh snap wow.gif and some game properties from SA the whole thing iz too much! The Grove up in Liberty City and the Forellis and what's his name from Starfish Island, the fat one, you know...

I have got some lcs stuff for vc , I want to convert them to III smile.gif

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Hello, can someone make a tutorial on how to convert GTA IV Peds to GTA SA in 3ds Max please? I've looked in the Tutorials section of this site and it wasn't there. Please, I REALLY want to be able to have GTA IV Peds for SA!

 

EDIT: Nevermind, I found out how to do it!

Edited by rwils79
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can i ask about animations?

 

 

 

am i able to use 3dmax edit the jump animation in ped.ifp to make cj in game jump higher(not by cheatcode or trainer)

 

but by edit keyframes in jump animation

 

 

i had tried to edit that animation in 3dmax and its done but have problem when try to

replace jump animation with the old one

 

and game crash

 

i wanna know that

 

it can be done and im noob on 3dmax

 

or the game will absolutely crash

 

thanks

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RomanViking

I wish I could help you mint19079, but I really don't know anything about modifying animations.

 

Here's video I found about animations, it's probably useless though because it's mostly about viewing them.

 

Anyway, can someone create a short tutorial on how to model, texture, and add collisions using gmax?

 

It doesn't have to go in depth as to what exactly is happening, just step by step instructions on how to make a cube, texture it, add collisions, then export it into San Andreas.

 

Note: I have KAMS Scripts installed so I can export/import, right now I just need to know how to model/texture/add collisions... LOL

 

Actually, it would probably be a long tutorial, but anyone that can make it (or link me to one) would forever be in my debt.

Edited by RomanViking
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RomanViking

It seems like every tutorial I've come across is like that, CJ.

 

They show us how to edit things/model things, but they never go into how to actually get it to go in the game!

 

Very frustrating

 

.......................

 

mint19079

 

thanks  that helps alot

I does? I thought my post was kinda useless, because what you seemed to need help with was getting the models in-game...

 

It's the same problem I'm having!

 

I can't even get my models into the right format actually, dff format with collisions, there's like a problem with KAMs scripts or something...

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It seems like every tutorial I've come across is like that, CJ.

 

They show us how to edit things/model things, but they never go into how to actually get it to go in the game!

 

Very frustrating

 

.......................

 

mint19079

 

thanks  that helps alot

I does? I thought my post was kinda useless, because what you seemed to need help with was getting the models in-game...

 

It's the same problem I'm having!

 

I can't even get my models into the right format actually, dff format with collisions, there's like a problem with KAMs scripts or something...

can some make a cleo tutorial for animation script like I wanna play a FALL_FRONT anim instead of FALL_FALL when your falling? or maybe like this

 

I want to use FALL_FALL anim for jumping out of the buildings with low speed. and I want to use FALL_FRONT for jumping out of a vehicle/plane with a highspeed like in GTA IV

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I want a tutorial to actually teach me how to texture in San Andreas and another tutorial to create models (change the shape of something etc.).

 

Not how to export and import them... I master at that tounge2.gif But simply how to turn, say, the desert eagle into a nice looking gun. I'm crap when it comes to designing stuff (unless it's simple GUI or something). I don't use Photoshop (since I reinstalled O/S) so preferably the tutorial could teach how to do it in Fireworks or something? Or GIMP or anything else small, free and simple... Thanks smile.gif

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