laguna Posted April 14, 2009 Share Posted April 14, 2009 I would need a tutorial or a help with the SA reflections using the 3ds. I've found one using Zmodeler, but I don't use that program, and It would be much more easier using 3ds. Thanks Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059141710 Share on other sites More sharing options...
RickyLopes Posted April 15, 2009 Share Posted April 15, 2009 OK I'm not requesting a tutorial. Please just tell me what is the notepad file that says the custom firsts clothes of CJ (airport first cutscene) so I can change it... Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059145412 Share on other sites More sharing options...
_Rob_ Posted April 15, 2009 Share Posted April 15, 2009 ok ineed a tutorial on how to use 3ds max to import modelsi have made in sketchup (i can do that) and place them then export them all seperatelyas dff col and maybe txd, but then also the ide and ipl, to save any errors and time in MEd, much appreciated anyone who can help. thanks in advance Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059146182 Share on other sites More sharing options...
coin-god Posted April 16, 2009 Share Posted April 16, 2009 OK I'm not requesting a tutorial. Please just tell me what is the notepad file that says the custom firsts clothes of CJ (airport first cutscene) so I can change it... Thats not in a Notepad file. Its in the Main.SCM. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059148951 Share on other sites More sharing options...
RickyLopes Posted April 17, 2009 Share Posted April 17, 2009 (edited) OK I'm not requesting a tutorial. Please just tell me what is the notepad file that says the custom firsts clothes of CJ (airport first cutscene) so I can change it... Thats not in a Notepad file. Its in the Main.SCM. Thank you man , bu' I open the main.smc file in Sunny Builder and it looks "Chinese" to me. What's the line of the intro clothes? EDIT: I already found it! It's 000992. What a bit of luck. Thanks again aniway. Edited April 17, 2009 by RickyLopes Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059151682 Share on other sites More sharing options...
gta111 Posted April 22, 2009 Share Posted April 22, 2009 modding gta iv subway car textures please Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059165274 Share on other sites More sharing options...
arikyeo Posted April 23, 2009 Share Posted April 23, 2009 Request: I would like a tutorial on How to make a GTA San Andreas Trainer. The tutorial on www.gtasamodder.com did not help because the voice is not that clear and I dont understand the part when " you enter the DWORD in the vb6 and what symbol you need to put. I would greatly appreciate if you could help me. Thks. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059166092 Share on other sites More sharing options...
ShadøwDS Posted April 25, 2009 Share Posted April 25, 2009 Request: I would like a tutorial to teach how make a race mission Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059172238 Share on other sites More sharing options...
Videogamer555 Posted April 28, 2009 Share Posted April 28, 2009 (edited) I'm trying to figure out how to do this in GTA:SanAndreas. Could someone write a tutorial on how to REPLACE game objects, NOT add them (because there's already quite a few tutorials on adding stuff). And I specifically I'm talking about the main character "CJ" in San Andreas. I'd like to COMPLETELY SWITCH the CJ model for a REPLACEMENT. (the character I have in mind is an anime character by the way biggrin.gif). The character I'll be using for my replacement has just 2 files, a txd file, and a dff file. (at least I think they were spelled txd and dff). By REPLACING them, rather than adding them, I won't need to alter the scripts. I should just be able to swap out CJ's model files for an alternate set of model files. I'd really like it if someone could write a tutorial for me on how to actually do what I just described. Step by step, with names of modding programs (and possible links) would be nice, so the tutorial would be made in such a way that even a modding noob like me could understand. Thanks in advance. Edited April 28, 2009 by Videogamer555 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059178022 Share on other sites More sharing options...
coin-god Posted April 28, 2009 Share Posted April 28, 2009 You have to make 3D models. You need 3D Studio Max, there are thousands of 3DS tutos in the net. It is not easy, but you can learn. Then you have to rig the player you make, using my rigging tuto. But doing a toal conversionof CJ with all clothes, its really dificult. Would take ALOT of time. Some mods taht compeltetly replace Cj took like 2 years for example. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059178037 Share on other sites More sharing options...
Videogamer555 Posted April 28, 2009 Share Posted April 28, 2009 (edited) You have to make 3D models. You need 3D Studio Max, there are thousands of 3DS tutos in the net. It is not easy, but you can learn. Then you have to rig the player you make, using my rigging tuto. But doing a toal conversionof CJ with all clothes, its really dificult. Would take ALOT of time. Some mods taht compeltetly replace Cj took like 2 years for example. You REALLY misunderstood my post. I ALREADY HAVE THE MODELS! I don't have to make any. I downloaded them, and the files for the downloaded model are ready to insert as REPLACEMENTS for CJ. But how to replace CJ's model with the one I downloaded is what I need help on. I know there's already a dozen tutorials on how to add character models. But what I want to do is MUCH simpler. I just want to REPLACE the CJ model with another one. SURELY that is easier than adding new models and then swapping them in-game with a key combination. Please, someone make a tutorial on how to REPLACE the CJ model with a downloaded model consisting of 1 "txd" files and 1 "dff" file. I've looked ALL OVER this site (and several other GTA sites, and GTA threads on other game sites) for such a tutorial and can't find EVEN ONE! The only ones I can find are the ones that use the STUPID procedure of adding models, then switching models in-game. I want a SMART tutorial, one that show how to REPLACE the CJ model with a downloaded model. Thanks in advance. Edited April 28, 2009 by Videogamer555 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059178041 Share on other sites More sharing options...
Videogamer555 Posted April 28, 2009 Share Posted April 28, 2009 bump Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059179415 Share on other sites More sharing options...
adee Posted May 8, 2009 Share Posted May 8, 2009 somebody please post a full tutorial for making a vehicle mod for vice city in zmodeller. There is one but it is nor complete. Its only about how to make body of a car. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059201760 Share on other sites More sharing options...
12jango Posted May 8, 2009 Share Posted May 8, 2009 PLease, make a complete tutorial for Cleo 3: - How to build a mission - How to make a cutscene - How to spawn 3D models - How to make actors driving cars - How to make actors do some animation etc Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059201766 Share on other sites More sharing options...
Dutchy3010 Posted May 8, 2009 Share Posted May 8, 2009 Most of them you are able to do with combining this and this tutorial. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059201778 Share on other sites More sharing options...
oGeesKeeMasK Posted May 8, 2009 Share Posted May 8, 2009 You have to make 3D models. You need 3D Studio Max, there are thousands of 3DS tutos in the net. It is not easy, but you can learn. Then you have to rig the player you make, using my rigging tuto. But doing a toal conversionof CJ with all clothes, its really dificult. Would take ALOT of time. Some mods taht compeltetly replace Cj took like 2 years for example. You REALLY misunderstood my post. I ALREADY HAVE THE MODELS! I don't have to make any. I downloaded them, and the files for the downloaded model are ready to insert as REPLACEMENTS for CJ. But how to replace CJ's model with the one I downloaded is what I need help on. I know there's already a dozen tutorials on how to add character models. But what I want to do is MUCH simpler. I just want to REPLACE the CJ model with another one. SURELY that is easier than adding new models and then swapping them in-game with a key combination. Please, someone make a tutorial on how to REPLACE the CJ model with a downloaded model consisting of 1 "txd" files and 1 "dff" file. I've looked ALL OVER this site (and several other GTA sites, and GTA threads on other game sites) for such a tutorial and can't find EVEN ONE! The only ones I can find are the ones that use the STUPID procedure of adding models, then switching models in-game. I want a SMART tutorial, one that show how to REPLACE the CJ model with a downloaded model. Thanks in advance. I know that some portions of the game support adding while others support replacing, if you could replace CJ then you should just take that and run, I've replaced a character or two, ok, I just added the Candy Suxx ped to SA but it was more or less easy. Then there were other mods that went in fine with just the img tool and others that made the game crash if installed any other way than SAMI. Moral of the story, backup and delete, else just replace, if you can't do one without running into problems and can't find a tut or nothing, then it prob just isn't supported by the game and thusly, anybody else. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059202096 Share on other sites More sharing options...
12jango Posted May 13, 2009 Share Posted May 13, 2009 Hey, I need a cleo 3 tutorial that contains : 1. command lists (player.defined, actor.setimmunities, etc) = I need to know what are the commands and how to use them all 2. "a very simple" tips/example how to make a cm and fxt then how to load the texts That's all, the conclusion is I want to learn cleo 3 coding without thinking hard. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059213426 Share on other sites More sharing options...
bnt47 Posted May 14, 2009 Share Posted May 14, 2009 YEA 4 MY GTA SAN I HAVE THE CARS ON THERE BUT I WANT 2 NO HOW 2 MAKE THE RIMS IN A RIMPACK BIGGER SO IT LOOKS LIKE IM RIDIN DONKS CAN U HELP Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059215024 Share on other sites More sharing options...
sammclean23 Posted May 16, 2009 Share Posted May 16, 2009 (edited) Ignore my post Edited May 16, 2009 by sammclean23 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059220538 Share on other sites More sharing options...
smallcombe Posted May 21, 2009 Share Posted May 21, 2009 hey can some1 please make a tutorial on how a stripped vc main file (like the one you get with he vc mission builder pack) works and how to make the first mission (simple) from that stage e.g using the stripped main, make a first mission so the player spawns normal then runs into a marker then executes the mission where he has to get to the other marker in under a time limit., the main file closes the mission and you re-spawn somewhere else. or even if you could explain how the stripped main file works that would be great there's no tutorials that says how the vc main file works and too start making a mission. (I searched the tutorial forums and found only other useful info on spawning objects.) Here’s a link to the vc coding mission builder download for anyone that doesn’t have ti or know what it is. Also there’s 3 tripped mission in it, if you could show us how the mostly stripped file works that would be great gta code tool Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059230540 Share on other sites More sharing options...
Urban Legend Posted May 22, 2009 Share Posted May 22, 2009 Hey, can anyone point me to a texture tutorial for Zmod? I just cant get through the UV Mapper part described in Gangsta Killas series of 4 tuts. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059232837 Share on other sites More sharing options...
_Rob_ Posted May 22, 2009 Share Posted May 22, 2009 Ok a really nice tut would be a step by step going from setting up car blueprints in max explaining how each tool works and how to use them to take blueprints and make them into a model. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059233238 Share on other sites More sharing options...
alex25197 Posted May 27, 2009 Share Posted May 27, 2009 My request is the tutorial for create sami scripts Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059243348 Share on other sites More sharing options...
coin-god Posted May 27, 2009 Share Posted May 27, 2009 Ok a really nice tut would be a step by step going from setting up car blueprints in max explaining how each tool works and how to use them to take blueprints and make them into a model. Dude, look in the internet, there are many. We are talking about modeling in 3D MAX. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059243376 Share on other sites More sharing options...
Funky_Donkey_BG Posted May 27, 2009 Share Posted May 27, 2009 I would like a tutorial on creating LODs. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059243924 Share on other sites More sharing options...
ParoXum Posted May 27, 2009 Share Posted May 27, 2009 I would like a tutorial on creating LODs. Steve-m made a quick tut back in 2005 I believe about LODs. That's how every SA mapper learnt imo. http://www.gtaforums.com/index.php?showtop...0entry3177288 Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059244686 Share on other sites More sharing options...
Funky_Donkey_BG Posted May 27, 2009 Share Posted May 27, 2009 I thought that .lod is a kind of model. Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059245377 Share on other sites More sharing options...
abound Posted May 28, 2009 Share Posted May 28, 2009 Could someone make a tutorial on rigging a player head model please? Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059246730 Share on other sites More sharing options...
Jason_Moore Posted May 31, 2009 Share Posted May 31, 2009 (edited) Need a TUT on linking, importing, lightmoding, lighting(maken new lights) to sum it up. im working on a car. im trying to import a nice lightbar to it. when i import it and place it to where i want it. i got to export the mod and it gives me errors on what i imported. so i needs tut on how to import and link and lightmoding and lighting. if you understand this and can do it thanks and im very Greatfully to you you can e-mail it to me at [email protected] Edited May 31, 2009 by Jason_Moore Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059253778 Share on other sites More sharing options...
trickstar34 Posted June 2, 2009 Share Posted June 2, 2009 tutorial on countdown timers Link to comment https://gtaforums.com/topic/137899-tutorial-requests/page/18/#findComment-1059259044 Share on other sites More sharing options...
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