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Tutorial Requests


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  • 2 weeks later...

do any of you know how to map interiors map headlights make sa reflections and put 3d engines in cars cuz i converted a sentinel from gta3 it sticks out like a sore thumb ill post pic of car i mean

 

edit-----------------

here da pic

http://i161.photobucket.com/albums/t206/jo...an/sentinel.jpg

Edited by jp245
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i really would like if you'd make tuts on how to change a Pedestrian .. ( i mean ... his Clothes , his Texture and other things ) using "Img-Tool" "Z-Modeler" and "G-Txd" (please dont make it with 3dMax. thankyou tounge2.gif

 

cuz i need to change a ped to CJ skin but with Clothes :Green skully, black tank, green and black camo trousers, and heavy black hiking boots. (Imagin all that on CJ , but i need it to be nonePlayer (that means Ped turn.gif )(I want to use Smoke's Skin (when his in armor))

PLeaseeee help me cry.gif

Edited by KaZu0
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cheeseballbob

...um...can anybody make a tutorial on combining mods?...thx...like...adding the scripts of 2 different mods into one scm file...and also...does any have like...a list of the corresponding values of the different keys...like...19 being "look behind"?...thx... tounge2.gif

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...um...can anybody make a tutorial on combining mods?...thx...like...adding the scripts of 2 different mods into one scm file...and also...does any have like...a list of the corresponding values of the different keys...like...19 being "look behind"?...thx... tounge2.gif

the keypress numbers are in the help content 0of the sany buidelr

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  • 2 weeks later...
GodsAlterego

i would like it if someone made a clear tutorial on making a car adding the dummys then making the 3d file a .dff and texture a .txd file and importing that into GTA:SA i think that would be really helpfull, or if there is one can someone pm me with the link cuz i was not able to find it sad.gif

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  • 2 weeks later...
  • 3 weeks later...

Tutorial? dozingoff.gif

 

Yup, need one. You see, its about bringing custom made objects into Gta Vice City.

I know a little bit, and that's how much success I've had. whatsthat.gif

 

I made a ramp in 3ds max 8.0, exported it as a .dff file, even made textures for it.

I made a collision file for the model using Collmaker. I put the files Gta3.img, used MooMapper to bring the model into the Vice City map. I can even see the model there in the map when using MooMapper or MapEditor. sigh.gif

 

But when I start the game, its not there. And when I get close to where its supposed to be, the game crashes. mercie_blink.gif

 

Whats wrong. A step-by-step tutorial? Anyone?

 

Thanks in advance. rahkstar2.gif

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  • 3 weeks later...

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