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The thread that started it all


Demarest
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well the train would move on pre set path when fido s not on the train and maybe it would be possible to but the pink marker in the station and when fido walks in the marker the train would come to the station sarcasm.gif

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Uh... no? In GTA3, the inside wasn't even accessible without cheats. Making it all solid (except the floor in the back) should be more than enough.

Indeed, I should really have said at the time as I remember discussing this with you a few weeks ago. blush.gif

 

But that's not to say that with an unofficial mod further on down the line we won't have access to the garage, much in the same way I hope we'll have access to Ghost Town and Donald Love's rooftop garden.

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Is there an update for the wheels? They still look like vice (like the sentinel wheels)

 

Other notices:

-default.ide seems to be wrong, or did gta3 had limosines driving in the sub-urbs?

-the banshee (former comet) has sparks, lots of them...

-police maverick has good colors, though vcpd on it

-was the stinger in gta3 a convertible???

-getting the sabre turbo by cheating delevers a diablo stallion. getting in it says its a mister wongs, and it has the camera / coll file of a mister wongs sad.gif

 

A request for knux: pleeeease renewen that faggio, the vespa style is cool to drive 25km/h on the boulevard, but gta3 needs soms tuned youngster scooter with some sleek lined design smile.gif

Edited by Geqxon
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Yeah. And in our conversation I agreed that a solid garage wouldn't hurt much just as the solid stadium doesn't. That doesn't mean that I'm going to edit the SCM to include vehicles into a place you're not suposed to be able to get into in the first place!

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I get it. Two different things happening at the same time. That's a great idea. They could even co-exist if we got the normal train to run along the outer track. Good thinking. smile.gif

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That doesn't mean that I'm going to edit the SCM to include vehicles into a place you're not suposed to be able to get into in the first place!

Did I even suggest that? No.

 

And judging from Outback's post he just threw that suggestion in as an idea to be discussed. As far as the official mod goes it's obvious we're not going to go with it, but as an unofficial addon later I can't see there being a problem, the coll for the garage happens to work quite well...

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Mark Pagliaro

Technically the Polmav riding the tracks is classified as a vehicle in the default.ide (known as chopper.dff). I have been looking through the flight paths to see if I can find anything that references that vehicle. I haven't found anything. I have replaced the dff file with the train but then you get train at 3 starts flying after you lol. And the train still flies like a helicopter around the track.

 

Note the train has to be solid and able to kill fido if fido were on the tracks.

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Figures...I miss a coll update.

I also edited the garage itself to fix most of the incomplete objects. Last two things to fix are the Sentinal skeleton and the hanging engine, so I guess I'll finish those, add the BF Injection back in, and post it when I'm done.

 

I'll see what I can do about Kenji's garden after that.

 

@Dem, it was only a suggestion. No need to get bent out of shape. smile.gif

Edited by [4D]Outback
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-the banshee (former comet) has sparks, lots of them...

you didn't remplaced the vehicle.col in the model/coll/ folder, this this is fixed

 

 

-police maverick has good colors, though vcpd on it

The police maverick is not in the pack , you need to get the one available in the download list inthe forum

 

 

-was the stinger in gta3 a convertible???

-both, the GTAVC stinger ia remplaced by the convertible GTA3 one and the Sabre by the not convertible version

 

 

-getting the sabre turbo by cheating delevers a diablo stallion. getting in it says its a mister wongs, and it has the camera / coll file of a mister wongs sad.gif

- reinstall the pack BY REMPACING EACH FILES (as in the readme), everything is fine, I just checked and it's the good cameras/coll/name (sabre turbo) etc. if it's says Mr Wonger, it's because your american.gxt as been modified since this entry isn't even in it confused.gif

 

 

 

A request for knux: pleeeease renewen that faggio, the vespa style is cool to drive 25km/h on the boulevard, but gta3 needs soms tuned youngster scooter with some sleek lined design smile.gif

-I'll try something, don't expect anything

 

 

mafia sentinel rear window bug

 

know bug, no solutions so far, bug is on more that one car, Mafia sentinel rear window, side/rear perennial windows, rear whoopee window, and maybe some other ones....

Edited by Knux
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would it be possible to replace the heli with a vehicle that would sit on the extra car slot or replace some car that vice has but gta3 not . i think this should put the train moving normal , not banking in corners like the heli does.

Edited by karlneil
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Knux, i think Superfly Driver had same type of problem with his Datsun 240z. he was able to fix it. maybe you could talk to him. here is his thread

Edited by wnuczek
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I personally wouldn't miss the Sparrows one bit. They're too sluggish for my taste. But then again, like you said back in the old thread, if anyone in Liberty City would have a helicopter with an MG attached, it would be Kenji.

There's a current lack of helicopters in the southern end of Portland, so maybe hiding a Sparrow in that area would work out well.

 

2 Helis on Portland

3 on Staunton

2-3 on SSV

 

It may seem like overkill, but Liberty City is quite large. Still less than Vice City had.

 

The police car at the airport always seemed out of place to me. It would make more sense to me to keep the Police Chopper(s) at the Police Station(s).

 

I haven't had any crashing issues with Nomad V4 yet, so I don't really know what to tell you on that one. Time for a fresh install? notify.gif

Edited by [4D]Outback
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It was brought up for discussion and I pointed out that it wouldn't fit.

No worries, I think there's a good few more weeks worth of work left before we can get 2d fix v2.0 off the ground, until that's done I shouldn't even be thinking along the lines of what to add to an unofficial mod. confused.gif

 

Plenty of time for that later on... smile.gif

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Outback' date='Feb 27 2004, 16:16'] I haven't had any crashing issues with Nomad V4 yet, so I don't really know what to tell you on that one. Time for a fresh install? notify.gif

 

Me either, it's loaded up fine 100% of the time so far for me!

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Well mine practically is a fresh install. But if nobody else is having problems ( smile.gif ) then it's clearly my machine. So fresh install time next day off. Especially now that roger's installer is back out rah.gif

 

The Police at the airport has to do with the 3 star heli. They are launched from that helipad more or less. Hence my wanting to keep the theme.

 

Southern Portland has the Hunter. They're all temp for now anyways. I wasn't too serious about location selection because you can spawn one anytime you want, which is also temporary.

 

However, I just had an interesting thought... It's been mentioned before that in terms of helis, they shouldn't be unlocked until SSV is. That way they can't be used to cheat. But we're give boats as early as Staunton and the pipes keep us out of SSV (those pipes still need to be extended BTW). At the same time, for an entire city to suddenly be populated with helis doesn't make much sense. Not to mention that anybody that might have one in Portland is more or less eliminated by then anyways...

 

So what if we made it to where a certain model of heli (like Maverick) is available in Portland. I could code it so that if you tried to fly too far west with it, you get held up. Sort of like the water current thing in GTA3. I could even make it to kill that barrier once Staunton is unlocked. Likewise, Staunton could have a couple heli models and have a similar barrier west of Staunton which could of course be killed when SSV is unlocked. If we don't make it a Maverick, then if you hopped the bridge early and got in a Maverick, it wouldn't automatically warp you back to Portland air space. This is a great idea and easy to impliment. What do you guys think? This could also add appeal to our mod in general if you can have helis straightaway. Or we could water it down somehow if we wanted them to be unlocked after certain events and such. We have lots of time to think about what model, when and where. Just thought I'd throw it out there.

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Outback' date='Feb 27 2004, 10:48'] @Dem, it was only a suggestion. No need to get bent out of shape. smile.gif

I didn't. It only looked like I did because 2 people were for it and I wasn't. It's perfect for the unofficial mods, but that's not what this is. I think it's a shame that the Blunted episodes have left us with an air where we can't disagree or any disagreements we have is getting bent out of shape confused.gif

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Mark Pagliaro

I like your Ideas very well but I am still partial to resticting flight until SSV.

First Island we have Bikes to play around with

Second Island We have boats to play around with

Third Island we have Heli's to play with

 

You see this enough will give people momentum enough to actually play through what we have converted. Dem your code needs to be there for a reason. I feel if you open up things far to early people won't actualy play the conversion. You don't want the code to go to waste do you? (Actually come to think of it it wouldn't be waste as I personally will be playing through as I am sure you will too)

 

Also how about this Heli @ Kenji's (It sticks with the GTAIII theme) keeps 1/2 of the attributes of the seasparrow that we all love but also keeps the outdated look of the seaparrow out of GTA:LC:

 

user posted image

user posted image

user posted image

 

I was also thinking of redoing it using the vcnmav as the body

(2 door stinger, 2 door heli)[4 door Heli suits the decals and the gun better]

 

No reflections I'll have to speak to knux or crazydude because whenever I export in vice format the cars won't show (same goes for the pre-911 police cars)

Edited by MarkPagliaro
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the bridge between first and second island should have a new collison that would not allow to jump the bridge and get to the second island too early. and the air barriers could be useful aswell.

 

and what about the story , will it be updated and fully rebuilt or will the gta3 mission do a comeback?

Edited by karlneil
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Great work as usual, Mark. You're always coming up with new ideas.

 

With a gun and everything.

I assume you're still working on the pontoons?

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Mark Pagliaro

I'm actually working on getting rid of the pontoons physics. (Currently the heli drowns but players health does not drain and you can flyback out) I took out the pontoons as I think Liberty Citys waters is full enough with the skimmer and boats.

 

I don't know why but I feel like Kenji's heli should have a weapon. This is why I did it up like that and while I was at it I made its decals like the Yakuza.

 

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I like the pontoons, as useless as they are, theyre a bonus feature, and thats the whole point of this project.

adam broke it.

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Craig Kostelecky

To get the GTA3 cars you should install these mods:

 

Nomad SCM v4 (to get the correct cars to spawn in the right places)

GTA3 Car Pack v1.0 (to get all of the GTA3 cars)

Car Pack Collision Upadte (fixes the collision of the garbage truck)

GTA3 Wheel Textures (Gives the GTA3 rims to the cars)

And the LCPD Maverick

 

I don't think there's an official american.gxt file with the new cars, but Knux made a list of only what needed to be changed so you could update your own gxt to match the cars. (It's found on page 2 of the TEXT thread)

 

I think that's everything you need just for the cars

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Mark Pagliaro

LCPD Maverick is only a txd and a readme in a zip file no dff or autoinstaller.

However the link is constantly being reported down yet when ever I check it works. copy and paste the shortcut 2 x's usually works. It's my host as you'll notice x's in my posted pictures or avatar sometimes where you'll have to right click and show picture. I look in the pinned host topics when I have the chance, but I'll be pretty busy in the next few weeks.

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I've got some hosting that can be used for small files, such as small updates.

I can setup like a gtalc subdomain and ftp account if needbe too.

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