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[SA] Myriad Islands


illspirit
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Barton Waterduck

 

or a nasa spaceship  confused.gif with legs confused.gif

how about a giant duck that apparently hates the entire world

Or a duck with opinions. There wasn't supposed to be any Fun World buildings in Myriad because it was decided it wouldn't fit. I guess you can't handle that either.

 

And I'm not saying that castle is a fun world castle, I'm saying that my opinion is that it's a castle and that alone makes it unfit for Myriad. And that's not just my opinion.

 

Edited by Barton Waterduck
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more and more i see that brige more and more I hate Sadistics texturing job confused.gif

Yeah his textures are ugly. bored.gif

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And I'm not saying that castle is a fun world castle, I'm saying that my opinion is that it's a castle and that alone makes it unfit for Myriad. And that's not just my opinion.

Same here. It doesn't really fit the first island of Myriad. cry.gif

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It's not a castle, it's a castle-style mansion! tounge.gif I think it fits - you have similar mansions in rl residential areas too. And I guess Odie will hide it in between tons of trees, so it'll look quite good.
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I think it fits in Myriad, maybe we can make the island Illsub convert to a mansion island.. With all rich guys there.

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well it was a lot of talk about it, and now it is finished thanx to JasonB for the interior

and other updates, as well as being patient with the little troubles with reexporting smile.gif

 

http://www.gtatools.com/temp/Massivesoft.rar

 

Jason how did you export it the last time? the main file doesn't work neither

in rw analyse or moomapper but works in game.. there is something vierd wrong with it? :S

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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Yay,

A new lot to put with Myriad again, can anyone post some pics later on and if possible a script.

 

Good job anyways Delfi!

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hmm.. cant see the illcom_c3_r11.dff in game?!? Maybe he exported it like my with activated relectionsmaps?

 

 

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works here..

 

user posted image

 

the files in the rar are exactly same as mine :S

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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Lot: illcom_c1_r2

Pics: Pic (Wall textures of the donut house, don't look at it alien.gif )

Description: A donut house (how ever you call it) and a large office, at the office there comes a helipad, no interior.

Message: Myriad needs a donut house, I saw also Barton's latest creation, a main.scm mod that you must eat, so thats good. (Or it was somebody else, i don't know who it was, I think Barton.)

 

Answer:

you will get the lot after some progress but then you must choose another lot

 

Answer:

Ok, first say that before i'm angry, I will work further on that lot.

Edited by Ekamentus
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Lot: illcom_c6_r10

Pics: Pic (texturing in progress)

Description: Myriad Islands Capital Building(?) tounge.gif

Message: I just want to get a lot before they are all gone. Do you think it would fit into Myriad?

 

Answer:

work on that then you will get lot on illsub (if Decay 100% not working there)

Edited by Snow Racer
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Hmmm I exported illcom_c3_r11 as I normally would, i'll try re-exporting it to see if it makes a difference.
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Thanks for fixing the links Snow! biggrin.gif

 

Getting some more screens later.

 

//Edit - Here they are//

 

 

user posted image

user posted image

user posted image

user posted image

 

I cranked my GFX settings for these, rate my anti-aliasing on a scale of 0/0. tounge.gif

Edited by RoxRox
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I made a DFF fix so it shows up in MooMapper, it should also open in RWanalyse and ZModeler, not sure what was wrong with it, I just exported it again and it worked, I did get rid of a few hidden faces. The fix http://www.mm2x.com/upload/files/MassivesoftDFFFix.zip

Also can I get some credit overhere? I mean I know it is Delfi's lot but I did make the interior, a few things outside and prelighted it about 5 times (everytime Delfi found a new error smile.gif), a good work or something would be nice whatsthat.gif

[/rant]

 

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Now for this script, change "Add to Maps" to "Addtomaps" so it will work.

 

print Installing Delfi's Massivesoft...gta_vc.dat opengta_vc.dat add IDE data\maps\Delfi\Delfi.idegta_vc.dat add COLFILE 0 data\maps\Delfi\Delfi.colgta_vc.dat add IPL data\maps\Delfi\Delfi.iplgta_vc.dat closedir select Add to IMGimg opendefimg delete illcom_c3_r11img addallimg closecol open data\maps\illcomSE\illcomSE.colcol delete illcom_c3_r11col closedir create data\maps\Delficopy Addtomaps\Delfi\delfi.col to data\maps\Delfi\delfi.col copy Addtomaps\Delfi\delfi.ipl to data\maps\Delfi\delfi.iplcopy Addtomaps\Delfi\delfi.ide to data\maps\Delfi\delfi.ideobject.dat openobject.dat add c3r11shelterdoor,1.0,1.0,0.99,0.05,50.0,0.0,1.0,1,4,0object.dat add c3r11webserver,80.0,800.0,0.99,0.05,50.0,120.0,1.0,0,0,1

 

Edited by CraN_
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spaceeinstein

I think you should delete this part.

 

[bETA] Delfi's Massivesoft Corporation [385 KB]

 

And what's the point with PLS?

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spaceeinstein

I can't make an install script. The instllar said

 

copy Add To Maps\Delfi\delfi.ipl to data\maps\Delfi\delfi.ide

 

is an illegal instruction... dontgetit.gif So you have to rename the folder to AddToMaps for it to work.

 

EDIT: sh*t I got to learn to refresh the page... Here's the COMPLETE script.

 

 

print Installing Delfi's Massivesoft Corporation...dir select Add To Imgimg opendefimg addallimg closeide open data\maps\illcomSE\illcomSE.ideide del 2710,*ide closeipl open data\maps\illcomSE\illcomSE.iplipl del inst 2710,*ipl closecol open data\maps\illcomSE\illcomSE.colcol delete illcom_c3_r11col closedir create data\maps\Delficopy AddToMaps\Delfi\delfi.col to data\maps\Delfi\delfi.colcopy AddToMaps\Delfi\delfi.ide to data\maps\Delfi\delfi.idecopy AddToMaps\Delfi\delfi.ipl to data\maps\Delfi\delfi.iplgta_vc.dat opengta_vc.dat add IDE data\maps\Delfi\delfi.idegta_vc.dat add COLFILE 0 data\maps\Delfi\delfi.colgta_vc.dat add IPL data\maps\Delfi\delfi.iplgta_vc.dat closeobject.dat openobject.dat add c3r11shelterdoor,1.0,1.0,0.99,0.05,50.0,0.0,1.0,1,4,0object.dat add c3r11webserver,80.0,800.0,0.99,0.05,50.0,120.0,1.0,0,0,1object.dat close

 

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Nope, sorry , they're not too close. They're each placed on those supports inside the Moto showroom, and sometimes the all appear at the same time.

Well, if they're getting randomized, then there's little I can do.

Thanx for the advice, anyway... colgate.gif

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For those of you who have installed my skyscraper you may have noticed that it was somewhat laggy when you approached it, it had horrible night-lights and the LOD of the skyscraper was out of place. Here is your solution, the 1.1 update for it.

http://www.mm2x.com/upload/files/JasonBSkyscraper1.2.zip

This version removes unwanted faces, corrects the LOD positions, improved textures, nightlights removed, new TXD for the LOD objects and optimized DFFs. Just so you know the main cause of the lag was that in illcom_c5_r3.dff there were over 700 textures being used. How this came to pass is beyond me, thats about 10 instances of every texture used. So this version should solve all your problems. Not sure if this is PLS compliant though.

Can someone update the CDC topic with this new link please?

Edited by JasonB
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Well, here's another update on the mission script, hope you'll like it.

I've simply placed some more parked cars and pickups. This update includes Kinfe's update, with proper credits in the ReadMe. smile.gif

Download here

Please notify me if you do not agree with any of the parked cars or pickups and I will remove them. colgate.gif

 

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