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[SA] Myriad Islands


illspirit
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People get errors with IDs that have nothing to do with the lots they are installing. The two main things are Dk's Enterprise and CP's Dealership. I don't know why the BWInstaller do this.

another case is jasonb industrial estate if you install it and then install laziopark it errors.

 

btw, the MISRI d/l link is not working

 

sorry for the bump blush.gif

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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Anyways, I found a new modeling program to use to make my buildings.

and the name of that programm is?

Sketchup?

Sketchup sucks. confused.gif Inventor 9 rox. xmas.gif

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I'll be getting this ingame tonight!

 

user posted image

 

Oh and can anyone point me in the direction of a 2dfx lighting tutorial?

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Sketchup sucks. confused.gif Inventor 9 rox. xmas.gif

hey watch your language..

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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sorry to flood this topic with pics of my building but i redid it a little

 

user posted image

 

@Blatent - thanks for that link, i'm gonna do a christmas special of my lot with 2dfx lights wink.gif

 

*cough, light up santa on side of building xmas.gif

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there is also a new temporary DL link from me in the first post, thanks Delfi cookie.gifcookie.gif ..........is it tooo late to have a dig at the tw*t that was stupid enough to flame the genius known as Delfi tounge2.gif

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there is also a new temporary DL link from me in the first post, thanks Delfi cookie.gifcookie.gif ..........is it tooo late to have a dig at the tw*t that was stupid enough to flame the genius known as Delfi tounge2.gif

masterwakelam is a idiot, everyone knows nobody cares tounge.gif

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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The problem seems to be when im installing certain lots, I have found that their ID numbers or something is already being used. I know how to fix this but at certain times, it gets really annoying. I hope that this problem can be resolved in the future.

 

edit - I also see a problem with JFJF's Firestation beta 2

Edited by duder6131
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And where may i be able to find a download link ot inventor? I googled it and no results.

i registered for the trial CD ------------------------->HERE

 

thanks for the info RK......smile.gif

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Hmmm I keep on getting this error:

Selected game path: C:\Grand Theft Auto Vice CityInstalling sAdIsTiCmAcHiNe's Little Tokyo ALPHA2...Source dir: add-to-imgReading IMG...Indexes:  1888Checking object changs.DFF... found, object will be replacedChecking object daychangs.DFF... found, object will be replacedChecking object LODapartment.DFF... found, object will be replacedChecking object LODdojo.dff... found, object will be replacedChecking object LODfishmart.dff... found, object will be replacedChecking object LODmuseum.DFF... found, object will be replacedChecking object LODngs.DFF... found, object will be replacedChecking object LODshop1.dff... found, object will be replacedChecking object LODyagamashi.DFF... found, object will be replacedChecking object LODyo.dff... found, object will be replacedChecking object nightchangs.dff... found, object will be replacedChecking object NRMapartment.DFF... found, object will be replacedChecking object NRMdojo.dff... found, object will be replacedChecking object NRMfishmart.dff... found, object will be replacedChecking object NRMmuseum.DFF... found, object will be replacedChecking object NRMshop1.dff... found, object will be replacedChecking object NRMyagamashi.DFF... found, object will be replacedChecking object tokyo.dff... found, object will be replacedChecking object apartment.txd... found, object will be replacedChecking object changs.txd... found, object will be replacedChecking object dojo.txd... found, object will be replacedChecking object fishmart.txd... found, object will be replacedChecking object museum.txd... found, object will be replacedChecking object shop1.txd... found, object will be replacedChecking object tokyo.txd... found, object will be replacedChecking object yagamashi.txd... found, object will be replacedRebuilding IMG...Filling in objects...changs.DFF ... okdaychangs.DFF ... okLODapartment.DFF ... okLODdojo.dff ... okLODfishmart.dff ... okLODmuseum.DFF ... okLODngs.DFF ... okLODshop1.dff ... okLODyagamashi.DFF ... okLODyo.dff ... oknightchangs.dff ... okNRMapartment.DFF ... okNRMdojo.dff ... okNRMfishmart.dff ... okNRMmuseum.DFF ... okNRMshop1.dff ... okNRMyagamashi.DFF ... oktokyo.dff ... okapartment.txd ... okchangs.txd ... okdojo.txd ... okfishmart.txd ... okmuseum.txd ... okshop1.txd ... oktokyo.txd ... okyagamashi.txd ... ok- objects deleted (or replaced):  26- recreating: C:\Grand Theft Auto Vice City\models\gta3.dirRebuilding doneScanning IDE files...- Opening the 'gta_vc.dat' file... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\generic.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\illcomNW\illcomNW.ide ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\illcomNE\illcomNE.ide ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\illcomSW\illcomSW.ide ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\illcomSE\illcomSE.ide ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\illcomSUB\illcomSUB.ide ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\DIESEL\DIESEL.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\ODIES2ND\ODIES2ND.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\C5_R8\C5_R8.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\CPBLOCK\CPBLOCK.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\CP_NRON\CP_NRON.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\TONYCOM\TONYCOM.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\OPS_PLAZA\OPS_PLAZA.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\SR\SR_BOATP.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\JASONB\JASONB.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\POSTOFFICE\POST.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\DELFI\DELFI.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\ILLCOM_C2_R11\ILLCOM_C2_R11.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\POSTOFFICE\POST.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\TOKYO\TOKYO.IDE ... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\data\default.ide ... okDone scanning IDE filesOpening IDE file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.IDE ... okDeleting IDE entry: 2840,*Deleting IDE entry: 2850,*Rewriting IDE file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.IDE ... doneOpening IPL file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.ipl ... okDeleting IPL entry: 2840,*Deleting IPL entry: 2850,*Rewriting IPL file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.ipl ... okOpening COL file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.COLillcom_c2_r12illcom_c3_r9illcom_c3_r10illcom_c4_r11illcom_c4_r111illcom_c5_r10illcom_c6_r10illcom_c7_r8illcom_c10_r7illcom_c10_r8illhospitalLODhospitalillprecinctLODcom_c5_r9LODprecinctillcom_c5_r9illjaildoorillcopgateprecinctintpark_fenceLODk_fencepark_imbiss1park_imbiss2park_toiletspark_flowersLODk_imbiss1LODk_imbiss2LODk_toiletspark_bridge1park_rest_extLODk_rest_extLODk_bridge1park_waterLODk_waterpark_rest_extstuffpark_signspark_rest_intpark_rest_intstuff1park_rest_intstuff2park_rest_stairpark_rest_roomintpark_rest_intstuff3park_rest_doorillcom_c6_r9illcom_c8_r8illcom_c9_r8LODcom_c6_r9LODcom_c8_r8LODcom_c9_r8illcom_c4_r9mmsignmmintLODcom_c4_r9LODignLODntbillboard1billboard2LODlboard1LODlboard2Deleting: illcom_c7_r10 ... not foundDeleting: illcom_c7_r11 ... not foundRewriting COL file: C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.COL ... doneCopy D:\Games\Myraid\BWInstaller\X190 TOKYO\TOKYO\TOKYO.COLto C:\Grand Theft Auto Vice City\DATA\MAPS\TOKYO\TOKYO.COL... okCopy D:\Games\Myraid\BWInstaller\X190 TOKYO\TOKYO\TOKYO.IDEto C:\Grand Theft Auto Vice City\DATA\MAPS\TOKYO\TOKYO.IDE... ok-- Scanning IDE file: C:\Grand Theft Auto Vice City\DATA\MAPS\TOKYO\TOKYO.IDE ... okCopy D:\Games\Myraid\BWInstaller\X190 TOKYO\TOKYO\TOKYO.IPLto C:\Grand Theft Auto Vice City\DATA\MAPS\TOKYO\TOKYO.IPL... okOpening the 'gta_vc.dat' file... okAdding: IDE DATA\MAPS\TOKYO\TOKYO.IDE ... okAdding: COLFILE 0 DATA\MAPS\TOKYO\TOKYO.COL ... okAdding: IPL DATA\MAPS\TOKYO\TOKYO.IPL ... okRewriting the 'gta_vc.dat' file... okOpening IDE file: C:\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSE.IDE ... File not found-------------------------------------------The script failed. The installation failed.-------------------------------------------

 

 

edit - Actually, for some reason it printed City\data\maps\illcomSW\illcomSE.IDE so I changed it a little bit

 

print Installing sAdIsTiCmAcHiNe's Little Tokyo ALPHA2...dir select add-to-imgimg opendefimg addallimg closeide open data\maps\illcomSE\illcomSE.IDEide del 2840,*ide del 2850,*ide closeipl open data\maps\illcomSE\illcomSE.iplipl del inst 2840,*ipl del inst 2850,*ipl closecol open data\maps\illcomSE\illcomSE.COLcol delete illcom_c7_r10col delete illcom_c7_r11col closedir create data\maps\tokyocopy tokyo\tokyo.col to data\maps\tokyo\tokyo.colcopy tokyo\tokyo.ide to data\maps\tokyo\tokyo.idecopy tokyo\tokyo.ipl to data\maps\tokyo\tokyo.iplgta_vc.dat opengta_vc.dat add IDE data\maps\tokyo\tokyo.idegta_vc.dat add COLFILE 0 DATA\MAPS\tokyo\tokyo.COLgta_vc.dat add IPL data\maps\tokyo\tokyo.iplgta_vc.dat closeide open data\maps\illcomSE\illcomSE.IDEide del 2840,*ide del 2850,*ide closeipl open data\maps\illcomNW\illcomNW.iplipl del inst 2840,*ipl del inst 2850,*ipl closegta_vc.dat opengta_vc.dat add IDE DATA\MAPS\tokyo\tokyo.idegta_vc.dat add COLFILE 0 DATA\MAPS\tokyo\tokyo.colgta_vc.dat add IPL DATA\MAPS\tokyo\tokyo.iplgta_vc.dat close

 

Edited by duder6131
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spaceeinstein
^WTF? Can't you use my script?
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spaceeinstein

Hey Delfi, what's this doing in the script?

 

 

img addall

 

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Your script didn't work for me because it had this:

C:\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSE.IDE

 

 

I changed it to this:

C:\Grand Theft Auto Vice City\data\maps\illcomSE\illcomSE.IDE

 

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gravity_sucks

hey, in your readme for the blank map installation, it says to "toss the 'illcom__' folders in your \data\maps directory" - there are no ilcom__ folders in the original vice city directory.. or atleast i just cant fine them - can anyone help me please

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hey, in your readme for the blank map installation, it says to "toss the 'illcom__' folders in your \data\maps directory" - there are no ilcom__ folders in the original vice city directory.. or atleast i just cant fine them - can anyone help me please

 

the illcom folders are new folders, you're the first one getting that wrong!

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