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[SA] Myriad Islands


illspirit
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In the interview i read that 2 properties have been released so far ODIES and...... whats the other one released is it just the actual land itself?

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Barton Waterduck

 

yes that sounds good maybe do a proper mission involving the helicopter,tower etc like a proper one.Maybe have the mission start outside the hash shop.Heres a little script.

Go to the hash shop to start the misson then once started you have to go collect a brief case from the top floor of ODIES tower once this is done you have to hold the cops off for about 5 mins or so then once the cops have been held off take the case back to the hash store and mission success $5000 dollars rewarded or something. oh and Barton are you getting crashes on the smaller island?I know snowracer is and so am i meaning no fisherman mission for me cryani.gif

You can't go into the hash shop (I think). Dunno what happend to that "druggy" basement. Maby later. My game never crashed on the smaller island. Maby you need to reinstall.

Edited by Barton Waterduck
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In the interview i read that 2 properties have been released so far ODIES and...... whats the other one released is it just the actual land itself?

look my posts

 

you must click on smile

 

I release (maybe final) monday but you can have beta now

Edited by Snow Racer

3to9.jpg

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I can't seem to get to the pictures snow since it redirects me to your homepage and then that dosn't load hey could some one tell me how to see the poly count on there model i have created a stand with a vending machine (gta3 model suicidal.gif sry im a little bit of a newb) with custom weapons and textures etc i will probably release my map sometime next week for all you newb haters out there it's my first map so don't flame ok

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yes Dem, but VC isn't a new engine. It's just a mildly upgraded version of the one seen in GTA3.

 

Oo, look! we have a forum in editing discussion!

It most certainly is new. Similar, but new. Bikes alone would make it new. And anybody who mods the game at all will realize the tons of differences.

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where the hell is your d?load snow i click on the smile and it redirects me to a porsche d/load ask illspirit to upload it or something

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Don't worry Opius - it's 1337

 

This gives me an idea for the site. There could be a section with a giant image of the island and all the lots. It would be a hover image map, where all the lots would be 50% transparent and you hover over them and they go to 100% visible, then click it and get more info on it. I think this would look neat.

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where the hell is your d?load snow i click on the smile and it redirects me to a porsche d/load ask illspirit to upload it or something

he he look good

find smile like this smile.gif

& right click > save as...

 

(I posted in secret for test)

 

@TRN4L- I have same problem but I delete all illcom files in gta3.img and add new files from v4 & replace gtavc.dat + maps folder

 

and all ok

Edited by Snow Racer

3to9.jpg

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Barton, please make a drunken-Driver funktion, so that we can take a drink or more at the Disco or further bars and slide through the city smile.gif

 

You mean we cant decompile code now, no kind of main.scm ?? Bad thing, how to analyze scripts for learning ??

 

There is no interieur build for the Headshop (hashshop..) so you cant go in, but i hope you like the 3D showwindow smile.gif

 

greetings

 

ODIE

 

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i don't mean go inside the hash store just have a pink marker ouside the door.i will have to reinstall 0.4 totaly messed my game up bad now ODIES and snowracers lots don't show plus it crashes all the time now sad.gif

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Lovely renders you guys got there. If someone wants to buy me @512megs of RAM, I could do renders of the islnad with all the pices on it. At the moment, Max barely keeps up with textures showing in the 3D panel with the whole island loaded. tounge2.gif

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I will have to reinstall 0.4 totaly messed my game up bad now ODIES and snowracers lots don't show plus it crashes all the time now sad.gif

delete > gtavc.dat all illcom files in gta3.img & replace 2 new dff's txd > delete illcom folder in data/maps/ & replace new folders

 

Now you have game without Odie's & my lot...

 

& add me to Msn or icq if you have

Edited by Snow Racer

3to9.jpg

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Myriad Islands Centralized Download Centre

 

Welocme to the Myriad Islands Download Centre here you will will all of the lots avaliable for download. Firstly you you have to have the Essebtial Downloads, these are all needed. You can download the base land and lots which make up the first island. You can find the vehicles up for Download here. All downloads make up the final Myriad Islands. It is highly recommended that you d/l ALL files to create the best effect for Myriad Islands.

 

 

Myriad Islands Installer Package

Download Link

Download Link 2

 

 

[bETA]=Still work in progress, is yet to be finished.

[FINAL]=There will be no more changes to the lot its complete.

[REL 1.0]=The lot is finished but still need pre-lighting to be truely finished.

 

Essential Files

 

Myriad City (BLANK) V0.4 [2.23 MB]

http://www.illspirit.com/illcom/bla...lank_land04.zip

The 'base' for this whole mod.

 

Upgrade : 0.4 [481 KB]

http://www.illspirit.com/illcom/upd...pdate_toV04.zip

Use this to upgrade any previous version to 0.4.

 

Myriad City Developers Kit

http://www.illspirit.com/illcom/bla...nd01_devkit.zip

A devkit for anyone using 3D Studio Max. Contains the city, cut up, with lights and textures, in MAX format.

 

The Official Mission Script

Official Mission Script Thread

Check the first post for the most updated mission script. Includes the latest missions, pickups, mini mods and much more.

 

New Paths.Ipl V4.7 (Updated 19 January) [22 KB]

http://www.geocities.com/the_gta_website1/...dPaths_v4.7.zip

This adds car, boat and pedestrian paths to the map.

 

New Weapons.dat (Updated 8 December 2004) Broken Link

http://www.mm2x.com/upload/files/Weapons.dat(3).zip

 

New Waterpro.dat (Updated December 8 2004)

http://www.geocities.com/the_coin_page/spa...aterpro.dat.zip

 

New radar and pause map [121 KB]

http://www.illspirit.com/illcom/Myriad_radar_and_map.zip

Adds proper radar textures to Myriad.

 

Addon new radar textures with lots [83 KB]

http://www.gtatools.com/temp/newmyradradarmaps.zip

These made by Delfi add the lot markings to the radar map, a great addition to the mod.

 

Miscellaneous Fixes [500KB]

http://www.gtaforums.com/index.php?showtopic=193140

 

Add-Ons

Official Lots

 

[Unused Until Next Island] Inky's Bunker [417 KB]

http://www.illspirit.com/illcom/fil...unker_c9_r3.zip

Inky's Bunker for Myriad. Currently resides on 'illcom_c9_r3'. Consists of a miltary bunker on a hill, with several extras inside.

 

[FINAL] Odie's GTA Berlin Demo [PLS] [2.5 MB]

http://myriadislands.com/files/Lots/berlin_demo_by_odie.zip

Odie's GTA Berlin Demo. Currently resides on 'illcom_c5_r2'. Consists of several buildings, a car dealership, a lottery venue, and a TV Tower.

 

[FINAL] Bridge to smaller island [605 KB]

http://www.illspirit.com/illcom/files/i...com_bridge1.zip

Illspirit has upgraded one of the bridges away from the box that the original was. Very good contruction, with a boat access ramp halfway across.

 

[FINAL] Sadistic's Bridge [?? KB]

http://www.myriadislands.com/.../bridge2.rar

Gets rid of the old bridge to the smaller illsub island, very nice addition.

 

[FINAL] DieselGT's Scrap Yard and Docks [2.8 MB]

http://www.porkbelly.net/azupload/uploads/...iesel_c6_r1.zip

Diesel's lot comes with a scrapyard, and a warehouse district. Diesel has included some very interesting and creative stunt opportunities, and overall makes for a great addition to Myriad.

 

[FINAL] Odie's Myriad Skyline [3.5 MB]

http://www.feege.de/odie_illcom_2.zip

Absolutely amazing. Three skyscrapers spread across four lots, with interiors and parking spaces. Odie has put an amazing amount of work into this, and it shows. Highly recommended.

 

[FINAL] sAdIsTiCmAcHiNe's Commercial District [PLS] [2.3 MB]

http://www.myriadislands.com/.../LightComm...ct_Sadistic.rar

A light commercial district. Very nice addition to Myriad, blends great with the Skyline opposite.

 

[FINAL] LazioFreaks Swimming Pool [1.4 MB]

http://myriad.lzfdownloads.de/download.php...wimmingPool.zip

A small swimming pool which is placed behind ODIE's Berlin Demo, a detailed lot a nice addition to Myriad.

 

[FINAL] illspirit's Police/Hospital Department [1.6 MB]

http://www.illspirit.com/illcom/illcom_c5_r9.zip

This lot is one that looks very accomplished. It encompasses a police station (so now Barton's missions make sense!) with a helipad and multiple rooms such as evidence, prisoner holding cells etc; and the hospital which also shares the lot. Resides on lot 'illcom_c5_r9'.

 

[FINAL] Chickenpluckers Car Dealership [PLS] [411 KB]

Broken Link

Now has the correct standard of pre-lighting, and fits perfect into Myriad. The link does not go directly to the download click on that link it will bring up a page with another link to press for the download. That is why there is no zip on the end.

 

[FINAL] Chickenpluckers Nron Complex [PLS] [1 MB]

Broken Link

Now has pre-lighting and fits nicely into Myriad. The link does not go directly to the download click on that link it will bring up a page with another link to press for the download.

 

[FINAL] Snowracer's Yacht Docks [PLS] [729 KB]

http://members.lycos.co.uk/gtagarage/mi/yacht.rar

A pretty little boatyard for pretty not-so-little boats.

 

[FINAL-ish] Opius's Plaza [PLS] [2.2 MB]

http://users.tpg.com.au/adslh92t/opius_plaza.zip

Great lot by Opius, covers quite a large area with connecting tunnels. Fits in nicely with the Myriad theme.

 

[FINAL] JasonB's Pacific Bay Industrial Estate [1.9 MB] Broken Link

http://www.mm2x.com/upload/files/PacificBay.zip

Formally Myriad Islands Nuclear Facility. A big industrial nuclear plant. Small scale, but anatomically correct.

 

[FINAL] Decay's Enterprises [PLS][391 KB]

http://myriadislands.com/files/Lots/dkenterprises.rar

 

[FINAL] LazioFreak's Park [2.67 MB]

http://myriad.lzfdownloads.de/download.php...al_the_park.zip

LazioFreak has certainly put a lot into this park. A nice, mildly hilly, landscape, with a cafe and restuarant, surrounded by a lake.

 

[FINAL] Redkiller's RK-Land Hotel [??MB] Broken Link

http://www.mm2x.com/upload/files/RKlandPLSv5.rar

 

[FINAL] Delfi's Myriad Post Office [??MB]

http://www.gtatools.com/temp/myriadpostofficePLS3.rar

 

[FINAL] Delfi's Massivesoft Building [??MB]

http://www.gtatools.com/temp/Massivesoft.rar

Finished up by JasonB, very nice work.

 

[FINAL] JasonB's Corporation Skyscraper [1 MB] Broken Link

http://www.mm2x.com/upload/files/JasonBSkyscraper1.2.zip

 

[FINAL] JasonB's Generic Commercial Buildings [1 MB]

http://www.mm2x.com/upload/files/JasonBCommercial.zip

 

[FINAL ODIE's illcom Estate [PLS] [1 MB]

http://www.feege.de/odie_mansion.zip

 

[FINAL] JasonB's Plaza [?? MB] Broken Link

http://www.mm2x.com/upload/files/JasonBPlaza.zip

 

[FINAL] MickArrow's Library [PLS] [1MB]

http://users.skynet.be/mickarrow/lib.rar

 

[bETA] Snow Racer's SR5 Lot [??MB]

http://members.lycos.co.uk/gtagarage/dl/

 

[bETA] GForce's Myriad Motorcycles [/color] [1.09 MB] Broken Link

http://www.mm2x.com/upload/files/illcom_c4_r9final.rar

Mirror File

A uniquely-designed motorcycle shop. Well modeled and textured.

 

[REL 1.0] Decay's Apartment [275 KB] Broken Link

http://www.ohnoesporn.......com/decay/dk-apartment.zip

Finished but need pre-lighting. A simple lot with a nice effect to Myriad.

 

[bETA 2] TRN4L's International Imports [1.5 MB] Broken Link

http://www.3dfx-core.net/tony_com.rar

A car dealership, a wrecking yard, lots of stuff.

 

[bETA 2] JFIFI's Fire Station BETA [749 KB]

http://downloads.gamercrew.com/zip/041030_JFIFI_Illfire.zip

Mirror File

Mirror File

Adds a fire station to VC, next to the police station. Fits in nicely with Myriad, a complex building with a nice interior.

 

[bETA] Redkiller's Fony & Building [581 KB] Broken Link

http://www.ohnoesporn.......com/decay/rk-f...%20building.zip

 

[bETA] Decay's Supasave [?.? MB] Broken Link

Link removed until final d/l.

 

[bETA] AbMc� Rietveld House [PLS] [373 KB]

http://www.gta-vice.co.uk/~thellamacorpora...mc/rietveld.zip

Copy the link and paste it in the browser

 

[bETA] sAdIsTiCmAcHiNe's Tokyo Quater [PLS] [755 KB]

http://www.myriadislands.com/files/Lots/tokyo.zip

 

[bETA] [email protected]'s illcom_c5_r10 lot [??KB]

http://www.mm2x.com/upload/files/C5_R10.rar

Mirror File

 

[bETA] BCspeed's Greenhouse [?? KB] Broken Link

http://www.mm2x.com/upload/files/GreenhouseBC.zip

 

[APLHA] Gforce's M.I.S.R.I. Pharmaceutical Laboratories [508 KB]

http://myriadislands.com/files/Lots/illcom_c2_r11alpha_1.rar

 

Extra Addons

 

[v2.4] sAdIsTiCmAcHiNe's New Interface [397 KB]

http://www.myriadislands.com/files/interface.zip

This updates the main menu for the game to suit the Myriad theme. A radar has now been added to the interface made by Snow Racer.

 

[v2.6] Cerbera, GT-1 + Spaceeinsein' Street Lighting & Traffic Lights [9.91 KB]

http://www.geocities.com/the_coin_pictures...lights_v2.6.zip

This adds street lighting to the whole of Myriad Islands a good addidtion to the mod, creates a more realistic effect.

 

[FINAL] Sadistic Machines Street Signs [34 KB]

http://myriadislands.com/files/Lots/street_signs_v3.rar

Adds small street signs to every road, creating a more realistic effect.

 

[v4] Myriad Weapons Pack [6 MB]

http://www.11pzgclan.com/download.php?view.7

Mirror File

This pack includes all the weapons so far for Myriad Islands, created by a range of people with nice detail and textures.

 

[v1.2] Caponester's Weapon Sound Pack

http://mark.ffsphere.net/Myriadweaponsv5.zip

Sound pack to go with the weapons pack and gun by Opius. This replaces almost all guns sounds so gun sounds may be changed in the future to overwrite these sounds.

 

[v1.0] Sadistic Machine's FBI Player Model [122 KB]

http://www.myriadislands.com/files/FBISmith_sadistic.rar

Very well made scratch player model by sadistic, Myriad reloaded. Agent Smith look a like.

 

[FINAL] Decay & Redkiller's Radio Commercial [671 KB] Broken Link

http://www.mm2x.com/upload/files/dkradio.rar

 

[FINAL] Snow Racer's Billboard Texture Pack [324 KB]

http://members.lycos.co.uk/gtagarage/mi/billboards/sr_bb.rar

 

[updated Jan 2005] Snow Racer's Radardisc [12 KB]

http://members.lycos.co.uk/gtagarage/dl/radardiscm.rar

 

 

San Andreas files

 

Myriad Islands base land [6.2 MB]

http://files.gtanet.com/mi/files/MI-San-An.rar

This is not official or a proper beta. It's only use is for developers who need the land and is not properly pre-lit.

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liek omfg.

 

 

 

 

 

 

 

 

ive been looking for a place to download all this stuff for like 3 weeks. illy, i couldnt find links in the thread you made over in modding.

 

Thanks opius, you saved me.

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Speaking of files, here's my latest version of paths.ipl: download. The roads in this one are finished, and I added a bunch of new ped paths using Ehsan-de-Burge's new Path Editor. The peds still need lots of prodding, I just thought I'd at least post this now so everyone can have proper traffic. Was gonna make a topic for this, but I suppose I'll just drop it off here whilst pinning this topic. wink.gif

 

'tis sleepy time now...

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....Why the hell does this get its own topic? Surely its just a mod....A bit like Yazus Koenig being pinned in Vehicles a long time back....

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....Why the hell does this get its own topic? Surely its just a mod....A bit like Yazus Koenig being pinned in Vehicles a long time back....

cuz this is a BIG mod

3to9.jpg

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I've been writing and testing how much fun non-violent missions are in GTA1. It actually is quite promising but the I can't post the GTA1 code because I put it on diskette and the library terminals don't allow diskettes to be used. blink.gif

 

Here are the titles of the missions I've been roughing out:

 

Paperboy - use the pizzaboy scooter but re-model it so that the rear has a basket instead of a box and replace the pizza models with newspapers. Could just use the leaflet model for beta.

 

 

Car Booster - I gave this some more thought and figured out a killer way of making it seem truely ambient. In GTA1 you'd get "random" pager messages which were actually set off when you drove across one of a network of invisible triggers which each had a large radious. These then made the pager after a wait of half a minute, so you wouldn't realise the message was triggered simply because you went to a certain location. smile.gif

Now, car boosting is best done at night and I expect there is a proper random number generator in the 3rd generation GTA script. So, at 10pm each night I reckon you should receive a pager message telling you which models they want that evening. The mission ends at 05:00 or when you deliver 3 of those vehicles to whichever lot we'd have as the auto shop.

Using the random feature (which I hope exists) you could randomly choose which car the auto shop asks for each night and set a boolean variable to indicate that you've completed that order. After you complete all the orders you could have that auto yard as a completed asset with save point and all the models you boosted parked in it.

 

Increasing your wanted level during this mission would make it more fun, so it's not just steal car, park car all night. smile.gif

 

 

Reckless Driver - this would be better if it used a format with time bonus, like the Patriot checkpoint missions in GTA3. You would start with 15 seconds and would get a 5 second bonus every time you collided with another vehicle. This would enable you to gain enough time to get your car resprayed before it blew up.

Adding the damage meter would make this more intuitive, although being able to judge your car damage when doing vigilante missions in GTA3 with the FBI car was quite rewarding, so it's up to the disgression of the coder really.

 

 

Helicopter Tourism - this would require a C.M.P Tourism building with a helipad at ground level and advertising signs. An option to this is that you could have the helicopter on the roof and is accessed using the teleporter or lift systems that a couple of places in Downtown (Vice) use for roof access. It would work like the helicopter checkpoint missions but with the added twist that you have to complete it under a certain (fairly easy) time or the mission would be failed and the screen would fade out, then you'd appear again outside the tourism building.

There are other formats you could use for this mission - you could set it in the precise same format as the GTA3 Patriot missions in that ALL the checkpoints are available at the start and you get a time bonus for each. The time should be fairly relaxed as many people have real difficulty controling helicopters using the keyboard.

Another possible format would be like the taxi missions but you would pick passengers up from rooftop helipads or open fields and ferry them around, sort of an airborne taxi service.

 

 

I'm sure I had other ideas, I can't remember what they were though. Any chance my suggestions won't be ignored this time? At least tell me why they aren't worth considering if that's what you think. turn.gif

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Barton Waterduck

Cerbera: I guess you'll be coding all that yourself then, how, I have no Idea.

 

ODIE: About my script: The full source code in txt format will be included in future releases. Beware of codes marked with stuff like "EXTREMELY DANGEROUS CODE AHEAD!!!". Don't modify it and don't put code anywhere near it (unless you know what you're doing ofcourse), and whatever you do, don't decompile it.

 

Drunken stuff, on foot and inside vehicles should be easy to code (never tried it myself yet).

 

Do you have any plans for a gay pub or maby gay night at your disco ? I came up with this name / title that can be used with the name of a gay bar or gay dancing group, horror movie or whatever, like "The Mother Of Anal Expressions" or if its a group "The Mothers Of Anal Expressions". What do you think ?

 

Also, is your "Odie's GTA Berlin Demo" compatible with the v0.4 island ? I don't feel like upgrading until I know for sure. Is the disco in it ?

 

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