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manoid

game stutters after 30 mins

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skid

Having the same problem - plays fine for about 30min then slowdown and bad stutter sets in making the game unplayable.

 

win98se

xp1800+

256mb ddr

gf2mx 32mb

onboard cmedia sound

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Vicetopia

Do you have the latest audio drivers installed?...

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skid

Is the consensus its an audio problem?

 

I've search for updated audio drivers but cant find any newer than whats installed on my pc.

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CooPS3k

Hiya ppl. Ive recently bought Vice city and i have experienced the same problem. It annoyed the hell outta me but then i read a earlier reply about lowering the sound acceleration. Doin this has made the game Stutter very rarely and doesnt spoil gameplay. I cudnt believe my game played superbly on my computer with mine being a lower end computer with a mere 750mhz Duron cpu. :cool:  Anyways it must be a sound problem if its fixed my game. Thanx for listening.

 

Later ;)

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Calis

coops3k

what audio setting do you have in vice city

eax,d3dhardware, software ?

also what setting did you lower and to what setting

thanks

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CooPS3k

In VC i have d3dhardware selected, and i changed my acceleration setting to standard. GTA:VC works gr8, Not perfect but excellently playable. Hope this helps u like its helped me.

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ThrasherB

FINALLY, at LONG last, I have sorted out this problem (on my machine anyway). Hope the following is of use.

 

There seems to be a problem with the Win98SE, Audigy 2 and GTA-VC engine combination that leads to stuttering. Whether it is the sound card memory that is not clearing, or whether this is the mainboard RAM is not clear.

 

However, after trying EVERYTHING else, I decided to update my OS recently to Win2000 Professional.

 

GTA-VC now works incredibly smoothly - it's an entirely different game. All sounds are smooth, no clips or beeps and the environmental sounds make for a really good experience. Looks like it's now doing what the game designers intended.

 

DirectX8.0 and DirectX9.0b both work fine.

 

For all users of Win98 with GTA-VC, I hope this is of some use.

 

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streetwisemother

If your hardware supports it - upgrade to Windows 2000 Professional. Latest DirectX always helps and of course latest display drivers.

 

All the other posts - tweaking this and that will only really have marginal effects.

 

I always recommend anyone running Win98 to W2K

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streetwisemother

If your hardware supports it - upgrade to Windows 2000 Professional. Latest DirectX always helps and of course latest display drivers.

 

All the other posts - tweaking this and that will only really have marginal effects.

 

I always recommend anyone running Win98 to W2K

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streetwisemother

If your hardware supports it - upgrade to Windows 2000 Professional. Latest DirectX always helps and of course latest display drivers.

 

All the other posts - tweaking this and that will only really have marginal effects.

 

I always recommend anyone running Win98 to W2K

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Moozze

'llo,

 

I had the same problem like most of you guys did dontgetit.gif

 

Some stuff 'bout my PC:

AMD Athlon 1800+

directx 9

GeoForce 4

Win XP Pro

Onboard soundcard (VIA/AVANCE AC97) or something like that blink.gif ....

 

 

Here is what I did and what apparently did the trick (at least on my PC)

Control Panel:

- slowed down the hardware acceleration of my soundcard

- put the "conversion quality of the sample frequence" at the lowest level. I don't know if it's called that way in English as I have XP installed in Dutch.... Anyway, in XP Pro it's in the same screen than the hardware acceleration stuff.

VC - Options - Audio:

- redid the audio detect thingy (select it and don't forget to press enter) and ended up with the 3dsound software emulation (before I did that it was set on something else, but I can't remember anymore what exactly it was and I'm definitely NOT gonna change it anymore)

 

.... and it worked ! biggrin.gifbiggrin.gifbiggrin.gif

 

I don't know sh*t 'bout computers, but it seems to me that this is really a sound(card) problem.

 

Hope this helps some of you solve it....

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vatoloco666

dude...i had same prob...lag...i hve 9800 pro...3.0 intell....1 gb ram...blahblah.....changing sound accel ingame to d3d basic sound worked for me tounge.gif

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bk007
Hi,

 

Same happens on my rig:

XP1800+  (512 DDR)

Win 98SE

Ti4200

Audigy2

 

After 10 minutes, it starts to grind to a halt. Particularly if I hit

another car or a lamppost. Usually, new voices add a stutter, meaning between 4-5 seconds BETWEEN frames.... unplayable.

(The Riot mission became a nightmare, with all the voices).

 

I have tried EVERYTHING (new drivers, defragged 5 times, reinstalled 3 times). Still no luck though.

 

Must try DirectX 8 next.....

 

 

(PS GTA3 ran very smoothly on the same specs....)

>urm i would highly recomend you get direct 9.1

 

 

 

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