csdzyh Posted February 3 Share Posted February 3 80s Reimagining Vice City: The Pinnacle of Visuals in 24 Years. After years of secret development, I am proud to present this project. This is not just a simple texture pack; it is a 1:1 realistic reconstruction of the city, to create the most detailed, realistic, and visually stunning remaster in the game's 24-year history. Built upon 5,000+ real-world photos I personally captured, combined with cutting-edge AI technology and Google Earth data. My goal is simple: to bring Vice City up to a true Next-Gen standard. This isn't just a graphics patch; it is a complete "reality transplant." Core Technical Specs 100% Texture Reconstruction: Based on 5,000+ real-world photos sampled at 8K resolution. AI Deep Restoration: Utilizing state-of-the-art AI(nano banana pro) to eliminate blur and redraw micro-details. Google Earth Calibration: Restoring the authentic vegetation palette and atmospheric lighting of Miami. Urban Construction: Refine every detail of the city to the extreme, reset every corner in accordance with real-world standards, and perfectly preserve the game's sense of immersion while achieving photorealism. A Revolution in Micro-Details: 100% Texture Restoration Take a look at the comparisons below. We have restored every texture in the game—from the natural cracks in the concrete and the grain of the asphalt to every single button on indoor equipment. These are no longer blurry mosaics; they are tangible, realistic materials. Immersive Experience: Restoring the "Air" of the 80s Beyond textures, we have reshaped the vegetation and architectural lighting. New palm tree models, combined with color grading calibrated via Google Earth, bring back that hot, humid, and neon-soaked Miami vibe. Every leaf has been manually adjusted to simulate Subsurface Scattering (SSS), showing a natural transition from deep green to tender yellow-green. Reinventing Physical Textures Perfectly Imperfect: The glass curtain walls are no longer rigid planes, generating complex diffuse reflections and bloom. Road Narrative: Every patch and crack on the asphalt is based on real-world photogrammetry.The sunlight on the glass curtain wall achieves the standard of a modern title.This makes the city look "lived-in and maintained" . Micro-Detail 100% Texture Restoration Take a look at the comparisons below. We have restored every texture in the game—from the natural cracks in the concrete and the grain of the asphalt to every single button on indoor equipment. These are no longer blurry mosaics; they are tangible, realistic materials. This is the promise of an "Ultra-HD Overhaul." Street-Level Immersion The Unprecedented "Gritty Reality" True realism often hides in the corners no one notices. To break the artificial "gamey" feel, I haven't overlooked a single blind spot. Thick dust accumulated in wall corners, weeds growing in sidewalk cracks, randomly scattered trash and newspapers... These details transform the city into a lived-in, dirty, and authentic ecosystem. The roads are no longer perfect slabs. You will witness water puddles in potholes, the rough grain of worn asphalt, and weathered road markings. This is the first time in Vice City's history that such unprecedented ground detail has been presented. Project Status & Release Plan This project is currently under active development. I will be posting continuous updates, dev logs, and new screenshots right here in this thread. Current Progress: 75% Estimated Release: Mid-2026 Please hit the "Follow" button to stay updated, and feel free to discuss or ask questions below. Your support is what drives me to complete this massive undertaking! In pursuit of the ultimate visual performance, this project will likely be ported and adapted to last year's Vice City Nextgen Edition (RAGE Engine). Pavle, Stahli, cbls and 1 other 4 Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/ Share on other sites More sharing options...
csdzyh Posted February 22 Author Share Posted February 22 The lighting and shadows on the East Island are being updated gradually. Now the buildings all have realistic lighting and shadows. Stahli, Masny and cbls 3 Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072645496 Share on other sites More sharing options...
Stahli Posted February 22 Share Posted February 22 Great project! I hope I don't miss the release. I'd love to see a video of how it looks in-game. The screenshots look fantastic, but does it translate well when you're walking or driving along the street? Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072645617 Share on other sites More sharing options...
csdzyh Posted February 24 Author Share Posted February 24 On 2/23/2026 at 1:27 AM, Stahli said: Great project! I hope I don't miss the release. I'd love to see a video of how it looks in-game. The screenshots look fantastic, but does it translate well when you're walking or driving along the street? Sure, I'll record a video and post it on YouTube in a few days. Stahli 1 Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072646069 Share on other sites More sharing options...
nite_stick Posted February 27 Share Posted February 27 Holy sh*t, this looks insane. Looking forward to this one! Good job! Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072647463 Share on other sites More sharing options...
csdzyh Posted March 3 Author Share Posted March 3 New hotel facade Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072648825 Share on other sites More sharing options...
Stahli Posted Wednesday at 04:59 PM Share Posted Wednesday at 04:59 PM 19 hours ago, csdzyh said: New hotel facade Still waiting for a short video preview. Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649070 Share on other sites More sharing options...
44Orca Posted Wednesday at 05:25 PM Share Posted Wednesday at 05:25 PM (edited) Looks really beautiful and way too photo-realistic but wouldn't it create a sort of "uncanny valley" effect or a weird look with other stuff in the world? Like the npc/ped models or some of the buildings that do not have a lot of depth, or even the small map? But I am looking forward to see this. It is impressive this is even possible on GTA Vice City to get modded this much, usually with these old ones if I added too much they started having issues. Edited Wednesday at 05:26 PM by 44Orca Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649078 Share on other sites More sharing options...
csdzyh Posted Wednesday at 07:11 PM Author Share Posted Wednesday at 07:11 PM 1 hour ago, 44Orca said: Looks really beautiful and way too photo-realistic but wouldn't it create a sort of "uncanny valley" effect or a weird look with other stuff in the world? Like the npc/ped models or some of the buildings that do not have a lot of depth, or even the small map? But I am looking forward to see this. It is impressive this is even possible on GTA Vice City to get modded this much, usually with these old ones if I added too much they started having issues. No, because I’m working on the characters and the vehicle at the same time. The final result will be similar to the character visuals in GTA IV-GTAV. 44Orca 1 Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649126 Share on other sites More sharing options...
Niccolas Posted Friday at 02:53 AM Share Posted Friday at 02:53 AM incredible!! excellent work! Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649757 Share on other sites More sharing options...
howdowehere Posted Friday at 12:17 PM Share Posted Friday at 12:17 PM (edited) so excited! hopefully it doesnt melt my 2080 Edited Saturday at 08:25 AM by howdowehere Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649870 Share on other sites More sharing options...
ZAZ Posted Friday at 12:40 PM Share Posted Friday at 12:40 PM Can't believe that it can be done by texturing only. What about high poly models? So far I`ve read, you only mentioned "New palm tree models" Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072649891 Share on other sites More sharing options...
csdzyh Posted Friday at 04:50 PM Author Share Posted Friday at 04:50 PM 4 hours ago, ZAZ said: Can't believe that it can be done by texturing only. Can't believe that it can be done by texturing only. 真不敢相信这只靠纹理就能做到。 What about high poly models? What about high poly models? 那么高多边形模型呢? So far I`ve read, you only mentioned "New palm tree models" So far I`ve read, you only mentioned "New palm tree models" 到目前为止,我所读到的内容里,你只提到了“新型棕榈树模型” high-precision models will be used for some buildings, characters, and environmental objects, and the overall final effect shall prevail. Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072650042 Share on other sites More sharing options...
csdzyh Posted Friday at 05:00 PM Author Share Posted Friday at 05:00 PM Brand new downtown area. My strategy is to completely redo it with a modern CBD vibe, since the original downtown was way too half‑assed. Link to comment https://gtaforums.com/topic/1005161-%E3%80%9080s-vc%E3%80%91100-realistic-ultra-hd-overhaul-next-gen-visuals/?do=findComment&comment=1072650044 Share on other sites More sharing options...
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