Hyperfire Posted January 25 Share Posted January 25 Hi there. I've recently created a mission script, and it's been going great, it's almost release-ready. Well, it would have been if not for the problem the title states. I can start a game just fine, but as soon as I save the game, I can't load it again, it crashes. And I know it's my script that is causing the issue because if I deactivate it and save the game, the save is fine. I'm creating 2 objects with the NO_SAVE opcode, and spawning 2 peds. There is never more than 2 peds created by this mod at a time. If someone has a clue why this is happening, I would like to know what I did wrong, or what didn't I do right. Thanx in advance. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/ Share on other sites More sharing options...
ZAZ Posted January 26 Share Posted January 26 Please post the script Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635504 Share on other sites More sharing options...
Hyperfire Posted January 26 Author Share Posted January 26 Alright thank you, can I PM you it or must I post it here? Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635508 Share on other sites More sharing options...
ZAZ Posted January 26 Share Posted January 26 You can pm me, but if you post it here, then also other people can help Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635685 Share on other sites More sharing options...
Hyperfire Posted January 26 Author Share Posted January 26 (edited) Seems I can't PM, I get a message saying that I'm allowed 0 messages per day haha. Anyway, here are both scripts I'm pretty sure I'm doing something very wrong. Please keep in mind that this is the very fist time I'm working with SannyBuilder and Cleo. Never created a mod for GTASA in my life. Edited February 14 by Hyperfire Removed Scripts Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635732 Share on other sites More sharing options...
OrionSR Posted January 26 Share Posted January 26 06D1: v$SECTION_NAME = "" Try allocating any custom global variables to a safe location, like 13000, 13004, etc for string16, and see if the save glitch is resolved. If so, then rewrite your script to avoid custom global variables. https://docs.sannybuilder.com/language/instructions/built-in-commands#alloc Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635786 Share on other sites More sharing options...
ZAZ Posted January 26 Share Posted January 26 (edited) Ups, big job Did you recompile the script to see what the compiler understand? I saw something at the beginning 06D1: v$SECTION_NAME = "" 06D1: $menukey_string = "" 06D1: $canbackey_string = "" 06D1: $pickkey_string = "" 06D1: $putkey_string = "" 06D1: $finmis_string = "" opcode 06D1 declares a long string as global var 06D1: v$SECTION_NAME = "" the characters v$ gives the meaning long string here the v is missing 06D1: $menukey_string = "" 06D1: $canbackey_string = "" 06D1: $pickkey_string = "" 06D1: $putkey_string = "" 06D1: $finmis_string = "" not sure if it will work if and IS_DRIVING == 1 WAS_DRIVING == 0 MISSION_STARTED == 0 then 0ADE: $menukey_string = text_label_string 'MEN_KEY' 00BE: clear_text_box 0ACE: show_formatted_text_box $menukey_string MENU_KEY_NAME end How ever, globals are not recommanded in cleo, they can cause bugs and crashes then I'm wondering why your locals are starting with 485@ after decompiling I declare constants in this way const _PANEL_VAR = 0@ _SELECTION_ = 1@ _PANEL_IS_ON_ = 2@ _M_LEVEL_ = 3@ _MAIN_MENUE_ = 4@ end and then declare in a simple way 0@ = 0 1@ = 0 2@ = 0 3@ = 0 4@ = 0 5@ = 0.0 Edited January 26 by ZAZ Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635800 Share on other sites More sharing options...
Hyperfire Posted January 26 Author Share Posted January 26 (edited) 25 minutes ago, OrionSR said: 06D1: v$SECTION_NAME = "" Try allocating any custom global variables to a safe location, like 13000, 13004, etc for string16, and see if the save glitch is resolved. If so, then rewrite your script to avoid custom global variables. https://docs.sannybuilder.com/language/instructions/built-in-commands#alloc Thank you, as you can see, I only have a small number of global variables, so it will be simple to replace them with built in globals. I'm not sure which ones I can use though. If that is the issue, that would be great. Just to make sure of how the alloc command works will it be something like this: Alloc(v$SECTION_NAME, 13000)? Thanx for the help! I'm not sure why but if I put the v infront of these vars, they dont work: 06D1: $menukey_string = "" 06D1: $canbackey_string = "" 06D1: $pickkey_string = "" 06D1: $putkey_string = "" 06D1: $finmis_string = "" then I'm wondering why your locals are starting with 485@ after decompiling <- Could it be because of the Array's? I'm using an array size of 150 4 times, for location co-ord saving. Oh and I'm using SB 3 and Cleo 4. Edited January 26 by Hyperfire Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635802 Share on other sites More sharing options...
OrionSR Posted January 26 Share Posted January 26 2 minutes ago, Hyperfire said: Alloc(v$SECTION_NAME, 13000)? Yeah, but continue the pattern for any custom variable names that you created. However, 13000 etc are not real global variables. This is just a trick for a quick test. It's safe, but bad practice. The true fix will be reworking the globals as local variables. You've got plenty, around 1000 when working with custom missions. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635806 Share on other sites More sharing options...
Hyperfire Posted January 26 Author Share Posted January 26 2 minutes ago, OrionSR said: Yeah, but continue the pattern for any custom variable names that you created. However, 13000 etc are not real global variables. This is just a trick for a quick test. It's safe, but bad practice. The true fix will be reworking the globals as local variables. You've got plenty, around 1000 when working with custom missions. Thanx for the reply. How can I convert the string16 from that v$ to a normal local? Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635810 Share on other sites More sharing options...
OrionSR Posted January 26 Share Posted January 26 https://docs.sannybuilder.com/language/data-types/variables Basically, @v is the local equivalent of v$, but it would be better to let Sanny continue to allocate your local variables by declaring the variable. LongString menukey_string = "" But then again, there have been a lot of improvements to how Sanny manages these things in SB4, so... As a general rule, it's a bad idea to mix allocating specific local variables with letting Sanny allocate the locals. It can be done but there's a high risk of Sanny reusing the same variables that you chose. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635820 Share on other sites More sharing options...
Hyperfire Posted January 26 Author Share Posted January 26 4 minutes ago, OrionSR said: https://docs.sannybuilder.com/language/data-types/variables Basically, @v is the local equivalent of v$, but it would be better to let Sanny continue to allocate your local variables by declaring the variable. LongString menukey_string = "" But then again, there have been a lot of improvements to how Sanny manages these things in SB4, so... As a general rule, it's a bad idea to mix allocating specific local variables with letting Sanny allocate the locals. It can be done but there's a high risk of Sanny reusing the same variables that you chose. I see, thanx. Since I'm very new to this, could you elaborate a bit on how I should be doing it. Like should I use Alloc for all the variables? I can do that, but how would I do the arrays? My arrays are 150 is size so alloc it to one slot will not work, would it? Or do you mean I should do it the way I did, except convert the globals into locals like "LongString menukey_string = ""? Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635825 Share on other sites More sharing options...
OrionSR Posted January 26 Share Posted January 26 It's worth considering if some of your lvars would be better declared as constants; mostly because lvars are usually in short supply in cleo scripts so you don't want to be wasteful. Otherwise, I really like how you've managed your variables by declaring their type, a process that lets Sanny choose the proper opcodes to use for math operations. If you can figure out how to define the long strings as locals too it'll fit right in with your existing code - which looks pretty damned good for a script using old-school SB syntax. Be aware that changing variables between local or global often requires a different opcode ID for the command. Hopefully, you can just do without the opcode ID and let Sanny pick the command based on the defined type. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072635891 Share on other sites More sharing options...
Hyperfire Posted January 27 Author Share Posted January 27 (edited) Thank you for the advice and compliment . I have updated my above-posted script to reflect the changes I made. I have changed all the global vars to locals, but the save corruption is still a thing. I have read on the wiki (I think) that you have to make a certain modification to a file I'm not sure about, something about inserting your mission into it? I have not done that, if that means anything. Furthermore, I want to know, if I HAVE to change said file, how will I be able to make my mod public if everyone has to edit their files first? Edited January 27 by Hyperfire Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636032 Share on other sites More sharing options...
OrionSR Posted January 27 Share Posted January 27 One more stray gvar probably isn't hurting anything but may as well remove the unused variable. $MISSION_REQUESTED = 0 Upload your before and after save files to gtasnp.com and post the links so I can check the save data. How are you saving the game after the mission is complete? It looks like the trigger script will trigger the mission again as soon as $onmission == 0. Try terminating the script once the mission is loaded, or add some other requirement that can't be true when the mission ends. It should not be necessary to edit any standard game files to load a custom mission. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636060 Share on other sites More sharing options...
Hyperfire Posted January 27 Author Share Posted January 27 Ahh I forgot about that gvar, I used it in the mission starter to stop the starter script from looping, but then I just used the onmission gvar instead and removed it, never removed it from the mission script though. Thanx for pointing that out. Here is the before save: https://gtasnp.com/3gnX5R And here is the after save: https://gtasnp.com/hnJwHQ The after save is on slot 2, but its slot 1 saved after loading my script. I'm saving the game like normal, but thing is, I'm not starting the actual mission yet, yes the start script loaded the mission script, but I didnt press M to start the mission yet, and then go outside CJs house, wait for his brother's call, and then go back in and save the game. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636075 Share on other sites More sharing options...
OrionSR Posted January 27 Share Posted January 27 You are saving the active pizza mission, which would definitely cause a crash when loading. Saving normally? Standard save disk script should prevent saving while $OnMission == 1. A lot of save anywhere mods tend to ignore this requirement. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636089 Share on other sites More sharing options...
Hyperfire Posted January 27 Author Share Posted January 27 15 minutes ago, OrionSR said: You are saving the active pizza mission, which would definitely cause a crash when loading. Saving normally? Standard save disk script should prevent saving while $OnMission == 1. A lot of save anywhere mods tend to ignore this requirement. Pardon my ignorance, how would I accomplish this? With a opcode? Or how? Remember that I have to let people save the game without extra steps. When I save normally, it does not warn me about anything. So if I could somehow implement a failsafe that would be great. I already set onmission to 1 in the starter script. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636096 Share on other sites More sharing options...
OrionSR Posted January 27 Share Posted January 27 (edited) For a quick test, only allow the mission to be triggered once. then $ONMISSION = 1 0A94: start_custom_mission "PIZZA_MISSION" end_thread end But it would be better to add another requirement, like is the player in the correct location, or is a key pressed. Added: Did you actually save the game at a save disk? That should be impossible. Edited January 27 by OrionSR Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636107 Share on other sites More sharing options...
Hyperfire Posted January 27 Author Share Posted January 27 28 minutes ago, OrionSR said: For a quick test, only allow the mission to be triggered once. then $ONMISSION = 1 0A94: start_custom_mission "PIZZA_MISSION" end_thread end But it would be better to add another requirement, like is the player in the correct location, or is a key pressed. Added: Did you actually save the game at a save disk? That should be impossible. Yes I actually did, like I mentioned before, I load the game, it spawns you inside CJ's house. I go outside so that sweet calls you, after the call I go back inside and save the game with the save disc in the kitchen. Crash. What i did now though is, in the starter script, check if the player is driving a pizzaboy also, so the script only starts once you get in a pizzaboy. Then in my mission script, I'm checking if the player IS_DRIVING == 0, ON_MISSION == 0 and MISSION_ACTIVE == 0. If all are true, it calls mission cleanup where everything gets cleaned up, the mission_cleanup opcode is called and then the end thread is called. I'm still testing it, but all of a sudden the pizzaboy bike does not spawn at the Pizza Stack lol. Not sure if its a mod that spawns it there and that I somehow changed something that removes it there, ot am I simly not far enough in the story for it to spawn. Without getting on the bike, and saving like I explained above (Mission Script not loaded yet), the save is fine, does not crash. So I'm curios to see if my "fix" attempt actually works, but first I have to find a pizzaboy. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636136 Share on other sites More sharing options...
OrionSR Posted January 27 Share Posted January 27 1 hour ago, Hyperfire said: Yes I actually did Please observe how toggling $OnMission on and off with an R3 mission like taxi or vigilante changes which icons are displayed on radar and the main map. Icons for safehouses, save disks, and missions should disappear when $OnMission is True (<> 0). Then verify that these same icons are not visible during your mission. There's an odd flag set in gvar $411 of your glitched save that I can't yet explain, not sure if it's a problem or not at this point. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636186 Share on other sites More sharing options...
Hyperfire Posted January 27 Author Share Posted January 27 2 hours ago, OrionSR said: Please observe how toggling $OnMission on and off with an R3 mission like taxi or vigilante changes which icons are displayed on radar and the main map. Icons for safehouses, save disks, and missions should disappear when $OnMission is True (<> 0). Then verify that these same icons are not visible during your mission. There's an odd flag set in gvar $411 of your glitched save that I can't yet explain, not sure if it's a problem or not at this point. I don't know if this helps my case but, I have quite a few mods installed, including but not limited to: Urbanize, Soundize, SkyGFX, Vehfuncs, busy peds etc. Not sure if any of the mods I have installed could actually have some kind of confict regarding the OnMission flag. I do notice that, when doing any sub mission, like ambulance or taxy, does disable some blips, but they kind of force you back into the vehicle, so it basically stops the mission before you can save. My script on the other hand, is not bound to the mission vehicle, except for when it gets destroyed. I have updated the above scripts to show what I did to remedy the save corruption issue. Thank you for pointing that out. For someone like me just starting, things like that is not obvious. I do, however, have a strange issue that I cant explain. Above I explained that when I was using the v$ for long strings, putting the "v" in front of those other gvars, they would not work. This is again the issue with the local versions. I can upload my mod somewhere so you can test it yourself, ill include the .txt files so you dont have to decompile the compiled files if that would help. Just for clarity, I'm not using SB 4 as I'm having issues with it, compatibility if you will, so I stuck with SB 3 and Cleo 4.4, though there are some new opcodes for SB4 I wish I had access to lol. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636321 Share on other sites More sharing options...
OrionSR Posted January 27 Share Posted January 27 1 hour ago, Hyperfire said: This is again the issue with the local versions. You might need to specify an opcode for string assignments. 06D2 is the local equivalent of 06D1. If that doesn't help, then please be specific about which line is failing and the error message reported. Vigilante provides the longest interval outside of the vehicle; plenty of time to verify that the save disk pickups are gone whenever the save disk icons are hidden from radar and the map. But the main point here is to be able to quickly identify if $OnMission is currently True by peeking at the radar or map. I'm not particularly concerned about a stray flag in $411. It's one of the most commonly corrupted variables. Your mission probably used it for $MISSION_REQUESTED = 0, so something else might be fiddling with it since it was set to 1. Mostly I'm trying to figure out how you managed to save with a disk while $OnMission was True, but nothing I can think of makes any sense. The offset of the $OnMission variable is included in saved data, and it appears correct for a PC version main.scm. May I suggest: Consider modeling your Pizza trigger after the familiar R3 triggers. If the player is driving a Pizzaboy then display a temporary prompt to start the mission by pressing the R3 button, just like any other R3 script. Or... how was it triggered in previous games? It's been too long since I've played a standard pizza mission. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636364 Share on other sites More sharing options...
Hexadeathimel Posted January 29 Share Posted January 29 (edited) Sorry to pitch in without helping but ... Spoiler coincidently yesterday i accidently foudn the save menu address. I was excited to save anywhere then today i read this. I just tested what Orion said & damn GTA SA [PS2] Save Anywhere - 1st mission just before getting on the bmx with your crew https://gtasnp.com/PEbro9 Damn. I am glad i knew about this, is it possible to load back into a mission if the flag is adjusted ? or is there a whole bunch of stuff going on. save says stuff is colelcted, but it hasn't been btw. [.pnach] //Save anywhere (open save menu) //patch=1,EE,206FFAAB,extended,00000001 // = Open (Save) Menu //Save anywhere (open save menu) with joker btn press - Press L3+R1 patch=1,EE,D0700A42,extended,0000F7FD patch=1,EE,206FFAAB,extended,00000001 // = Open (Save) Menu * In VICE_CITY i have addresses for each save icon - setting to 1 teleports you to that location with the menu then open. * i could not find this in SAN_ANDREAS Edited January 29 by Hexadeathimel Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072636882 Share on other sites More sharing options...
Hyperfire Posted January 31 Author Share Posted January 31 Thanx everyone for the help, I've seemed to have resolved the save corruption problem, but I'm having issues with these gvars: 06D1: $SECTION_NAME = "" 06D1: $MENU_KEY_STRING = "" 06D1: $CANBACK_KEY_STRING = "" 06D1: $PICK_KEY_STRING = "" 06D1: $PUT_KEY_STRING = "" 06D1: $FIN_MIS_STRING = "" I cant seem to get them to work when converting them to lvars like this: 06D2: SECTION_NAME = "" 06D2: MENU_KEY_STRING = "" 06D2: CANBACK_KEY_STRING = "" 06D2: PICK_KEY_STRING = "" 06D2: PUT_KEY_STRING = "" 06D2: FIN_MIS_STRING = "" Firstly I have to declare them first before I can use them in the 06D2 opcode like this: longstring SECTION_NAME = "" longstring MENU_KEY_STRING = "" longstring CANBACK_KEY_STRING = "" longstring PICK_KEY_STRING = "" longstring PUT_KEY_STRING = "" longstring FIN_MIS_STRING = "" 06D2: SECTION_NAME = "" 06D2: MENU_KEY_STRING = "" 06D2: CANBACK_KEY_STRING = "" 06D2: PICK_KEY_STRING = "" 06D2: PUT_KEY_STRING = "" 06D2: FIN_MIS_STRING = "" But doing this and not using gvars causes the text from 0ADE: to be cut off. It does not show the full GXT key text. Using the gvars work and I dont have to prefix it with v$. PS: I cant do this either: 06D2: SECTION_NAME@v = "" 06D2: MENU_KEY_STRING@v = "" 06D2: CANBACK_KEY_STRING@v = "" 06D2: PICK_KEY_STRING@v = "" 06D2: PUT_KEY_STRING@v = "" 06D2: FIN_MIS_STRING@v = "" @v only seems to work with numeric variables like 0@v etc. Ive tried doing that also, but still the text cuts off, almost like you HAVE to use gvars. Please help me get to the bottom of this. Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072637834 Share on other sites More sharing options...
OrionSR Posted February 1 Share Posted February 1 (edited) Try declaring the long strings without making an assignment. This will be a Sanny directive only - no opcode is encoded. longstring SECTION_NAME All local variables will have a value of 0 when the mission starts. I appreciate your dedication to initializing the variables but since that seems to be the sticking point here, why not just leave that part out. Can you build a small test script that demonstrates how the text is cut off with lvars but not gvars? I'm looking for something I can test with SB4 without the giant script getting in the way. Edited February 1 by OrionSR Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072637904 Share on other sites More sharing options...
Hyperfire Posted February 1 Author Share Posted February 1 2 hours ago, OrionSR said: Try declaring the long strings without making an assignment. This will be a Sanny directive only - no opcode is encoded. longstring SECTION_NAME All local variables will have a value of 0 when the mission starts. I appreciate your dedication to initializing the variables but since that seems to be the sticking point here, why not just leave that part out. Can you build a small test script that demonstrates how the text is cut off with lvars but not gvars? I'm looking for something I can test with SB4 without the giant script getting in the way. Thanx for the reply. I have tested the lvars without the "" part at the end. I'm not sure why its happening, I will try to make a small test script that has the same behaviour. OrionSR 1 Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072637920 Share on other sites More sharing options...
Hyperfire Posted February 10 Author Share Posted February 10 (edited) I'm sorry I'm only replying now. I haven't gotten to the test script because i've been trying to figure something out. Something is wrong, one moment my mission is working fine and the next moment its crashing as soon as I reach the trigger. I've emptied the whole .cm script so its just the {$CLEO .cm} part, but as soon as I enter the location that triggers the mission, it crashes. I've re-installed my game and everything but it still crashes. I then thought "Maybe something was wrong with the starter script the whole time" so I went back to my other topic where this all started and copied that approach, guess what? It still crashes. I may be going crazy here, but, just as soon as I wanted to release my mission script, this happens. Here is my starter script: Spoiler {$CLEO .cs} 0000: NOP 03A4: script_name 'PIZZA_START' wait 1000 :MAIN_LOOP wait 0 // Can we start the mission? if 0256: player $PLAYER_CHAR defined jf @MAIN_LOOP if $ONMISSION == 0 jf @MAIN_LOOP if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2096.2834 -1806.6853 13.5524 radius 5.0 5.0 5.0 jf @MAIN_LOOP $ONMISSION = 1 0A94: start_custom_mission 'PIZZA_MISSION' wait 500 jump @MAIN_LOOP And here is my mission script, but please keep in mind that, does not matter what the contents of the .cm is, it can even be empty, it crashes. Spoiler {$CLEO .cm} {$USE CLEO+} {$USE INI} 0000: NOP 03A4: script_name 'PIZZA_MISSION' 06D1: $SECTION_NAME = "" 06D1: $MENU_KEY_STRING = "" 06D1: $CANBACK_KEY_STRING = "" 06D1: $PICK_KEY_STRING = "" 06D1: $PUT_KEY_STRING = "" 06D1: $FIN_MIS_STRING = "" // ||=========|| // ||VARIABLES|| // ||=========|| int DELIVERY_COUNT = 0 float DELIVERY_X[150] float DELIVERY_Y[150] float DELIVERY_Z[150] // Controls int MENU_KEY = 0 string MENU_KEY_NAME = '' int CANBAC_KEY = 0 string CANBAC_KEY_NAME = '' int PICK_KEY = 0 string PICK_KEY_NAME = '' int PUT_KEY = 0 string PUT_KEY_NAME = '' // Vehicle / Mission state int IS_DRIVING = 0 int WAS_DRIVING = 0 int ENTERING_VEHICLE = 0 int EXITING_VEHICLE = 0 int MISSION_STARTED = 0 int MISSION_VEHICLE = -1 int MISSION_ACTIVE = 0 int MISSION_STAGE = 0 // Menu state int PANEL_ID = -1 int ACTIVE_ROW = -1 int MENU_OPEN = 0 int MENU_STAGE = 0 int MENU_PENDING = 0 int MENU_TIMER = 0 int MENU_TRANSITION = 0 // Pizza delivery variables int PIZZA_VEHICLE = -1 int PIZZA_TYPE = 0 int PIZZA_MODEL = 2814 int PIZZA_AMOUNT = 0 int PIZZA_MULTIPLIER = 10 int BONUS_MULTIPLIER = 0 int PIZZA_COST_TOTAL = 0 int PIZZA_SELL_TOTAL = 0 int PIZZA_ACTIVE1 = -1 int PIZZA_ACTIVE2 = -1 int SUCCESSFUL_DELIVERIES = 0 int FAILED_DELIVERIES = 0 int TOTAL_EARNINGS = 0 int BONUS_EARNINGS = 0 int PIZZA_IN_HAND = 0 int CARRYING_PIZZA = 0 int SPAWNED_PIZZA = 0 // Pizza shop target int SHOP_BLIP = -1 int SHOP_SPHERE = -1 int REACHED_SHOP = 0 int BOX_OBJECT = -1 int BOX_MARKER = -1 int BOX_SPHERE = -1 int BOX_PICKED = 0 int BOX_PLACED = 0 int BOX_MODEL = 1220 int BOX_SHOWN = 0 int BOX_HINT_SHOWN = 0 int CARRYING_BOX = 0 int VEHICLE_MARKER = -1 int VEHICLE_SPHERE = -1 int VEHICLE_HINT_SHOWN = 0 int DELIVERY_BLIP = -1 int DELIVERY_MARKER = -1 int DELIVERY_PED1 = -1 int DELIVERY_PED2 = -1 int DELIVERY_PED2_CARRY = 0 // Distance float MIN_DISTANCE_LIMIT = 250.0 float MAX_DISTANCE_LIMIT = 2500.0 //float DIST = 0.0 // Delivery tracking int VALID_DELIVERIES[150] int VALID_COUNT = 0 int RANDOM_INDEX = 0 int NEXT_DELIVERY = 0 int RANDOM_MAX = 0 // Timer int TIMER_ACTIVE = 0 int TIMER_RUNNING = 0 int TIMER_TICKS = 0 int TIMER_SECONDS = 0 int TIMER_SECONDS_LEFT = 0 int TIMER_MINUTES = 0 // Delivery state int PIZZAS_LEFT = 0 int DELIVERY_COMPLETE = 0 // Distance calculations float DISTANCE_TO_TARGET = 0.0 int DISTANCE_TO_TARGET_INT = 0 // Ped / models int MALE_MODEL[10] int FEMALE_MODEL[10] int PED_GEN_CHOOSE = 0 int PED_GEN = -1 int PED_NUM = -1 int PED_COUNT = 10 int PED_COUNT_A = PED_COUNT - 1 int PED_STATE = -1 float BASE_TIME = 0.0 float BASE_TIME_CALC = 0.0 float BASE_RATIO = 0.0 int FILE_HASH = 1800423 int SKILL_LEVEL = 0 int SKILL_EXP = 0 int SKILL_EXP_CALC = 0 int BONUS_EXP = 0 int BASE_EXP = 0 int SKILL_EXP_LEVELUP = 0 gosub @LOAD_CONFIG //gosub @LOAD_DELIVERIES //gosub @INIT_PEDS //gosub @LOAD_SKILL //jump @MAIN // ||===========|| // ||LOAD CONFIG|| // ||===========|| :LOAD_CONFIG WAIT 0 0AF0: MENU_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "MENU_KEY" 0AF4: MENU_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "MENU_KEY_NAME" 0AF0: CANBAC_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "CANBAC_KEY" 0AF4: CANBAC_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "CANBAC_KEY_NAME" 0AF0: PICK_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "PICK_KEY" 0AF4: PICK_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "PICK_KEY_NAME" 0AF0: PUT_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "PUT_KEY" 0AF4: PUT_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "PUT_KEY_NAME" 0AF2: BOX_SHOWN = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "BOX_SHOWN" 0AF2: BASE_TIME = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "BASE_TIME" 0AF2: MIN_DISTANCE_LIMIT = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "MIN_DISTANCE_LIMIT" 0AF2: MAX_DISTANCE_LIMIT = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "MAX_DISTANCE_LIMIT" return // ||====================|| // ||LOAD DELIVERY COORDS|| // ||====================|| :LOAD_DELIVERIES WAIT 0 0AF0: DELIVERY_COUNT = READ_INT_FROM_INI_FILE path "cleo\deliveries.ini" section "Delivery_Count" key "Count" int D = 0 while D < DELIVERY_COUNT 0AD3: v$SECTION_NAME = string_format "Delivery%d" D 0AF2: DELIVERY_X[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "X" 0AF2: DELIVERY_Y[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "Y" 0AF2: DELIVERY_Z[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "Z" D += 1 end 0ACE: show_formatted_text_box "Successfully Loaded %d Delivery Co-ords!" D RETURN // ||===============|| // ||INITIALIZE PEDS|| // ||===============|| :INIT_PEDS WAIT 0 //Male PED Models MALE_MODEL[0] = #male01 MALE_MODEL[1] = #bmori MALE_MODEL[2] = #bmost MALE_MODEL[3] = #bmyap MALE_MODEL[4] = #bmybu MALE_MODEL[5] = #bmybe MALE_MODEL[6] = #bmydj MALE_MODEL[7] = #bmyri MALE_MODEL[8] = #bmycr MALE_MODEL[9] = #bmyst //Female PED Models FEMALE_MODEL[0] = #bfori FEMALE_MODEL[1] = #bfost FEMALE_MODEL[2] = #vbfycrp FEMALE_MODEL[3] = #hfori FEMALE_MODEL[4] = #hfost FEMALE_MODEL[5] = #hfyri FEMALE_MODEL[6] = #hfyst FEMALE_MODEL[7] = #ofori FEMALE_MODEL[8] = #ofost FEMALE_MODEL[9] = #ofyri int i = 0 while i < PED_COUNT 0247: request_model MALE_MODEL[i] 0247: request_model FEMALE_MODEL[i] i += 1 end 04ED: REQUEST_ANIMATION "CARRY" 0247: REQUEST_MODEL #PIZZABOY 038B: LOAD_ALL_MODELS_NOW 00A5: PIZZA_VEHICLE = CREATE_CAR #PIZZABOY at 2103.6719 -1824.1362 13.7000 if PIZZA_VEHICLE <> -1 then 0175: SET_CAR_HEADING PIZZA_VEHICLE 90.0 end return // ||===============|| // ||INITIALIZE PEDS|| // ||===============|| :LOAD_SKILL wait 0 0AF0: BASE_EXP = read_int_from_ini_file "cleo\config.ini" section "Mission" key "BASE_EXP" 0AF0: SKILL_LEVEL = read_int_from_ini_file "cleo\skill.sav" section "Skill" key "SKILL_LEVEL" 0AF0: SKILL_EXP = read_int_from_ini_file "cleo\skill.sav" section "Skill" key "SKILL_EXP" SKILL_LEVEL /= FILE_HASH SKILL_EXP /= FILE_HASH SKILL_EXP_LEVELUP = SKILL_LEVEL SKILL_EXP_LEVELUP *= BASE_EXP if SKILL_EXP >= SKILL_EXP_LEVELUP then SKILL_EXP -= SKILL_EXP_LEVELUP SKILL_LEVEL += 1 SKILL_EXP_LEVELUP = SKILL_LEVEL SKILL_EXP_LEVELUP *= BASE_EXP if SKILL_EXP >= SKILL_EXP_LEVELUP then SKILL_EXP -= SKILL_EXP_LEVELUP SKILL_LEVEL += 1 end end if SKILL_LEVEL >= 100 then SKILL_LEVEL = 100 end SKILL_EXP_LEVELUP = SKILL_LEVEL SKILL_EXP_LEVELUP *= BASE_EXP return // ||=============================|| // ||FILTER DELIVERIES BY DISTANCE|| // ||=============================|| :FILTER_DELIVERIES_BY_DISTANCE WAIT 0 int j = 0 while j < DELIVERY_COUNT VALID_DELIVERIES[j] = -1 j += 1 end VALID_COUNT = 0 float tempx1 = 0.0 float tempy1 = 0.0 float tempz1 = 0.0 float DIST = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx1 tempy1 tempz1 int k = 0 while k < DELIVERY_COUNT if and DELIVERY_X[k] <> 0.0 DELIVERY_Y[k] <> 0.0 DELIVERY_Z[k] <> 0.0 then // calculate distance from player to delivery 050A: DIST = distance_between_XYZ tempx1 tempy1 tempz1 and_XYZ DELIVERY_X[k] DELIVERY_Y[k] DELIVERY_Z[k] // check if within min/max if and DIST >= MIN_DISTANCE_LIMIT DIST <= MAX_DISTANCE_LIMIT then VALID_DELIVERIES[VALID_COUNT] = k VALID_COUNT += 1 end end k += 1 end return // ================================ // PICK RANDOM DELIVERY FROM FILTER // ================================ :PICK_RANDOM_DELIVERY wait 0 gosub @FILTER_DELIVERIES_BY_DISTANCE if VALID_COUNT > 0 then RANDOM_INDEX = 0 RANDOM_MAX = VALID_COUNT - 1 0209: RANDOM_INDEX = random_int_in_ranges 0 RANDOM_MAX NEXT_DELIVERY = VALID_DELIVERIES[RANDOM_INDEX] if and NEXT_DELIVERY >= 0 NEXT_DELIVERY < DELIVERY_COUNT then if and DELIVERY_X[NEXT_DELIVERY] <> -1.0 DELIVERY_Y[NEXT_DELIVERY] <> -1.0 then //018A: DELIVERY_BLIP = create_radar_marker_at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY] // Choose a random male or female ped to spawn 0209: PED_GEN_CHOOSE = random_int_in_ranges 1 10 if PED_GEN_CHOOSE <= 5 //Male then PED_GEN = 4 else PED_GEN = 5 end 0209: PED_NUM = random_int_in_ranges 0 PED_COUNT_A if PED_GEN == 4 then 009A: DELIVERY_PED1 = create_actor_pedtype PED_GEN model MALE_MODEL[PED_NUM] at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY] 02AB: SET_CHAR_PROOFS DELIVERY_PED1 immunities BP 1 FP 1 EP 1 CP 1 MP 1 0187: DELIVERY_BLIP = create_marker_above_actor DELIVERY_PED1 0165: set_marker DELIVERY_BLIP color_to 0x4040FFFF PED_STATE = 0 else 009A: DELIVERY_PED1 = create_actor_pedtype PED_GEN model FEMALE_MODEL[PED_NUM] at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY] 02AB: SET_CHAR_PROOFS DELIVERY_PED1 immunities BP 1 FP 1 EP 1 CP 1 MP 1 0187: DELIVERY_BLIP = create_marker_above_actor DELIVERY_PED1 0165: set_marker DELIVERY_BLIP color_to 0xFF7FFFFF PED_STATE = 0 end end else 0ACE: show_formatted_text_box "INVALID DELIVERY INDEX: %d" NEXT_DELIVERY return end else 03E5: show_text_box 'PIZ_DRN' end return :MAIN wait 0 // ||=============|| // ||Vehicle check|| // ||=============|| WAS_DRIVING = IS_DRIVING IS_DRIVING = 0 if 00DD: actor $PLAYER_ACTOR driving_car_with_model #PIZZABOY then IS_DRIVING = 1 end ENTERING_VEHICLE = 0 if 09DE: is_char_getting_in_to_a_car $PLAYER_ACTOR then ENTERING_VEHICLE = 1 end EXITING_VEHICLE = 0 if 0E4A: is_char_exiting_any_car $PLAYER_ACTOR then EXITING_VEHICLE = 1 end // ||==========================|| // ||Hint when entering vehicle|| // ||==========================|| if and IS_DRIVING == 1 WAS_DRIVING == 0 MISSION_STARTED == 0 then 0ADE: $MENU_KEY_STRING = text_label_string 'MEN_KEY' 00BE: clear_text_box 0ACE: show_formatted_text_box $MENU_KEY_STRING MENU_KEY_NAME end if and IS_DRIVING == 0 MISSION_STARTED == 0 MISSION_ACTIVE == 0 80FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2103.46 -1806.59 13.5546 radius 30.0 30.0 30.0 then gosub @MISSION_CLEANUP end // Toggle mission with M if 0E3D: key_just_pressed MENU_KEY then float tempx2 = 0.0 float tempy2 = 0.0 float tempz2 = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx2 tempy2 tempz2 if MISSION_ACTIVE == 0 then if MISSION_STARTED == 0 then if IS_DRIVING == 1 then // Check if player has wanted level if 010F: player $PLAYER_CHAR wanted_level > 0 then 00BE: clear_text_box 03E5: show_text_box 'PIZ_WAN' else // Start mission 0317: increment_mission_attempts $ONMISSION = 1 01B4: set_player $PLAYER_CHAR can_move 0 MISSION_STARTED = 1 MISSION_ACTIVE = 0 03C0: MISSION_VEHICLE = actor $PLAYER_ACTOR car MENU_PENDING = 1 MENU_TIMER = 0 MENU_STAGE = 1 00BE: clear_text_box 03E5: show_text_box 'PIZ_STA' end end else gosub @CLOSE_MENU_MAIN MISSION_STARTED = 0 00BE: clear_text_box 03E5: show_text_box 'PIZ_STO' if IS_DRIVING == 1 then 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx2 tempy2 tempz2 end if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end if PIZZA_VEHICLE <> -1 then 00A6: DELETE_CAR PIZZA_VEHICLE PIZZA_VEHICLE = -1 end wait 5000 gosub @MISSION_CLEANUP end else 03E5: show_text_box 'PIZ_FAL' if IS_DRIVING == 1 then 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx2 tempy2 tempz2 end if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end if PIZZA_VEHICLE <> -1 then 00A6: DELETE_CAR PIZZA_VEHICLE PIZZA_VEHICLE = -1 IS_DRIVING = 0 end wait 5000 gosub @MISSION_CLEANUP end end // ||================================|| // ||START TIMER WHEN DELIVERY BEGINS|| // ||================================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 4 IS_DRIVING == 1 TIMER_RUNNING == 0 then MISSION_STAGE = 5 gosub @START_DELIVERY_TIMER end // ||===============|| // ||Menu open delay|| // ||===============|| if MENU_PENDING == 1 then MENU_TIMER += 1 if MENU_TIMER > 60 then MENU_PENDING = 0 MENU_TIMER = 0 0ADE: $CANBACK_KEY_STRING = text_label_string 'CAN_BAC' 00BE: clear_text_box 0ACE: show_formatted_text_box $CANBACK_KEY_STRING CANBAC_KEY_NAME gosub @PIZZA_MENU end end // ||==========|| // ||MENU INPUT|| // ||==========|| if and MENU_OPEN == 1 MENU_TRANSITION == 0 then 08D8: ACTIVE_ROW = panel PANEL_ID selected_row // Check for E to cancel/back if 0E3D: key_just_pressed CANBAC_KEY then if MENU_STAGE == 1 then gosub @CLOSE_MENU_MAIN MISSION_STARTED = 0 00BE: clear_text_box 03E5: show_text_box 'PIZ_CAN' end if MENU_STAGE == 2 then MENU_STAGE = 1 MENU_TRANSITION = 1 end if MENU_STAGE == 3 then MENU_STAGE = 2 MENU_TRANSITION = 1 end ACTIVE_ROW = -1 end // -------- STAGE 1 : TYPE -------- if MENU_STAGE == 1 then if ACTIVE_ROW == 3 then PIZZA_TYPE = 2 MENU_STAGE = 2 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end if ACTIVE_ROW == 4 then PIZZA_TYPE = 5 MENU_STAGE = 2 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end if ACTIVE_ROW == 5 then PIZZA_TYPE = 10 MENU_STAGE = 2 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end if ACTIVE_ROW == 7 then gosub @CLOSE_MENU_MAIN MISSION_STARTED = 0 00BE: clear_text_box 03E5: show_text_box 'PIZ_CAN' end end // -------- STAGE 2 : AMOUNT -------- if MENU_STAGE == 2 then if ACTIVE_ROW >= 0 then if ACTIVE_ROW <= 9 then PIZZA_AMOUNT = ACTIVE_ROW PIZZA_AMOUNT += 1 PIZZA_AMOUNT *= 5 MENU_STAGE = 3 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end end if ACTIVE_ROW == 11 then MENU_STAGE = 1 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end end // -------- STAGE 3 : CONFIRM ORDER -------- if MENU_STAGE == 3 then if ACTIVE_ROW >= 0 then if ACTIVE_ROW == 9 then int temp_money = 0 int temp_cost = 0 010B: temp_money = player $PLAYER_CHAR money if temp_money < PIZZA_COST_TOTAL then // Not enough money ? message + back to FIRST menu 00BE: clear_text_box 03E5: show_text_box 'PIZ_NEM' MENU_STAGE = 1 MENU_TRANSITION = 1 ACTIVE_ROW = -1 else // Enough money ? deduct & continue temp_cost = PIZZA_COST_TOTAL temp_cost *= -1 0109: player $PLAYER_CHAR money += temp_cost MENU_STAGE = 4 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end end end if ACTIVE_ROW == 10 then MENU_STAGE = 2 MENU_TRANSITION = 1 ACTIVE_ROW = -1 end end // -------- STAGE 5 : Mission End -------- if MENU_STAGE == 5 then if ACTIVE_ROW == 11 then MENU_STAGE = 0 gosub @COMPLETE_DELIVERY_MISSION end end end // ||===============|| // ||MENU TRANSITION|| // ||===============|| if MENU_TRANSITION == 1 then MENU_TRANSITION = 0 gosub @PIZZA_MENU end // ||=================================|| // ||STAGE 1: GO TO PIZZA SHOP OUTSIDE|| // ||=================================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 1 REACHED_SHOP == 0 then if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2103.46 -1806.59 13.5546 radius 2.0 2.0 2.0 then // Clean up if SHOP_SPHERE <> -1 then 03BD: destroy_sphere SHOP_SPHERE SHOP_SPHERE = -1 end if SHOP_BLIP <> -1 then 0164: disable_marker SHOP_BLIP SHOP_BLIP = -1 end if BOX_OBJECT == -1 then 0E01: CREATE_OBJECT_NO_SAVE BOX_MODEL at 379.8591 -114.3745 1001.7000 offset 0 ground 1 to BOX_OBJECT 08D2: SET_OBJECT_SCALE BOX_OBJECT 0.75 0453: set_object BOX_OBJECT rotation 0.0 0.0 0.0 0382: set_object BOX_OBJECT collision_detection 0 end if and BOX_OBJECT <> -1 BOX_MARKER == -1 BOX_SPHERE == -1 then 0188: BOX_MARKER = create_marker_above_object BOX_OBJECT 018B: set_marker BOX_MARKER radar_mode 1 03BC: BOX_SPHERE = create_sphere_at 379.8591 -114.3745 999.5000 radius 2.0 end 00BE: clear_text_box 03E5: show_text_box 'MIS_PIC' REACHED_SHOP = 1 MISSION_STAGE = 2 BOX_PICKED = 0 end end // ||==========================|| // ||STAGE 2: PICK UP PIZZA BOX|| // ||==========================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 2 then if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 379.8591 -114.3745 999.5000 radius 2.0 2.0 2.0 then // Player JUST entered sphere? show hint once if and BOX_HINT_SHOWN == 0 BOX_PICKED == 0 then 0ADE: $PICK_KEY_STRING = text_label_string 'PIC_KEY' 00BE: clear_text_box 0ACE: show_formatted_text_box $PICK_KEY_STRING PICK_KEY_NAME BOX_HINT_SHOWN = 1 end // Pick up box if and BOX_PICKED == 0 0E3D: key_just_pressed PICK_KEY // E then BOX_PICKED = 1 if ENTERING_VEHICLE == 0 then 01B4: set_player $PLAYER_CHAR can_move 0 01B4: set_player $PLAYER_CHAR can_move 1 end // Attach box to player 069B: attach_object BOX_OBJECT to_actor $PLAYER_ACTOR with_offset -0.07 0.50 0.55 rotation 0.0 0.0 0.0 CARRYING_BOX = 1 if BOX_MARKER <> -1 then 0164: disable_marker BOX_MARKER BOX_MARKER = -1 end if BOX_SPHERE <> -1 then 03BD: destroy_sphere BOX_SPHERE BOX_SPHERE = -1 end // ===== CREATE VEHICLE MARKER ===== if VEHICLE_MARKER == -1 then 0186: VEHICLE_MARKER = create_marker_above_car MISSION_VEHICLE 018B: set_marker VEHICLE_MARKER radar_mode 3 end if VEHICLE_SPHERE == -1 then float temp_carx1 = 0.0 float temp_cary1 = 0.0 float temp_carz1 = 0.0 00AA: store_car MISSION_VEHICLE position_to temp_carx1 temp_cary1 temp_carz1 03BC: VEHICLE_SPHERE = create_sphere_at temp_carx1 temp_cary1 temp_carz1 radius 2.5 end VEHICLE_HINT_SHOWN = 0 // Advance mission MISSION_STAGE = 3 00BE: clear_text_box 03E5: show_text_box 'MIS_RET' end else // Player LEFT the sphere? reset hint BOX_HINT_SHOWN = 0 end end // ||================================|| // ||STAGE 3: PLACE PIZZAS IN VEHICLE|| // ||================================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 3 then float temp_carx2 = 0.0 float temp_cary2 = 0.0 float temp_carz2 = 0.0 00AA: store_car MISSION_VEHICLE position_to temp_carx2 temp_cary2 temp_carz2 if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere temp_carx2 temp_cary2 temp_carz2 radius 2.5 2.5 2.5 then // Player JUST entered sphere? show hint once if VEHICLE_HINT_SHOWN == 0 then 0ADE: $PUT_KEY_STRING = text_label_string 'PUT_KEY' 00BE: clear_text_box 0ACE: show_formatted_text_box $PUT_KEY_STRING PUT_KEY_NAME VEHICLE_HINT_SHOWN = 1 end // Place Box if and BOX_PLACED == 0 0E3D: key_just_pressed PUT_KEY // E then BOX_PLACED = 1 // Detach box from player if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 if BOX_SHOWN == 1 then 0681: attach_object BOX_OBJECT to_car MISSION_VEHICLE with_offset 0.0 -0.80 0.65 rotation 0.0 0.0 0.0 CARRYING_BOX = 0 else 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end end 01B4: set_player $PLAYER_CHAR can_move 0 wait 0 0687: clear_actor $PLAYER_ACTOR task 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 01B4: set_player $PLAYER_CHAR can_move 1 if VEHICLE_MARKER <> -1 then 0164: disable_marker VEHICLE_MARKER VEHICLE_MARKER = -1 end if VEHICLE_SPHERE <> -1 then 03BD: destroy_sphere VEHICLE_SPHERE VEHICLE_SPHERE = -1 end // Advance mission 03F0: enable_text_draw 1 gosub @PICK_RANDOM_DELIVERY MISSION_STAGE = 4 00BE: clear_text_box 03E5: show_text_box 'MIS_LOD' end else // Player LEFT the sphere? reset hint VEHICLE_HINT_SHOWN = 0 if and BOX_PLACED == 0 0E3D: key_just_pressed PUT_KEY // E then 01B4: set_player $PLAYER_CHAR can_move 0 wait 0 0687: clear_actor $PLAYER_ACTOR task 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 01B4: set_player $PLAYER_CHAR can_move 1 end end end // ||=======================|| // ||Carry Animation Handler|| // ||=======================|| // ========================= // PLAYER CARRY ANIMATION // ========================= if and IS_DRIVING == 0 ENTERING_VEHICLE == 0 EXITING_VEHICLE == 0 MISSION_ACTIVE == 1 MISSION_STAGE >= 3 then if or CARRYING_BOX == 1 CARRYING_PIZZA == 1 then 01B4: set_player $PLAYER_CHAR can_move 1 082A: set_player $PLAYER_CHAR crouch_button 0 0901: enable_player $PLAYER_CHAR jump_button 0 06AF: set_player $PLAYER_CHAR disable_sprint 1 01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0 if 8611: actor $PLAYER_ACTOR performing_animation "crry_prtial" then 0A1A: actor $PLAYER_ACTOR perform_carry_animation "crry_prtial" IFP_file "CARRY" 10.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 end end end // ========================= // PED CARRY ANIMATION // ========================= if and MISSION_STAGE >= 4 DELIVERY_PED2_CARRY == 1 then if DELIVERY_PED2 <> -1 then 0A1A: actor DELIVERY_PED2 perform_carry_animation "crry_prtial" IFP_file "CARRY" 10.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 end end // ||=======================|| // ||MISSION FAIL CONDITIONS|| // ||=======================|| if MISSION_ACTIVE == 1 then if or 0117: player $PLAYER_CHAR dead 0741: actor $PLAYER_ACTOR busted 0119: car MISSION_VEHICLE destroyed then 00BE: clear_text_box 03E5: show_text_box 'PIZ_FAL' float tempx3 = 0.0 float tempy3 = 0.0 float tempz3 = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx3 tempy3 tempz3 if IS_DRIVING == 1 then 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx3 tempy3 tempz3 end if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end if PIZZA_VEHICLE <> -1 then 00A6: DELETE_CAR PIZZA_VEHICLE PIZZA_VEHICLE = -1 IS_DRIVING = 0 end wait 5000 gosub @MISSION_CLEANUP end end // ||=====================|| // ||DELIVERY TIMER UPDATE|| // ||=====================|| if TIMER_RUNNING == 0 then TIMER_TICKS = 0 end if and TIMER_ACTIVE == 1 TIMER_RUNNING == 1 then if TIMERA >= 1 then TIMER_TICKS += 1 TIMERA = 0 if TIMER_TICKS >= 60 then TIMER_TICKS = 0 TIMER_SECONDS -= 1 if TIMER_SECONDS < 0 then if TIMER_MINUTES > 0 then TIMER_SECONDS = 59 TIMER_MINUTES -= 1 else TIMER_SECONDS = 0 TIMER_MINUTES = 0 gosub @FAILED_DELIVERY end end end end end // ||===========================|| // ||DISTANCE TO DELIVERY TARGET|| // ||===========================|| if and MISSION_ACTIVE == 1 DELIVERY_BLIP <> -1 NEXT_DELIVERY >= 0 then if MISSION_ACTIVE == 1 then float tempx4 = 0.0 float tempy4 = 0.0 float tempz4 = 0.0 if and NEXT_DELIVERY >= 0 NEXT_DELIVERY < DELIVERY_COUNT then 00A0: store_actor $PLAYER_ACTOR position_to tempx4 tempy4 tempz4 050A: DISTANCE_TO_TARGET = distance_between_XYZ tempx4 tempy4 tempz4 and_XYZ DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY] 008C: DISTANCE_TO_TARGET_INT = DISTANCE_TO_TARGET to_integer end end end // ||================|| // ||DELIVERY HUD || // ||================|| if and MISSION_ACTIVE == 1 TIMER_ACTIVE == 1 then if TIMER_RUNNING == 1 then 0343: set_text_draw_linewidth 640.0 045B: draw_text_2numbers 490.0 120.0 GXT 'HUD_TIM' numbers TIMER_MINUTES TIMER_SECONDS end 0343: set_text_draw_linewidth 640.0 045A: draw_text_1number 490.0 140.0 GXT 'HUD_LFT' number PIZZAS_LEFT 0343: set_text_draw_linewidth 640.0 045A: draw_text_1number 490.0 160.0 GXT 'HUD_COM' number SUCCESSFUL_DELIVERIES 0343: set_text_draw_linewidth 640.0 045A: draw_text_1number 490.0 180.0 GXT 'HUD_FAL' number FAILED_DELIVERIES 0343: set_text_draw_linewidth 640.0 045A: draw_text_1number 490.0 200.0 GXT 'HUD_EAR' number TOTAL_EARNINGS if TIMER_RUNNING == 1 then 0343: set_text_draw_linewidth 640.0 045A: draw_text_1number 490.0 220.0 GXT 'HUD_DIS' number DISTANCE_TO_TARGET_INT end end // ||==================|| // ||CREATE PIZZA LOGIC|| // ||==================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 5 DISTANCE_TO_TARGET < 50.0 SPAWNED_PIZZA == 0 then if and IS_DRIVING == 0 CARRYING_PIZZA == 0 PIZZA_ACTIVE1 == -1 then 0E01: CREATE_OBJECT_NO_SAVE PIZZA_MODEL at 0.0 0.0 0.0 offset 0 ground 1 to PIZZA_ACTIVE1 0453: set_object PIZZA_ACTIVE1 rotation 0.0 0.0 0.0 0382: set_object PIZZA_ACTIVE1 collision_detection 0 01B4: set_player $PLAYER_CHAR can_move 0 0687: clear_actor $PLAYER_ACTOR task 01B4: set_player $PLAYER_CHAR can_move 0 069B: attach_object PIZZA_ACTIVE1 to_actor $PLAYER_ACTOR with_offset -0.05 0.45 0.3 rotation 0.0 0.0 0.0 CARRYING_PIZZA = 1 SPAWNED_PIZZA = 1 end end // ||=====================|| // ||VEHICLE ENTRY CLEANUP|| // ||=====================|| if ENTERING_VEHICLE == 1 then // Detach & destroy pizza safely if CARRYING_PIZZA == 1 then if PIZZA_ACTIVE1 <> -1 then 0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0 0108: destroy_object PIZZA_ACTIVE1 PIZZA_ACTIVE1 = -1 01B4: set_player $PLAYER_CHAR can_move 0 0687: clear_actor $PLAYER_ACTOR task 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 01B4: set_player $PLAYER_CHAR can_move 1 SPAWNED_PIZZA = 0 end CARRYING_PIZZA = 0 end end // ||===========================|| // ||STAGE 4+5 DELIVERY HANDELER|| // ||===========================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 5 TIMER_RUNNING == 1 then // ||===========================|| // ||PED2 & PIZZA2 CLEANUP (75m)|| // ||===========================|| if and DISTANCE_TO_TARGET <= 75.0 DISTANCE_TO_TARGET > 50.0 DELIVERY_COMPLETE == 1 then if PIZZA_ACTIVE2 <> -1 then 0682: detach_object PIZZA_ACTIVE2 0.0 0.0 0.0 collision_detection 0 0108: destroy_object PIZZA_ACTIVE2 PIZZA_ACTIVE2 = -1 end if DELIVERY_PED2 <> -1 then 0687: clear_actor DELIVERY_PED2 task 009B: destroy_actor DELIVERY_PED2 DELIVERY_PED2 = -1 end DELIVERY_PED2_CARRY = 0 DELIVERY_COMPLETE = 0 end // ||=======================|| // ||PED FACING PLAYER (50m)|| // ||=======================|| if and DISTANCE_TO_TARGET <= 50.0 DISTANCE_TO_TARGET > 10.0 DELIVERY_COMPLETE == 0 PED_STATE == 0 then if DELIVERY_PED1 <> -1 then // Make the ped face the player 0687: clear_actor DELIVERY_PED1 task 0639: AS_actor DELIVERY_PED1 rotate_to_actor $PLAYER_ACTOR end end // ||========================|| // ||PED LOOK AT PLAYER (10m)|| // ||========================|| if and DISTANCE_TO_TARGET <= 10.0 DISTANCE_TO_TARGET > 2.0 DELIVERY_COMPLETE == 0 then if DELIVERY_PED1 <> -1 then PED_STATE = 1 // Make the ped look at the player 0687: clear_actor DELIVERY_PED1 task 05BF: AS_actor DELIVERY_PED1 look_at_actor $PLAYER_ACTOR 30000 ms end end // ||=======================|| // ||COMPLETE DELIVERY (2m)|| // ||=======================|| if and DISTANCE_TO_TARGET <= 2.0 DISTANCE_TO_TARGET >= 0.0 DELIVERY_COMPLETE == 0 IS_DRIVING == 0 then if and PIZZA_ACTIVE1 <> -1 PIZZA_ACTIVE2 == -1 then 0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0 PIZZA_ACTIVE2 = PIZZA_ACTIVE1 PIZZA_ACTIVE1 = -1 end 01B4: set_player $PLAYER_CHAR can_move 0 0687: clear_actor $PLAYER_ACTOR task 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 01B4: set_player $PLAYER_CHAR can_move 1 if and DELIVERY_PED1 <> -1 DELIVERY_PED2 == -1 then DELIVERY_PED2 = DELIVERY_PED1 DELIVERY_PED1 = -1 end if and PIZZA_ACTIVE2 <> -1 DELIVERY_PED2 <> -1 then 069B: attach_object PIZZA_ACTIVE2 to_actor DELIVERY_PED2 with_offset -0.05 0.4 0.3 rotation 0.0 0.0 0.0 0687: clear_actor DELIVERY_PED2 task DELIVERY_PED2_CARRY = 1 //0A1A: actor DELIVERY_PED2 perform_carry_animation "crry_prtial" IFP_file "CARRY" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 end if DELIVERY_BLIP <> -1 then 0164: disable_marker DELIVERY_BLIP DELIVERY_BLIP = -1 end SPAWNED_PIZZA = 0 CARRYING_PIZZA = 0 PIZZAS_LEFT -= 1 SUCCESSFUL_DELIVERIES += 1 TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER TOTAL_EARNINGS /= PIZZA_AMOUNT TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES if PIZZAS_LEFT > 0 then DELIVERY_COMPLETE = 1 00BE: clear_text_box 03E5: show_text_box 'MIS_DEL' gosub @COMPLETE_DELIVERY else // Create pizza shop marker if SHOP_BLIP == -1 then 018A: SHOP_BLIP = create_radar_marker_at 2096.2834 -1806.6853 13.5524 end // Create pizza shop sphere if SHOP_SPHERE == -1 then 03BC: SHOP_SPHERE = create_sphere_at 2096.2834 -1806.6853 11.5000 radius 2.0 end TIMER_RUNNING = 0 MISSION_STAGE = 6 REACHED_SHOP = 0 00BE: clear_text_box 03E5: show_text_box 'FIN_DEL' end end end // ||=====================|| // ||STAGE 6 BACK TO STORE|| // ||=====================|| if and MISSION_ACTIVE == 1 MISSION_STAGE == 6 REACHED_SHOP == 0 then if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2096.2834 -1806.6853 13.5524 radius 2.0 2.0 2.0 then // Clean up if SHOP_SPHERE <> -1 then 03BD: destroy_sphere SHOP_SPHERE SHOP_SPHERE = -1 end if SHOP_BLIP <> -1 then 0164: disable_marker SHOP_BLIP SHOP_BLIP = -1 end REACHED_SHOP = 1 MISSION_STAGE = 7 01B4: set_player $PLAYER_CHAR can_move 0 MENU_PENDING = 1 MENU_TIMER = 0 MENU_STAGE = 5 ACTIVE_ROW = -1 end end jump @MAIN // ||============|| // ||MENU BUILDER|| // ||============|| :PIZZA_MENU wait 0 gosub @CLOSE_MENU // ||=========|| // ||MEAL TYPE|| // ||=========|| if MENU_STAGE == 1 then //CANBAC_KEY_NAME 08D4: PANEL_ID = create_panel_with_title 'MEN_MEL' position 100.0 100.0 width 150.0 columns 2 interactive 1 background 1 alignment 1 08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'MEN_AC1' 'MEN_NA1' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'MEN_AC2' 'MEN_NA2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_P1' number 0 08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_P2' number 0 08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'MEN_P3' number 0 08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'MEN_CAN' number 0 08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_P1P' number 0 08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_P2P' number 0 08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'MEN_P3P' number 0 08D9: set_panel PANEL_ID row 0 enable 0 08D9: set_panel PANEL_ID row 1 enable 0 08D9: set_panel PANEL_ID row 2 enable 0 08D9: set_panel PANEL_ID row 3 enable 1 08D9: set_panel PANEL_ID row 4 enable 0 08D9: set_panel PANEL_ID row 5 enable 0 08D9: set_panel PANEL_ID row 6 enable 0 08D9: set_panel PANEL_ID row 7 enable 1 08D9: set_panel PANEL_ID row 8 enable 0 08D9: set_panel PANEL_ID row 9 enable 0 08D9: set_panel PANEL_ID row 10 enable 0 08D9: set_panel PANEL_ID row 11 enable 0 if SKILL_LEVEL >= 1 then 08D9: set_panel PANEL_ID row 3 enable 1 end if SKILL_LEVEL >= 10 then 08D9: set_panel PANEL_ID row 4 enable 1 end if SKILL_LEVEL >= 50 then 08D9: set_panel PANEL_ID row 5 enable 1 end end // ||===========|| // ||MEAL AMOUNT|| // ||===========|| if MENU_STAGE == 2 then 08D4: PANEL_ID = create_panel_with_title 'MEN_AMT' position 100.0 100.0 width 150.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'MEN_A5' 'MEN_A10' 'MEN_A15' 'MEN_A20' 'MEN_A25' 'MEN_A30' 'MEN_A35' 'MEN_A40' 'MEN_A45' 'MEN_A50' 'DUMMY' 'MEN_BAC' 08D9: set_panel PANEL_ID row 0 enable 1 08D9: set_panel PANEL_ID row 1 enable 0 08D9: set_panel PANEL_ID row 2 enable 0 08D9: set_panel PANEL_ID row 3 enable 0 08D9: set_panel PANEL_ID row 4 enable 0 08D9: set_panel PANEL_ID row 5 enable 0 08D9: set_panel PANEL_ID row 6 enable 0 08D9: set_panel PANEL_ID row 7 enable 0 08D9: set_panel PANEL_ID row 8 enable 0 08D9: set_panel PANEL_ID row 9 enable 0 08D9: set_panel PANEL_ID row 10 enable 0 08D9: set_panel PANEL_ID row 11 enable 1 if SKILL_LEVEL >= 1 then 08D9: set_panel PANEL_ID row 0 enable 1 end if SKILL_LEVEL >= 5 then 08D9: set_panel PANEL_ID row 1 enable 1 end if SKILL_LEVEL >= 20 then 08D9: set_panel PANEL_ID row 2 enable 1 end if SKILL_LEVEL >= 35 then 08D9: set_panel PANEL_ID row 3 enable 1 end if SKILL_LEVEL >= 45 then 08D9: set_panel PANEL_ID row 4 enable 1 end if SKILL_LEVEL >= 60 then 08D9: set_panel PANEL_ID row 5 enable 1 end if SKILL_LEVEL >= 70 then 08D9: set_panel PANEL_ID row 6 enable 1 end if SKILL_LEVEL >= 80 then 08D9: set_panel PANEL_ID row 7 enable 1 end if SKILL_LEVEL >= 90 then 08D9: set_panel PANEL_ID row 8 enable 1 end if SKILL_LEVEL >= 100 then 08D9: set_panel PANEL_ID row 9 enable 1 end end // ||==============|| // ||CONFIRM SCREEN|| // ||==============|| if MENU_STAGE == 3 then PIZZA_COST_TOTAL = PIZZA_TYPE * PIZZA_AMOUNT PIZZA_SELL_TOTAL = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER 08D4: PANEL_ID = create_panel_with_title 'MEN_SUM' position 100.0 100.0 width 100.0 columns 2 interactive 1 background 1 alignment 1 08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08EE: set_panel PANEL_ID column 0 row 0 text_1number GXT 'MEN_ITN' number 0 08EE: set_panel PANEL_ID column 0 row 1 text_1number GXT 'MEN_AMN' number 0 08EE: set_panel PANEL_ID column 0 row 2 text_1number GXT 'MEN_MUN' number 0 08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_PAN' number 0 08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_TTP' number 0 08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'SKL_LVL' number 0 08EE: set_panel PANEL_ID column 0 row 6 text_1number GXT 'SKL_EXP' number 0 08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'SKL_ENP' number 0 08EE: set_panel PANEL_ID column 0 row 9 text_1number GXT 'MEN_CNF' number 0 08EE: set_panel PANEL_ID column 0 row 10 text_1number GXT 'MEN_BAC' number 0 08EE: set_panel PANEL_ID column 1 row 0 text_1number GXT 'MEN_ITC' number PIZZA_TYPE 08EE: set_panel PANEL_ID column 1 row 1 text_1number GXT 'MEN_AMC' number PIZZA_AMOUNT 08EE: set_panel PANEL_ID column 1 row 2 text_1number GXT 'MEN_MUC' number PIZZA_MULTIPLIER 08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_PAC' number PIZZA_COST_TOTAL 08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_TTCC' number PIZZA_SELL_TOTAL 08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'SKL_LVC' number SKILL_LEVEL 08EE: set_panel PANEL_ID column 1 row 6 text_1number GXT 'SKL_EXC' number SKILL_EXP 08EE: set_panel PANEL_ID column 1 row 7 text_1number GXT 'SKL_ENC' number SKILL_EXP_LEVELUP 08D9: set_panel PANEL_ID row 0 enable 0 08D9: set_panel PANEL_ID row 1 enable 0 08D9: set_panel PANEL_ID row 2 enable 0 08D9: set_panel PANEL_ID row 3 enable 0 08D9: set_panel PANEL_ID row 4 enable 0 08D9: set_panel PANEL_ID row 5 enable 0 08D9: set_panel PANEL_ID row 6 enable 0 08D9: set_panel PANEL_ID row 7 enable 0 08D9: set_panel PANEL_ID row 8 enable 0 08D9: set_panel PANEL_ID row 9 enable 1 08D9: set_panel PANEL_ID row 10 enable 1 08D9: set_panel PANEL_ID row 11 enable 0 end // ||=============|| // ||START MISSION|| // ||=============|| if MENU_STAGE == 4 then // ||=============|| // ||MISSION START|| // ||=============|| MISSION_ACTIVE = 1 MISSION_STAGE = 1 REACHED_SHOP = 0 PIZZAS_LEFT = PIZZA_AMOUNT // Create pizza shop marker if SHOP_BLIP == -1 then 018A: SHOP_BLIP = create_radar_marker_at 2103.46 -1806.59 13.5546 end // Create pizza shop sphere if SHOP_SPHERE == -1 then 03BC: SHOP_SPHERE = create_sphere_at 2103.46 -1806.59 13.5546 radius 2.0 end 00BE: clear_text_box 03E5: show_text_box 'MEN_OK' gosub @CLOSE_MENU_MAIN end if MENU_STAGE == 5 then 08D4: PANEL_ID = create_panel_with_title 'MIS_COM' position 100.0 100.0 width 100.0 columns 2 interactive 1 background 1 alignment 1 08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 08EE: set_panel PANEL_ID column 0 row 0 text_1number GXT 'MEN_COM' number 0 08EE: set_panel PANEL_ID column 0 row 1 text_1number GXT 'MEN_FAL' number 0 //08EE: set_panel PANEL_ID column 0 row 2 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_TTP' number 0 08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_POB' number 0 //08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 0 row 6 text_1number GXT 'SKL_EXP' number 0 08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'SKL_EXB' number 0 //08EE: set_panel PANEL_ID column 0 row 8 text_1number GXT 'DUMMY' number 0 //08EE: set_panel PANEL_ID column 0 row 9 text_1number GXT 'DUMMY' number 0 //08EE: set_panel PANEL_ID column 0 row 10 text_1number GXT 'DUMMY' number 0 //08EE: set_panel PANEL_ID column 0 row 11 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 1 row 0 text_1number GXT 'MEN_COC' number SUCCESSFUL_DELIVERIES 08EE: set_panel PANEL_ID column 1 row 1 text_1number GXT 'MEN_FAC' number FAILED_DELIVERIES //08EE: set_panel PANEL_ID column 1 row 2 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_TTC' number TOTAL_EARNINGS //08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_TTC' number BONUS_EARNINGS //08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 1 row 6 text_1number GXT 'SKL_EXC' number SKILL_EXP //08EE: set_panel PANEL_ID column 1 row 7 text_1number GXT 'SKL_EXC' number BONUS_EXP //08EE: set_panel PANEL_ID column 1 row 8 text_1number GXT 'DUMMY' number 0 //08EE: set_panel PANEL_ID column 1 row 9 text_1number GXT 'DUMMY' number 0 //08EE: set_panel PANEL_ID column 1 row 10 text_1number GXT 'DUMMY' number 0 08EE: set_panel PANEL_ID column 1 row 11 text_1number GXT 'MEN_DON' number 0 08D9: set_panel PANEL_ID row 0 enable 0 08D9: set_panel PANEL_ID row 1 enable 0 08D9: set_panel PANEL_ID row 2 enable 0 08D9: set_panel PANEL_ID row 3 enable 0 08D9: set_panel PANEL_ID row 4 enable 0 08D9: set_panel PANEL_ID row 5 enable 0 08D9: set_panel PANEL_ID row 6 enable 0 08D9: set_panel PANEL_ID row 7 enable 0 08D9: set_panel PANEL_ID row 8 enable 0 08D9: set_panel PANEL_ID row 9 enable 0 08D9: set_panel PANEL_ID row 10 enable 0 08D9: set_panel PANEL_ID row 11 enable 1 end MENU_OPEN = 1 return // ||==========|| // ||CLOSE MENU|| // ||==========|| :CLOSE_MENU wait 0 if PANEL_ID <> -1 then 08DA: remove_panel PANEL_ID PANEL_ID = -1 end MENU_OPEN = 0 return // ||===============|| // ||CLOSE MENU FULL|| // ||===============|| :CLOSE_MENU_MAIN wait 0 gosub @CLOSE_MENU MENU_STAGE = 0 01B4: set_player $PLAYER_CHAR can_move 1 return // ||=================|| // ||DELIVERY COMPLETE|| // ||=================|| :COMPLETE_DELIVERY wait 0 01B4: set_player $PLAYER_CHAR can_move 1 0856: set_actor $PLAYER_ACTOR enable_crouch 1 082A: set_player $PLAYER_CHAR crouch_button 1 0901: enable_player $PLAYER_CHAR jump_button 1 06AF: set_player $PLAYER_CHAR disable_sprint 0 DISTANCE_TO_TARGET = 0.0 PED_STATE = -1 VALID_COUNT = 0 MISSION_STAGE = 4 TIMER_RUNNING = 0 gosub @PICK_RANDOM_DELIVERY return // ||===============|| // ||FAILED DELIVERY|| // ||===============|| :FAILED_DELIVERY float tempx5 = 0.0 float tempy5 = 0.0 float tempz5 = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx5 tempy5 tempz5 03E5: show_text_box 'MIS_OOT' if and PIZZA_ACTIVE1 <> -1 PIZZA_ACTIVE2 == -1 then 0682: detach_object PIZZA_ACTIVE1 tempx5 tempy5 tempz5 collision_detection 0 0108: destroy_object PIZZA_ACTIVE1 PIZZA_ACTIVE1 = -1 end if IS_DRIVING == 0 then 01B4: set_player $PLAYER_CHAR can_move 0 0687: clear_actor $PLAYER_ACTOR task 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03 01B4: set_player $PLAYER_CHAR can_move 1 end if and DELIVERY_PED1 <> -1 DELIVERY_PED2 == -1 then DELIVERY_PED2 = DELIVERY_PED1 DELIVERY_PED1 = -1 end if DELIVERY_BLIP <> -1 then 0164: disable_marker DELIVERY_BLIP DELIVERY_BLIP = -1 end SPAWNED_PIZZA = 0 CARRYING_PIZZA = 0 PIZZAS_LEFT -= 1 FAILED_DELIVERIES += 1 TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER TOTAL_EARNINGS /= PIZZA_AMOUNT TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES if PIZZAS_LEFT > 0 then DELIVERY_COMPLETE = 1 gosub @COMPLETE_DELIVERY else // Create pizza shop marker if SHOP_BLIP == -1 then 018A: SHOP_BLIP = create_radar_marker_at 2096.2834 -1806.6853 13.5524 end // Create pizza shop sphere if SHOP_SPHERE == -1 then 03BC: SHOP_SPHERE = create_sphere_at 2096.2834 -1806.6853 11.5000 radius 2.0 end TIMER_RUNNING = 0 MISSION_STAGE = 6 REACHED_SHOP = 0 00BE: clear_text_box 03E5: show_text_box 'FIN_DEL' end return // ||================|| // ||MISSION COMPLETE|| // ||================|| :COMPLETE_DELIVERY_MISSION wait 0 // Calculate total earnings TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER TOTAL_EARNINGS /= PIZZA_AMOUNT TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES // Calculate bonus earnings BONUS_EARNINGS = PIZZA_COST_TOTAL BONUS_EARNINGS *= BONUS_MULTIPLIER BONUS_EXP += SKILL_LEVEL SKILL_EXP_CALC = PIZZA_AMOUNT SKILL_EXP_CALC += BONUS_EXP SKILL_EXP_CALC *= PIZZA_TYPE SKILL_EXP += SKILL_EXP_CALC // Give player money 0109: player $PLAYER_CHAR money += TOTAL_EARNINGS 0109: player $PLAYER_CHAR money += BONUS_EARNINGS if BONUS_EARNINGS > 0 then 0ADE: $FIN_MIS_STRING = text_label_string 'FIN_MIB' 00BE: clear_text_box 0ACE: show_formatted_text_box $FIN_MIS_STRING TOTAL_EARNINGS BONUS_EARNINGS SKILL_EXP else 0ADE: $FIN_MIS_STRING = text_label_string 'FIN_MIS' 00BE: clear_text_box 0ACE: show_formatted_text_box $FIN_MIS_STRING TOTAL_EARNINGS SKILL_EXP end // Stop timer and cleanup gosub @STOP_DELIVERY_TIMER gosub @SAVE_SKILL float tempx6 = 0.0 float tempy6 = 0.0 float tempz6 = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx6 tempy6 tempz6 if IS_DRIVING == 1 then 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx6 tempy6 tempz6 end if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end if PIZZA_VEHICLE <> -1 then 00A6: DELETE_CAR PIZZA_VEHICLE PIZZA_VEHICLE = -1 IS_DRIVING = 0 end wait 5000 gosub @MISSION_CLEANUP return // ||====================|| // ||START DELIVERY TIMER|| // ||====================|| :START_DELIVERY_TIMER wait 0 00BE: clear_text_box 03E5: show_text_box 'MIS_DRV' float tempx7 = 0.0 float tempy7 = 0.0 float tempz7 = 0.0 BASE_RATIO = BASE_TIME BASE_RATIO /= MIN_DISTANCE_LIMIT if and NEXT_DELIVERY >= 0 NEXT_DELIVERY < DELIVERY_COUNT then 00A0: store_actor $PLAYER_ACTOR position_to tempx7 tempy7 tempz7 050A: DISTANCE_TO_TARGET = distance_between_XYZ tempx7 tempy7 tempz7 and_XYZ DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY] BASE_TIME_CALC = DISTANCE_TO_TARGET BASE_TIME_CALC *= BASE_RATIO 008C: TIMER_SECONDS = BASE_TIME_CALC to_integer TIMER_MINUTES = TIMER_SECONDS TIMER_MINUTES /= 60 TIMER_SECONDS_LEFT = TIMER_MINUTES TIMER_SECONDS_LEFT *= 60 TIMER_SECONDS -= TIMER_SECONDS_LEFT TIMER_TICKS = 0 TIMER_ACTIVE = 1 TIMER_RUNNING = 1 if DISTANCE_TO_TARGET >= 1000.0 then BONUS_MULTIPLIER += 1 BONUS_EXP += 1 if DISTANCE_TO_TARGET >= 1500.0 then BONUS_MULTIPLIER += 1 BONUS_EXP += 1 if DISTANCE_TO_TARGET >= 2000.0 then BONUS_MULTIPLIER += 1 BONUS_EXP += 1 if DISTANCE_TO_TARGET >= 2500.0 then BONUS_MULTIPLIER += 1 BONUS_EXP += 1 end end end end end return // ||===================|| // ||STOP DELIVERY TIMER|| // ||===================|| :STOP_DELIVERY_TIMER wait 0 TIMER_ACTIVE = 0 TIMER_RUNNING = 0 03F0: enable_text_draw 0 00BE: text_clear_all return // ||==========|| // ||SAVE SKILL|| // ||==========|| :SAVE_SKILL wait 0 SKILL_LEVEL *= FILE_HASH SKILL_EXP *= FILE_HASH 0AF1: write_int SKILL_LEVEL to_ini_file "cleo\skill.sav" section "Skill" key "SKILL_LEVEL" 0AF1: write_int SKILL_EXP to_ini_file "cleo\skill.sav" section "Skill" key "SKILL_EXP" return // ||===============================|| // ||MISSION CLEANUP / FAIL / CANCEL|| // ||===============================|| :MISSION_CLEANUP wait 0 if BOX_OBJECT <> -1 then 0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0 0108: destroy_object BOX_OBJECT BOX_OBJECT = -1 CARRYING_BOX = 0 end if PIZZA_ACTIVE1 <> -1 then 0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0 0108: destroy_object PIZZA_ACTIVE1 PIZZA_ACTIVE1 = -1 CARRYING_PIZZA = 0 end // ---- Unlock player ---- if IS_DRIVING == 0 then 01B4: set_player $PLAYER_CHAR can_move 0 0687: clear_actor $PLAYER_ACTOR task // ---- Clear carry animation safely ---- 0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 1.13 end 01B4: set_player $PLAYER_CHAR can_move 1 0856: set_actor $PLAYER_ACTOR enable_crouch 1 082A: set_player $PLAYER_CHAR crouch_button 1 0901: enable_player $PLAYER_CHAR jump_button 1 06AF: set_player $PLAYER_CHAR disable_sprint 0 float tempx8 = 0.0 float tempy8 = 0.0 float tempz8 = 0.0 00A0: store_actor $PLAYER_ACTOR position_to tempx8 tempy8 tempz8 if IS_DRIVING == 1 then 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx8 tempy8 tempz8 end if PIZZA_VEHICLE <> -1 then 00A6: DELETE_CAR PIZZA_VEHICLE PIZZA_VEHICLE = -1 end if BOX_MARKER <> -1 then 0164: disable_marker BOX_MARKER BOX_MARKER = -1 end if BOX_SPHERE <> -1 then 03BD: destroy_sphere BOX_SPHERE BOX_SPHERE = -1 end // ---- Disable shop / mission markers ---- if SHOP_BLIP <> -1 then 0164: disable_marker SHOP_BLIP SHOP_BLIP = -1 end if SHOP_SPHERE <> -1 then 03BD: destroy_sphere SHOP_SPHERE SHOP_SPHERE = -1 end if VEHICLE_MARKER <> -1 then 0164: disable_marker VEHICLE_MARKER VEHICLE_MARKER = -1 end if VEHICLE_SPHERE <> -1 then 03BD: destroy_sphere VEHICLE_SPHERE VEHICLE_SPHERE = -1 end if DELIVERY_BLIP <> -1 then 0164: disable_marker DELIVERY_BLIP DELIVERY_BLIP = -1 end if PIZZA_ACTIVE2 <> -1 then 0682: detach_object PIZZA_ACTIVE2 0.0 0.0 0.0 collision_detection 0 0108: destroy_object PIZZA_ACTIVE2 PIZZA_ACTIVE2 = -1 end if DELIVERY_PED1 <> -1 then 0687: clear_actor DELIVERY_PED1 task 009B: destroy_actor DELIVERY_PED1 DELIVERY_PED1 = -1 end if DELIVERY_PED2 <> -1 then 0687: clear_actor DELIVERY_PED2 task 009B: destroy_actor DELIVERY_PED2 DELIVERY_PED2 = -1 end 03F0: enable_text_draw 0 //00BE: text_clear_all $ONMISSION = 0 00D8: mission_cleanup 004E: end_thread return If it helps, here is my scrlog. Spoiler ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** 00075332&0: [00D6] IF 00075336&0: [0038] 00075343&1: [004D] GOTO_IF_FALSE 00075350&1: [00D6] IF 00075354&0: [0038] 00075361&0: [004D] GOTO_IF_FALSE 00075432&0: [00D6] IF 00075436&0: [0256] IS_PLAYER_PLAYING 00075441&1: [004D] GOTO_IF_FALSE 00075448&1: [00D6] IF 00075452&0: [03EE] CAN_PLAYER_START_MISSION 00075457&1: [004D] GOTO_IF_FALSE 00075464&1: [00D6] IF 00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075505&0: [004D] GOTO_IF_FALSE 00075542&0: [00D6] IF 00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075583&0: [004D] GOTO_IF_FALSE 00075620&0: [00D6] IF 00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075661&0: [004D] GOTO_IF_FALSE 00075698&0: [0002] GOTO 00075805&0: [0002] GOTO 00075328&0: [0001] WAIT Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** 00076396&0: [00D6] IF 00076400&0: [0038] 00076407&1: [004D] GOTO_IF_FALSE 00076414&1: [00D6] IF 00076418&0: [0256] IS_PLAYER_PLAYING 00076423&1: [004D] GOTO_IF_FALSE 00076430&1: [00D6] IF 00076434&0: [00DF] IS_CHAR_IN_ANY_CAR 00076439&1: [004D] GOTO_IF_FALSE 00076446&1: [00D6] IF 00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS 00076452&1: [004D] GOTO_IF_FALSE 00076459&1: [00D6] IF 00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST 00076470&0: [004D] GOTO_IF_FALSE 00076491&0: [00D6] IF 00076495&0: [0602] IS_CHAR_IN_TAXI 00076500&0: [00DD] IS_CHAR_IN_MODEL 00076508&0: [00DD] IS_CHAR_IN_MODEL 00076516&0: [00DD] IS_CHAR_IN_MODEL 00076524&0: [00DD] IS_CHAR_IN_MODEL 00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE 00076537&0: [004D] GOTO_IF_FALSE 00079282&0: [00D6] IF 00079286&0: [0018] 00079293&0: [004D] GOTO_IF_FALSE 00079836&0: [00D6] IF 00079840&0: [00DD] IS_CHAR_IN_MODEL 00079848&0: [004D] GOTO_IF_FALSE 00080375&0: [0002] GOTO 00080484&0: [0002] GOTO 00076392&0: [0001] WAIT Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330150 330150 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330168 330168 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41934 41934 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61888 61888 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324609 324609 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55164 324609 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330139 330139 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330139 330139 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330167 330167 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330185 330185 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41951 41951 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61904 61904 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324625 324625 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55180 324625 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330155 330155 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330155 330155 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00083595&0: [00D6] IF 00083599&0: [0256] IS_PLAYER_PLAYING 00083604&1: [004D] GOTO_IF_FALSE 00083611&1: [00D6] IF 00083615&0: [04A3] 00083622&1: [004D] GOTO_IF_FALSE 00083629&1: [0926] COMMAND_0926 00083636&1: [00D6] IF 00083640&0: [0038] 00083647&1: [004D] GOTO_IF_FALSE 00083654&1: [00D6] IF 00083658&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00083695&0: [004D] GOTO_IF_FALSE 00083740&0: [00D6] IF 00083744&0: [0038] 00083751&0: [004D] GOTO_IF_FALSE 00083769&0: [00D6] IF 00083773&0: [04A3] 00083780&0: [004D] GOTO_IF_FALSE 00083970&0: [00D6] IF 00083974&0: [04A3] 00083981&0: [004D] GOTO_IF_FALSE 00084128&0: [00D6] IF 00084132&0: [04A3] 00084139&0: [004D] GOTO_IF_FALSE 00084286&0: [0002] GOTO 00083591&0: [0001] WAIT Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00098782&0: [00D6] IF 00098786&0: [0256] IS_PLAYER_PLAYING 00098791&1: [004D] GOTO_IF_FALSE 00098798&1: [00D6] IF 00098802&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00098829&0: [004D] GOTO_IF_FALSE 00098906&0: [00D6] IF 00098910&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00098937&0: [004D] GOTO_IF_FALSE 00099014&0: [00D6] IF 00099018&0: [03CA] DOES_OBJECT_EXIST 00099023&1: [004D] GOTO_IF_FALSE 00099030&1: [00D6] IF 00099034&0: [0471] LOCATE_CHAR_ANY_MEANS_OBJECT_2D 00099054&0: [004D] GOTO_IF_FALSE 00099131&0: [00D6] IF 00099135&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00099162&0: [004D] GOTO_IF_FALSE 00099245&0: [0002] GOTO 00098778&0: [0001] WAIT Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330183 330183 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330201 330201 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41967 41967 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61921 61921 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324642 324642 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55197 324642 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330172 330172 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330172 330172 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&1: [004D] GOTO_IF_FALSE 00088283&1: [0004] 00088290&1: [0002] GOTO 00087484&1: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330200 330200 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330218 330218 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41984 41984 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61938 61938 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324659 324659 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55214 324659 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330189 330189 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330189 330189 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&1: [004D] GOTO_IF_FALSE 00083566&1: [0004] 00083573&1: [0002] GOTO 00083407&1: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** 00087488&1: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330217 330217 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330235 330235 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42001 42001 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61954 61954 ******************************************** 00061786&0: [00D6] IF 00061790&0: [0038] 00061797&0: [004D] GOTO_IF_FALSE 00061806&0: [00D6] IF 00061810&0: [0256] IS_PLAYER_PLAYING 00061815&1: [004D] GOTO_IF_FALSE 00061822&1: [00D6] IF 00061826&0: [0038] 00061833&1: [004D] GOTO_IF_FALSE 00061840&1: [00D6] IF 00061844&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00061875&0: [004D] GOTO_IF_FALSE 00061952&0: [00D6] IF 00061956&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00061987&0: [004D] GOTO_IF_FALSE 00062062&0: [0002] GOTO 00061781&0: [0001] WAIT Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324675 324675 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55230 324675 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330205 330205 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330205 330205 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00083411&1: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00080928&0: [00D6] IF 00080932&0: [0038] 00080939&1: [004D] GOTO_IF_FALSE 00080946&1: [00D6] IF 00080950&0: [0256] IS_PLAYER_PLAYING 00080955&1: [004D] GOTO_IF_FALSE 00080962&1: [00D6] IF 00080966&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00080997&0: [004D] GOTO_IF_FALSE 00081183&0: [0002] GOTO 00080923&0: [0001] WAIT Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00080722&0: [00D6] IF 00080726&0: [0038] 00080733&1: [004D] GOTO_IF_FALSE 00080740&1: [00D6] IF 00080744&0: [0256] IS_PLAYER_PLAYING 00080749&1: [004D] GOTO_IF_FALSE 00080756&1: [00D6] IF 00080760&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00080791&0: [004D] GOTO_IF_FALSE 00080905&0: [0002] GOTO 00080717&0: [0001] WAIT Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00080579&0: [00D6] IF 00080583&0: [0038] 00080590&1: [004D] GOTO_IF_FALSE 00080597&1: [00D6] IF 00080601&0: [0256] IS_PLAYER_PLAYING 00080606&1: [004D] GOTO_IF_FALSE 00080613&1: [00D6] IF 00080617&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00080648&0: [004D] GOTO_IF_FALSE 00080699&0: [0002] GOTO 00080574&0: [0001] WAIT Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00075001&0: [00D6] IF 00075005&0: [0256] IS_PLAYER_PLAYING 00075010&1: [004D] GOTO_IF_FALSE 00075017&1: [00D6] IF 00075021&0: [0038] 00075028&1: [004D] GOTO_IF_FALSE 00075035&1: [00D6] IF 00075039&0: [8038] NOT 00075046&0: [004D] GOTO_IF_FALSE 00075217&0: [0002] GOTO 00075267&0: [00D6] IF 00075271&0: [0038] 00075278&0: [004D] GOTO_IF_FALSE 00075310&0: [0002] GOTO 00074997&0: [0001] WAIT Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00075332&0: [00D6] IF 00075336&0: [0038] 00075343&1: [004D] GOTO_IF_FALSE 00075350&1: [00D6] IF 00075354&0: [0038] 00075361&0: [004D] GOTO_IF_FALSE 00075432&0: [00D6] IF 00075436&0: [0256] IS_PLAYER_PLAYING 00075441&1: [004D] GOTO_IF_FALSE 00075448&1: [00D6] IF 00075452&0: [03EE] CAN_PLAYER_START_MISSION 00075457&1: [004D] GOTO_IF_FALSE 00075464&1: [00D6] IF 00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075505&0: [004D] GOTO_IF_FALSE 00075542&0: [00D6] IF 00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075583&0: [004D] GOTO_IF_FALSE 00075620&0: [00D6] IF 00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075661&0: [004D] GOTO_IF_FALSE 00075698&0: [0002] GOTO 00075805&0: [0002] GOTO 00075328&0: [0001] WAIT Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00076396&0: [00D6] IF 00076400&0: [0038] 00076407&1: [004D] GOTO_IF_FALSE 00076414&1: [00D6] IF 00076418&0: [0256] IS_PLAYER_PLAYING 00076423&1: [004D] GOTO_IF_FALSE 00076430&1: [00D6] IF 00076434&0: [00DF] IS_CHAR_IN_ANY_CAR 00076439&1: [004D] GOTO_IF_FALSE 00076446&1: [00D6] IF 00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS 00076452&1: [004D] GOTO_IF_FALSE 00076459&1: [00D6] IF 00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST 00076470&0: [004D] GOTO_IF_FALSE 00076491&0: [00D6] IF 00076495&0: [0602] IS_CHAR_IN_TAXI 00076500&0: [00DD] IS_CHAR_IN_MODEL 00076508&0: [00DD] IS_CHAR_IN_MODEL 00076516&0: [00DD] IS_CHAR_IN_MODEL 00076524&0: [00DD] IS_CHAR_IN_MODEL 00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE 00076537&0: [004D] GOTO_IF_FALSE 00079282&0: [00D6] IF 00079286&0: [0018] 00079293&0: [004D] GOTO_IF_FALSE 00079836&0: [00D6] IF 00079840&0: [00DD] IS_CHAR_IN_MODEL 00079848&0: [004D] GOTO_IF_FALSE 00080375&0: [0002] GOTO 00080484&0: [0002] GOTO 00076392&0: [0001] WAIT Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330233 330233 ******************************************** 00081832&0: [00D6] IF 00081836&0: [0256] IS_PLAYER_PLAYING 00081841&1: [004D] GOTO_IF_FALSE 00081848&1: [00D6] IF 00081852&0: [0038] 00081859&1: [004D] GOTO_IF_FALSE 00081866&1: [00D6] IF 00081870&0: [00DF] IS_CHAR_IN_ANY_CAR 00081875&1: [004D] GOTO_IF_FALSE 00081882&1: [00D6] IF 00081886&0: [00DD] IS_CHAR_IN_MODEL 00081894&0: [004D] GOTO_IF_FALSE 00081950&0: [00D6] IF 00081954&0: [00DD] IS_CHAR_IN_MODEL 00081962&0: [004D] GOTO_IF_FALSE 00082018&0: [00D6] IF 00082022&0: [00DD] IS_CHAR_IN_MODEL 00082030&0: [004D] GOTO_IF_FALSE 00082086&0: [00D6] IF 00082090&0: [00DD] IS_CHAR_IN_MODEL 00082098&0: [004D] GOTO_IF_FALSE 00082151&0: [00D6] IF 00082155&0: [00DD] IS_CHAR_IN_MODEL 00082163&0: [004D] GOTO_IF_FALSE 00082216&0: [00D6] IF 00082220&0: [00DD] IS_CHAR_IN_MODEL 00082228&0: [004D] GOTO_IF_FALSE 00082281&0: [00D6] IF 00082285&0: [00DD] IS_CHAR_IN_MODEL 00082293&0: [004D] GOTO_IF_FALSE 00082349&0: [00D6] IF 00082353&1: [00DD] IS_CHAR_IN_MODEL 00082361&0: [0038] 00082368&0: [004D] GOTO_IF_FALSE 00082538&0: [00D6] IF 00082542&0: [0038] 00082549&0: [004D] GOTO_IF_FALSE 00082563&0: [00D6] IF 00082567&0: [00DD] IS_CHAR_IN_MODEL 00082575&0: [004D] GOTO_IF_FALSE 00082631&0: [00D6] IF 00082635&1: [00DD] IS_CHAR_IN_MODEL 00082643&0: [0038] 00082650&0: [004D] GOTO_IF_FALSE 00082769&0: [00D6] IF 00082773&0: [0038] 00082780&0: [004D] GOTO_IF_FALSE 00082794&0: [00D6] IF 00082798&0: [00DD] IS_CHAR_IN_MODEL 00082806&0: [004D] GOTO_IF_FALSE 00082862&0: [00D6] IF 00082866&1: [00DD] IS_CHAR_IN_MODEL 00082874&0: [0038] 00082881&0: [004D] GOTO_IF_FALSE 00082923&0: [0002] GOTO 00082965&0: [0002] GOTO 00081827&0: [0001] WAIT Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330251 330251 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42017 42017 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61971 61971 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324692 324692 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55247 324692 ******************************************** 00180156&0: [00D6] IF 00180160&1: [0038] 00180167&1: [0038] 00180174&0: [004D] GOTO_IF_FALSE 00180193&0: [00D6] IF 00180197&0: [0018] 00180204&0: [004D] GOTO_IF_FALSE 00180213&0: [0050] GOSUB 00099466&0: [0004] 00099473&0: [00D6] IF 00099477&0: [0256] IS_PLAYER_PLAYING 00099482&1: [004D] GOTO_IF_FALSE 00099489&1: [00D6] IF 00099493&0: [0038] 00099500&1: [004D] GOTO_IF_FALSE 00099507&1: [00D6] IF 00099511&0: [0038] 00099518&1: [004D] GOTO_IF_FALSE 00099525&1: [00D6] IF 00099529&0: [0038] 00099536&1: [004D] GOTO_IF_FALSE 00099543&1: [00D6] IF 00099547&0: [0038] 00099554&1: [004D] GOTO_IF_FALSE 00099561&1: [00D6] IF 00099565&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00099572&1: [004D] GOTO_IF_FALSE 00099579&1: [00D6] IF 00099583&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00099590&1: [004D] GOTO_IF_FALSE 00099597&1: [00D6] IF 00099601&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS 00099603&1: [004D] GOTO_IF_FALSE 00099610&1: [00D6] IF 00099614&0: [03EE] CAN_PLAYER_START_MISSION 00099619&1: [004D] GOTO_IF_FALSE 00099626&1: [00D6] IF 00099630&0: [044B] IS_CHAR_ON_FOOT 00099635&0: [004D] GOTO_IF_FALSE 00099701&0: [0051] RETURN 00180220&0: [00D6] IF 00180224&0: [0256] IS_PLAYER_PLAYING 00180229&1: [004D] GOTO_IF_FALSE 00180236&1: [00D6] IF 00180240&0: [0038] 00180247&0: [004D] GOTO_IF_FALSE 00181842&0: [0002] GOTO 00181856&0: [0002] GOTO 00180152&0: [0001] WAIT Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330222 330222 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330222 330222 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330250 330250 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330268 330268 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42034 42034 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61988 61988 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324709 324709 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55264 324709 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330239 330239 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330239 330239 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330267 330267 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330285 330285 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42051 42051 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 62004 62004 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324725 324725 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55280 324725 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330255 330255 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330255 330255 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00083595&0: [00D6] IF 00083599&0: [0256] IS_PLAYER_PLAYING 00083604&1: [004D] GOTO_IF_FALSE 00083611&1: [00D6] IF 00083615&0: [04A3] 00083622&1: [004D] GOTO_IF_FALSE 00083629&1: [0926] COMMAND_0926 00083636&1: [00D6] IF 00083640&0: [0038] 00083647&1: [004D] GOTO_IF_FALSE 00083654&1: [00D6] IF 00083658&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00083695&0: [004D] GOTO_IF_FALSE 00083740&0: [00D6] IF 00083744&0: [0038] 00083751&0: [004D] GOTO_IF_FALSE 00083769&0: [00D6] IF 00083773&0: [04A3] 00083780&0: [004D] GOTO_IF_FALSE 00083970&0: [00D6] IF 00083974&0: [04A3] 00083981&0: [004D] GOTO_IF_FALSE 00084128&0: [00D6] IF 00084132&0: [04A3] 00084139&0: [004D] GOTO_IF_FALSE 00084286&0: [0002] GOTO 00083591&0: [0001] WAIT Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00098782&0: [00D6] IF 00098786&0: [0256] IS_PLAYER_PLAYING 00098791&1: [004D] GOTO_IF_FALSE 00098798&1: [00D6] IF 00098802&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00098829&0: [004D] GOTO_IF_FALSE 00098906&0: [00D6] IF 00098910&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00098937&0: [004D] GOTO_IF_FALSE 00099014&0: [00D6] IF 00099018&0: [03CA] DOES_OBJECT_EXIST 00099023&1: [004D] GOTO_IF_FALSE 00099030&1: [00D6] IF 00099034&0: [0471] LOCATE_CHAR_ANY_MEANS_OBJECT_2D 00099054&0: [004D] GOTO_IF_FALSE 00099131&0: [00D6] IF 00099135&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 00099162&0: [004D] GOTO_IF_FALSE 00099245&0: [0002] GOTO 00098778&0: [0001] WAIT Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330283 330283 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330301 330301 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42067 42067 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 62021 62021 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324742 324742 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55297 324742 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330272 330272 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330272 330272 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330300 330300 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330318 330318 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42084 42084 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 62038 62038 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324759 324759 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55314 324759 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330289 330289 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330289 330289 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00075332&0: [00D6] IF 00075336&0: [0038] 00075343&1: [004D] GOTO_IF_FALSE 00075350&1: [00D6] IF 00075354&0: [0038] 00075361&0: [004D] GOTO_IF_FALSE 00075432&0: [00D6] IF 00075436&0: [0256] IS_PLAYER_PLAYING 00075441&1: [004D] GOTO_IF_FALSE 00075448&1: [00D6] IF 00075452&0: [03EE] CAN_PLAYER_START_MISSION 00075457&1: [004D] GOTO_IF_FALSE 00075464&1: [00D6] IF 00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075505&0: [004D] GOTO_IF_FALSE 00075542&0: [00D6] IF 00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075583&0: [004D] GOTO_IF_FALSE 00075620&0: [00D6] IF 00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00075661&0: [004D] GOTO_IF_FALSE 00075698&0: [0002] GOTO 00075805&0: [0002] GOTO 00075328&0: [0001] WAIT Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** 00076396&0: [00D6] IF 00076400&0: [0038] 00076407&1: [004D] GOTO_IF_FALSE 00076414&1: [00D6] IF 00076418&0: [0256] IS_PLAYER_PLAYING 00076423&1: [004D] GOTO_IF_FALSE 00076430&1: [00D6] IF 00076434&0: [00DF] IS_CHAR_IN_ANY_CAR 00076439&1: [004D] GOTO_IF_FALSE 00076446&1: [00D6] IF 00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS 00076452&1: [004D] GOTO_IF_FALSE 00076459&1: [00D6] IF 00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST 00076470&0: [004D] GOTO_IF_FALSE 00076491&0: [00D6] IF 00076495&0: [0602] IS_CHAR_IN_TAXI 00076500&0: [00DD] IS_CHAR_IN_MODEL 00076508&0: [00DD] IS_CHAR_IN_MODEL 00076516&0: [00DD] IS_CHAR_IN_MODEL 00076524&0: [00DD] IS_CHAR_IN_MODEL 00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE 00076537&0: [004D] GOTO_IF_FALSE 00079282&0: [00D6] IF 00079286&0: [0018] 00079293&0: [004D] GOTO_IF_FALSE 00079836&0: [00D6] IF 00079840&0: [00DD] IS_CHAR_IN_MODEL 00079848&0: [004D] GOTO_IF_FALSE 00080375&0: [0002] GOTO 00080484&0: [0002] GOTO 00076392&0: [0001] WAIT Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330317 330317 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330335 330335 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42101 42101 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 62054 62054 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 324775 324775 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55330 324775 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330305 330305 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330305 330305 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330333 330333 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330351 330351 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42117 42117 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&1: [004D] GOTO_IF_FALSE 00000112&1: [0004] 00000119&1: [0A94] LOAD_AND_LAUNCH_CUSTOM_MISSION ********************************* > Logging finished: 02:51:15 Powered by SCRLog (by LINK/2012) GTA:VC JP support by lazyuselessman Improvements by Junior_Djjr ********************************* Please tell me I'm missing something stupid and that I don't need to format my PC... Edited February 10 by Hyperfire Spoiler Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072641477 Share on other sites More sharing options...
ZAZ Posted February 10 Share Posted February 10 Compare first starter script with last starter script Quotation Mark " Apostroph ' Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072641563 Share on other sites More sharing options...
Hyperfire Posted February 10 Author Share Posted February 10 (edited) Thanx for pointing that out, though I wish that was the issue. That is one of the changes I made because it crashed. Even after changing it back to "", it still crashes at the exact same place. Here is the log after the change. Spoiler ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330929 330929 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330929 330929 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330929 330929 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330929 330929 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330929 330929 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330947 330947 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42713 42713 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&0: [004D] GOTO_IF_FALSE 00000026&0: [0001] WAIT Finished processing. ******************************************** script int Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 62666 62666 ******************************************** Finished processing. ******************************************** script mob_ran Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 325387 325387 ******************************************** Finished processing. ******************************************** script mob_la1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55942 325387 ******************************************** Finished processing. ******************************************** script gfagnt Local variables dump: 0 0 0 -1 -1 0 0 1 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330917 330917 ******************************************** Finished processing. ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330917 330917 ******************************************** 00154933&0: [0002] GOTO 00154906&0: [00D6] IF 00154910&0: [0256] IS_PLAYER_PLAYING 00154915&1: [004D] GOTO_IF_FALSE 00154922&1: [0050] GOSUB 00154940&1: [0871] SWITCH_START 00155003&1: [0050] GOSUB 00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 00155041&1: [00D6] IF 00155045&0: [8038] NOT 00155052&0: [004D] GOTO_IF_FALSE 00157823&0: [0051] RETURN 00155010&0: [0002] GOTO 00155031&0: [0051] RETURN 00154929&0: [0001] WAIT Finished processing. ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00159716&0: [00D6] IF 00159720&0: [8256] NOT IS_PLAYER_PLAYING 00159725&0: [004D] GOTO_IF_FALSE 00159739&0: [00D6] IF 00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED 00159745&0: [004D] GOTO_IF_FALSE 00159759&0: [00D6] IF 00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 00159768&0: [004D] GOTO_IF_FALSE 00159782&0: [00D6] IF 00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 00159791&0: [004D] GOTO_IF_FALSE 00159805&0: [00D6] IF 00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 00159814&0: [004D] GOTO_IF_FALSE 00159828&0: [00D6] IF 00159832&0: [00DD] IS_CHAR_IN_MODEL 00159840&0: [004D] GOTO_IF_FALSE 00159854&0: [00D6] IF 00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 00159863&0: [004D] GOTO_IF_FALSE 00159877&0: [00D6] IF 00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 00159886&1: [004D] GOTO_IF_FALSE 00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE 00159901&1: [04FC] GET_WHEELIE_STATS 00159924&1: [00D6] IF 00159928&0: [0020] 00159938&0: [004D] GOTO_IF_FALSE 00160123&0: [00D6] IF 00160127&0: [0020] 00160137&0: [004D] GOTO_IF_FALSE 00160328&0: [00D6] IF 00160332&0: [0020] 00160342&0: [004D] GOTO_IF_FALSE 00160519&0: [00D6] IF 00160523&0: [01F3] IS_CAR_IN_AIR_PROPER 00160528&0: [004D] GOTO_IF_FALSE 00161351&0: [0002] GOTO 00159712&0: [0001] WAIT Finished processing. ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00135993&0: [00D6] IF 00135997&0: [0256] IS_PLAYER_PLAYING 00136002&1: [004D] GOTO_IF_FALSE 00136009&1: [00D6] IF 00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136050&0: [004D] GOTO_IF_FALSE 00136208&0: [00D6] IF 00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136249&0: [004D] GOTO_IF_FALSE 00136325&0: [00D6] IF 00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136366&0: [004D] GOTO_IF_FALSE 00136442&0: [00D6] IF 00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00136483&0: [004D] GOTO_IF_FALSE 00136559&0: [0002] GOTO 00136751&0: [0002] GOTO 00135989&0: [0001] WAIT Finished processing. ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00081205&0: [00D6] IF 00081209&0: [0038] 00081216&1: [004D] GOTO_IF_FALSE 00081223&1: [00D6] IF 00081227&0: [0256] IS_PLAYER_PLAYING 00081232&1: [004D] GOTO_IF_FALSE 00081239&1: [00D6] IF 00081243&0: [0038] 00081250&0: [0038] 00081257&0: [004D] GOTO_IF_FALSE 00081809&0: [0002] GOTO 00081201&0: [0001] WAIT Finished processing. ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00084512&0: [00D6] IF 00084516&0: [0256] IS_PLAYER_PLAYING 00084521&1: [004D] GOTO_IF_FALSE 00084528&1: [00D6] IF 00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 00084537&1: [004D] GOTO_IF_FALSE 00084544&1: [00D6] IF 00084548&0: [00DD] IS_CHAR_IN_MODEL 00084556&0: [004D] GOTO_IF_FALSE 00084612&0: [0002] GOTO 00084508&0: [0001] WAIT Finished processing. ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00084634&0: [00D6] IF 00084638&0: [0256] IS_PLAYER_PLAYING 00084643&1: [004D] GOTO_IF_FALSE 00084650&1: [00D6] IF 00084654&0: [0038] 00084661&1: [004D] GOTO_IF_FALSE 00084668&1: [00D6] IF 00084672&0: [04A3] 00084679&1: [004D] GOTO_IF_FALSE 00084686&1: [00D6] IF 00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00084697&1: [004D] GOTO_IF_FALSE 00084704&1: [0926] COMMAND_0926 00084711&1: [00D6] IF 00084715&0: [0038] 00084722&1: [004D] GOTO_IF_FALSE 00084729&1: [00D6] IF 00084733&0: [0038] 00084740&0: [004D] GOTO_IF_FALSE 00084776&0: [00D6] IF 00084780&0: [03EE] CAN_PLAYER_START_MISSION 00084785&1: [004D] GOTO_IF_FALSE 00084792&1: [00D6] IF 00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 00084833&0: [004D] GOTO_IF_FALSE 00084865&0: [00D6] IF 00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED 00084873&0: [0038] 00084880&0: [004D] GOTO_IF_FALSE 00084899&0: [0002] GOTO 00084936&0: [0002] GOTO 00084973&0: [00D6] IF 00084977&0: [04A3] 00084984&0: [004D] GOTO_IF_FALSE 00085248&0: [00D6] IF 00085252&0: [0038] 00085259&0: [004D] GOTO_IF_FALSE 00085278&0: [00D6] IF 00085282&0: [04A3] 00085289&0: [004D] GOTO_IF_FALSE 00085553&0: [00D6] IF 00085557&0: [0038] 00085564&0: [004D] GOTO_IF_FALSE 00085583&0: [0002] GOTO 00084630&0: [0001] WAIT Finished processing. ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00084308&0: [00D6] IF 00084312&0: [0038] 00084319&0: [004D] GOTO_IF_FALSE 00084490&0: [0002] GOTO 00084304&0: [0001] WAIT Finished processing. ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00083411&0: [00D6] IF 00083415&0: [0256] IS_PLAYER_PLAYING 00083420&1: [004D] GOTO_IF_FALSE 00083427&1: [00D6] IF 00083431&0: [0038] 00083438&1: [004D] GOTO_IF_FALSE 00083445&1: [00D6] IF 00083449&0: [0038] 00083460&1: [004D] GOTO_IF_FALSE 00083467&1: [00D6] IF 00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00083480&0: [004D] GOTO_IF_FALSE 00083541&0: [0008] 00083548&0: [00D6] IF 00083552&0: [0028] 00083559&0: [004D] GOTO_IF_FALSE 00083573&0: [0002] GOTO 00083407&0: [0001] WAIT Finished processing. ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** 00087488&0: [00D6] IF 00087492&0: [0256] IS_PLAYER_PLAYING 00087497&1: [004D] GOTO_IF_FALSE 00087504&1: [00D6] IF 00087508&0: [0038] 00087515&1: [004D] GOTO_IF_FALSE 00087522&1: [00D6] IF 00087526&1: [0038] 00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 00087547&1: [004D] GOTO_IF_FALSE 00087554&1: [00D6] IF 00087558&0: [0038] 00087565&0: [004D] GOTO_IF_FALSE 00088000&0: [00D6] IF 00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 00088013&0: [004D] GOTO_IF_FALSE 00088179&0: [0002] GOTO 00088218&0: [0002] GOTO 00088257&0: [0008] 00088264&0: [00D6] IF 00088268&0: [002C] 00088276&0: [004D] GOTO_IF_FALSE 00088290&0: [0002] GOTO 00087484&0: [0001] WAIT Finished processing. ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330945 330945 ******************************************** Finished processing. ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 330963 330963 ******************************************** 00060034&0: [00D6] IF 00060038&0: [0256] IS_PLAYER_PLAYING 00060043&1: [004D] GOTO_IF_FALSE 00060050&1: [077E] GET_AREA_VISIBLE 00060055&1: [0652] GET_INT_STAT 00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK 00060068&1: [09FB] GET_CURRENT_LANGUAGE 00060073&1: [0842] GET_CITY_PLAYER_IS_IN 00060081&1: [01BD] GET_GAME_TIMER 00060086&1: [00D6] IF 00060090&0: [0038] 00060097&0: [004D] GOTO_IF_FALSE 00060169&0: [00D6] IF 00060173&0: [03B0] IS_GARAGE_OPEN 00060184&0: [03B0] IS_GARAGE_OPEN 00060195&0: [03B0] IS_GARAGE_OPEN 00060206&0: [03B0] IS_GARAGE_OPEN 00060217&0: [03B0] IS_GARAGE_OPEN 00060228&0: [004D] GOTO_IF_FALSE 00060291&0: [090F] COMMAND_090F 00060295&0: [00D6] IF 00060299&0: [0491] HAS_CHAR_GOT_WEAPON 00060306&0: [004D] GOTO_IF_FALSE 00060369&0: [090F] COMMAND_090F 00060373&0: [00D6] IF 00060377&1: [0491] HAS_CHAR_GOT_WEAPON 00060384&0: [0038] 00060391&0: [004D] GOTO_IF_FALSE 00060454&0: [090F] COMMAND_090F 00060458&0: [00D6] IF 00060462&0: [0038] 00060469&1: [004D] GOTO_IF_FALSE 00060476&1: [00D6] IF 00060480&0: [001A] 00060487&1: [004D] GOTO_IF_FALSE 00060494&1: [00D6] IF 00060498&0: [0018] 00060505&0: [004D] GOTO_IF_FALSE 00060927&0: [00D6] IF 00060931&1: [0038] 00060938&0: [0038] 00060945&0: [004D] GOTO_IF_FALSE 00061148&0: [0871] SWITCH_START 00061211&0: [0872] SWITCH_CONTINUED 00061443&0: [0002] GOTO 00061489&0: [00D6] IF 00061493&0: [0256] IS_PLAYER_PLAYING 00061498&1: [004D] GOTO_IF_FALSE 00061505&1: [00D6] IF 00061509&0: [00A3] IS_CHAR_IN_AREA_2D 00061536&0: [004D] GOTO_IF_FALSE 00061599&0: [090F] COMMAND_090F 00061603&0: [00D6] IF 00061607&0: [04A3] 00061614&1: [004D] GOTO_IF_FALSE 00061621&1: [00D6] IF 00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00061662&0: [004D] GOTO_IF_FALSE 00061738&0: [00D6] IF 00061742&0: [0038] 00061749&0: [004D] GOTO_IF_FALSE 00061763&0: [0002] GOTO 00060030&0: [0001] WAIT Finished processing. ******************************************** script pizza_s Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 42729 42729 ******************************************** 00000030&0: [00D6] IF 00000034&0: [0256] IS_PLAYER_PLAYING 00000039&1: [004D] GOTO_IF_FALSE 00000046&1: [00D6] IF 00000050&0: [0038] 00000057&1: [004D] GOTO_IF_FALSE 00000064&1: [00D6] IF 00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 00000105&1: [004D] GOTO_IF_FALSE 00000112&1: [0004] 00000119&1: [0A94] LOAD_AND_LAUNCH_CUSTOM_MISSION ********************************* > Logging finished: 08:27:51 Powered by SCRLog (by LINK/2012) GTA:VC JP support by lazyuselessman Improvements by Junior_Djjr ********************************* EDIT: Here is a screenshot of the error i get, the file only has {$CLEO .cm} in it. https://imgur.com/a/IwADGix Edited February 10 by Hyperfire Imgur link Link to comment https://gtaforums.com/topic/1005069-help-mission-script-corrupts-save/?do=findComment&comment=1072641598 Share on other sites More sharing options...
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