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[HELP] Mission Script corrupts save.


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Hyperfire

Hi there.
I've recently created a mission script, and it's been going great, it's almost release-ready.

Well, it would have been if not for the problem the title states.

I can start a game just fine, but as soon as I save the game, I can't load it again, it crashes.
And I know it's my script that is causing the issue because if I deactivate it and save the game, the save is fine.
I'm creating 2 objects with the NO_SAVE opcode, and spawning 2 peds. There is never more than 2 peds created by this mod at a time.

If someone has a clue why this is happening, I would like to know what I did wrong, or what didn't I do right.

Thanx in advance.

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Hyperfire

Seems I can't PM, I get a message saying that I'm allowed 0 messages per day haha. Anyway, here are both scripts

 

I'm pretty sure I'm doing something very wrong. Please keep in mind that this is the very fist time I'm working with SannyBuilder and Cleo. Never created a mod for GTASA in my life.

Edited by Hyperfire
Removed Scripts
06D1: v$SECTION_NAME = ""

Try allocating any custom global variables to a safe location, like 13000, 13004, etc for string16, and see if the save glitch is resolved. If so, then rewrite your script to avoid custom global variables. 

 

https://docs.sannybuilder.com/language/instructions/built-in-commands#alloc

Ups, big job 🤔

Did you recompile the script to see what the compiler understand?

 

I saw something at the beginning

06D1: v$SECTION_NAME = ""
06D1: $menukey_string = ""
06D1: $canbackey_string = ""
06D1: $pickkey_string = ""
06D1: $putkey_string = ""
06D1: $finmis_string = ""

 

opcode 06D1 declares a long string as global var

06D1: v$SECTION_NAME = ""

 

the characters v$ gives the meaning long string

 

here the v is missing
06D1: $menukey_string = ""
06D1: $canbackey_string = ""
06D1: $pickkey_string = ""
06D1: $putkey_string = ""
06D1: $finmis_string = ""

 

not sure if it will work

if and
    IS_DRIVING == 1
    WAS_DRIVING == 0
    MISSION_STARTED == 0
then
    0ADE: $menukey_string = text_label_string 'MEN_KEY'
    00BE: clear_text_box
    0ACE: show_formatted_text_box $menukey_string MENU_KEY_NAME
end

 

 

How ever, globals are not recommanded in cleo, they can cause bugs and crashes

 

 

 

then I'm wondering why your locals are starting with 485@ after decompiling

I declare constants in this way

const                                                                                                                                                                 
_PANEL_VAR = 0@                                                                                                                                                      
_SELECTION_ = 1@                                                                                                                                                 
_PANEL_IS_ON_ = 2@                                                                                                                                             
_M_LEVEL_ = 3@
_MAIN_MENUE_ = 4@
end

 

and then declare in a simple way

0@ = 0
1@ = 0
2@ = 0
3@ = 0
4@ = 0
5@ = 0.0

 

 

Edited by ZAZ
Hyperfire
25 minutes ago, OrionSR said:
06D1: v$SECTION_NAME = ""

Try allocating any custom global variables to a safe location, like 13000, 13004, etc for string16, and see if the save glitch is resolved. If so, then rewrite your script to avoid custom global variables. 

 

https://docs.sannybuilder.com/language/instructions/built-in-commands#alloc

Thank you, as you can see, I only have a small number of global variables, so it will be simple to replace them with built in globals. I'm not sure which ones I can use though. If that is the issue, that would be great.
Just to make sure of how the alloc command works will it be something like this:
Alloc(v$SECTION_NAME, 13000)?

Thanx for the help!

I'm not sure why but if I put the v infront of these vars, they dont work:

06D1: $menukey_string = ""
06D1: $canbackey_string = ""
06D1: $pickkey_string = ""
06D1: $putkey_string = ""
06D1: $finmis_string = ""

then I'm wondering why your locals are starting with 485@ after decompiling <- Could it be because of the Array's? I'm using an array size of 150 4 times, for location co-ord saving.

 

Oh and I'm using SB 3 and Cleo 4.

Edited by Hyperfire
2 minutes ago, Hyperfire said:

Alloc(v$SECTION_NAME, 13000)?

Yeah, but continue the pattern for any custom variable names that you created. However, 13000 etc are not real global variables. This is just a trick for a quick test. It's safe, but bad practice. The true fix will be reworking the globals as local variables. You've got plenty, around 1000 when working with custom missions.

Hyperfire
2 minutes ago, OrionSR said:

Yeah, but continue the pattern for any custom variable names that you created. However, 13000 etc are not real global variables. This is just a trick for a quick test. It's safe, but bad practice. The true fix will be reworking the globals as local variables. You've got plenty, around 1000 when working with custom missions.

Thanx for the reply. How can I convert the string16 from that v$ to a normal local?

https://docs.sannybuilder.com/language/data-types/variables

Basically, @v is the local equivalent of v$, but it would be better to let Sanny continue to allocate your local variables by declaring the variable.

 

LongString menukey_string = ""

But then again, there have been a lot of improvements to how Sanny manages these things in SB4, so... 
 

As a general rule, it's a bad idea to mix allocating specific local variables with letting Sanny allocate the locals. It can be done but there's a high risk of Sanny reusing the same variables that you chose.

Hyperfire
4 minutes ago, OrionSR said:

https://docs.sannybuilder.com/language/data-types/variables

Basically, @v is the local equivalent of v$, but it would be better to let Sanny continue to allocate your local variables by declaring the variable.

 

LongString menukey_string = ""

But then again, there have been a lot of improvements to how Sanny manages these things in SB4, so... 
 

As a general rule, it's a bad idea to mix allocating specific local variables with letting Sanny allocate the locals. It can be done but there's a high risk of Sanny reusing the same variables that you chose.

I see, thanx. Since I'm very new to this, could you elaborate a bit on how I should be doing it. Like should I use Alloc for all the variables? I can do that, but how would I do the arrays? My arrays are 150 is size so alloc it to one slot will not work, would it?

Or do you mean I should do it the way I did, except convert the globals into locals like "LongString menukey_string = ""?

It's worth considering if some of your lvars would be better declared as constants; mostly because lvars are usually in short supply in cleo scripts so you don't want to be wasteful. Otherwise, I really like how you've managed your variables by declaring their type, a process that lets Sanny choose the proper opcodes to use for math operations. If you can figure out how to define the long strings as locals too it'll fit right in with your existing code - which looks pretty damned good for a script using old-school SB syntax. 

 

Be aware that changing variables between local or global often requires a different opcode ID for the command. Hopefully, you can just do without the opcode ID and let Sanny pick the command based on the defined type.

Hyperfire

Thank you for the advice and compliment 😆.
I have updated my above-posted script to reflect the changes I made.

I have changed all the global vars to locals, but the save corruption is still a thing.
 

I have read on the wiki (I think) that you have to make a certain modification to a file I'm not sure about, something about inserting your mission into it? I have not done that, if that means anything.

Furthermore, I want to know, if I HAVE to change said file, how will I be able to make my mod public if everyone has to edit their files first?

Edited by Hyperfire

One more stray gvar probably isn't hurting anything but may as well remove the unused variable.

$MISSION_REQUESTED = 0

 

Upload your before and after save files to gtasnp.com and post the links so I can check the save data.

 

How are you saving the game after the mission is complete?

 

It looks like the trigger script will trigger the mission again as soon as $onmission == 0. Try terminating the script once the mission is loaded, or add some other requirement that can't be true when the mission ends.

 

It should not be necessary to edit any standard game files to load a custom mission.

Hyperfire

Ahh I forgot about that gvar, I used it in the mission starter to stop the starter script from looping, but then I just used the onmission gvar instead and removed it, never removed it from the mission script though. Thanx for pointing that out.
Here is the before save:
https://gtasnp.com/3gnX5R
And here is the after save:
https://gtasnp.com/hnJwHQ

The after save is on slot 2, but its slot 1 saved after loading my script.

I'm saving the game like normal, but thing is, I'm not starting the actual mission yet, yes the start script loaded the mission script, but I didnt press M to start the mission yet, and then go outside CJs house, wait for his brother's call, and then go back in and save the game.

You are saving the active pizza mission, which would definitely cause a crash when loading. 

 

Saving normally? Standard save disk script should prevent saving while $OnMission == 1.

A lot of save anywhere mods tend to ignore this requirement. 

 

Hyperfire
15 minutes ago, OrionSR said:

You are saving the active pizza mission, which would definitely cause a crash when loading. 

 

Saving normally? Standard save disk script should prevent saving while $OnMission == 1.

A lot of save anywhere mods tend to ignore this requirement. 

 

Pardon my ignorance, how would I accomplish this? With a opcode? Or how? Remember that I have to let people save the game without extra steps. When I save normally, it does not warn me about anything. So if I could somehow implement a failsafe that would be great. I already set onmission to 1 in the starter script.

For a quick test, only allow the mission to be triggered once.

then
    $ONMISSION = 1
    0A94: start_custom_mission "PIZZA_MISSION"
    end_thread
end

 

But it would be better to add another requirement, like is the player in the correct location, or is a key pressed.

 

Added: Did you actually save the game at a save disk? That should be impossible.

Edited by OrionSR
Hyperfire
28 minutes ago, OrionSR said:

For a quick test, only allow the mission to be triggered once.

then
    $ONMISSION = 1
    0A94: start_custom_mission "PIZZA_MISSION"
    end_thread
end

 

But it would be better to add another requirement, like is the player in the correct location, or is a key pressed.

 

Added: Did you actually save the game at a save disk? That should be impossible.

Yes I actually did, like I mentioned before, I load the game, it spawns you inside CJ's house. I go outside so that sweet calls you, after the call I go back inside and save the game with the save disc in the kitchen. Crash.
What i did now though is, in the starter script, check if the player is driving a pizzaboy also, so the script only starts once you get in a pizzaboy. Then in my mission script, I'm checking if the player IS_DRIVING == 0, ON_MISSION == 0 and MISSION_ACTIVE == 0. If all are true, it calls mission cleanup where everything gets cleaned up, the mission_cleanup opcode is called and then the end thread is called.

I'm still testing it, but all of a sudden the pizzaboy bike does not spawn at the Pizza Stack lol. Not sure if its a mod that spawns it there and that I somehow changed something that removes it there, ot am I simly not far enough in the story for it to spawn.

Without getting on the bike, and saving like I explained above (Mission Script not loaded yet), the save is fine, does not crash.

So I'm curios to see if my "fix" attempt actually works, but first I have to find a pizzaboy.

1 hour ago, Hyperfire said:

Yes I actually did

Please observe how toggling $OnMission on and off with an R3 mission like taxi or vigilante changes which icons are displayed on radar and the main map. Icons for safehouses, save disks, and missions should disappear when $OnMission is True (<> 0). Then verify that these same icons are not visible during your mission.  There's an odd flag set in gvar $411 of your glitched save that I can't yet explain, not sure if it's a problem or not at this point.

Hyperfire
2 hours ago, OrionSR said:

Please observe how toggling $OnMission on and off with an R3 mission like taxi or vigilante changes which icons are displayed on radar and the main map. Icons for safehouses, save disks, and missions should disappear when $OnMission is True (<> 0). Then verify that these same icons are not visible during your mission.  There's an odd flag set in gvar $411 of your glitched save that I can't yet explain, not sure if it's a problem or not at this point.

I don't know if this helps my case but, I have quite a few mods installed, including but not limited to: Urbanize, Soundize, SkyGFX, Vehfuncs, busy peds etc. Not sure if any of the mods I have installed could actually have some kind of confict regarding the OnMission flag.

I do notice that, when doing any sub mission, like ambulance or taxy, does disable some blips, but they kind of force you back into the vehicle, so it basically stops the mission before you can save. My script on the other hand, is not bound to the mission vehicle, except for when it gets destroyed.

I have updated the above scripts to show what I did to remedy the save corruption issue. Thank you for pointing that out. For someone like me just starting, things like that is not obvious.
I do, however, have a strange issue that I cant explain.

Above I explained that when I was using the v$ for long strings, putting the "v" in front of those other gvars, they would not work. This is again the issue with the local versions. I can upload my mod somewhere so you can test it yourself, ill include the .txt files so you dont have to decompile the compiled files if that would help.

Just for clarity, I'm not using SB 4 as I'm having issues with it, compatibility if you will, so I stuck with SB 3 and Cleo 4.4, though there are some new opcodes for SB4 I wish I had access to lol.

1 hour ago, Hyperfire said:

This is again the issue with the local versions.

You might need to specify an opcode for string assignments. 06D2 is the local equivalent of 06D1. 

If that doesn't help, then please be specific about which line is failing and the error message reported.

 

Vigilante provides the longest interval outside of the vehicle; plenty of time to verify that the save disk pickups are gone whenever the save disk icons are hidden from radar and the map. 

But the main point here is to be able to quickly identify if $OnMission is currently True by peeking at the radar or map.

 

I'm not particularly concerned about a stray flag in $411. It's one of the most commonly corrupted variables. Your mission probably used it for $MISSION_REQUESTED = 0, so something else might be fiddling with it since it was set to 1. Mostly I'm trying to figure out how you managed to save with a disk while $OnMission was True, but nothing I can think of makes any sense. The offset of the $OnMission variable is included in saved data, and it appears correct for a PC version main.scm.

 

May I suggest: Consider modeling your Pizza trigger after the familiar R3 triggers. If the player is driving a Pizzaboy then display a temporary prompt to start the mission by pressing the R3 button, just like any other R3 script. Or... how was it triggered in previous games? It's been too long since I've played a standard pizza mission.

Hexadeathimel

Sorry to pitch in without helping but ...

Spoiler

coincidently yesterday i accidently foudn the save menu address. I was excited to save anywhere then today i read this.
I just tested what Orion said & damn

GTA SA [PS2] Save Anywhere - 1st mission just before getting on the bmx with your crew
https://gtasnp.com/PEbro9 

Damn. I am glad i knew about this, is it possible to load back into a mission if the flag is adjusted ? or is there a whole bunch of stuff going on.
save says stuff is colelcted, but it hasn't been btw.

[.pnach]

//Save anywhere (open save menu)
//patch=1,EE,206FFAAB,extended,00000001 // = Open (Save) Menu
 

//Save anywhere (open save menu) with joker btn press - Press L3+R1
patch=1,EE,D0700A42,extended,0000F7FD
patch=1,EE,206FFAAB,extended,00000001 // = Open (Save) Menu

* In VICE_CITY i have addresses for each save icon - setting to 1 teleports you to that location with the menu then open.
* i could not find this in SAN_ANDREAS :(
 


 

Edited by Hexadeathimel
Hyperfire

Thanx everyone for the help, I've seemed to have resolved the save corruption problem, but I'm having issues with these gvars:
 

06D1: $SECTION_NAME = ""
06D1: $MENU_KEY_STRING = ""
06D1: $CANBACK_KEY_STRING = ""
06D1: $PICK_KEY_STRING = ""
06D1: $PUT_KEY_STRING = ""
06D1: $FIN_MIS_STRING = ""

I cant seem to get them to work when converting them to lvars like this:
 

06D2: SECTION_NAME = ""
06D2: MENU_KEY_STRING = ""
06D2: CANBACK_KEY_STRING = ""
06D2: PICK_KEY_STRING = ""
06D2: PUT_KEY_STRING = ""
06D2: FIN_MIS_STRING = ""

Firstly I have to declare them first before I can use them in the 06D2 opcode like this:
 

longstring SECTION_NAME = ""
longstring MENU_KEY_STRING = ""
longstring CANBACK_KEY_STRING = ""
longstring PICK_KEY_STRING = ""
longstring PUT_KEY_STRING = ""
longstring FIN_MIS_STRING = ""

06D2: SECTION_NAME = ""
06D2: MENU_KEY_STRING = ""
06D2: CANBACK_KEY_STRING = ""
06D2: PICK_KEY_STRING = ""
06D2: PUT_KEY_STRING = ""
06D2: FIN_MIS_STRING = ""

But doing this and not using gvars causes the text from 0ADE: to be cut off. It does not show the full GXT key text.
Using the gvars work and I dont have to prefix it with v$.

PS: I cant do this either:
 

06D2: SECTION_NAME@v = ""
06D2: MENU_KEY_STRING@v = ""
06D2: CANBACK_KEY_STRING@v = ""
06D2: PICK_KEY_STRING@v = ""
06D2: PUT_KEY_STRING@v = ""
06D2: FIN_MIS_STRING@v = ""

@v only seems to work with numeric variables like 0@v etc.
Ive tried doing that also, but still the text cuts off, almost like you HAVE to use gvars.

Please help me get to the bottom of this.

Try declaring the long strings without making an assignment. This will be a Sanny directive only - no opcode is encoded.

longstring SECTION_NAME

 

All local variables will have a value of 0 when the mission starts. I appreciate your dedication to initializing the variables but since that seems to be the sticking point here, why not just leave that part out.

 

Can you build a small test script that demonstrates how the text is cut off with lvars but not gvars? I'm looking for something I can test with SB4 without the giant script getting in the way.

Edited by OrionSR
Hyperfire
2 hours ago, OrionSR said:

Try declaring the long strings without making an assignment. This will be a Sanny directive only - no opcode is encoded.

longstring SECTION_NAME

 

All local variables will have a value of 0 when the mission starts. I appreciate your dedication to initializing the variables but since that seems to be the sticking point here, why not just leave that part out.

 

Can you build a small test script that demonstrates how the text is cut off with lvars but not gvars? I'm looking for something I can test with SB4 without the giant script getting in the way.

Thanx for the reply.
I have tested the lvars without the "" part at the end. I'm not sure why its happening, I will try to make a small test script that has the same behaviour.

  • 2 weeks later...
Hyperfire

I'm sorry I'm only replying now.
I haven't gotten to the test script because i've been trying to figure something out.

Something is wrong, one moment my mission is working fine and the next moment its crashing as soon as I reach the trigger.
I've emptied the whole .cm script so its just the {$CLEO .cm} part, but as soon as I enter the location that triggers the mission, it crashes.
I've re-installed my game and everything but it still crashes. I then thought "Maybe something was wrong with the starter script the whole time" so I went back to my other topic where this all started and copied that approach, guess what? It still crashes.

I may be going crazy here, but, just as soon as I wanted to release my mission script, this happens.

Here is my starter script:
 

Spoiler
{$CLEO .cs}
0000: NOP
03A4: script_name 'PIZZA_START'
wait 1000

:MAIN_LOOP
wait 0

// Can we start the mission?
if 0256: player $PLAYER_CHAR defined
jf @MAIN_LOOP

if $ONMISSION == 0
jf @MAIN_LOOP

if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2096.2834 -1806.6853 13.5524 radius 5.0 5.0 5.0
jf @MAIN_LOOP

$ONMISSION = 1
0A94: start_custom_mission 'PIZZA_MISSION'
wait 500

jump @MAIN_LOOP

 

And here is my mission script, but please keep in mind that, does not matter what the contents of the .cm is, it can even be empty, it crashes.
 

Spoiler
{$CLEO .cm}
{$USE CLEO+}
{$USE INI}

0000: NOP
03A4: script_name 'PIZZA_MISSION'

06D1: $SECTION_NAME = ""
06D1: $MENU_KEY_STRING = ""
06D1: $CANBACK_KEY_STRING = ""
06D1: $PICK_KEY_STRING = ""
06D1: $PUT_KEY_STRING = ""
06D1: $FIN_MIS_STRING = ""                                                                                        

// ||=========||
// ||VARIABLES||
// ||=========||
int DELIVERY_COUNT = 0
float DELIVERY_X[150]
float DELIVERY_Y[150]
float DELIVERY_Z[150]

// Controls
int MENU_KEY = 0
string MENU_KEY_NAME = ''
int CANBAC_KEY = 0
string CANBAC_KEY_NAME = ''
int PICK_KEY = 0
string PICK_KEY_NAME = ''
int PUT_KEY = 0
string PUT_KEY_NAME = ''

// Vehicle / Mission state
int IS_DRIVING = 0
int WAS_DRIVING = 0
int ENTERING_VEHICLE = 0
int EXITING_VEHICLE = 0

int MISSION_STARTED = 0
int MISSION_VEHICLE = -1
int MISSION_ACTIVE = 0
int MISSION_STAGE = 0

// Menu state
int PANEL_ID = -1
int ACTIVE_ROW = -1
int MENU_OPEN = 0
int MENU_STAGE = 0
int MENU_PENDING = 0
int MENU_TIMER = 0
int MENU_TRANSITION = 0

// Pizza delivery variables
int PIZZA_VEHICLE = -1
int PIZZA_TYPE = 0
int PIZZA_MODEL = 2814
int PIZZA_AMOUNT = 0
int PIZZA_MULTIPLIER = 10
int BONUS_MULTIPLIER = 0
int PIZZA_COST_TOTAL = 0
int PIZZA_SELL_TOTAL = 0
int PIZZA_ACTIVE1 = -1
int PIZZA_ACTIVE2 = -1
int SUCCESSFUL_DELIVERIES = 0
int FAILED_DELIVERIES = 0
int TOTAL_EARNINGS = 0
int BONUS_EARNINGS = 0
int PIZZA_IN_HAND = 0
int CARRYING_PIZZA = 0
int SPAWNED_PIZZA = 0

// Pizza shop target
int SHOP_BLIP = -1
int SHOP_SPHERE = -1
int REACHED_SHOP = 0
int BOX_OBJECT = -1
int BOX_MARKER = -1
int BOX_SPHERE = -1
int BOX_PICKED = 0
int BOX_PLACED = 0
int BOX_MODEL = 1220
int BOX_SHOWN = 0
int BOX_HINT_SHOWN = 0
int CARRYING_BOX = 0

int VEHICLE_MARKER = -1
int VEHICLE_SPHERE = -1
int VEHICLE_HINT_SHOWN = 0

int DELIVERY_BLIP = -1
int DELIVERY_MARKER = -1
int DELIVERY_PED1 = -1
int DELIVERY_PED2 = -1
int DELIVERY_PED2_CARRY = 0

// Distance
float MIN_DISTANCE_LIMIT = 250.0
float MAX_DISTANCE_LIMIT = 2500.0
//float DIST = 0.0

// Delivery tracking
int VALID_DELIVERIES[150]
int VALID_COUNT = 0
int RANDOM_INDEX = 0
int NEXT_DELIVERY = 0
int RANDOM_MAX = 0

// Timer
int TIMER_ACTIVE = 0
int TIMER_RUNNING = 0
int TIMER_TICKS = 0
int TIMER_SECONDS = 0
int TIMER_SECONDS_LEFT = 0
int TIMER_MINUTES = 0

// Delivery state
int PIZZAS_LEFT = 0
int DELIVERY_COMPLETE = 0

// Distance calculations
float DISTANCE_TO_TARGET = 0.0
int DISTANCE_TO_TARGET_INT = 0

// Ped / models
int MALE_MODEL[10]
int FEMALE_MODEL[10]

int PED_GEN_CHOOSE = 0
int PED_GEN = -1
int PED_NUM = -1
int PED_COUNT = 10
int PED_COUNT_A = PED_COUNT - 1
int PED_STATE = -1

float BASE_TIME = 0.0
float BASE_TIME_CALC = 0.0
float BASE_RATIO = 0.0

int FILE_HASH = 1800423
int SKILL_LEVEL = 0
int SKILL_EXP = 0
int SKILL_EXP_CALC = 0
int BONUS_EXP = 0
int BASE_EXP = 0
int SKILL_EXP_LEVELUP = 0

gosub @LOAD_CONFIG
//gosub @LOAD_DELIVERIES
//gosub @INIT_PEDS
//gosub @LOAD_SKILL
//jump @MAIN

// ||===========||
// ||LOAD CONFIG||
// ||===========||
:LOAD_CONFIG
WAIT 0
0AF0: MENU_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "MENU_KEY"
0AF4: MENU_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "MENU_KEY_NAME"
0AF0: CANBAC_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "CANBAC_KEY"
0AF4: CANBAC_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "CANBAC_KEY_NAME"
0AF0: PICK_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "PICK_KEY"
0AF4: PICK_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "PICK_KEY_NAME"
0AF0: PUT_KEY = read_int_from_ini_file "cleo\config.ini" section "Controls" key "PUT_KEY"
0AF4: PUT_KEY_NAME = read_string_from_ini_file "cleo\config.ini" section "Controls" key "PUT_KEY_NAME"

0AF2: BOX_SHOWN = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "BOX_SHOWN"
0AF2: BASE_TIME = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "BASE_TIME"
0AF2: MIN_DISTANCE_LIMIT = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "MIN_DISTANCE_LIMIT"
0AF2: MAX_DISTANCE_LIMIT = READ_FLOAT_FROM_INI_FILE path "cleo\config.ini" section "Mission" key "MAX_DISTANCE_LIMIT"
return

// ||====================||
// ||LOAD DELIVERY COORDS||
// ||====================||
:LOAD_DELIVERIES
WAIT 0
0AF0: DELIVERY_COUNT = READ_INT_FROM_INI_FILE path "cleo\deliveries.ini" section "Delivery_Count" key "Count"

int D = 0

while D < DELIVERY_COUNT

    0AD3: v$SECTION_NAME = string_format "Delivery%d" D
    
    0AF2: DELIVERY_X[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "X"
    0AF2: DELIVERY_Y[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "Y"
    0AF2: DELIVERY_Z[D] = READ_FLOAT_FROM_INI_FILE path "cleo\deliveries.ini" section v$SECTION_NAME key "Z"
    
    D += 1
end

0ACE: show_formatted_text_box "Successfully Loaded %d Delivery Co-ords!" D

RETURN

// ||===============||
// ||INITIALIZE PEDS||
// ||===============||
:INIT_PEDS
WAIT 0
//Male PED Models
MALE_MODEL[0] = #male01
MALE_MODEL[1] = #bmori
MALE_MODEL[2] = #bmost
MALE_MODEL[3] = #bmyap
MALE_MODEL[4] = #bmybu
MALE_MODEL[5] = #bmybe
MALE_MODEL[6] = #bmydj
MALE_MODEL[7] = #bmyri
MALE_MODEL[8] = #bmycr
MALE_MODEL[9] = #bmyst
//Female PED Models
FEMALE_MODEL[0] = #bfori
FEMALE_MODEL[1] = #bfost
FEMALE_MODEL[2] = #vbfycrp
FEMALE_MODEL[3] = #hfori
FEMALE_MODEL[4] = #hfost
FEMALE_MODEL[5] = #hfyri
FEMALE_MODEL[6] = #hfyst
FEMALE_MODEL[7] = #ofori
FEMALE_MODEL[8] = #ofost
FEMALE_MODEL[9] = #ofyri

int i = 0 

while i < PED_COUNT
    0247: request_model MALE_MODEL[i]
    0247: request_model FEMALE_MODEL[i]
    i += 1
end

04ED: REQUEST_ANIMATION "CARRY"
0247: REQUEST_MODEL #PIZZABOY

038B: LOAD_ALL_MODELS_NOW

00A5: PIZZA_VEHICLE = CREATE_CAR #PIZZABOY at 2103.6719 -1824.1362 13.7000

if PIZZA_VEHICLE <> -1
then
    0175: SET_CAR_HEADING PIZZA_VEHICLE 90.0
end

return

// ||===============||
// ||INITIALIZE PEDS||
// ||===============||
:LOAD_SKILL
wait 0
0AF0: BASE_EXP = read_int_from_ini_file "cleo\config.ini" section "Mission" key "BASE_EXP"
0AF0: SKILL_LEVEL = read_int_from_ini_file "cleo\skill.sav" section "Skill" key "SKILL_LEVEL"
0AF0: SKILL_EXP = read_int_from_ini_file "cleo\skill.sav" section "Skill" key "SKILL_EXP"

SKILL_LEVEL /= FILE_HASH

SKILL_EXP /= FILE_HASH

SKILL_EXP_LEVELUP = SKILL_LEVEL
SKILL_EXP_LEVELUP *= BASE_EXP

if SKILL_EXP >= SKILL_EXP_LEVELUP
then
    SKILL_EXP -= SKILL_EXP_LEVELUP
    SKILL_LEVEL += 1
    
    SKILL_EXP_LEVELUP = SKILL_LEVEL
    SKILL_EXP_LEVELUP *= BASE_EXP
    
    if SKILL_EXP >= SKILL_EXP_LEVELUP
    then
        SKILL_EXP -= SKILL_EXP_LEVELUP
        SKILL_LEVEL += 1
    end
end

if SKILL_LEVEL >= 100
then
    SKILL_LEVEL = 100
end

SKILL_EXP_LEVELUP = SKILL_LEVEL
SKILL_EXP_LEVELUP *= BASE_EXP

return

// ||=============================||
// ||FILTER DELIVERIES BY DISTANCE||
// ||=============================||
:FILTER_DELIVERIES_BY_DISTANCE
WAIT 0

int j = 0

while j < DELIVERY_COUNT
    VALID_DELIVERIES[j] = -1
    j += 1
end

VALID_COUNT = 0

float tempx1 = 0.0
float tempy1 = 0.0
float tempz1 = 0.0
float DIST = 0.0

00A0: store_actor $PLAYER_ACTOR position_to tempx1 tempy1 tempz1

int k = 0

while k < DELIVERY_COUNT
    if and
        DELIVERY_X[k] <> 0.0
        DELIVERY_Y[k] <> 0.0
        DELIVERY_Z[k] <> 0.0
    then

        // calculate distance from player to delivery
        050A: DIST = distance_between_XYZ tempx1 tempy1 tempz1 and_XYZ DELIVERY_X[k] DELIVERY_Y[k] DELIVERY_Z[k]

        // check if within min/max
        if and
            DIST >= MIN_DISTANCE_LIMIT
            DIST <= MAX_DISTANCE_LIMIT
        then
            VALID_DELIVERIES[VALID_COUNT] = k
            VALID_COUNT += 1
        end
    end
    k += 1
end

return

// ================================
// PICK RANDOM DELIVERY FROM FILTER
// ================================
:PICK_RANDOM_DELIVERY
wait 0

gosub @FILTER_DELIVERIES_BY_DISTANCE

if VALID_COUNT > 0
then
    RANDOM_INDEX = 0
    RANDOM_MAX = VALID_COUNT - 1
    0209: RANDOM_INDEX = random_int_in_ranges 0 RANDOM_MAX
    NEXT_DELIVERY = VALID_DELIVERIES[RANDOM_INDEX]
    
    if and
        NEXT_DELIVERY >= 0
        NEXT_DELIVERY < DELIVERY_COUNT
    then
        if and
            DELIVERY_X[NEXT_DELIVERY] <> -1.0
            DELIVERY_Y[NEXT_DELIVERY] <> -1.0
        then
            //018A: DELIVERY_BLIP = create_radar_marker_at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY]
    
            // Choose a random male or female ped to spawn
            0209: PED_GEN_CHOOSE = random_int_in_ranges 1 10
            
            if PED_GEN_CHOOSE <= 5 //Male
            then
                PED_GEN = 4
            else
                PED_GEN = 5                                                                                              
            end
                
            0209: PED_NUM = random_int_in_ranges 0 PED_COUNT_A
            
            if PED_GEN == 4
            then
                009A: DELIVERY_PED1 = create_actor_pedtype PED_GEN model MALE_MODEL[PED_NUM] at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY]
                02AB: SET_CHAR_PROOFS DELIVERY_PED1 immunities BP 1 FP 1 EP 1 CP 1 MP 1
                0187: DELIVERY_BLIP = create_marker_above_actor DELIVERY_PED1
                0165: set_marker DELIVERY_BLIP color_to 0x4040FFFF
                PED_STATE = 0
            else                                          
                009A: DELIVERY_PED1 = create_actor_pedtype PED_GEN model FEMALE_MODEL[PED_NUM] at DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY]
                02AB: SET_CHAR_PROOFS DELIVERY_PED1 immunities BP 1 FP 1 EP 1 CP 1 MP 1
                0187: DELIVERY_BLIP = create_marker_above_actor DELIVERY_PED1
                0165: set_marker DELIVERY_BLIP color_to 0xFF7FFFFF
                PED_STATE = 0
            end
        end
    else
        0ACE: show_formatted_text_box "INVALID DELIVERY INDEX: %d" NEXT_DELIVERY
        return
    end
else
    03E5: show_text_box 'PIZ_DRN'
end

return

:MAIN
wait 0

// ||=============||
// ||Vehicle check||
// ||=============||
WAS_DRIVING = IS_DRIVING

IS_DRIVING = 0
if 
    00DD: actor $PLAYER_ACTOR driving_car_with_model #PIZZABOY
then
    IS_DRIVING = 1
end

ENTERING_VEHICLE = 0
if
    09DE: is_char_getting_in_to_a_car $PLAYER_ACTOR
then
    ENTERING_VEHICLE = 1
end

EXITING_VEHICLE = 0
if
    0E4A: is_char_exiting_any_car $PLAYER_ACTOR
then
    EXITING_VEHICLE = 1
end

// ||==========================||
// ||Hint when entering vehicle||
// ||==========================||
if and
    IS_DRIVING == 1
    WAS_DRIVING == 0
    MISSION_STARTED == 0
then
    0ADE: $MENU_KEY_STRING = text_label_string 'MEN_KEY'
    00BE: clear_text_box
    0ACE: show_formatted_text_box $MENU_KEY_STRING MENU_KEY_NAME
end

if and 
    IS_DRIVING == 0
    MISSION_STARTED == 0
    MISSION_ACTIVE == 0
    80FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2103.46 -1806.59 13.5546 radius 30.0 30.0 30.0
then
    gosub @MISSION_CLEANUP
end

// Toggle mission with M
if 0E3D: key_just_pressed MENU_KEY
then
    float tempx2 = 0.0
    float tempy2 = 0.0
    float tempz2 = 0.0
    
    00A0: store_actor $PLAYER_ACTOR position_to tempx2 tempy2 tempz2

    if MISSION_ACTIVE == 0
    then
        if MISSION_STARTED == 0
        then
            if IS_DRIVING == 1
            then
                // Check if player has wanted level
                if 010F: player $PLAYER_CHAR wanted_level > 0
                then
                    00BE: clear_text_box
                    03E5: show_text_box 'PIZ_WAN'
                else
                    // Start mission
                    0317: increment_mission_attempts
                    $ONMISSION = 1
                    01B4: set_player $PLAYER_CHAR can_move 0
                    MISSION_STARTED = 1
                    MISSION_ACTIVE = 0
                    03C0: MISSION_VEHICLE = actor $PLAYER_ACTOR car
                    MENU_PENDING = 1
                    MENU_TIMER = 0
                    MENU_STAGE = 1
                    00BE: clear_text_box
                    03E5: show_text_box 'PIZ_STA'
                end
            end
        else
            gosub @CLOSE_MENU_MAIN
            MISSION_STARTED = 0
            00BE: clear_text_box
            03E5: show_text_box 'PIZ_STO'
            
            if IS_DRIVING == 1
            then
                0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx2 tempy2 tempz2
            end
            
            if BOX_OBJECT <> -1
            then
                0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
                0108: destroy_object BOX_OBJECT
                BOX_OBJECT = -1
                CARRYING_BOX = 0
            end
            
            if PIZZA_VEHICLE <> -1
            then
                00A6: DELETE_CAR PIZZA_VEHICLE
                PIZZA_VEHICLE = -1
            end 
            
            wait 5000
            gosub @MISSION_CLEANUP
        end
    else
        03E5: show_text_box 'PIZ_FAL'
        
        if IS_DRIVING == 1
        then
            0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx2 tempy2 tempz2
        end
        
        if BOX_OBJECT <> -1
        then
            0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
            0108: destroy_object BOX_OBJECT
            BOX_OBJECT = -1
            CARRYING_BOX = 0
        end
        
        if PIZZA_VEHICLE <> -1
        then
            00A6: DELETE_CAR PIZZA_VEHICLE
            PIZZA_VEHICLE = -1
            IS_DRIVING = 0
        end 
        
        wait 5000
        gosub @MISSION_CLEANUP
    end        
end

// ||================================||
// ||START TIMER WHEN DELIVERY BEGINS||
// ||================================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 4
    IS_DRIVING == 1
    TIMER_RUNNING == 0
then
    MISSION_STAGE = 5
    gosub @START_DELIVERY_TIMER
end

// ||===============||
// ||Menu open delay||
// ||===============||
if MENU_PENDING == 1
then
    MENU_TIMER += 1
    if MENU_TIMER > 60
    then
        MENU_PENDING = 0
        MENU_TIMER = 0
        0ADE: $CANBACK_KEY_STRING = text_label_string 'CAN_BAC'
        00BE: clear_text_box
        0ACE: show_formatted_text_box $CANBACK_KEY_STRING CANBAC_KEY_NAME
        gosub @PIZZA_MENU
    end
end

// ||==========||
// ||MENU INPUT||
// ||==========||
if and
    MENU_OPEN == 1
    MENU_TRANSITION == 0
then
    08D8: ACTIVE_ROW = panel PANEL_ID selected_row
    
    // Check for E to cancel/back
    if 0E3D: key_just_pressed CANBAC_KEY
    then
        if MENU_STAGE == 1
        then
            gosub @CLOSE_MENU_MAIN
            MISSION_STARTED = 0
            00BE: clear_text_box
            03E5: show_text_box 'PIZ_CAN'
        end

        if MENU_STAGE == 2
        then
            MENU_STAGE = 1
            MENU_TRANSITION = 1
        end

        if MENU_STAGE == 3
        then
            MENU_STAGE = 2
            MENU_TRANSITION = 1
        end

        ACTIVE_ROW = -1
    end
        
    // -------- STAGE 1 : TYPE --------
    if MENU_STAGE == 1
    then
        if ACTIVE_ROW == 3
        then
            PIZZA_TYPE = 2
            MENU_STAGE = 2
            MENU_TRANSITION = 1
            ACTIVE_ROW = -1
        end

        if ACTIVE_ROW == 4
        then
            PIZZA_TYPE = 5
            MENU_STAGE = 2
            MENU_TRANSITION = 1
            ACTIVE_ROW = -1
        end

        if ACTIVE_ROW == 5
        then
            PIZZA_TYPE = 10
            MENU_STAGE = 2
            MENU_TRANSITION = 1
            ACTIVE_ROW = -1
        end

        if ACTIVE_ROW == 7
        then
            gosub @CLOSE_MENU_MAIN
            MISSION_STARTED = 0
            00BE: clear_text_box
            03E5: show_text_box 'PIZ_CAN'
        end
    end

    // -------- STAGE 2 : AMOUNT --------
    if MENU_STAGE == 2
    then
        if ACTIVE_ROW >= 0
        then
            if ACTIVE_ROW <= 9
            then                                                 
                PIZZA_AMOUNT = ACTIVE_ROW
                PIZZA_AMOUNT += 1
                PIZZA_AMOUNT *= 5
                MENU_STAGE = 3
                MENU_TRANSITION = 1
                ACTIVE_ROW = -1
            end
        end

        if ACTIVE_ROW == 11
        then
            MENU_STAGE = 1
            MENU_TRANSITION = 1
            ACTIVE_ROW = -1
        end
    end
    
    // -------- STAGE 3 : CONFIRM ORDER --------
    if MENU_STAGE == 3
    then
        if ACTIVE_ROW >= 0
        then
            if ACTIVE_ROW == 9
            then
                int temp_money = 0
                int temp_cost = 0
                
                010B: temp_money = player $PLAYER_CHAR money
            
                if
                    temp_money < PIZZA_COST_TOTAL
                then
                    // Not enough money ? message + back to FIRST menu
                    00BE: clear_text_box
                    03E5: show_text_box 'PIZ_NEM'
            
                    MENU_STAGE = 1
                    MENU_TRANSITION = 1
                    ACTIVE_ROW = -1
                else
                    // Enough money ? deduct & continue
                    temp_cost = PIZZA_COST_TOTAL
                    temp_cost *= -1
                    0109: player $PLAYER_CHAR money += temp_cost
            
                    MENU_STAGE = 4
                    MENU_TRANSITION = 1
                    ACTIVE_ROW = -1
                end
            end
        end

        if ACTIVE_ROW == 10
        then
            MENU_STAGE = 2
            MENU_TRANSITION = 1
            ACTIVE_ROW = -1
        end
    end

    // -------- STAGE 5 : Mission End --------
    if MENU_STAGE == 5
    then
        if ACTIVE_ROW == 11
        then
            MENU_STAGE = 0
            gosub @COMPLETE_DELIVERY_MISSION
        end
    end
end

// ||===============||
// ||MENU TRANSITION||
// ||===============||
if MENU_TRANSITION == 1
then
    MENU_TRANSITION = 0
    gosub @PIZZA_MENU
end

// ||=================================||
// ||STAGE 1: GO TO PIZZA SHOP OUTSIDE||
// ||=================================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 1
    REACHED_SHOP == 0
then
    if
        00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2103.46 -1806.59 13.5546 radius 2.0 2.0 2.0
    then
        // Clean up
        if
            SHOP_SPHERE <> -1
        then
            03BD: destroy_sphere SHOP_SPHERE
            SHOP_SPHERE = -1
        end

        if
            SHOP_BLIP <> -1
        then
            0164: disable_marker SHOP_BLIP
            SHOP_BLIP = -1
        end
        
        if BOX_OBJECT == -1
        then
            0E01: CREATE_OBJECT_NO_SAVE BOX_MODEL at 379.8591 -114.3745 1001.7000 offset 0 ground 1 to BOX_OBJECT
            08D2: SET_OBJECT_SCALE BOX_OBJECT 0.75
            0453: set_object BOX_OBJECT rotation 0.0 0.0 0.0
            0382: set_object BOX_OBJECT collision_detection 0
        end

        if and
            BOX_OBJECT <> -1
            BOX_MARKER == -1
            BOX_SPHERE == -1
        then
            0188: BOX_MARKER = create_marker_above_object BOX_OBJECT
            018B: set_marker BOX_MARKER radar_mode 1
            03BC: BOX_SPHERE = create_sphere_at 379.8591 -114.3745 999.5000 radius 2.0
        end

        00BE: clear_text_box        
        03E5: show_text_box 'MIS_PIC'
        
        REACHED_SHOP = 1
        MISSION_STAGE = 2
        BOX_PICKED = 0
    end
end

// ||==========================||
// ||STAGE 2: PICK UP PIZZA BOX||
// ||==========================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 2
then
    if
        00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 379.8591 -114.3745 999.5000 radius 2.0 2.0 2.0
    then
        // Player JUST entered sphere? show hint once
        if and
            BOX_HINT_SHOWN == 0
            BOX_PICKED == 0
        then
            0ADE: $PICK_KEY_STRING = text_label_string 'PIC_KEY'
            00BE: clear_text_box
            0ACE: show_formatted_text_box $PICK_KEY_STRING PICK_KEY_NAME
            BOX_HINT_SHOWN = 1
        end

        // Pick up box
        if and
            BOX_PICKED == 0
            0E3D: key_just_pressed PICK_KEY // E
        then
            BOX_PICKED = 1
            
            if ENTERING_VEHICLE == 0
            then
                01B4: set_player $PLAYER_CHAR can_move 0
                01B4: set_player $PLAYER_CHAR can_move 1
            end
        
            // Attach box to player
            069B: attach_object BOX_OBJECT to_actor $PLAYER_ACTOR with_offset -0.07 0.50 0.55 rotation 0.0 0.0 0.0
            
            CARRYING_BOX = 1
        
            if
                BOX_MARKER <> -1
            then
                0164: disable_marker BOX_MARKER
                BOX_MARKER = -1
            end
                
            if
                BOX_SPHERE <> -1
            then
                03BD: destroy_sphere BOX_SPHERE
                BOX_SPHERE = -1
            end  
        
            // ===== CREATE VEHICLE MARKER =====
            if
                VEHICLE_MARKER == -1
            then
                0186: VEHICLE_MARKER = create_marker_above_car MISSION_VEHICLE
                018B: set_marker VEHICLE_MARKER radar_mode 3
            end
        
            if
                VEHICLE_SPHERE == -1
            then
                float temp_carx1 = 0.0
                float temp_cary1 = 0.0
                float temp_carz1 = 0.0
            
                00AA: store_car MISSION_VEHICLE position_to temp_carx1 temp_cary1 temp_carz1
                                
                03BC: VEHICLE_SPHERE = create_sphere_at temp_carx1 temp_cary1 temp_carz1 radius 2.5
            end
        
            VEHICLE_HINT_SHOWN = 0
        
            // Advance mission
            MISSION_STAGE = 3
            00BE: clear_text_box
            03E5: show_text_box 'MIS_RET'
        end
    else
        // Player LEFT the sphere? reset hint
        BOX_HINT_SHOWN = 0
    end
end

// ||================================||
// ||STAGE 3: PLACE PIZZAS IN VEHICLE||
// ||================================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 3
then
    float temp_carx2 = 0.0
    float temp_cary2 = 0.0
    float temp_carz2 = 0.0

    00AA: store_car MISSION_VEHICLE position_to temp_carx2 temp_cary2 temp_carz2

    if
        00FE: actor $PLAYER_ACTOR sphere 0 in_sphere temp_carx2 temp_cary2 temp_carz2 radius 2.5 2.5 2.5
    then
        // Player JUST entered sphere? show hint once
        if
            VEHICLE_HINT_SHOWN == 0
        then
            0ADE: $PUT_KEY_STRING = text_label_string 'PUT_KEY'
            00BE: clear_text_box
            0ACE: show_formatted_text_box $PUT_KEY_STRING PUT_KEY_NAME
            VEHICLE_HINT_SHOWN = 1
        end

        // Place Box
        if and
            BOX_PLACED == 0
            0E3D: key_just_pressed PUT_KEY // E
        then
            BOX_PLACED = 1
        
            // Detach box from player
            if BOX_OBJECT <> -1
            then
                0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
                
                if BOX_SHOWN == 1
                then
                    0681: attach_object BOX_OBJECT to_car MISSION_VEHICLE with_offset 0.0 -0.80 0.65 rotation 0.0 0.0 0.0
                    CARRYING_BOX = 0
                else
                    0108: destroy_object BOX_OBJECT
                    BOX_OBJECT = -1
                    CARRYING_BOX = 0
                end
            end
            
            01B4: set_player $PLAYER_CHAR can_move 0
            wait 0
            0687: clear_actor $PLAYER_ACTOR task
            0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
            01B4: set_player $PLAYER_CHAR can_move 1
        
            if
                VEHICLE_MARKER <> -1
            then
                0164: disable_marker VEHICLE_MARKER
                VEHICLE_MARKER = -1
            end
                
            if
                VEHICLE_SPHERE <> -1
            then
                03BD: destroy_sphere VEHICLE_SPHERE
                VEHICLE_SPHERE = -1
            end  
        
            // Advance mission
            03F0: enable_text_draw 1
            gosub @PICK_RANDOM_DELIVERY
            MISSION_STAGE = 4
            00BE: clear_text_box
            03E5: show_text_box 'MIS_LOD'
        end
    else
        // Player LEFT the sphere? reset hint
        VEHICLE_HINT_SHOWN = 0
        if and 
            BOX_PLACED == 0
            0E3D: key_just_pressed PUT_KEY // E
        then
            01B4: set_player $PLAYER_CHAR can_move 0
            wait 0
            0687: clear_actor $PLAYER_ACTOR task
            0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
            01B4: set_player $PLAYER_CHAR can_move 1
        end
    end
end

// ||=======================||
// ||Carry Animation Handler||
// ||=======================||

// =========================
// PLAYER CARRY ANIMATION
// =========================
if and 
    IS_DRIVING == 0
    ENTERING_VEHICLE == 0
    EXITING_VEHICLE == 0
    MISSION_ACTIVE == 1
    MISSION_STAGE >= 3
then
    if or
        CARRYING_BOX == 1
        CARRYING_PIZZA == 1
    then
        01B4: set_player $PLAYER_CHAR can_move 1
        082A: set_player $PLAYER_CHAR crouch_button 0
        0901: enable_player $PLAYER_CHAR jump_button 0
        06AF: set_player $PLAYER_CHAR disable_sprint 1
        01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
    
        if
            8611: actor $PLAYER_ACTOR performing_animation "crry_prtial"
        then
            0A1A: actor $PLAYER_ACTOR perform_carry_animation "crry_prtial" IFP_file "CARRY" 10.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
        end
    end
end

// =========================
// PED CARRY ANIMATION
// =========================
if and
    MISSION_STAGE >= 4 
    DELIVERY_PED2_CARRY == 1
then
    if DELIVERY_PED2 <> -1
    then
        0A1A: actor DELIVERY_PED2 perform_carry_animation "crry_prtial" IFP_file "CARRY" 10.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
    end 
end

// ||=======================||
// ||MISSION FAIL CONDITIONS||
// ||=======================||
if
    MISSION_ACTIVE == 1
then
    if or
        0117: player $PLAYER_CHAR dead
        0741: actor $PLAYER_ACTOR busted
        0119: car MISSION_VEHICLE destroyed
    then
        00BE: clear_text_box
        03E5: show_text_box 'PIZ_FAL'
        
        float tempx3 = 0.0
        float tempy3 = 0.0
        float tempz3 = 0.0
        
        00A0: store_actor $PLAYER_ACTOR position_to tempx3 tempy3 tempz3
        
        if IS_DRIVING == 1
        then
            0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx3 tempy3 tempz3
        end
        
        if BOX_OBJECT <> -1
        then
            0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
            0108: destroy_object BOX_OBJECT
            BOX_OBJECT = -1
            CARRYING_BOX = 0
        end
        
        if PIZZA_VEHICLE <> -1
        then
            00A6: DELETE_CAR PIZZA_VEHICLE
            PIZZA_VEHICLE = -1
            IS_DRIVING = 0
        end
        
        wait 5000
        gosub @MISSION_CLEANUP
    end
end

// ||=====================||
// ||DELIVERY TIMER UPDATE||
// ||=====================||
if TIMER_RUNNING == 0
then
    TIMER_TICKS = 0
end

if and
    TIMER_ACTIVE == 1
    TIMER_RUNNING == 1
then
    if TIMERA >= 1
    then
        TIMER_TICKS += 1
        TIMERA = 0
        if 
            TIMER_TICKS >= 60
        then
            TIMER_TICKS = 0
            TIMER_SECONDS -= 1
    
            if 
                TIMER_SECONDS < 0
            then
                if 
                    TIMER_MINUTES > 0
                then
                    TIMER_SECONDS = 59
                    TIMER_MINUTES -= 1
                else
                    TIMER_SECONDS = 0
                    TIMER_MINUTES = 0
                    gosub @FAILED_DELIVERY
                end
            end
        end
    end
end

// ||===========================||
// ||DISTANCE TO DELIVERY TARGET||
// ||===========================||
if and
    MISSION_ACTIVE == 1
    DELIVERY_BLIP <> -1
    NEXT_DELIVERY >= 0
then
    if
        MISSION_ACTIVE == 1
    then
        float tempx4 = 0.0
        float tempy4 = 0.0
        float tempz4 = 0.0
    
        if and
            NEXT_DELIVERY >= 0
            NEXT_DELIVERY < DELIVERY_COUNT
        then
            00A0: store_actor $PLAYER_ACTOR position_to tempx4 tempy4 tempz4
            050A: DISTANCE_TO_TARGET = distance_between_XYZ tempx4 tempy4 tempz4 and_XYZ DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY]
            008C: DISTANCE_TO_TARGET_INT = DISTANCE_TO_TARGET to_integer
        end
    end
end

// ||================||
// ||DELIVERY HUD    ||
// ||================||

if and 
    MISSION_ACTIVE == 1
    TIMER_ACTIVE == 1
then
    if TIMER_RUNNING == 1
    then
        0343: set_text_draw_linewidth 640.0
        045B: draw_text_2numbers 490.0 120.0 GXT 'HUD_TIM' numbers TIMER_MINUTES TIMER_SECONDS
    end
    
    0343: set_text_draw_linewidth 640.0
    045A: draw_text_1number 490.0 140.0 GXT 'HUD_LFT' number PIZZAS_LEFT
    0343: set_text_draw_linewidth 640.0
    045A: draw_text_1number 490.0 160.0 GXT 'HUD_COM' number SUCCESSFUL_DELIVERIES
    0343: set_text_draw_linewidth 640.0
    045A: draw_text_1number 490.0 180.0 GXT 'HUD_FAL' number FAILED_DELIVERIES
    0343: set_text_draw_linewidth 640.0
    045A: draw_text_1number 490.0 200.0 GXT 'HUD_EAR' number TOTAL_EARNINGS
    
    if TIMER_RUNNING == 1
    then
        0343: set_text_draw_linewidth 640.0
        045A: draw_text_1number 490.0 220.0 GXT 'HUD_DIS' number DISTANCE_TO_TARGET_INT
    end
end

// ||==================||
// ||CREATE PIZZA LOGIC||
// ||==================||

if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 5
    DISTANCE_TO_TARGET < 50.0
    SPAWNED_PIZZA == 0
then
    if and
        IS_DRIVING == 0
        CARRYING_PIZZA == 0
        PIZZA_ACTIVE1 == -1
    then
        0E01: CREATE_OBJECT_NO_SAVE PIZZA_MODEL at 0.0 0.0 0.0 offset 0 ground 1 to PIZZA_ACTIVE1
        0453: set_object PIZZA_ACTIVE1 rotation 0.0 0.0 0.0
        0382: set_object PIZZA_ACTIVE1 collision_detection 0
        01B4: set_player $PLAYER_CHAR can_move 0
        0687: clear_actor $PLAYER_ACTOR task
        01B4: set_player $PLAYER_CHAR can_move 0
        069B: attach_object PIZZA_ACTIVE1 to_actor $PLAYER_ACTOR with_offset -0.05 0.45 0.3 rotation 0.0 0.0 0.0
        CARRYING_PIZZA = 1
        SPAWNED_PIZZA = 1
    end
end

// ||=====================||
// ||VEHICLE ENTRY CLEANUP||
// ||=====================||
if
    ENTERING_VEHICLE == 1
then
    // Detach & destroy pizza safely
    if CARRYING_PIZZA == 1
    then
        if PIZZA_ACTIVE1 <> -1
        then
            0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0
            0108: destroy_object PIZZA_ACTIVE1
            PIZZA_ACTIVE1 = -1
            01B4: set_player $PLAYER_CHAR can_move 0
            0687: clear_actor $PLAYER_ACTOR task
            0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
            01B4: set_player $PLAYER_CHAR can_move 1
            SPAWNED_PIZZA = 0
        end
        
        CARRYING_PIZZA = 0
    end
end

// ||===========================||
// ||STAGE 4+5 DELIVERY HANDELER||
// ||===========================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 5
    TIMER_RUNNING == 1
then
    // ||===========================||
    // ||PED2 & PIZZA2 CLEANUP (75m)||
    // ||===========================||
    if and
        DISTANCE_TO_TARGET <= 75.0
        DISTANCE_TO_TARGET > 50.0
        DELIVERY_COMPLETE == 1
    then
        if PIZZA_ACTIVE2 <> -1
        then
            0682: detach_object PIZZA_ACTIVE2 0.0 0.0 0.0 collision_detection 0
            0108: destroy_object PIZZA_ACTIVE2
            PIZZA_ACTIVE2 = -1
        end
        
        if DELIVERY_PED2 <> -1
        then
            0687: clear_actor DELIVERY_PED2 task
            009B: destroy_actor DELIVERY_PED2
            DELIVERY_PED2 = -1
        end

        DELIVERY_PED2_CARRY = 0
        DELIVERY_COMPLETE = 0
    end
    
    // ||=======================||
    // ||PED FACING PLAYER (50m)||
    // ||=======================||
    if and
        DISTANCE_TO_TARGET <= 50.0
        DISTANCE_TO_TARGET > 10.0
        DELIVERY_COMPLETE == 0
        PED_STATE == 0
    then
        if 
            DELIVERY_PED1 <> -1
        then
            // Make the ped face the player
            0687: clear_actor DELIVERY_PED1 task
            0639: AS_actor DELIVERY_PED1 rotate_to_actor $PLAYER_ACTOR
        end
    end
    
    // ||========================||
    // ||PED LOOK AT PLAYER (10m)||
    // ||========================||
    if and
        DISTANCE_TO_TARGET <= 10.0
        DISTANCE_TO_TARGET > 2.0
        DELIVERY_COMPLETE == 0
    then
        if 
            DELIVERY_PED1 <> -1
        then
            PED_STATE = 1
            // Make the ped look at the player
            0687: clear_actor DELIVERY_PED1 task
            05BF: AS_actor DELIVERY_PED1 look_at_actor $PLAYER_ACTOR 30000 ms
        end
    end
    
    // ||=======================||
    // ||COMPLETE DELIVERY (2m)||
    // ||=======================||
    if and
        DISTANCE_TO_TARGET <= 2.0
        DISTANCE_TO_TARGET >= 0.0
        DELIVERY_COMPLETE == 0
        IS_DRIVING == 0
    then
        if and
            PIZZA_ACTIVE1 <> -1
            PIZZA_ACTIVE2 == -1
        then
            0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0
            PIZZA_ACTIVE2 = PIZZA_ACTIVE1
            PIZZA_ACTIVE1 = -1
        end
            
        01B4: set_player $PLAYER_CHAR can_move 0
        0687: clear_actor $PLAYER_ACTOR task
        0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
        01B4: set_player $PLAYER_CHAR can_move 1

        if and 
            DELIVERY_PED1 <> -1
            DELIVERY_PED2 == -1
        then
            DELIVERY_PED2 = DELIVERY_PED1
            DELIVERY_PED1 = -1
        end            
            
        if and
            PIZZA_ACTIVE2 <> -1
            DELIVERY_PED2 <> -1
        then
            069B: attach_object PIZZA_ACTIVE2 to_actor DELIVERY_PED2 with_offset -0.05 0.4 0.3 rotation 0.0 0.0 0.0
            0687: clear_actor DELIVERY_PED2 task
            DELIVERY_PED2_CARRY = 1
            //0A1A: actor DELIVERY_PED2 perform_carry_animation "crry_prtial" IFP_file "CARRY" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
        end
        
        if
            DELIVERY_BLIP <> -1
        then
            0164: disable_marker DELIVERY_BLIP
            DELIVERY_BLIP = -1
        end
        
        SPAWNED_PIZZA = 0
        CARRYING_PIZZA = 0
        
        PIZZAS_LEFT -= 1
        SUCCESSFUL_DELIVERIES += 1
        
        TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER
        TOTAL_EARNINGS /= PIZZA_AMOUNT
        TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES
            
        if PIZZAS_LEFT > 0
        then
            DELIVERY_COMPLETE = 1
            00BE: clear_text_box
            03E5: show_text_box 'MIS_DEL'
            gosub @COMPLETE_DELIVERY
        else
            // Create pizza shop marker
            if SHOP_BLIP == -1
            then
                018A: SHOP_BLIP = create_radar_marker_at 2096.2834 -1806.6853 13.5524
            end
        
            // Create pizza shop sphere
            if SHOP_SPHERE == -1
            then
                03BC: SHOP_SPHERE = create_sphere_at 2096.2834 -1806.6853 11.5000 radius 2.0
            end

            TIMER_RUNNING = 0        
            MISSION_STAGE = 6
            REACHED_SHOP = 0
            00BE: clear_text_box
            03E5: show_text_box 'FIN_DEL'
        end
    end
end

// ||=====================||
// ||STAGE 6 BACK TO STORE||
// ||=====================||
if and
    MISSION_ACTIVE == 1
    MISSION_STAGE == 6
    REACHED_SHOP == 0
then
    if
        00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2096.2834 -1806.6853 13.5524 radius 2.0 2.0 2.0
    then
        // Clean up
        if
            SHOP_SPHERE <> -1
        then
            03BD: destroy_sphere SHOP_SPHERE
            SHOP_SPHERE = -1
        end

        if
            SHOP_BLIP <> -1
        then
            0164: disable_marker SHOP_BLIP
            SHOP_BLIP = -1
        end
        
        REACHED_SHOP = 1
        MISSION_STAGE = 7
        01B4: set_player $PLAYER_CHAR can_move 0                    
        MENU_PENDING = 1
        MENU_TIMER = 0
        MENU_STAGE = 5
        ACTIVE_ROW = -1
    end
end

jump @MAIN

// ||============||
// ||MENU BUILDER||
// ||============||
:PIZZA_MENU
wait 0
gosub @CLOSE_MENU

// ||=========||
// ||MEAL TYPE||
// ||=========||
if MENU_STAGE == 1
then
    //CANBAC_KEY_NAME
    
    08D4: PANEL_ID = create_panel_with_title 'MEN_MEL' position 100.0 100.0 width 150.0 columns 2 interactive 1 background 1 alignment 1
    08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'MEN_AC1' 'MEN_NA1' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'MEN_AC2' 'MEN_NA2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_P1' number 0
    08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_P2' number 0
    08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'MEN_P3' number 0
    08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'MEN_CAN' number 0
    08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_P1P' number 0
    08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_P2P' number 0
    08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'MEN_P3P' number 0
    08D9: set_panel PANEL_ID row 0 enable 0
    08D9: set_panel PANEL_ID row 1 enable 0
    08D9: set_panel PANEL_ID row 2 enable 0
    08D9: set_panel PANEL_ID row 3 enable 1
    08D9: set_panel PANEL_ID row 4 enable 0
    08D9: set_panel PANEL_ID row 5 enable 0
    08D9: set_panel PANEL_ID row 6 enable 0
    08D9: set_panel PANEL_ID row 7 enable 1
    08D9: set_panel PANEL_ID row 8 enable 0
    08D9: set_panel PANEL_ID row 9 enable 0
    08D9: set_panel PANEL_ID row 10 enable 0
    08D9: set_panel PANEL_ID row 11 enable 0
    
    if SKILL_LEVEL >= 1
    then
        08D9: set_panel PANEL_ID row 3 enable 1
    end
    
    if SKILL_LEVEL >= 10
    then
        08D9: set_panel PANEL_ID row 4 enable 1
    end
    
    if SKILL_LEVEL >= 50
    then
        08D9: set_panel PANEL_ID row 5 enable 1
    end
end

// ||===========||
// ||MEAL AMOUNT||
// ||===========||
if MENU_STAGE == 2
then
    08D4: PANEL_ID = create_panel_with_title 'MEN_AMT' position 100.0 100.0 width 150.0 columns 1 interactive 1 background 1 alignment 0
    08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'MEN_A5' 'MEN_A10' 'MEN_A15' 'MEN_A20' 'MEN_A25' 'MEN_A30' 'MEN_A35' 'MEN_A40' 'MEN_A45' 'MEN_A50' 'DUMMY' 'MEN_BAC'
    08D9: set_panel PANEL_ID row 0 enable 1
    08D9: set_panel PANEL_ID row 1 enable 0
    08D9: set_panel PANEL_ID row 2 enable 0
    08D9: set_panel PANEL_ID row 3 enable 0
    08D9: set_panel PANEL_ID row 4 enable 0
    08D9: set_panel PANEL_ID row 5 enable 0
    08D9: set_panel PANEL_ID row 6 enable 0
    08D9: set_panel PANEL_ID row 7 enable 0
    08D9: set_panel PANEL_ID row 8 enable 0
    08D9: set_panel PANEL_ID row 9 enable 0
    08D9: set_panel PANEL_ID row 10 enable 0
    08D9: set_panel PANEL_ID row 11 enable 1
    
    if SKILL_LEVEL >= 1
    then
        08D9: set_panel PANEL_ID row 0 enable 1
    end
    
    if SKILL_LEVEL >= 5
    then
        08D9: set_panel PANEL_ID row 1 enable 1
    end
    
    if SKILL_LEVEL >= 20
    then
        08D9: set_panel PANEL_ID row 2 enable 1
    end
    
    if SKILL_LEVEL >= 35
    then
        08D9: set_panel PANEL_ID row 3 enable 1
    end
    
    if SKILL_LEVEL >= 45
    then
        08D9: set_panel PANEL_ID row 4 enable 1
    end
    
    if SKILL_LEVEL >= 60
    then
        08D9: set_panel PANEL_ID row 5 enable 1
    end
    
    if SKILL_LEVEL >= 70
    then
        08D9: set_panel PANEL_ID row 6 enable 1
    end
    
    if SKILL_LEVEL >= 80
    then
        08D9: set_panel PANEL_ID row 7 enable 1
    end
    
    if SKILL_LEVEL >= 90
    then
        08D9: set_panel PANEL_ID row 8 enable 1
    end
    
    if SKILL_LEVEL >= 100
    then
        08D9: set_panel PANEL_ID row 9 enable 1
    end
end

// ||==============||
// ||CONFIRM SCREEN||
// ||==============||
if MENU_STAGE == 3
then
    PIZZA_COST_TOTAL = PIZZA_TYPE * PIZZA_AMOUNT
    PIZZA_SELL_TOTAL = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER
    08D4: PANEL_ID = create_panel_with_title 'MEN_SUM' position 100.0 100.0 width 100.0 columns 2 interactive 1 background 1 alignment 1
    08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08EE: set_panel PANEL_ID column 0 row 0 text_1number GXT 'MEN_ITN' number 0
    08EE: set_panel PANEL_ID column 0 row 1 text_1number GXT 'MEN_AMN' number 0
    08EE: set_panel PANEL_ID column 0 row 2 text_1number GXT 'MEN_MUN' number 0
    08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_PAN' number 0
    08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_TTP' number 0
    08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'SKL_LVL' number 0
    08EE: set_panel PANEL_ID column 0 row 6 text_1number GXT 'SKL_EXP' number 0
    08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'SKL_ENP' number 0
    08EE: set_panel PANEL_ID column 0 row 9 text_1number GXT 'MEN_CNF' number 0
    08EE: set_panel PANEL_ID column 0 row 10 text_1number GXT 'MEN_BAC' number 0
    08EE: set_panel PANEL_ID column 1 row 0 text_1number GXT 'MEN_ITC' number PIZZA_TYPE
    08EE: set_panel PANEL_ID column 1 row 1 text_1number GXT 'MEN_AMC' number PIZZA_AMOUNT
    08EE: set_panel PANEL_ID column 1 row 2 text_1number GXT 'MEN_MUC' number PIZZA_MULTIPLIER
    08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_PAC' number PIZZA_COST_TOTAL
    08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_TTCC' number PIZZA_SELL_TOTAL
    08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'SKL_LVC' number SKILL_LEVEL
    08EE: set_panel PANEL_ID column 1 row 6 text_1number GXT 'SKL_EXC' number SKILL_EXP
    08EE: set_panel PANEL_ID column 1 row 7 text_1number GXT 'SKL_ENC' number SKILL_EXP_LEVELUP
    08D9: set_panel PANEL_ID row 0 enable 0
    08D9: set_panel PANEL_ID row 1 enable 0
    08D9: set_panel PANEL_ID row 2 enable 0
    08D9: set_panel PANEL_ID row 3 enable 0
    08D9: set_panel PANEL_ID row 4 enable 0
    08D9: set_panel PANEL_ID row 5 enable 0
    08D9: set_panel PANEL_ID row 6 enable 0
    08D9: set_panel PANEL_ID row 7 enable 0
    08D9: set_panel PANEL_ID row 8 enable 0
    08D9: set_panel PANEL_ID row 9 enable 1
    08D9: set_panel PANEL_ID row 10 enable 1
    08D9: set_panel PANEL_ID row 11 enable 0
end

// ||=============||
// ||START MISSION||
// ||=============||
if MENU_STAGE == 4
then
    // ||=============||
    // ||MISSION START||
    // ||=============||
    MISSION_ACTIVE = 1
    MISSION_STAGE = 1
    REACHED_SHOP = 0
    PIZZAS_LEFT = PIZZA_AMOUNT

    // Create pizza shop marker
    if SHOP_BLIP == -1
    then
        018A: SHOP_BLIP = create_radar_marker_at 2103.46 -1806.59 13.5546
    end

    // Create pizza shop sphere
    if SHOP_SPHERE == -1
    then
        03BC: SHOP_SPHERE = create_sphere_at 2103.46 -1806.59 13.5546 radius 2.0
    end

    00BE: clear_text_box
    03E5: show_text_box 'MEN_OK'
    
    gosub @CLOSE_MENU_MAIN
end

if MENU_STAGE == 5
then
    08D4: PANEL_ID = create_panel_with_title 'MIS_COM' position 100.0 100.0 width 100.0 columns 2 interactive 1 background 1 alignment 1
    08DB: set_panel PANEL_ID column 0 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08DB: set_panel PANEL_ID column 1 header 'DUMMY' data 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
    08EE: set_panel PANEL_ID column 0 row 0 text_1number GXT 'MEN_COM' number 0
    08EE: set_panel PANEL_ID column 0 row 1 text_1number GXT 'MEN_FAL' number 0
    //08EE: set_panel PANEL_ID column 0 row 2 text_1number GXT 'DUMMY' number 0
    08EE: set_panel PANEL_ID column 0 row 3 text_1number GXT 'MEN_TTP' number 0
    08EE: set_panel PANEL_ID column 0 row 4 text_1number GXT 'MEN_POB' number 0
    //08EE: set_panel PANEL_ID column 0 row 5 text_1number GXT 'DUMMY' number 0
    08EE: set_panel PANEL_ID column 0 row 6 text_1number GXT 'SKL_EXP' number 0
    08EE: set_panel PANEL_ID column 0 row 7 text_1number GXT 'SKL_EXB' number 0
    //08EE: set_panel PANEL_ID column 0 row 8 text_1number GXT 'DUMMY' number 0
    //08EE: set_panel PANEL_ID column 0 row 9 text_1number GXT 'DUMMY' number 0
    //08EE: set_panel PANEL_ID column 0 row 10 text_1number GXT 'DUMMY' number 0
    //08EE: set_panel PANEL_ID column 0 row 11 text_1number GXT 'DUMMY' number 0
    
    08EE: set_panel PANEL_ID column 1 row 0 text_1number GXT 'MEN_COC' number SUCCESSFUL_DELIVERIES
    08EE: set_panel PANEL_ID column 1 row 1 text_1number GXT 'MEN_FAC' number FAILED_DELIVERIES
    //08EE: set_panel PANEL_ID column 1 row 2 text_1number GXT 'DUMMY' number 0
    08EE: set_panel PANEL_ID column 1 row 3 text_1number GXT 'MEN_TTC' number TOTAL_EARNINGS
    //08EE: set_panel PANEL_ID column 1 row 4 text_1number GXT 'MEN_TTC' number BONUS_EARNINGS
    //08EE: set_panel PANEL_ID column 1 row 5 text_1number GXT 'DUMMY' number 0
    08EE: set_panel PANEL_ID column 1 row 6 text_1number GXT 'SKL_EXC' number SKILL_EXP
    //08EE: set_panel PANEL_ID column 1 row 7 text_1number GXT 'SKL_EXC' number BONUS_EXP
    //08EE: set_panel PANEL_ID column 1 row 8 text_1number GXT 'DUMMY' number 0
    //08EE: set_panel PANEL_ID column 1 row 9 text_1number GXT 'DUMMY' number 0
    //08EE: set_panel PANEL_ID column 1 row 10 text_1number GXT 'DUMMY' number 0
    08EE: set_panel PANEL_ID column 1 row 11 text_1number GXT 'MEN_DON' number 0
    08D9: set_panel PANEL_ID row 0 enable 0
    08D9: set_panel PANEL_ID row 1 enable 0
    08D9: set_panel PANEL_ID row 2 enable 0
    08D9: set_panel PANEL_ID row 3 enable 0
    08D9: set_panel PANEL_ID row 4 enable 0
    08D9: set_panel PANEL_ID row 5 enable 0
    08D9: set_panel PANEL_ID row 6 enable 0
    08D9: set_panel PANEL_ID row 7 enable 0
    08D9: set_panel PANEL_ID row 8 enable 0
    08D9: set_panel PANEL_ID row 9 enable 0
    08D9: set_panel PANEL_ID row 10 enable 0
    08D9: set_panel PANEL_ID row 11 enable 1
end

MENU_OPEN = 1
return

// ||==========||
// ||CLOSE MENU||
// ||==========||
:CLOSE_MENU
wait 0
if PANEL_ID <> -1
then
    08DA: remove_panel PANEL_ID
    PANEL_ID = -1
end

MENU_OPEN = 0
return

// ||===============||
// ||CLOSE MENU FULL||
// ||===============||
:CLOSE_MENU_MAIN
wait 0
gosub @CLOSE_MENU
MENU_STAGE = 0
01B4: set_player $PLAYER_CHAR can_move 1
return

// ||=================||
// ||DELIVERY COMPLETE||
// ||=================||
:COMPLETE_DELIVERY
wait 0

01B4: set_player $PLAYER_CHAR can_move 1
0856: set_actor $PLAYER_ACTOR enable_crouch 1
082A: set_player $PLAYER_CHAR crouch_button 1
0901: enable_player $PLAYER_CHAR jump_button 1
06AF: set_player $PLAYER_CHAR disable_sprint 0

DISTANCE_TO_TARGET = 0.0
PED_STATE = -1
VALID_COUNT = 0
MISSION_STAGE = 4
TIMER_RUNNING = 0 
gosub @PICK_RANDOM_DELIVERY

return

// ||===============||
// ||FAILED DELIVERY||
// ||===============||
:FAILED_DELIVERY

float tempx5 = 0.0
float tempy5 = 0.0
float tempz5 = 0.0

00A0: store_actor $PLAYER_ACTOR position_to tempx5 tempy5 tempz5

03E5: show_text_box 'MIS_OOT'

if and
    PIZZA_ACTIVE1 <> -1
    PIZZA_ACTIVE2 == -1
then
    0682: detach_object PIZZA_ACTIVE1 tempx5 tempy5 tempz5 collision_detection 0
    0108: destroy_object PIZZA_ACTIVE1
    PIZZA_ACTIVE1 = -1
end

if IS_DRIVING == 0
then    
    01B4: set_player $PLAYER_CHAR can_move 0
    0687: clear_actor $PLAYER_ACTOR task
    0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 0.03
    01B4: set_player $PLAYER_CHAR can_move 1
end

if and 
    DELIVERY_PED1 <> -1
    DELIVERY_PED2 == -1
then
    DELIVERY_PED2 = DELIVERY_PED1
    DELIVERY_PED1 = -1
end            

if
    DELIVERY_BLIP <> -1
then
    0164: disable_marker DELIVERY_BLIP
    DELIVERY_BLIP = -1
end

SPAWNED_PIZZA = 0
CARRYING_PIZZA = 0

PIZZAS_LEFT -= 1
FAILED_DELIVERIES += 1

TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER
TOTAL_EARNINGS /= PIZZA_AMOUNT
TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES
    
if PIZZAS_LEFT > 0
then
    DELIVERY_COMPLETE = 1
    gosub @COMPLETE_DELIVERY
else
    // Create pizza shop marker
    if SHOP_BLIP == -1
    then
        018A: SHOP_BLIP = create_radar_marker_at 2096.2834 -1806.6853 13.5524
    end

    // Create pizza shop sphere
    if SHOP_SPHERE == -1
    then
        03BC: SHOP_SPHERE = create_sphere_at 2096.2834 -1806.6853 11.5000 radius 2.0
    end

    TIMER_RUNNING = 0        
    MISSION_STAGE = 6
    REACHED_SHOP = 0
    00BE: clear_text_box
    03E5: show_text_box 'FIN_DEL'
end

return

// ||================||
// ||MISSION COMPLETE||
// ||================||
:COMPLETE_DELIVERY_MISSION
wait 0

// Calculate total earnings
TOTAL_EARNINGS = PIZZA_COST_TOTAL * PIZZA_MULTIPLIER
TOTAL_EARNINGS /= PIZZA_AMOUNT
TOTAL_EARNINGS *= SUCCESSFUL_DELIVERIES
// Calculate bonus earnings
BONUS_EARNINGS = PIZZA_COST_TOTAL
BONUS_EARNINGS *= BONUS_MULTIPLIER

BONUS_EXP += SKILL_LEVEL

SKILL_EXP_CALC = PIZZA_AMOUNT
SKILL_EXP_CALC += BONUS_EXP
SKILL_EXP_CALC *= PIZZA_TYPE
SKILL_EXP += SKILL_EXP_CALC 

// Give player money
0109: player $PLAYER_CHAR money += TOTAL_EARNINGS
0109: player $PLAYER_CHAR money += BONUS_EARNINGS

if BONUS_EARNINGS > 0
then
    0ADE: $FIN_MIS_STRING = text_label_string 'FIN_MIB'
    00BE: clear_text_box
    0ACE: show_formatted_text_box $FIN_MIS_STRING TOTAL_EARNINGS BONUS_EARNINGS SKILL_EXP
else
    0ADE: $FIN_MIS_STRING = text_label_string 'FIN_MIS'
    00BE: clear_text_box
    0ACE: show_formatted_text_box $FIN_MIS_STRING TOTAL_EARNINGS SKILL_EXP
end

// Stop timer and cleanup
gosub @STOP_DELIVERY_TIMER
gosub @SAVE_SKILL

float tempx6 = 0.0
float tempy6 = 0.0
float tempz6 = 0.0

00A0: store_actor $PLAYER_ACTOR position_to tempx6 tempy6 tempz6

if IS_DRIVING == 1
then
    0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx6 tempy6 tempz6
end

if BOX_OBJECT <> -1
then
    0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
    0108: destroy_object BOX_OBJECT
    BOX_OBJECT = -1
    CARRYING_BOX = 0
end

if PIZZA_VEHICLE <> -1
then
    00A6: DELETE_CAR PIZZA_VEHICLE
    PIZZA_VEHICLE = -1
    IS_DRIVING = 0
end 

wait 5000
gosub @MISSION_CLEANUP

return

// ||====================||
// ||START DELIVERY TIMER||
// ||====================||
:START_DELIVERY_TIMER
wait 0

00BE: clear_text_box
03E5: show_text_box 'MIS_DRV'

float tempx7 = 0.0
float tempy7 = 0.0
float tempz7 = 0.0

BASE_RATIO = BASE_TIME
BASE_RATIO /= MIN_DISTANCE_LIMIT

if and
    NEXT_DELIVERY >= 0
    NEXT_DELIVERY < DELIVERY_COUNT
then
    00A0: store_actor $PLAYER_ACTOR position_to tempx7 tempy7 tempz7
    050A: DISTANCE_TO_TARGET = distance_between_XYZ tempx7 tempy7 tempz7 and_XYZ DELIVERY_X[NEXT_DELIVERY] DELIVERY_Y[NEXT_DELIVERY] DELIVERY_Z[NEXT_DELIVERY]
    
    BASE_TIME_CALC = DISTANCE_TO_TARGET
    BASE_TIME_CALC *= BASE_RATIO
    
    008C: TIMER_SECONDS = BASE_TIME_CALC to_integer
    
    TIMER_MINUTES = TIMER_SECONDS
    TIMER_MINUTES /= 60
    TIMER_SECONDS_LEFT = TIMER_MINUTES
    TIMER_SECONDS_LEFT *= 60
    TIMER_SECONDS -= TIMER_SECONDS_LEFT
    
    TIMER_TICKS = 0
    TIMER_ACTIVE = 1
    TIMER_RUNNING = 1
    
    if DISTANCE_TO_TARGET >= 1000.0
    then
        BONUS_MULTIPLIER += 1
        BONUS_EXP += 1
        if DISTANCE_TO_TARGET >= 1500.0
        then
            BONUS_MULTIPLIER += 1
            BONUS_EXP += 1
            if DISTANCE_TO_TARGET >= 2000.0
            then
                BONUS_MULTIPLIER += 1
                BONUS_EXP += 1
                if DISTANCE_TO_TARGET >= 2500.0
                then
                    BONUS_MULTIPLIER += 1
                    BONUS_EXP += 1
                end
            end
        end
    end
end

return 

// ||===================||
// ||STOP DELIVERY TIMER||
// ||===================||
:STOP_DELIVERY_TIMER
wait 0
TIMER_ACTIVE = 0
TIMER_RUNNING = 0
03F0: enable_text_draw 0
00BE: text_clear_all
return

// ||==========||
// ||SAVE SKILL||
// ||==========||
:SAVE_SKILL
wait 0
SKILL_LEVEL *= FILE_HASH
SKILL_EXP *= FILE_HASH

0AF1: write_int SKILL_LEVEL to_ini_file "cleo\skill.sav" section "Skill" key "SKILL_LEVEL"
0AF1: write_int SKILL_EXP to_ini_file "cleo\skill.sav" section "Skill" key "SKILL_EXP"
return

// ||===============================||
// ||MISSION CLEANUP / FAIL / CANCEL||
// ||===============================||
:MISSION_CLEANUP
wait 0

if BOX_OBJECT <> -1
then
    0682: detach_object BOX_OBJECT 0.0 0.0 0.0 collision_detection 0
    0108: destroy_object BOX_OBJECT
    BOX_OBJECT = -1
    CARRYING_BOX = 0
end

if PIZZA_ACTIVE1 <> -1
then
    0682: detach_object PIZZA_ACTIVE1 0.0 0.0 0.0 collision_detection 0
    0108: destroy_object PIZZA_ACTIVE1
    PIZZA_ACTIVE1 = -1
    CARRYING_PIZZA = 0
end

// ---- Unlock player ----
if IS_DRIVING == 0
then
    01B4: set_player $PLAYER_CHAR can_move 0
    0687: clear_actor $PLAYER_ACTOR task
    // ---- Clear carry animation safely ----
    0A1A: actor $PLAYER_ACTOR perform_animation "idle_stance" IFP_file "ped" 4.0 loop 0 lockX 0 lockY 0 lockF 0 time 1.13
end
01B4: set_player $PLAYER_CHAR can_move 1
0856: set_actor $PLAYER_ACTOR enable_crouch 1
082A: set_player $PLAYER_CHAR crouch_button 1
0901: enable_player $PLAYER_CHAR jump_button 1
06AF: set_player $PLAYER_CHAR disable_sprint 0

float tempx8 = 0.0
float tempy8 = 0.0
float tempz8 = 0.0

00A0: store_actor $PLAYER_ACTOR position_to tempx8 tempy8 tempz8

if IS_DRIVING == 1
then
    0362: remove_actor $PLAYER_ACTOR from_car_and_place_at tempx8 tempy8 tempz8
end

if PIZZA_VEHICLE <> -1
then
    00A6: DELETE_CAR PIZZA_VEHICLE
    PIZZA_VEHICLE = -1
end 

if
    BOX_MARKER <> -1
then
    0164: disable_marker BOX_MARKER
    BOX_MARKER = -1
end

if
    BOX_SPHERE <> -1
then
    03BD: destroy_sphere BOX_SPHERE
    BOX_SPHERE = -1
end

// ---- Disable shop / mission markers ----
if
    SHOP_BLIP <> -1
then
    0164: disable_marker SHOP_BLIP
    SHOP_BLIP = -1
end

if
    SHOP_SPHERE <> -1
then
    03BD: destroy_sphere SHOP_SPHERE
    SHOP_SPHERE = -1
end

if
    VEHICLE_MARKER <> -1
then
    0164: disable_marker VEHICLE_MARKER
    VEHICLE_MARKER = -1
end
    
if
    VEHICLE_SPHERE <> -1
then
    03BD: destroy_sphere VEHICLE_SPHERE
    VEHICLE_SPHERE = -1
end

if
    DELIVERY_BLIP <> -1
then
    0164: disable_marker DELIVERY_BLIP
    DELIVERY_BLIP = -1
end

if PIZZA_ACTIVE2 <> -1
then                                                  
    0682: detach_object PIZZA_ACTIVE2 0.0 0.0 0.0 collision_detection 0
    0108: destroy_object PIZZA_ACTIVE2
    PIZZA_ACTIVE2 = -1
end

if  
    DELIVERY_PED1 <> -1
then
    0687: clear_actor DELIVERY_PED1 task
    009B: destroy_actor DELIVERY_PED1
    DELIVERY_PED1 = -1
end

if  
    DELIVERY_PED2 <> -1
then
    0687: clear_actor DELIVERY_PED2 task
    009B: destroy_actor DELIVERY_PED2
    DELIVERY_PED2 = -1
end

03F0: enable_text_draw 0
//00BE: text_clear_all

$ONMISSION =  0
00D8: mission_cleanup
004E: end_thread

return

 

If it helps, here is my scrlog.
 

Spoiler
********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

00075332&0: [00D6] IF
00075336&0: [0038]
00075343&1: [004D] GOTO_IF_FALSE
00075350&1: [00D6] IF
00075354&0: [0038]
00075361&0: [004D] GOTO_IF_FALSE
00075432&0: [00D6] IF
00075436&0: [0256] IS_PLAYER_PLAYING
00075441&1: [004D] GOTO_IF_FALSE
00075448&1: [00D6] IF
00075452&0: [03EE] CAN_PLAYER_START_MISSION
00075457&1: [004D] GOTO_IF_FALSE
00075464&1: [00D6] IF
00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075505&0: [004D] GOTO_IF_FALSE
00075542&0: [00D6] IF
00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075583&0: [004D] GOTO_IF_FALSE
00075620&0: [00D6] IF
00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075661&0: [004D] GOTO_IF_FALSE
00075698&0: [0002] GOTO
00075805&0: [0002] GOTO
00075328&0: [0001] WAIT
Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

00076396&0: [00D6] IF
00076400&0: [0038]
00076407&1: [004D] GOTO_IF_FALSE
00076414&1: [00D6] IF
00076418&0: [0256] IS_PLAYER_PLAYING
00076423&1: [004D] GOTO_IF_FALSE
00076430&1: [00D6] IF
00076434&0: [00DF] IS_CHAR_IN_ANY_CAR
00076439&1: [004D] GOTO_IF_FALSE
00076446&1: [00D6] IF
00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS
00076452&1: [004D] GOTO_IF_FALSE
00076459&1: [00D6] IF
00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST
00076470&0: [004D] GOTO_IF_FALSE
00076491&0: [00D6] IF
00076495&0: [0602] IS_CHAR_IN_TAXI
00076500&0: [00DD] IS_CHAR_IN_MODEL
00076508&0: [00DD] IS_CHAR_IN_MODEL
00076516&0: [00DD] IS_CHAR_IN_MODEL
00076524&0: [00DD] IS_CHAR_IN_MODEL
00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE
00076537&0: [004D] GOTO_IF_FALSE
00079282&0: [00D6] IF
00079286&0: [0018]
00079293&0: [004D] GOTO_IF_FALSE
00079836&0: [00D6] IF
00079840&0: [00DD] IS_CHAR_IN_MODEL
00079848&0: [004D] GOTO_IF_FALSE
00080375&0: [0002] GOTO
00080484&0: [0002] GOTO
00076392&0: [0001] WAIT
Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330150 330150
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330168 330168
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 41934 41934
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61888 61888
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324609 324609
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55164 324609
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330139 330139
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330139 330139
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330167 330167
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330185 330185
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 41951 41951
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61904 61904
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324625 324625
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55180 324625
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330155 330155
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330155 330155
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00083595&0: [00D6] IF
00083599&0: [0256] IS_PLAYER_PLAYING
00083604&1: [004D] GOTO_IF_FALSE
00083611&1: [00D6] IF
00083615&0: [04A3]
00083622&1: [004D] GOTO_IF_FALSE
00083629&1: [0926] COMMAND_0926
00083636&1: [00D6] IF
00083640&0: [0038]
00083647&1: [004D] GOTO_IF_FALSE
00083654&1: [00D6] IF
00083658&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00083695&0: [004D] GOTO_IF_FALSE
00083740&0: [00D6] IF
00083744&0: [0038]
00083751&0: [004D] GOTO_IF_FALSE
00083769&0: [00D6] IF
00083773&0: [04A3]
00083780&0: [004D] GOTO_IF_FALSE
00083970&0: [00D6] IF
00083974&0: [04A3]
00083981&0: [004D] GOTO_IF_FALSE
00084128&0: [00D6] IF
00084132&0: [04A3]
00084139&0: [004D] GOTO_IF_FALSE
00084286&0: [0002] GOTO
00083591&0: [0001] WAIT
Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00098782&0: [00D6] IF
00098786&0: [0256] IS_PLAYER_PLAYING
00098791&1: [004D] GOTO_IF_FALSE
00098798&1: [00D6] IF
00098802&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00098829&0: [004D] GOTO_IF_FALSE
00098906&0: [00D6] IF
00098910&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00098937&0: [004D] GOTO_IF_FALSE
00099014&0: [00D6] IF
00099018&0: [03CA] DOES_OBJECT_EXIST
00099023&1: [004D] GOTO_IF_FALSE
00099030&1: [00D6] IF
00099034&0: [0471] LOCATE_CHAR_ANY_MEANS_OBJECT_2D
00099054&0: [004D] GOTO_IF_FALSE
00099131&0: [00D6] IF
00099135&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00099162&0: [004D] GOTO_IF_FALSE
00099245&0: [0002] GOTO
00098778&0: [0001] WAIT
Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330183 330183
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330201 330201
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 41967 41967
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61921 61921
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324642 324642
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55197 324642
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330172 330172
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330172 330172
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&1: [004D] GOTO_IF_FALSE
00088283&1: [0004]
00088290&1: [0002] GOTO
00087484&1: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330200 330200
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330218 330218
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 41984 41984
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61938 61938
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324659 324659
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55214 324659
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330189 330189
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330189 330189
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&1: [004D] GOTO_IF_FALSE
00083566&1: [0004]
00083573&1: [0002] GOTO
00083407&1: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

00087488&1: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330217 330217
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330235 330235
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42001 42001
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61954 61954
********************************************

00061786&0: [00D6] IF
00061790&0: [0038]
00061797&0: [004D] GOTO_IF_FALSE
00061806&0: [00D6] IF
00061810&0: [0256] IS_PLAYER_PLAYING
00061815&1: [004D] GOTO_IF_FALSE
00061822&1: [00D6] IF
00061826&0: [0038]
00061833&1: [004D] GOTO_IF_FALSE
00061840&1: [00D6] IF
00061844&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00061875&0: [004D] GOTO_IF_FALSE
00061952&0: [00D6] IF
00061956&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00061987&0: [004D] GOTO_IF_FALSE
00062062&0: [0002] GOTO
00061781&0: [0001] WAIT
Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324675 324675
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55230 324675
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330205 330205
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330205 330205
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00083411&1: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00080928&0: [00D6] IF
00080932&0: [0038]
00080939&1: [004D] GOTO_IF_FALSE
00080946&1: [00D6] IF
00080950&0: [0256] IS_PLAYER_PLAYING
00080955&1: [004D] GOTO_IF_FALSE
00080962&1: [00D6] IF
00080966&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00080997&0: [004D] GOTO_IF_FALSE
00081183&0: [0002] GOTO
00080923&0: [0001] WAIT
Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00080722&0: [00D6] IF
00080726&0: [0038]
00080733&1: [004D] GOTO_IF_FALSE
00080740&1: [00D6] IF
00080744&0: [0256] IS_PLAYER_PLAYING
00080749&1: [004D] GOTO_IF_FALSE
00080756&1: [00D6] IF
00080760&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00080791&0: [004D] GOTO_IF_FALSE
00080905&0: [0002] GOTO
00080717&0: [0001] WAIT
Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00080579&0: [00D6] IF
00080583&0: [0038]
00080590&1: [004D] GOTO_IF_FALSE
00080597&1: [00D6] IF
00080601&0: [0256] IS_PLAYER_PLAYING
00080606&1: [004D] GOTO_IF_FALSE
00080613&1: [00D6] IF
00080617&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00080648&0: [004D] GOTO_IF_FALSE
00080699&0: [0002] GOTO
00080574&0: [0001] WAIT
Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00075001&0: [00D6] IF
00075005&0: [0256] IS_PLAYER_PLAYING
00075010&1: [004D] GOTO_IF_FALSE
00075017&1: [00D6] IF
00075021&0: [0038]
00075028&1: [004D] GOTO_IF_FALSE
00075035&1: [00D6] IF
00075039&0: [8038] NOT
00075046&0: [004D] GOTO_IF_FALSE
00075217&0: [0002] GOTO
00075267&0: [00D6] IF
00075271&0: [0038]
00075278&0: [004D] GOTO_IF_FALSE
00075310&0: [0002] GOTO
00074997&0: [0001] WAIT
Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00075332&0: [00D6] IF
00075336&0: [0038]
00075343&1: [004D] GOTO_IF_FALSE
00075350&1: [00D6] IF
00075354&0: [0038]
00075361&0: [004D] GOTO_IF_FALSE
00075432&0: [00D6] IF
00075436&0: [0256] IS_PLAYER_PLAYING
00075441&1: [004D] GOTO_IF_FALSE
00075448&1: [00D6] IF
00075452&0: [03EE] CAN_PLAYER_START_MISSION
00075457&1: [004D] GOTO_IF_FALSE
00075464&1: [00D6] IF
00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075505&0: [004D] GOTO_IF_FALSE
00075542&0: [00D6] IF
00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075583&0: [004D] GOTO_IF_FALSE
00075620&0: [00D6] IF
00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075661&0: [004D] GOTO_IF_FALSE
00075698&0: [0002] GOTO
00075805&0: [0002] GOTO
00075328&0: [0001] WAIT
Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00076396&0: [00D6] IF
00076400&0: [0038]
00076407&1: [004D] GOTO_IF_FALSE
00076414&1: [00D6] IF
00076418&0: [0256] IS_PLAYER_PLAYING
00076423&1: [004D] GOTO_IF_FALSE
00076430&1: [00D6] IF
00076434&0: [00DF] IS_CHAR_IN_ANY_CAR
00076439&1: [004D] GOTO_IF_FALSE
00076446&1: [00D6] IF
00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS
00076452&1: [004D] GOTO_IF_FALSE
00076459&1: [00D6] IF
00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST
00076470&0: [004D] GOTO_IF_FALSE
00076491&0: [00D6] IF
00076495&0: [0602] IS_CHAR_IN_TAXI
00076500&0: [00DD] IS_CHAR_IN_MODEL
00076508&0: [00DD] IS_CHAR_IN_MODEL
00076516&0: [00DD] IS_CHAR_IN_MODEL
00076524&0: [00DD] IS_CHAR_IN_MODEL
00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE
00076537&0: [004D] GOTO_IF_FALSE
00079282&0: [00D6] IF
00079286&0: [0018]
00079293&0: [004D] GOTO_IF_FALSE
00079836&0: [00D6] IF
00079840&0: [00DD] IS_CHAR_IN_MODEL
00079848&0: [004D] GOTO_IF_FALSE
00080375&0: [0002] GOTO
00080484&0: [0002] GOTO
00076392&0: [0001] WAIT
Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330233 330233
********************************************

00081832&0: [00D6] IF
00081836&0: [0256] IS_PLAYER_PLAYING
00081841&1: [004D] GOTO_IF_FALSE
00081848&1: [00D6] IF
00081852&0: [0038]
00081859&1: [004D] GOTO_IF_FALSE
00081866&1: [00D6] IF
00081870&0: [00DF] IS_CHAR_IN_ANY_CAR
00081875&1: [004D] GOTO_IF_FALSE
00081882&1: [00D6] IF
00081886&0: [00DD] IS_CHAR_IN_MODEL
00081894&0: [004D] GOTO_IF_FALSE
00081950&0: [00D6] IF
00081954&0: [00DD] IS_CHAR_IN_MODEL
00081962&0: [004D] GOTO_IF_FALSE
00082018&0: [00D6] IF
00082022&0: [00DD] IS_CHAR_IN_MODEL
00082030&0: [004D] GOTO_IF_FALSE
00082086&0: [00D6] IF
00082090&0: [00DD] IS_CHAR_IN_MODEL
00082098&0: [004D] GOTO_IF_FALSE
00082151&0: [00D6] IF
00082155&0: [00DD] IS_CHAR_IN_MODEL
00082163&0: [004D] GOTO_IF_FALSE
00082216&0: [00D6] IF
00082220&0: [00DD] IS_CHAR_IN_MODEL
00082228&0: [004D] GOTO_IF_FALSE
00082281&0: [00D6] IF
00082285&0: [00DD] IS_CHAR_IN_MODEL
00082293&0: [004D] GOTO_IF_FALSE
00082349&0: [00D6] IF
00082353&1: [00DD] IS_CHAR_IN_MODEL
00082361&0: [0038]
00082368&0: [004D] GOTO_IF_FALSE
00082538&0: [00D6] IF
00082542&0: [0038]
00082549&0: [004D] GOTO_IF_FALSE
00082563&0: [00D6] IF
00082567&0: [00DD] IS_CHAR_IN_MODEL
00082575&0: [004D] GOTO_IF_FALSE
00082631&0: [00D6] IF
00082635&1: [00DD] IS_CHAR_IN_MODEL
00082643&0: [0038]
00082650&0: [004D] GOTO_IF_FALSE
00082769&0: [00D6] IF
00082773&0: [0038]
00082780&0: [004D] GOTO_IF_FALSE
00082794&0: [00D6] IF
00082798&0: [00DD] IS_CHAR_IN_MODEL
00082806&0: [004D] GOTO_IF_FALSE
00082862&0: [00D6] IF
00082866&1: [00DD] IS_CHAR_IN_MODEL
00082874&0: [0038]
00082881&0: [004D] GOTO_IF_FALSE
00082923&0: [0002] GOTO
00082965&0: [0002] GOTO
00081827&0: [0001] WAIT
Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330251 330251
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42017 42017
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61971 61971
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324692 324692
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55247 324692
********************************************

00180156&0: [00D6] IF
00180160&1: [0038]
00180167&1: [0038]
00180174&0: [004D] GOTO_IF_FALSE
00180193&0: [00D6] IF
00180197&0: [0018]
00180204&0: [004D] GOTO_IF_FALSE
00180213&0: [0050] GOSUB
00099466&0: [0004]
00099473&0: [00D6] IF
00099477&0: [0256] IS_PLAYER_PLAYING
00099482&1: [004D] GOTO_IF_FALSE
00099489&1: [00D6] IF
00099493&0: [0038]
00099500&1: [004D] GOTO_IF_FALSE
00099507&1: [00D6] IF
00099511&0: [0038]
00099518&1: [004D] GOTO_IF_FALSE
00099525&1: [00D6] IF
00099529&0: [0038]
00099536&1: [004D] GOTO_IF_FALSE
00099543&1: [00D6] IF
00099547&0: [0038]
00099554&1: [004D] GOTO_IF_FALSE
00099561&1: [00D6] IF
00099565&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00099572&1: [004D] GOTO_IF_FALSE
00099579&1: [00D6] IF
00099583&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00099590&1: [004D] GOTO_IF_FALSE
00099597&1: [00D6] IF
00099601&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS
00099603&1: [004D] GOTO_IF_FALSE
00099610&1: [00D6] IF
00099614&0: [03EE] CAN_PLAYER_START_MISSION
00099619&1: [004D] GOTO_IF_FALSE
00099626&1: [00D6] IF
00099630&0: [044B] IS_CHAR_ON_FOOT
00099635&0: [004D] GOTO_IF_FALSE
00099701&0: [0051] RETURN
00180220&0: [00D6] IF
00180224&0: [0256] IS_PLAYER_PLAYING
00180229&1: [004D] GOTO_IF_FALSE
00180236&1: [00D6] IF
00180240&0: [0038]
00180247&0: [004D] GOTO_IF_FALSE
00181842&0: [0002] GOTO
00181856&0: [0002] GOTO
00180152&0: [0001] WAIT
Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330222 330222
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330222 330222
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330250 330250
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330268 330268
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42034 42034
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 61988 61988
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324709 324709
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55264 324709
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330239 330239
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330239 330239
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330267 330267
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330285 330285
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42051 42051
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 62004 62004
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324725 324725
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55280 324725
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330255 330255
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330255 330255
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00083595&0: [00D6] IF
00083599&0: [0256] IS_PLAYER_PLAYING
00083604&1: [004D] GOTO_IF_FALSE
00083611&1: [00D6] IF
00083615&0: [04A3]
00083622&1: [004D] GOTO_IF_FALSE
00083629&1: [0926] COMMAND_0926
00083636&1: [00D6] IF
00083640&0: [0038]
00083647&1: [004D] GOTO_IF_FALSE
00083654&1: [00D6] IF
00083658&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00083695&0: [004D] GOTO_IF_FALSE
00083740&0: [00D6] IF
00083744&0: [0038]
00083751&0: [004D] GOTO_IF_FALSE
00083769&0: [00D6] IF
00083773&0: [04A3]
00083780&0: [004D] GOTO_IF_FALSE
00083970&0: [00D6] IF
00083974&0: [04A3]
00083981&0: [004D] GOTO_IF_FALSE
00084128&0: [00D6] IF
00084132&0: [04A3]
00084139&0: [004D] GOTO_IF_FALSE
00084286&0: [0002] GOTO
00083591&0: [0001] WAIT
Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00098782&0: [00D6] IF
00098786&0: [0256] IS_PLAYER_PLAYING
00098791&1: [004D] GOTO_IF_FALSE
00098798&1: [00D6] IF
00098802&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00098829&0: [004D] GOTO_IF_FALSE
00098906&0: [00D6] IF
00098910&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00098937&0: [004D] GOTO_IF_FALSE
00099014&0: [00D6] IF
00099018&0: [03CA] DOES_OBJECT_EXIST
00099023&1: [004D] GOTO_IF_FALSE
00099030&1: [00D6] IF
00099034&0: [0471] LOCATE_CHAR_ANY_MEANS_OBJECT_2D
00099054&0: [004D] GOTO_IF_FALSE
00099131&0: [00D6] IF
00099135&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D
00099162&0: [004D] GOTO_IF_FALSE
00099245&0: [0002] GOTO
00098778&0: [0001] WAIT
Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330283 330283
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330301 330301
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42067 42067
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 62021 62021
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324742 324742
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55297 324742
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330272 330272
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330272 330272
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330300 330300
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330318 330318
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42084 42084
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 62038 62038
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324759 324759
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55314 324759
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330289 330289
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330289 330289
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00075332&0: [00D6] IF
00075336&0: [0038]
00075343&1: [004D] GOTO_IF_FALSE
00075350&1: [00D6] IF
00075354&0: [0038]
00075361&0: [004D] GOTO_IF_FALSE
00075432&0: [00D6] IF
00075436&0: [0256] IS_PLAYER_PLAYING
00075441&1: [004D] GOTO_IF_FALSE
00075448&1: [00D6] IF
00075452&0: [03EE] CAN_PLAYER_START_MISSION
00075457&1: [004D] GOTO_IF_FALSE
00075464&1: [00D6] IF
00075468&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075505&0: [004D] GOTO_IF_FALSE
00075542&0: [00D6] IF
00075546&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075583&0: [004D] GOTO_IF_FALSE
00075620&0: [00D6] IF
00075624&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00075661&0: [004D] GOTO_IF_FALSE
00075698&0: [0002] GOTO
00075805&0: [0002] GOTO
00075328&0: [0001] WAIT
Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

00076396&0: [00D6] IF
00076400&0: [0038]
00076407&1: [004D] GOTO_IF_FALSE
00076414&1: [00D6] IF
00076418&0: [0256] IS_PLAYER_PLAYING
00076423&1: [004D] GOTO_IF_FALSE
00076430&1: [00D6] IF
00076434&0: [00DF] IS_CHAR_IN_ANY_CAR
00076439&1: [004D] GOTO_IF_FALSE
00076446&1: [00D6] IF
00076450&0: [89BE] NOT IS_MINIGAME_IN_PROGRESS
00076452&1: [004D] GOTO_IF_FALSE
00076459&1: [00D6] IF
00076463&0: [08B4] IS_GLOBAL_VAR_BIT_SET_CONST
00076470&0: [004D] GOTO_IF_FALSE
00076491&0: [00D6] IF
00076495&0: [0602] IS_CHAR_IN_TAXI
00076500&0: [00DD] IS_CHAR_IN_MODEL
00076508&0: [00DD] IS_CHAR_IN_MODEL
00076516&0: [00DD] IS_CHAR_IN_MODEL
00076524&0: [00DD] IS_CHAR_IN_MODEL
00076532&0: [056C] IS_CHAR_IN_ANY_POLICE_VEHICLE
00076537&0: [004D] GOTO_IF_FALSE
00079282&0: [00D6] IF
00079286&0: [0018]
00079293&0: [004D] GOTO_IF_FALSE
00079836&0: [00D6] IF
00079840&0: [00DD] IS_CHAR_IN_MODEL
00079848&0: [004D] GOTO_IF_FALSE
00080375&0: [0002] GOTO
00080484&0: [0002] GOTO
00076392&0: [0001] WAIT
Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330317 330317
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330335 330335
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42101 42101
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 62054 62054
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 324775 324775
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55330 324775
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330305 330305
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330305 330305
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330333 330333
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330351 330351
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42117 42117
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&1: [004D] GOTO_IF_FALSE
00000112&1: [0004]
00000119&1: [0A94] LOAD_AND_LAUNCH_CUSTOM_MISSION

*********************************
> Logging finished: 02:51:15
  Powered by SCRLog (by LINK/2012)
  GTA:VC JP support by lazyuselessman
  Improvements by Junior_Djjr
*********************************

 


Please tell me I'm missing something stupid and that I don't need to format my PC...

Edited by Hyperfire
Spoiler
Hyperfire

Thanx for pointing that out, though I wish that was the issue. That is one of the changes I made because it crashed.
Even after changing it back to "", it still crashes at the exact same place. Here is the log after the change.
 

Spoiler
********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330929 330929
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330929 330929
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330929 330929
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330929 330929
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330929 330929
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330947 330947
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42713 42713
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&0: [004D] GOTO_IF_FALSE
00000026&0: [0001] WAIT
Finished processing.

********************************************
 script int
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 62666 62666
********************************************

Finished processing.

********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 325387 325387
********************************************

Finished processing.

********************************************
 script mob_la1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 55942 325387
********************************************

Finished processing.

********************************************
 script gfagnt
 Local variables dump:
 0 0 0 -1 -1 0 0 1 5 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330917 330917
********************************************

Finished processing.

********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330917 330917
********************************************

00154933&0: [0002] GOTO
00154906&0: [00D6] IF
00154910&0: [0256] IS_PLAYER_PLAYING
00154915&1: [004D] GOTO_IF_FALSE
00154922&1: [0050] GOSUB
00154940&1: [0871] SWITCH_START
00155003&1: [0050] GOSUB
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE
00155041&1: [00D6] IF
00155045&0: [8038] NOT
00155052&0: [004D] GOTO_IF_FALSE
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT
Finished processing.

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00159716&0: [00D6] IF
00159720&0: [8256] NOT IS_PLAYER_PLAYING
00159725&0: [004D] GOTO_IF_FALSE
00159739&0: [00D6] IF
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED
00159745&0: [004D] GOTO_IF_FALSE
00159759&0: [00D6] IF
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN
00159768&0: [004D] GOTO_IF_FALSE
00159782&0: [00D6] IF
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE
00159791&0: [004D] GOTO_IF_FALSE
00159805&0: [00D6] IF
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT
00159814&0: [004D] GOTO_IF_FALSE
00159828&0: [00D6] IF
00159832&0: [00DD] IS_CHAR_IN_MODEL
00159840&0: [004D] GOTO_IF_FALSE
00159854&0: [00D6] IF
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON
00159863&0: [004D] GOTO_IF_FALSE
00159877&0: [00D6] IF
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR
00159886&1: [004D] GOTO_IF_FALSE
00159893&1: [03C0] STORE_CAR_CHAR_IS_IN_NO_SAVE
00159901&1: [04FC] GET_WHEELIE_STATS
00159924&1: [00D6] IF
00159928&0: [0020]
00159938&0: [004D] GOTO_IF_FALSE
00160123&0: [00D6] IF
00160127&0: [0020]
00160137&0: [004D] GOTO_IF_FALSE
00160328&0: [00D6] IF
00160332&0: [0020]
00160342&0: [004D] GOTO_IF_FALSE
00160519&0: [00D6] IF
00160523&0: [01F3] IS_CAR_IN_AIR_PROPER
00160528&0: [004D] GOTO_IF_FALSE
00161351&0: [0002] GOTO
00159712&0: [0001] WAIT
Finished processing.

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00135993&0: [00D6] IF
00135997&0: [0256] IS_PLAYER_PLAYING
00136002&1: [004D] GOTO_IF_FALSE
00136009&1: [00D6] IF
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136050&0: [004D] GOTO_IF_FALSE
00136208&0: [00D6] IF
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136249&0: [004D] GOTO_IF_FALSE
00136325&0: [00D6] IF
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136366&0: [004D] GOTO_IF_FALSE
00136442&0: [00D6] IF
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00136483&0: [004D] GOTO_IF_FALSE
00136559&0: [0002] GOTO
00136751&0: [0002] GOTO
00135989&0: [0001] WAIT
Finished processing.

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00081205&0: [00D6] IF
00081209&0: [0038]
00081216&1: [004D] GOTO_IF_FALSE
00081223&1: [00D6] IF
00081227&0: [0256] IS_PLAYER_PLAYING
00081232&1: [004D] GOTO_IF_FALSE
00081239&1: [00D6] IF
00081243&0: [0038]
00081250&0: [0038]
00081257&0: [004D] GOTO_IF_FALSE
00081809&0: [0002] GOTO
00081201&0: [0001] WAIT
Finished processing.

********************************************
 script openup
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00084512&0: [00D6] IF
00084516&0: [0256] IS_PLAYER_PLAYING
00084521&1: [004D] GOTO_IF_FALSE
00084528&1: [00D6] IF
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR
00084537&1: [004D] GOTO_IF_FALSE
00084544&1: [00D6] IF
00084548&0: [00DD] IS_CHAR_IN_MODEL
00084556&0: [004D] GOTO_IF_FALSE
00084612&0: [0002] GOTO
00084508&0: [0001] WAIT
Finished processing.

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00084634&0: [00D6] IF
00084638&0: [0256] IS_PLAYER_PLAYING
00084643&1: [004D] GOTO_IF_FALSE
00084650&1: [00D6] IF
00084654&0: [0038]
00084661&1: [004D] GOTO_IF_FALSE
00084668&1: [00D6] IF
00084672&0: [04A3]
00084679&1: [004D] GOTO_IF_FALSE
00084686&1: [00D6] IF
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00084697&1: [004D] GOTO_IF_FALSE
00084704&1: [0926] COMMAND_0926
00084711&1: [00D6] IF
00084715&0: [0038]
00084722&1: [004D] GOTO_IF_FALSE
00084729&1: [00D6] IF
00084733&0: [0038]
00084740&0: [004D] GOTO_IF_FALSE
00084776&0: [00D6] IF
00084780&0: [03EE] CAN_PLAYER_START_MISSION
00084785&1: [004D] GOTO_IF_FALSE
00084792&1: [00D6] IF
00084796&0: [00FF] LOCATE_CHAR_ON_FOOT_3D
00084833&0: [004D] GOTO_IF_FALSE
00084865&0: [00D6] IF
00084869&1: [08AB] HAS_STREAMED_SCRIPT_LOADED
00084873&0: [0038]
00084880&0: [004D] GOTO_IF_FALSE
00084899&0: [0002] GOTO
00084936&0: [0002] GOTO
00084973&0: [00D6] IF
00084977&0: [04A3]
00084984&0: [004D] GOTO_IF_FALSE
00085248&0: [00D6] IF
00085252&0: [0038]
00085259&0: [004D] GOTO_IF_FALSE
00085278&0: [00D6] IF
00085282&0: [04A3]
00085289&0: [004D] GOTO_IF_FALSE
00085553&0: [00D6] IF
00085557&0: [0038]
00085564&0: [004D] GOTO_IF_FALSE
00085583&0: [0002] GOTO
00084630&0: [0001] WAIT
Finished processing.

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00084308&0: [00D6] IF
00084312&0: [0038]
00084319&0: [004D] GOTO_IF_FALSE
00084490&0: [0002] GOTO
00084304&0: [0001] WAIT
Finished processing.

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00083411&0: [00D6] IF
00083415&0: [0256] IS_PLAYER_PLAYING
00083420&1: [004D] GOTO_IF_FALSE
00083427&1: [00D6] IF
00083431&0: [0038]
00083438&1: [004D] GOTO_IF_FALSE
00083445&1: [00D6] IF
00083449&0: [0038]
00083460&1: [004D] GOTO_IF_FALSE
00083467&1: [00D6] IF
00083471&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00083480&0: [004D] GOTO_IF_FALSE
00083541&0: [0008]
00083548&0: [00D6] IF
00083552&0: [0028]
00083559&0: [004D] GOTO_IF_FALSE
00083573&0: [0002] GOTO
00083407&0: [0001] WAIT
Finished processing.

********************************************
 script cranes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script flow
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

00087488&0: [00D6] IF
00087492&0: [0256] IS_PLAYER_PLAYING
00087497&1: [004D] GOTO_IF_FALSE
00087504&1: [00D6] IF
00087508&0: [0038]
00087515&1: [004D] GOTO_IF_FALSE
00087522&1: [00D6] IF
00087526&1: [0038]
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST
00087547&1: [004D] GOTO_IF_FALSE
00087554&1: [00D6] IF
00087558&0: [0038]
00087565&0: [004D] GOTO_IF_FALSE
00088000&0: [00D6] IF
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED
00088013&0: [004D] GOTO_IF_FALSE
00088179&0: [0002] GOTO
00088218&0: [0002] GOTO
00088257&0: [0008]
00088264&0: [00D6] IF
00088268&0: [002C]
00088276&0: [004D] GOTO_IF_FALSE
00088290&0: [0002] GOTO
00087484&0: [0001] WAIT
Finished processing.

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330945 330945
********************************************

Finished processing.

********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 330963 330963
********************************************

00060034&0: [00D6] IF
00060038&0: [0256] IS_PLAYER_PLAYING
00060043&1: [004D] GOTO_IF_FALSE
00060050&1: [077E] GET_AREA_VISIBLE
00060055&1: [0652] GET_INT_STAT
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK
00060068&1: [09FB] GET_CURRENT_LANGUAGE
00060073&1: [0842] GET_CITY_PLAYER_IS_IN
00060081&1: [01BD] GET_GAME_TIMER
00060086&1: [00D6] IF
00060090&0: [0038]
00060097&0: [004D] GOTO_IF_FALSE
00060169&0: [00D6] IF
00060173&0: [03B0] IS_GARAGE_OPEN
00060184&0: [03B0] IS_GARAGE_OPEN
00060195&0: [03B0] IS_GARAGE_OPEN
00060206&0: [03B0] IS_GARAGE_OPEN
00060217&0: [03B0] IS_GARAGE_OPEN
00060228&0: [004D] GOTO_IF_FALSE
00060291&0: [090F] COMMAND_090F
00060295&0: [00D6] IF
00060299&0: [0491] HAS_CHAR_GOT_WEAPON
00060306&0: [004D] GOTO_IF_FALSE
00060369&0: [090F] COMMAND_090F
00060373&0: [00D6] IF
00060377&1: [0491] HAS_CHAR_GOT_WEAPON
00060384&0: [0038]
00060391&0: [004D] GOTO_IF_FALSE
00060454&0: [090F] COMMAND_090F
00060458&0: [00D6] IF
00060462&0: [0038]
00060469&1: [004D] GOTO_IF_FALSE
00060476&1: [00D6] IF
00060480&0: [001A]
00060487&1: [004D] GOTO_IF_FALSE
00060494&1: [00D6] IF
00060498&0: [0018]
00060505&0: [004D] GOTO_IF_FALSE
00060927&0: [00D6] IF
00060931&1: [0038]
00060938&0: [0038]
00060945&0: [004D] GOTO_IF_FALSE
00061148&0: [0871] SWITCH_START
00061211&0: [0872] SWITCH_CONTINUED
00061443&0: [0002] GOTO
00061489&0: [00D6] IF
00061493&0: [0256] IS_PLAYER_PLAYING
00061498&1: [004D] GOTO_IF_FALSE
00061505&1: [00D6] IF
00061509&0: [00A3] IS_CHAR_IN_AREA_2D
00061536&0: [004D] GOTO_IF_FALSE
00061599&0: [090F] COMMAND_090F
00061603&0: [00D6] IF
00061607&0: [04A3]
00061614&1: [004D] GOTO_IF_FALSE
00061621&1: [00D6] IF
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00061662&0: [004D] GOTO_IF_FALSE
00061738&0: [00D6] IF
00061742&0: [0038]
00061749&0: [004D] GOTO_IF_FALSE
00061763&0: [0002] GOTO
00060030&0: [0001] WAIT
Finished processing.

********************************************
 script pizza_s
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 42729 42729
********************************************

00000030&0: [00D6] IF
00000034&0: [0256] IS_PLAYER_PLAYING
00000039&1: [004D] GOTO_IF_FALSE
00000046&1: [00D6] IF
00000050&0: [0038]
00000057&1: [004D] GOTO_IF_FALSE
00000064&1: [00D6] IF
00000068&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D
00000105&1: [004D] GOTO_IF_FALSE
00000112&1: [0004]
00000119&1: [0A94] LOAD_AND_LAUNCH_CUSTOM_MISSION

*********************************
> Logging finished: 08:27:51
  Powered by SCRLog (by LINK/2012)
  GTA:VC JP support by lazyuselessman
  Improvements by Junior_Djjr
*********************************

 

 

EDIT: Here is a screenshot of the error i get, the file only has {$CLEO .cm} in it.
https://imgur.com/a/IwADGix

Edited by Hyperfire
Imgur link

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