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New bug I found(I think) in the first mission "sweet & kendl"


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niavash

So when you reach the Mulholland intersection in the sweet and kendl mission, and the cutscene where sweet splits up, if you bike to the right and get near inside track, there's always 2 ballas members, probably used as placeholders for the sweet chase because they didn't actually want to waste time scripting an actual chase, the ballas members are really glitchy, sometimes they are passive unless attacked, sometimes they are aggressive and move, and most of the time(3/5 times) they are stuck walking, they can't walk, they have the walking animation but can't move forward actually, they have micro smgs and will shoot CJ, since they are stuck most of the time, you can run them over with a car and kill them and loot them, which gives you 10 rounds and 50 bullets of the micro smg in literally the first mission of the game, this is useful for everyone, but more for speedrunners, because the glitch doesn't take much time, and you can complete the earlier missions like cleaning the hood, drive by and drive thru way easier and earlier

  • 1 month later...

This is intended. The Voodoo should disappear after the  "sweet chase cutscene"

The mission script remove the two ballas from car and put them infront of the inside track and put the car to anywhere.

Later the script puts the Voodoo back, when CJ cross the highway, the script puts the ballas back in to the Voodoo and the car to the highway

cant remember

So if you kill them does that mess up the part where the ballas chase you on the highway? I'm curious to try it out.

 

PS: for some reason I find this introductary mission oddly hard. It's the first time (presumably) you play the game, it's the first mission and you're getting lit up by ballas in a car while you're defensless on a bicycle.

Jencike1997
On 7/30/2025 at 4:14 AM, niavash said:

So when you reach the Mulholland intersection in the sweet and kendl mission, and the cutscene where sweet splits up, if you bike to the right and get near inside track, there's always 2 ballas members, probably used as placeholders for the sweet chase because they didn't actually want to waste time scripting an actual chase, the ballas members are really glitchy, sometimes they are passive unless attacked, sometimes they are aggressive and move, and most of the time(3/5 times) they are stuck walking, they can't walk, they have the walking animation but can't move forward actually, they have micro smgs and will shoot CJ, since they are stuck most of the time, you can run them over with a car and kill them and loot them, which gives you 10 rounds and 50 bullets of the micro smg in literally the first mission of the game, this is useful for everyone, but more for speedrunners, because the glitch doesn't take much time, and you can complete the earlier missions like cleaning the hood, drive by and drive thru way easier and earlier

they dont chase you on the highway only on roads somehow they find you again after the highway ends 

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