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What is in your opinion the worst mission?


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TheKiwiBoy

So. what is yours? I'll start: Freefalll. Dang that mission. Controls of that stupid plane and catching up was to hard for me. Played that mission a dozen of times. But, a good number two is Supply Lines. On Ps2 it was okay. But on PC... it was a hell.

 

For the extra a screenshot here from Freefall and Supply Lines: 
image.png.c47031f342c2f216babf9f8cfad928e8.png

image.png.9941e4c044071a27f74414de06d76fd3.png

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Lioshenka
Posted (edited)

On PC:

Wrong side of the tracks

Photo opportunity

Stowaway

Circling the airstrip

 

Basically, all missions that I had to repeat 50+ times. Photo opportunity stands out, because I only had to repeat it maybe 20 times.

 

However, on PS2 it's pretty much every mission that requires precision controls:

- Barnstorming

- Air raid

- NRG-500

- Probably, Chiliad races - I've only attempted one of them about 20 times, but suspect it'll get well over 50 by the time I pass it/them

 

 

Supply line is a walk in the park if you re-assign the controls to how they were in GTA VC. I failed it twice purely because I was trying to figure out what the controls were and how to assign them correctly. After that it became easy. Standard SA controls are a mess.

Edited by Lioshenka
TheKiwiBoy
1 hour ago, Lioshenka said:

On PC:

Wrong side of the tracks

Photo opportunity

Stowaway

Circling the airstrip

 

Basically, all missions that I had to repeat 50+ times. Photo opportunity stands out, because I only had to repeat it maybe 20 times.

 

However, on PS2 it's pretty much every mission that requires precision controls:

- Barnstorming

- Air raid

- NRG-500

- Probably, Chiliad races - I've only attempted one of them about 20 times, but suspect it'll get well over 50 by the time I pass it/them

 

 

Supply line is a walk in the park if you re-assign the controls to how they were in GTA VC. I failed it twice purely because I was trying to figure out what the controls were and how to assign them correctly. After that it became easy. Standard SA controls are a mess.

Yeah standard SA controls are not good on PC though. Ps2 went ok with supply lines, but precision was a mess. I crashed alot. Can't remember how they were in GTA VC.

 

The Wrong side of the tracks is a mission everyone struggles with is haha. After 25 retries you found out there was a shortcut with the bike on the side of the tracks/roof. Air Raid was a diffrend caliber. Even with good controls it was hard to do! kinda fun, but hard! Remember i downloaded a software on my PC to plat it with my playstation controller. Even then it was hard.

lcmiracle

I actually found Wrong Side of the Tracks very easy on PC -- the speed of the train is tied hardcoded by the vechiluar speed is affected by the frame rate, so at 60fps I always kills the Vagos before the train can exist the first tunnel.
I dislike Life's A Beach due to the mandatory dancing minigame, which is so dull and repeatitive. At least give us multiple songs!
Photo Opportunity -- forcing me to drive all the way from San Fierro back to the countryside, and then drive another long stretch just to get back to Angel Pine. And then? Not even having the courtesy of dropping me back to SF where all the missions are!
Snail Trail has the same issue, with the additional pain of having to drive as slow as the train!
Zeroing In is annoying because the b***h don't actually get PIT'd

ComputerBlue

For me it’s easily supply lines, every time I’ve played the game I struggle with it to the point where I don’t even bother trying to fly anymore. I fly off of the roof land on the ground and basically just drive the whole way while sticking to the roads, it takes a lot longer, but I usually finish with at least 1/3rd fuel left. The only time I takeoff again is when I’m close to the shop at the end and need to land on the roof again.

lcmiracle
11 hours ago, ComputerBlue said:

For me it’s easily supply lines, every time I’ve played the game I struggle with it to the point where I don’t even bother trying to fly anymore. I fly off of the roof land on the ground and basically just drive the whole way while sticking to the roads, it takes a lot longer, but I usually finish with at least 1/3rd fuel left. The only time I takeoff again is when I’m close to the shop at the end and need to land on the roof again.

Yeah I think a lot of Zero's mission are poorly designed for consoles. Like Wrong Side of the Tracks, on PC with a speedlimiter mod putting it at 60fps, I can always finish it with just a little less than half the fuel remaining. I might have to do with the fire rate of the gun as it was easy to blow up those vans and bikes from my memory. Plane might fly faster too.

Free Fall and Stowaway tho, definitely feels like it's a roll of the dice whether I can beat them or not

ComputerBlue
Posted (edited)
16 hours ago, lcmiracle said:

Yeah I think a lot of Zero's mission are poorly designed for consoles. Like Wrong Side of the Tracks, on PC with a speedlimiter mod putting it at 60fps, I can always finish it with just a little less than half the fuel remaining. I might have to do with the fire rate of the gun as it was easy to blow up those vans and bikes from my memory. Plane might fly faster too.

Free Fall and Stowaway tho, definitely feels like it's a roll of the dice whether I can beat them or not

There are a few things in the DE that require switching to fidelity mode on console because 60fps breaks it or makes it extremely difficult.

Edited by ComputerBlue

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