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GTAV Enhanced: Stuttering Problems Thread - Report your issues here


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videotechuk_

GTAV Enhanced seems to have an issue which causes microstutters, it is a widespread issue impacting a lot of people. I have decent specs to ensure the game run smoothly (7800X3D, 4070 Super, 32GB RAM). Even when disabling RT, the stutter is still there. 

 

Is anyone here having this problem?

 

EDIT: This issue has been addressed for most people, but seemingly still around for some people. This thread will remain open for others to report. Personally, from my own testing, the patch from 13th March 2025 fixed the problem for me. 

Edited by videotechuk_
Revamp
Unnamed.

Just to add to this thread also stuttering on a (I7-10700, 16GB RAM, RTX 3070) it does not matter if RT is enabled or disabled, it just seems to happen more frequently with RT enabled.

 

also  i had a bug where i changed some RT settings and turned on DLAA at 1440p, and when i noticed my framerate dropping to 55 from the usual 70-80 i turned DLSS Quality back on and it stayed at the same bugged 55-60 fps just with a immense amount of stuttering worse than usual, until i restarted the game.

  • Like 3
Demysted

Just chiming to say I'm not experiencing any stuttering whatsoever, and am actually pleasantly surprised as the legacy version would hitch the moment something happened in the background. I'm using 1440p with medium-high general settings, along with RT AO high, RT reflections high, and RTGI very high, RT BVH scene quality high, along with FSR 3 upscaling set to Balanced. From what I've read, the recent NVIDIA Game Ready driver seems to be problematic. Rolling back might help alleviate this stuttering.

 

Specs:

AMD Ryzen 5 5600

32 GB DDR4-3600

AMD Radeon RX 6700 XT

Crucial P3 1 TB (cheaper NVMe SSD with DirectStorage supported and working)

Edited by Demysted
Added missing BVH setting
  • Like 2
videotechuk_
3 minutes ago, Demysted said:

Just chiming to say I'm not experiencing any stuttering whatsoever, and am actually pleasantly surprised as the legacy version would hitch the moment something happened in the background. I'm using 1440p with medium-high general settings, along with RT AO high, RT reflections high, and RTGI very high, RT BVH scene quality high, along with FSR 3 upscaling set to Balanced. From what I've read, the recent NVIDIA Game Ready driver seems to be problematic. Rolling back might help alleviate this stuttering.

 

Specs:

AMD Ryzen 5 5600

32 GB DDR4-3600

AMD Radeon RX 6700 XT

Crucial P3 1 TB (cheaper NVMe SSD with DirectStorage supported and working)

Really appreciate this.
 

I’m leaning towards this likely being some sort of NVIDIA problem, perhaps. Hopefully more people will report their experience here and see what’s up here.

  • Like 2
MrsRackman

Usually getting some stuttering while riding a bike in town for some reason, with RTX and other stuff off on my relatively weak AMD hardware. That doesn’t seem to happen in SP tho. Is that the thing you guys have encountered or not?

Edited by MrsRackman
The_Glitcher1705

Try going into director mode and disabling traffic, it seems like its something to do with that. I had 0 stutters driving around like that until I entered the airport and it spawned a few police cars (only like 4!) and that was enough for the stuttering to return.

  • WTF?! 1
custdogg

I noticed micro stutter yesterday. It was pretty noticeable when I used the in-game frame limiter to stop big fluctuations. 

 

I started using riva tuner to cap my framerate to 90 fps and it was a lot better. I'm only playing online as well so that is heavier on the cpu than sp.

 

I don't know if it's related or not but RDR2 was unplayable for me in DX12. I haven't tried it for years as I just used Vulkan so might be different now but the frame pacing was terrible for me

BS_BlackScout

Yes, happens here. I can't tell if it's worse in SP because I've spent more time in Online.

I THINK it's worse after driving through the map, then, no matter how fast you traverse, the frame pacing is horrible.

 

AMD Ryzen 5 5600

RTX 3060 12GB

2x16GB DDR4 3200

NVMe Storage too, SN750 from WD

 

I usually play with RT On, sometimes switching it off then on to check the difference (cause OCD? who the f knows).

Edited by BS_BlackScout
  • Like 2
zanesix

I thought the game was running fine, but then I launched legacy to test something and noticed how much smoother it is in comparison. Checked the forums and sure enough... here this thread is. Laptop with an i7 10750H and RTX 2060. I wasn't expecting max settings, but even if I turn everything to lower than legacy its still kind of stuttery basically everywhere.

  • Like 3
2 hours ago, The_Glitcher1705 said:

Try going into director mode and disabling traffic, it seems like its something to do with that. I had 0 stutters driving around like that until I entered the airport and it spawned a few police cars (only like 4!) and that was enough for the stuttering to return.

Just tried this and you are 100% right. I had constant stutters with an RTX 3070/Ryzen 7800X3D and disabling the traffic and pedestrians completely eliminated stutters.

Edited by gummo1
added information
  • Like 1
BS_BlackScout

Did some "benchmarks". Director Mode, fixed settings.

I drove around with a T20 and used CapFrameX for capture.

Quote

image.thumb.png.4094e00002d8073c7313aa207d609a53.png

Removing GTA5_Enhanced.exe from the NV Profile did absolutely nothing. Seems the same for moving the game into a regular SATA SSD.

 

Quote

image.thumb.png.d509ebdf6f2b2a94ba514df925eb08ce.png

Blue is SATA, Green is NVMe.

 

Orange = EXE removed from the profile

Quote

image.thumb.png.1fd57d3988b7f2a3272b08d04c66e58a.png

 

Margin of error, essentially.

image.png.3658015ea543506a482a30b953da0cdd.png

 

What helped the FPS on average was forcing ReBar with RDR2 Settings, like this:

image.png.8613fe4e4ad8597a1ce16e9e6c4936fa.png

 

 

Quote

image.thumb.png.db9a252a34d308afa5a68ce1594f1a34.png

(Lower is better, orange is ReBAR On)

 

image.png.9c3ce6a78f8f17693c40fbe8895fe528.png

+6FPS or so, still on the SATA drive.

Edited by BS_BlackScout
  • Like 7
The_Glitcher1705
20 minutes ago, BS_BlackScout said:

Did some "benchmarks". Director Mode, fixed settings.

I drove around with a T20 and used CapFrameX for capture.

Removing GTA5_Enhanced.exe from the NV Profile did absolutely nothing. Seems the same for moving the game into a regular SATA SSD.

 

Blue is SATA, Green is NVMe.

 

Orange = EXE removed from the profile

 

Margin of error, essentially.

image.png.3658015ea543506a482a30b953da0cdd.png

 

What helped the FPS on average was forcing ReBar with RDR2 Settings, like this:

image.png.8613fe4e4ad8597a1ce16e9e6c4936fa.png

 

 

 

image.png.9c3ce6a78f8f17693c40fbe8895fe528.png

+6FPS or so, still on the SATA drive.

This is really useful, thanks! I would be interested if you could try with traffic disabled in director mode. For me and 2 other people now that seems to completely remove the big stutters

BS_BlackScout
43 minutes ago, The_Glitcher1705 said:

This is really useful, thanks! I would be interested if you could try with traffic disabled in director mode. For me and 2 other people now that seems to completely remove the big stutters

I'll work on it! My bet is that it will run better since it weighs less on the cpu to not have to calculate nav paths and all.

52 minutes ago, The_Glitcher1705 said:

This is really useful, thanks! I would be interested if you could try with traffic disabled in director mode. For me and 2 other people now that seems to completely remove the big stutters

Just did a quick run.

 

 

GTA5_Enhanced_ComparisonChartExport_frametimes.thumb.png.760e59b8b9e1fb40ab686a09f2f145e3.png

Orange = No traffic/peds

 

 

BAR.png.63e0f5250596d9c8b8d360a136acdd78.png

No traffic/peds first

 

 

VARIANCE.png.0f54eefbe0327a1e19ec93bc690322cb.png

No traffic/peds first

  • Like 4
videotechuk_
3 hours ago, gummo1 said:

Just tried this and you are 100% right. I had constant stutters with an RTX 3070/Ryzen 7800X3D and disabling the traffic and pedestrians completely eliminated stutters.

We’re both on similar specs. Genuinely wonder what causes this. Praying Rockstar looks into this

Spider-Vice

Can anyone test out today's patch? I was having odd additional stuttering (just frame time stutter rather than frame rate) in both SP and Online in busier areas and it seems way better now (?) I only hopped into SP, 1 full public session and 1 invite session quickly but it seemed far more stable - mostly on par with legacy which had stutters already but not this severe.

 

Hadn't seen this thread before but yes I was getting some really weird jitteriness and stuttering since launch - not that GTA V wasn't always kinda stuttery for me but it was a lot worse now. The patch that dropped 30 mins ago seems to have massively improved it for me, but I wanna make sure it's an actual thing and not something I need more time to test/or if I'm hallucinating :p because I'm pretty sure I used to get it almost instantly when it happened, not only after a while of gameplay.

 

R6 3600

5700 XT

32 GB RAM

  • Like 2
Unnamed.
16 minutes ago, Spider-Vice said:

Can anyone test out today's patch? I was having odd stuttering (just frame time stutter rather than frame rate) in both SP and Online in busier areas and it seems way better now. I only hopped into SP, 1 public session and 1 invite session quickly but it seemed far more stable - mostly on par with legacy.

 

Hadn't seen this thread before but yes I was getting some really weird jitteriness and stuttering since launch - not that GTA V wasn't always kinda stuttery for me but it was a lot worse now. The patch that dropped 30 mins ago seems to have massively improved it for me tho, but I wanna make sure it's an actual thing and not something I need more time to test :p because I'm pretty sure I used to get it almost instantly when it happened, not only after a while of gameplay.

 

R6 3600

5700 XT

32 GB RAM

Sadly i still have the same stuttering as i had pre patch, it just seems really random when it happens

 

image.png.1cb095ef08a8d16ddf58b28355360494.png

  • Like 2
Legend1337

I also have stuttering issues but only when driving around the city.

I have the latest drivers downloaded for my graphics card 572.70

I get around 80-110 fps around the city area but I still have stuttering issues when my fps is not even dropping.

 

i9-12900kf

RTX 4070 Ti

32 GB RAM

 

Rockstar needs to do something about this.

Edited by Legend1337
Spider-Vice
6 minutes ago, Unnamed. said:

Sadly i still have the same stuttering as i had pre patch, it just seems really random when it happens

 

image.png.1cb095ef08a8d16ddf58b28355360494.png

I was having *constant* stuttering/jitters pretty much in most open world areas, rather than occasional frame time peaks. That to me seemed to be better today, but I could just be needing to test more. I was playing in a session with 2 other friends yesterday and it felt real bad, but it was feeling ok today even in a full session. My frame rate was always very high, but the frame times felt horrible.

 

GTA V has always had odd occasional stutters like those in your frame time graph even in Legacy for me, so I'm more looking to fix the constant jitteriness that even made mouse movement look weird. Could be that it's a better rather than fixed, for me Legacy always had random stutters when traversing the map even on an SSD, which was annoying but I chalked it down to it just being GTA V :lol: 

  • Like 3
Unnamed.
1 minute ago, Spider-Vice said:

I was having *constant* stuttering/jitters pretty much in most open world areas, rather than occasional frame time peaks. That to me seemed to be better today, but I could just be needing to test more. I was playing in a session with 2 other friends yesterday and it felt real bad, but it was feeling ok today even in a full session.

 

GTA V has always had odd occasional stutters like those in your frame time graph even in Legacy for me, so I'm more looking to fix the constant jitteriness that even made mouse movement look weird. Could be that it's a better rather than fixed, for me Legacy always had random stutters when traversing the map even on an SSD, which was annoying but I chalked it down to it just being GTA V :lol: 

Interesting, i don't remember having many stutters in the legacy but i also haven't played it since 2019 so maybe it has gotten worse with recent updates

 

the weird thing about the stuttering for me yesterday was that sometimes it felt fine and then it had short bursts where it was just like you described, like constant jittery weirdness where it felt like it stuttered more than it being smooth, the ones from my screenshot felt a bit better but with the game being open world and "random" it is hard to have consistent testing without just playing for a while and seeing if it happens again

  • Like 1
Spider-Vice
Just now, Unnamed. said:

the weird thing about the stuttering for me yesterday was that sometimes it felt fine and then it had short bursts where it was just like you described, like constant jittery weirdness where it felt like it stuttered more than it being smooth, the ones from my screenshot felt a bit better but with the game being open world and "random" it is hard to have consistent testing without just playing for a while and seeing if it happens again

Yeah, same here sometimes - it could definitely be one of these situations, I guess I'll have to test more later.

 

Just now, Unnamed. said:

Interesting, i don't remember having many stutters in the legacy but i also haven't played it since 2019 so maybe it has gotten worse with recent updates

 

They aren't really constant like in this version but frame time can be uneven on Legacy too, especially using faster vehicles or aircraft, even with a fast SSD/NVMe. The game is still older after all so there's probably some streaming stuff that's not that well optimised on either version, but hopefully they can look into the extra stuttering to put performance at least on par with Legacy.

Unnamed.
1 minute ago, Spider-Vice said:

Yeah, same here sometimes - it could definitely be one of these situations, I guess I'll have to test more later.

 

They aren't really constant like in this version but frame time can be uneven on Legacy too, especially using faster vehicles or aircraft, even with a fast SSD/NVMe. The game is still older after all so there's probably some streaming stuff that's not that well optimised on either version, but hopefully they can look into the extra stuttering to put performance at least on par with Legacy.

Yeah that makes a lot of sense, i am glad this thread exists because it will make it easier to get more views on the matter

 

also maybe rockstar messed up the directstorage implementation because i saw somewhere that apparently the game loads just as fast as it did in the legacy version with a SSD instead of being faster, and that somehow messes up something in the game

FYI you can update the DirectStorage DLL's, V Enhanced has 1.2.2 but 1.2.3 is available here: https://www.nuget.org/packages/Microsoft.Direct3D.DirectStorage/1.2.3

 

You can also update nVidia's DLSS .dll's here: https://www.techpowerup.com/download/nvidia-dlss-dll/ or use an app like DLSS Swapper, the nVidia App sometimes works too, but can be iffy for some people (like my self).

 

Also you can update nVidia's streamline files (related to DLSS/FG) here: https://github.com/NVIDIAGameWorks/Streamline (click the green code button > download zip > the streamline files are the files starting with sl. and are located in the bin/x64 folders"

 

You can install them all by placing them in V's root folder where the .exe is. There are instances where updating some/all of these have seemingly improved performance in games, including reducing stuttering, but it can vary from person to person, hardware to hardware. A lot of "fixes" are generally nothing more than placebo from a fresh start and simply clearing the memory.

 

There's also Special K which can be used for many, many things these days including adding good HDR, but it also has options to tweak DirectStorage.

 

DO NOT DO ANY OF THIS IF YOU PLAY ONLINE

 

Messing with any of this stuff is not recommended if you play online due to V's anti-cheat, Battleye. I would not even replace the DLSS files, which are generally the safest to replace in online games, if I were playing online. This is strictly for single player.

 

edit: be sure to disable Battleeye in the Social Club settings too.

  • Like 3
Just now, Unnamed. said:

I wonder if that is the reason why you cannot replace DLSS on the Nvidia APP despite Nvidia releasing a supported Driver for the game, because of the ban risk

 

Possibly, some online games officially support it but given that nVidia have to manually approve each game in the app I would imagine that unless they get official confirmation from the developer it won't be enabled in the app.

Spider-Vice
9 minutes ago, Unnamed. said:

also maybe rockstar messed up the directstorage implementation because i saw somewhere that apparently the game loads just as fast as it did in the legacy version with a SSD instead of being faster, and that somehow messes up something in the game

In an older game like this I guess it's really not that impactful anyway yeah. They probably use PS5's Kraken too, so I'm guessing they already had support for low-level storage access tech in this version anyway, and decided to use DirectStorage on Windows.

 

Not sure that's the issue personally tho, as the stuttering also happens when not driving - so not much streaming.

Unnamed.
2 minutes ago, Spider-Vice said:

In an older game like this I guess it's really not that impactful anyway yeah. They probably use PS5's Kraken too, so I'm guessing they already had support for low-level storage access tech in this version anyway, and decided to use DirectStorage on Windows.

 

Not sure that's the issue personally tho, as the stuttering also happens when not driving - so not much streaming.

Ah yeah that does make a lot of sense, for me the stuttering gets worse when i am in a area with a lot of npc cars driving around but i am not sure if its just placebo lmao

Spider-Vice

Yeah, this matches theories from earlier in this thread where people disabled traffic entirely in Director Mode and had the stuttering disappear. Could be related, but at the same time as I said, I think the Legacy version had some issues with traffic optimisation too, so... just did not stutter as badly.

Unnamed.
1 minute ago, Spider-Vice said:

Yeah, this matches theories from earlier in this thread where people disabled traffic entirely in Director Mode and had the stuttering disappear. Could be related, but at the same time as I said, I think the Legacy version had some issues with traffic optimisation too, so... just did not stutter as badly.

Yeah it does add up, maybe it is CPU related because Raytracing does also increase CPU usage and not just GPU, and maybe its just too much for the old code base to handle with its old optimization?

 

this guy complaints about the CPU performance and his system is pretty insane lmao

 

 

35 minutes ago, Jason said:

FYI you can update the DirectStorage DLL's, V Enhanced has 1.2.2 but 1.2.3 is available here: https://www.nuget.org/packages/Microsoft.Direct3D.DirectStorage/1.2.3

 

You can also update nVidia's DLSS .dll's here: https://www.techpowerup.com/download/nvidia-dlss-dll/ or use an app like DLSS Swapper, the nVidia App sometimes works too, but can be iffy for some people (like my self).

 

Also you can update nVidia's streamline files (related to DLSS/FG) here: https://github.com/NVIDIAGameWorks/Streamline (click the green code button > download zip > the streamline files are the files starting with sl. and are located in the bin/x64 folders"

 

You can install them all by placing them in V's root folder where the .exe is. There are instances where updating some/all of these have seemingly improved performance in games, including reducing stuttering, but it can vary from person to person, hardware to hardware. A lot of "fixes" are generally nothing more than placebo from a fresh start and simply clearing the memory.

 

There's also Special K which can be used for many, many things these days including adding good HDR, but it also has options to tweak DirectStorage.

 

DO NOT DO ANY OF THIS IF YOU PLAY ONLINE

 

Messing with any of this stuff is not recommended if you play online due to V's anti-cheat, Battleye. I would not even replace the DLSS files, which are generally the safest to replace in online games, if I were playing online. This is strictly for single player.

How can I deactivate the auto update?

If I replace the data including the current AMD library, the Social Club downloads the data again

 

For AMD Users download this https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/releases/tag/v1.1.3

open ZIP go to bin\D3D12\ extract D3D12Core.dll d3d12SDKLayers.dll to D3D12-REDIST folder  and go to bin\ and extract amd_ags_x64.dll and amd_fidelityfx_dx12.dll to who the EXE File in GTA V Enhanced Folder

Edited by RG_MK5

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