slepoon Posted February 9 Share Posted February 9 When I followed this guide https://gtamods.com/wiki/Memory_Addresses_(SA) the memory addresses shown there only work for the singleplayer, while SAMP seems to have all memory addresses shifted to the right for some reason, like when I open samp it shifted all of them 4 bytes to the right. At the Player Data section, the memory address for it is 0xB7CD98 However, that did not work for me, after following a few threads here, I saw this thread Someone gave this memory address instead of the one I said previously - 0xB7CD9C I don't know why, but this worked, after I added the hex for the Stamina Left (Run left/Time left), it showed the correct float (which was 3147 something), why? Why is my gta version (the 1.0 US) doesn't correspond to that thing? I mean it does, but when I'm in samp it's not, its all shifted 4 bytes to the right... Link to comment https://gtaforums.com/topic/1000620-a-question-about-memory-addresses/ Share on other sites More sharing options...
slepoon Posted February 10 Author Share Posted February 10 Hello, I'm totally wrong, I forgot to see the added 0x4 memory address pool... lol (In Player Data) Link to comment https://gtaforums.com/topic/1000620-a-question-about-memory-addresses/#findComment-1072503714 Share on other sites More sharing options...
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