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  1. Since the (second) VCR development team gave up on this project, I've decided to work on something I'd call a much more polished version than the last beta released in 2015, a version that will be more similar to the very first beta version from the original team. If anyone could help me with anything, from vehicle converting to creating more missions, it would be greatly appreciated. Over the last version of the mod, this one's going to feature: Improved models New timecyc New clothes New vehicles 10th anniversary HUD HQ textures for Tommy, the map and weapons Scripts for Minigun, Chainsaw, Rhino and Hunter Map glitches fixed, including the infamous Airport/Fort Baxter glitch Navmeshes fixed New races New player anim VCS radios TEAM LeXyZ - Project leader, Models, Map(polished), Vehicles, Timecyc, HUD, Weapons, Navmeshes editor DOWNLOAD LINKS BUILD 104 COMING OUT SOON Requirements: GTA IV 1.0.7.0 HOW TO PLAY ONLINE: 1. Download the CitizenIV client from www.citizeniv.net FOR HUD AND RADIOS: *2. Download this file and put it into your CitizenIV folder: https://cdn.discordapp.com/attachments/275688924733767680/463988076117753857/dsound.dll *3. Copy the vc_hud and vc_sounds files from the VCR plugins folder into your CitizenIV folder 4. Join the VCR server SPECIAL THANKS TO: GTA X SCRIPTING - Source code for Minigun, Chainsaw, Hunter, Rhino scripts Vice Cry Team - Ocean Beach models FidoX - Player model Original Vice City Rage team Special in-game keys: Z - Minigun ALT - Chainsaw Q - Switch weapons in Hunter
  2. G.C.T.

    GCT's Workshop

    Welcome to the GCT's Workshop. Here you can find my vehicles and future projects for: Released Models Classic Modern Works In Progress Released Models DECLASSE SAMOA - (90'S CHEVROLET S-10) DECLASSE BRIGHAM - (80'S CHEVROLET CAPRICE) DECLASSE PICADOR - (1972 CHEVROLET ELCAMINO) SOON SCHYSTER GREENWOOD - (1985 CHRYSLER FIFTH AVENUE)
  3. Unified Lore - EFLC (Retail) Radiostations Description After a few hours of thinking, I managed to add the three exclusive radio stations found in the standalone EFLC release, without replacing any other one: Self-Actualization FM, RamJam FM and Vice City FM. This might be a base for adding other radio stations in the game. Known issues and bugs -patch version does not work on 1.0.8.0 -Independence FM crashes !!! NOTE !!!: You're going to need the retail EFLC release for this. No exceptions. For the Audio Patch version, you're going to need the EFLC Audio Patch by Jason Statham to load a few files. Also, you need xliveless. However, if you have my other mod, the EFLC Vehicles one, or you already have installed and edited the Audio Patch to your needings, you won't need to download the Audio Patch. Read the ReadMe for more details. Download Link - Audio Patch Version Download Link - No Patch Version Tutorial for EFLC, along IV Radiostations Credits -Rockstar, for IV and EFLC -Jeansowaty, for helping me -AndrewMulti, for his RAGE Audio Toolkit -Jason Statham, for porting the audio scripts from NTA's CitizenIV mod -NTAuthority, for his CitizenIV work
  4. ermaccer

    ermaccer's Workshop

    Join my Discord server! Mods Information
  5. Sorry for having my own name in the mod's name, I can't come up with creative things. So, this is something I've been working on for a while now, from about early September. Rewritten in August of 2018. This trainer's features: DOWNLOAD LINK (REWRITE 10.0 HOTFIX 2) Controls: Numpad to navigate F7 to open/close Num4/Num6 to change selected player (For Player Teleports) Screenshots: Hide contents Keywords for google to find this thread: zolika mod menu
  6. jacell

    Jacell's Workshop

    Welcome to my workshop where i create and share custom, slightly improved vehicle interiors textures of better quality for GTA IV/EFLC cars. I look forward to getting feedback and request on what cars I should do next. Completed: Huntley sport https://www.gtainside.com/en/gta4/cars/120726-new-huntley-sport-interior/ Cavalcade FXT https://www.gtainside.com/en/gta4/cars/120829-new-cavalcade-fxt-interior/ Bullet GT https://www.gtainside.com/en/gta4/cars/120706-new-bullet-gt-interior/
  7. Zolika1351

    IV Fixes & Improvements

    I was pretty disappointed in Rockstar for not providing any fixes for the 10th anniversary, so I decided to fix some bugs myself. I don't have a lot done currently, but I will have more fixes in the future. Changes: Screenshots: DOWNLOAD LINK (3.0)
  8. EncryptedReality

    French Riviera V

    French Riviera V Introduction What is the plan for this project? Screenshots Team Credits Special Thanks
  9. This mod replaces a majority of Niko's voiced lines with those of "Tony Montana" from the 2005/2006 Scarface PC game This is currently a Work In Progress and as such there are some voice files that I have not changed yet, specifically niko's "Angry" lines and some minigame/pain audio... Other than that, everything seems to work fine ingame. Video: *Updated 6/19/18* Download Link: Beta 1 [57 MB] To install - Use OpenIV to replace the files in PC/Audio/SFX/Speech.rpf with the files included in the archive. be sure to make a backup of the speech.rpf archive first
  10. Payday Health Script 1.1 Regenerate armor similarly to Payday. This mod has been inspired by the Payday 2 like health system for GTA V. What does this do? This mod regenerates your armor and also allows you to take miscellaneous damage through your armor (like fall damage). Edit the .cs file to change the settings. The default settings are made to be similar to Payday. Features » Regenerate armor/health after you've been damaged! » Take miscellaneous damage through armor! » Set maximum health & armor! » Fully configurable! If you only want to use one of these features, you can do so! Changelog Download This mod requires .NET Script Hook! If you like this mod, throw me a donation!
  11. jaqub

    Springfield IV

    Springfield Level 1 & 2 from a gta-copycat classic, Simpsons: Hit and Run. Not something I might continue, there are still like 6 levels left to have all maps from Hit and Run on IV. Yes, I know it was already converted to V as FiveM map, but it served as test on IV. So, I still decided to release the map. The map was extracted with Lucas' Pure3D Editor made by the Donut team and converted with GIMS IV. https://discord.gg/M32VfH2 Download More screens:
  12. IV Ban Script Sick of hackers? This mod keeps them out of your lobbies! What does this do? This mod allows you to add players to a ban-list. Players that attempt to join your lobby while on that list will be immediately kicked. You can also add people to that list while you're not the host, which will make sure that these players will be kept out of the lobbies that you host. Banned players will be saved in a file called "banlist.txt" inside your game's directory. You can also add players manually to that file, although I'd recommend using something like Notepad++. Commands Open the .NET Script Hook console (^ on a QWERTY keyboard, Ö on QWERTZ), und use one of the following commands: - ban <gamertag> - Adds a player to the ban-list. If you're not the host, they won't be kicked. However, they will still be added to your ban-list and will be taken care of next time you are the host of a game. - unban <gamertag> - Removes a player from the ban-list - banlist [gamertag] - Shows the players you've banned. If you give the gamertag argument, the player will be searched in your list. Planned Features - Global Utility Functions: Allow anti-cheat scripts to interact with this script. Download This mod requires .NET Script Hook and Microsoft .NET Framework 4.0! If you like this mod, throw me a donation!
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