Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'VC WIP'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome!
    • Welcome to GTAForums!
  • News
    • GTANet.com
  • Multiplayer
    • GTA Online
    • Red Dead Online
    • Crews
  • Red Dead
    • Red Dead Redemption 2
    • Red Dead Redemption
  • Grand Theft Auto
    • Grand Theft Auto Series
    • GTA VI
    • GTA V
    • GTA IV
    • GTA San Andreas
    • GTA Vice City
    • GTA III
    • Portable Games
    • Top-Down Games
  • Modding
    • GTA Mods
    • Red Dead Mods
    • Mod Showroom
    • Featured Mods
  • Rockstar
    • Rockstar Games
    • Rockstar Collectors
  • Community
    • Off-Topic
    • Expression
    • Gangs
  • GTANet
    • Announcements
    • Support
    • Suggestions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

  1. Winner of The Best Conversion in GTAForums Annual Awards 2017, 2018, and 2019 Grand Theft Auto Re: Liberty City Stories (or Re:LCS) is a "Remake" of Liberty City Stories on PC with GTA Vice City engine as its base for better feeling of the game compared to other 3D era GTA engine AND its what original Liberty City Stories game engine based off, Made by @Ryadica926 with contributions from the community for you. Remember, this mod (Re: LCS) is completely different mod from "LCS PC Edition" based on San Andreas. So, please don't call this mod just "LCS PC" or "LCS PCE" be
  2. Vice City: BETA Edition is a modification for Grand Theft Auto: Vice City with the goal of returning most, or if not all cut features in development (at least, what is known and/or is possible). This will include/restore things such as removed buildings, cut dialogue, pedestrian looks, general atmosphere & much more to deliver the most authentic experience. All information comes from several sources, such as BradyGames' Official Strategy Guide, Manual / Pre-Release Screenshots & Leftover Files. I don't plan to make anything which has little to no proof of its exis
  3. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron https://www.patreon.com/sonofbigboss Shoutout to Mr. Jago and R4gN0r0K for their support as Patrons Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for
  4. BEGINit

    Shine o' Vice

    It's 1987. Vice City. A whole year has passed since Tommy Vercetti removed Diaz and Sonny Foreli thus becoming a new drug lord. But this story is not about him. Flint Casie - a new mobster from Liberty City - comes to this city in pursue of a mystery. His brother was killed here in Vice yet his rest in peace was ruined by an unknown party who completely destroyed his funeral. By coming here Flint expects find out who's behind it. Unfortunately, he will soon enough realise that things here are not done so easy. Coming soon...
  5. Jago

    Mr. Jago's Workshop

    The Cabby GTAGARAGE Beta Claude GTAGARAGE Improved Player Model GTAGARAGE III-Style Forelli ExSess DOWNLOAD | THREAD Vinnie's Warehouse DOWNLOAD | THREAD Improved Jocksport GTAGARAGE Timmy Vermicelli GTAGARAGE Fully Equipped Deluxo DOWNLOAD | THREAD Restored Beta Jacket PREVIEW 1 | THREAD
  6. ABOUT A simple modification which aims to remaster the Menu Interface and Radar elements, giving them the same quality and visual aesthetic from the 10th Anniversary of Grand Theft Auto: Vice City and San Andreas. Every single icon has been upscaled into a higher resolution, replaced with different icons from other titles, and/or recreated from scratch which improves over the vanilla ones, such as the radar icons giving them the same quality as War Drum Studios' remaster. Compatible with ThirteenAG's IV Hud. REMASTERED ICONS Missi
  7. Forever L

    [VC] Updated InGame Characters

    Start over. As everyone knows, the cutscenes characters have much more quality than those that appear in-ingame. Taking up one of my first jobs, it's time to give you an update, finally. - For now, it will be adapting the cutscenes models for in-game. - New models for those who do not have their counterpart in cutscenes. It is not a quick conversion, each model will be reviewed and arranged to work as well as possible. There are certain things that are removed from the cutscenes models (like buttons, mouth and teeth, as they don
  8. Forever L

    [III|VC|SA] Spanish GXT

    This is kind of complicated isn't it? In case you don't know, I'm from Argentina. The Spanish language is my main language. The GXT versions of all the GTAs (I think) have always been translated into Spanish, but the one spoken in Spain. I have nothing against the work they did, but it is done with many peculiarities of that form of Spanish, such as the way of speaking, or certain very specific words. That, and an incredible and horrible censorship. There was never an official version of a more 'neutral' Spanish for the other countries,
  9. VRTP (Vice City Retexture Project) is a mod that aims to retexturize the game completely. The first version was released in March of 2017, and was completely recreated because i thought the quality of the mod was not very good. Special Thanks and Credits To: Dimzet13 RoSA Project Team (and all the people that helped the development of the mod) ThePedro004 FireBurns Treyarch OjTrue DingleMan Rim (I've picked some Textures From LCS Mobile) Arab (CYP) (I've picked some Textures From LCS Mobile) Killer_XD Pequeno
  10. ilufir

    Vice City: Reborn

    GTA Vice City Reborn is a WIP mod that pushes VC's RenderWare to its limits. Currently we are working in a small team, but we already have some progress done. So, right now we need someone to make HQ Characters, someone to help me with modelling and someone to make this topic a bit better. SCREENSHOTS: VIDEOS
  11. Hi! Since I like to modify wanted level system in III era because it's a significant part of the game I decided to make another mod. As you can see this mod is a 6th WL star related (the second military mod made by me) and it makes the tanks attack you with cannons. With this mod GTA will slightly remind you to some war game: 04.06.17 Tank Fire 1.4 - fixed game crash from the previous version, - removed tank aiming when the soldier exits the tank. 20.02.17 Tank Fire 1.3 - fixed player's tank "frozen aiming", - removed aiming ability for destroyed N
  12. MrFinger

    [SA] Uncompressed SFX Pack

    The amount of attempts at finding the original sources of the GTA sounds were in vain, almost to nothing could've been found about them until now. Now, we have found literally what has been searched for years. This modification gives you an experience on what the sounds are like without much compression. For now only version for SA is available. III and VC versions coming soon! List of new HQ uncompressed sounds [SA] : Bonus folder contains HQ versions of: Don't forget to watch comparison videos below!: Down
  13. Forever L

    [VC] (Some) SA Vehicles

    Well, I had to try, at least once. This idea came from something very simple: the repetition of vehicles. There are several vehicles that are used for different things in VC. I don't think it's wrong, but a little variety is good. So it occurred to me to adapt some vehicles from San Andreas, which go well with the VC atmosphere. It's the first time I edit vehicles, so I ask for patience (like everything else). It is not in my plans, adapt ALL vehicles from SA. I don't want to go crazier than I am. @Son Of Big Boss for Help/Suppo
  14. Under new management This mod is a Total Conversion for III/VC and possibly SA that aims to bring the original Grand Theft Auto to the 3D era. While working on this, I will be trying to learn more about modding GTA III and Vice city. That said, help is always appreciated GTA Renderware Edition - III Progress: GTA Renderware Edition - VC Team Original Map - Ss4gogeta0 & Redreaper666 Collisions and editing - Sharpie_Eastern Porting & Ped Paths - Sharpie_Eastern Vehicles & Peds
  15. Jimmy

    Jimmy's III Era Workshop

    Welcome to my III Era Modding Workshop. Listed here are the Mods I've made for III Era Games. While I do most of the work, provide appropriate credits to people whose work has been used. Most of my Mods are GTA III based and are Cars, Small Texture Mods or Script Mods. I hope you guys will like them. Also, the mods are linked to their GTAGarage Pages. Feel free to leave feedback on the same. + Cartel Crusher (WIP) Thanks for the feedback everyone. Was working on the Cartel Cruiser earlier and started messing with a few data. Now, I present the Cartel Crusher. It's a sort of Monster Tr
  16. Hi everybody! This is my first TC for Vice City. Total Conversion about Street Racing. At the moment you can see only Central Part of this city. Building models made by Me, landscapes made by Dmitry Rastorguev, cars converted by Mr.Cop. You can see buildings & landscapes with prelight & mip-mapping. But anyway - you should download vicemips.asi by dk22pac. You can find some cars by armin360, but it will be replaced by more quality models. Some pix. Installation: - replace files in game folder by files from archive. You can download it here. S
  17. Forever L

    [VC] San Andreas: Characters

    Well, there's not much to explain about this. This MOD replaces to most of the protagonists of Vice City, by the protagonists of San Andreas. For now, I've focused on Carl Johnson, but I'll upload the other actors. I have decided to start with the "special outfits", in order to draw a parallel with Tommy's outfits. To make it more "original". If they have suggestions on which character they could replace, and that is consistent with the VC story, they can comment on them. For now, some screenshots, and a video:
  18. Shogun Pacino

    [WIP][VC] LCS Toni for VC

    I know this has been done a lot of times before, but, i decided to do mine. Note: Those skins haven't been stole from GTA:LCS PC Edition or from Surya. All of them where converted by me. using hero's tool All the skins are converted. skins done yet: mafia [x] lawyer [x] casual (also known as "traveller") [x] chaffeur [x] coveralls [x] tuxedo [x] avenger [x] the king jumpsuit (also known as "Elvis clothes") [x] rooster mascot [x] underwear [x] hero [x] dragon jumpsuit [x] antonio [x] tracksuit [x] goodfella [x] smart suit [x] Those were taken from the PS2 vers
  19. .M.S

    Vegetation Addon Mod

    Hello everyone, I'm here to bring you another project! Are you tired of seeing the same palms from the good old gta vice city? Here's a solution! This mod tries to increase the diversity of trees in vice city, picking some trees from gta san andreas (which has a good amount of trees), and also increasing the amount of shrubs in very empty areas of the game. Some screenshots: Along the mod's development, I'll be adding more images here Download: https://drive.google.com/file/d/1koJC9qEfYM4VNpaT-jRZdndJSYvTcrdM/view?usp=sharing
  20. .M.S

    Map Textures Fix 0.1

    Hello guys! Today I come to bring a mod inspired by the mod of the same name for SA, in this first version I bring a fix to the hotel laurence, where the "dirt" was without texture, I decided opened the dff in zmodeler, and fixed the texture: Download Locked at user request - Crokey
  21. Inadequate

    Enhanced Vehicle Extras

    Enhanced Vehicle Extras This modification is too simple and just aims to add extras to some vehicles from GTA3 and GTA Vice City. _______ Extras present on GTA Vice City has been backported and adapted to some vehicles from GTA3, since just a few has extras in that game. I did some custom extras, and some others comes from GTA Liberty City Stories. Screenshots: *Some extras are missing in the screenshots because I didn't spawn all of them, so discover them while playing the game. Download Well since t
  22. Forever L

    Cutscene Peds

    As you know, pedestrians usually appear in certain cutscenes, in any of the games in the series. In the case of Vice City, these models are the same that appear on the streets. In the Stories, pedestrians appear more detailed in the cutscenes, especially in VCS. I've wanted to do that, in VC too. In this case, I decided to recreate them, based on some models as a basis, and using resources from the other games. But trying to preserve its essence.
  23. Old_Tree

    GTA Vasya Gorod 0.3

    This is a mod about the character: Danil Shovel. Who lost his bun This 0.3 Date Added many retexture, the sound arrangement.Fixes were flickering textures at the Hotel and in Vice Point,more missions. (as always). Replaced by:Replaced all the radio stations.Breech toilet - FM replaced by Kuphard-FM (toilet left)Lenamobil replaced by Shovelmobil. Listed:New Sounds SFX New people to voice conversations. Many retexture in Vice Point.Feramir.New missions.Removed CLEO (departures should not be) Video before the gameIn fashion there was a group vk.com/vasya_gorod Author: vk.com/id_ping
  24. This mod converts all the characters from GTA LCS to GTA VC. Skins done: Toni Cipriani mafia [x] lawyer [x] casual (also known as "traveller") [x] chaffeur [x] coveralls [x] tuxedo [x] avenger [x] the king jumpsuit (also known as "Elvis clothes") [x] rooster mascot [x] underwear [x] hero [x] dragon jumpsuit [x] antonio [x] tracksuit [x] goodfella [x] smart suit [x] Main Characters vincenzo [x] salvatore [x] donald love [x] donald love (beard) [x] avery [x] 8 ball [x] (skin is included in LCS toni skins) maria [x] miguel [x] otool [x] phil [x] toshik
×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.