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  1. Calvin.L

    The Underground Bunker

    THE UNDERGROUND BUNKER Welcome to My Underground Bunker, Here you can find some mods I made for GTA San Andreas and GTA Vice City! Mods For GTA: San Andreas Mods For GTA: Vice City Mods For GTA: III Work In progress Like my works? want to see more trash mods by me? want to support me or just want to say thanks to me? https://www.paypal.me/CalvinLinardi Rules! Helpful Person / Contributors / Friends / Supporter list: @mpPako | mpPako's Workshop @tigerlim | Tigerlim's Used Car Emporium @TheMadeMan | TMM Auto Imports @XG417 | Extravagant Auto Garage @dirprof | dirprof's Workshop @savidge | $hody Used Autos @Thunderhead | Thunderhead speed shop @Son Of Big Boss | Sobb's Workshop @StarGTS | STAR☆GTS Workshop @TheGhostWheels12 | TheGhostWheel12's The Vehicle Model
  2. NEW TRAILER One of the biggest extension mods for Vice City. I don't know where to start but for summarize, there are lots of additional things but all features are matching with game experience and not breaking anything from vanilla Vice City. INSTALLATION Extended Features is not a standalone project. Installation is very simple. NOW WE HAVE AUTOINSTALLER! Just run Extended_Features_Setup.exe as an Administrator and select your vanilla Grand Theft Auto Vice City game directory. Press Extract and after installation has been finished HAVE FUN! Vice City Extended Features V0.9.6 AUTOINSTALLER DOWNLOAD here is details, * This version primarily focuses on bug fixes and addressing crashes. Many issues have been resolved, and the latest version has become quite stable nealy no crashes. * Ocean Beach is now more lively. You can see people listening to music, dancing, partying, along with beach umbrellas and sun loungers. * Visual effects have been reworked to resemble the PS2 version. You can see the new effects by turning the TRAILS option ON in the settings. * Textures and models have been improved, and in-game lag has been eliminated. * The super-fast jumping bug related to the swimming feature has been fixed. * GTALauncher.exe has been revamped. There is now a settings button. From this settings menu, you can adjust screen resolution, and for low-end computers, you can toggle shadows, 3D grass, reflection effects, etc. You can also enable or disable gang wars and the feature where Mercedes calls you. * In some installations, Cortez’s yacht was spawning underwater, making the game unplayable. This issue has been fixed for all installation methods. * A new suit reminiscent of the Scarface movie is available at the Jocksport clothing store. * Improved traffic system. Vehicles in traffic now use their own handling characteristics. The spawn and despawn distances for vehicles have been increased. IMPORTANT!!!!! Mod requires fresh vice city installation. Please make your vice city game installation under main folder like C:\VC otherwise Cortez Yacht can be under the water problem occured. After you have fresh vice city installation just install extended feature v0.9.6 on it via its installer. IMPORTANT!!!!! OLDER SAVES ARE NOT COMPATIBLE WITH THIS VERSION PLEASE START NEW GAME OR USE ONE OF THE SHARED SAVES FILES. NOTE Please don't use old saves from previous versions. Use one of the shared save file or start new game. For the most stable gameplay, run GTALAUNCHER.exe as administrator and click Run GTA Vice City button from the opened window. IMPORTANT!!!! Safehouses and interiors are not directly shown on big map from pause menu. They are getting visible from mini radar map when you get them closer. please use any of this savegames or start new game. SAVE GAMES DISCORD CREDITS - (developers and mods used) @bibidibabidibu @BlackStallionDX @raven54 @The'Truth(many thanks for VCS assets and neons) Rawdog Leonazix EgasVegas MIXAIL Irving Luna @erorcun @Silent @_𝓐𝓖 @MR GARFIELD @Insomnium @=SpitFire= hankbig(evpat) DinosaurBytes @w1nterofficial (artwork) therollingtwig (artwork) very special thanks to our friend and Vice City VHS Mod developer yhwh V0.9.5 Features * Flamingos at the Golf yard * Ducks near by the lighthouse * Chickens in Lttle Havana * Painter, Telephone service personnel, Saxophone player, Violin player, Keyboardist can be found around the city * Tommy uses a parachute when jumping from skyscrapers * Lots of crash and script fixes, +30 scripts are reorganized * Stability improvements V0.9.1 Features * Active TV channels in Ocean View Hotel * All vehicles reworked and their styles now match with Vice City. San andreas style vehicles have been removed. * Lots of crash and script fixes 40 of the scripts have been reworked * Stability improvements V0.9 Features v0.9 is the new major beta release for extended features. These things are available, * More stable game and so many bug fixes. * Building Empire system is available. This feature will be active after player finishes the mission "RUB OUT"(killing Diaz). There are 15 new building types that can be occupied, built a business, and the building shape can be chosen by the player. The interiors of these buildings also vary depending on the building type. A total of 5 new missions can be taken from these buildings. Loan Shark, Drug Trafficking(each mission will be random. sometimes everything can go fine, sometimes police can attack ot sometimes dealer can try to sell fake drugs all possibilities are random), Robbery, Smuggling, Protection Racket, Pimping. These missions can be canceled with the Capslock key. When the mission is restarted, it continues from where it last stopped. * All newly added vehicles (around 200) to the game have been rearranged according to the Vice City style. The San Andreas feeling in some of the vehicles has been eliminated. * The problem of female pedestrians making male voices, which has been newly added to the game, has been resolved. * The way the game's zone texts are displayed has been rearranged. * Better night light effects v0.8.1 Features v0.8.1 is the stabilized version of v0.8. * There is no save file destroying crashes. * No zone based crashes * Weapon pickups for newly added are removed. There is hidden gun dealer near the Umberto's Cafe. You can buy them from him * aspect ratio problem is fixed for 16:10 * missing textures are fixed for some props around the city(like bottles, boxes and rubbish) * crash fix when player presses backspace in car * there are 15 more weapons all of them can be bought from secret weapon dealer in front ot Umberto's Cafe. Installation fpr v0.8.1 small fixes and weapon pack is very simple, Just extract contents in 0.8.1_extraweapons_and_fixes.zip file to the already v0.8.1 installed vice city directory. Supports saves from v0.8.1 also. * White rectangle problem for radio station icons is fixed * Random encounters and new things are now visible on radar and there will be arrow above the actors when get closer to them V0.8 Features These things are available with v0.8, Stability and crash fixes are below, * Latest widescreen mod is supported. All cleo scripts like zone text are updated and adapted, * Latest MVL is supported(No collision problems with Rhino and supports the latest Classic Axis on foot), * Skygfx effects are fully supported for vehicles * Auto load for the latest save game when game is started * Save files are now in main game directory under userfiles folder * The Job mission stuck problem is fixed * Money icon disappearing problem for film studio is fixed * Vercetti Mansion interior bugs have been fixed * Crashes that occur after progressing in the game are fixed. New things are below, * There are random events happening in some parts of the map. You can come across with them randomly, -- Cops searching the trunk of the vehicle -- Hookers and their clients in the car at the backstreets. -- Cops at murder scene. -- Cops at robbed shops for investigation. -- Some punks fighting at the backstreets. -- Some punks robbing and threatening civilian at the backstreets. * Tommy will able to shoot from any angle in car. This feature is very close to san andreas drive-by. There was a drive-by feature by Tommi4kaVar4etti but that was not compatible with Classic Axis mod. This one supports Classic Axis also. * There will be active headlights. player won't need to wait till evening time to use headlights. its default button will be L or CAPS LOCK to on and off headlights. For police vehicles there are blue and white switching lights. * Dynamic shadows for player and pedestrians. Bullet holes can be seen on walls. * Better weapon on the ground system. Now there will be light effect under weapons pickups. * Tommy can drop weapons by Back Space key. * Concert hall is active. There will be Love Fist concert, you can visit whenever you want. * There is street animals(cats and dogs). They will be appeared randomly in the map. * There is jumping point nearby Painting shop to the Leaf Links Golf Club. * There is 5 hidden music pickups. When player takes one of them, Tommy will wear headspeaker and will able to listen hidden musics for 15 seconds. * Tarbrush cafe is a buyable and renovatable property. * There is a city center office for Sunshine Autos. This place will be a buyable property and there will be new side missions for each vehicles in the store. After passing each missions, vehicles will be available one by one. * Mendez Mansion can be renovated * After Pole Position Club acquired, there will be Broadway car spawned nearby the club. To activate pimping side mission just enter that car. There will be 10 missions in a row. Missions are very similar like San Andreas Pimping side mission. After pimping side mission has been finished one unique outfit will be available inside pole position club. * Icon based radio stations will be also available with speedometer. *There is drug traficking mission like scarface. This mission is like taxi or ambulance side mission, player can play it whenever wants. This mission will be available after Boatyard has been acquired. There will be special boat available to start the mission. Player can get coke from main dealer and then distribution side mission will be available. I able to store active coke storage amount and your distribution profit will be based on your coke storage. during these side missions turret weapons and dynamic drive by feature help a lot the player. * Tommy can take health pickup and can store in inventory, player can use it whenever wants. just press and hold TAB button for a second * There is some details for trucks like Linerunner, Barracks and Trashmaster. For transmission changes they will produce dark smoke * There is Trucking side mission like San Andreas. There are different types of trailer and lots of destinations. 18 wheels of steel : vice city Just enter the special truck at the docks and side mission will be started. * There is Phoenix KITT (knight rider) car will be the bonus car for the last sunshine autos city center office mission. this car will have three unique abilities 1 - nitro with capslock key 2 - rocket launcher with backspace key 3 - heavy machinegun with alt key * There is be Trash Dash side mission, to activate this mission just enter the Trashmaster car at the docks. * Packer has car docking feature, Tab key to dock and Back Space to release * There is Go Kart side mission in shopping center. * There is Vice City News side mission. In this side mission, Tommy will try to take photos of some incidents in Vice City for tomorrow's news within the given time. * There is functional fire extinguisher. You can find it at the fire department garden. * There are 11 new interiors. these interiors will be, 1 - Police Department in Downtown 2 - Aloha Bar in Little Havana 3 - Villa Mercedes Cortez 4 - Fidel's Record Store 5 - Hooker Inn Express Hotel Lobby 6 - New bar in Ocean Beach (same place with first victim of Jury Fury mission) 7 - New Safehouse in Ocean Beach 8 - Cigar Shop 9 - Teatro De Bell 10 - Leaf links golf club 11 - Butcher Carnicero Romero V0.7 Features *Some Tommy models were converted from cutscene but some of them were still from default in game Tommy model. All models have been reworked and now all of them converted from cutscene Tommy. There wont be differences between Tommy skins like Soiree suit. * 7 new police side missions have been added in the second island, all missions will have voice actings and references of 80s * 1 random encounter for drift side mission has been added in airport * 1 playground mission has been added for Hovercraft * Tommy will able to buy drugs and cigars * Vercetti gang and Diaz gang will have gang car like Haitians and Cubans * After the mission Rub Out, Tomm will able to call his gang to get backup * Vercetti Estate will be able to renovated * New vehicles have been added. There will be 171 new vehicles in total. Some vehicle styles were not matching with original game and some of them were looking dark. Nearly I reworked all of them and now their harmony is better. * vc_traffic.asi has been edited and problems have been fixed. Streets will not be empty anymore. there will be lots of on foot peds. * GPS radar problems have been fixed * Reasons for random crashes have been found and fixed. I realized that most of them happening due to helmet for bike rider peds, umbrella mod for peds. I solved them. Nearly I never faced with any crashes for free playing or scenario missions gameplays * skygfx will be available. color palette will be more realistic and lively * All features will be directly available. there wont be any need to finish first mission and make save and load game * There will be some details like, *** Homeless people around firepit in evening times, *** guitar artists around the city, *** people listens music at the beach in evening, *** some ladies are doing yoga at the seaside, *** there will small funny easter egg details like using toilet in ocean view hotel etc and at last "General error for std.asi:translator.Asi" problem will be fixed with v0.7 V0.6 Features * 9 Random encounters missions. all of them have cutscenes with voice acting and during the mission there will be multiple selections. there is no sign in radar or map. you need to find them by yourself. you can check added screenshots to find them * Initial implementation of Golf side mission. just go to the golf club and enter the Caddy then follow the mission steps. * 30 new cars in traffic (till v0.5 there were 120 new cars now increased to 150) * 15 new female peds in map * initial implementation of gaining and losing weight. Tommy can do sports to lose weight. 1 minute of sport will decrease one level weight. for gainin weight tommy needs to eat burger. 5 burgers will increase one level of weight. * the elevator will always be available in second island. * drifting mini game has been added. when you are not during the mission you can do drift with any car. your point will be show near the radar and you can make money easily. * Tommy will be able to get on the bus * stability fixes and collision fixes. * climbing feature has been updated. tommy now can climb with TAB + Space rather than only Space 360 Degree Camera Support and Fixes for V0.6 * Contains lots of random crash fixes. REALLY REALLY RECOMMENDED !!! * Now vehicles have 360 degree camera support like San Andreas * Traffic spawn problem fixed for golf mini game * Lift crash fixed for using this patch V0.6 needs to be installed at first! just paste all contents in rar file into your game directory. * Aiming and axis feature have been reimplemented * 360 degree vehicle camera is now working with asi, there is no cleo script anymore and all lag problems fixed for 360 degree camera. New Hovercraft vehicle + Swimming feature fixes An addition patch for V0.5. With that addition, - Hovercraft vehicle will be available at Ocean Beach Lighthouse. It is not like existing hovercraft mod. It supports cleo 1.1.1.7 and you can enter and exit hovercraft when you are driving on sea. - Some important crash and stability fixes have been done for swimming feature. If you are using gamepad, now you can use left stick to control Tommy during swimming. For using this patch please install Extended Features mod at first. Screenshots V0.5 Features * skimmer with rainbow smoke press side misson button default CAPS LOCK * Jet-ski side mission "Jet-Ski Playground" added and bonus Monster truck added for "BF-Playground" side mission * Tommy can call police, ambulance, taxi and firefighter (press and hold phone answer and sprint buttons for three seconds default TAB and Shift) * there will be 4 new police archive sidemissions * 3 new clothes (army uniform, tied suit, leather jacket) they are hidden in safehouses * open and closed roof for stallion car * open and closed mask for bank rob mission skin * tommy will wear helmet when riding bike * two new bcycles(bmx and montain) and one skate (all will have special animations and will be spawned randomly near ocean view hotel) * mission based active newspapers like gta 4. player can check them after each missions Player can buy them from newspaper boxes. there will be 20 different pages and pages will be changed with missions. all pages will represent actual state of the game. * dyamic ferris wheel will be at nearby airport * 15 new vehicles in traffic V0.4 Features Ferry, Ferris wheel, Crash and stability fixes, 6 Extra Tommy clothes,(tommy as haitian, tommy as biker and 4 new clothes in Rafaels) 1 new side mission BF Playground from beach 2 new side missions from Barber Gay Gordo Skateboard feature cops will make drive by after 3 stars some collision fixes are included. Pasteur Richards missions 1) Unfortunate Accident 2) Neighborhood Cleaning 3) Hit and Run Woman of Congress 4) Sinful Graham Rafael missions 1) Get Rid of the Punks 2) Gordo's Car V0.3 Features 15 extra cars in traffic and 3 usable new planes. house of umberto is enterable office at the film studio is available Mary-Jo's Apartment is now a safehouse Abandoned Mendez villa is now a safehouse The Compound safehouse interior is used now as an another safehouse Ship interior added JockSports shop interior added. Sabre Sport Cabrio model added to the traffic. one more safehouse added from little havana white stallionz bar added safehouse from little havana added V0.2 Features -with this update, construction site will be a buyable property and can be bought after the mission "Rub Out" for 100.000 dollars. after payment has been done building will be constructed step by step. -before making this update please take your map.zon file backup. if there is any problem just revert that file from your backup. - lots of new weapon pickups added. here is weapon list, vcs python silenced ingram desert eagle AK-47 new shotgun sawn-off shotgun heavy machinegun like Rambo Hatchet crowbar m16 stubby retro shotgun M16a1 with greanade launcher feature AKA Little friend of Tony Montana Be careful to minimap all safehouses will be appeared and disappeared and most of safehouses contains one pickup -one more Hotel safehouse -Ambulance or Fire trucks can be found in traffic -taxi lights are on when there is no passenger. -nitro can be bought from tuning shop -bridge from VCS - if Mercedes calls you when you were in one of the new safehouses, player couldn't able to get out but now this has been fixed. - new safehouse from construction site - player can throw bomb(if you have some and will be decreased each throw) from the car just press and hold fire button(default is left mouse button) when you are not looking left or right in the car. if player is in any police car then stinger will be thrown. - player can use map during the gameplay. when on foot press and hold right mouse button and TAB, when in car press and hold R (radio change button) - drift feature added, just do drift with your car during the gameplay then you will receive drift points and money. -bcycle feature. it has special animations during riding. on next version I will add sprint feature also. animations can be seen on screenshots. bcycle can be found at, *Malibu Club, *Ocean View Hotel, *Skumole Shack *Hyman Condo -Little havana police station interior with cops and peds -Front Page cafe interior with eating feature -Colonel's Yacht interior added. It will be a safehouse and interiors will be active till all hands on deck mission. -taxi feature added -skygfx dependency has been removed -2 new gangs can be found in map. stallionz and trailer mafia -gps radar during the missions -Lowrider Challenge minigame. Mission can be found back side of the Paint shop from docks. Just enter the Blade car and follow instructions. -Diaz's study room from VCS added its backface culling reworked -last cholos update. 2 cholo gangs and their car can be found in the map -Hotel Colon as safehouse -washington hotel placement fix -Blade car interior textures don't load. Blade car fixed ****All peds reworked and now there are 180 extra ped models. game had 82 ped models now there are 262 different ped models can be found in map. -If we send a missile or a molotov to the train, the game crashes. train fix -the interior of the Savanna car doesn't load texture too, fix for savanna - There is a floating Tarboosh cafe texture appearing on the grass near the biker bar, biker bar fix - love fist limousine texture problem fix - crusher exprosion crash fix V0.1 Features boxing side mission after you passed you can learn new fight moves active traffic on Links Bridge some missing dialogs reused gang war side missions like san andreas inside track mini game black jack mini game gang members can be hired with action and sprint buttons, then can do driveby active balcony active interiors and extra clothes busses contains real passengers real bus driver mission peds can use mobile phone some peds can take a photo peds can buy newspaper and send post via postboxes peds and polices are wearing helmet during bike ride peds are using umbrella during the rain peds can eat hotdog, burger and pizza screenshots,
  3. To celebrate the 20th anniversary of my beloved Vice City, it felt only fitting that I would return to modding after a decade to completely destroy the game's difficulty curve and troll speedrunners.... Every main mission and every optional mission (barring submissions and things like stadium events, for now) has been modified. Sometimes the mission plays out mostly the same with additional difficulty, sometimes the mission will have large chunks changed. The mod is also still in beta, I'll be making tweaks and fixes as time goes on and feedback is given, so do let me know of any issues! Current Version 2.3 Full Mod (enjoy, or not): https://www.dropbox.com/scl/fi/0sp11sp2ijebcxnfijkyz/GTA-Tightened-Vice-V2.3-Full.rar?rlkey=k02az7piax4p64zeipn4g7sm7&dl=0 Streamer Friendly Radio Replacement (Updated 28/12/2022): https://www.dropbox.com/s/gt7gbnezg89cggk/GTA Tightened Vice - Streamer Friendly Radio.rar?dl=0 _________________________________________________________________________________________________________________________________________________________________________________________ This should work with all international versions of the original VC (not DE or Mobile, and it never will). The game will now autosave into slot 7 after every mission passed, however reloading this too often may cause pickup memory issues that require package hunting to fix! _________________________________________________________________________________________________________________________________________________________________________________________ What's Different? Every single main mission and every single optional mission has been changed, tweaked or in some cases overhauled (including all assets). Overhauled weather, traffic and ped systems that make VCs streets an even less friendly place to be. Every hidden package has been relocated. 36 brand new Unique Stunt Jumps. 5+ new vehicles to find, 15+ new outfits to unlock and several new wardrobe pickups to choose them with. Several new car spawns and tweaked weapon spawns. A new savehouse by the docks. Overhauled Vigilante, Paramedic, Distribution & Taxi Driver missions (plus the ability to do Pizza Boy in an alternate vehicle). 3 new stadium events. Overhauled 'PCJ Playground'. 1 new checkpoint mission 'Skimmer Skills' accessible from the plane behind Lance's house. 1 changed RC mission 'You Are A TOY!!" located at the sand track on Washington Beach. Many map additions/tweaks for both in and out of missions. The ability to sprint with heavy weapons, skip phone calls and listen to radio inside of emergency vehicles. Tweaked cutscenes changing some words to better match the new difficulty and in some cases alternate character models. New 100% reward outfit. 30+ new era appropriate songs added to VCs existing radio, including cut beta songs. + More I've probably already forgotten! _______________________________________________________________________________________________________________________________________________________________ Tightened Vice is being made with Speedrunners in mind, as such it's a complete package that just needs to overwrite a vanilla VC 1.0 install. This being the case, it also contains several plugins by other authors within it's files. (Hopefully this is still cool here these days...): Widescreen Fixes/Custom Anims plugins/Autosave/Cleo - ThirteenAG SilentPatch - Silent VC Traffic/VC Weather plugins - AK-73 Two Handed Weapon Sprinting - H-G Phone Call Skipping - Jack The radio station "DISTANTCRY" is all sourced from this YouTube channel: https://www.youtube.com/c/distantcry The radio station "Party Cruise FM" is all sourced from the soundtrack to 'Muppets Party Cruise', composed by Chris Tilton. Special thanks to EnglishBen, good faith bones, Momo_Ouali2001, H0rHe, Mhmd_FVC & Powdinet for feedback, suggestions and inspiration! Special thanks to Lighnat0r & Eidgod for partially inspiring "Tightened Vice" with their "GTA3: Toughened" mod. Old/Outdated Versions: V1.1: https://www.dropbox.com/s/r6wylbxvo9rgwrx/GTA Tightened Vice - Test 1.1.rar?dl=0 V1.2: https://www.dropbox.com/s/qonckl803sfpjs8/GTA Tightened Vice - V1.2.rar?dl=0 & Shootist Hotfix: https://www.dropbox.com/s/08san6t7mfxf37v/GTA Tightened Vice - V1.2 Shootist Hotfix.rar?dl=0 V1.3: https://www.dropbox.com/s/47ezaexmfgp0urv/GTA Tightened Vice - V1.3.rar?dl=0 V1.35: https://www.dropbox.com/s/lrarirp6ks66ubs/GTA Tightened Vice - V1.35.rar?dl=0 V1.4: https://www.dropbox.com/s/gmslnbm3znctxxf/GTA Tightened Vice - V1.4.rar?dl=0 V1.45: https://www.dropbox.com/s/2zoa4y3u8hgekgf/GTA Tightened Vice - V1.45.rar?dl=0 V1.5: https://www.dropbox.com/s/4ijoqmwk60nllgj/GTA Tightened Vice - V1.5.rar?dl=0 V1.6: https://www.dropbox.com/s/3o5myhhu2gfibh1/GTA Tightened Vice - V1.6.rar?dl=0 V1.65: https://www.dropbox.com/s/23e30o9xcpkhwft/GTA Tightened Vice - V1.65 Full.rar?dl=0 V1.7: https://www.dropbox.com/s/vlpg0r49joasg60/GTA Tightened Vice - V1.7 Full.rar?dl=0 V1.75: https://www.dropbox.com/s/rhetl7l3oo766lk/GTA Tightened Vice - V1.75 Full.rar?dl=0 V1.8: https://www.dropbox.com/s/jgmivms3dleu8aw/GTA Tightened Vice - V1.8 Full.rar?dl=0 V1.85: https://www.dropbox.com/s/xcchwyiaea4jr1w/GTA Tightened Vice - V1.85 Full.rar?dl=0 V1.9: https://www.dropbox.com/s/z4x2cf8n6qj235b/GTA Tightened Vice - V1.9 Full.rar?dl=0 V1.95: https://www.dropbox.com/s/q5iasfhquyihmr5/GTA Tightened Vice - V1.95 Full.rar?dl=0 V2.0: https://www.dropbox.com/s/wrai3wovg59pxwk/GTA Tightened Vice - V2.0 Full.rar?dl=0 V2.1: https://www.dropbox.com/s/rp003swe6huwnc4/GTA Tightened Vice - V2.1 Full.rar?dl=0 V2.2: https://www.dropbox.com/s/l7hej6km8py9igo/GTA Tightened Vice - V2.2 Full.rar?dl=0 V2.25: https://www.dropbox.com/s/1vlhg5z3sdy8kvu/GTA Tightened Vice - V2.25 Full.rar?dl=0
  4. Jack

    Wanted Level Editor

    PROJECT WANTED LEVEL EDITOR Go down for download links. About the mod: - Wanted Level Editor is a mod which allows the player to edit a lot of stuff related with the Wanted Level while in game, - Originally it was build up in scm language, now in c++ environment by using plugin-sdk developed by DK22Pac All of the options of this mod are stored inside the xml file and they can be edited either through the in game menu: or directly within the xml file. Projects used to build up this mod: - https://github.com/DK22Pac/plugin-sdk - https://github.com/leethomason/tinyxml2 Install instructions: - extract WantedLevelEditor folder to modloader folder of your gta san andreas directory. Note: Please remember that this mod puts already added vehicles in the police pursuit (it can not be used to add the new vehicles to the game itself), Once the vehicle is added - first you need to check if it works by using some car spawner and then use the Wanted Level Editor. To make the already added vehicle present in the police pursuit and have vigilante mission - use Wanted Level Editor. An example of how to add new vehicle ID to the police pursuit (ID = 5683): DOWNLOAD LINKS: Wanted Level Editor version 2.22A for SA (heli script) Wanted Level Editor version 2.19.9.9 for SA (last stable version) Wanted Level Editor version 2.19.9.8 for SA // Wanted Level Editor v1.10 for SAxVCxLC Wanted Level Editor v1.01 for GTA UG // removed Wanted Level Editor for Vice City v2.8.8B Wanted Level Editor for Vice City v2.8.8A Wanted Level Editor for Vice City v2.8.7c WantedLevelEditor for gta3 v2.A WantedLevelEditor for gta3 v2.9
  5. GTA Vice City Hard-Lined Vice City Hard-Lined is a mod that aims to make every mission difficult and/or frustrating, targeted towards passionate Vice City players and for those looking for a challenge. The mission changes may vary to simple yet effective changes, all the way to reworks that make the mission almost unrecognizable. MOD DETAILS: * 36 Story missions made more difficult * 21 Side missions made more difficult * New Player models (Tommy is tired of these games) * Difficult accessibility to powerful weapons or tools. * Removed packages, bribes and natural weapon pickups as to remove easy advantage. * Weapon nerfs. * Tommy is more fragile. * Save game anywhere (when not on a mission) by typing in the cheat code "PPP" * Replays are a death wish now. * Minor map changes to make them compatible to certain missions. Download Link (v1.4): * https://www.dropbox.com/scl/fi/a78c01qr0bypbz1rtb7ls/GTA-Vice-City-Hardlined-Mod.rar?rlkey=pcj033s13m80njwtfcngrm4a9&dl=0 (Bare with me as the mod is new and contains LOTS of new heavy codes, you are guaranteed to find crashes or soft-locks that will be fixed if you report them all here.)
  6. _________________________________________________________________________________________________________________________________________________________________________________ Loosened Vice is a "complete" "overhaul" of Vice city, answering a question nobody ever asked: "How can Vice City be incredibly easy and only 15 minutes long?". _________________________________________________________________________________________________________________________________________________________________________________ Current Version 1.0 Full Mod (enjoy, or not): https://www.dropbox.com/scl/fi/74zyjlpww8lxrq4j3e1t6/GTA-Loosened-Vice-V1.0-Full.rar?rlkey=dhb3cg535kmsoej6mqs7y66m3&dl=0 _______________________________________ Features _______________________________________ - 3 whole missions (at a push)! - Reworked cutscenes and a much more wholesome storyline. - 1 "new" outfit. - 1 new vehicle. - An overhauled health system. - 100 new "Hidden" Package locations. - 10 new radio stations. - Brand new animations. - The ability to swim & sprint with heavy weapons. - Slight QoL map adjustments. - Graphical/control improvements thanks to SkyGFX, Project2DFX and ClassicAxis. - Random unfunny bollocks that amuses me, because there's something wrong with my brain. _______________________________________ Loosened Vice is a complete package that just needs to overwrite a vanilla VC 1.0 install. This being the case, it also contains several plugins by other authors within its files:
  7. Fire_Head

    ParticleEx

    III Features VC Features Comparisons Supported game versions gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. gta-vc.exe v1.0. gta-vc.exe v1.1. gta-vc.exe Steam. Installation Just copy ParticleEx.asi, ParticleEx.ini and ParticleEx folder to your scripts directory UAL is required to run the mod. debugmenu is recomended. For Steam version only For modloader only 2dfx changelog Download III Download VC
  8. Grand Theft Auto San Andreas Widescreen Fix Grand Theft Auto Vice City Widescreen Fix Grand Theft Auto 3 Widescreen Fix This and many other fixes now available at thirteenag.github.io/widescreen_fixes_pack
  9. H-G

    H-G's Workshop

    H-G's Workshop About Oh, hi there! Welcome to my humble workshop! Here, you'll find a database containing all of my mods in one convenient place. I make lore-friendly mods, mostly, and usually post released stuff here, but I might post about WIP works too someday. Grand Theft Auto III Grand Theft Auto: Vice City Grand Theft Auto: San Andreas Grand Theft Auto - Re: Liberty City Stories Grand Theft Auto IV & Episodes From Liberty City Manhunt Documentations
  10. Classic Axis Classic Axis is a modification for "GTA: III and Vice City" that aims to bring a better visual camera behavior to the game and to improve gameplay experience. Showcase: Download Source
  11. RRT94

    [VC] Weapon Icons

    Info Recreations of the original weapon icon textures in HD. Includes both final weapons and the cut beta ones. Icons Screenshots Extras Includes beta gradients from VCB and gradient-less variants. Credits Special thanks to @Matt1010, @Kalvin and Tomasak for their help with the weapon models. Download link https://drive.google.com/file/d/1diLdfT9Fc3R-XM6cIZU2gt9vC6bubKZE/view
  12. Optimized Traffic Paths for Vice city WHAT IS THIS: Have you ever noticed that there are many wide roads in the game but for some unknown reason all cars in traffic drive in one lane in the middle of the road, instead of driving the whole road? This mod fixes paths and all traffic will now drive in two lanes where it's possible. Also this mod fixes some bugs in default paths: Cars driving out of road near the traffic lights in Washington Beach; Increased width between lanes on some roads to make cars drive in the center of each lane. Properly fixed disabled traffic on Leaf Links bridge, making the game completely bypass the bad code. (2022) HOW TO INSTALL: Just place "paths.ipl" file from the zip archive to your "...\data\maps\" directory. If you also want to fix disabled traffic on Leaf Links bridge - unzip the .cs script file to your "...\cleo\" directory. NOTICE: Leaf Links traffic fix is a one-time use script. Install it, then launch the game, check the traffic on the bridge. If it's enabled, then save your game and remove the script. Fixed data will be saved. SCREENSHOTS: VIDEO: DOWNLOAD: Optimized Traffic Paths v1.2 Leaf Links bridge traffic fix (cleo)
  13. SlingShot753

    SlingShot753's Workshop

    Hello everyone! Welcome to my Workshop. Here you will find Skins, Weapons, Clothes and more. Check it out below, and enjoy!
  14. rele

    [III/VC] EnhancedGXT

    Hello. As some of you know, I've done a mod that fixed San Andreas' american.gxt file (while also rewriting a lot of the dialogues, game objectives, text boxes, hints and so much more). At the time of posting the topic on the forums, I didn't intend to do the very same thing for GTA: III and Vice City, as at the date of writing that topic I considered "Spellchecked" to be the best alternative for my mod for San Andreas... However, that was certainly not the case... I played a bit with those mods and they were... not the best, to say the least. So, guess what? By listening to the popular demand and feeling the need to make a proper EnhancedGXT for the other two magnificient games in the Classic GTA Trilogy, I'm bringing for you all to see today: EnhancedGXT: III & EnhancedGXT: Vice City. Featuring: - major rewrites to the games' mission objectives in every mission in the game (both the main and the side missions); - small fixes to dialogues in some missions; - rearranged dialogues in some phone calls (such as Lance's); - rewritten textboxes and game hints; - no bugs during play-test. How is this possible? I created these mods by rewriting the original american.gxt's from the original PC versions of GTA: III and Vice City, without any edits prior to my work. I was using a program called "Grand Theft Auto GXT Editor", which lets you edit the games' .gxt files directly into the program, without having to change any lines of game code/scripts. Mods %? I consider these mods done, but I am open to any suggestions, bug reports or even complaints (as long as they make sense and aren't "wHy So MuCh DiALoGue i CaNt ReAd aLL tHaT!!!!1!111!!!1"). Installation guide: III: Simply download the mod and paste it in your GTA: III folder > text. (or, if you use ModLoader: create a new folder in ModLoader, name it whatever you want and paste my american.gxt there). Vice City: Simply download the mod and paste it in your GTA: Vice City folder > text. (or, if you use ModLoader: create a new folder in ModLoader, name it whatever you want and paste my american.gxt there). Huge thank you to: - @DoctorMike: logo; - @Matt1010: huge help for EnhancedGXT: III; - @Brooklynzsmac: some small suggestions for EnhancedGXT: III. & you, for checking out this topic, and possibly even for downloading, playing (& enjoying, maybe...) these mods! Your feedback is much appreciated! Q&A: Q: Do you plan to improve the other .gxt files for GTA: III or GTA: Vice City in the future? A: No. In case you didn't know, I am not a native English speaker and I do not study any other languages, so I will not use Google Translate, Duolingo or some other program to add half baked subtitles in the other .gxt files. Q: Why did you create these? You said these games don't need such mods. A: Yes, I did. But I wasn't aware at the time that "Spellchecked" isn't exactly what I envisioned it to be, so I decided to take my time and make a mod like this for the other two games in the Classic GTA Trilogy. Q: Will you ever port this to the Definitive Edition? A: No. I do not intend to touch the Definitive Edition, as I barely even play GTA: III or GTA: Vice City anymore, and I only play my own copies of the Classic versions. In case anyone wants to port them in the future, you can go ahead, but let me know first (please). Q: Will you try and do the same thing for other games? A: No. Rewriting the Classic GTA Trilogy is the only time I will ever do this, as these three mods took a considerable amount of time and passion. As for other games, no. I do not intend to start learning how to mod other games. Q: Am I allowed to repost/share these mods elsewhere (other than GTAForums)? A: Yes. However, I do not allow for others to steal my work and potentially make a buck out of it. If you try to repost it elsewhere, at least ask me for it and have my clearance first (if you ask nicely and you don't plan to monetize it, I would most likely give you the green light). Q: I found a bug. Where can I post it? A: Post it down below or send me a private message. I will make sure to answer as quick as I can, giving time and life constraints. Q: My game doesn't launch/is corrupted/isn't working! A: These mods were created specifically for the 1.0 versions (the "day one" releases). If you are using versions 1.1, 2.0, 3.0 or Steam, please consider downgrading your game first using a downgrader and then install the mods. If the problems keep persisting, try reinstalling your games or uninstalling your mods. At the same time, these mods might overshadow or be overshadowed by some other mods (like car mods that replace your car's name in-game) that are changing some of the game's text files. Try finding out which mod does this very thing, uninstall it and then try out these mods. They should work fine. Q: These mods aren't that great/have issues/have inconsistencies. A: Most likely so. I am not a native English speaker, and the three guys who helped me develop these mods weren't paid for a full-time job, so I was pretty much on my own. Submit any mistakes you can find (MUST BE GAME-BREAKING OR EVEN MISSING/BROKEN DIALOGUE, NOT JUST A COMMA) down below or in a message and I'll make sure to fix them as soon as possible. !! ENHANCEDGXT: III !! !! ENHANCEDGXT: VICE CITY !! !! SCREENSHOTS (III) !! !! SCREENSHOTS (VICE CITY) !! (these are just a few examples; these mods feature a lot more than that) (!) Please be aware that some screenshots from the showcase gallery might be outdated and not represent the actual state of the mods. They are merely a preview of the mods from the time being and won't be updated. (!) [SA] EnhancedGXT: click
  15. Link2012

    Mod Loader

    What is it? Mod Loader is a plugin for Grand Theft Auto III, Vice City and San Andreas that adds an easy and user-friendly way to install and uninstall modifications into the game, as if the game had official modding support. No changes are ever made to the original game files, everything is injected on the fly, at runtime! The usage is as simple as inserting the mod files into the modloader/ directory. Uninstalling is as easy as that too, delete the mod files and you are done. Hot swapping mods while the game is running? By using Mod Loader you can! Still not sure? Check out this nice video from Ivey. Features: Do not replace any original file, all the mods are installed by injection on the fly. Instant mod swapping, you can refresh mods on the go without closing the game. Game menu for configurations, providing an even easier management of mods. Bug-free audio modding. When installing sound mods with Mod Loader, you'll no longer encounter this bug. Mod Loader will automatically read data lines from readme (.txt) files. If you have several of the same .dat files, Mod Loader will merge them together for you. Allows you to link mods to profiles, which is very useful for installing total conversions, isolating them completely from the rest of your mods. Mod Loader allows you to use command line arguments, you can find information on them here. Download Mod Loader will always get updated thought GTAGarage, with stable enough releases: http://www.gtagarage.com/mods/show.php?id=25377 Although you can also find the latest, maybe unstable, release on GitHub (recommended) https://github.com/thelink2012/modloader/releases Screenshots Source Code The source code is available under the MIT license, take a look at the project on GitHub
  16. Police_Helicopter_v1.7 [SA] Police Helicopter v 1.6 Download Link [sA] Police Heli [VC] In case you prefer detail explaination instead of just video: - helicopter has a pilot and a few SWAT officers inside, - doors are open and 4 extra attached SWAT officers armed with AK47s will attack if a wanted stars are 4,5,6 (or 7), - Helicopter speed is extreme - it's synchronized with its distance from the player, - pilot warns the player with a megaphone each time he spots him (voices from helicopter are taken from Liberty helicopter cops), - different colors of a helicopter will appear in game, - SWAT rope...
  17. Dynamic Stars by @H-G About: Screenshots: Download: Thanks to @Wesser for the "WANTED_STARS_ARE_FLASHING" (0x057B) fix coding snippet.
  18. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron and help me continue modding https://www.patreon.com/sonofbigboss Shoutout to Jago, Gamerjman19 and Brooklynszmac for their current support as Patrons I'm thankful with R4gn0r0k for being my former patron, thank you bro, for your support. Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here ALPHA VEHICLE MODS MISC MODS BETA MODS MISC MODS BETA MODS MISC MODS
  19. About mod Grand Theft Auto Vice City Difficulty Mod is a mod that makes the game more difficult and some are extremely difficult so you have to keep good cover and this mod is also funny because I made some missions funny by changing vehicles and some peds! What is changed: ・ Storyline missions become harder and funnier most missions changed! ・ Side Missions Assets (only) changed some become harder and some become easier and funnier. Bugs: ・The game might crash sometimes but you need restart the game so by The Chase you need wait for the rain, and by psycho killer you need buy a safehouse by the bike club. Grand Theft Auto Vice City Difficulty mod is out! Download: https://drive.google.com/file/d/1SvF5n9gnH7rsGbtqbzpl4pKgC5eLHREm/view?usp=sharing
  20. ForeverL

    [VC] VCS Peds

    Vice City Stories recreated most of the pedestrians. Here I have converted them for Vice City. That's all. a) All IG models converted. Packs Status Females Offline Gangs Offline Law & Emergency Offline Males Offline Player Offline Specials Offline Gangs Offline Updating...
  21. Cleoude

    Cleoude's Workshop

    Hi, guys and girls! Most of you know me, I usually make cleo mods, skins and cutscene fixes etc. I can even say that most of the mods cleo scripts I released. But I always try to improve myself. Hope you enjoy my Workshop!
  22. A mod which improves exponentially over the original IV HUD CLEO mod by ThirteenAG. Features: Customizability. The components on the screen, their positions, scaling and color can be easily modified through configuration files. Entire HUD is rebuilt to allow flexibility and realtime customization. New Health/Armor System similar to the system used in GTAIV Hud Mod by _AG. Allows painless customization, no need to recolor 400+ textures again. Phone, imported from Rectangular HUD and now houses mission timers in addition to clock. Smooth fading/hiding animations to Money and ammo, similar to GTA IV. GTA IV/EFLC wanted star style. GTA IV Radio HUD system implemented. Choose your favourite mode, IV/TLAD/TBOGT or classic GTA 3/VC and the color scheme and radar will change accordngly. Gameplay demo will be posted soon. Download: Widescreen Fix **necessary For perfect IV radar scaling and outlined text Ultimate ASI loader **necessary To load the plugins in the game process GTAInside (GTA III v1.0) GTAInside (GTA VC v1.0) Below are mirror links from Mediafire. IV/EFLC HUD GTA III v1.0 IV/EFLC HUD GTA VC v1.0 (Note: This is not the final version! Kindly report any bugs you have encountered. It will be fixed if possible.) Screenshots: Contributions: @peymank Changes to pager and phone : changed it to GTA V iFruit phone for both (optional) also changed the Pager to landscape phone
  23. IMG archive editor for rockstar 3D era titles. Supported games, 1. GTA III (IMG v1) 2. Vice City (IMG v1) 3. Bully Scholarship Edition (IMG v1) 4. GTA SanAndreas (IMG v2) Download the latest versions from releases or from GitHub Actions. PS: I did some tests but may still have some bugs. Lemme know and I'll fix them.
  24. Ryadica926

    VC Mobile Crosshair

    This mod replaces the game crosshair to the one used in VC Mobile. this mod also includes Auto-aim with assault rifles. you can disable it by change the values in .ini DOWNLOAD this plugin is powered by plugin-sdk
  25. The Hero

    PS2 and Xbox map for PC

    Hey guys, here's the PS2 III map working in the PC version, have fun: http://aap.papnet.eu/gta_/ps2_map_iii.7z EDIT: and VC as well: http://aap.papnet.eu/gta_/ps2_map_vc.7z EDIT: I converted the III Xbox map now http://aap.papnet.eu/gta_/xbox_map_iii.7z EDIT: and VC: http://aap.papnet.eu/gta/neo_map_vc.7z For the Xbox map you need to use the xbox world pipeline in skygfx. For III you also have to increase the Streaming Info size to 6524 and TxdStore size to 1024. Screenshots - first one with lightmaps, second without:
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