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  1. blaue

    The Blauehaus

    'Sup? Welcome to The Blauehaus, pun intended. This is a hobby apart from my work as a 3D artist.
  2. __________________________________________________________________________________________________________________________________________________________________________________ Grand Theft Auto: United Kingdom is an ambitious mod project built for Grand Theft Auto: San Andreas which aims to bring a whole new feel to the franchise - with the world being set in British soil, this time around - whilst also keeping the content with the 3D-era lore friendly art style. [ subject to changes ] You're brought to modern-day United Kingdom at the eyes of a north-eastern Londoner, middle brother of the five brothers from the Morrison family. With their father incarcerated and a mother who cares little to nothing about their doings, the brothers follow through a path of crime which generate further conflicts, interests and hunger for power and domination. __________________________________________________________________________________________________________________________________________________________________________________ Nathan_A1 - Project Founder & Manager, Concept, Graphics blaue - Map & Vehicle Modelling, SCM scripting, Audio, Graphics & GUI Kaizerhind - Map Modelling Duff - Map Modelling Concorde - Map Modelling Calvin.linardi - Vehicle Modelling It will be possible to do the unthinkable and visit England, Wales and Scotland in this mod. __________________________________________________________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________________________________________________________ No downloads are currently available. We currently are sticking to this topic to share content. In case another social platform comes to fruition, it shall be updated here.
  3. ssolar

    ssolar's workshop

    welcome to my workshop, i make lowpoly/ sa style car mods and some times random skins i am fine with peaple reuploading or editing my mods, as long as they give proper credits here is some mods that i made: wips/ planned mods: junkyard ( old mods )
  4. Matt1010

    Matt1010's Workshop

    Hello and welcome to my workshop! Here you will find some of my mods that I have created over the past few years or so. Hope you like... at least... one of them. Of course, there's more to come. Eventually... someday... I don't know myself. (PSSST, CLICK ON THE IMAGES FOR LINKS)
  5. INTRODUCTION: 6 years ago, when I first started converting cars there were no competent converters and high quality conversions. Now in 2020 there is still only 2-3 converters who can provide vehicles that match the GTA:SA atmosphere, have no bugs and do not cause opcodes in SA-MP/MTA. Majority of the converters active right now are incapable of converting the cars in their original sizes, causing bizarre visual effects where a small compact is taller than a person standing next to it; incapable of applying reflections that also look good without any 3rd party graphics modification and no reflections on parts that are not supposed to reflect; incapable of making cars tunable; incapable of creating damaged parts for cars. The incompetence of other modders has motivated me to learn the art of converting and start supplying the community. INFORMATION: The first version (1.0) of the modpack replaces over 100 vehicles out of 212. The cars to be replaced are chosen based on their resemblance to the original vehicle rather than the name or class. The pack only features Improved Vehicles Features version of the cars If the SA style version of car is preferred, the user must individually download the cars on their own. Please be aware that the SA Style version cars have not received any retrospective updates unlike IVF Style. The pack contains of modifications from different authors: @_F_, @Ndukong, @M4k3, @unopieceo, @Zeneric and @DK22Pac. Full list of which vehicle has been created by which author is enclosed in an excel sheet "List" which also details about: which model is replaced by which car, IDs, plans for future conversions. Note: some vehicles in the current pack are just placeholders and WIPs until the real one is finished. Latest version of Improved Vehicles Features by @DK22Pac for the convenience of the user. Transfenders tuning parts that match all cars M4k3's New Car Animations 1.5 for which all the cars are adapted to. FEATURES: San Andreas original style reflections San Andreas license plates Gas tank door ped_arm dummy Custom made damage models Featuring all tuning part dummies Realistic size Custom .col file Fixed R* bugs Door openings Normals Mip-mappings Custom handling Custom carcolors Adaption to Improved Vehicles Features by @DK22Pac Body dirt like in GTA IV/V (not yet 100% cars in v1.0 but will be done in the v1.1) Tire dirt Brake, fog, reverse and turn lights Working steering wheel SA-MP/MTA friendly No sinking wheels No opcodes because of tuning parts No jumping/sinking (not yet 100% cars in v1.0 but will be done in the v1.1) UPDATE 1.1 (14.02.2020): UPDATE 1.2 (25.11.2020): UPDATE 1.3 (26.03.2022): 11 new cars added Airtug (+ Bagbox A, Bagbox B, Tugstairs) Manana Insurgent Virgo Turismo Classic Eccellenza Youga Classic Securicar Scharmann Jester Classic Mule Police Maverick 10 old cars updated Landstalker Tailgater Bullet Infernus Ingot PMP 600 Patriot Dominator Police Bike Stanier I New cargrps.dat Updated vehicles.ide Updated handling.dat Other improvements all around UPDATE 1.1 (06.12.2020): 10 new cars All car engine sounds revisited, now way more logical Small fixes to old cars Alternative wheels for 2nd versions UPDATE 1.2 (29.03.2022): 13 new cars adapted Many other improvements to old cars INSTALLING INSTRUCTIONS: It is highly recommended to install the pack with @LINK/2012´s Mod Loader! To install the mod after installing Mod Loader, simply drag and drop the content of "GTA V cars to San Andreas 1.0" folder into ...\Rockstar Games\GTA San Andreas\ It is strongly advised to install the regular pack prior to installing the VehFuncs pack as all the data lines of the new pack are pre-adjusted to fit the regular pack cars as well. Simply overwrite the GTA V cars to San Andreas folder with the new one and remember to do the same with ImVehFt folder, as new emergency lights scripts are there. IN CONCLUSION: I would like to thank everyone who have contributed into this mod with either modelling, scripting or suggestions, but most importantly the people who have downloaded it and are actively using it. This makes me happy and shows me that my hard work has gone to good use and motivates me to continue working on that project. If you have problems/questions or want to show pictures of your game, feel free to do so here, in the mod´s official topic. INDIVIDUAL DOWNLOADS:
  6. endochronic_

    endochronic's thrift store

    this thread houses a mods made by me (mainly focused on CJ's apparel) that I've been working on these days, weeks, months, years, etc. Suggestion are open so if you have any interesting ideas, be sure to let me know and happy thrifting!
  7. PolisX

    [SA] [MAP] LS_X

    This is a mod that adds details that are not to destroy the game's atmosphere Tested: Version: v0.02: GTA SA 1.0 and GTA SA Steam Version: v0.03: GTA SA 1.0 Screen v0.02: Screen v0.03: Video: DOWNLOAD: -> TAP v0.02 <- -> TAP v0.03 <- FACEBOOK: -> TAP <-
  8. Welcome to My Underground Bunker, Here you can find some mods I made for GTA San Andreas and GTA Vice City! Mods For GTA: San Andreas Mods For GTA: Vice City Mods For GTA: III Work In progress Like my works? want to see more trash mods by me? want to support me or just want to say thanks to me? Pay Pal Donations: https://www.paypal.me/CalvinLinardi Some rules to notice before you posting or asking something here!!!
  9. M316

    Marksman Enterprises

    Ladies and gentlemen i present to you The Marksman Enterprises. This is my personalized workshop for SA stuff at the moment where you will find pimped cars (not yet added for the time being but shall be soon), fully cocked weapons, and character customization or in other words: custom skins. With the optimization to the SA graphics and atmosphere, these contents shall look like they were made by R* themselves! Take a look around and grab whatever appeals to the eye and your desires, have fun!!! With that being said, all my stuff will be SA stuff as said above for the time being so no VC or 3 for those hardcore fans out there; BUT i wont rule them out as a possibility in the future. Another thing is that we listen to the people in our market, hey what's a business without a consumer? So we accept all kinds of requests for the aforementioned contents. After requesting and getting a response from our office here is when you can expect your order to come by: Cars: TBA Guns: Less than a day - 2 days (depending on the request of course) Skins: Less than a day - 1 day (they are usually easy and fast to make unless an emergency occurs at our HQ) And i also wanna thank YOU for coming around.
  10. Brooklynzsmac

    Brook's Workshop

    *LOGO IS NOT TEMPORARY!* Hello everybody! If you're looking for some custom pedestrians or some other random sh*t (in the future) for San Andreas, then my workshop is the right place for ya! Pedestrians Misc Some of my work can also be found here: Beta Leftovers Fix - SA Beta Leftovers Fix - VC San Andreas: BETA Edition GTA San Andreas Rewind San Andreas: Blast From The Past (cancelled) I may take some ped requests if anybody's interested.
  11. Rainbomizer: SA Randomizers for GTA San Andreas Rainbomizer is a mod for GTA San Andreas that randomizes many aspects of the game. It allows for a replay of the game in a new, fun way. The mod randomizes everything from traffic, car colours, handling, mission vehicles, weapons, cutscenes, colours and even the missions! The mod was designed to be played on the original game, and hence might conflict with any other mods installed. . List of Randomizers: Colour Randomizer Randomizes the colours of various in-game elements, including cars, the HUD, and fades. Timecycle Randomizer Randomizes the appearance and colours of the game world, such as the sky, water, lighting, and other time-based elements. Traffic Randomizer Randomizes cars that spawn in traffic including law enforcement vehicles. Script Vehicle Randomizer Randomizes the vehicles you are given in missions making sure they're usable for the mission. Parked Car Randomizer Randomizes cars which are found parked around the map including boats and airplanes at airports. Mission Randomizer Randomizes which mission is started by each mission marker. Weapon Randomizer Randomizes the weapons that are wielded by the player and other NPCs. Cutscene Randomizer Randomizes models used in motion-captured cutscenes. Pickup Randomizer Randomizes all pickups to other random weapons and pickups, including spawn locations, mission pickups, and drops. Ped Randomizer Randomizes the appearance of every single ped, including those on the street, cops, gang members, and mission characters. Cutscene Randomizer Randomizes the models used in motion-captured cutscenes, and the location in which they take place. Sounds Randomizer Randomizes mission dialogue, generic voice lines and various other sound effects. Language Randomizer Randomize the language of in-game text between other game languages. Riot Randomizer Activates a small chance for the game's riot mode to randomly activate upon entering new zones. Police Helicopter Randomizer Randomizes the helicopters that the police spawn in. Blip Randomizer Randomizes every radar blip on the map with a different icon. Wanted Level Randomizer Randomizes how you get wanted levels during and outside of missions. DYOM Randomizer Adds an option to download and play a random mission from the DYOM website. Cheat Randomizer Randomizes which cheat activates when you enter a cheat (disabled by default). Screenshots Playthrough by Hugo_One Playthrough by 123robot Installation Prerequisites GTA: San Andreas v1.0 US (Other versions are not supported) an ASI Loader (like Ultimate ASI Loader) Installation Download the Rainbomizer archive (see Downloads section) Extract the contents of the archive to the root folder of your GTA San Andreas installation directory After the installation, the directory should look something like: The config file will be auto-generated after launching the game with Rainbomizer the first time Configuration rainbomizer/config.toml contains the configuration options for Rainbomizer. The config file uses the TOML format and can be opened in any text editor (like Notepad) To enable/disable a certain randomizer, locate its section in the config file, and change the "Enabled" key to true or false Further configuration options are documented in the config file. Credits Lead Developers Parik Creation and implementation of the ASI. 123robot Development of new v3.0 features and assistance with creation of external files and testing. GTA_Madman Assistance with development of new features, fixes, feedback and testing. Additional Contributors iguana Assisted with looking through code and helped inspire the mission randomizer. SpeedyFolf Creating the tutorial video, beta testing, and feedback during development. SRewo Creating the Weapon Stats Randomizer. Thanks to Fryterp23, Hugo_One, Lordmau5, Riekelt, SpeedyFolf and Waris for beta-testing! Links Below are useful links related to the project GitHub links GitHub Repository GitHub Releases GitHub Issues Support this project Discord Patreon Release 3.0
  12. Spartan_112

    Spartan112's Workshop

    Hello everyone! I'm Spartan112 aka EpicBearHunter aka Mikhail Isaev. I'm GTA SA, GTA 4 modmaker from Russia and this is my workshop. I'll try to keep in touch and post all my recent mods here. Some links: https://libertycity.ru/user/Spartan+112/ http://www.gtainside.com/user/Spartan_112 (yes, I want to start modding for GTA 5, but not now, sorry) https://www.gta5-mods.com/users/Spartan%20112 And now, it's time for some content. Grand Theft Auto: San Andreas Grand Theft Auto IV: Thank you, for visiting my workshop! I hope, I will not disappoint you!
  13. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron and help me continue modding https://www.patreon.com/sonofbigboss Shoutout to Jago, Gamerjman19 and Brooklynszmac for their current support as Patrons I'm thankful with R4gn0r0k for being my former patron, thank you bro, for your support. Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here ALPHA VEHICLE MODS MISC MODS BETA MODS MISC MODS BETA MODS MISC MODS
  14. GTA V WEAPON SYSTEM for GTA San Andreas Hi all, I'm currently working on a mod which brings the entire weapon system of Grand Theft Auto V into GTA San Andreas. Currently, I'm working on the Weapon Wheel using lua scripts (which work thanks to MoonLoader) and on the weapon conversion. GTA V WEAPON SYSTEM v0.3 released This version includes the GTA V Weapon Wheel and every weapon model from GTA V (added and replaced) It also includes some additions, as San Andreas has weapons GTA V doesn't have. THIS IS STILL A TEST VERSION AND IS NOT FULLY COMPATIBLE WITH SA STORYLINE: You will gain all the weapons when you start the game. If you pick up any weapon, it won't add ammo. All of those compatibility problems will be fixed in the next versions. You will need: Moonloader https://gtaforums.com/topic/890987-moonloader/?tab=comments#comment-1069697861 MoonAdditions https://gtaforums.com/topic/893996-moonadditions/ Fastman92 Limit Adjuster https://gtaforums.com/topic/733982-fastman92-limit-adjuster/ Silent's ASI Loader https://gtaforums.com/topic/523982-relopensrc-silents-asi-loader/ DOWNLOAD Version 0.3.5 will include the weapons i have not finished converting (take a look to the list in the first post) Version 0.4 will implement parachute slot. DOWNLOAD v0.2s (San Andreas version) My plans include: Complete conversion of GTA V weapon models (added to SA thanks to Fastman92 Limit Adjuster) A fully functional weapon wheel GTA V weapon functions (slide, magazine...) The sounds and the weapon behaviour of GTA V (using scripts for some weapons, such as the Grenade Launcher or the Flare Gun) An attachment and tint system, just like GTA V New Ammu-Nation interior WEAPON LIST LEGEND SLOT 1 - HANDGUNS Ceramic Pistol Pistol [colt45] Pistol Mk2 SNS Pistol SNS Pistol Mk2 AP Pistol Double-Action Revolver Flare Gun Heavy Revolver Heavy Revolver Mk2 Heavy Pistol Marksman Pistol Navy Revolver Stun Gun [silenced] Up-n-Atomizer Pistol .50 [desert_eagle] Vintage Pistol Combat Pistol SLOT 2 - SMGs & MGs Assault SMG Combat PDW Micro SMG [micro_uzi] Machine Pistol [tec9] Mini SMG SMG [mp5lng] SMG Mk2 Unholy Hellbringer Gusenberg Sweeper MG Combat MG Combat MG Mk2 Assault MG [beta] [the model is subject to change] SLOT 3 - ARs & CARBINES Assault Rifle [ak47] Assault Rifle Mk2 Carbine Rifle [m4] Carbine Rifle Mk2 Bullpup Rifle Bullpup Rifle Mk2 Advanced Rifle Compact Rifle Special Carbine Special Carbine Mk2 Heavy Rifle [beta] [the model is subject to change] SLOT 4 - SNIPERS & DMRs Sniper Rifle [sniper] Heavy Sniper Heavy Sniper Mk2 Marksman Rifle Marksman Rifle Mk2 Assault Sniper [beta] SLOT 5 - MELEE Unarmed [fist] Knuckledusters [brassknuckle] Knife [knifecur] Machete Nightstick [nitestick] Pool Cue [poolcue] Hatchet [katana] Hammer [gun_dildo2] Switchblade Antique Cavalry Dagger Baseball Bat [bat] Battle Axe Broken Bottle Crowbar [shovel] Flashlight [gun_vibe2] [script needed] Pipe Wrench [gun_vibe1] Stone Hatchet [gun_cane] Golf Club [golfclub] Chainsaw [new] [chnsaw] Dildo [new] [gun_dildo1] Flowers [new] [flowera] SLOT 6 - SHOTGUNS Pump Shotgun [chromegun] Pump Shotgun Mk2 Bullpup Shotgun Assault Shotgun [shotgspa] Double Barrel Shotgun [sawnoff] Sawed-Off Shotgun Heavy Shotgun Musket [cuntgun] Sweeper Shotgun SLOT 7 - HEAVY WEAPONS Rocket Launcher [rocketla] + Rocket [missile] Railgun [script needed] Homing Launcher [heatseek] + Homing Missile Grenade Launcher [script needed] Firework Launcher + Firework Rocket [script needed] Compact Grenade Launcher [script needed] Minigun [minigun] Widowmaker Programmable AR [beta] Flamethrower [new] [flame] SLOT 8 - THROWNABLE WEAPONS & EQUIPMENT Grenade [grenade] Ball [script needed] BZ Gas [retextured] Flare [script needed] Snowball [script needed] Teargas [teargas] Sticky Bomb [satchel] Pipe Bomb Digiscanner [detonator] Proximity Mine [gun_boxbig] [script needed] Jerry Can [script needed] Hazardous Jerry Can [script needed] Molotov [molotov] Fire Extinguisher [beta] [fire_ex] Spray Can [new] [spraycan] Nightvision Goggles [new] [nvgoggles] Infrared Goggles [new] [retextured] [irgoggles] EXTERN SLOT - PARACHUTE Parachute [gun_para]
  15. BMWSauberF1.08

    GTA San Andreas Fixed Vanilla Vehicles

    San Andreas Fixed Vehicles This modification fixes the bugs that Rockstar left in GTA San Andreas vehicles.I started working back in the fixes and improvements for San Andreas thread, now SA mod index. Let's start: Fixed Camper's mirrored plate: Fixed Rumpo's bumper and shadow: Added a shadow to the Beagle,fixed ailerons and wheels Fixed Previon's right wing dummy and exhaust Fixed the right indicator of the Blista Added specular to the Sadler Added specular to the Articulated Trailer 1 Added specular to the Uranus,fixed chassis_vlo taillight,fixed shadow Fixed Solair's exhaust and front plate Fixed Turismo's plate and windscreen Added specular to the Super GT,removed one of the two boot_ok Fixed the left headlight of the Stallion Added engine and damaged parts to the Monster B Added engine and damaged parts to the Monster A Added specular to the Sandking Fixed the right door of the Hotknife Fixed the windscreen of the Regina Fixed Dune's headlights Fixed DFT-30's wheel and plate Fixed Hustler's exhausts Fixed reflections on the right rear door of the Cabbie Added specular to the Tugstairs and now the Tug can tow trailers Added shadow to the Andromada Fixed Esperanto's mirrored rear plate Fixed the right front headlight and boot on the Ranger Added specular to the Dodo and now it's colourable Added damaged parts to the Fire LA and fixed collision spheres Fixed Perennial's side mirrors and indicators texture Fixed Moonbeam's front plate: Fixed Bullet's lights,shadow and plate,added a front trunk Fixed Sweeper's back plate Fixed Journey's front plate Fixed Sunrise's front plate Fixed Sparrow's rear rotor and texture for blurred rotor(only with Silent Patch) Fixed Flash's back plate Added shadow to the Streak carriage Added shadow to the Skimmer and fixed rotor Fixed Jester's rear window(when looked from above the Jester won't lose the interior) Fixed Greenwood's rear doors
  16. Hello, GTAForums. This is XG417 and I'm finally opening up a workshop! I know it's looking rather bland and rushed right now, but I shall be building on to this 'shop and give it more flair as soon as I take care of some personal things on my end. Right now I just want to have a primary hub for my mods, as I'm sure there'll be more on the way. I am currently an SA-Only Modder, and as such I would be making mostly Lore-Friendly Vehicles that would (as much as possible) fit into the timeline and atmosphere of GTA San Andreas, though I may deviate from time-to-time as I experiment with my creations. Some House Rules: * Do not upload the contents of this Workshop anywhere else - I will be the one deciding where it goes. If you see it anywhere that isn't uploaded by me, notify me immediately via PM. * I won't be directly taking requests, but I will consider possible suggestions. * Note that I only make mods as a hobby and practice * I highly encourage giving Feedback on my works so I may improve my craft and produce more quality mods in the future. With all that out of the way, welcome to my Garage! Please do not mind the mess and take a look at what we have in stock right now! From-Scratch Mods: Edits: Future Plans:
  17. ForeverL

    [SA] Mobile Hands

    Updates BETA Models added. IMPORTANT! Models no longer need the Mobile Specular Map, which corrected a 'claw' bug that appeared in the hands. The mobile/remastered version of San Andreas, brought several new features. Among them, models with new hands. This mod brings those models to the PC version, with a few extras. - Models converted from the mobile version. - Mobile Hands for models that were not added in those versions. - BETA Models with mobile hands (thanks to @Kalvin for the models). - Minor fixes in UVW Map. Default Models B Dup Big Bear (Thin) Catalina Cesar Dwayne Emmet Hernandez Janitor Jethro Jizzy Kendl Kent Paul Maccer Madd Dogg OG Loc OG Loc (Burger) Pulaski Ran Fa Li Rosenberg Ryder Salvatore Silverman Sindacco Slut Smoke Suzie Sweet TBone Tenpenny Torino Triada Triada 2 Truth Woozie Zero New Hands Bettina Big Bear (Fat) Bogman Burger 1 Claude Dope Grove 1 Heckler 1 Heckler 2 Jose Lil Bil Mafia Goon 1 Mafia Goon 2 Plas 1 Smoke (Kevlar) Triada 3 BETA Models Cesar Kendl OG Loc Ryder Salvatore Smoke Smoke (Kevlar) Sweet Default BETA
  18. deltaCJ

    [SA|WIP] GTA 1991

    Nowadays the team is composed by 3 or 4 guys. @deltaCJ, being the main head of the mod while being assisted by wonderful talents of: @OGMoney @Juliano Cesar @Stay Dangerous @blaue @universetwisters and wouldn't be a thing if it wasn't for: @lowpolyped @thalilmythos @Silent @ThirteenAG gtamaps.net GTAForums @Shagg_E @Seemann @Deji @DK22Pac @fastman92 @BEGINit, @Braindawg, @Speccy and the amazing modders on the SOV Team and the countless mentors and helping hands that have made this possible. If anyone is interested in taking part on the project please PM us, it's gonna take a long time till we finish this mod if we are only a handful of people working on it. This projects needs time to be released properly, GTA SA is a game with a lot of customizable clothes, hairstyles, cars and stuff for the character so editing it all takes time as well as creating new animations, missions, etc...in the end it brings a lot of weight on our shoulders. The mod is entering early beta stages for testers and soon will be in the works of a release, please bare with us! JOIN THE DISCORD: https://discord.gg/7jZacYa
  19. Antilles

    Antilles' Hangar

    About Welcome to my hangar! Whatever I manage to construct will be available for download here. I strive to make all my mods fit in San Andreas' artstyle and atmosphere. Updates in both mods and this workshop will be done in the near future. Released Beta Rustler | Image | Download The Beta version of the rustler as seen in this image has an appearance more reminiscent of a P-51D Mustang. I changed the nose and canopy of the Vanilla Rustler to achieve a look comparable to what the Beta Rustler might've looked like. Baron | Image | Download A flyable variant of the toy-sized RC Baron. Parrot | Image | Download Helicopter based on the Schweizer 300cbi.
  20. Son Of Big Boss

    SOBB's San Andreas Beta Vehicles Compound

    You might also like: Vice City Beta Vehicles Arsenal
  21. Clara

    GTA Mixed (LC+VC+SA)

    Map: Goal: The objective is to keep cities as close as possible, but long enough to cause a sense of travel, where with the default viewing distance of the game it is not possible to see a city while being in another, that is, close to 1000 meters away. The goal is not to model large land masses between these cities, as it is too much work to have a pleasant result, and that makes the game map too uncharacteristic, after all, in fact all games are located on islands, so even though there may be small ones land masses, the focus is on bridges. Screenshots: REMOVED BY THE AUTHOR Gameplay: REMOVED BY THE AUTHOR Download: REMOVED BY THE AUTHOR
  22. Lividkilla66

    Carl Johnson(CJ)'s Workshop..

    Howdy y'all, LividKilla66 here, most of you guys on discord might know me as Carl Johnson(CJ), well after months of deciding & a fat hand full of people asking " when's a guy gonna open workshop?" well.. that day has finally came, why don't y'all stay around check out what I have for you guys to use. Here you can find Cj stuff (clothing, retextures ect), retextures of weapons, new peds, ect.. Animations Audio Peds & Models CJ Stuff Weapons Coming soon to the workshop.. Hope you guys enjoying looking and trying out some of the stuff of the stuff I have here, This is my first time making a workshop & posting my mods to the public, if you wanna show support, join the Discord server to get updates, chat with others, & post requests, Hope you all enjoy & plz give feedback Discord server link https://discord.gg/N4KnHV5X6u DISCLAIMER!! You are not allowed to upload my stuff anywhere else unless you have strict permission from me, that’s all I ask, thank you.
  23. Inadequate

    San Andreas: PS2 Features To PC

    Grand Theft Auto: San Andreas PS2 Features To PC ______________________________________________________________ Well, for some reason Rockstar Games have ported the PS2 version to PC with a potato. So, since that happened the game has lost a lot of features and things such as control settings, post processing effects and more. With those modifications listed below you will bring back a 99.9% percent of the PS2 feeling with a few clicks! ______________________________________________________________ Required modifications download: Features download:
  24. nWo51289


    Trilogy is a major map modification that expands the SA universe with more features, bug fixes, maps and many more - Combines the maps of San Andreas, Vice City, Liberty City, Bullworth Town, Carcer City, Cottonmouth as well as add new terrain including West Hill State Park - Adds shops to all maps - Brings all the interiors to the outside world - Adds all radios from their respective games. Also includes tracks from CD sources - Removes LODs from all the maps - Brings back unused/beta items from their respective games - Adds all vehicles, peds, weapons etc from their respective games - Includes map fixes for all maps Modloader is HIGHLY recommended! Drag & Drop "Trilogy" folder into the Modloader folder, double click on gta_trilogy.exe and play! You can install the 'old fashion way' but I will not give any assistance! Other Downloads OpenBull (Bullworth Town Map) OpenManhunt (Manhunt 1 & 2 Levels) OpenLiberty (GTA3 Map in SA) SA_LODless (Removes LODs from San Andreas) https://discord.gg/kxnDVEP Join the Trilogy Official Discord Chat Room for more frequent updates and previews!
  25. Zeneric

    Sports Motorcycles Remastered

    We aim to remaster every GTA SA sports motorcycle. Adapted with Functional Vehicle Components, VehFuncs, and ImVehFt. Two versions of each sports motorcycle (Adapted and SA Styles in HD). We completed and released PCJ600 Remastered: https://www.mixmods.com.br/2020/05/pcj600-remastered-hd.html . SA Style in HD version of PCJ600 Remastered can be found here: https://forum.mixmods.com.br/f20-veiculos/t2002-sa-pcj600-remastered-rel-s30#p27834 Working on remastering PCJ600 caused Grinch_ to join us and created a new script called "Functional Vehicle Components" that transformed PCJ600 Remastered into a bike simulator (and still is transforming - more new FVC features incoming). PCJ600 Remastered's FVC features functional chains, brakes, clutch, gear-lever, indicator-lights, odometer, RPMmeter, and speedometer. Grinch_'s Functional Vehicle Components can be found here: https://github.com/user-grinch/Functional-Vehicle-Components Here, a video showcasing PCJ600 Remastered with FVC: We started working on BF400 a while before we completed and released PCJ600 Remastered. So, here, an old screenshot of BF400 Remastered we done. I know, super bugged, WIP. Team/authors: Zeneric Kkjj Grinch_
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