Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'SA WIP'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • GTA Network
    • Welcome to GTAForums!
    • News
  • GTA Online
    • GTA Online
    • Crews
  • Grand Theft Auto
    • Grand Theft Auto Series
    • GTA Next
    • GTA V
    • GTA IV
    • GTA Chinatown Wars
    • GTA Vice City Stories
    • GTA Liberty City Stories
    • GTA San Andreas
    • GTA Vice City
    • GTA III
    • Top Down Games
    • Wiki
  • GTA Mods
    • GTA Modding
    • Mod Showroom
    • Featured Mods
  • Rockstar Games
    • Red Dead Redemption 2
    • Red Dead Redemption
    • Rockstar Games
  • Community
    • Off-Topic
    • Expression
  • GTA Forums
    • Forum Support
    • Site Suggestions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 32 results

  1. G.C.T.

    GCT's Workshop

    GCT's Workshop Cars from: My released models Classics Annis TrailWilder v.1.0 DOWNLOAD Albany Stretch Vapid Stanier Limited Declasse Rancher XL Schyster Greenwood Vapid Stanier 2Th Gen. Taxi Package Declasse Rancher Sportside Bravado Youga Cargo Van Moderns Vapid Guardian DOWNLOAD Vapid Yankee Box Truck DOWNLOAD Bravado Gauntlet DOWNLOAD Brute Yosemite DOWNLOAD Übermacht Oracle Sport DOWNLOAD Albany Cavalcade 2th Gen. DOWNLOAD Vapid Torrence DOWNLOAD Pegassi Tempesta DOWNLOAD Bravado Youga DOWNLOAD Bravado Buffalo Standard V6 DOWNLOAD Vapid Sandking XL (Stock) DOWNLOAD Declasse Granger 3500LX DOWNLOAD Vapid Executioner V10 DOWNLOAD Gallivanter Baller LE DOWNLOAD Vapid Utility Truck 1 DOWNLOAD Declasse Granger 1500LX DOWNLOAD Cheval Fugitive DOWNLOAD Car Packs Vapid Stanier 2th Gen. Pack DOWNLOAD Real ... My W.I.P list GTA V Bravado Buffalo S Bravado Buffalo S Standard Police Package Declasse Tipper Box truck ('90s Chevy Kodiak) Brute Tipper Dump Truck (old Mack) 50% Brute Yosemite (FDLC) Declasse Rancher XL (FDLC) Declasse LCPD Ranger (Tahoe) 90% Brute Bus Declasse Burrito Cargo Van (90's Express) 80% Declasse Rancher XL and Utility Dante's Peak Pack Dundreary Stretch MTL Pounder (90's International 4700) Vapid Radius 99% '99 Vapid Stanier 2th gen. taxi package 98% Vapid Sandking XL/SWB (Super Duty Civilian, Ambulance, Utility) 50% Vapid Sadler Towtruck 50% GTAIV Bravado Feroci update Brute Pony 80's 10% Mammoth Patriot Stretched Limo Vapid Steed Cargo Van 40% MP3 Annis Sunrise Dinka Chavos 90's '91 Declasse FIB Premier 10% Real Cars 2017 Chevrolet Suburban (Carface) 2% Dodge Diplomat (Carface) 3d Models Vapid Pickup/Ambulance/SUV (80's/90's F-series) 20% Bravado Gresley Classic (90's Durango) Benefactor Schafter (80's - 90's E-Class) Brute Tipper modern (Topkick) Brute Metrobus (RTS) Declasse Burrito Classic Declasse Granger Retro (GR:W GMT400 Suburban) 40% Albany Washington Classic (GR:W 90's Town Car) Vapid Stanier/Portsmouth Classic (80's LTD CV) 1% Declasse Brigham 2% Vapid Interceptor Utility
  2. spyderblack66

    addon for gta sa lcs pc edition

    a mod based on the missions of gta lcs and gta lcs pc edition beta 3.1.1 as mod gta lcs pc edition beta 3.1.1 not beta 3.1.9 or any other version only has those of vicenzo in this mod will be available all the main and secondary missions are in progress is an addon for gta lcs pc edition beta 3.1.1 has everything included so you do not have to download any patch or anything like that I leave the link here and added a pair of gta lcs skins as JD vicenzo toni cipriani leone suit etc and original environment sound of gta lcs android may have some flaws in the sound but I will try to fix it to improve the mod I have errors that show them in moddb to be able to fix them as the bug of the player.img etc notice for now the missions are in Spanish later I'll do them in English too notice this mod is a collaboration to the modders of gta lcs pc edition so that this more complete mod thanks if you were wondering how I do to recreate missions the dyom made it compatible with the original player.img that I told them to put in gtagarage and moddb because the original player of toni has failures is only a reconstruction not to be created in scripts the missions but in dyom recess with the gta lcs videos of all the missions and I use the window mode to make it easier to use camtasia 8 and I get the voices of each character required mod gta lcs pc edition beta 3.1.2 current version https://www.moddb.com/mods/liberty-city-stories-pc-edition/downloads/beta-312-silentpatch gameplay links https://www.moddb.com/mods/httpswwwmoddbcommodsliberty-city-stories-pc http://www.gtagarage.com/mods/show.php?id=29235 gta lcs missions Introduction home sweet home Vincenzo Cilli slaker dealing revenge snuff smash and grab hot wheels Ma Cipriani Snappy Dresser big rumble in little china grease sucho dead meat no son of mine JD O'Toole EXTRA there is no work for any leone bone voyeur! don in 60 seconds a volatile situation blow up "dools" Salvatore Leone the offer ho selecta! frighteners rollercoaster ride Maria Latore work in progress... gta lcs cutscenes Introduction Home Sweet Home Vincenzo Cilli hot wheels WIP
  3. "Grand Theft Auto: Vice City Stories PC Edition" is a Total Conversion Modification for Grand Theft Auto: San Andreas, attempting to bring you a port that Rockstar never gave you. In this modification we will be converting the map, characters, vehicles and weapons from the ORIGINAL game files and remastering content where applicable as well as porting the games weather system and atmosphere. In this modification will also be a set amount of storyline missions and side missions which will increase with each mainline BETA release, other things will also be available such as a redesigned menu, new neon lights, HUD, radio stations, etc as well as an attempt to look through the history of the game and bring back some BETA designs as a special bonus for you. The last mainline punlic release is BETA3, codenamed "Blue Hesper" and the latest WIP build is JAN2018, so be sure to give that a download and check it out! We hope you enjoy the mod and we will do our best to keep working on it. Just a reminder though, there's only a few of us actually working on this project so we do NOT know when or if we'll ever be finished but we will keep you all updated. In the meantime, enjoy our current work and spread your support! -VCS Team Latest WIP Build: January 2018 Rockstar Vision Google Drive MEGA Green = Converted from Original Game Files Pink = Remastered
  4. Inadequate

    PS2 Features To PC Index

    Grand Theft Auto: San Andreas PlayStation 2 Features To PC Version Well, for some reason, Rockstar has ported the PS2 version to PC with a potato and since that happened the game has lost a lot of features, control settings and things which has been seen first time on PS2. These modifications is for everyone who played Grand Theft Auto: San Andreas for the first time on PS2 or simply loves the PS2 feeling. With the bunch of modifications listed below you will bring back a 99.9% percent of the PS2 atmosphere, with a lot of missing features totally restored to PC version.
  5. Junior_Djjr

    VehFuncs

    VehFuncs is a asi mod for GTA SA which aims to bring new functions to vehicle mods similar to Improved Vehicle Features and Active Dashboard so replacing my old mod Enhanced Functions. See the disclosure post here. Since the mod focuses on 3D modelers, I will leave here only a summary of each function. To better understand what it is and how it works, click on the links below: Recursive Extras - featured New extra variation system that uses recursive logic to create part variations for cars, bikes etc. The new system breaks all old limits, as well as providing new controls on how the model will vary. It's possible to vary the entire model using this, including wheels. Characteristics Possibility to apply personalized characteristics inside the vehicle's .dff, for example paintjob, driver, dirt level etc. This is super powerful when used in conjunction with Recursive Extras, for example applying a paintjob if an extra is applied. Digital Speedometer You can create digital speedometers on dashboard of the car, bikes etc. This is the first speedometer for GTA SA that uses real calculation based on wheel rotation. [ ] Fix: Material Colors Stop using that textures colors "black", "white", "red" etc!!! Fix: Vehicles adapted to IVF You don't use ImVehFt but downloaded a car adapted to it and got colored lights? VehFuncs will fix this for you. Functional Hitch Hitch that works on any vehicle (not on bikes, yet? The rest wasn't tested). No bugs; No limitations (like other mods); Compatible with other mods like this; No additional files. Spinning Parts You can add parts that rotates with engine rotation, or fans. See the complete wiki: How to adapt a vehicle to VehFuncs? Almost all wiki pages was updated 12/05/18, including the introduction. The mod is still in the testing phase and may have problems. Tell anything. VehFuncs uses GSX (Garage Save eXtender) by @fabio3 to save the additional information in the garage, which is also in the testing phase. Uses: - download the tractor and cart here, great for learn how they were made - Have you adapted a vehicle? Share! It is necessary to have VehFuncs installed on your GTA SA in order to use cars adapted to it. Thanks to plugin-sdk contributors for making this much easier to do. Check upcoming functions. Author: @Junior_Djjr Mod GSX, helps, Hitch: @fabio3 Version: v0.3.4 beta (15/05/18 - DD/MM/YY) (DOWNLOAD) Official thread on my forum (portuguese)
  6. Inadequate

    CLEO Cheat Menu

    San Andreas: CLEO Cheat Menu V4* Well, this mod does not need an introduction, everybody known the good old CLEO Cheat Menu by UNRATED69. Then... what did you did? Fix almost all menu options as well as removing and add new options to it. I started to work on it in early February and I stopped in late April, but since I'm still not happy with some options yet and I want to work again on this soon... or maybe never. Who knows. What's new: *New main menu organization as on some sub menus too. *Fixed, added and removed useless options. *Alphabetical order on some sub menus (like onto the vehicle spawner) *Help text boxes added with GInput compatiblity. *Missing weapons and new weapon options added. *Crazy weather selector fixed and missing weather ID added. *ZAZ's clothes menu with some tweaks and fixes by me added. *Some "new" player cheats added. *Missing vehicles added to the vehicle spawner. *New vehicle cheats (like Cars Drive on Water only present on PS2) added. *Now you can enable or disable Gang Wars. *Fixed teleport to marker option. *Missing missions, mission text name and black fade added. *Added an option named "Drunk Visuals" and a hot secret option into the miscellaneous sub menu. *More stuff that maybe I forgot to add to the list. Screenshots: Usage: Press CTRL + C in-game. DOWNLOAD Credits & Permissions: UNRATED69 - This work is based on his old Version 3 (V3) of CLEO Cheat Menu, without him this would not possible. ZAZ - For his CLEO Clothes Menu. I tried to contact they via PM two weeks ago to ask the corresponding permissions, but UNRATED69 seems to be not very active here in the forums anymore and ZAZ can't receive new messages. So I hope there's no problem to upload this work.
  7. ¡Good night everyone! I'd like to ask for some textures of franklin from GTA V in pc (HD) i have a player.img in gta san andreas and i'm porting everything and it's starting to look good but i don't have the gta v to search any texture when i want and i just want to ask for some of them to port them, the player img is from THALA5U and i just wanted to say and ask for that, thank you!. And about the textures i mean like the face, body parts, and some basically clothes of him, please people. Some examples: I'd like to get this textures too again from the game originally please ;-; And ported in game: This is the PC texture of the face looks good to me. Sadly i have to adjust all of them to the ps3 old size to avoid bugs but at least they still looking obviusly better than in ps3 more HD And if you guys want i'll pass the dff's and txd's parts later for yours but please send me some textures here. ¡Merry Christmas! And Sorry for my bad english. http://www.gtainside.com/en/sanandreas/skins/69431-franklin-player-img-reloaded/ Original player of TALHA5U(M.T.H) All credits goes to him. I'm just trying to update a little bit the player I don't have any permissions from him so i want this for personal use but only if you want my converted parts i'll pass them.
  8. This mod is a simple cargrp.dat edit, that will bring the rare vehicles spawn in traffic. Oceanic - spawns in poor areas (Ganton, East Los Santos) Tornado - same as above Glendale - same as above Buccaneer - same as above Tampa - save as above Manana - same as above Quadbike - spwans in average areas (planned to spawn it in rural areas, but not yet) Phoenix - spawns in rich areas, and average areas Screenshot (somehow outdated) Is that enough? Yeah i think so. Download here Thanks to Cohex17 for the header.
  9. WANTED LEVEL EDITOR Wanted Level Editor 2.02 last update - 09.03.2018 Wanted Level Editor v2.01 Last Update 08.03.2018 Previosly: Cheat Menu Update (18.12.2017): WLE_Menu 10.13: DOWNLOAD LINK Previosly: Vehicle models Ped models Weapon Indexes Description: - the mod works with GTA SA 1.0 US Hoodlum only (14.383.616 bytes), - every wanted level star has 6 "slots" (7 is stars are higher then 6) for the vehicles which means you can use 6 (or less) diferent vehicle (ped or weapon) models for each wanted level star. - you can define the number of passengers, their skins and weapons, passenger values: 1 - one occupant, 2 - two occupants 3 - driver and gunman attached to a vehicle, 4 - four occupants. - added vehicle or ped models can be used along with this mod, WLE 1.08 new stuff (mostly related with the Hydra plane): Previosly:
  10. In San Andreas Rewind we strive to deliver the most authentic beta experience at the highest quality possible. Our team has been working hard for about a year analyzing every change then restoring the tiniest and most challenging details. In the mod we will restore most of the changes that are possible including missions, map, vehicles, pedestrians, clothes and weapons. (Click to Enlarge) Promotional videos are currently unavailable. Map Design and Scripting Rented Character Design Brooklynzsmac Yhdf Coding Xinerki Vehicle Design JohhnyK Texture Artist Savidge Special Thanks To Everyone that has contributed to this topic with their time and research. Silent for SilentPatch & ExGangWars TheHero for SkyGFX Alexander Blade for SCM and EXE Editing Tools fastman92 for VAL Welcome to the database where you can follow our progress. Please keep in mind that these images may not represent the final product. Also keep in mind that we use the database to see what to do next so if you think we are missing out something feel free to share. **Note** Designed to keep track of development, vehicle list is outdated!!! Key: WIP | Untouched Missions Vehicles Props Map ★ Characters and Peds Scripting and Coding Weapons Fronted Clothes
  11. Ezekiel

    GTA SA VPJ | vote

    Vertex Paint Job by Ezekiel DOWNTOWN LOS SANTOS ONLY DOWNLOAD About : -this is based on dff files only (LOD will be included) -mod will be compatible with any Textures Mod -same size / no fps drop
  12. Wolf_Gamer

    Beta Face of CJ

    hello, today bringing a mod that restores the face of cj in alpha version pos this happened in development. Alpha Images: Mods Images: Discord Download Link
  13. CoolMods

    [SA|WIP] Unused Pedestrians Restored

    There are some unused pedestriants in the game files. This mod restores them. This is what i restored/what's gonna be: -fam4 & fam5 -bmypimp (with fixed voice lines) -wmoprea -sf & lv airport workers (next version) -psycho (next version) -vhfyst -mediatr Fam4 & Fam5 always spawn in Grove's territory. Bmypimp spawns as a criminal in SF & LV. Wmoprea spawns in all cities's average zones. VHFYST spawns in Rich areas in LV. Recommanded mod to use over is Rare Vehicles Restored In Traffic. Download link for the latest version (1.0) here. Works with GTA SA 1.0, 1.1 and all versions.
  14. MrFinger

    Beta Leftovers Fix - SA

    This mod is fixing beta leftovers, which they were left in the game. This mod is not finished yet. Changelog: - Added Solarin Industries marking to benson, - Remaked renders inside driving school and otto's autos, - Remaked Sweet & Kendl photo, - Remaked Elegant(Elegance)billboard(thanks to R4gN0r0K for letters), - Added final San Fierro map in driving school, - Added final police biker texture to chop cop, - Added final bullet and turismo to thrust magazine, - Remaked RC Zero vehicles models, - Added final map to Toreno's ranch and in Lil'Probe'Inn bar, - Remaked some radar textures, - Remaked current RT maps, - Changed VLA tag color to turquoise, - Changed cutscene Emmet and Ryder texture to in-game one, - Changed glock17 to colt45 in cutscenes, - Added final vmaff4 texture to cspunter, - Changed lod texture with xenon billboard to final xoomer, - Changed valet's shirt texture to that same as CJ one, - Added final wheels textures to the cutscene Voodoo and to Glensh*t, - Changed beta clothes from the interiors, to the final ones, - Added new wheels to the Forklift and to the RC Bandit, - Added final weapons to cutscenes. To-do: - Add weapons icons from strategy guide, - Fix Ranger front lamp, - Add "SAPD" marking to Enforcer, - Much more. Downloads: Download link for version 0.5. Download link for version 0.6. Thanks To: Brooklynzsmac - for help, R4gN0r0K - for elegant billboard letters, frankandbeans, CoolMods, Napoleone - for suggestions. Like a mods like that? Check out the VC version.
  15. Wolf_Gamer

    Beta Sounds

    Hello, everyone bringing unused beta sound in the game this work can be time consuming. have patience. We will seek the genrl files and script for some sounds that are unused. Download Coming soon Discord
  16. Inan-Ahammad

    Project Props

    Project Details Project Props is a mod project which seeks to provide the 3D era GTA San Andreas a little touch of realism by increasing map details via adding objects.It's sad that R* couldn't give a high details to these maps because of the technical limitations of consoles of that time, PS/PS2 and ended up leaving the empty map in some parts. The purpose of this mod is to simply add objects as much as possible to cover these empty spaces, giving more life to the game & making it realistic & immersed. Prop Iteams A example of the prop iteams which our mod might include. Prop Items Chart Dustbins Street Lights Bus Stops Air Conditioner Trash Can Trash Garbage Recycle Bin Wooden Objects Jump Ramps Interior Objects Flowers Roof Tops Solar Panels Air Vents Street Signs Street Boards Wall Barriers Vehicles Functional Garages New Props Petrol/Gas Stations Parking Lots Buildings New PropertyAnd more . Note:This is just an example.The props may change in our releases. Work Progress The amount of progress we've made. Los Santos. - 95% San Fierro. - 90% Las Venturas - 60% Country Side - 17% °Angle Pine °Country Side West °Country Side East Screen Shots Take a look at our work. For more screenshots visit here Download Links SA Build: Download link(Verson 5.3.5) (Works with: Original Game,SAxVCxLC,UG.) Note:You may require asi loader if you dont have one.download from Here VC Build:Download Link(Verson 1.0)(Works with: Original Game.) SAxVCxLC VC Build:Download Link (Verson 1.0) Note:All the download links out there are outdated and mostly wont get updated.Download from here to get the latest build.
  17. Wakka387

    City of Chicago

    What is this?: This mod ports the Driver 2 Chicago map to GTA San Andreas along with multiple other facets in order to create a living, breathing world Team: Vincedark - Mapping, Radar, Porting, Bugfixes Ss4gogeta0 (Me) - Scripting, Zoning, Audio bibidibabidibu - Retexturing Media: Pictures: Discord Special Thanks: Reflections Entertainment - For making Driver 2 Vincedark - For reviving my Interest in Driver 2's maps James_UK - For fixing the missing models from Chicago's Map Skylabh - For helping me export the maps with the level extractor Krishty - For Developing the Driver 2 Level extractor
  18. Ezekiel

    SA Buffalo | HD

    GTA San Andreas Buffalo HD DOWNLOAD
  19. Thunderhead

    Better, more and detailed 3D era engines

    Hey folks. I've got a little something in the works that I've thought about for a while. Being a massive SA fanatic and a complete gearhead, some of the game's models for things like engines I found underwhelming. So much that I've taken the matter in hand and started making new, better and varied engine models to slap in basically any 3D era vehicle while not looking completely out of place. So far, I've done 14 models and I've just finished mapping/texturing one of them. Here's a handful of pics. I'm still new to modelling and texturing so if anyone has advice I'd greatly appreciate it. I use Blender and GIMP. Thanks!
  20. Mutfurry

    GTA SA - Advance

    Hello again. "I remodding this game again. Now I use some models and txd from another Rockstar Games, some unused models and txds (Cutscene,img and Gta3.img). With Fastman92 Limit Adjuster, I can change ID limits to add more Peds, Vehicles (might be), and Weapons." Mutfurry GTA SA ADVANCE is my project that modified main.scm, especially fo editing some missions, and add more peds, vehicles (might be), and weapons, to make GTA SA is better and more difficult to finish it. What I modified from this game. - Add more Peds, Vehicles (might be), and Weapons. - Add more Gang Members (I use some unused models and some recolour skins by myself). I add some Gang Girl Members too. - Modified some missions to make this game more difficult, can be GTA SA Hard Mode version. - Modified main.scm - etc... Another Mods that should use for this mod (download and use it): - Fastman92 Limit Adjuster (Primary, you must use it. Don't Replace!). - SilentPatch. - Mixsets. - SkyGfx. Weapons You can see from these videos: - Melee Weapons - Firearm Weapons Some Missions That I modified: - Ryder - Cleaning The Hood NEWS: I add a new feature for this mod. First, hidden weapon sellers. Hidden weapon sellers sell some weapons, especially weapons that I add in this game. Note: First, actually I want to add those weapons in Ammunation Weapons, but I am not smart as people that modding GTA Underground. Work In Progress
  21. Flame

    HRT 1.4

    HRT 1.4 (abbreviation means high resolution textures) is a graphics modification for GTA: San Andreas. In the development Official site | YouTube | Mod DB | Twitter | Steam Community Features Remade textures Replacement textures of the whole game world (buildings, objects, roads, landscapes etc.) to high quality analogues; Replacement textures of all interiors to high quality analogues; Replacement textures of all vehicles to high quality analogues; Redrawn textures with logos and billboards; Textures in HRT 1.4 are made in perfect quality and high resolution (2048x2048 and 1024x1024 pixels), and are maximum similar to original ones (the first texture and graphics mod for GTA SA with this feature); Textures are exclusive, made by author and based on his photos, or taken (not stolen) from free libraries. Improved models A lot of models also are improved and enhanced: some models are more detailed and smoothed, on some models are added reflections; Corrected defects of original models (the first texture and graphics mod for GTA SA with this feature); Using more materials than in the original game: for example, if the original house model uses the same texture and for the roof, and for the wall, in HRT 1.4 and the wall, and the roof have unique textures; mod has more variety textures for ground, pavement, grass and roofs than the original game (the first texture and graphics mod for GTA SA with this feature); Improved main character model with better fingers (taken from mobile version of the game that was released in 2013). Other features LODs are replacing too, for more quality displaying objects on the far distance; Using of MIP maps (this optimization reduces the load on the graphics card and helped to get rid from blinking of textures); Using of the newest Magic.TXD tool for textures editing with support of DXT5 compression and high quality MIP mapping algorithm (see also report); High stability of the mod; Completely author's mod, fully an independent project, not collection (mod-pack) of other mods; HRT 1.4 is a spiritual successor of HRT Pack 1.3 (2010), but new mod is not based on any previous parts and does not share any their files; this is completely brand new mod that is made from scratch; Includes high quality radar, radar and weapons icons (third-party mods that used under permission). Development reports and Progress map Help the mod Other
  22. lowpolyped

    lowpolyped's Workshop

    Released Character mods moved here: http://gtaforums.com/topic/904224-a-new-look-for-cj-original-texture-size/ NEW 13 Added lowpolypeds WIP DOWNLOAD https://mega.nz/#!sSRVGLJY!T4YRXF-i_i7PHaS-NBMX2BTEciSqVUOqQXbO1sAptxU
  23. I remastered the actor spawner because of weapon and peds from GTA: Underground by redoing it since it''s messy, annoying fight text in the middle, and sometimes crashes but my old version of actor spawner 2016 is completely dead. You can spawn as much as you want with actor spawner more than 60+ actors, if you abandon the actors you spawned you should destroy the actor that you current spawn before else it will leave some actors messy or dead bodies laying around the area forever. I have some scripted actors, some menu options with weapons or stats, call homies from car, even spawn clone CJ (but they will still kill the real you if you fire "Mostly invincible enemies undamaged") Make sure you have limit adjuster into your SA folder. This mod will have the keys shown from the cleo filename: http://www.gtainside.com/en/sanandreas/mods/112490-new-actor-spawner-with-menus-v3-0 If this the actor spawner have UG IDs instead this cleo it will crashes if your in SA version: http://gtaforums.com/topic/768770-wipbetasa-gta-underground-mod-discussion/ List of keys to spawn actors: (All the actors are SA ones but UG actors, I'll deal with them later) Friendly: Bodyguards & Girlfriends = C + NSERT Chinese Guy (Unarmed) = C + PAGEDOWN Clone CJ with Menu = C + DELETE Gangster Grove = C + END Indian Cab Driver (Unarmed) = C + PAGEUP Saints Professional Weapons SHIFT + CTRL + 4 (Pistols, SMGs, Shotguns & Assault Rifles) Saints Gangster Weapons SHIFT + CTRL + 5 (SMGs & Pistols maybe the Shotgun) Saints Poor Weapons SHIFT + CTRL + 6 (Pistols) Homies: The Runaway Guys (Jimmy, Bobby & Jack) = SHIFT + CTRL + F5 The Runaway Guys in Car (Jimmy, Bobby & Jack) C + BACKSPACE Saints Backup C + 1 Enemies: Cops D + 1 SWATs D + 2 FBI D + 3 Military Army D + 4 Grove Street Families 1 D + 5 Grove Street Families 2 D + 6 Grove Street Families 3 D + 7 Vagos D + 8 Los Aztecas D + 9 San Fierro Rifa D + 0 Morningstar 1 X + 1 Morningstar 2 X + 2 Morningstar 3 X + 3 Female Morningstar with Menu (Invincible) X + 4 Morningstar Snipers with Menu X + 5 Morningstar Loren with Menu X + 6 Strippers A with Menu (Invincible) X + 7 Strippers B with Menu (Invincible) X + 8 Morningstars in Helicopter D + DELETE (Work in Progress) Strippers 1 X + 9 Strippers 2 X + = Strippers 3 X + - Enemy Asian Family X + = Big Smoke with Menu C + 1 (Kinda crashes the game when you over killed him) The Breaker Guys A + 2 (Can punch invincible guys too) Heckler with Menu Z + DELETE Denise Robinson with Menu Z + 1 Barbara Schternvart with Menu Z + 2 Helena Wankstein with Menu Z + 3 Michelle Cannes with Menu Z + 4 Millie Perkins with Menu Z + 5 Katie Zhan with Menu Z + 6 Armored Grouped Ballas CUT! (Game crashes whenever balla's group starts firing) Street THUGs A + 1 Old Farmer Ladies A + 3 Farmers 1 A + 4 Farmers 2 A + 5 Old Lady (Slow to walk) A + 8 Street Girl A + 9 Mechanic and the Pedestrians D + INSERT UG Version (Kinda Outdated for Now) http://www.gtagarage.com/mods/show.php?id=29015 SA Version (Latest Version) http://www.gtainside.com/en/sanandreas/mods/112490-new-actor-spawner-with-menus-v3-0/
  24. Magmalizer

    Blackheart Skin (almost finished)

    I found the Blackheart skin, one of Marvel's characters however I need help to finalize it as you can see it is in excellent quality beautiful skin good proportion of body, I tried to edit in 3DS Max to do rig in the model but I do not have experience in doing rig and that's exactly what is lacking in the model and will be finished ready to use in the game via Skin Selector, detail: this skin is not available on any GTA SA site, who will help me will be the first to work on this skin unpublished until so, anyone who converts skins could help me? I provide the necessary material [Link character https://www.teucloud.com/Fcf] images https://ibb.co/eEDTzx https://ibb.co/neRRmc
×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.