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Showing results for tags 'SA Released'.
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Welcome to my workshop, please do not redistribute and report any of my mods you see stolen and posted on other sites, thank you. Editing my mods for re-release is not allowed.
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An ASI mod that allows peds and vehicles to spawn using many different models. Best used with added peds and vehicles. Tutorial on how to add (not replace) peds/vehicles/weapons. DOWNLOAD Important: Read the instructions file (even if you update from a previous version). Please report any bugs you find. If you don't have an account, report bugs here. Known incompatibilities: Wanted Level Editor - Police sirens are not affected by Model Variations, UseParentVoice does not work, Ambulances and Firetrucks have wrong passengers (unconfirmed)
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this thread houses a mods made by me (mainly focused on CJ's apparel) that I've been working on these days, weeks, months, years, etc. Suggestion are open so if you have any interesting ideas, be sure to let me know and happy thrifting!
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Quality domestic used cars, grey imports, and LHD converted cars (Certified by San Andreas Department of Motor Vehicles) Bankrupt? Divorced? No Credit? No Problem. Here in Tigerlim's Used Car Emporium, We finance EVERYONE. Check out our stock
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Welcome to JD_225's Junkyard The place where I dump my mods Ok, here is the list of them:
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Welcome to After San Andreas' Workshop! I'll try to upload some different mods I'm working on (skins, textures, weapons, etc.) I hope you like it, stay tuned! Some different skins I've been working on, not all of them are rigged well. And, in some cases, I used fragments created by other authors. Credits to them of course. I made some weapons for fun. I'm really not an expert on this. But I think they look decent. Different mods from each other, but they have a certain grace. Thank you for stopping by the workshop! If you want to see more of my projects, you can visit my official website, or stop by my YouTube channel, if you are interested. You can also enter the SA: Community, a Spanish-speaking Discord community where we talk about everything related to the GTA and its modifications.
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welcome to my workshop i make lowpoly/ sa style car mods, hope you liked then disclaimer: i'm fine with peaple reuploading or editing my mods, as long as they give proper credits i also highly recommend you give me feedback, so i can improve the quality of my mods click on the images to download the mods here is some mods that i made: wips/ planned mods: junkyard ( old mods )
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Choice of beards separately from hair. Colored Hairstyles added. While sitting in the barber's chair, hat and glasses are taken off. Comes back after getting up from the barber's chair. You cannot walk out of the barber to the door. According to your hair style, respect and sexy points are added as in the original. Fastman92 Limit Adjuster needed. Cesar Bald Afro Mohawk Cornrow Elvis Hair Flattop Groove Cut High Afro High Fade Jheri Curl Slope Detail Cut Wedge Credits: @Cleoude - Script, Orijinal Hairstyles & Beards Textures, Colored Hairstyles & Beards Texture Editing @SlingShot753 - Colored Hairstyles & Beards Textures Download
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SA Released GTA V vehicles converted to San Andreas v1.4 & VehFuncs 1.3 [2023 Update!]
_F_ posted a topic in Vehicles
INTRODUCTION: 6 years ago, when I first started converting cars there were no competent converters and high quality conversions. Now in 2020 there is still only 2-3 converters who can provide vehicles that match the GTA:SA atmosphere, have no bugs and do not cause opcodes in SA-MP/MTA. Majority of the converters active right now are incapable of converting the cars in their original sizes, causing bizarre visual effects where a small compact is taller than a person standing next to it; incapable of applying reflections that also look good without any 3rd party graphics modification and no reflections on parts that are not supposed to reflect; incapable of making cars tunable; incapable of creating damaged parts for cars. The incompetence of other modders has motivated me to learn the art of converting and start supplying the community. INFORMATION: The first version (1.0) of the modpack replaces over 100 vehicles out of 212. The cars to be replaced are chosen based on their resemblance to the original vehicle rather than the name or class. The pack only features Improved Vehicles Features version of the cars If the SA style version of car is preferred, the user must individually download the cars on their own. Please be aware that the SA Style version cars have not received any retrospective updates unlike IVF Style. The pack contains of modifications from different authors: @_F_, @Ndukong, @M4k3, @unopieceo, @Zeneric and @DK22Pac. Full list of which vehicle has been created by which author is enclosed in an excel sheet "List" which also details about: which model is replaced by which car, IDs, plans for future conversions. Note: some vehicles in the current pack are just placeholders and WIPs until the real one is finished. Latest version of Improved Vehicles Features by @DK22Pac for the convenience of the user. Transfenders tuning parts that match all cars M4k3's New Car Animations 1.5 for which all the cars are adapted to. FEATURES: San Andreas original style reflections San Andreas license plates Gas tank door ped_arm dummy Custom made damage models Featuring all tuning part dummies Realistic size Custom .col file Fixed R* bugs Door openings Normals Mip-mappings Custom handling Custom carcolors Adaption to Improved Vehicles Features by @DK22Pac Body dirt like in GTA IV/V (not yet 100% cars in v1.0 but will be done in the v1.1) Tire dirt Brake, fog, reverse and turn lights Working steering wheel SA-MP/MTA friendly No sinking wheels No opcodes because of tuning parts No jumping/sinking (not yet 100% cars in v1.0 but will be done in the v1.1) UPDATE 1.1 (14.02.2020): UPDATE 1.2 (25.11.2020): UPDATE 1.3 (26.03.2022): UPDATE 1.4 (19.09.2023): 10 new vehicles added Liberator Utility van Weevil PCJ-600 Ruffian Vader Hakuchou Bus Hotring Sabre Caddy 10 old vehicles updated Hauler Packer Phantom Cargo Trailer Dump Trailer Flatbed Trailer Tanker Trailer Car Hauler Minivan Enforcer New cargrps.dat Updated vehicles.ide Updated handling.dat Many other vehicles have received small improvements as well The known "ENB issue" is addressed: a separate folder with alternate textures is included. UPDATE 1.1 (06.12.2020): 10 new vehicles All car engine sounds revisited, now way more logical Small fixes to old cars Alternative wheels for 2nd versions UPDATE 1.2 (29.03.2022): 13 new vehicles adapted Many other improvements to old vehicles UPDATE 1.3 (19.09.2023): All generic common textures are compiled together into single archive: "vehicle2.txd" (new feature for VehFuncs) Lowering the .txd files of single files significantly Other improvements to all textures Many other improvements to old cars INSTALLING INSTRUCTIONS: It is highly recommended to install the pack with @LINK/2012´s Mod Loader! To install the mod after installing Mod Loader, simply drag and drop the content of "GTA V cars to San Andreas 1.0" folder into ...\Rockstar Games\GTA San Andreas\ It is strongly advised to install the regular pack prior to installing the VehFuncs pack as all the data lines of the new pack are pre-adjusted to fit the regular pack cars as well. Simply overwrite the GTA V cars to San Andreas folder with the new one and remember to do the same with ImVehFt folder, as new emergency lights scripts are there. KNOWN BUGS: Some people have reported problems with some ENB Series. That is due to IVF´s dirt feature. IVF has a feature that allows every texture to have a second version that will be gradually loaded when the vehicle gets dirty (..."_d" at the end of texture name). This feature uses shaders to achieve this effect, which is also how most ENB series work and due to this the two features collide and cause bugs. In this mod the "..._d" features is used in couple of vehicles and in the general vehicles.txd for dirty glass. If you are advanced modder you can easily fix it by yourself by deleting the dirty glass from the texture achieve. As of 1.3 pack, a separate folder with alternate textures is included, so that it will be even easier to replace the textures. IN CONCLUSION: I would like to thank everyone who have contributed into this mod with either modelling, scripting or suggestions, but most importantly the people who have downloaded it and are actively using it. This makes me happy and shows me that my hard work has gone to good use and motivates me to continue working on that project. If you have problems/questions or want to show pictures of your game, feel free to do so here, in the mod´s official topic. INDIVIDUAL DOWNLOADS: -
Welcome to My Underground Bunker, Here you can find some mods I made for GTA San Andreas and GTA Vice City! Mods For GTA: San Andreas Mods For GTA: Vice City Mods For GTA: III Work In progress Like my works? want to see more trash mods by me? want to support me or just want to say thanks to me? Some rules to notice before you posting or asking something here!!! Helpful Person / Contributors / Friends / Supporter list: @mpPako @tigerlim | Tigerlim's Used Car Emporium @TheMadeMan | TMM Auto Imports @XG417 | Extravagant Auto Garage @dirprof | dirprof's Workshop @savidge | $hody Used Autos @Thunderhead | Thunderhead speed shop @Son Of Big Boss | Sobb's Workshop @StarGTS | STAR☆GTS Workshop @TheGhostWheels12 | TheGhostWheel12's The Vehicle Model
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In my personal workshop only in SA style. They are simple mods, nothing special. These are some mods, but I assure you that good news San Andreas Mod Cars Trucks and Van's Heavy Equip Bikes Car Parts Coming Soon for new mods Thanks for those who helped me a lot in modding Special thanks: @Calvin.L Mod Fix @Thundersmacker Credits for engine's parts @savidge Mod Fix
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Hello and welcome to Leonazix Import and Exports! Here you will find lore friendly mods for Grand Theft Auto Vice City and San Andreas I decided to open this workshop to shared mostly my mods to the entire community of GTA, and sorry for late of many months of who were waiting for my workshop. So, I hope you like my mods!
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Hello everyone and welcome to the official The Blauehaus topic on GTAForums! We are a virtual 3D art studio and community with a specific target for videogames and modding. __________________________________________________________________________________________________ If you'd like, you may support our work through a donation of your own. Very grateful if you do, but it is not mandatory - all mods are free!
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This plugin replaces the standard bullet tracers with those found in GTA VC. There are settings for the thickness and number of tracers. Thanks to BloodTiger for help in solving errors and bugs. Download: https://github.com/TheArtemMaps/VCBulletTraces/releases/tag/V1.0 Have a good game!
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Please, don't get confused by the mod "Storyline Enhancement" this mod adds and improves several details and fixed many issues of the story mode in the game, also trying to give more life to the world of san andreas and even adding brands news territories and gangs such as the Russian Mafia and the Biker gang like the gang 9 and the gang 10 without trying to be the same as "Things to do in San Andreas" we all know how the story mode in this game is one of the best in the gta series, however in this game, it misses so many details that it would have given the game more life to his world, so i added the detail that i think it'd be perfect for the story in the game, also i know how you guys enjoy having gang wars so i added more territories that i think it would fit in the perfect places Current State of the Mod: No Glitches Found How to Install ? simple, copy and paste all files and folders in the root folder Note: for the mod work in the game, you need to start a new game. Start Changes: Los Santos Changes: Countryside Changes: San Fierro Changes Desert Changes: Las Venturas Changes: Back to LS Changes -------------------------------------------------------------------------------------------------------------------------- Update Changes Update Changes 2 -------------------------------------------------------------------------------------------------------------------------- Mod Recommended: Link: https://www.mediafire.com/file/37s8pz0rlc5buay/Story+Mode+2.0.rar/file LINK WITH MODLOADER (No GTA3.img): https://www.mediafire.com/file/nubuc9ev0wc6ii4/Story+Moder+2.0+(with+Modloader).zip/file CHAOS MOD (OUTDATED) you guys should have heard of the Chaos mod for GTA San Andreas, well now it is possible to play that mod with Story Mode 2.0 without any problems with the PassCurrentMission effect, as you guys know, the PassCurrentMission automatically makes you pass the mission you're playing but since Story Mode modify the Main.scm, the effect of PassCurrentMission will makes the game crash except for some missions but do not worry, thanks that the owner had open the mod source, i was able you modify the PassCurrentMission effect so it can be compatible for the mod and do not make crashes (WARNING: do not recomment to use this link if you're not going to use it with Story Mode 2.0, this was made specifically for Story Mode 2.0, any other mod that changes the Main.scm or use the original one will cause in a crash, also for this to work perfectly, you need the last version of Story Mode 2.0) https://www.mediafire.com/file/ip2ye06jo9h1l8b/Modded_Chaos.zip/file Screenshots Videos:
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H-G's Workshop About Oh, hi there! Welcome to my humble workshop! Here, you'll find a database containing all of my mods in one convenient place. I make lore-friendly mods, mostly, and usually post released stuff here, but I might post about WIP works too someday. Grand Theft Auto III Grand Theft Auto: Vice City Grand Theft Auto: San Andreas Grand Theft Auto - Re: Liberty City Stories Manhunt Documentations
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- III Released
- VC Released
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Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron and help me continue modding https://www.patreon.com/sonofbigboss Shoutout to Jago, Gamerjman19 and Brooklynszmac for their current support as Patrons I'm thankful with R4gn0r0k for being my former patron, thank you bro, for your support. Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here ALPHA VEHICLE MODS MISC MODS BETA MODS MISC MODS BETA MODS MISC MODS
- 510 replies
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- SA WIP
- SA Released
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Hello and welcome to my workshop! Here you will find some of my mods that I have created over the past few years or so. Hope you like... at least... one of them. Of course, there's more to come. Eventually... someday... I don't know myself. (PSSST, CLICK ON THE IMAGES FOR LINKS)
- 87 replies
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- III Released
- VC Released
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GTA III Pager, fully functional, and ported to GTA SA. Don't expect any messages, you need to send some through CLEO. How to send messages? Download: https://github.com/TheArtemMaps/IIIPager/releases/tag/V1.0
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Welcome to Morelli's Autos Dealership | Imports, and most importantly, welcome to my Workshop! You can find my vehicle and all other mods right here, all in one place. IMPORTANT: I'm still a beginner at modelling. My main focus is making SA-Styled vehicles, but i will be also making custom objects for SAMP / OPEN.MP! 2021 | Benefactor S Download 1983 | Burgerfahrzeug Club 2 Download 2001 | Obey Tailgater Download 2019 | Burgerfahrzeug Club (including LSPD, LVPD & SFPD versions) Download (civil version) Download (LSPD, LVPD & SFPD versions) *NEW* 1982 | Burgerfahrzeug Comodo Download
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Info A mod that changes the default PS3 button prompts in GInput with the DualSense/PS5 ones for III, VC and SA. Icons Screenshots Download link https://drive.google.com/file/d/1CcBVdDMW5r3hDknwxFcv8gnVhC6Jzoyj/view?usp=sharing
- 6 replies
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- III Released
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LS Property Pack is yet another modification of mine, which adds new properties to be bought in Los Santos. Of course, the house in Vinewood hills with a beautiful view on Los Santos won't be missing. In Downtown we also have a fully-stocked tenement house, it has a helicopter on it's roof. All safehouses have a garage and a wardrobe. LS Property Pack: -5 new propreties to buy. -Added exterior view to the Johnsons' house. -Added exterior view to Madd Dogg's mansion. -The ability to enter Sweet's, Ryder's, and OG Loc's houses. -A garage in the Verona Beach Safehouse. -New weapon and car spawn points. Screenshots: Videos Authors: LS Property Pack - Rocky24pl GRGX Script - Link2012 ENEX Script - Silent Package for Modloader LS Property Pack 2.0
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Hey There! I can't believe actually opened one of these! I am Golden Saddle, I am a Youtuber, My favourite character is (cutscene/cs)grove1 [Not Fam3]. This is a collection of all my mods. I plan on making/releasing mods for San Andreas and Vice City, and possibly V in the future alongside more non beta related GTA IV Mods.
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- IV Released
- SA Released
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This mod is called Car Thief. Yeah, lack of imagination. This is an endgame mod. Or at least Las Venturas must be open. You start with meeting Bosco near CJ's house in Groove street. He'll tell you what to do. Spoilers ahead ) He'll ask you to find a random vehicle and bring it to a random location. The code picks one of 141 vehicle models, including bikes, police cars, hot dog vans etc. I think I removed all mission vehicles from the list. There are 22 locations, all SA covered. When you arrive to this location - you'll find one of Bosco's men there. Just drive into the sphere and get your cash. Try not to kill the guy. In that case this job will be finished and you'll have to find Bosco in one of 22 locations and get another order. Radar blip is present both for Bosco and the delivery point. So, deliver the vehicle and the guy will pay you and tell where Bosco is. Go meet him and get next order. If you approach the guy on foot and enter the sphere (it will be a small one) he'll offer you to end the current job (in case you're unable to find the required vehicle). If you agree - he'll tell you where Bosco is waiting for you. When you're looking for the car you can press Insert key and a polaroid-style photo of the vehicle will appear on the screen. With text that will tell the model name and destination. Pressing Insert while looking for Bosco will also show text with his location. Vehicle photos taken from SA-MP wiki. A giant thanks to them. Additional notes. The mod saves it state in ini file. So, if you have an order from Bosco and Alt+F4 from the game - on the next load you will still have this order. So, that's all. Nothing too complex. Just something to do while aimlessly driving around. Blips should be totally safe. They are placed using 0E2A ADD_CLEO_BLIP opcode. DO NOT alter anything in CarThief.dat ! Especially the first 141 lines ! It will screw everything. I've tested everything - so far so good. Still, consider it as a beta version. Installation: unzip to modloader folder. Download: https://www.mediafire.com/file/lldxtucmx6xeqgc/CarThief.zip/file Screenshots: