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  1. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron and help me continue modding https://www.patreon.com/sonofbigboss Shoutout to Jago, Gamerjman19 and Brooklynszmac for their current support as Patrons I'm thankful with R4gn0r0k for being my former patron, thank you bro, for your support. Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here MISC MODS BETA MODS MISC MODS BETA MODS MISC MODS
  2. thehambone

    [WIP|III] GTA III Save File Editor

    Download GTAGarage MediaFire What is it? This tool allows you to edit save files created by Grand Theft Auto III. It is a work-in-progress, so it is not complete yet and more features are planned for future releases. It currently supports PC (Windows and Mac OS X), Android, and iOS save files. What can be edited? GeneralGeneral save info (save name and timestamp) Game time Weather PlayerHealth, armor, money Infinite sprint and other player perks can be enabled/disabled Weapons and ammo Wanted level Stored VehiclesColor Special properties Radio station Car bomb GangsGang weapons and vehicles Hostility towards Claude can be enabled/disabled More features are planned for future releases! Other Features Game Bug and Glitch FixesPurple Nines Glitch can be fixed Permanent effects of the "peds riot" and "peds attack player" cheats can be reversed Supported Saves Saves created by the following versions of the game can be edited:Android iOS Mac OS X Windows Support for PS2 and Xbox saves is planned System Requirements Operating SystemWindows XP or newer Mac OS X 10.7.3 (Lion) or newer Java SE Runtime Environment 7 or newer (http://www.java.com/en/download/) Screenshots These are outdated. Change Log Credits Program written by thehambone. All logos and images used in this program (however bad they may be), except for the "Grand Theft Auto III" logo, designed by thehambone. Special thanks to AlSar, OrionSR, Seemann, Silent, and spaceeinstein for helping with research and documentation. Please post any questions, comments, suggestions, or bug reports in this topic. Your input is very much appreciated! Copyright © 2015-2016 thehambone. Happy Editing!
  3. MrFinger

    [SA] Uncompressed SFX Pack

    The amount of attempts at finding the original sources of the GTA sounds were in vain, almost to nothing could've been found about them until now. Now, we have found literally what has been searched for years. This modification gives you an experience on what the sounds are like without much compression. For now only version for SA is available. III and VC versions coming soon! List of new HQ uncompressed sounds [SA] : Bonus folder contains HQ versions of: Don't forget to watch comparison videos below!: Downloads: SA Version III Version [WIP] VC Version [WIP] FAQ: Special thanks to: @Matt1010 For cover and few footsteps sounds @4Arty For loops of Cheetah, Club, BF Injection and Linerunner
  4. Matt1010

    Matt1010's Workshop

    Hello and welcome to my workshop! Here you will some of my mods that I have created over the past few years or so. Hope you like... at least... one of them. Of course, there's more to come. Eventually... someday... I don't know myself. (PSSST, CLICK ON THE IMAGES FOR LINKS)
  5. Are you bored of 2001 GTA 3 atmosphere and you want it to be refreshed? Or maybe you just want a remaster as befits a 2020 year? Your dreams have just came true. And here it comes, another project from HamX & Sasuu. We have learned a lot making mods to GTA 3D universe, so now we were able to start creating something different, something better and something much more interesting. This time, we are recreating GTA IV atmosphere in good old GTA 3, pushing the renderware engine to its limits by replacing almost everything in the game. Map comes from GTA 3 XBOX (it's much more detailed than PC one) and it has bigger quality textures and we also have plans to fit as many GTA IV buildings into it as possible. About the cars, we are converting them from GTA 4. Weapons came from GTA 4. To make graphics closer to GTA 4, we used SkyGFX and ReShade. And we couldn't forget about hud similar to GTA 4 which was made by ThirteenAG. Hope you enjoy this, we are putting a lot of work into this and hope for good reception. HamX - idea of the project, supervision Sasuu - help with almost everything bibidibabidibu - map editing, textures, peds xSapphirePlayz (aka Tommy Sexcetti) - Sound and main.scm scripting HectorOConner - graphics, audio and misc and of course - Our Discord community GTA IV/V cars GTA III XBOX map GTA LCS/III XB particles GTA IV/V vegetation GTA IV roads GTA IV fonts GTA IV peds (using Skin and Bones) GTA IV buildings and objects GTA IV radiostations GTA IV menu & loading screens SkyGFX config PS2 animations (more realistic and smoother) new timecycle BETA 1: Changelog: Alpha 0.2 stable: Changelog: Open Beta Test: Discord (report bugs & download):
  6. ForeverL

    [III] LCS Peds

    Soon I will upload the models of the gangs. Then I'll update the rest. All pedestrians from Grand Theft Auto: Liberty City Stories, converted for Grand Theft Auto 3. ModLoader Skin and Bones Soon.. Category Status Link Females Complete Download Gangs Updated & Complete Download Law & Emergency Updated & Complete Download Males Complete Download
  7. ForeverL

    Retouched Vehicles (Low-Poly)

    Well, this is my second job with vehicles. I wanted to do something for GTA3, and this came to me. Some improvisations for the vehicles, but in low-poly. Vehicles All vehicles have a new engine, adapted from SA vehicles. It has added details, for a better look. Some models have been changed, as some are quite repeated. There are changes in the textures, therefore, there are also changes in the model. Wheels I did a little improv on the wheels of the PC version. They all have a new internal part, to make it look better. They have a different texture, and a new one, for the classic wheel. Brought from XBOX. Others There are some color changes for certain vehicles. For newer models, there are changes to the collision file and handling. Other Files Name Status Link Carcols.dat WIP Download Default.ide WIP Download Improved Wheels Done Download SkyGFX by @The Hero For a better visual and graphical experience. ModLoader by @Link2012 To load the files, without replacing.
  8. Grand Theft Auto 3 - The Leftovers Fix GTA 3 may not be that broken as VC, SA and IV but it still has some bugs and differences with PS2. This community mod aims to fix bugs and use best assets in PC vanilla quality *Claude Liberty *Blackbird88 *fastman92 *inadequate *Jinx. *JohnnyK *Fire_Head *Reflections *Mugetsuga *Tomasak CorePack - Last Update: 24/12/2016 Ped fix (since i forgot to pack it in corepack) PS2 Feels III Edition PS2 Original sound quality (requires VBdec) PS2 radio dispatch voice *Cleo *SilentPatch *Skygfx *Steam Car Colour Fix *GTA3 Widescreen Fix *PS2 Loadscreens *Mouse Wheel Radio Changer *Sit in boat fix *LOD fix (can be renamed to ASI to be used with standard Ultimate Asi loader) CorePack DISCLAIMER: All modifications has been tested and works correctly, anyway I don't take responsibility for any damages that may appear after or while installing of one or various modifications. Install at your own risk.
  9. Jinx.

    The Beta Collection

    This is a mod collection and a collaboration between multiple users that aims to feature as many changes from III's development history as possible. It's also a reason to do a quality inspection and release some mods I did that were gatekept for a while. The folder will be updated from time to time so keep an eye on the thread for any new content. In the meanwhile, enjoy SCREENSHOTS DOWNLOAD CREDITS Jinx. - Peds, vehicles R4gn0r0k - HUD and UI stuff Matt1010 - Logo, texture help Xinerki - HUD Colors script The Hero - Blue Radar and E3 timecyc Mr Jago - playerx cutscene head, peds Sergiu - Textures xSapphirePlayz - Carcols The community for all the findings
  10. IlyaKostygov

    GTA3: Steelport.

    GTA3: Steelport. GTA3: Steelport is a modification that replaces the usual Liberty City with a completely new city - Steelport. The city was not exactly copied from its prototype from the computer game Saints Row 3, however, it is processing the original version into a more recognizable city for those interested in the US East Coast. In part, this version of the city was inspired by New York and, in particular, Manhattan. In this version, only one island will be available to you - the Commercial Part of the City - but I myself hope to continue to develop the remaining areas and, over time, provide for downloading a more complete version of the city. Authors: Till Lindermann..., DMITRY_R, aleks926820, Hellen, Sanek777, Daniltk2. The authors of third-party modifications are listed in the "Third-Party" Text File! Beta1.Screenshots. Video. Source1. Source2. Successful installation and pleasant game! Ilya Kostygov aka Till Lindermann ... 2019.
  11. ForeverL

    [III|VC|SA] Spanish Updated

    This is an extreme revision to the official Spanish translation of GTA3, Vice City and San Andreas. These games were originally translated into Spanish from Spain. Apart from certain errors, he is far from being a neutral Spanish. Especially for Latin American players. This mod tries to fix that. - New Spanish translation from scratch. - New text strings for some vehicles. GXT Version Status Download Link GTA 3 DONE Download GTA Vice City DONE Download GTA San Andreas WIP -
  12. GTA III: Stories is a conversion that attempts to bring the feeling of Liberty City Stories on III Engine by adding stuff from LCS like Maps, Buildings, Objects, Vehicles, Interiors, Peds and some features. We won't be converting each and every aspect of the game, this includes features that are not yet supported by the GTA III Engine. Map Objects & Buildings. All Cars, Helis & Plane models. Reflections and Textures. Pickups. Some Interiors. 1. Any planned Missions? A: None as of now. My objective is to port the whole map first before getting major stuff working. 2. Functional Motorbikes? A: Motorbikes won't be added. Just cars. 3. Will there be Safehouses? A: Yes, and they can be saved into. This includes saving in Interiors. So far only the Portland Garage is the one that works. LC Stories Build Update: 28th July 2020 Update: 27th July 2020 (use on a clean copy of GTA III) Ped Skin textures fixed and are no longer bugged. Minor corrections to the code from Home Sweet Home. Staunton Safehouse now accessible. Save feature available at Staunton Safehouse. Widescreen Fix included for better viewing. Small texture corrections. Instructions: Install over a clean copy. 1.1 version of the game is recommended. Replace the mod files over the clean GTA3 copy. Start a new game. That's it. Do not delete the txd.img or txd.dir. Click on the above image to download.
  13. The Hero

    Liberty City 98

    I've been working on a mod the last couple of days. The idea is to bring the (ps2) LCS atmosphere to III WITHOUT being an LCS port. This means: - LCS timecycle - LCS textures - LCS building pipeline - LCS-like car pipeline (it's not 100% exact but close enough) - LCS postfx - just for the heck of it blue police car and enforcer cause I like them All textures in LCS had their gamma changed to 1.5, so this mod will replace all map textures with gamma-edited ones. Additionally I am using LCS road textures. But these are the only map changes I've done. Most notably I have not used vegetation from LCS, but plan to do so in a later version. Get it here: http://mods.rockstarvision.com/lc98.7z You *NEED* skygfx 2.8 or later. Source for the plugin can be found here: https://github.com/GTAmodding/lc98 Enjoy these videos:
  14. ForeverL

    [III|VC|SA] Icons

    There's not much to explain. They are icons for GTA games. And for some mods. LCS III VC SA Download
  15. Jago

    Mr. Jago's Workshop

    The Cabby GTAGARAGE Beta Claude GTAGARAGE Improved Player Model GTAGARAGE III-Style Forelli ExSess DOWNLOAD | THREAD Vinnie's Warehouse DOWNLOAD | THREAD Improved Jocksport GTAGARAGE Timmy Vermicelli GTAGARAGE Fully Equipped Deluxo DOWNLOAD | THREAD Restored Beta Jacket PREVIEW 1 | THREAD
  16. *Checked the modification rules, there was nothing stated about console modding. also asked on the support board and got no replys.* This is a mod that ports the 10th Anniversary (Mobile) Assets to both GTA III and Vice City on the Original Xbox. which includes textures (if they differ from the Xbox versions) and numerous other stuff aswell as things that did not originally appear in the game but fit the atmosphere (like assets from VCS ported into VC)... I may also do PC versions for each aswell as San Andreas. GTA III Anniversary Edition for Xbox Progress replaced opening intro screen with Mobile intro screen. replaced in game load screen with Mobile splash1 image replaced vibrant weapon icons with the faded gold mobile equivalents in hud.txd Replaced textures in particle.txd with mobile equivalents. Replaced textures in MISC.txd with Mobile Versions. replaced III Double Cleff FM with LCS Double Cleff FM (to test audio replacements) To DoFind out if ped or vehicle textures need replacing (Xbox textures are nice) Replace Minimap with mobile. Screenshots: GTA VC Anniversary Edition for Xbox Progress replaced opening intro screen with mobile 10th anniversary artwork replaced menu map with mobile map (xbox menu map stored in Userinterface.txd) replaced default vice city weapon icons and textures with Mobile ones. Replaced textures in particle.txd with mobile equivalents. Replaced hud icons with the HD icons from yojo2 (will replace with mobile versions) replaced K-Chat/VCFL with Synthwave FM (Made by DatMuzik) replaced K-Chat's GXT entries with Synthwave FM replaced K-Chat's Radio Icon with Icon made by Funky RJ for Synthwave FM Replaced Vice City logo in start menu with 10th Anniversary Logo (Top Right) To DoReplace some weapons with VCS weapons (Tec-9 to Silenced Mac, etc) Figure out why Vice City does not like the Mobile Font. GTA Vice City 10th Anniversary Xbox Edition V2 (Mediafire) - 361 MB, Compressed RAR FileMirror (Mega) Screenshots: GTA San Andreas Anniversary Edition for Xbox Progress replaced default radar with mobile radar replaced default hud icons with mobile hud icons replaced radio icons with mobile radio icons Replaced CJ's head textures in Player.img with HQ Mobile head textures from Player_hi.img. Replaced menu pictures with mobile menu pictures. replaced User Track GXT string with Mixtape string replaced cracked window & car scrape textures with HQ ones from mobile To DoReplace pistol/Micro uzi/tec9 with beta weapons add in the 3 new gangs (Seville Blvd, San Fierro Flats, Little Saigon Boyz) Convince Ash to let me release his updated Xbox icons im using <3 Screenshots (taken at various times throughout the day on 2 different TVs): Downloads Alpha test (5/19/2016) - 296MB (FTP to your GTA SA install and replace the files with the ones included in the folder) [Known Glitch] Wanted star shows up as a Bracket due to the positioning of the Mobile Text's Texture. it will be fixed at a later date
  17. gallardo555

    GTA3: First Builds

    After being in development since late 2012, I'm excited to announce what I've been working on (and what I still am). I am working on a project, whose goal is to bring the GTA3 alpha-ish experience to everybody, who ever wanted to try it. By experience, I don't mean that I'm working on yet another beta mod that will include everything. That's being done by a team that I admire and support, the GTA3D Team. I'm talking about the experience, the feeling, the atmosphere of Liberty City from year 2000. The project is called GTA3: First Builds, because as you can see in screenshots and the trailer, i'm recovering the graphical experience that we've all seen in early screenshots from Gouranga and some magazines. This means, I'm recreating buildings, some based on screenshots and some based on my creativity. This also applies to all the vehicles (except the School Bus, subject to change), which were enriched by the cartoonish design. Last, but not least, I have borrowed the School Bus and a few buildings in Chinatown from Alex, with his permission of course. Currently, I'm pretty close to finish and release First Builds. What I need to finish is, a few buildings in Saint Marks District, Red Light District and last few buildings in Chinatown. And then, there are less than 5 vehicles that I need to finish and fix. Finally, I'm looking for a SCM scripter, who is be able to create a pretty simple mission script. This mod doesn't use SweetFX, which makes it fully compatible with Mac. To be released for PC and Mac. The OS X version is being tested on OS X 10.10.4 Yosemite. I can confirm 100% compatibility with the Steam version. Mac App Store version was not tested yet. The game requires Mac OS X 10.6.8 Snow Leopard or newer to run. A whole installation manual for this version will be released here together with the download link. Weekly Update (5/1/2015): Builds 'n Stuff (05/13/2015): Early-June Update (6/5/2015): Alex - For creating the original GTA3 Beta mod, that inspired us all Georgon - For fixing some things and teaching me basics in 3DS Max GTA3D Modding Team - For motivating me and for some advice You - For supporting this project
  18. _𝓐𝓖

    Quality Content for GTAIII

    Quality Content is a collection of high quality UI textures mainly useful for 16:9 monitors. Background, Menu and a bunch of other stuff have been completely REMADE or simply remastered (where possible). List of REMADE/remastered content: LOADSC0-25.txd - Complete SPLASH1-3.txd - Complete MENU.TXD- Partial. FONTS.TXD- Partial. HUD.TXD - Partial. Screenshots: Default - Remastered/REMADE. As addition, a plugin that works with Widescreen fix, in order to lock the menu to 16:9, mainly useful for users who have a larger aspect ratio. Screen taken at 21:9: Download: Version 1.0 - 03.02.2019 Here Addon for Widescreen Fix: Here
  19. Zmey20009

    Multiplayer Maps

    GTA III Multiplayer Mod (or just GTA III MP Mod) As you know, multiplayer in GTA III was planned, but this idea was not released. This mod bringing back original multiplayer maps to game This maps is not complete by Rockstar Games Videos: You can play online via Liberty Unleashed. Tested on GTA.ru Freeroam LU Server. Working good, but game crash in Portland. So be careful You can move from one to another map via teleporter (in the archive + coordinates) Links: Russian releases: Version 1 Version 1 Test (not available for download) Version 1.1 Version 1.2 Version 1.3 Version 1.4 (canceled) Version 1.5 Version 2.0 Version 2.1 Version 2.2 Version 2.3 English releases: Version 1.3 Version 1.4 (canceled) Version 1.5 Version 2.0 Version 2.1 Version 2.2 Version 2.3 Version history: ...and sorry for my bad English. If that In Multiplayer Mod used my another mods: PS2 Sentinel V2 (Never released) Alternative Infernus (Never released) Alternative Police (Never released)
  20. Matt1010

    GTa2 sounds for Grand Theft Auto: III

    Welcome to.. this. This modification gives the game some GTa2 sounds. Poorly made, however. (like vehicle engines and police dispatch that almost makes no sense) I consider this a v1.0, since: -there are some sounds that need to be replaced (pedestrians voices, vehicle horn sounds etc.) -I should also use some original sfx.raw/sdt since I used GTa3D's. (this mod was, yes, originally made only for GTa3D) I plan to release a 2.0 soon that will contain better vehicle engine sounds and other stuff that I missed in the previous version. If you think you can improve it/make an enitre better version than mine's, feel free to post it here! (you'll get a cookie or something, I dunno) For now, enjoy this crappy version! DOWNLOAD [also if you spot/hear any errors such as an earrape noise, unexpected crashes (yes, sometimes even the sounds can make the game to crash) or.. anything that is out of the place, please do report!]
  21. Reflections

    GTA III Map Fixes

    I recently went back to playing GTA 3, walking around the city I came across two errors, I decided to fix these problems. If you can, send me prints of more errors on the map. Link - https://onedrive.live.com/redir?resid=DA633AC52AE84E5!106&authkey=!ABLMGHEv5-OBnHI&ithint=file%2c7z
  22. Sonicguy41

    Cartooned Claude (BETA)

    i decided to make a more cartoony version of Claude.This mod goes perfect with the BETA mod and the BETA cars mod.this took several weeks and MANY MANY edits with this version i fixed a ton more things he looks a little bit Asian but that's not a problem.originally there were so many bugs with the Texture i wasn't planning to ever release it. What were the bugs i'm talking about? -There was a texture glitch were the back of his ear was the color of his hair. this was the biggest problem by far -His jacket was glitchy especially the top the yellow zipper.it had to be deleted due to it simply not looking right. -His sideburns were a huge problem too.before yesterday,his sideburns took up half of the side of his face. -The mod made him look way older.originally the mod had every last face detail.which made claude look 55. -Due to glitches this mod had to be seriously toned down. there were way more wrinkles on claudes jacket and pants especially the back.most had to deleted Originally claude had no hair texture this was a final touch. Claude doesn't necessarily have a shoe texture but the bottom of his shoes are white which is actually more realistic If claudes eyes look squinty now you should've seen them 3 days ago it was almost as if he had none at all. The mod is pretty okay i enjoyed making it.I can't send a link to the mod until the admins at GTAinside approve it. I also made a Cartooned Vercetti Skin (it looks 1000% better than this trust me)
  23. We are working on a climatic modification, which is going to refresh this old, good game without destroying the game atmosphere. All vehicles have better quality (we took them from GTA III XBOX, GTA VC XBOX and GTA LCS iOS). We used ENB reflections only for a better effect, new particles, hud, generic textures ect. HamX - idea of the project, supervision; testing Sasosak - converting models from console versions; testing Vehicles: Ambulan (III XB) Deimos SP (replaces Banshee, LCS iOS) Barracks OL (III XB) Triad Fish Van (LCS iOS) BF Injection (III XB with VC light) Regina (replaces Blista, VC XB) Bobcat (III XB with LCS iOS textures) Roman's Taxi (edited taxi from VC XB, replaces Borgnine Cabbie) Bus (III XB) Cabbie (VC XB) Cheetah (III XB) Chopper (VC XB with LCS iOS textures) Coach (LCS iOS) Cartel Cruiser (LCS iOS) Corpse Manana (III XB) Diablo Stallion (III XB) Enforcer (III XB) Catalina's Maverick (replaces Escape, VC with SA textures) Esperanto (III XB) FBI Cruiser (edited III XB Taxi) Firetruck (III XB) Flatbed (LCS iOS) Ghost (edited Predator from SA) Burrito (replaces Hoods Rumpo) Idaho (III XB) Infernus (III XB with LCS iOS textures) Kuruma (III XB) Landstalker (III XB) Linerunner (III XB) Mafia Sentinel (III XB) Manana (III XB) Moonbeam (III XB) Mr. Whoopee (LCS iOS) Mr. Wongs (LCS iOS) Mule (III XB) Pan Lantic Pony (III XB) Perennial (LCS iOS) Police Cruiser (III XB) Pony (III XB) Predator (SA) Reefer (SA) Rhino (LCS iOS) Rumpo (LCS iOS) Securicar (III XB) Sentinel (III XB) Speeder (SA) Stallion (III XB) Stinger (III XB) Stretch (III XB) Taxi (III XB) Toyz (LCS iOS) Trashmaster (III XB) Yakuza Stinger (III XB) Yankee (LCS iOS) Yardie Lobo (III XB, LCS iOS textures) Wheels - VC XB Weapons - LCS iOS Remastered Radio Stations ENB Reflections Only Font - III Android Hud - III XB Radar & Icons - LCS iOS Particles - III Android & LCS Splashes - LCS iOS (Edited) SilentPatch by Silent Modloader by Link2012 Widescreen Fix by ThirteenAG LCS iOS generic textures by RWW PRE-ALPA I
  24. Mr.ClaudeFan

    Grand Theft Auto III - Spellcheck

    So 8 years ago, a user called Master-of-GTA released a mod called GTA3 Spellcheck. He basically corrected some of the grammatical errors that Rockstar North left within the american.gxt file of GTA3. Unfortunately he was banned from GTANet sometime back, and only got as far as correcting the missions up to 'Luigi's Girls'. Here are his original mod topics: http://gtaforums.com/topic/264720-gta3-spellcheck/ http://gtaforums.com/topic/264916-gta3-spellcheck/ And here is the GTAGarage download for his original version: http://www.gtagarage.com/mods/show.php?id=2110 What I wanted to do was basically finish what he started, and spellcheck the rest of the missions. I basically took a text editor, went through every single line of text within american.gxt, spellchecked the ones that had errors, and now I believe I have something suitable for people who like to play GTA3 with subtitles but didn't appreciate the errors Rockstar left. So in this mod, I have: -Fixed the infamous King Courtney missions, which were known to not match the dialogue at all, as seen in this video: https://www.youtube.com/watch?v=CHtQ1kq0DeM -Fixed Asuka's speech from "Under Survelliance" where she said new dialogue recorded for the PC & Xbox but with subtitles ripped straight from the PlayStation 2 version of the game, as seen in this video: https://www.youtube.com/watch?v=U_4J7nq2c6s - And corrected a bunch of others. There's some that I didn't post above, like Phil's subtitles in the mission "Arms Shortage", or Miguel's pleas for help at the end of "Grand Theft Aero". To install, simply go to your GTA3 folder, then to TEXT, and replace american.gxt. PLEASE Note that this only works with the 1.1 exe. I will probably do a version for 1.0 in the future. So sorry that this isn't a coding mod or something. If I missed any errors, or you feel like I can correct more things, please let me know. GTAGarage link: http://www.gtagarage.com/mods/show.php?id=27552
  25. the errorman®

    [III] Mobile stuff conversion

    If You want to learn more about the changes to the mobile version you can watch this video: Rockstar Games War Drum Studios The Hero - RenderWare File Converter DK22Pac & The_GTA - Magic TXD & TXD Gen X-Seti - IMG Factory
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