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  1. I'm curious. GTA seems like a troll friendly game at this point since rockstar just refuses to balance it out. So what are some things that you do or other players have done to you to annoy you in GTA online. I have had players trap me in stores, ram my cars off the road with arena war vehicles, constantly honk their high pitch horns, block off LS customs, etc. You name it. I have don't my fair share to troll right back But what are your favorites over the years?
  2. Gta5 car meet bring your best cars but no super allowed a few rules No police No killing No yelling down the mic No guns out No crashing No destroying cars even your own Ride or die bitches drive safe and come have a cruise Dm -Mapps_gaming or restoredatom6 Instagram Pictures will also be posted on our socials
  3. FearSlinginShadow

    What the players want - RDRO

    Where are the Heist at? RDR2 has 2 years on the market and there aren't any Heist yet? The Posse system would be perfect for setting up heist just like in GTAV when the first Heists were released. We want to see some Bank Heist, Train Heist, Manson heist! Also, what about new mount options? Im sure that Rockstar wants to keep the game more realistic or something in that regard, but its a game just like any other and realistic qualities are out the door once you die and respawn. New mounts would be an amazing add! (I.e Bulls, Bison, legendary horses/animals.) The more luxury desire for additions aside from cooler/new mounts... A personal house to buy with acreage.. more or less. RDR Online would be more amazing and customer beckoning with these great additions. A personal house that you can buy upgrades, themes and additions for with either in game currency or something along those lines. We all know Rockstar is a very hardworking and busy company, and there isn't enough to say about their accomplishments, but still we as the fans.. WE WANT MORE!
  4. Is it possible to add new audio effects? New gun sounds? New car sounds? Animal sounds for Myths Maker. New voices for new peds like added peds. From gta 4 or gta 5 to SA.
  5. Hello, as you read in the title we might get a chance to have the score of the movie The Wraith [1986] officially released for the first time since it's been out 33 years ago but there's a little "problem". Here you have a little snippet of the score of the movie directly ripped from the 5.1 audio mix The label said that they would release this but only if 3000 people are really interested to purchase it and as you can know 3000 people is hard to reach especially for a movie this old, so if you know this movie and like the score composed by Michael Hoenig and J.Peter Robinson then follow this Facebook post or Intrada forums post for more information on how to be put on the potential buyers list. If you are not interested then can you consider sharing this post or the Facebook/Intrada one on your social networks to help us gather 3000 people. Thank you for reading and considering this thread.
  6. Hi! I recently installed serendipity with renderhook and reshade. I love it so much, but the draw distance is broken. It's all the way up and I've got a draw distance mod installed, but it's stuck at a lower setting by a black wall of fog. Anyone know what's wrong here? It's been killing me. Here's the issue
  7. Nyden

    Gta 5 Bodyguard Menu C#

    Hi guys, I have a problem. I am developing a Menu on gta v, I wanted to know how to create the Give weapons to all bodyguard function, setting the weapons for all peds in my group. void BodyWeapon() { UIMenu bodyweapon = modMenuPool.AddSubMenu(bodyguardMenu, "Give Bodyguard Weapons"); UIMenu bodyrifle = modMenuPool.AddSubMenu(bodyweapon, "Assault Rifle"); //Assault Rifle UIMenuItem bodyassaultrifle = new UIMenuItem("- Assault Rifle -"); //Assault Rifle bodyrifle.AddItem(bodyassaultrifle); bodyrifle.OnItemSelect += (sender, item, index) => { if (item == bodyassaultrifle) { PedGroup bodygard = Game.Player.Character.CurrentPedGroup; //Function.Call(Hash.SET_PED_AS_GROUP_MEMBER, bodygard, Game.Player.Character); // puts the bodyguard into the players group Function.Call(Hash.SET_CURRENT_PED_WEAPON, bodygard.Handle, (uint)WeaponHash.AssaultRifle, 9999, true, true); /* Ped playerPed = Game.Player.Character; Vector3 spawn_loc = playerPed.Position + (playerPed.ForwardVector * 5); //SPAWN PED------------------------------------------------------- PedGroup ped = playerPed.CurrentPedGroup; Function.Call(Hash.SET_PED_AS_GROUP_MEMBER, bodygard, ped);*/ /* Ped bodyguard = World.CreatePed(new Model(PedHash.StripperLite), spawn_loc); bodyguard.Weapons.Give(WeaponHash.AssaultShotgun, 9999, true, true); bodyguard.IsInvincible = true; bodyguard.CanSwitchWeapons = true; //add a Blip Blip myBlip = bodyguard.AddBlip(); myBlip.Scale = 0.5f; myBlip.IsFriendly = true; myBlip.Color = BlipColor.Pink; // gets the players current group PedGroup playerGroup = playerPed.CurrentPedGroup; // puts the bodyguard into the players group Function.Call(Hash.SET_PED_AS_GROUP_MEMBER, bodyguard, playerGroup);*/ UI.Notify("Mod by Anonik"); // Weapons.Give(WeaponHash.SpecialCarbine, 9999, true, true); //bodyguard.Armor = 100; } }; } Example of my code While I spawn the bodyguards with this code. if (item == franckItem) { Ped player = Game.Player.Character; Vector3 loc = player.Position + (player.ForwardVector * 5); Ped bodyguard = World.CreatePed(PedHash.Franklin, loc); bodyguard.Weapons.Give(WeaponHash.SpecialCarbine, 9999, true, true); bodyguard.Armor = 100; PedGroup ped = player.CurrentPedGroup; Function.Call(Hash.SET_PED_AS_GROUP_MEMBER, bodyguard, ped); Function.Call(Hash.SET_PED_COMBAT_ABILITY, bodyguard, 100); Function.Call(Hash.SET_PED_ACCURACY, bodyguard, 100); bodyguard.Task.FightAgainstHatedTargets(50000); UI.Notify("Bodyguard Spawned"); UI.Notify("Mod by Anonik"); if (player.IsInvincible == true) { bodyguard.IsInvincible = true; } if (player.IsInvincible == false) { bodyguard.IsInvincible = false; } } Please help me: My mod menu is: https://github.com/anonik9900/Essential-Menu
  8. Desired Resolution: 4096x4096px Format: Transparent png Theme: Building companies, Los Santos, HD Era
  9. Kiyone_Alien_Cop

    [Request] Pharte Gas logos

    Desired Resolution: 2048x2048px Format: Transparent png Theme: Gas companies, Los Santos, Liberty City, HD Era
  10. leihebi

    [C#]Help: How to make a timer

    When I set the realistic start time to 0 and the end time to 4 seconds, a new condition is triggered if the start time is equal to the end time
  11. Requested Resoultion: 2048x2048px Format transparent: png Theme: Law Enforcement
  12. Desired Resolution: 2048x1024px Format: Transparent png Theme: Vehicles, Law Enforcement, Liveries, HD Era, GTA IV, Liberty City
  13. Kiyone_Alien_Cop

    [Request] Sanchez V Decals

    Desired Resolution: 2048x1024px Format: Transparent png Theme: Vehicles, Badging, Motorcycles, HD Era
  14. Desired Resolution: 2048x2048px Format: Transparent png Theme: Vehicles, Ice Cream Trucks, Vans, HD Era, GTA IV
  15. eyeballs

    Marijuana and weed

    Hello my fellow GTAForumers, Happy belated 4/20. Sorry this post is a bit late i've been busy with irl stuff like high school... Anyone here smokes that weed? Me personally i smoke a lot of pot, lot of marijuanas, pcps and extasies https://tenor.com/xLZv.gif
  16. Hello My game's sun looks like this: How can I configure it? I'm new with reshades and stuff like that. Followed a video tutorial but mine looks like the image adove Thanks in advance
  17. Looking for some people to play GTA 1 or the London MP games with, anyone wanna join or set a day for it? For more info on how to setup the multiplayer, this topic at the bottom should help: How can I play the GTA Max Pack Multiplayer? (SOLVED) - GTA - GTAForums Also, just because I posted this yesterday it doesn't mean it's a one time event. I'm available Saturday and Sunday, but Monday through Friday may be later on. Feel free to reply or leave me a PM, I'm always game. (Maybe this topic will buried deep without anyone caring.)
  18. Sup, A good idea to innovate this forum add a button ''Delete all cookies from this forum'' <a href="./ucp.php?mode=delete_cookies" data-ajax="true" data-refresh="true" role="menuitem"> <i class="icon fa-trash fa-fw" aria-hidden="true"></i><span>Delete all cookies from this forum</span> </a>
  19. Desired Resolution: 2048x2048px Image Format: Transparent PNG
  20. Wanted image resolution: 2048x1024px Theme: Vehicle badging Wanted format: transparent png Colour: full colour
  21. RED DEAD ONLINE LEGENDARY BOUNTIES GRAND LEADERBOARD FIVE STARS LEGENDARY BOUNTIES "Listen to me! When the time comes, you gotta run and don't look back!" -Arthur Morgan- INTRO: This is a RDR Online speedrunning thread. If you wanna participate, you need to register at GTA Forum and post your fastest runs here. Just reply to the last post and follow the rules that are indicated here. Rules: -1- Start your timer after the intro cutscene (black bars disappearing). Stop your timer as soon as the ending cutscene starts (black bars appear). Your time will be verified and approved by the leader of this thread. -2- Full unedited video must be linked in your post. -3- Any cutscene can be skipped. -4- No glitches are allowed. Have fun and Good Luck! Solo PHILIPP CARLIER 1. 2. 3. THE WOLF MAN 1. 2. 3. CECIL C. TUCKER 1. 2. 3. YUKON NIK 1. 2. 3. BARBARELLA ALCAZAR 1. 2. 3. ETTA DOYLE 1. 2. 3. OWLHOOT FAMILY 1. 2. 3. SERGIO VINCENZA 1. 2. 3. TOBIN WINFIELD 1. 2. 3. RED BEN CLEMPSON 1. 2. 3. 2 Players PHILIPP CARLIER 1. 2. 3. THE WOLF MAN 1. 2. 3. CECIL C. TUCKER 1. 2. 3. YUKON NIK 1. 2. 3. BARBARELLA ALCAZAR 1. 2. 3. ETTA DOYLE 1. 2. 3. OWLHOOT FAMILY 1. 2. 3. SERGIO VINCENZA 1. 2. 3. TOBIN WINFIELD 1. 2. 3. RED BEN CLEMPSON 1. 2. 3. Hall of Fame (soon available)
  22. New to GTA 5 scripting in c#. And I can't find to seem good documentation about it or even much tutorials so I am stuck having to experiment by trying out random methods. 1. How to change the relationship of a spawned ped? I dont know the exact function to use to set the relationship. I am trying to make 2 oppposite gang spawn and fight. 2. How to spawn peds inside a car and make them chase another car which I spawned? I am trying to simulate a police chase and stuff like that 3. Alter stats of nearby ped? Is it possible i suppose it is. Planning to change nearby peds to attack me instead of spawning Link to videos, docs, tutorials will really be appreciate as well as instructions on how to do it. Also is there any special function to make peds, cars, peds in a car spawn in roads/path instead of having to give specific vector3
  23. Marker Image I've tried the drawMarker function but I don't believe that it is the correct function as it requires a static location and the marker shown bobs up and down while moving with the entity. Is it an undiscovered native by some chance? It allows to be placed on objects, peds, and vehicles and the color is customisable as well. Any help would be greatly appreciated.
  24. StuntGames

    UV Mapping

    This is an area I really had problems with, back when I was learning how to model.... There was literrally NO tutorials for this. But since Im the good guy that I am I made one for you. *Organization* Always remember to be organized, I also find that having 64x64 256x256 512x512 and 1024x1024 textures to be the best. They dont distort. If they are not that size make them with MS paint. Step 1 Now you have to change one of your viewports to the UV Mapper View, I chose the Front viewport. Step 2 Have a shape ready, go into faces mode then click on the shape, now you could choose each polygon individually and they have red dots in the middle. Step 3 On the right go to select/single and with the right mouse button select the individual polygons that you want to put a texture to. Step 4 Now, press the "E" button on your keyboard or press the red sphere on the mode selection to open up the material editor. Step 5 Click on the copy button and select the copied default material and rename to whatever you want. I renamed it to Texture. After doing that check the primary box and click ADD then browse for your texture, make sure its a .bmp format and its the 1 of the resolutions I have mentioned earlier. Now click on Assign to Selection then press Apply changes. Step 6 **Now make sure that you pressed the *space bar* and that the SEL button is pressed. And then click on Surface/Mapping.../Assign UV . Then just press on one of the selected polygons and bam! You have the texure mapped on the object and you have the side of that object in the UV mapper. Step 7 Go back to the mode menu and choose Objects Mode and also press your space bar key. Now you could edit the object in the UV Mapper. For Example... I will scale and move it to fit the UV mapping Square. *Final Product* You have just learned the basics! Thank you I would like to thank Dup for making this Tutorial Forum happen. Dup Please leave a question if you have one.... Comments as well. • StuNt •
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