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  1. A Grand Theft Auto concept and partial wishlist. Part of a revised set of concepts. Part 1: Introduction Overview Part 2: The West Coast Maps, Descriptions, Amenities Part 3: Entertainment Soundtrack, TV Shows Part 4: Vehicles Land, Air and Sea Part 5: Weapons Melee and Guns Part 6: Plot The six acts, missions Part 7: The People & Gangs of SoSA Gang info, allies, characters, strangers Part 8: Gameplay I Mechanics, Wanted Level, Features Part 9: Gameplay II Side Activities, Real Estate, Construction Part 10: Gameplay III Personal Properties, Leisure Activities Information found in the Steam/PS Store/Xbox Marketplace/Rockstar Launcher game description. The title does not require GTA: Borders to play, and can be purchased digitally as a standalone game. $20 million at stake, two tons of heroin all sitting in different places. A Triad group from up north is ready to cut a deal with anyone with enough influence and resources to make up for their time. It’s the mid-90s in the midst of an American real estate boom, and every career criminal in Southern San Andreas wants a piece of the action. Two powerful West Coast crime families, the Zapatas and the Axelrods, are first in line to cut said deal. Two men, newcomers to the West Coast criminal underworld, however, intend to cut that line. Outcasts of a different world, the men are filled with ambition and prospect at the thought of getting the deal through, to finally put their pasts behind them and lead their new lives as respected figures of this world, a goal long denied to them. This is their one chance at the big time, a once-in-a-lifetime opportunity. It’s now or never. Featuring a tale of two men on the prowl, engage in an six-act action comedy and crime drama story that takes the best of over-the-top action films from the 80s and 90s into one continuous, explosive gaming experience. Featuring a considerably larger familiar urban playground with an emphasis on city life, explore a revised reimagining of 1990s Southern California that encompasses pastiches of Los Angeles, San Diego and even Tijuana across the border, as you slowly build up your criminal empire with time. A staple of the South San Andrean criminal life. Engage in an endless turf war against other prospective street gangs across the region, taking over gang strongholds while cutting yourself a fat slice of the criminal deals in the process! In true Grand Theft Auto spirit, engage in a ballet of anarchy and ultraviolence with a wide variety of exciting side missions to earn yourself some extra cash! Lead the life of a criminal real estate developer during the heyday of a pre-9/11 American economic miracle, making money off property on acquired turf! Invest, buy and sell properties, negotiate contracts, engage in price manipulation and lower or improve real estate prices in the area! Suffer the pain of a bankruptcy and asset liquidation when things go south! Turn your ventures into reality with your very own construction company! Turn empty plots of land into profitable businesses that help spread your reputation across the West Coast. Featuring over 350 licensed music tracks from over five decades, split across 12 different radio stations, experience some of the finest music to grace American and world radio during the mid-90s, while you go out and explore the vast expense of the splendor that is Southern San Andreas. Like Borders, the game takes place in an expanded version of Southern San Andreas, as well as Northern Mexico via a border zone, ‘about two-to-three years after the riots’ during the 1990s United States boom. The map is updated from Borders, featuring a number of new locales for the players to visit, including Isla Castillo (Catalina Island). Three principal cities exist in the map, which are Los Santos, Santo Domingo and Ciudad Vizcaino, and the four present counties are Los Santos County, Red County, Santo Domingo County and the Sierra Municipality. Author note: Yeah, I know LS ,and by extension Southern San Andreas, is a dead horse setting but I can’t help it. I strongly feel that a Southern Californian-Mexico setting is very apt for this sort of gang war-empire building-inspired gameplay. The game also briefly takes place in Vice City during the prologue and fourth act of the storyline, taking place in the southern Ocean Beach area of the city during the first third of the act, complete with its own map and businesses, though this arc of the chapter would strictly be on-foot. Part of a new canon and a separate story from Borders, Chasing The Dragon takes place entirely in its own retconned continuity, making no references to the former concept, and instead forging its own set of characters and storylines to better fit in with the darkly-humorous, albeit mostly-optimistic tone found originally in GTA: San Andreas. A more in-depth view of the map is covered in Part 2, along with potential things to do in the region. Perhaps the most exciting part of this concept as a whole. The expansion pack updates 10 existing stations from GTA: Borders, as well as include two new stations, which are Santo Domingo Roots Radio, a country station, and Mint Jams Radio, a Japanese jazz fusion and city pop station. A new original score by both Thundercat and Kamasi Washington is featured in this expansion, featuring dynamic music done in a style similar to 80s-to-90s jazz fusion. The game also features a number of licensed smooth jazz tracks, used in a variety of scenarios, such as being played as background music in malls and elevators or as incidental music during activities. More on this will be covered in Part 3 and Part 9. The player assumes control of two protagonists, Tarnell “T” Bridges and Javier Madrazo. Both have been underdogged by their former employers and families, and long for that sweet taste of success promised to prospective thugs in the underworld, assuming they don’t get booked in or killed. Like in GTA V, the player is able to switch between the two characters at will, save for certain storyline missions. Tarnell “T” Bridges is an ex-detective from Vice City, formerly of the infamously corrupt Vice Squad. A dirty cop down to a T, everything from planting evidence on suspects to fill quotas to working directly with drug lords, you name it, he’s done it. His mentor, his partner Saul Alvarez, was key in helping T get a leg up in the squad, influencing his philosophy as a criminal. Unfortunately for T, the 80s ran out of gas as soon as he made it big, and one night in 1988, he responds to a call from Alvarez to visit a certain location to arrange a drug deal, only to discover his absence on-location, instead being the site of an IA sting. Busted by a clean NOOSE team, it was said that T ‘paid through the ass’ for his freedom, and was promptly fired from the squad, with the good word of the FIB, not long after the incident. Travelling to the West Coast with little to no pocket, T works odd jobs for various members of the San Andreas underworld before scraping enough to buy a cheap house near Anselmo Beach in Red County, in a neighborhood dominated by illegals and local Mexican-Americans. As of the mid-90s, he works as a bounty hunter for a bail bonds firm in Emerald Lake, Los Santos, rounding up fugitives and troublemakers across the city. The good life had been ripped from him suddenly, and he wants to return to that, badly, and also getting his vengeance on Alvarez. A long wait ensues, and he finally gets another shot at the life when, on a chance meeting on the same job he runs into... Javier Madrazo. Illegitimate son of Angel Madrazo, the now-deceased brother of cartel leader Alejandro Madrazo, and a barmaid, exiled from the Tex-Mex Madrazo Cartel in the late-80s for trying to one-up his cousin, Martin, in becoming leader of the crew, forcing him into the city of Los Santos not long after that, where he, and a group of other disgruntled Madrazo goons loyal to him, work small jobs and protection across the city. His illegitimacy as the heir of the cartel brings him a great deal of shame and insecurity, which he makes up for with a larger-than-life and faux-psychotic personality, making him seem more capable and unhinged than he really is. His plan? If he can’t one-up Marty, he might as well start a crew of his own that blows them out of the water. Get the props he really deserves for his efforts rather than work his fingers to the bone for nothing. The smack deal with the SF Triads, which he quickly hears word about, is the ultimate goal for Javier, which he sees as being the defining moment to finally receive Martin’s respect, and fear. More on the other characters and gangs in Part 7. Contrary to the store description, the story is split into 8 different acts (including the prologue and epilogue), functioning somewhat similar to the chapters seen in games like Bully and Yakuza. Acts 1-3 introduces players to the basic elements of gameplay in Chasing The Dragon, giving them a headstart in side missions and activities such as Real Estate Management, Construction, Strongholds and Gang Wars, while exploring the growth of the partnership between Javier and T. Tonally, this part of the storyline is considerably more comedic, and predominantly takes place in Los Santos, Red County and Santo Domingo. The border, at this point of the storyline, is still closed to Americans due to an ‘ongoing investigation’ involving an unnamed cartel, meaning the Sierra Municipality is inaccessible during this time. Acts 4-6, on the other hand, is much more story-driven, with both protagonists more-or-less becoming established criminal figures in the region, with enough money and influence to make their bones in the underworld. Mexico is unlocked, and more territories and business opportunities are open to the player to expand the Madrazo empire. This second half of the storyline is noticeably darker than the first, involving much more dramatic and less over-the-top elements than before, though the signature Rockstar sort of dark humor can still be found here, along with more light-hearted moments of situational/satirical comedy. More on the plot and missions in Part 6 of this concept. Other than the aforementioned key activities, Chasing The Dragon introduces other new side missions, minigames and activities to do, which are not limited to; Yacht Club, Tank Rampage, Smuggler’s Run, Celebrity Escort, Bounty Hunting and a Lucky & Wild-inspired side mission known as Cassie & Bridges. Many leisure and cosmetic activities are also introduced or improved upon from both Borders and GTA V, which help to bring life into the fresh, expansive in-game world. Atmospheric and life simulation mechanics from RDR 2, as seen in Borders, are also brought over to this expansion, such as sitting, smoking, mugging and eating, though the animations used are noticeably more slick to fit in more with the aesthetic of the GTA world. Rentable properties such as motels still exist here, though they are not as prevalent as in Borders, as players now have a greater opportunity to purchase properties. Combat-wise, Chasing The Dragon plays like somewhat of a mix between GTA V, RDR 2, Max Payne 3 and True Crime: Streets of New York. True to the older GTAs, gunplay is frantic and erratic, and the player is able to duel-wield, for example, and though sliding and rolling are not as intricate as seen in MP3, it exists somewhat as a way to make combat more engaging. Exiting a moving vehicle while at low or decreasing speeds will also result in a special rolling animation that causes minimal to no damage to the player. And much more. More on this in Parts 8 to 10 of this concept.
  2. Main Theme You take control of a twenty eight year old Italian American from the mean streets of Bohan named Carlo Devino, who after falling into serious financial difficulty, ends up working for the mob. You will journey with Carlo up through the ranks of Liberty City's five big Mafia Families, working your way up from a simple associate to a full fledged member of Liberty City's La Cosa Nostra, taking on more violent and dangerous jobs as you go. The game will give players a chance to deeply immerse themselves in Liberty City's most infamous crime families and experience first hand the compelling events which surround them on a daily basis. The overall tone and format of this chapter based game will differ greatly and will unfold in a more narrative fashion than any of the previous titles in the Grand Theft Auto series, playing out more like an interactive movie than an actual game. The story will equate to about twenty or thirty hours of gameplay, with plenty of mini games and side missions thrown in to keep it fun. The various chapters will also be re-playable, providing plenty more hours of gameplay even when the main story is done. Other exclusive additions to this game will be an advanced combat system, improved law enforcement AI, requiring the player to act tactically to avoid arrest (or death) and a whole host of new weapons. Carlo will also have access to three exclusive clothing stores – namely Ranch and ProLaps (for casual/leisure wear) and Didier Sachs (which sells more formal attire as you progress further into the game). Other additions include an honor and respect system similar to Red Dead Redemption, weapon specific close quarters executions, a gun closet in your safehouse (where you can store weapons you have obtained over the course of the story), the ability to call in crew members to accompany you on jobs and all new “favors” missions; which are similar to random character side missions but are centered around random events on the street such as: muggings, car thefts, vacating drug dealers from neighborhoods and package delivery jobs. The map will also be expanded with a brand new island to the south west of LC known as Richmond Island (based on Staten Island). The story itself will be almost completely separate from that of the other Liberty City protagonists (meaning no direct crossovers) but some of the characters will re-appear and certain events from those games will be referenced and/or explained in greater detail. You play as Carlo Devino, who begins the story living in a small apartment in Bohan with his elderly mother, who is widowed and raised him alone from a teenager. Carlo has never really been able to hold down a job, due to his serious lack of formal education. And over the years he has had to resort to working undesirable, temporary jobs and committing petty crimes in order to bring money home for his mother. Growing up, Carlo was surrounded by mobsters, thieves and drug dealers in his community, but he has always tried hard not to fall too deep into the criminal underworld. Lately however Carlo's financial situation has gotten particularly dyer and the money he gets for the odd jobs he does is barely enough to keep the asbestos filled roof over his mother's head. For Carlo it's now a case of desperate times calling for desperate measures and when his childhood friend Daniela “Dani” Lupisella inadvertently offers him a chance to work for the local cosa nostra family, the offer just seems a little too lucrative to refuse. As the story progresses he will get sucked deeper and deeper into the world of the mafia as he goes from a lowly associate to a full fledged member of one of Liberty City's largest crime families Richmond Island State: Liberty State City: Liberty City Total Area: 265.5 sq km Population: 468, 730 approx Richmond Island is one of the five boroughs in the Family Ties version of Liberty City and the only one which is inaccessible to the player at the start. Richmond Island is the least populated of the five boroughs but is the third largest in area. Richmond island is a lot more suburban in nature compared to the other four boroughs of Liberty City and the independent state of Alderney which is overall more urban than the majority of the island. Richmond Island is the only part of the city not to be connected to another by way of a bridge as has been the case since the Tudor Bridge connecting the Island to Alderney (the remnants of which can still be seen off Tinderbox and Red Wing Avenues in Tudor and Acter Industrial) was destroyed by a terrorist attack. The only remaining mode of transportation between the island and other parts of Liberty City is the Richmond Island Ferry which carries people to and from the island from stops at The St. John's Bus and Ferry Terminal (Richmond Island), Pier 45 in Algonquin, East Hook in Broker, Happiness Island and the Alderney Ferry Terminal for the price of just $2. Due to these and other factors Richmond Island has often been called "the forgotten borough" by it's inhabitants who feel neglected by the city government to the point of denying it's existence despite some of it's members actually living on the island. It is also often erroneously considered to be part of neighboring Alderney (from which it is separated by a tidal strait affectionately known as "The Snatch"). Unlike the other boroughs of Liberty City Richmond Island does not have an operational subway system instead making use of buses to transport it's inhabitants around the island (these buses can be hijacked by the player and used as a way of making a little bit of extra cash). Overall the island is quite ethnically diverse and is diversely split in terms of the socioeconomic backgrounds of it's citizens, with the South of the Island being generally affluent and the North of the island generally being more disadvantaged. Despite the generally upscale nature of the island compared to the other boroughs there is in fact a substantial presence of gangs on the island, especially members of the Liberty City Mafia who will be Carlo's main contacts on the island. Richmond Island consists of a total of 13 individual designated areas, these are as follows: 1. New Haven (based on St. George, Tomkinsville and New Brighton) New Haven is a historic commercial and residential district located in the north eastern tip of the island. The main attraction of this area is the St. John's Ferry Terminal, the main gateway to the island for travelers from the rest of the city. The area is generally quite affluent and houses many large apartment building and quaint little eateries, historic shopping districts, a farmer's market and a large church. Other major landmarks in the area include the Richmond Island Museum, the St. John's Theater, the Richmond Island Borough Hall and a waterfront memorial sculpture, dedicated to none other than St. John himself. The southern and eastern portions of the neighborhood are more residential and contain several blocks of two story town houses moving towards West Haven and the beach. This area is home to many Italian and Irish Americans but also boasts a small Albanian community who can be seen hanging around the area's commercial hub and in clusters around the seafront boardwalk. One of the islands three police stations is also located in the area close to North Beach. 2. West Haven (based on West Brighton, Clifton and Stapleton) West Haven is a mostly residential area located to the west of New Haven. The area is generally working class in nature, although there is a clear split in social classes within the area - with the east side containing a number of two story houses (similar to neighboring New Haven). The neighborhood begins to look more run down however moving west towards Port Haven. The western portion of the neighborhood contains several rows of shops and a small number of ethnic commercial properties, however the area is majorly dominated by project buildings and six story red brick apartment complexes which are home to the area's large African American population. Almost the entire northern portion of the neighborhood is taken up by the Bank of Richmond Ballpark, a baseball stadium which separates the large commercial office buildings of New Haven to the east and the aforementioned run down project and apartment buildings to the west. West Haven is also the site of one of the island's two major hospitals, one of two fire stations and the second of three police stations. 3. Port Haven (based on Port Richmond) Port Haven is a neighborhood located north of West Haven reminiscent of many areas of Bohan (particularly Chase Point and Little Bay). The area was once a bustling hub at the foot of the Tudor Bridge, since the destruction of the bridge however most of the buildings in the area have gone into a state of disrepair and it has become more of a 'haven' for drug dealing, gang violence and prostitution. In recent years it has also seen many wars between the area's population of gang affiliated Latino Immigrants and the African American gangsters from neighboring West Haven. The area is currently in the midst of a large scale redevelopment plan which aims to restore it to its former glory (the evidence of which can be seen by the many construction sites). Aside from the construction sites, the area is generally run down and dirty and features an abundance of graffiti on buildings and piles of litter everywhere. Port Haven is also the site of Richmond Island's third and final police station. 4. North Beach (based on the east shore) North Beach is a coastal area which encompasses almost the entire south eastern shoreline of the island. The residential portion of the area is a mix between apartment buildings located in the area closest to western New Haven and small beach front properties located close to the beach, which is separated from the rest of the area by a large boardwalk promenade, similar to Firefly Island. This section contains many stores and small businesses as well as a mix of Italian and Chinese restaurants. Also located close to the beach is a disused amusement park and an adjacent arcade where the player can play bowling, pool and air hockey. In this area there is also a small housing estate which not only separates the adjacent park from the coast but also offers its residents some mild seclusion from the hustle and bustle of the seaside promenade. The people who live in the area are mixture of Irish, Italian and Chinese immigrants who seem to coexist with one another without any problems. 5. Cursor Park (LaTourette Park and surrounding areas) This neighborhood consists almost entirely of a large park of the same name, which also contains a country club and golf course - a huge hit with the island's most affluent residents. As was the case with Leaf Links in Vice City, weapons are not allowed on site, but there are plenty of golf clubs and stealable carts floating around with which to cause mayhem. Adjacent to the park, there are also a few brownstone townhouses - home to a small orthodox Jewish community. 6. Cursor Hills (based on Todt Hill and Dongan Hills) Cursor Hills is a highly affluent private residential neighbourhood (Similar to Meadow Hills) located in the hills next to Cursor Park, complete with its own security guard. The area contains several tudor styled two story houses and mini mansions, largely owned by local celebrities and high ranking mob figures. The largest of these being a mega mansion belonging to Don Giovanni Ancelotti and an iconic mansion featured in a mafia themed Vinewood blockbuster from the 1970s. 7. Stoneville (based on Graniteville, Willowbrook and commercial section of Bulls Head) Stoneville is Richmond Island's main commercial hub, located beneath the large hills which house the neighborhood of Cursor Hills and overlook the area. The area is the most sparsely populated of all of Richmond Island's neighborhoods, but is home to three of the borough's major landmarks these being: the Richmond Island Mall - a medium sized shopping mall comparable in size to the North Point mall in GTA III era's Vice City, The College of Richmond Island, which has its campus in the center of the neighborhood and a large hotel owned by the super rich Von Crastenburg family. The area also contains some light forestry, mostly concentrated towards the south west near Cursor Park. 8. Bentleyville (based on Tottenville) Bentleyville is a large upper-middle class residential neighborhood consisting of two and three story duplexes and detached and semi detached homes, which sit next to a small beach area to the south east (similar to the ones found in Beachgate in Broker). The Residents of Bentleyville are a mix between young (mostly white) collegiate types and elderly people of all races. The neighborhood is also home to the south west area's main fire station, which is located close to the border with Thompsonville. The area also contains a boathouse, although it is of no particular use to the player, other than providing a spawn point for several boats. 9. Norfolk (based on Industrial Bloomfield and Travis) Norfolk is Richmond Island's Industrial hub containing many warehouses and factories. Overall the neighborhood is similar to Acter Industrial Park in Alderney. 10. Port Norfolk (based on Port Ivory and parts of Mariner's Harbor) Port Norfolk is Richmond Island's main sea port. It is located almost directly opposite the Acter Industrial section of Alderney. Port Norfolk, like neighboring Norfolk, is heavily industrialized and many trucks, trailers and cranes can be found here for loading and unloading containers from cargo ships. As a result, many containers can be found stacked in the area. The only residential dwellings in this area are a collection of mobile homes located to the east. 11. Thompsonville (based on Rossville, Huguenot and Charleston) Thompsonville is a large residential neighborhood located just west of the center of Richmond Island. Most of the area is made up of two story detached and semi detached homes with open gardens giving this area a distinct country feel. Due to the neighborhood's border with Norfolk, it is surrounded by many scrap yards and small industrial properties. There is also a medium sized hospital and a fire department located in the neighborhood. 12. West Beach (loosely based on South Beach) West Beach is a large baron sandy beach located to the extreme west of the island. The beach is largely uninhabited and contains many sand dunes and natural ramps and hills, which make the area a virtual playground ideal for cruising around on a dirt bike or a dune buggy. 13. City Dump (based on the Fresh Kills landfill) After being previously mentioned in GTA IV, the City Dump finally makes its appearance here. Although the dump is technically not a neighborhood, its sheer size dictates that it be considered its own individually designated area. The dump is where most of the city's garbage ends up after it is taken from the other boroughs, by way of specially constructed boats. The dump doesn't provide much to the player in the way of fun, but it will none the less be given a starring role in one particular chapter of the story. Although the dump is technically controlled by the Liberty City Sanitation Department (who in turn work under the rule of the mob) it can just as much be considered to be under the rule of the local army of hobos who call the dump their own, remaining unmoved by the LSD, who recently lost a bid to move the hobos on, as it was deemed to be a breach of their squatters rights.
  3. GRAND THEFT AUTO: CARCER CITY Loading Theme: Portishead - Sheared Times Written by sabitsuki Loosely based on ObsydianRaven's 2011 concept. Other concepts by me: Grand Theft Auto: Borders Grand Theft Auto: The Inner Circle -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- PART I: TAGLINE OVERVIEW SETTING PLOT OUTLINE CHARACTERS GANGS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- TAGLINE -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "The year is 1996. The turn of the century looms over the horizon as civilization embraces a new era, marked by breakthroughs in technology and global communication on a scale never before seen in human history. Optimism prevails as a period of prosperity and seemingly never-ending economic growth engulfs America's coastal cities, while the ghosts of the Rust Belt are left to their own devices. Fresh out of the state pen, a man, born and bred in a city that thrives in violence and vice at the brink of a massive gang war, journeys across his hometown, coming to terms with his past, a quest of vengeance and a changing time." -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- OVERVIEW -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- GTA: Carcer City, as its name implies, takes place in Carcer City, in the fictional Midwestern state of Musketoon (loosely based on Indiana and Michigan, with elements of Pennsylvania and Illinois), near the Canadian border. Mostly based on Detroit, the city also takes influences from other Rust Belt cities such as Flint, Gary and Pittsburgh. A dangerous city long past its prime, it is surrounded by suburban areas, both rich and poor, forests, two relatively large lakes and connecting rivers, a mountain with a waterfall and a significantly safer, yet smaller city based on Ann Arbor west to it. Set between 1996 and 1997, and briefly during the 1970s and 1989, there is a consistent grunge/industrial tone to the game, with the default color grading for the game being that of a rusted sepia filter, which can be changed in-game through the filters menu. Returning to the roots of the series, as well as the gritty atmosphere of The Lost And Damned, GTA: Carcer City features one main protagonist, although the player briefly takes control of a few other characters momentarily over the course of the storyline. The story, split into 7 Chapters with a Prologue in the style of RDR2, with each chapter taking place in a different season. A morality system exists in-game, and can determine the fate of certain primary characters in the storyline, with a dialogue wheel system similar to Mass Effect being present in the game. There are three endings in the game, an honorable criminal ending, a neutral criminal ending and a dishonorable criminal ending, all three which involve Ricky leaving the city behind him. Beginning in the winter of 1989, there is a time skip of seven years to springtime of 1996, which coincides with Chapter 1, and ending in the warm summer of 1997, coinciding with Chapter 7. Other than main storyline missions, the player can engage in other side activities, both action-based and ambient. Borrowing from the first Saints Row, many in-game stores have opening and closing times, with some exceptions such as 24-hour convenience stores, and sales for discounted goods are advertised through the game's radio. Many activities from previous GTAs are featured in GTA: Carcer City, such as, but not limited to, Drug Dealing, Racing (Illegal and Legal), Rampages, Gambling, Vigilante, Taxi Driver, Valet and Clubbing (in this case, Raving), along with new activities including Loan Sharking, Rave Bounties, Cage Fights, Blackmail, Devil's Night, Bar Brawls, Rooftop Assassinations, Protection Money Collection, Bet Fixing, Small Town Nightwatch and a much more improved Store Holdup system that functions much like a cross between Saints Row 1 and RDR2. Ambient activities include Drinking (many accessible bars and pubs), Strip Clubs, Fishing, Eating, Consumption of certain Drugs, Hunting, Pool, Basketball, Photography, working at an Auto Shop and Random Encounters. An early form of the internet can also be used in-game, with an early email used to communicate with characters, drug pushers and weapon dealers in-game as well as a leisure-based web-hosting service based on Yahoo! Geocities which explores the more humorous and satirical elements of the game. TV shows are back and greater than ever, with a larger number of mocap-based TV shows that contrast with the predominantly cartoon-based programs in GTA V, with many shows that parody cheesy 80s-90s action shows, sitcoms and soap operas, as well as an MTV pastiche that plays a mixture of trippy animations and certain licensed music videos from the era. Safehouses can be bought around the map, and hotels and motels can be rented temporarily as a single save point. Cores return from RDR2, though they are slightly more dumbed down and less realistic for gameplay purposes, being limited to Health, Stamina and Strength cores. With the presence of changing seasons, much like in RDR2, wearing inappropriate clothing for certain seasons (especially during the winter) can result in an adverse impact on your cores. The protagonist communicates through both a 2-way Pager and a Cellphone based on the Nokia 8110, the former mostly used to know about special drug or weapons deals around the city which acts as a companion device to the in-game email. There are a total of 16 radio stations in-game, 2 of which are talk show stations. Playing a wide variety of music, ranging from rock, metal, techno and hip-hop from the mid-90s to more somber and relaxed jazz and soul tracks from the 50s to 80s, the game attempts to encompass the musical tastes and origins of Detroit, as well as the ethos of Generation X, along with the themes featured in the storyline, in order to create a unique musical experience. Music on the stations can also be purchased in music stores around the map, and are listenable through the Panoramic Strutter, an MP3 Player modelled after the South Korean MPMan. Many of the features, and others, will be elaborated on in greater detail either in this post or in future posts. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SETTING -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MAP To be added soon... CARCER CITY BUS ROUTES To be added soon... ANTIGONE FALLS BUS ROUTES To be added soon... MUSKETOON STATE DASHOUND BUS ROUTE To be added soon... Set in the fictional Weldon County, Musketoon (based on Wayne County, Michigan), the in-game map comprises of several locales, with a main city (Carcer City), a smaller lakeside city (Antigone Falls), three smaller townships/suburban areas (Carlton, Fleming and Boulder), two lakes (McMillan Lake and Parrish Lake), a natural preserve/forest (Musketoon State Nature Trail), a mountain hiking/road trail (Rusty Valley) with a bumpy waterfall (Humphrey Rapids), all connected by two interstate freeways (I-11 and I-13). The complete map for this concept will be added in in the near future. CITIES Carcer City Antigone Falls CARCER CITY, MUSKETOON Population: 1,500,000 Served by: Carcer City Police Department (CCPD) Carcer City Tram Authority The El Carcer Buses ANTIGONE FALLS, MUSKETOON Population: 89,000 Served by: Antigone Falls Police Department (AFPD) Antigone Falls Trams (AFT) A.F. Bus Depot SMALL TOWNS Carlton Fleming Boulder Served by: Hard-As Interstate Bus Travel Musketoon State Troopers NATURAL LANDMARKS McMillan Lake Parrish Lake Humphrey Rapids Musketoon State Nature Trail Rusty Valley Serviced by: Musketoon Park Rangers Musketoon State Troopers Weldon County Fire Department -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MISSION OUTLINE (WIP) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Borrowing the narrative style from RDR2 and Bully as well as the character arcs seen in films such as Pulp Fiction and games such as Hotline Miami 2: Wrong Number, albeit restricted only to specific missions, GTA: Carcer City is split into 7 Chapters, with each chapter taking place in varying seasons. The prologue begins in 1989, chapters 1-4 in 1996 and chapters 5-7 in 1997, along with flashback sequences back to either the mid-to-late 1970s or back to 1989. Our main protagonist, Richard "Ricky" Youngblood, will be the leading man in this story, though other characters, such as Corey Walker, Jacob "Jake" Rodchenko, Tina Rochester, Tommy Youngblood, Agent Alan Hendricks and Marvin "8-Bit" Haroldson are briefly playable in certain missions. The list of missions are as follows (usually in chronological order), followed by a brief description of the missions. There are altogether __ missions in GTA: Carcer City. PROLOGUE: THE BEGINNING Year: Winter, 1989. CHAPTER 1: ERA Year: Spring, 1996. CHAPTER 2: TRIBES Year: Summer, 1996. CHAPTER 3: TEMPEST Year: Fall-Winter, 1996. CHAPTER 4: VENGEANCE Year: Winter, 1996. Winter, early 1997. CHAPTER 5: BREATHER Year: Spring, 1997. CHAPTER 6: REALIZATION Year: Spring-Summer, 1997. CHAPTER 7: NADIR Year: Summer, 1997. FINAL MISSION 1 Year: Summer, 1997. FINAL MISSION 2 Year: Summer, 1997. EPILOGUE: WHAT LIES AHEAD Year: Summer-Fall, 1997. STRANGER MISSIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CHARACTERS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The cast of characters featured in GTA: Carcer City, with each character having different motivations and reasons for doing what they do. Many characters do not make it by the end of the storyline. PROTAGONIST The playable character of the storyline. PRIMARY CHARACTERS The most important characters in the storyline. SECONDARY CHARACTERS The second most important characters in the storyline. MINOR CHARACTERS Characters that are not seen that much, but are still important to the storyline. STRANGERS & FREAKS Some are comedic, some are serious. Either way, they're people that Ricky run into on the street, and they all have different stories to tell. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- GANGS (WIP) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- One of the most dangerous cities in America, there is bound to be an abundance of gang presence in Carcer City, and its surrounding areas. With over 20 gangs claiming turf in the city, there is no shortage of debauchery between them, with skirmishes, shootings, taggings and fights happening on a daily basis. THE MOTOR UNION THE PHARAOHS PAVANO CRIME FAMILY MIDTOWN HOODS THE DESERT KINGS WARLORD NATION DA CLUBS DA ACES DEADLOCKS MC THE SKINZ THE INNOCENTZ THE JURY DA NORTHSIDE CLICK THE WILD BOYZ THE SPANISH LORDS THE WARSAW POSSE THE FLUSHES THE HAMPTON SHOOTAZ DELTA CHARGERS MC THE ANGELS OF DEATH MC STREETWANNABES HELL'S BELLES PERELLO CRIME FAMILY THE SERAPHS OF CARCER
  4. GRAND THEFT AUTO: BORDERS The 2nd concept by sabitsuki (1994 Theme) Jamiroquai - Emergency On Planet Earth (2020 Theme) Hante. - The Storm Other concepts by me: Grand Theft Auto: Carcer City Grand Theft Auto: The Inner Circle ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- TAGLINE “On the Mexican-American frontier in the west coast during the early-90s, a group of men capitalize off the drug trade along the borders, as an increasingly-violent rivalry brews between cartels, with each organization struggling to reach the top of the food chain. All hell soon breaks loose, and the second generation become victims to the fallout of the events that unfold. Desperate for answers of their plight, the two descendants of these men attempt to reach the root of this multi-generational conflict, which all so suddenly took their normal lives away from them.” ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- OVERVIEW (TWO DIFFERENT ERAS) The game is set both in 1994 and 2020, and features four playable protagonists, with two in each era. The story covers the foundation of cartels in 1994, and the present-day cartel wars in 2020, all set around the Southern San Andrean Mexican-American Border, featuring three different cities and many smaller towns. There are many different changes in the map between the eras. For example, buildings such as the Mile High Club and the Diamond Casino & Resort in Los Santos and the Vizcaino Arch in Ciudad Vizcaino are not present in 1994, with either parking spaces or a series of residential or commercial housing in place of it prior to their construction. Borders are generally easier to cross in 1994 and infrastructure and roads in all three cities are less developed compared to 2020. In contrast, certain buildings are demolished or incorporated into newer buildings by 2020, such as the absence of the Bullitt Recreational Center and Blob Music in Los Santos from 1994, now replaced by buildings or parking spaces, or the incorporation of a few buildings to form the Arcadius Center in 2020, through the building of a public square. Many areas in all three cities, such as Davis and Mirror Park in Los Santos and Mercado Cerrito in Ciudad Vizcaino, are gentrified in 2020, and thus experience a lot less crime with a much greater police presence. The way the game is filtered depends on the era as well. 1994 is generally filtered blue and yellow, reflecting the optimism and the economic boom of this time, as well as Los Santos’s recovery from the riots in 1992, along with a slight grain to emulate 35mm film. 2020, on the other hand, is filtered red and purple, reflecting the political strife and cynicism of the late-2010s, and takes on a cleaner, digital look reminiscent of film and TV made during this time. Era-switching is only available once the main storyline is completed, and the eras can be revisited either by washing your face in a safehouse or by visiting a landmark, such as a gravestone or an area of interest. Themes of the game include multi-generational conflict and the pursuit of truth, and depending on how things unfold in 1994, it can potentially affect the events that occur in 2020, such as the fates of the protagonists from 1994. The protagonists in 2020 are tasked with uncovering the truth of the events in 1994 during the tumultuous cartel wars of the former, and depending on how things go, they can either get the actual truth, a false account of the events during that time, or somewhere in between. Many different endings can stem from these findings. These range from the best ending, where the truth behind the events in 1994 is revealed, the antagonist of the game is defeated and both 1994 protagonists live, to the worst ending, where a false account of the events are shown to the current protagonists, the antagonist gets away with everything, and both protagonists from 1994 are killed. Certain stranger missions are also affected by this, and depending on how things go in 1994, it can affect the outcome in 2020, once the new protagonist meets with the same stranger. If a stranger mission has not been completed in 1994 and the story progresses to 2020, the follow-up mission will not be available in the current era, and the player has to complete the storyline in order to switch eras to finish the stranger mission. Technology is different between 1994 and 2020, with the protagonists relying on a primitive cellular phone and notepad to keep tabs, and owning a vinyl player at their personal safehouses for any purchasable music in 1994 which shuffles a maximum of 10 discs at a time, while smartphones are used in 2020, with Bluetooth-style wireless speakers used in safehouses which the player can use by accessing the Fruit Music streaming app on their phones, where they can make custom playlists with a maximum of 50 songs. Drones are also controllable in 2020, with them being used for certain missions in the storyline. Music is drastically different between the eras, with 1994 being much more AOR, funk and acid jazz-heavy, and 2020 leaning towards hip hop, darkwave and R&B. Certain stations are exclusive to certain years, and a number of tracks from 1994 are brought forward to 2020, where they are featured in throwback stations. Some stations which exist in both eras, also experience genre changes between the years. That said, all music from both eras are available on Fruit Music in 2020, should the player long for the good old days. LANGUAGE As the game is set in the Mexican-American border, two main languages, Mexican Spanish and English, are used in equal amounts throughout the game and story. In many scenes involving Mexicans or Hispanic-Americans, Spanish is used as a spoken language as opposed to English for authenticity, similar to shows such as Narcos. Therefore, it is advisable that monolingual players turn on the subtitles, at least for foreign languages. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SETTING Once again set in Southern San Andreas, three main cities are featured in Borders, along with several small towns and enclaves. Blaine County is not present in this rendition of Southern S.A., and the map cuts off just right after Fort Zancudo and the Tataviam Mountains, with Route 1 (Grand Ocean Highway) curving around the mountains and forming a cliffside freeway towards Crawford. Two American counties and one Mexican municipality are present in Borders, which are Los Santos County, Santa Domingo County and Sierra Municipality. Beach towns play a relatively large role in the game, being home to many of the game’s hotels as well as areas where business is conducted. A complete map with icons will be presented in the near-future. LOCATIONS ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- PLOT (WIP) The story in GTA: Borders is told in different acts, with the prologue being an act of its own. There are four acts in 1994 and four acts in 2020, giving the storyline a total of nine acts. 1990 PROLOGUE 1994 ACT I 1994 ACT II 1994 ACT III 1994 ACT IV 2020 ACT I ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CHARACTERS (WIP) Featuring a vast set of characters, GTA: Borders is a multi-generational tragedy that affects the lives of people throughout the decades. PROTAGONISTS PRIMARY CHARACTERS SECONDARY CHARACTERS MINOR CHARACTERS STRANGERS & FREAKS ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- TO BE CONTINUED... -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  5. "DEFINITIVE EDITION" By The Coconut Kid AWARDED BEST CONCEPT 2014 With thanks to universetwisters Enjoy. Grand Theft Auto VI revisits the cut-throat underworld of the cocaine 80s in a grandiose depiction of debauchery and excess. Set in the Vice Metropolitan Area circa 1988, the game explores the foothold of Central and South American drug cartels in Vice City, the high-stakes opportunity of their demise and the efforts of US government to preserve their covert assets in the most ambitious storytelling yet. Key elements to the gameplay of Grand Theft Auto VI are empire building, a fully functioning drug economy and a criminal reputation the player will construct and carry with them throughout the game, introducing new scenarios and an entirely different B-cast with each playthrough. The protagonist begins at the very bottom of Vice City's criminal rung, a criminal exile from Lenapia whose past of reform schools and incarceration have entrapped him amongst seedy Red Light exchanges in the gutter of Vice Beach. Contents: 1) Story - Characters - Missions 2) Location 3) Features 1 4) Features 2 5) Side Missions - Leisure - Vehicles - Weapons 6) Soundtrack 7) Gangs: The Underworld of Vice City Ariel Gara The protagonist. Once a prolific Rust Belt area crime wave, Gara was born post-WW2 to Latvian migrant parents in the North End of Lenapia who simply could not afford a child and disposed of their newborn in a trash can. Ever since, he's struggled to find his place in this world: in his own words he's been, "blackbooked in Venturas, chased out of Carcer and laid into in Liberty." A significant portion of Gara's life has been spent inside correctional facility and institution. Having served a 1-to-10 for robbery in New Austin and two terms in San Andreas, as such he carries a detachment from societal norms and an uneasing confidence with which he is able to fool people. Every facet of Gara's character is marred by his extensive prison time and ultimately impacts the way in which he is involved with the story. Giovanni "John Ross" Rossi Major league cocaine distributor of Italian-American descent. Bearing a strong Liberty City heritage - his father was a senior Gambetti Family Capo -- he is the Godson of current Boss, Jon Gravelli -- Rossi came up through street fighting gangs and notorious B&E crews before taking a heavy pinch in the late 1960s. Given the choice of prison time or being drafted, Rossi opted to serve Airbourne in Vietnam. He returned to the US at the beginning of the Disco era, used mob money to finance an empire of Star Junction peep shows and discothèques. Rossi was chased out of Liberty City in 1982 after his nightclub Studio 69 was raided and found to be the center of a significant skimming operation. He fled to Vice City under the alias John Ross and has been operating under this moniker ever since. Moses Van Zant Unassuming Florida native and logistics extraordinaire who unscrupulously transports 70% of the cocaine coming to the United States through Vice City using methods that are often ingenious. "Son, we don't run cocaine over water; we walk it," Moses says of his philosophy to smuggling, meticulously planning and organizing shipments from the Entrometerse Cartel to the very finest detail. A seasoned pro, Van Zant has ran everything from moonshine to pot. He maintains several legitimate fronts that serve as a lease to distributor John Ross to move cocaine in bulk, including a large Jaega County barn and a towing company. Moses operates a radio tower near the Grasslands available to the player to listen into DEA/Coast Guard traffic. Lou McNeil A serial adulterer who serves as Gara's primary contact when it comes to fencing stolen merchandise, Lou McNeil is a troublesome alcoholic who has a penchant for Hawaiian shirts and handling dirty work for Central Americans. McNeil is your one stop shop for criminal networking and contract scores, from the beginning of the game having a preferred dealing with Gara for merchandise by default. Saul Saperstein Successful Vice City businessman who made his money during the initial cocaine boom of the late 70s and early 80s, now operating as the right hand man and money launderer in chief to dictator General Salazar. Fluent in Spanish despite his Jewish heritage - a skill he picked up while farming out hits to fresh of the boat Marelitos for Green Cards - Saperstein orchestrated the demise of as many Cubans he provided with entry into Vice City on behalf of the customer most valuable to Salazar - Vida Negro. General Salazar Panamanian dictator and secret IAA asset who handles a great portion of the bank for Vice City's premier drug lords. Salazar rose to power in his home land through several military coups that are rumored to have been financed by the United States - in return, Salazar facilitates an arms deal between the US and Iran that subsequently funds another secret IAA interest - propping up the Nicaraguan Contras. Jerry Whale Superstar Redneck pilot who turned significant cocaine mule after being fired as an international pilot with JuankAir in the late 70s. Whale successfully cultivated contacts within Central America and operated a massive smuggling operation until being busted with a shipment of Quaaludes in 1986. Controversially, Whale strikes an under-the-table deal with the DEA to record Panamanian dictator General Salazar and Sandinista militant leaders engaging in narcotic trafficking by wiring surveillance equipment into his jet - a move that ultimately results in the demise of order and structure amongst Vice City's premier smuggles, creating a vacuum of power violent like no other. Charles Doberman IAA rising star involved in numerous shady Central American practices on behalf of the Agency. Initially the foremost IAA contact to their Vice CIty asset General Salazar, Doberman is a key player in facilitating an arms deal between the US and Iran, funnelling financial support to the Contras militia and later initiating the execution of the aforementioned Jerry Whale. Jon Gravelli Brief cameo appearance of the mob Godfather native to Broker. Gravelli, appearing with Sammy Bottino as his facilitator, is approached by his Godson and the protagonist in an attempt to remedy the Jerry Whale situation. Vida Negro Literally "The Black Widow" - female Colombian drug lord who stands to emerge victorious from the cocaine wars that rage across the streets of Vice City. A known lesbian, she begins a relationship with a member of the Ortega dynasty in hopes of securing an endless pipeline of cocaine into Florida. She holds the puppet strings over El Garzon, her main front man when it comes to distributing copious amounts of cocaine. El Garzon Gaudy and flamboyant drug boss attempting to run the show in Vice City for cocaine queen Vida Negro. Cherry Jones Ex-football star turned sleazy yuppie Vice detective, Cherry Jones nearly made a pro career with the VC Mambas before signing up to harass drug dealers and shakedown streetwalkers. Partnered with Mack Maddox, Jones plots to fleece the Vice City Police Department of confiscated cocaine to sell back to the Colombians in the initial opening of the game's storyline. Don DeLarge Eccentric entrepreneur who made his fortune early in the 80s and by 1988, has squandered almost all of it. One of his excesses is ownership of the DeLarge automobile company, manufacturing the futuristic Deluxo. He employs a young and dweeby Devin Weston as an intern, harking back to Carrington/Love. Almost broke, DeLarge organizes a drug trafficking operation by pooling the funds of several powerful and influential businessmen and women to purchase cocaine that will be transported into the country by Jerry Whale. This Exchange funded enterprise implodes when Whale is exposed as a DEA covert agent and suddenly, the nation's financial elite find themselves hundreds of millions of dollars in the hole. The Risita Brothers Blas and QuiQue Risita - the worst of the worst of what Castro purged from Cuba in 1980. Cowboy gangsters and worshippers of Chango, these sadistic and almost mythical brothers run with the Marelitos out of Seminole and own an arts theatre in Little Havana. Silk Cruel Downtown pimp with an expansive stable of whores. As a show of power, Silk owns the historic Verse Theatre in his boyhood home of Undertown. Ironically, under his hand the Theatre has become a cesspit of sex and sleaze - the headquarters of his operation. Rafe Former New Austin car thief turned personal assassin to Vida Negro. Showered with drug money to resolve her most deluded and depraved feuds, Rafe is caught up in a political assassination with the protagonist after Vida Negro takes offence at an anti-drug speech said politician intends to deliver in the heart of Vice City. Vince Lorca Cheap pr0nographer with his finger on the pulse of moves being made on the mainland. A former cellmate of the protagonist, Lorca takes his name from his home turf - Key Lorca - where he rents a mansion with smut profits. The Assassin Professional killer of Iranian descent on lease to the IAA after the facilitated arms deal between Iran and the US. Brother Love Runs the Collective Ugandan National Trust (C.U.N.T), a supposed not-for-profit organization to aid the war torn West Africa based out of a large mansion on Starfish Island. In reality, the entire group is a front for drug smuggling with the proceeds intended to prop up the ailing Jamaican economy, from where Brother Love hails. Having purchased a submarine with donations to the amnesty, Brother Love requires the protagonist to use the vehicle to smuggle contraband and later, sell the product in name of the cause. Larry Mendoza Chemically dependent flake distributor who unwittingly finds himself the primary target of the protagonist's initial advances upwards Vice City's criminal rung. Having worked hard for his Colombian connections to the extent he maintains a triple cocaine/heroin/pill habit just to function, Mendoza is rash, unpredictable and ultimately willing to do anything for a buck. Lorna Steele Doomed former convict being passed pusher to pimp. Coming from a broken Lenapia home much like the protagonist, Lorna Steele is capable of portraying a vulnerability that ultimately masks the instincts of a hardened criminal. Fully intent on making out of the life with a great deal of money, to what lengths will Lorna go to realize freedom beyond societies ills? Teddy Starr Ex-prize fighter turned bodyguard to Larry Mendoza. Serving as the go-between for Mendoza's business when his drug dependency prevents him from operating, Teddy takes on a great deal of the burden born out of Larry's erratic and impulsive behaviour. Trish von Torture Empress of a closeted network of hardcore BDSM and fetish clubs throughout Western Vice. Catering to an exclusive clientele, the protagonist discovers von Torture to be a meticulous mastermind responsible for setting up various criminal dealings between Vice's more depraved criminal elite. First entering her world at the behest of Don DeLarge, it is through von Torture that the protagonist initially encounters The Assassin and is able to mediate conflict with a series of carefully planned executions following the downfall of General Salazar. Vic Conti Cunning long serving Italian-American footsoldier constantly scheming amongst the many mobsters that proliferate the tourist-esque Tequesta County underworld. Unhappy with the revolving door of power, Conti seizes the opportunity to pull a rip off with the protagonist's aid that he hopes will allow him to finally alleviate himself to the coveted position of Caporegime. Virgil Baca Incarcerated Cuban criminal powerhouse who finds himself wielding a lessening degree of influence on underworld politics beyond his prison cell. An integral part of the initial Marelito crime wave in 1980, Baca is man whose nature it is to control his environment and thus he readily deals in favors to main a semblance of power on the inside while retaining the capability to eradicate problems on the street. Baca plays a significant role in Episodes From Vice City, which you will hear more about soon. First Degree Willie - Random Encounter Misplaced Louisiana blues musician and shoeshine with badly deteriorated eyesight. The homeless Willie finds himself helplessly hustled by none other than Hare Krishna and calls on the protagonist to avenge his honour. Willie later offers services as a source of information to the player, being how they handle his random encounter. Jerry Jagger - Random Encounter Superficially charming Televangelist competing for Scientific credibility with a sprouting of other religious groups that promise to deliver wealth and happiness if you subscribe monthly. Unlocked after the player makes a donation to the Jagger Foundation after hearing the radio ad/reading the billboards, Jagger is encountered as a psychopath who requires the protagonist's assistance in delivering "acts of God." Also noteworthy are Jagger's attempts to convert a Burnett hotel into the Jagger Building - high in the sky casting his eye over Vice City's rich and elite - and smears against the Epsilon Program who are currently buying up small towns to the north of the map. Kolt "The Life" Savers - Random Encounter Stuntman and bounty hunter extraordinaire, first encountered on an empty lot in heavy debate with a production company. Savers is arranging a huge stunt on the set of Four-Wheel Deathrace and requires you to race around the map collecting the appropriate materials to put the stunt together. Eventually, it all falls in place in the form of a stunt track that will be present from there on out. Savers will be unable to perform the final stunt due to a suspension from set for rendering cocky stuntman Jock Cranley hospital bound. It will be left to you to take his place. As a final act of rebellion against the studio, Kolt asks you to recover his prized hero truck from the production, which he later gifts to you out of gratitude. After completing 50 vigilante missions, a second encounter with Savers will spawn in which he is pursuing an armed gang along an empty highway in a Hawk V8. Assist him in their capture and then reacquaint over a beer. From there, Savers will introduce you to his sideline of bounty hunting, his way of turning a profit out of his passion for vigilantism. Lee Larsen - Random Encounter Hard drinking twin-fisted film star who drunkenly finds the resemblance between himself and Gara hilarious, Lee Larsen is in deep debt with the Fort Tequesta Mob and proposes you a heavy profit if you double as his decoy in order to allow him to skip town. You will dodge mafia goons until Larsen makes a successful getaway. Larsen returns for a second encounter having stolen a Western Angel belonging to the local motorcycle club leader for a jolly along his latest red carpet appearance. Aware of the bad blood he's caused, he hires you as a bodyguard and arms you to the teeth. A shootout will occur and you will successfully protect Larsen, unlocking further VIP protection side missions as a result. Finally, you encounter a sobering Larsen sandwiched in a jail cell between two prostitutes, one of them a transsexual he attacked after discovering the mighty appendage taped under her thigh. He's due on set but in no condition to work so he offers you to double in for him in fight and action scenes. Completing this, you are given the opportunity to return to the film studio at any time for more work. You are given the choice to post Larsen's bail in his final encounter, earning him as a contact who will act as an intermediary between yourself and highline actors looking to score coke. Leaving him to sober in the cell will not earn you this perk. Ruby Katz - Random Encounter Volatile and well connected jewel merchant who runs Liberty Jewel Exchange in Fort Tequesta. Initially introduced after Gara encounters an old ex-con named Steve Steyn on a street corner, Katz contracts you in a series of stone-centric free roam heists. Unfortunately, you face stiff competition from the violent Florida underworld to whom jewel weight is considered liquid gold. The Deacon - Random Encounter Righteous bearing North Point minister who acts as an agent between a rich and troubled congregation and equally desperate prostitutes. Himself originally a prolific pimp, The Deacon found God during a tough prison sentence and upon release, devoted himself to the Church and funded his rise through the ranks by arranging the adoption of unwanted children borne by hookers. One of these children was the daughter of Betsy O'Hara, now eighteen and unaware her birth mother wishes to make contact. Gara will encounter The Deacon at Betsy's request in order to compel him into tracking Betsy's daughter down. In the process, Gara will reveal he is unsure of how many children he has fathered but knows of both a son and daughter he abandoned in his continued pursuit of criminality -- a direct parallel to Michael Townley. Beyond questioning his role in their lives, Gara successfully tracks down Betsy's daughter to a home in Seminole with the aid of The Deacon. Discovering her to be a straight-A college student unaware of her adoption, the player is given the moral choice of wrecking her life to reunite her with Betsy or leaving her be. The Deacon is later encountered in the storyline and plays a small but vital role in smuggling materials into prison which the player will use in an escape attempt. #1 The Introduction Earning a living holding Colombian drug dealers to ransom, Ariel Gara joins two sleazy Vice cops in a high stakes scheme to set up Ocean Beach cocaine distributor Larry Mendoza. Click #2 Out Here In The Fields Arranging a small coke buy to get himself set up in the drug scene, Gara duels with a Pegassi Infernus in a race along Vice Beach to make it first to the dealer rollerblading along the beach front beside them. Click #3 Down Payment Proceeded by building a reputation dealing cocaine on the streets, Gara is invited to discuss business with Larry Mendoza. Laying a $50,000 down payment on a shipment of drugs, he becomes familiar with members of Mendoza's inner circle including Teddy Starr and Lorna Steele. Click #4 Opportunity Knox On behalf of Silk Robinson, Gara escorts and arms contact killer Walter Knox in his bid to execute two witnesses. Click #5 Fear and Clothing in Vice City Knox has been found dead and the Mafia blame Silk. They've sent a hit squad over to the fine tailoring store in Siren Mall. Get over there and save his ass. Click #6 Dead End Deal Gara engages in a drug deal with Larry Mendoza. Click #7 Evidence Dash Featuring loud and smart approaches, Gara must recover 20 kilos of cocaine from the Vice Beach Police Headquarters. Click #8 Chapter & Verse In order to complete his purchase of the historic Verse Theatre in Undertown, Silk wants you to rid the building of the Vice Boys drug dealers who have turned it into a cesspit of debauchery. Introduces hiring crew members. Click #9 Lessons In Survival Gara executes vice cops Cherry Jones and Mack Maddox and uses the proceeds of their dirty dealings to purchase a car dealership. This mission introduces asset Businesses & Property. Click #10 The Good, The Bad & The Bloody Unlucky Invited to a high-stakes game of poker by Silk, the player becomes involved in a game of Russian Roulette that results in an unfortunate death. Click #11 It Takes Two To Mamba Visiting close friend Vince Lorca on the Vice Keys, Gara infiltrates Mamba Stadium and assassinates a chief speaker within the Mothers of Prevention action group to ease the heat on Lorca's adult video business. Click #12 Payback Sold out to the Colombians by Silk, Gara is forced by the Cartel into murdering the man he initially set up, along with the entire team of Vice officers protecting him. Click #13 Rust Never Creeps Crossing lines into Tequesta County, Gara accompanies aging Florida crook Rusty DeVries in a raid on a Port Tequesta storage warehouse. Click #14 All That Glitters Attending a sit down between feuding mobsters Vic Conti and Paolo Suppa, Gara is tasked with recovering money from a white-collar gold fraud. Click #15 Thrive Drive Gara conspires with streetwalker Lorna Steele to rob Silk's Hustler's Convention, but first they need to acquire funding for a crew by taking down money courier Moe Magnusson. Click The Music of Grand Theft Auto VI The Black Market Update The High Life Update Gang Database Valentines Day Update Radio Station Update Wayback Machine
  6. The game will feature 28 missions, all featuring Franklins adopted son. Its 2018 in Los Santos, and the city is more dangerous than ever. The first mission opens up with Ken (franks son) and Paul (kens friend) walking inide of a store shopping with franklin. Paul picks up a book ( oh yeah, hes a nerdy type). Suddenly, the store collapes,revealing an underground meth lab under the store. You play as ken and you and franklin need to find Paul. After completing the section, franklin ventures into the lab, and tells ken and paul to wait in the car. After this, paul aks Ken "Has your father quit his crime life?' and Ken responds with 'How did you kno-" Franklin comes out with blood on his jacket. Ken tells paul "You know thats none of our business", and they drive away. Ill probably add more soon. Also excuse my trash typing
  7. slimeball supreme


    THEME Red Triangle - Red Line - Bohemians & Blackjack - I Rode Mine to LS CRIME, COMMUNISM, AND CAPITAL H YET AGAIN IN PRE-9/11 LIBERTY CITY, GOD FORBID THE METROPOLIS THAT GOD FORGOT A COLLABORATION BETWEEN CEBRA AND SLIMEBALL Find yourself in the beaten-down shoes of Derrick McReary and his crew of make-do hitmen and armed robbers - boys killing crooks for a cause. Throughout a multi-year narrative in the height of Liberty City’s 1980’s decay, a setting unexplored in as much nuance and depth, juggle a commitment to criminality alongside counter-cultural politics and a love of the needle. Three inseparable friends. Eldest of the infamous McReary clan, with significant distaste for family affairs. Played high school truant with Bucky Sligo to attend Vietnam protests in the seventies; Derrick picked up a young O’Malley on the way and graduated from activism, to rioting, to robbery. After a Vespucci scholarship fell through, Derrick went to prison, developed a taste for the needle while rotting in the can. May have lost the bars, but he didn’t lose the itch. Now a freelancer for his father and associates: Derrick splits his time and his money between his convictions and his dependencies. Blue-collar Dukes-born communist. A self-taught intellectual who dropped out of school by the tenth grade - fell into Derrick’s crowd of bohemian collegiates and found himself drawn to the ideology more than the free love. Much like Derrick, Buck sees crime as employment; bankroll for his true passions within the militant Marxist left. And he’s willing to do whatever it takes to empower his comrades. Raised in The Settlecots and homeschooled by a Catholic family from Galway: Aiden never lost the accent, nor the faith, nor the pride in his homeland. A move to Steinway brought O’Malley into orbit of the McReary dynasty and introduced him dually to Liberty’s burgeoning underworld and Derrick and Bucky’s world of intellectual respite. Fed up with a confederation of ignorant wiseguys, Aiden has three things left: his crew, his girl, and the cause. JIMMY PEGORINO - Bridge-and-Tunnel mafia brat and pig headed f*cking idiot. Scion of Alderney’s new boss, whose familial connections to the Gambettis and Messinas put him head-first into Irish affairs; now knee-deep in the Sligo-O’Malley stickup crew. A fourth companion playing third wheel, feeling largely out of step thanks to a significant lack in the brains department - though he tries to play it cool. Grows a ponytail in ‘85. JULIA BLEDSOE - Aiden’s longtime girlfriend; he met her a while back at a university club for a university he weren't attending and the sparks flew from there. Largely unknowing of his criminal career if not his criminal past, Julia’s supporting of Aiden’s own delving into activism - even if the protesting ain't always non-violent. To both his and Derrick’s family, Aiden’s love for her is an invitation for scorn, for rather obvious reasons. He loves her all the same. ALISTAIR ‘ALLIE’ O’KEEFFE - Immigrant owner of the infamous Steinway Beer Garden: a close associate of the McReary Crew, longtime friend of the O’Malley family, and significantly connected to the good ol’ IRA. Allie had his tendrils deep in the emigré community peddling petty fraud schemes before being put on the McReary bill; hustling his name onto the deed of a mob bar and sending chunks of cash back home to the Provos on the low. Found his perhaps treasonous activities tacitly endorsed by Big Jack himself - for blood and country, if not for their socialist politics. FERGAL ENRIGHT - Irish-Catholic lawyer and proud director for the Sons of Eriu Defense Trust. Born, raised, and now operating the SEDT between a Fortside brownstone and South Bohan community center; since the Seventies its been Ferg’s mission to get on just about every goddamn soapbox he can find to spread the gospel on Republicanism. Been banned from entry to Britain twice and violated said ban six times. He’s proud, angry. Some would say a blowhard. He would say righteous. OSSIAN ‘OSH’ HOY - Massive scary f*cking guy and pointman for the IRA’s American gun smuggling ring. An old friend of Allie O’Keeffe’s from back in the day now finding himself working closely with the local Irish, taking loans and giving favors in exchange for guns and explosive by the truckload. Working indirectly with the SEDT: a legitimate aid organization, sure, but always happy to spare handouts for the right people. JARLATH ‘JOCK’ MUNRO - Former volunteer IRA working with the Provos in Belfast; Jock killed an SAS man. Got tackled by ten others and charged with murder. What’d the scrawny f*cker do? Scrawny Jock held the prison guard at gunpoint, locked the guy in his own cell, and fled the country on a false passport. Rat-faced little man is now working under the name Milo Selkirk on a no-work job at the SEDT. Ferg was happy to do it. A bloody saint, that fecker is. QISTINA THAWRA - The fierce leader of the North Holland based Abolitionist Revolutionary Cadre, Qistina was born Helen: moved between Dukes and North Carolina for much of her youth before radicalizing in community college. So came the name. Associated with the Holland chapter of the Leopards of Leandros before splitting into her own organization in a disagreement over tactics. f*ck appealing to the white establishment, she told them. Send ‘em to the f*cking sky. Since 1977, she’s been serving a forty-year sentence at a women’s correctional: robbed a bank with a grenade and killed a cop in the getaway. The Cadre’s keen to let her out early. BONIFACE POPE - Acting leader of the ARC in place of Qistina. Sagacious and well-read, Boniface is openly homosexual and openly anarchist; the f*cker’s temerity has earned him respect. Respect he wields, but he’s never been much a field operator. His mind has always been his preferred weapon. Writes his own theory in his spare time - has eight books to his name that around six have read. Self-published. OTHMAN OVYO - Logistics and information: the ARC’s fixer. Proud Maoist muscle in the footsteps of Birchwood’s Leopards, Othman worked in community detox programs and youth centers for much of his twenties before snapping over funding cuts. Split his time between Lenin and Malcolm X after that. Ovyo’s found that reform is an idiot’s goal - that a house can’t be built with the master’s tools - and has been on the front lines since he joined the Cadre. Licensed acupuncturist. REJEANNE COKER - From a long line of anti-racists from the deep south; Rejeanne saw the value of intersectionality early on, trailblazed her way through San Andreas colleges - brought women’s lib into patriarchal leftist orgs, moved to San Fierro to stand in solidarity with the black power movement by the 70s and joined up with the ARC. Didn’t long last as a free woman; she soon after got nabbed on some loose ammo laying around during a traffic stop and got sentenced up the river for a decade. Got furloughed in ‘78 though, death in the family. She’s been underground ever since. VICKIE JOYNER-BASS - A Couira native and bonafide red diaper baby, Vickie was a nascent political organizer in the wake of the ‘71 prison riots - ultimately fell in with the Anti-RIMROD Committee, fell out when it lost its momentum against federal pressure and the cooldown in ‘Nam, fractioned with a trusty sisterhood to found ‘From The Barrel’ alongside Swain, Thawra, et al. It wasn’t long lasted. Before long the bunch’d latched onto a movement with greater immediacy and goals in mind: the ARC. Likes to sue the US government in her free time. DEACON COLQUHOUN & GLADIA SWAIN - Now young parents who first met through NoRIMROD in the early 70s, Colquhoun and Swain complemented one another from the beginning: Colquhoun, the academic, was a political theorist and journalist. Swain preferred direct action. They found a fusion of the two; graduated from NoRIMROD to FTB to ARC alongside their friend Vickie Bass and soon went underground. Deacon cashed out his family’s Israel bonds for funding, Gladia fine-tuned her driving skills. Their love for each other matches that of the cause. JOHN JACK MCREARY - The McReary patriarch. Spends his time between Dukes and his old home in Purgatory; moved to the outer boroughs to raise his boy. Unfortunately, his boy didn’t much care for him. A legend in underworld circles for sheer balls and propensity for trigger-pulling - McReary pulls off hits and muscle-work for two of Liberty’s five families: pro bono work for an admiring Jon Gravelli, and a similar alliance with Sicillian professional Memo Smokes. He trusts neither. MAUREEN MCREARY - Long-struggling housewife and former troublemaker in her youth, Maureen found comfort in the church and married her first flame in her teens: turned a young Mrs. Jack McReary. In a household where bark quickly turns bite, she remains a devout Catholic and Derrick’s anchor to home. May the Lord have mercy. FRANCIS MCREARY - Self-destructive brother of Derrick’s with a clear conscience yet, Frankie is in the process of eschewing the family business in favor of religious education. Now entering the seminary, Frank’s own latent vices won’t stop him from preaching, nor exalting his values upon the weary masses. A boy desperate for meaning: just not in Derrick’s pinko ways, or his father’s criminality. ‘KIT SPOILS’ WHELAN - In the absence of his first born, a father-son relationship formed between one Roderick Whelan and boss Jack McReary. Now Big Jack’s right-hand man, Kit has a surplus in brawn and one f*cked up brain - several trips to a psych ward both in his youth and during prison-time and an insanity plea in the early Seventies. Big Jack trusts him enough as his main enforcer, though necrotic gray matter and a Thorazine prescription leave something to be desired. CRAIG TOLMIE - Professional hitman and clean-up expert: taught Jackie a trick where you cut the bodies up and spread them at different points on the West River shoreline. Sick f*ck. Has a van in his shed called the Meat Wagon used to shuttle bodies, both alive and not-so-alive, from burial ground to burial ground. GRIFF ‘THE BERK’ BISSET - Former altar boy steered away from the church while Big Jack’s second son went and stayed; Griff the Berk serves as an aide-de-camp and lieutenant primarily selling guns and pot for cheap. Despite being a weaker link, Griffin also handles the odd bit of finance, being one of the few Irish entrusted by the Italians to work construction no-shows. KENNY & MERRICK KEIR - Young pair of up-and-comers with a taste for heroin - both for selling and the occasional and not-so-occasional use. Offer Derrick a discount now and then in exchange for an odd job or two: finding themselves rather wary of violence, at least for their profession. DERMOTT ‘DARBY’ MCENIRY - Old muscle with three kids, two of whom want nothing to do with him. Darby is a confidant of Jack’s: comes down for supper with the big man, swaps stories, gives pertinent advice on high profile issues. Always has a couple bucks in his jacket for Patrick and Katey, a couple words of wisdom for Frankie and Derrick. His guidance - let as much blood as possible, and reap the weak for all they have. SIMONE ‘MEMO SMOKES’ TRUNGALE - A demanding, entitled psychopath who got his name for an affinity for tobacco: cigars and cigarettes. Made his bones for the Pavanos killing a dissident from Italy on behalf of Mussolini himself, but skipped for the Messinas when Don Zio became persona non grata. Became Joe ‘the Mess’ Messina’s consigliere, helped settle a squabble in Montreal between the zip family, ensured tons of coke for his fellas in the city. Now acting boss after ‘Tommy Waters’ Bisacquino got sentenced to 30 years in ‘79. He’s intent on becoming official boss. Some don’t like that. Memo don’t care. HARVEY NOTO - The protege of Memo Smokes: a born gangster, moneylender extraordinaire, wise beyond his years in a graduating class of wiseguys who can’t keep their mouths shut. Would’ve been made Gambetti if it weren’t for family ties to Trungale himself, a man he serves dutifully and without hesitation despite Memo’s hostilities. Through his own back-breaking work, even has Trungale’s arch-nemesis Jonnie Gravelli working hand-in-hand with the Messina's now-a-days. Hal Noto never had time for rivalry - just business. HARRISON ‘HARRY THE HAT’ HALL - The right-hand man of Harvey Noto: a talented pimp, pusher, veteran, and degree-holding lawyer who nigh-exclusively manages the Messina Family’s skin businesses. Served years in Vietnam with an honorable discharge and funded his law degree pushing chicks out of hotels. Only ever caught for two crimes: going over the speed limit in ‘78, and lying he was half-Jewish to get into college. Now he lies he’s half-Italian. On it goes. DIODATO ‘MART DIO’ MARTIGNONI - Highly influential caporegime in the Broker wing of the Messinas, loyal only to Tommy Waters. No nonsense; he sees the paths being taken by boss Memo Smokes as detrimental to the family’s already shaky reputation. He’s stockpiling weapons. He’s expecting war. He knows Smokes ain’t one for negotiation. Now the de facto boss of a triumvirate of captains preparing for a coup: alongside his pal Freddy Rigs and a wannabe geep named Dodo Lank. It’s up to Harvey Noto to make sure they don’t pull the trigger. PANCRAZIO ‘CRAZY PANS’ MARTIGNONI - Son of Mart Dio; his nickname may be a bastardization, but the fella’s got a reputation for being f*cking crazy. Brazen hitman under his father’s crew and proudly at his every beck and call, Crazy Pans is being groomed to take over the capo position when his pops (hopefully) gets acting boss from Tommy Waters. Owns a pretty boat. SIGISMONDO ‘JOE MUNDY’ FONTANA - North Broker capo and personal friend of Memo Smokes. One-time cohort of Harvey Noto through blood ties, ditto with Tommy Waters himself before his trip up the river; Joe Mundy’s made his allegiances known all the same. Chummy as they come with new-into-the-fold Sally Boy but significantly less so with Joe Ootz the kick-up bum, Mundy acts primarily intermediary for Memo Smokes himself. The man needs all the insulation he can get - and Joe Mundy’s keen to provide in exchange for the looming spoils of loyalty. EUTIMO ‘JOE OOTZ’ DI NUOVO - Similarly nicknamed soldier of Joe Mundy with reams of personal problems: a drug-addicted son, a tumultuous second marriage, and a severe deficiency in earn despite a mountain of hits to his name. Only one light in the darkness; his protege. A whiny, frugal little man. SALVATORE ‘SALLY BOY’ MANGANO - A Florida-born wiseguy only recently brought into the Messina family fold as the trainee of Joe Ootz. A small-time diamond thief and self-proclaimed expert, Sally’s excited to get made and often lets his stature - 6’2, built like a f*cking ox - do the talking more than the few words he’s willing to say. He’s quiet like that. Earn and brawn. CARLO ‘CARLIE BREEZE’ TORTORA - Taught in the way of the hit by Mart Dio and Crazy Pans, Carlie Breeze is Carlie Breeze for the blocks he ties to ankles of men now sleeping in the Humboldt River. A professional killer who finds joy in his work: Tortora balances a dedication to murder and decapitation with an admiration for the Shaolin - he’s a lover of Byron Fu flicks who spent three years learning kung fu in Hong Kong. There’s rumors he still finds it handy. MELVIN ‘THE SKIV’ SCHIAVONE - Bantonvale capo and common mediator within and outside the family; mostly thanks to the deep, deep roots of his family tree. Fireworks salesman, pigeon coop keeper, many-a cousin to many-a wiseguy - Broker Mel the Wiseguy Broker has aligned himself with the interests of Memo Trungale, but is always looking for a compromise. MARK ANTHONY & ALFREDO VOLPE, JR. - The teenage sons of infamous Dukes capo ‘Freddy Rigs’ Volpe, Sr.; top Bisacquino loyalist and Francis International truck hijacker. The dynamic duo are never too far apart; and always ready to get their hands dirty for the good of their family name. Mark? A lowdown legbreaker always happy to crack skulls. Fredo Junior? Long faced weasel along for the ride. OLIVIERO ‘OLLIE LULU’ GLIUGLIU - The liaison between the Messinas’ Canadian friends: the Cazzini crime family. A serial divorcee and native Quebecois who ostensibly manages a Bohan jeweler and a Montreal pizza parlor. Both are fronts for cocaine and heroin trafficking. Neither sell very good product. JON GRAVELLI - Somehow both flamboyant and quiet, somehow both a modernist and traditionalist, somehow both conservative and liberal in his leadership: ‘Teflon’ Jon Gravelli is the much-revered boss of Liberty’s most powerful mob family. A man with exuberant taste in clothes and cars but a habit of keeping his mouth laced shut. A man with a rolodex of proteges to his name in an ever-revolving list of one young, preeminent killer after another. A pragmatist, a stern but cautious voice, a horny old f*cking bat, a titan. Jon Gravelli today, off the back of his predecessor Sonny’s death in federal penitentiary, has modernized a crime family. Sought to mend broken relations with the long-maligned Messina clan. Placed a firm grasp on the white collar - on construction racketeering and union corruption. But the man, ever specious, keeps one eye open and the other shut with his ban against drug dealing. He has clear favorites. Many aren’t pleased. BART ‘THE CHINK’ CHIARUGI - Long-suffering underboss of the Gambettis; a traditionalist in the wholly-untraditional Gravelli regime. Passed over for the boss position after Sonny Cangelosi’s passing and resentful since his death in ‘78, Chiarugi’s respect among the ranks and own personal, wide-ranging profits in less-than-savory business has seen good enough reason for Gravelli to keep him installed as underboss. He’s emasculated. Chiarugi was mentored by men who killed for less. A spry little gossip, Bart Slopes has seen fit to bend the world to his whim from the shadows: a world of backchat, sh*ttalk, and finger-crossing to the face of his boss. His ‘boss’, oh how he loathes it. Wouldn’t even help bail out his son! Disgrazia, he says. Many listen. PETER REA - One of the most ambitious wiseguys in Liberty’s LCN: Jon Gravelli’s protege in the early Seventies, hijacking whiz on the FIA-to-Zephyr route, loan-enforcer, hitman. A charismatic, cocky son of a bitch finding himself a friend to many and an enemy to many more - he’s arguably Jon Gravelli’s unofficial second underboss; captain of a highly profitable Dukes crew with a team of knuckleheads to his name. It’s said Pete Rea is exempt to any family rules: drug dealing, profit splitting, breaking laws of silence - it’s a blind spot that makes Pete a mafia prince. A blind spot soon to be exploited by an envious Bart Chiarugi. ‘BOBBY BUFFET’ MAISTO - Lennox Island’s own Pete Rea: just sans ambition, charisma, reputation, and most everything else except position. A f*cking idiot goombah like Bobby who can't take a jab at his expense half as good as a fist? He'd have fallen off the bottom rung anywhere else if it weren't for him being such a goddamn suckup. And Bobby Buffet, brutish Lennox Island greaseball, always sucked up big to Bart Chiarugi - got him position number two. Unsurprisingly most despise him - just not to his face. REGGIE ‘THE REDHEAD’ DELLO RUSSO - Psychopath murderer and recently-made member of the Gambetti crime family. Though Reggie answers to one Gino Sbarra; he runs his own crew out of a Broker nightclub used simultaneously as a hangout and a cemetery. An enterprising car-thief and drug dealer, Redhead Reg formed a particular bond with Bart the Chink around the same time Jon befriended Jackie the Mick - his team serving a third purpose as Bart’s personal hit squad. EUGENIO ‘GENIE’ SBARRA - Reggie the Redhead’s babysitter. Longtime confidant, somehow simultaneously, of both Jon Gravelli and Bart the Chink. Broker farm baby who traded military service for a Weir Ridge barbershop when the recruiters told him no, brittle bone disease don’t cut it in the army. Discouraging, sure, he wanted to f*cking kill Krauts, but he settled for killing Italians on behalf of Teflon Jon instead. After a stint as a personal aide to the boss, he’s now a middle-man for both Jon and Bart’s proxy crews. Whichever man he favors may get an upper hand when conflict inevitably knocks at the Gambetti door. ‘JOHNNY CHEESE’ PEGORINO - Together with his brother and underboss ‘Vinny Lumps’, and septuagenarian consigliere Sergio ‘Sergie Goggs’ Serradifalco; Johnny Cheese runs the Pegorino Crew. Crew, family, family, crew - depending on who you ask the family across the West River are either a glorified bunch of hick Tudor farmers; or willing puppets of the Gambetti regime. They’re both. Johnny personally answers to Jon Gravelli and works hand-in-hand with the Dukes-based McReary Gang. His son Jimmy, the dullard, is personal friends of Big Jack’s son Derrick. Big Jack is friends with Jon. Jon is friends with Johnny. Johnny’s an old friend of Jack. On and on it goes. APOLLO ‘CHICK’ POMPA - High school dropout with impulse control disorder - record on paper might not support him but the numbers do. Rare example of a friend of Jon’s just as much personal as business, Chick Pompa’s nevertheless had a hand in nearly every business deal that’s bought the don his kingdom - Messina connects on scag, a paper trail for his social club Stanzino, the works. He’s his number one, no doubt about it. Lowkey business acumen rivals his big f*cking mouth, but the former’s taken precedence of late: more than anything Chick enjoys taking a break from it all, sailing off the Florida coast in his shiny new cabin cruiser. He called her Titania. SEYMOUR ‘ELMER TROUT’ ODIO - Senior capo specializing in the waste management business; Elmer Trout runs contracted dustcarts all over Broker and Lennox Island. Helped the Gambettis run garbage hauling in the city under a common alias for going on three-or-four decades. The man has his loyalties to the family’s older guard through the honorable Bart Chiarugi - seeing both him and his protege Joe ‘the Jew’ lo Giudice take up as some of his most vocal supporters. A modest, grandfatherly figure with a keen eye for surveillance; both against and for the family. ROCCO ‘ROCKY SYKES’ SIACCALONE - Stone cold killer. Another of Gravelli’s greatest confidantes and fiercest loyalists, he’s never been shy to back up his words with the kind of dirty work that makes eager rounds in OC division break rooms. Good personal friend of the don and Chick Pompa alike, he’s never abandoned the bones he made as fixer. When that drunk cop killed Butchie Bove’s kid? Rocky Sykes dealt. Nosy cowboy cops poked their nose where it don’t belong? Rocky Sykes dealt. High profile bodies jammed the grinder? Rocky Sykes dealt. How does he deal? With brass knuckles, blowtorches, and acid. RICKY ‘WITH THE HAIR’ CECCHIN - One of Gravelli’s closest lieutenants and a sycophant to his core; serving as an aide and second advisor when the consigliere isn’t available. Unfortunately, hasn’t got much in the way of advice. A likable toady with a thing for spray tan and the kind of jokes that won’t trigger a crisis of the ego. MAFFEO NICHOLAS ‘MUFFY’ CHIARUGI - The greaseball son of Bart Slopes; got his name from his father’s affinity for leaving historical documentaries on while he worked. Loved the Renaissance stuff, the Venetian doges and the popes and the princes. You’d be lucky to get that sh*t out his son, though. A stunted, slimy little cockroach; a pimp and a drug fiend with an inferiority complex and sh*tty dress sense. His f*ckups never precluded his father’s love. You don’t touch his boy. THURGOOD ‘RED TEDDY’ MOORE - Grew up in Dukes: Lenape father, half-Italian mother. As a result, grew up alongside wiseguys. Entrusted by Jon Gravelli as muscle and Pete Rea as a friend; Teddy’ll never get made and feels estranged as a result, with the immorality of his work weighing fiercely on his mind. Maybe he’ll cash his chips someday soon. Teddy won’t say - the fella don’t say nothing to nobody. SILVIO ‘SIL SQUIBS’ RENZULLI - A man in Carmine Lupisella’s image, now family boss: quiet, smart, sociable. Never took a side in the family’s squabbles between Broker and Bohan; being from East Holland himself, his fair hand has made him a worthy fit for the throne. Has avoided wiretaps and surveillance for years and has few charges to his name - largely by sticking to the inside of his Ocelot when discussing operations. After all, he runs half the unions in the city. Can’t do that for long without being a little shrewd. ‘BENNY JIFF’ GAIONI - Sex pest consigliere from the family’s historically maligned Broker faction. Runs a bar in Bantonvale which has become a de facto headquarters for East Island operations, which are now highly f*cking profitable thanks to a knack for racketeering. Has a Carpenter union under his thumb, traffics heroin, loansharks, runs illicit gambling, extortion and burglary and homicide. Amicable and clever? Sure. But a rapist. Dismemberer. Scum. SANSONE ‘SONNY THE SAINT’ HONORATO - Depraved hitman for the Lupisellas who gained his reputation while working as Don Vincent’s personal cleaner. Did his first murder for the family at 19, plead his fifth murder and third court case down to a short stint in medium security prison. A pervert, psychopath, sadist. Plucks the eyebrows of the bodies he leaves for the cops and brings whores to family functions. The little words he speaks are vile - but the man values the organization above all. The Lupisellas’ most loyal soldier. SEPE THE WRENCH & LEO PULEO - Frick and Frack. Longtime understudies of and collaborators with Benny Jiff; Dominic Sepe finding a place as his personal aide. Leo Puleo - former Ancelotti associate, stubborn fool, psychopath willing to kill for even the smallest slight. Dom ‘the Wrench’ - crafty, ruthless, ladder climbing sociopath also willing to kill for any and everything. Highly capable henchmen destined for greatness, if Gaioni has any say. MARK LUPISELLA - Mark’s lost two father figures: his real father, Carmine Junior, beaten to death after an argument gone wrong. His Uncle Vincent, a guiding hand through adolescence and the accidental killer of Carmine Jr., has been serving a 15-year stretch upstate for conspiracy. Mark’s outlet? The ring. A talented boxer with the sport slowly fading behind him, Mark’s found his calling in the crime family that bears his name. His uncle encourages him the very same from behind the visiting room glass, though with the wordsmithing of men who can’t afford to let the hacks in on their business. GILROY ‘GILL’ DONOVAN - Lupisella associate with ties to Harry Hall. One of a few Irish gangsters from the Broker side of the family who escaped indictment when the feds made a case in 1980. Some would say it was because he never really did anything of note: being a small time junkie hood who only really smuggled cigarettes and helped with prep work for an airport heist - but Gilly would tell you he was just too clever to get caught. Now Hall’s main guy for smack trafficking and sh*t-talking. MOISHE ‘MOE’ SCHWARTZ - Born to a Neapolitan mother and Ukranian Jewish father, Moe from Bohan became a learned financial expert without attending university. Indebted himself to the family peddling books without tax and became the closest thing Vincent Lupisella ever had to consigliere. He’ll never get made, but will always have high status among Bohan and Broker alike as an accountant and intermediary. A devoted zionist and right wing nutcase with no wife or children. LUIGI VALVONA - The hedonistic boss of the Pavano Crime Family: Big Louie made his bones in the textile industry, mentored by the esteemed Eufrasio ‘Don Zio’ Pavano. Met his wife, a former seamstress more than half his age, and took off to managing the family at a distance. Often caught between a rural horse ranch in Upstate Liberty, an upscale home in Vice City’s suburbia, and many-a bath house in Algonquin’s downtown. BALDOVINO ‘VINNIE BALDO’ ULLO - Geriatric Pavano underboss since 1972; Big Vinnie functions as Street Boss while his superior isolates in luxury. Operating out of a Cod Row social club and Louie Valvona’s cafe in Papaver Village, Vinnie Baldo is boss in all but name, and he wields the respect to boot. His name means business. The man has consulted with presidents. VITO ‘DOG MEAT’ MENOTTI - Always kind of a weirdo: Pavano hitman and soldier with a mostly unremarkable record. Until he bought the dog food plant. Oh, that dog food plant. The big machines for grinding and canning and shipping. Legit income? Absolutely. Great for the family books, fraud, merch distribution, taxes. For grinding up bodies? Couldn’t be f*cking better. Makes the work that much easier when you’re throwing away mulch and you aren’t breaking the bones with hammers in the shed. GIOVANNI ‘GIO THE STOAT’ ANCELOTTI - Gio took the reigns of the Ancelotti Family in a state of turmoil in the Seventies: pushed it even further through phony front bosses and open participation in the drug trade, then picked it back up when his Commission seat was at risk. Called him “Johnny the Stoat” ‘cause the guy was a f*cking weasel. A stubborn, flamboyant hoodlum with a knack for unorthodox business arrangements and a willingness to make dough regardless of moral consequence. ‘CHUBBY’ CHARLES MATTEO - Alderney City loanshark, Venturas bookie, Liberty City killer. A man of many skills and one of the Ancelotti Family’s most consistent earners since his early twenties, he’s one of Old Man Gio’s favorite made guys and a distant relative of his through in-laws. After the death of his own fiancee during childbirth he’s become a real sour f*ck: grumpy, greedy, gluttonous, growing into his nickname. As newly minted capo, he’s devoted himself to his don. He hasn’t got much else. ‘TONY BLACK’ SPOLETO - One of two sons to a legendary Ancelotti gangster; now one of Liberty’s premier white collar racketeers. Strongarms and owns a variety of legit businesses: leasing companies, entertainment bookers, video stores. When the Russians kicked him out of Hove after trying to muscle in on their gas bootlegging racket, he got his own guy; a doofus Israeli-Romanian yuppie named Mihai Pokrass who’s both braggadocious and deathly scared of him. The Jew drives a purple Enus. Tony Black’s happy to bankroll. Across several years of wheeling, dealing, and stealing; the criminal economy of the city where all roads lead will be ruled by squabbling, greed, and gossip. A heavily intertwined game of power among gangsters will ensue, impacted by even the most minor of hits to the bottom line, in a world of crime more complex than Balkan politics. There’s always a name, always a face, always a beef, and at the end of the end there’ll always be a gunshot. Derrick McReary is a hired gun alongside his two politically-inclined friends - occasionally alongside the less-inclined James Pegorino. Working partly as a liaison between Italian criminals and his father’s outfit of Dukes-and-Purgatory-based Irish; he and the motley crew split their time between the wiles of gangland power, whom they mostly loathe, and the places their payment goes. Money from jobs are often funneled to the most radical of radicals: Bucky opting for an uptown communist organization with a inkling toward direct action, and Aiden opting for a line to funding the Republican Army (both Provisional and Original) through an associate of the McReary Boys. Derrick will divide himself between robbers, revolutionists, and gear. Enter the state of affairs. Get ready for so many f*cking Italian names your head starts spinning. The Messina clan has always found itself marked by infighting and squabbling, and in that regard times surely haven’t changed. Its current leader, Simone ‘Memo Smokes’ Trungale, is just out of the can after a bid for narcotics trafficking. Leader, sure - but he’s only acting boss. Current official boss is Tomaso ‘Tommy Waters’ Bisacquino: only appointed after family namesake ‘Joe the Mess’ Messina’s retirement, and a role quickly lost when Bisacquino was sentenced to 30 years in prison in 1979. Trungale left the same year; he was appointed to leadership the day Waters went away. Memo Smokes, despite being former Messina number-two, has a reputation: one for being a stubborn Sicilian mutt with a constant grudge and no love lost for compromise. His leadership has marked a quick return to moving scag, largely processed through Quebecois affiliates like Ollie Lulu and Cal Cazzini, many of those orders coming through capo-cum-liasion ‘Joe Mundy’ Fontana. They’re raking it in. Smokes has been jockeying for his temporary leadership to become permanent, arguing Waters probably won’t leave a federal penitentiary before he croaks. A triumvirate of capodecina within the family - helmed by Diodato ‘Mart Dio’ Martignoni, ‘Freddy Rigs’ Volpe, and Edward ‘Dodo Lank’ Salvodelli - have taken the stance that the removal of Memo and his underboss Ugo ‘Hughie’ Nisticò are imperative. Their proposal? Have Mart Dio take over as acting boss, with his son ‘Crazy Pans’ turning Messina underboss. Rumors suggest they’ve already begun stockpiling in case things get bloody - in the form of automatic weapons, and a lot of them. Smokes’ protege, Harvey Noto, has orchestrated his own alliance. Trungale and Jon Gravelli’s rivalry is historic in nature, but they’ve recently buried the hatchet in the name of the almighty dollar - at Noto’s suggestion. Together, using Hal’s right-hand and a-la-carte lawyer ‘Harry the Hat’ Hall, they’ve cultivated the use of Gravelli’s Irish muscle - the McRearys - as a potential line of defense. Family capo Mel the Skiv has reached out to Lupisella gangsters like ‘Benny Jiff’ Gaioni through mutual partner Gilroy ‘Gill’ Donovan in an effort to further assert the Trungale faction’s power. It’s truce or an all-out war - and the prospects of either are riding ever even. The McReary Boys find themselves squarely aligned with the interests of their Gambetti paymasters - John Jack’s friendship with Don Gravelli being the only matter of importance in dealing with the Messina clan. The always distant bohemian first-born, Derrick, has found himself as their reluctant emissary to Trungale in between his own endeavors (John Jack preferring the company of his protege Kit Spoils to his wily leftist offspring) as they maintain protection on joint Gambetti-Pavano construction projects and work enforcement alongside the Pegorino Family. A clan of brutal Irish thugs are squared off with Derrick’s hopeful brother Francis - in the makings of becoming a church boy after getting his GED and maintaining a blissful superiority complex in doing so. Derrick supports his brother. As long as he doesn’t become one of them, one of the hooligan Purgatory scumbags, it doesn’t matter if that support is reciprocated. On the political side, the Abolitionist Revolutionary Cadre of North Holland has been bucked into a tailspin after the imprisonment of former leader Qistina Thawra in 1977 - convicted of murder one and two, pig battery, and armed robbery. In her place, anarchist Boniface Pope has begun a fundraising drive in an attempt to finance a breakout - and, while he’s at it, revolutionary activities in Italy, Afghanistan, Germany - the world. Buchanan Sligo, meanwhile, has found himself a primary benefactor; a good personal friend of the organization’s Minister of Information, Othman Ovyo. Derrick and Aiden chip in. It’s all with the same goal in mind. The regime of Jon Gravelli has found itself in a quagmire: his long uncontested rule is beginning to unravel. The Macchiavelian puppet master and chairman of Liberty’s Commission has slowly become the status quo of a growing rivalry between his own underboss: Bart Chiarugi. Bart the Chink was originally one of the top men of 1950’s boss Gus Gambetti: a man replaced by Sonny Cangelosi in a bloody coup, who was later replaced by the man himself, Don Jon. A bubbling resentment has grown since his appointment to the throne in 1978. Gravelli has fashioned himself as an innovator; his underboss a squarely old school kind of psychopath appointed to his role after being passed over for leadership - a choice made by Gravelli as to avoid any internal disputes. So much for that. Bart Chiarugi has formed a clique of conservative Gambetti capos and soldiers in a mirror organization still fundamentally subordinate. Bart has his protege Bobby Buffet, self-righteous shot-caller Alfie Placanica, old school capo ‘Elmer Trout’ Odio, and Odio’s protege ‘Joe the Jew’ on his tab. Alongside them, he has aligned himself with hitman and crew-operator ‘Reggie the Redhead’ of South Broker, a man closely monitored by Gravelli loyalist ‘Genie’ Sbarra. Bart has reportedly found an audience with rival families: gaining the favor of Lupisella boss ‘Sil Squibs’ Renzulli and the passive admiration of Pavano hardhead ‘Bald Vinnie’ Ullo. Together, they and others make up the Algonquin wing of the family. Just the same, Gravelli has his own loyalists: mob brat Cozzie Cangelosi, his aide-de-camp Apollo Pompa, his favorite bootlicker ‘Ricky with the Hair’, capo Butch Bove, Alderney wannabe-boss John Pegorino along with his birdbrained son Jimmy ‘the Peggytail’, and his own understudy Peter Rea. Mirroring Bart’s forays with the semi-independent crew of Reggie the Redhead, Jon Gravelli has found an ally in a very old friendship: the Irish mob ran by John Jack McReary. They're the East Island faction. For now they remain the dominant wing - bolstered by the muscle of the Irish (who also remain closely tied to the currently-neutral Pavano family as a beneficiary of construction rackets). But a passive-aggressive war of gossip and reputation is being fought by Chiarugi. Day by day, the man tries to turn as many men against their boss as possible. At home, Derrick has found himself a caretaker for a withdrawn Francis McReary: now flunked out of the seminary for cheating and petty theft. Through Aiden’s family friend and McReary associate Alistair ‘Allie’ O’Keeffe, the trio have found themselves involved in the Bohan-based Sons of Eriu Defense Trust. Spearheaded by political activist Fergal Enright, the functionally legitimate organization has spread funds to less-than-reputable sources as a result of Enright’s political convictions: giving IRA fugitive Jarlath ‘Jock’ Munro a fake name and no-work job as janitorial staff, alongside allowing Jock to funnel money to Provisional IRA operative ‘Osh’ Hoy. Through Hoy, the trio are intent to smuggle weaponry and explosives from the United States to Dublin - as well as using ill-gotten gains, with John Jack’s blessing, to finance the republican cause. If that confuses you, don’t worry. Nobody knows what the f*ck is going on. These guys hardly say words with more than two f*cking syllables. And to Derrick and the Irish, as long as the guys they’re friends with ain’t getting shot, it’s all the same anyways. Why, you ask - if LC is the worst city in America - do you spend so much time there? Too much Liberty for you? Tough f*cking sh*t. There’s nowhere more vile, more criminal, more obscene in the goddamn country. America’s criminal capital. Racketeers of all legalities. We’ll make a million more concepts set in this sh*thole town before we f*cking stop. You don’t need a welcome. Home turf. The most diverse place in America is at your mercy. On the border of Meadows Park stands the ancestral McReary rowhouse of three stories, perpetually scuffed wax wood floors, and a dining room under renovation since the 1960’s. When John Jack gets his driver Griff to take him cross-town, he’s headed to the O’Keeffe-owned Steinway Beer Garden in the not-so Irish parts of formerly Irish Steinway. That car would head past the Chinese-Latino neighborhood of Cerveza Heights, past the pompous upper-middle suburbia of Meadow Hills, the decaying industry and project towers of East Island City. And the wasteland that is O’Donovan Airport. That’s just eastern-ways. Cross Meadows Park - see the structurally-sound Monoglobe and the carcass of Liberty State Pavilion Towers - and the borough keeps going. The heavily Mandarin neighborhood of Keering where the boys spit dai-lo on the corners. The cold hard streets of Willis. Zephyr Hill’s guidos and pizzerias in the shadow of Francis International. And more identical suburb than you could shake a stick at. Dukes is a borough of a million languages - where the old-school white ethnic neighborhoods of Italians and Irish and Germans and Jews cross paths with the Liberty of the new 20th century: the Latinos, Greeks, Arabs, Asians of a million dialects. And they’re in the same America where President Hogan’s on the TV talking trickle-down right after the Cosmos game at Falstreau Field. Rob all those saps f*cking blind. Broker - like Algonquin in Red Line - gets cut off around the Milden Boulevard border of Outlook Park. Shortest end of the stick throughout the McReary parable. You get most of Broker’s northernmost ghettos and graves this time - the blue collar dockland of East Hook and beyond alongside the neighborhoods Liberty abandoned to the scourge of crack cocaine: Suydam, Far-Sleck, East Liberty. From the top to the bottom are the white-ethnic ports getting run over by gangsters or by the tide of white flight. Traditionally Polish Redcape on the Dukes/EIC border, a Hedgebury of Hasidic and Italian and Latino flavors. The mob-ran streets of Schottler all melt in the great pot that is the Humboldt waterfront. The brownstones and bodegas of Rotterdam and Settler Hill, the urban decay of BOABO mixing artist lofts with the grit of the streets. The Bowels; a muddy, lawless graveyard where men fire shots and nobody comes to see why. No 911 where the outlaws roam. Today’s Broker is a series of leftovers. Artists and trendy developers are already picking up the pieces of a ravaged borough. It’s cobblestones and crack addicts, pretty church steeples and used heroin needles dotting gutters and alleyways. It’s the city’s most populous playground. It’s perfect. Financial, cultural, crime capital of the United States - or so they’d have you think on the latter. In Third Rail, Algonquin is spared its Red Line treatment with the lower borough cutoff - you’ve got free reign to all in 1981. Come in via East Borough Bridge and you’re right in Lancaster, Middle Park East character exemplary of an ethnic exodus in favor of the godforsaken yuppies flocking to the borough so they can take the K/C line right down to The Exchange. Let it ring in your head - The Exchange. Algonquin not as ground zero for the reigning anarchy its 70s-on reputation would have you think, but a honeytrap for all the Barium Street moneyf*ckers in the world. K/C line carries through the neighborhoods running parallel to the Humboldt - Hatton Gardens, Easton, Lancet - skyscrapers and medical centers and embassies and minority flight and not much else for the criminally inclined; unless you wanna nod off, that is, in which case you’ll do alright in the shadows in Grand Easton Terminal or the alleyway arteries surrounding Galahad Palace Arena. But generally your interests lie more inland, southwest - take Nickel Street westbound and you’re cooking with gas: Purgatory; the McReary legacy secured in geography, the old watering hole of Lucky Winkles and the future site of the Blutegel Exhibition Hall just broken ground. Star Junction, meanwhile, still half a vestige of the early 70s with its peep shows and XXX theaters and corner girls yet untouched by the Prinz mandate of - gasp - gentrification. Southern-more, Papaver Village beckons: having long abandoned its identity as hippie ground zero; now a different world with Pavano goombahs reigning over from their little social club on Sheridan Street. Little Italy ever standing the test of time; Chinatown more vibrant than ever, neon on slick streets. But sticking west also guides you north; Rotterdam Tower and the International Center of Exchange won’t leave your shadow between the streets headed up: everpresent city emblems as you zip up Union Drive past the unattainable heights of Middle Park West, now-vacant apartments in Varsity Heights and onward. Highest you got business - the ARC operates out of Holland and you’ll be familiarizing yourself with it more than ever. But remember: gentrification. That’s the keyword. And the time period doesn’t spare you its reach. Of all the boroughs hit hardest by Liberty’s 1970’s bankruptcy; Bohan lies the lowest of the low. Arson, homicide, gang crime, vandalism - the police don’t care, and neither do the politicians. Because Bohan’s Bohan. It’ll always be Bohan. When gentrification lifts a finger and crushes the city without thought, it’ll come for Bohan last. Northern Bohan remains attached to a significantly more preferable poverty to many establishment figures - white ethnic working class. Much needed to maintain the wealth of nearby Pennyford County, a bastion of upstate suburban splendour marked by picket fences and gated communities. Bordered by parkland and headstones is the Irish neighborhood of Sean-Aird; home to the burgeoning Sons of Eriu Defense Trust and dinky little pubs where the stock Celtic music loops. Arch enemies? The Italians: St. Marks and Morgan Avenue the center of Libertonian-Italian pride, of the always-mentioned tinsel banners and pasta eateries, and the unmentioned element of tracksuit-wearing goodfellas. They march on past the Bohan Zoo into Little Bay. The towers loom in East Bohan - the co-ops of Northern Gardens and the golf courses on the coast with an eye toward Dukes. The former industry of Buttress meeting project towers; burned out warehouses and street solicitors in Chase Point. Riding through the scar that is the Northern Expressway sending you into the true melting pot: the world of South Bohan where the ravages of austerity spit on the poor. Projects, projects, projects. The name of the city’s patron saint, Sinclair Ayton, marked on every corner with the sickening sprawl of highway and the ‘concessions’ the unfortunate get. Bohan tries to be presentable westward. Fortside maintains a hub of commerce along Folsom Way where businesses alike congregate in many-a color. Grand Boulevard and the greater hub of neighborhoods under the district label Boulevard - the rowhouses and the park. Oh, and don’t forget Swinger Stadium! Maintained with taxpayer cash instead of public services, it remains the only thing in Bohan Mayor Prinz thinks worthy of city funds. That is, aside from the police. Liberty City loves its boys in blue. Abandon hope all ye who enter here. Cross the Dukes Bay Bridge with knowledge anything could happen. By stepping foot here you’ve committed ten times as much effort than the mayor ever will. This, my friends, is what the poor get in the glorious capital of capitalism. When you’re out dialing Bucky or Aiden, you can obviously go to the university reading club or whatever bullsh*t suits your fancy. Sure. But the real reason you and the buds are out there? It’s scoping a job. The city of Liberty is ripe for the taking when it comes to information on the newest dime or quarter for chasing. In missions, gang hideouts, talking with the bookies and the dealers; ambient leads to chase will be marked all over the city based on intel you gather. Chasing that information can lead you to local haunts or potential robberies that you and the buddies can set up for payday. These are mob social clubs, rackets, independent wire rooms, drug dens, fences, you name it. Even some unique, high-profile robberies with special rewards and significant amounts of liquid cash. You find the dough, you round up the boys - be it Aiden, Bucky, Jimmy Pegorino, and potentially more - then you split the take between yourselves. Alongside heading out with Bucky, Aiden or Jimmy to look for a spot to rob - the next is searching for a man on the street that can sell you gear. Dotted among Liberty’s seedy alleyways are dealers galore: some sell heroin, some don’t. Never for trade, only to buy and use. Searching or going off aforementioned intel can lead you to dealers who offer you a good price on smack, or can send you chasing wild geese. Maybe you could get ripped off, maybe the price is exorbitant, maybe the load is cut so bad you’re injecting more detergent than you are heroin. Oh, right. Heroin. Derrick McReary is addicted to heroin. It’s anything but glitzy, glamorous, or romantic. Among the alleyways and the detritus of Dukes and Broker lie thousands of addicts just like him, propped up against the brownstone and the concrete and burning that spoon black behind a dumpster. Half the heroin addicts in America live in Liberty f*ckin' City. The chase for the dragon never relents. Derrick’s addiction knows no bounds: it doesn’t discriminate between business or leisure, whether you’re on a job or at the pub. It will affect performance. It will affect relationships. You’re not going to put the man on the straight and narrow, that you can be sure of. Resisting temptation isn’t going to do you any favors; even if Derrick wanted to have a go at ditching it cold turkey - which he doesn’t - you’re kidding yourself if you think LC’s got any methadone clinics on offer. At the crossroads of providing for himself, Frankie, and the political causes of Bucky and Aiden, Derrick’s priority is still getting high. Scrounging up the dough to buy between missions and outings is imperative, and if you let it go too long you will suffer for it - withdrawal will affect gunplay, dialogue, basic navigation - and rather than suffer through it at your hands it’ll manifest in a major hit to the wallet when Derrick saunters into the nearest haunt to get his fix regardless of market price. So better you play with the cards you’re dealt: give the man what he wants. Let your misadventures dally around personal finance. Shoot up strategically - do it while crashing at home or in your car and you will fare far better than if Derrick starts getting the shakes in the midst of a shootout and you have to duck down below the bullets to stick the needle between your toes. Do it smart. ‘Cause the man won’t change. After a job and factoring in your own - cough cough - acquired tastes, it’s time to divide the cash you got from your latest independent job. The stuff you do for gangsters or your pops John Jack will only get you so far: and that’ll only fund so many political escapades. The take is the take: no matter the job or the breakdown of your crew, percentages are decided before the action - hallmark of any passably organized stickup gang. Depending on your intel, might be a two-man take - one on the wheel and one on the gun - or something more elaborate: you, the boys, each of you with a plus-one of your own - that’s Jimmy the Peggytail for Derrick, Jock Munro for Aiden, and Othman Ovyo for Buck for a potential total of six to a job. Cuts break down depending on role, and of course the more men on the job the more your share shrinks; but just the same, a five-man heist will reap far bigger spoils than some gas station stickup under the moonlight. Your input comes in the aftermath. Every man gets his cut, every man distributes the funds to his respective cause - Aiden giving back to the cause, Bucky donating a hefty cut of each job to the ARC. You’re left to choose how much and to who - if anyone - you feel like giving a supplementary little taste to. It’s a balancing game with perks only to be gained: everyone’s already happy, you can just make ‘em more happy. Perks come in two prongs: narrative and gameplay. Only catch: curry favor in one direction too long and you get locked out of the other. It’s no biggie, there’s no bad blood - but choose wisely. All the while, don’t forget Derrick’s own allegiances to the needle. The Iconoclast. You hitch your wagon to the Provos and it’ll be reflected in your interactions with Aiden and those boys; kicking up to them every job and you’ll see the yield in their eager friendliness, benefits down the line like bigger profits from their jobs. Aiden’s also got a line, no sh*t, on unique firearms and modifications - more carry space, nifty holsters, hard firepower. The Idealist. Kick back to Buck, on the other hand, and the same applies to the ARC - you’ll be their little poster boy and they’ll make sure you know it, you revolutionary-inclined little thief, you. Bucky’s gameplay perks come in the form of the automobile: fella chops cars with some Pavano-affiliated outsiders in Dukes. His buddies can fit you with mods for your own personal vehicle and getaway cars for future jobs alike; flipping the plates and lifting the suspension for an easier escape on your next escapade. The Keeper. Hoarding your cut doesn’t mean nothing happens, it means Derrick gets the perks in his own right - manifests for you in the form of higher grade scag, means longer periods between shooting up and potentially even for a cheaper price - reach a certain echelon and the Keir Brothers’ll hook you up with smack that’ll have your nose running on sight. Not exactly stoking the insurgent streak in you, that route - but when Derrick gets a load of that horse see if he gives a sh*t. Gats for days. The rules of gunplay are mostly similar to Red Line before it: a couple small arms can be carried on your person, one or two heavy arms in the trunk of your car or under the seats. With Aiden, Bucky, Jimmy the Peg, or more in your company - the number multiplies to match. Be careful placing shots and look after your weapon; use it as a last resort lest it impact the take or put you in hot water with the underworld. And be ready to drop it when the thing is hot. Getting busted with a used gun is not a pretty picture; especially if they can tie it to a prior murder - and you know they probably can. The wild sounds of 70s-cum-80s Liberty City, nothing more and nothing less - the grit and the f*cking grind, sounds not another goddamn city in the world could hope to replicate. Place come into its own, history through melody. Best city in the f*ckin’ world, baby. Harry Nilsson - Jump into the Fire The Clash - Rock the Casbah Mick Jagger - Memo from Turner Stray Dog - Chevrolet The Who - Magic Bus R. Dean Taylor - Indiana Wants Me Faces - Bad ‘n’ Ruin Three Dog Night - One ELO - Don’t Bring Me Down Rare Earth - Get Ready Little Feat - Skin it Back The Rolling Stones - Let It Loose The Misunderstood - Children of the Sun Canned Heat - My Crime The Pogues - Boys from County Hell David Bowie - Rebel Rebel Steely Dan - Dirty Work James Chance and the Contortions - I Can’t Stand Myself DNA - Blonde Red Head Beirut Slump - Staircase Teenage Jesus and the Jerks - The Closet Pill Factory - That’s When Your Heartaches Begin Arto / Neto - Pini Pini Devo - (I Can't Get No) Satisfaction Theoretical Girls - US Millie Mars - Puerto Rican Ghost Rosa Yemen - Rosa Vertov Lizzy Mercier Descloux - Hard-Boiled Babe The Righteous Flames - There Must Be A Revolution Clancy Eccles - Power For The People Ta-Teasha Love & The Wailers - Oh Jah Come Jacob Miller - City Of The Weak Heart Barrington Levy - Rock And Come In Errol Dunkley - Girl You Lied Yabby You - Conquering Lion King Burnett - I Man Free Scotty - Draw Your Brakes King Tubby & Prince Jammy - Drums of Africa Louis Prima - Angelina & Zooma, Zooma Bobby Darin - Multiplication The Jaynetts - Sally Go Round the Roses Nat King Cole - That Sunday, That Summer Moe Consoli - Liberty City (Heckuva’ Town) The Golddiggers - The Time is Now Tony Bennett - Don’t Get Around Much Anymore Mel Torme - That’s All The Cadillacs - Speedoo Jerry Vale - I Want To Go With You Perry Como - Round and Round Nate Valentine - The Water’s On Fire Muddy Waters - Mannish Boy Howlin’ Wolf - Evil Is Going On Albert King - Killing Floor Sam & Dave - Hold On, I’m Comin’ Taj Mahal - Leaving Trunk Lightnin’ Hopkins - It’s A Sin To Be Rich, It’s A Low-Down Shame To Be Poor The Coasters - Down in Mexico Sonny Boy Williamson - Help Me Nina Simone - Nobody Knows You When You’re Down And Out B.B. King - How Blue Can You Get? Klein & MBO - Dirty Talk ESG - Moody D Train - Keep On Logg - Something Else Imagination - Burnin’ Up ABBA - Dancing Queen Unlimited Touch - Searching To Find The One BT Express - You Need A Change Of Mind Adriano Celentano - Prisencolinensinainciusol Evelyn King - Love Come Down Peach Boys - Don’t Make Me Wait Umberto Tozzi - Gloria Bernard Parmegiani - Abel Abeth Tangerine Dream - Phaedra Constance Demby - Darkness of Space Vangelis - Creation Du Monde Edgar Froese - Maroubra Bay Klaus Schulze - Some Velvet Phasing Popol Vuh - Hosianna Mantra Iasos - Cloud Prayer David Behrman - Figure in a Clearing Cluster - 7:42 Jon Hassel - Viva Shona Brian Eno - The Lost Day Throbbing Gristle - United Ike Yard - Half A God Suicide - Che Girls At Our Best - Politics Nervus Rex - Don’t Look Mumps - Scream & Scream Again Time Zone - World Destruction Patti Smith - Piss Factory Richard Hell - Blank Generation The Damned - Jet Boy Jet Girl Model Citizens - Animal Instincts Material - Memory Serves Lounge Lizards - Do The Wrong Thing Laughing Clowns - I Want To Scream Don Cherry - Brown Rice Nucleus - Song For The Bearded Lady Fred Frith - Come Across Arthur Doyle Plus 4 - Ancestor Albert Ayler - Ghosts Joe Henderson - Fire Return To Forever - Vulcan Worlds City might not span all the boroughs and air traffic might be limited, but you’ve still gotta get from Point A to Point B. It’s not fun to write car lists. It just isn’t. It limits space and time better spent elsewhere and compiling them is a really tedious exercise of linking images. We are not going to waste our time with this. If you want to see some f*cking cars, read the missions. There’ll be a lot of cars in those. Or imagine Red Line’s car list (when we get to finishing that within the next decade) and picture those same cars around a decade earlier. Easy! Rest assured, vehicle fans - cars are in the concept. You can drive them. They do car things. They are big, beautiful, and boatlike. Just put in the work to see ‘em, bitch! The Liberty subway system is the most complicated in the United States. It’s also filthy and falling apart at the goddamn seams. As convenient fast travel, especially in Algonquin, just waltz down into the station and take the trains down whatever borough you feel. All you gotta do is scrounge around for subway tokens like loose pennies in the gutter. Too much work? Just watch ‘em. Or fare-skip with the hope the cops don’t care. Or take initiative. City trains get patronage by tough nuts, nut cases, and the tourists nutty enough to take them at all. Pull a gun or bring your friends and pull three: make away with some good dough, or some heroin, or a good story. You time it right, you might even avoid the LCPD subway pigs or the Avenging Angels who think they’re Impotent Rage. Have a ball.
  8. A Collaborative Effort by sabitsuki & The Notorious MOB Welcome to London in the long hot summer of 1974, formerly a tourist city filled with famous landmarks such as Big Ben, The Tower of London, Tower Bridge and Buckingham Palace, our capital has now been perverted into a flaming hell-on-earth with murder rates comparable to cities like Carcer or Beirut. If you’re all shocked to bits, don’t be. It was only a matter of time before the swinging sixties got worn out. The impetus for the current sad state of London today can be easily traced back to the inter-gang conflict and strifes from the 1940s Post-War period all the way up to the Firm-related conflicts in the 1960s, along with more recent factors such as the rapid immigration from South-Central Europe, Asia, the Caribbean, Africa and much of the former Commonwealth as well as the deindustrialization and its resulting mass unemployment and crime spike of various British cities across the islands. Combine this perfect storm of events that befall the UK with the inherent cultural or structural differences between the organisations as well as a far more competitive criminal underworld, and you get one clusterf*ck of a gang war in The Old Smoke. It was also a time of widespread dodgy dealings and corruption which stretched to all facets of life from the “democratically” elected people in power to the broken backed proletariat on the street. So sit back, pour yourself a cup of Rosie and enjoy as we take you through the absolute balls up that was Landon Town in the mid-1970s. This isn’t just the underworld... This is The Underground. Tape’s rolling, mic check, everything crystal? Alright. Ladies and gentlemen, welcome to the London branch of the SID. If you are seated here in this room today, consider yourselves lucky, because the tasks which appear before you that you will all undertake soon after this meeting will be extremely vital to the inherent national security and peace of Great Britain. My name is Roland MacLellan, Executive Chief of this branch and I shall be your handler for this assignment. I have worked in various police forces for almost two decades, and I can tell you right now, with absolute confidence, that with presently occurring rapid immigration from the Commonwealth, Asia, West Indies and Africa and with the unfortunate economic downturn of our times, you boys are going to have a lot of work to do. Not that it should come as a surprise to all of you, but crime and corruption is currently a huge problem in our country, not to mention the political strife presently afflicting us in Northern Ireland. New groups of people and cultures coming in mean newer, more impenetrable forms of gang activity which you all, as sworn agents of the Queen, will strive to search, break and eventually destroy. We have corroborated our findings with evidence and data that have been collected by other field agents over the course of this joint assignment. These findings are all located on your desks, compiled and sealed in the brown folders before you. These folders, complete with documents, photographs, dossiers and reports, which shall remain classified for as long as you are within the bounds of this agency until further notice, as well as newspaper clippings, posters and excerpts that shall aid in your investigation and give you a better understanding of, and appreciation for the culture and socio-political situation in and around the city. This will no doubt pose a rather massive challenge, but I have complete faith in all 36 of you in this room that, by the end of all this, you shall be the bringers of positive change to this great nation, and that you will do whatever it takes to bring about that change. Many of you aren’t from around here… for good reason too. So I’ve taken the liberty of including a map of the area and giving you a rundown of each of the major districts. I’ve also included some of the local colloquialisms to get you all familiar with your surroundings a little more. Any questions, just ask. Good luck and Godspeed. Report #000293 - PRIME SUSPECTS Det. Constable Curtis Boyd, SID. [Dated 03/06/1974, declassified 09/06/2018] For years this was a mantra pasted on every post box and public house in the city. But times they are a-changin’ so who more fitting to represent the fight between the rozzers and the criminal underworld than one of each. This isn’t just a simple case study though… oh no, All are Connected. And all have a story to tell. In the midst of all the bloody chaos back in ‘74, through the testimonies and dying last words of the many witnesses, victims and suspects and by the absolute grace of God, Palmer and myself were able to boil the search down to three suspected individuals that we believe to have played a major role during the sh*t show in London that year. One of them, we believe, soon went on to be king, or queen, of the London criminal underworld, a role which they have maintained up to this day, even as I am writing this report. These three criminals are to be considered very, very dangerous, so watch your backs out there. We can only speculate who these criminals really are, given the sheer amount of obscurity and red tape which afflicted our investigations in the Greater London area. Thanks to those who shall not be named, the investigation got royally f*cked and the findings became the subject of a D-Notice. So you know what that means… our leads regarding their current whereabouts and illicit activities have amounted to sweet f*ck-all, pardon my French, not to mention that their genders aren’t all that known to us either. You’ve heard that right, lads, we aren’t even certain if these clowns are sporting a pair of jacobs or not. Thankfully, an anonymous source sometime in early ‘74 was able to provide us with vital details regarding the past lives of these reprobates, which are outlined in the next few pages of this report, corroborated with alleged photographs of these individuals, birth details and newspaper clippings of their crimes and misdeeds, though their genders and true first names remain a mystery. Connections to black militia groups, the old style gangster firms and even the Provisional IRA have been made regarding these three individuals, though the details presented remain sketchy, at best, and there’s no way of proving whether or not the anonymous source was even reliable to begin with. Not that that’s stopping us from finding them. Soon enough, we’ll nail these bastards on a wooden cross, like we always do. First name off our list is an individual of mixed Trinidadian-Jamaican descent. Classic example of how things can go in ways you don’t normally expect them to. They’re known simply as Bowen and are believed to have been born in Brixton in 1948, before moving to Bristol as a student at a local university sometime in 1968. They’re also known to have been involved with a Bristol-based Yardie gang led by Desmond Dukes, before joining up with a far-left extremist black civil rights group and later-criminal organisation, The Black Kudus - a group with ties to the Aniston Posse, a London-based Yardie group consisting of mostly Carribean members, as well as the local Nigerian gangsters in Brixton. The Kudus are believed to have ties with other civil rights groups and black gangs across the Atlantic, in American cities such as Los Santos, Liberty City and Carcer City, on top of their British connections. We believe that earlier incarnations of the group have also played a role in the curbing of the violent Carcer City Riots of 1968 together with a local African-American but similarly far-left group known as The Pharaohs at the time, led by the now-deceased civil rights activist and maverick Kevin Jackson III, though this is a story for another day. That said, the Kudus are also known for their less-than-ideal arrangements involving the cannabis trade and illicit gambling operations as a way to continue financing the group’s socio-political activities, which is where the Bristol Yardies come into play. Bowen is believed to have been sent back east by Desmond Dukes, the aforementioned leader of the Bristol Yardies in early 1974 as punishment for the loss of a large shipment of drugs and soon became close to the London-based Posse leaders, father-and-son duo Joshua and Ezekiel “Zeke” Aniston. The Anistons had been sent there by Dukes as well, several years earlier to generate profits for the organisation, as well as to provide a secure base of operations to allow the group to make a smooth transition over from Bristol. But they evidently weren’t pulling their weight. The Anistons are a lairy bunch, often seen poncing about the streets in matching sheepskin coats and ordering around their ostentatious underlings. Aside from Joshua and Zeke, we’ve got Josh’s brother Ishmael (also known as Ish) and their sister Jessica. A third brother, Jeremiah, is currently a guest of her majesty at Pentonville, with an unknown release date. We believe the Kudus and the Aniston posse eventually wound up working together with the Hyut San Triads out of Chinatown in the drug trade, which remains as such to this day, with Bowen believed to be in contact with known translator of the triad, Gregory “Oriental Greg” Lam, possibly as a liaison of some sort. This key arrangement plays a large part in what we believe has kept Bowen and the Aniston Posse’s heads above water in the eyes of Dukes, though as to how long it lasts before going belly up like it usually does, we aren’t sure. Keep your eyes peeled for a blue Jouster Buck driving around the motorways, it very likely belongs to them. The second one on our list reads like the combination of a Shakespearean family tragedy and a twisted coming-of-age story. While many of us here at the force express some form of pity for this individual’s situation, this by no means exonerates them from any of their violent crimes. Rhodes was born in 1950 to former glamour girl Emma Rhodes and her sixth form sweetheart Teddy Rhodes, a former errand boy who made his bones by working for esteemed London gangster Benedict "Bexley Bernie" Kester. Teddy Rhodes, or “Brown Bread Ted” as he was known, was believed to have been exiled from London around 1966 by Bernie himself due to a job gone bad. Taking his family with him to Northern England, he sought to expand the Kester’s criminal enterprises as a way to make up for the failures back home. Things went smooth for a period between 1967 and 1973, and a young Rhodes found themselves getting used to the family’s newfound wealth. That said, despite the cushy upbringing we can conclude that “Ronnie” was by no means unable to fend for themselves. Due to the proficiency of the murders at crime scenes associated with this individual in ‘74, we believe that Rhodes may have received extended firearms and combat training either from Teddy and his gang or from an unknown third party hired on their behalf. In the closing months of 1973 however, the situation in Manchester and Liverpool began to spiral out of control, coinciding with increased homicide and arson rates in the region at the time, thus forcing the Rhodes family back to their original hometown early the following year. Not much is known about the relationship between the elder Rhodes and Kester, but from what we can gather, the feelings expressed aren’t exactly cordial by a long shot. At some point in ‘74, we believe that the younger Rhodes began operating largely independently of the Bexley Firm, by then a small gang which paled in comparison to other firms of its kind and known locally as “The Bexley hunts” (you can work that one out for yourselves). By working freelance in the city and building a name for themselves, we believe they began encountering some internal problems with the gang, possibly relating to financial issues and the soured relationship between Kester and Rhodes. Despite this, we firmly believe that Kester had some role to play in Ronnie’s rise to power in London, though we cannot truly confirm this statement for sure. We believe they're now heading up their own collective known as The Rhodes Syndicate composed of the remnants of other gangs. Either way, you should look out for a red Maxwell Aurelio on this one. The final suspect on our list. Jesus Christ, just how do I begin with this? This rogue is your typical Adam & Eve story, but not exactly a word-for-word retelling of it, if you catch my drift. A former idealist turned sinner who discards all semblance of moral concepts such as honor and loyalty for the high life. Born 1946 in Belfast, Northern Ireland, Kelly was brought up in a mixed religious household, the spawn of a Catholic mother and a Protestant father. Something must have eaten the family up during that time, because based on all accounts, we believe Kelly eventually wound up with the IRA in their late teens, during the peak of the conflicts in Northern Ireland in the early-to-mid-60s. Insider information suggests that their father had been a major in the British Army and they grew up in various military barracks around the world. He apparently became a supporter and eventually an associate of the Protestant Unionist Party and even ran for election under their banner, organising armed stewards for counter-demonstrations against civil rights marches. It is believed this may be what prompted Kelly to become a militant republican and eventually become associated with Garland “Garry” Riley, a terrorist figure who remains one of Globalpol’s most wanted men. Given Kelly’s mixed religious and racial background, this isn’t all too shocking, and we can only speculate about the discrimination and prejudice they went through in Belfast prior to joining Colm O’Shea’s band of social rejects, a PIRA faction known as the SSU. An infamous crime which the SSU has undertaken was the brutal triple slaying of the family of RUC Chief Enoch Donnelly in 1967, where the man himself, the wife and their 29-year old daughter were executed, St. Valentine’s Day style, at the Ringo Coffee House in Magheradrool, Belfast during Sunday brunch in broad daylight by a group of gunmen wielding military-grade Lexington Freehands stolen from British troops. Increased security in the affected region came as a result of this incident. This came along with numerous small-medium bombings of public venues and assassinations of political figures and dissidents across Ireland, Scotland and Northern England in 1972-3, including Phillips Dorman, a politician of the House of Commons notorious for his pro-violence stance on the Northern Irish troubles, not to mention the infamous bombing of a bus carrying active SAS and RUC personnel along with their families in Castlereagh, Belfast happening that same week, resulting in the deaths of 28 persons including women and children. We believe our suspect to have emigrated to our shores some time prior to this, during the fallout from the forced curfew on the Falls road. This is why, without solid proof, we suspect them to have been responsible. The source implies that Kelly relocated to London along with the rest of their PIRA faction, possibly to conduct business with existing contacts in the city outside of their usual PIRA higher-ups, ranging from Rhodesian arms dealers, politicians and possibly other London-based firms, under assumed names and bogus identities to evade detection from Metro Police. That said, we believe that fringe elements of the faction who don’t see eye-to-eye with Garry might possibly derail this arrangement, so we may still have a chance at having a crack at these bastards. Anyway, be on the lookout for a green Vapid Sangria running 150 across the streets of London with this wally behind the wheel. Often ranked as one of the world's most iconic and prosperous cities and simultaneously one of the worst. London was a city first established by the Romans in the first century and although civilisation has been gradually chipped away with every passing decade, the fight for conquest has become increasingly more intense. A city where the pursuit of the almighty dollar pales in comparison to the quest for the even mightier British pound. Phone boxes are red and often so are the streams which run down the piss washed alleys and into the shores. Contrary to the stereotypes, the people here ain't polite and thanks to the Tories persistence, we’ve just joined the European Communities, but remember, we drive on the left side of the road here… so none of that continental/septic tank funny business, or you'll end up floating in the Thames. To further help on your journey, here's a little run down of some of our boroughs and ends. INNER LONDON Central London Angel, Barbican, City of London, Clerkenwell, Farringdon, Finsbury, St. Luke’s Other than its sleazier older brother, Westminster, its underdog twin Camden and its posher cousin, Hyde Park, Central London is, or was, one of the four tourist-centric boroughs north of the Thames, being the city’s centre of Commerce and Finance, and an upscale residential borough not unlike Hyde Park. It isn’t all steel and glass though, as it is also home to administrative old towns like Clerkenwell and St. Lukes as well as brutalist eyesores in the Barbican area. Either way, expect tons of dirty barristers, CEOs, yank expats and traders from The Exchange in LC and members of the Caine Firm here, either busting heads, looking at running numbers, jumping off the Mies van der Rohe-inspired St. Michael’s Tower or having their morning and afternoon tea at one of the many corporate cafes in the area. Old Bailey, the main courthouse of London, is located in the city. Other than toxic corporate culture, if staring at historical artifacts stolen during the reign of the British Empire is your thing, do visit the Museum of London up in the Barbican. It’s only 10 quid per ticket, and a great place to learn some world history from a Briton’s perspective and enjoy some nice air-conditioning especially during this summer, if you’re not just there to whack it to erotic ukiyo-e paintings in a dark corner, of course. City of Westminster Chinatown, Covent Garden, Marylebone, Mayfair, Paddington, Pimlico, Regent’s Park, Soho, St. James’s, Trafalgar Square, Westminster The Algonquin of London and home of the Buckingham Palace and the Big Ben, the City of Westminster’s a melting pot of culture, nightlife, drinking and crime, and easily the largest borough in the inner city. Soho and Westminster proper are your go-tos for all-things drinking and clubbing, as well as home to factory fashion outlets ranging from the luxury Dingleberry and Didier Sachs, mid-tier brands such as Ben Dover, ProLaps and Forty Love, to more niche, subculture-oriented brands such as SHAG by Annabelle Eastwood and mod and 60s revival haberdashery Brunelli’s in King’s Road or hippie favourite Trip Inside This Shack in Cecil Court and skinhead favourite Doctor Fuchs on Old Compton Street. From the quiet seclusion of the royal Regent’s Park and the tourist-centric Trafalgar Square to noted shopping districts such as Paddington and Covent Garden, the latter which is home to the open air Covent Garden Market as well as the world-renowned Derringham’s multi-storey department store, the city of Westminster has you covered on all shopping and leisurely needs, and if you want some affordable clothes and food on the go. For less-legitimate and cheaper alternatives, go to London’s very own Chinatown, where a knockoff Sherpa overcoat costs just about as much as a hearty serving of dim sum or a blowjob. Westminster is also home to some of the best nightlife from this side of Western Europe. Ranging from northern soul favourites such as Eddie’s, reggae and ska hangout The Kingston Beat and the recently-opened discotheque Studio 109, which plays brand new funk and disco hits from across the Atlantic. For those seeking pleasure, the Gold-owned gentlemen’s club and brothel, Bondgirl, is the go-to in town if you want some tail. Hyde Park Chelsea, Earl’s Court, Kensington, Knightsbridge, Shepherd’s Bush Contrary to its name, Hyde Park isn’t merely just a placeholder name for a fancy part of town, but a way of life in itself. The West End of London where posh people live in, and like many other gated and segregated communities around the world similar to it, the borough is shut away from the rest of the plebeians and peasants south, east and southeast of it. Filthy rich and massively inbred, filled with pompous old money types who speak in RP like it's still 1899, you’d be hard-pressed not to find at least a couple of luxury tourers and imports east of the English Channel cruising along the pristine streets of Hyde Park at any given time of the day. Many of the city’s politicians, socialites, royalty, brain surgeons, millionaires, drug barons and arms dealers reside or own property in the countless townhouses and condominiums in the district, congregating mostly in the districts of Chelsea, Kensington and Knightsbridge, and you can bet your arse that a chauffeur of some sort is always going to be there somewhere to ferry them around wherever they see fit. It’s every man for himself in Hyde Park, and don’t expect any of that government-mandated communal tenement nonsense here. If you can’t hack the hustle and bustle of Jehads on Brompton road, the district of Shepherd’s Bush is also known for its expensive department stores, most notably Touissant’s, notorious throughout London not only for its exorbitant rental fees and alleged discriminatory practices for staff and against commuters along racial grounds, but also for allowing only top-quality and artisan brands to open up shop in the building. A neoclassical nightmare invoking some rather unfortunate stylistic cues popularized by a certain country in the 40s, it is truly a sight to behold in Hyde Park. Being the city’s most highly prestigious borough to live in, Hyde Park features among London’s most well-maintained and luxurious gardens and venues of entertainment in the city. Ranging from the labyrinth maze and the exotic flora in the majestic Kensington Gardens to the coffeehouses and state-of-the-art lounges and clubs in Earl’s Court, such as noted Carcer City import and jazz fusion club The Blue Room London which invites guest jazz players from America and South London, there is no shortage of places in Hyde Park to remind yourself of how bottom-of-the-barrel your place in the greater British social hierarchy is. In short, a nice place to visit, if you’re white and carrying loads of money of course. This is also where the Hyde Park Barracks are located. Serving an administrative role to house palace guards, military police and soldiers assigned to CADRe (thanks to the Labour party), many of the military vehicles used in the curbing of civil unrest are parked here. South London Battersea, Bermondsey, Brixton, Camberwell, Deptford, Lambeth, Peckham, Rotherhithe, Southwark, Waterloo The land of wharves and dwarves filled with pimps, pushers and pickaninnies and everything in between. It’s traditionally been a considerably working-class area of London and was once home to the nefarious Parkinson Gang. It’s now also home to a large African/West Indian diaspora consisting of multi-generational locals or fresh-off-the-boat immigrants. How can you be so close to Westminster, yet feel so far away? Its lush but rather unimpressive parklands are often referred to as the commons. And it’s quite fitting really, as a bigger collection of commoners you’ll be hard pressed to find. A stark contrast from the outer boroughs which lie just a few miles away at all angles. The grotesque pimple on an otherwise perfectly formed arse cheek one might say. Said commoners were at one time safely confined to sprawling tenements, but thanks to a series of V-2 bombings 30 years ago, they began to spill out onto the streets. One might think that some of Battersea Dog home’s mutts had escaped, or there had been some sort of accident at the nearby power station, but no, that’s the look of steely faced working-class determination, dead set on taking over the town. Tower Hamlets Bethnal Green, Isle of Dogs, Mile End, Stepney, Whitechapel, Victoria Park The traditional East End of London, and birthplace to the now-dying native Cockney diaspora. Falling victim to the Industrial Revolution, Zeppelin bombings, the Blitz and most recently, gang crime, Tower Hamlets is everything that yanks think of when they hear about modern England, with its sleazy pubs, mom-and-pop stores, rabid football hooligans, underground boxing rings and 100-year old restaurants that serve warm beer, meat pies and pickled eels with mint sauce. A historically poverty-stricken and crime-ridden part of London, Tower Hamlets is better known today as the hometown of the modern-day, harsh Cockney-accented Gangster Firm, with notorious gangs and gangsters such as the Golds, the Crisp Twins, the Colleoni Brothers and the Bexleys all getting their big break in this borough in passing. It is said that even Cockney rhyming slang, itself indigenous to the Hamlets, has roots in crime, with many of its phrases and expressions used as code to disguise nefarious marketplace tactics from the cozzers on patrol. Despite having a diverse history of immigration ranging from Irish weavers, French Protestants, Ashkenazi Jews and most-recently the Bangladeshis, Indians and Pakistanis, Tower Hamlets is ironically one of the most intolerant and racist areas in London, with anti-immigration and nationalist movements typically springing up in this borough. This began in the rougher parts of the Isles of Dogs, where gangs of violent youth and juvenile delinquents would often target South Asian immigrants and businesses, usually just for the hell of it. A little bit later, The National Front, that one political party supported by those bald blokes with the Norse rune and swastika tattoos you see in those white pride rallies on the telly? They have some degree of power in these parts. Being non-white or homosexual in the streets of the Hamlets at night is just asking to be curb-stomped by a posse of psychotic skinheads. My advice? Grab yourself a leng and conceal that bastard until it's time to go guns blazing, they’re real cheap and easy to come by now and it might just save your life from the next goon on one unfortunate night. History and boneheads aside, many of the city’s pawn shops, thrift shops, jewellers and other crooks are located here, along with a boxing club called Paul Weston’s, said to be the birthplace of modern British boxing. Several underground fight clubs are located in the Dogs as well as Bethnal Green, where a fight is, more often than not, a matter of life and death, not to mention collusion, fixings and bets made by some of London’s nastiest criminals and kingpins. Better ante up the health insurance if you’re up for the challenge, lads. Tower Hamlets is also home to noted landmark, the Tower of London, though the castle in actuality is located closer to central London than the East End. Originally used as a locale of torture and execution during Medieval, Victorian and Edwardian times, it is now transformed into a tourist trap that sells tacky snowglobes and fridge magnets and displays models of jesters and replicas of alleged torture devices running the gamut from the Catherine Wheel to the Iron Maiden for tourists to gawk at. There is also a rumour going around that the former crown of King Edward VII is located somewhere in the castle, though I can’t vouch for it. Hackney Estates, Haggerston Park, Hoxton, Shoreditch The birthplace of the humble black London taxi cab. It’s been a hotbed for Jewish immigrants since the 1930s, although it’s unclear if this had anything to do with the fact that it was absolutely devastated during the Blitz. It similarly became a focal point of Algernon Wolseley’s hate marches and racist attacks following the war, despite ironically being an area filled with factory based industries which allowed the country to get back on its feet. The industries have begun declining and white folks have begun leaving en masse but there are plenty of darkies ready and waiting to occupy the greatly discounted housing stock, which means that it could soon be a focal point of more inter-ethnic violence soon enough. As the factories lay abandoned they’ve also begun serving as grotty little hidey holes for dodgy dealings and illegal industries. It was once a stronghold for unsavoury characters such as Harry Gold and ‘Patch’ Adamczak and is currently the site of The Caine Jewels on the Whitechapel Road. So, although the debauchery may have become more shielded in recent times, it’s still an area for the boys in blue to be keeping a close eye on as much as ever before. Camden Bloomsbury, Camden Town, Fitzrovia, Holborn, Kings Cross, St. Pancras, Kentish Town Just north of the Thames, sandwiched between Hyde Park and Westminster lies Camden Town, usually shortened to just Camden by locals, and often lumped together with Westminster. Home to much of London’s alternative scene, Camden is unofficially referred to as the most Northern place in London, and its clubs are said to have popularized the Northern Soul scene down here, introduced by the boys up in Liverpool and Manchester. It is also where the beatnik and hippie subcultures were first brought to England in the 1950s and 60s by college professors and cult leaders from across the Pacific in San Andreas, as well as bourgeois youth back from their ‘enlightening’, psychedelics-fuelled pilgrimage in India. A large terminus, King’s Cross Station, located right here in Camden, has train lines connecting London to the rest of the UK, which might explain the influx of Northerners in this part of town. Camden is also home to several contemporary art galleries, post-industrial and abandoned landmarks and its regionally-renowned markets in Regent’s Canal, serving all manner of unhealthy foods ranging from deep-fried EgoChaser bars, fruity ice pops, bangers and mash, toad-in-the-hole to the classic fish and chips, as well as a wide variety of kitsch craft furniture and carnival games. You might just win the limited edition Mustard Gas or the Delightful Dresden variant of the Brodie Bear teddy if you try hard enough in the shooting gallery! Just don’t take your anger out on any of the booth operators, the rounds are live. Abbey Road is also a popular destination if you want to pay tribute to one of music’s most iconic album covers, or if you like accidentally falling into open manholes to your untimely deaths like some cartoon character while attempting to replicate said album cover, as many tourists did before then. Heathrow Airport Terminal 1, Terminal 2, Hayes For when you’ve had enough of Landon Town, or if you are somehow unfortunate enough to end up on the hit list in some rich tosser’s black book. Heathrow Airport is where you tell the cab driver to drive to if you want to, as the yanks call it, ‘get the f*ck out of Dodge’. Rated as one of the dustiest airports in Europe and the official home of Britain’s very own newly established airline, Bedlam Airways, hundreds of thousands of people transit through the airport every day, typically switching flights between Asia to America, and vice versa, as well as the rest of Europe. Recent renovations beginning in 1962 have taken place around the borough, transforming Heathrow Airport into a modernist glass-and-steel centre complete with functioning moving walkways, coffee stands, souvenir shops, interactive modern art and duty-free liquor stores, with its newest terminal, Terminal 2, completed in 1972. You can buy a hangar in the airport if you want, just talk to the nice lady working the front desk of the VIP Section in the Terminal 2 Lounge. That’s assuming you have the dosh, of course. So what happens when you miss a flight, you say? Fret not, the nearby town of Hayes is there to offer you a place to crash in if you’re unwilling to spend the night sleeping on a bench in Terminal 1. Home to several boutique hotels, it’s an open secret that Hayes plays an important role in establishing modern British music and literature. The hometown of early popular musicians such as William Byrd and whiny dystopian author and anarchist Gerald Askins, Hayes is also the town where the vinyl records of Britain’s most beloved musicians are pressed and delivered to music stores all around the world. It’s a nice little town, if you’re a tourist and looking to get some original overpriced records for your collection back home. OUTER LONDON North Barnet, Enfield, Redbridge, Waltham Forest North end of town, if you’re looking to head over to Essex (which I don’t advise heading to), visit the Lexington factories or if you want to bury a body. Not much to be noted here, other than the fact that Barnet is among the densest outer boroughs of London, with the market town of Chipping Barnet being its most visited area, though it’s certainly no Camden Town. It is also home to some of the city’s most well-preserved green spaces, the Waltham Forest being among the country’s most secluded natural areas, complete with reservoirs, marshes and a town hall that practically does nothing with its only major achievement being that it merely exists. Whether or not this is a good thing is wholly dependent on whether or not you’re an introvert or extrovert, a retiree or a serial killer. Enfield has a reputation for being the home of the legendary Lexington Arms Factory, which crafts arms for Britain’s finest since 1896. The first few batches of the classic MK1 bolt-action rifles were made right here in this factory, delivered straight to wings across the British military right after the death of Archduke Franz Ferdinand, landing in the hands of conscripted young men and teenagers who would march off directly to their deaths in the trenches of France, not before succumbing to the Spanish Flu if they were lucky enough to make it back home alive. Currently, Lexington is working on a prototype battle rifle called the FLA (short for Fusile Lexington Alpha), configured in a bullpup style. It is slated to replace the Belgian-designed Freehand in active service soon, likely in a decade from now. Most active soldiers, however, aren’t too pleased with the news, and I’m not too much of a gun nut to ask why. South Croydon, Merton, Sutton, Richmond Upon Thames Endless suburbia, just like in those crummy soap operas and sketch comedy TV shows about British life. Home to rustic cottages, vacation homes, a few shopping malls, pubs and nightclubs in the middle of nowhere, with train lines connecting the inner city, the southern outer boroughs of London are just like Inner London, but not as rowdy. What’s there to talk about? You have the smaller, family-oriented malls such as Three Pines Mall in Croydon, an area with the best primary and secondary schools in all of London, Flinders St. in Merton which is sort of a funk club that pales in comparison to the ones found in the inner city and Sutton, a quiet village town area which is widely considered to be among Britain’s best places to raise a family. Sounds boring, I know, there isn’t much to be talked about South of Outer London. It’s the sort of place where cozzer dramas are filmed and where the Witness Protection Program blokes come to die, really. Richmond’s the only one worth talking about I suppose. Home to the Kew Gardens, a large greenhouse that displays exotic plant species from around the world, Twickenham Stadium, a pill-shaped stadium where rugby matches take place in and finally the London Wetlands Reserve, which is, you guessed it, a wetlands reserve, located in London! Just stay inside the city, for Christ’s sake. West Brent, Ealing, Hillingdon, Kingston Upon Thames A slightly more interesting version of South Outer London with a better cultural identity and marketplaces, along with some rather stunning views of the Thames from this side of town, most notably in Kingston Upon Thames, where the large marketplace spans between both sides of the river, with plenty of food stands, carnival games, ginger ale and beer-on-demand for you to spend the day in. The market town claims to be the oldest of its kind running in England today, with its history dating back to the Saxons in the 10th Century. There’s also plenty of rustic, old-school Victorian inns and hotels in the area to spend the night in if you’re too tired to take the tram back to the city, as well as rock n’ roll clubs towards the northeast into Camden if you want to watch some live acts. Plenty of strange Art Deco-style stations, boutique clothing stores (such as Citizen K) and buildings in the area as well if you want some of that 30s-to-50s nostalgia. Brent and Ealing are also boroughs with a pretty strong arts culture, if you’re into that sort of thing, with places like the Kiln Theatre, which showcases stage plays and perverse reimaginings of Shakespeare’s works, Ealing Village, a spa area and holiday getaway for many Inner Londoners, St. Mary’s Church, built by the Benedictine monks in the 17th century and the two-storey brick and mortar residential houses, which are a proud symbol of both communities. It is also a relatively diverse area with a growing affluent immigrant population, with a newly-built Hindu Swaminarayan Temple located in Brent. This side of London is also home to the city’s only military airbase, the RAF Northolt in Hillingdon, which is indisputably the oldest air base in the UK, founded in the early years of the First World War, as a test site for early fighter planes and bombers. Today, it’s a heavily-guarded outpost for the RAF, and many of the country’s newest fighter planes are stored here in the large hangars, which is occasionally taken out during special events and training drills. A small company of the Royal Tank Regiment is also present in the base, occupying a small set of barracks in the northwestern end. Sneaking into the base is tantamount to suicide, so I wouldn’t count on it. East Barking & Dagenham, Bexley, Bromley, Greenwich, Newham Home of the British branch of the Vapid Motor Company and birthplace of the infamous Bexley Firm in London’s East End, Eastern Outer London is the country’s unofficial home of the now-endangered Yob diaspora, don’t ask me what it is. It’s also where people move to if they want to experience the vibe of another county, but don’t want to move out of London for good. Barking and Dagenham are like a poor man’s Essex and Bromley is full of Kents. This is made blatantly obvious by the presence of the famed Kent House Tavern in Penge but the borough is also home to the Crystal Palace racing circuit and a mediocre third division football club who often play second fiddle to the mighty reds. Greenwich is an area steeped in Royal history and accolades of our brutal xenophobic conquest of many a people over the years, which successive governments have tried to replace with reminders of our slightly more noble maritime past. It’s where the Vikings organised the takeover of Canterbury before being spanked by the Saxons… not that the kids of today would know anything about that. In order to get to and from these other places however, you’re more than likely going to have to pass through Newham, which couldn’t be further removed from the other boroughs here if it tried. Even once you get past the stench coming out of the Beckton sewage works, you still have to contend with pockets of scum and villainy such as West Ham, Royal Docks, Stratford and Canning Town. The rest of it basically consists of pockets of council estates and lawless Irish Traveller camps. If only they put in an airport or something so we wouldn’t have to drive all the way to Heathrow in order to get the f*ck out! No Date Given Now hold your horses, lads. Detective Monty Orbinson here. Now before Boyd and Palmer get into the good stuff, you’d have to remember that just because we’re dealing with some of the deadliest bastards this nation has ever seen, doesn’t mean we can’t kick it back a notch and have fun when the time’s right. Us peelers are still human, and we’d love a good game or show or two, either in the theatre or on the telly, and wash it all down with a nice cold pint down at Benzie’s when night encroaches. Thankfully, since all jam buttys in London are equipped with both a regular radio channel and a police dispatch radio channel, we have plenty of access to good music during mundane drives on the way to the informant meetings. Hate rock music? Tune to the reggae station. Hate reggae? Tune to the northern soul station. Can’t stand any music in general? Turn that f*cker off and listen to dispatch run their mouths about some old fart in Bexley caught with a sea mine in their shed. I know I would. Outlined below are the 12 stations currently broadcasting in London, along with what’s currently playing on the radio. I’ve stuck them on cassette for the lads as a gift, I’m gonna swap it for a rasher sarnie. Aside from the tunes, each station is run by a host with a distinct personality, and on top of describing the weather or giving their takes on current affairs and events, the hosts may sometimes mention ongoing sales and special offers on goods and services on behalf of the many businesses in the city, so keep your ears open if you want to know when the next pair of Doc Harton’s are having a discount. There’s also excerpts of this culture magazine that Marty surprisingly subscribes to, Peng magazine, that lists most of the shows and films currently playing in London further down the doc. Can you believe that sh*t? Update (Dated: 06/05/1974) Just did you lot a favor and found the tapes with all the station recordings in them! It's bloody brilliant tunes, I tell ya. If anyone wants a listen at them, just hit up the ol' evidence lockup. Make sure no one sees you, though. Genre: 70s Pop, Folk Rock, Hard Rock, Soft Rock, Jazz Fusion Host: Richie Henricks Radio 1’s the official "hits" station in Old Smokey, playing what's popular right now in the UK, and abroad, featuring pop music by the yanks, Europeans and Brits alike. Great station to pass the time waiting in traffic, if you're a masochist for folksy, radio-friendly soft rock and pop, of course. Featuring more modern bands and artists such as Stealers Wheel, Todd Rundgren and ABBA, along with other more notable local acts and solo musicians with origins in the British Invasion, the station feels very much like a post-counterculture bad hangover, a sobering, eternal bad trip in the face of hard times, rapid immigration and decolonisation. There are some bangers in there, though, so it can't be all bad. Richie Henricks, a radio jockey employed at the Metropolitan Broadcasting Company for more than 20 odd years, is a veteran in the industry, and it shows. Putting on that annoyingly-cheerful jockey act, a constant stream of passive-aggressiveness and unwilling to take any requests, the man is easily corporate radio manifest, and honestly? It can't get any more quintessentially British than that. Tracklist: Pilot - Magic (1974) ABBA - Honey, Honey (1973) Sutherland Brothers & Quiver - You Got Me Anyway (1972) David Bowie - Changes (1973) Paul McCartney - Every Night (1970) Fanny - Ain’t That Peculiar (1972) Humble Pie - Hot N’ Nasty (1972) Faces - Cindy Incidentally (1973) Python Lee Jackson (feat. Rod Stewart) - In A Broken Dream (1972) Stealers Wheel - Stuck In The Middle With You (1972) The Kinks - Lola (1970) Robin Trower - Little Bit of Sympathy (1974) James Gang - The Devil Is Singing Our Song (1973) Traffic - Dear Mr. Fantasy (1967) Free - Fire & Water (1970) The Sensational Alex Harvey Band - Midnight Moses (1972) *NEW* The Velvet Underground - Sweet Jane (1969) *NEW* The Free Design - Light My Fire (1972) Seals & Crofts - Diamond Girl (1973) Steely Dan - Kings (1972) Todd Rundgren - I Saw The Light (1972) The Who - Baba O’ Riley (1971) Golden Earring - Radar Love (1973) Badfinger - No Matter What (1970) Coven - One Tin Soldier (1971) Shocking Blue - Venus (1969) Looking Glass - Brandy (You’re A Fine Girl) (1972) Harry Chapin - W*O*L*D* (1974) Maria Muldaur - Midnight At The Oasis (1973) Al Stewart - Terminal Eyes (1974) Elton John - Rocket Man (I Think It’s Going To Be A Long, Long Time) (1972) Mott The Hoople - All The Young Dudes (1972) *NEW* Black Sabbath - Changes (1972) *NEW* Genre: 60s Pop, Garage Rock, British Invasion, Beat, Baroque Pop, Psychedelic Rock Host: Roddy Guinness Feeling nostalgic for the swingin' sixties already? The boys over at RB have you covered. The station prides itself in presenting British music from the era, featuring acts such as The Beatles, The Stones and Small Faces, despite half the playlist containing songs by American bands. Talk about hypocrisy and hubris, easily among our country's most coveted virtues. Anyway, if you're longing for simpler times and the good old days of the Crisp Twins terrorizing the city and extorting protection dosh from just about every mom-and-pop store across London, then this is the station for you. Roddy's an old mate of mine, used to have a pint or two with the man at our favourite nuclear sub back in my beat days. Pretty solid fella, just a little more jaded now ever since the MBC were in talks about buying out the station and changing the format to some geezer ballroom station. Can't say I blame the man, there’s literally billions of stations like that out there nowadays. MBC, if you’re reading this, save that bloody playlist for Christmas Day at Derringham’s, for all our sakes. That kind of music’s even older than I am. Tracklist: Tommy Roe - Dizzy (1969) Small Faces - Tin Soldier (1967) The Who - The Good’s Gone (1966) The Yardbirds - Train Kept A Rollin' (1965) The Beatles - Taxman (1967) The Spencer Davis Group - Keep On Running (1965) The Searchers - Love Potion No. 9 (1963) The Kinks - A House In The Country (1966) The Zombies - Sticks and Stones (1965) Spirit - I Got A Line On You (1969) Dusty Springfield - Spooky (1968) The Animals - Inside Looking Out (1966) The Association - Along Comes Mary (1966) Tommy James & The Shondells - Mony Mony (1967) The Monkees - (I’m Not Your) Stepping Stone (1967) Paul Revere & The Raiders - Good Thing (1966) The Seeds - Evil Hoodoo (1966) The Rolling Stones - It’s Not Easy (1966) The Blue Magoos - Pipe Dream (1967) The Guess Who - Shakin’ All Over (1965) The Litter - Action Woman (1967) The Standells - Dirty Water (1966) Margo Guryan - Sunday Morning (1968) The Nazz - Open My Eyes (1968) The Electric Prunes - Holy Are You (1968) The 5th Dimension - Aquarius/Let The Sunshine In (The Flesh Failures) (1969) *NEW* Genre: Funk, Disco, Soul Host: Cherri Pie With the Black Power movement gaining worldwide momentum right now, it would be odd to not have some funky music to accompany the fight for equal rights during our troubled times. Coining its name from the succinct, high-fidelity production style of many of the tracks, the station plays everything from funk, soul to the new style the yanks like to fashion as "disco"... I hope they don't milk that to death. This is the station I'd recommend you play when you're on the motorway chasing some perp under the influence at 150km/h. About the host, well, she's a yank expat who goes by the pseudonym Cherri Pie, which is definitely not her real name (I hear it's actually a woman from Vice City named Tina Jane). A self-proclaimed fan of Marvin Gaye, Roy Ayers and Curtis Mayfield, she claims to have over a thousand records shelved up in her Camden home, "for future use". She also does the sultry blaxploitation heroine, Pam Grier-esque act that everyone seems to dig these days. I'm personally not a fan of it, but it's safe to say that this is probably why the station's really popular with the young'uns. Just steal your old man’s Pussycat magazines when he’s out drinking with the lads, Jesus. Tracklist: Curtis Mayfield - Get Down (1971) James Brown - My Thang (1974) The Meters - People Say (1974) The Isley Brothers - That Lady Pts. 1 & 2 (1973) The Pointer Sisters - Yes We Can Can (1973) The Undisputed Truth - Law of The Land (1973) Carl Douglas - Kung Fu Fighting (1974) KC & The Sunshine Band - Sound Your Funky Horn (1974) Rufus & Chaka Khan - You Got The Love (1974) Jean Knight - Mr. Big Stuff (1971) Aretha Franklin - Rocksteady (1969) Marlena Shaw - Women of the Ghetto (1969) Maceo & The Macks - Parrty Pt. 1 (1973) Roy Ayers - Coffy Is The Color (1973) Cymande - The Message (1970) The Jimmy Castor Bunch - It’s Just Begun (1972) The Charmels - As Long As I’ve Got You (1967) Gladys Knight & The Pips - Who Is She (And What Is She To You)? (1973) Eric Burdon & War - Gun (1970) The Soul Searchers - Blow Your Whistle (1974) Congress Alley - Congress Alley (1972) Marvin Gaye - Trouble Man (1972) Margie Joseph - I Been Down (1973) Isaac Hayes - Walk On By (1969) Edwin Starr - Easin’ In (1974) The Honey Drippers - Impeach The President (1973) The Four Tops - Are You Man Enough? (1973) The Winstons - Amen Brother (1969) Genre: Northern Soul, Rare Groove, Beat Host: Tyler “Big Ty” Samuels Back in my patrol days, about six years ago, our first dispatch call of the day would typically come from one of the many northern soul clubs in town; mostly a bunch of young mod kids, hopped up on amphetamines and quaaludes, slugging at each other with poorly-connected kicks and punches, trapped in a world where the party never seems to end. I fondly remember Tainted Love playing loudly in the background on one occasion in ‘68, when we had to pull some bloke, completely butt naked, off a tree outside a club. He thought the tree was his cheating ex. Anyway, yeah, Purple Heart is just fast music, for fast folks, playing rare B-sides from lesser known yank soul artists from the 1960s. And even with disco looming overhead, I doubt northern soul will ever lose its steam. Big Ty, contrary to his name, is a mod revival kid from Manchester whose old man is only a mere 15 years older than him, kind of strange, but not surprising really. Based on all instances of us tuning in to the station, Ty, constantly hyperactive and more energetic than most Olympic-level sprinters, never seems to tire out, even during the wee hours of the morning. His near-schizophrenic ramblings and unintelligible yet overly-excited non-sequiturs make for some quality entertainment, very fitting for a high-tempo station like this. There’s been talks about a SID narcotics raid on The Purple Heart studios in Westminster for suspected illegal storage of amps but it never came through. Better that way, I suppose. Can’t imagine how he would survive without jumping about in our custody. Tracklist: Gloria Jones - Tainted Love (1965) The Salvadors - Stick By Me Baby (1967) Dean Parrish - I’m On My Way (1967) Frankie Valli - You’re Ready Now (1967) The Vel-Vets - I Got To Find Me Somebody (1967) Rose Batiste - Hit And Run (1966) Tony Clarke - Landslide (1965) Archie Bell & The Drells - Here I Go Again (1968) The Coasters - Crazy Baby (1962) The Contours - Baby Hit And Run (1966) Lynne Randell - Stranger In My Arms (1967) Patti & The Emblems - I’m Gonna Love You A Long Time (1968) Mel Britt - She’ll Come Running Back (1969) Just Brothers - Sliced Tomatoes (1972) The Ovations - They Say (1966) Tammi Terrell - I Gotta Find A Way To Get You Back (1967) The MVPs - Turnin’ My Heartbeat Up (1971) The Marvelettes - Too Many Fish In The Sea (1964) Dusty Springfield - Ain’t No Sun Since You’ve Been Gone (1968) Tobi Legend - Time Will Pass You By (1968) *NEW* Jimmy Radcliffe - Long After Tonight is Over (1965) *NEW* The Javells (feat. Nosmo King) - Goodbye Nothing to Say (1974) *NEW* Genre: Glam Rock, Protopunk Host: Janis McQueen Too androgynous for Rockers United and too avant-garde for MBC Radio 1, Sweet FA hits the sweet spot between all that, combining outrageous fashions with equally flamboyant rock music, all in an attempt to “make rock n’ roll dangerous again”, complete with the drugs, booze and groupies. Featuring mostly artists specializing in the glam rock genre, such as T.Rex, Sweet and Thin Lizzy, this is the sort of music that you’d play if you just want something more anarchic to listen to. Some of the songs in this feel a little too fast and violent for my liking, for a lack of any better words, though I can imagine that some of the more prospective bands currently playing live across London might dig it a lot more than I do. Guess it’s just the age playing up, I suppose. Janis McQueen, from what I know, is also the lead singer of a local glam rock band called The Ace Of Spades, on top of being a full-time radio jockey for the station. Contrary to her boisterous and tomboyish personality on-air, I hear that she is actually a sweetheart in real life, currently doing a major in audio engineering at The University Of London. Still though, if her anecdotes are to be believed, she strikes me as a very open-minded and promiscuous lass, not that this is anything new in the realm of rock n’ roll. Tracklist: The Rolling Stones - It’s Only Rock N’ Roll (But I Like It) (1974) Suzi Quatro - The Wild One (1972) David Bowie - Suffragette City (1972) T.Rex - 20th Century Boy (1973) The Stooges - Search And Destroy (Iggy Pop Mix) (1973) Slade - Take Me Bak‘Ome (1973) Lou Reed - I’m So Free (1972) Monks - I Hate You (1966) Alvin Stardust - Red Dress (1974) Sweet - Hell Raiser (1973) Brett Smiley - Va Va Va Voom (1974) Love - Seven and Seven Is (1967) Alice Cooper - Public Animal #9 (1972) *NEW* Roxy Music - Editions Of You (1973) *NEW* Geordie - All Because of You (1972) Status Quo - Down Down (1974) Thin Lizzy - The Rocker (1973) Crushed Butler - Factory Grime (1970) Pink Fairies - Teenage Rebel (1971) Genre: Proto-metal, Blues Rock, Hard Rock, Doom Metal Host: Sidney “Serious Sid” Haynes Nothing more authentically British than a nice pint of lager or whiskey on a rotted and sticky timber top, with the only thing missing being the sound of bluesy, Hendrix-esque rock playing from a busted speaker in the background. Rockers United is your avenue for all-things pub rock, featuring all manner of live acts from more well-known groups like Fleetwood Mac, Black Sabbath and Led Zeppelin to more underground bands like Wicked Lady, The Groundhogs and Sir Lord Baltimore. Needless to say, if you’ve ever stepped in a bathtub anywhere in this town, chances are, you might have unknowingly listened to at least one of these bands listed below live. And what do I make of all this? Nothing, really. I’ll just stick to my Desmond Dekker records, thank you very much. Like Janis before, Serious Sid is a musician himself, fronting pub rock band Rockin’ Jacobs. A little more down-to-earth and conservative than the lass, but a rocker nonetheless. That said, I hear Sid had a fling with Janis once before, and the woman wasn’t too pleased about the size of his walnuts, so to speak. Must be why Serious Sid is awfully calm on live radio. Tracklist: Black Sabbath - War Pigs (1970) Fleetwood Mac - Oh Well (Pt. 1) (1969) UFO - Galactic Love (1970) Derek & The Dominoes - Evil (1969) Deep Purple - Stormbringer (1974) Necromandus - Nightjar (1972) Rush - Working Man (1974) Lucifer’s Friend - Ride The Sky (1970) Montrose - Space Station #5 (1973) Budgie - Guts (1972) Pentagram - Forever My Queen (1973) The Groundhogs - Cherry Red (1971) Sir Lord Baltimore - Hell Hound (1970) Cactus - Long Tall Sally (1972) Bang - The Queen (1972) Chicken Shack - Poor Boy (1972) Stone Axe - Slave of Fear (1971) Wicked Lady - Run The Night (1969) Speed, Glue & Shinki - Stoned Out of My Mind (1971) Frijid Pink - End Of The Line (1970) Stack Waddy - Willie The Pimp (1972) The Gun - Race With The Devil (1968) Blue Oyster Cult - Cities On Flame With Rock and Roll (1972) Led Zeppelin - How Many More Times (1969) Genre: Progressive Rock, Canterbury Prog, Space Rock, Jazz Fusion Host: Marco Rodigan This station is what happens when you let a bunch of classically-trained music theory majors play rock music. Don’t let the logo fool you too much, there’s nothing too psychedelic about all this. Odd time signatures, experimental tunings and an average track length of seven minutes, the 1970s have ushered in what can be called the golden age of Progressive Rock. Featuring acts like Gentle Giant, Focus and Jethro Tull, it’s safe to assume that if Mozart was alive today, this would be the sort of music he would be into if he came to England. Still, strange that they slipped in a Pink Floyd track from ‘67 in there, but it fits in there like a charm. It's one bloody long continuous mix, so do yourselves a favour and grab yourselves a sarnie and a cup of tea while you're at it. Marco Rodigan, hailing from Canterbury, is no stranger to a movement like this. He claims to have been to over a few hundred live shows in his hometown alone, and has also developed a form of narcolepsy thanks to him spending sleepless nights listening to Soft Machine, ELP and King Crimson records. Quite the bloody achievement really. Tracklist: UFO - Flying (1970) Pink Floyd - Interstellar Overdrive (1967) Yes - Ritual (Nous Sommes Du Soleil) (1973) Jethro Tull - Aqualung (1971) Gentle Giant - The Advent of Panurge (1972) Camel - Freefall (1974) Caravan - In The Land of Grey & Pink (1971) Focus - Hocus Pocus (1973) Uriah Heep - Gypsy (1970) Gong - Flying Teapot (1973) The Soft Machine - Drop (1972) *NEW* Mahavishnu Orchestra - One Word (1973) *NEW* Frank Zappa - Echidna's Arf (Of You) (1973) *NEW* Hatfield & The North - Shaving Is Boring (1973) *NEW* Supersister - She Was Naked (1970) *NEW* Emerson, Lake & Palmer - Knife-Edge (1970) *NEW* Hawkwind - Seven By Seven (1973) *NEW* King Crimson - 21st Century Schizoid Man (1969) Genre: Roots Reggae, Ska, Rocksteady Host: Danny Hutchinson Ah, my childhood and teenagehood, rolled into one radio station. Can’t fault any of the tracks in the slightest. You’ve got Toots, Desmond Dekker, The Upsetters, Max Romeo and even John Holt in the playlist, what’s there to hate? You know there’s something magical about the sound of Jamaica when there’s an entire subculture kick-started by white people surrounding it and the UK adopts it as part of its heritage. Known Danny since we were lickle kids. Was meant to become a music producer myself, but the old man pressured me into joining the bloody police force, and look at how that turned out. Still, always glad to see a mate living the dream, even if it isn’t me. Speaking of which, I should probably introduce Marty to him once we get the time to meet up, if he isn’t in Brixton doing God knows what. Tracklist: Toots & The Maytals - Funky Kingston (1972) Toots & The Maytals - 54-46 Was My Number (1969) Desmond Dekker - 007 (Shanty Town) (1967) John Holt - Ali Baba (1973) Derrick Morgan - Moon Hop (1970) I-Roy - Sidewalk Killer (1972) Dandy Livingstone - Rudy, A Message To You (1967) Dave & Ansell Collins - Double Barrel (1971) The Upsetters - Return of Django (1969) The Ethiopians - Reggae Hit The Town (1968) Symarip - Skinhead Moonstomp (1969) Harry J Allstars - Liquidator (1969) Prince Buster - Al Capone (1965) Joya Landis - Angel of the Morning (1968) Freddie Notes & The Rudies - Montego Bay (1970) The Hotshots - Snoopy vs. The Red Baron (1973) Keith & Tex - Stop That Train (1967) Rudy Mills - John Jones (1969) The Untouchables - Tighten Up (1968) Max Romeo - Wet Dream (1968) Tony Tribe - Red Red Wine (1969) Sound Dimension - Real Rock (1968) U-Roy - Way Down South (1972) *NEW* Genre: Ye-ye, Chanson Host: Gene Lapelle Broadcasting live from a freighter on the English channel, 24 hours a day, Lundi through Sunday, this station encapsulates the sound of romantic love, fashion and endless student protests against De Gaulle. The French Connection is London’s teeny-tiny slice of Paris, playing mostly 60s pop made at the time. They call this style “ye-ye”, which, contrary to popular belief, does not refer to the nasty yank slang term for a bad haircut, but rather the expression, “Yeah! Yeah!” (which is even pronounced that way over there). It’s a bit like the beat music we have here in the UK, but sung in French. Artists include famed acts such as Francoise Hardy, Brigitte Bardot and Frances Gall, the last of whom actually won the Eurovision contest back in 1965, when she was just 17. Still can’t believe we lost to a collective of frogs that would’ve been speaking German today if it weren’t for us, the Reds and the Americans, but then again, after looking at the staggering number of blacked-out men and women lying outside the pubs in Soho at midnight, can’t say I’m too surprised. Gene Lapelle was once a fashion designer working out of Westminster, designing outfits and clothes for London’s elite. According to him, the station is here to spread more ‘civilized’ French culture to the ‘uncultured’ English people as a way to get them to stop rioting everytime England loses a football match against them. Yeah right, mate. Tell that to the headless corpse of Louis XVI. Tracklist: Brigitte Bardot - Harley Davidson (1967) Francoise Hardy - Voilà (1967) Nino Ferrer - Mirza (1966) Gillian Hills - Zou Bisou Bisou (1960) France Gall - Poupee De Cire, Poupée De Son (1965) Christine Pilzer - Cafe Creme (1967) Liz Brady - Partie De Dames (1966) Johnny Hallyday - Noir C’est Noir (1966) Cleo - Madame La Terre (1967) Jacqueline Taieb - Le Coeur Au Bout Des Doigts (1967) Jacques Dutronc - Les Cactus (1967) Clothilde - Fallait Pas Ecraser La Queue Du Chat (1967) Brigitte Bardot & Serge Gainsbourg - Bonnie & Clyde (1967) Ria Bartok - Ecoute Mon Coeur (1965) Genre: Lounge, Library, Film Score, Easy Listening, Instrumentals Host: Emiliana Lucio Music from films and libraries. Why does a station like this exist, you ask? Because Vinewood is rich with creative freedom and money and paid us to put in a station like that on the London airwaves, and a daily trip to Derringham’s to get yourselves new suits can’t happen without some background easy-listening music. It’s mostly showtunes from the KPM Library catalogue, really, the kind of tracks you’d normally hear in spy films, crime films and the like, on top of Italian composers, a throwback to the sort of stuff on the radio back in ‘69. Expect tracks from this station to pop up in the elevators, lounges and department stores regularly, so I hope you have a firm tolerance for that sort of thing. Emiliana Lucio’s a former Spaghetti Western star hailing from Naples, recently divorced from her yank hubby, Vinewood actor Walton Winwood. Some crazy sh*t’s happened back in ‘69 in LS involving the two lovebirds, along with Winwood’s stunt double. Apparently, a group of five drug-addled, psychotic hippies from The Desert Family cult trespassed their property in Rockford Hills and tried to kill them, confusing them for some other actor. Things went south for the hippies, and they all ended up dead, violently, with one of the kids burnt to a crisp by Winwood with a prop flamethrower, corpse floating in the swimming pool like a floater in a bowl (Emi claims the pool smelled like a St. Louis barbeque for months after the incident). Truly barbaric stuff, and they got acquitted under claim of self-defence, with the leader of the Desert Family, counterculture figure Samson “Brother Sammy” Welkes, sentenced to life in prison not long after that. Needless to say, marriage fell apart a few years later, like all Vinewood marriages, though based on her tone, it all seems amicable. Emi’s a mirror into the world that was mid-to-late-60s Vinewood, and we should all enjoy it while it lasts. Tracklist: Les Baxter - Tropicando (1970) James Clarke - Girl Of My Dreams (1969) Stelvio Cipriani - Mary’s Theme (1969) Ennio Morricone - Metti Una Sera A Cena (1969) The Roger Webb Sound - Moonbird (1971) John Cameron - Half-Forgotten Daydreams (1974) Piero Umiliani - Nostalgia (Rhythm Version) (1973) David Lindup - Acquital (1974) Piero Piccioni - Playgirl ‘70 (Party Music 5) (1969) Nora Orlandi - Lady Luna (1969) Stefano Torossi - Flying High (1974) Keith Mansfield - Funky Fanfare (1968) Stu Phillips, William Loose & Marvin Elling - Kelly (1968) Alan Hawkshaw - Traffic (1973) Lalo Schifrin - Danube Incident (1969) David McCallum - House of Mirrors (1967) Franco Bixio - A Pugni Nudi (1974) Neil Richardson - The Riviera Affair (1974) Carlo Savina - Down Left (1969) Sven Libaek - Music For Eels (1973) The BBC Radiophonic Workshop - Vespucci (1973) *NEW* Genre: Classical Music, Opera Host: Perry Kensworth For all you pompous bastards who can’t stand any of the aforementioned genres, I suppose this section would be a sigh of relief for you. It’s not London without it’s slice of classical fun, so Classically London has you covered. One of the oldest stations in the Old Smoke, you can transform a TV Dinner into a fine dining experience with this station playing in the background. Trust me, I’ve done it numerous times before and the mere experience of shoving a forkful of Chinese into your mouth and downing a bottle of scotch after that with Nocturne No. 2 playing from the stereo was just exquisite and elegant. Notable artists include Strauss, Chopin, Wagner and Verdi, with a hefty number of tracks here also featured in that movie with the talking spaceship and the other movie about those crazy lads that go around beating people up, seems the UK really likes its bombastic scores. Perry Kensworth, out of Knightsbridge, is old money, and it shows. Partaking in the most luxurious of pastimes, such as inbreeding, evicting poor people from their homes and a game of golf or polo at the nearby country club, Perry is living the dream that most working blokes wished they had. He also owns a two-storey parking garage, filled with rare European and Japanese exotic cars, and based on police records, a crashed Torero along the M1 Motorway was believed to be his, though the cozzers were unable to sufficiently prove that he was driving under the influence. Oh well, it’s probably no big deal for him, he could always buy another one, that wanker. Tracklist: Sir Edward Elgar - Pomp & Circumstance March No.1 (1901) Arne - Rule Britannia (1740) Rossini - The Thieving Magpie (1817) Strauss - The Blue Danube Waltz (1866) Strauss - Voices Of Spring Waltz (1882) Bach - Air (1871) Khachaturian - Sabre Dance (1942) Tchaikovsky - Enchanted Lake (1875) Tchaikovsky - Waltz of the Flowers (1892) Offenbach - Gaite Parisienne: Barcarolle (1881) Chopin - Nocturne No. 2 in E-Flat Major (1832) Chopin - Waltz No. 6 in D-Flat (1842) Beethoven - Fur Elise (1810) Beethoven - Ode To Joy (1824) *NEW* Mozart - Lacrimosa (1791) Mozart - Turkish March (1783) Verdi - Dies Irae (1874) Liszt - Hungarian Rhapsody No. 2 (1851) Delibes - The Flower Duet (1883) Debussy - Claire De Lune (1905) Wagner - Ride of the Valkyries (1876) Vivaldi - Violin Concerto in E-Minor (1720) Genre: Conservative Talk Radio What better way to inflame, offend and anger the populace than our very own syndicated, government-sanctioned talk radio broadcasting all over London? Radio 4’s been around longer than when men began to walk on 2s, and jumping to conclusions and stirring the ire of the native population of Britain has always been its bread and butter. Whether it's listening to Stoneheart ramble about the illegals or if it’s hearing Nigel Oakley run his mouth like a sailor on live radio, there is no shortage of talk shows here to get pissed off for no reason about. Breakfast with Brogan Wake up with the sing-song tones of ubiquitous leprechaun Bernard Brogan as he goes off on rambling, esoteric tangents while playing jazz. The only real entertainment comes from Brogan unwittingly reading out letters and fielding calls from pranksters who often assume punning pseudonyms and pose innuendo-laced questions to the aloof Irishman in an attempt to finally have him thrown off air. Whether it be good old Mike Hunt's views on water charges or Suk Mai Kok’s take on immigration policy, you’re sure to get a chuckle outside of Brogan’s boring drones. London’s Burning Contrary to popular belief, this has nothing to do with the gunpowder plot. It’s a politics program which recounts the previous day’s happenings in Westminster as members of both houses shout incessantly at one another about who’s to blame for the state of the country, rather than what can be done about it. This episode features some notable Labour MP and a shrill-voiced Peggy “Stoneheart” Slater whom he brands “hater slater.” From what I gather, she hates children, she hates immigrants. Mandem say she want to take school children’s milk away and turn all the Asians back at the border because ‘there isn’t enough work’ since her party closed down all of the native industries and forced a three day week. Most people won’t hear this though since they’re also rationing electricity and only the rich can even afford a radio, nevermind a car. PMS with Steve Sandcastle The post-midday service is a news and current affairs programme presented by malapropism prone dinosaur Stephen Sandcastle OBE in which he reads directly from The Rag and discusses his outdated views on just about everything, so long as it's not related to what's actually happening on the street. Whether it be talking about who's shagging who in the world of celebrity, what the beloved Queen named her new corgi or who’s killing who in the world of civil wars, you’re sure to go away just as clueless as you were before. Oh, and by the way, there’s only one G in Nigeria Steve... you latently bigoted, incontinent sack of sh*te. The Time Ranger Daytime’s favourite time traveller-cum-tosser, too risque to appear on kiddy radio, and too bonkers to appear on the adult slot of Radio 4. This time, The Time Ranger travels back to 60s London, where he places a bet on a boxing game using illicit gold pieces from his time in medieval France, loses, and unwittingly gets in hock with the Albert Twins, the two most dangerous gangsters in all of England. Meeting up with Rapunzel (yes, THAT Rapunzel), who is now your average doped-up hippy, washed up the moment fairy tales fade into obscurity in the real world, though hair as long as ever. The two attempt to escape the long arm of the Alberts, as our hero wanks his way out of any predicament, rain or shine. Judge’s Jury with Julius Judge The Radio Times describes this one as “A questions and answers session with a panel of notable figures drawn from politics, media and the arts who are asked for their views on current affairs by members of an invited audience assembled in a public venue.” What a load of old tosh. In this episode judgmental Jules goes to a prison in Norfolk to ask convicted murders whether they think the government is doing a good job, before grilling a Member of Parliament for Wolverhampton South West about what he perceives as “Rivers of Blood” in mass immigration, resulting in him being stoned almost to death by an angry mob in Trafalgar Square. Letters From Liberty with William Lancaster Everybody loves Liberty City… unless you come from Florida or somewhere like that. So what better way to spend your tea break than catching up on what’s happening across the pond. From the Hyperbowl victory of the Wrath’s rivals the Mambas to the resignation of Biff Cochrane and the ongoing energy crisis, you can marvel at it all from the comfort of your own ice cold bedsit in Bermondsey while dreaming of your little summer getaway in the cotswolds come June. It’s all lifted directly from CBN verbatim and Lancaster often forgets to change the name of the original broadcaster, but who gives a monkeys, the Zirconium Building could be five thousand feet tall and be made of sherbet for all you know when you’re on the dole. So sit back and relax and have a naturalised yankee traitor talk down to you for a half an hour. Why Not? Nigel Oakley’s Nightly Chart Experience Now then, now then, how’s about that? This one’s a bit of a mouthful but it’s quite entertaining, especially for a cool young cat like myself who likes to keep on top of the comings and goings of the people in the top 40 and that. And here was me thinking that creepy bastard Nigel Oakley was nothing more than a kids entertainer. I was wrong. He’s an absolute stalwart. And the best part is after the watershed he’s allowed to say f*ck and bugger, drink whiskey and smoke cigars. And it’s only a matter of time before this one gets a cool acronym like his sunday programme Top of The Charts. There’s a lot of talking bollocks from some Australian geezer with a wobble board and that bloke in the shiny jumpsuit who’s name I forgot, but this is also the one where he asks the youngest one out of the Pointer Sisters about the first time she saw a willy and whether she’s ever tried coke. Not sure whether I’d let my daughter keep watching his fixy programme after hearing this, but it’s a bubble nonetheless. The World of Tomorrow, Tonight presented by Geoffrey Daimler An international news roundup focussing on the ongoing cold war and the looming threat of left wing politics with Wolseleyite anti-semitic conspiracy nut Geoffrey Daimler. If you’re working the night shift, love science fiction movies and are overly suspicious of the labour party then he’s your man. Still not quite sure why this isn’t branded as comedy because I think it’s bloody hilarious. Stupid white people talking about stupid white people is just the type of levity I need. Way more funny than those other berks that they have over on Radio 2. Londoners are constantly kept in a perpetual state of anger and anxiety by Fleet Street’s big four. Whether it be dismal dailies like The Rag, the lefty hating Lune, the Marxist Meteor or everyone’s favourite whimsical weekly The Sunday Globe. But if you’ve had enough of reading the headlines and couldn’t give a sh*te about the sport, then you can always flick to the middle pages and have a gawk at what’s going down in the make believe worlds of film and TV. We live in a decade where MBC journalists capture live atrocities on film in Vietnam and syndicated talk shows, trivia games and soap operas from the 1950s still run to this very day. There are altogether three channels currently broadcasting in London, playing programmes and shows 24/7, 365 days a year. Some of the tosh that’s on offer includes the following: Fantastic Flying Squad (FFS) No, this isn’t a documentary series about a traveling trapeze act, it’s a hard hitting police drama about Detective Pete C. Plodd and his team of rambunctious robbery cops as they do just about everything aside from collaring their man. Whether it be knocking seven bells out of a minority or shooting up a China shop from across the bonnet of a Bravado. You’re not likely to get any lessons on best practice from the coppers here, but tickle me pink, it sure is bloody entertaining! GRITS We go from policemen to prisoners in MBC’s latest attempt at comedy starring Stanley Parker as Hairy Harry from Haringey who’s sent to a severely outdated Cat C lock up in Crawley for a crime he claims he didn’t commit. You’ll probably get at least one laugh during the 30 minute run time but you’ll never actually find out whether or not he’s guilty, so save yourself the half an hour if you’ve got something more pressing to do. A Face Only a Muva Could Love Hank is a former chimney sweep stricken down with a congenital defect that has turned his face into something resembling that of the Elephant man and has been forced to inexplicably make ends meet by cleaning “windas” instead. One might think there are only so many times a busty blonde can come out of the shower to see Hank’s gurning disfigured face looking through her bedroom bays before dropping her towel and running away in horror before it loses all humour, but the blokes behind this side splitting situation comedy just keep on inventing more and more hilarious ways for the poor spastic to fall from his ladder and hit various objects on his way down. Despite women’s groups consistently criticising the gratuitous nudity, my only issue is that the title is a bit of misnomer. After all, it’s a well known fact that nothing gets a pair of knickers wetter than a clumsy bastard with a Cockney accent, grotesque looking boat race or not. And predictably, despite their initial revulsion, they take pity and offer to nurse him back to health. Not to mention that cheeky wink from his drooping eye to the camera at the end of each and every episode… it just gets me everytime. Mouldy Old Walls Two birds from up north are renting a flat in Charing Cross and constantly struggle to pay their rent due to low paying jobs at a street corner legal firm, rising rents and mounting student loans. One day their sink stops working so they pick a name out of the paper and call up Marvelous Mickey “no job too big or small” only problem is he ain’t a blooming plumber at all!! I hate to ruin the paper thin plot but it turns out he’s looking for a missus, so when he sees the two of them, he cannot believe his luck. They repeatedly have to fight off his advances but agree to let him stay and help to pay the rent. He keeps them warm in the winter. He fixes their creaky floorboards... but he just can’t seem to sort out their mouldy walls. Have You Got a Bigger Size In This? Blimey, where do you start? Martin and Montague work in a plus sized female clothier and have a fetish for women’s shoes. I don’t like bloody ponses so I never watched past the opening theme, but my guess is the heifers that frequent the place are constantly asking them for a bigger size that they can actually get their fat feet into or something along those lines. If it’s some kind of double entendre about shirt lifters, I don’t want to know. Also kind of gets on my wick that these woofters have the same names as me and my young protege. As if the other coppers haven't got enough reasons to pick on us as it is. The Gentrification Game Each week a group of property developers are tasked with digging into their portfolios to find the most rat infested piss smelling dump in East London and are given a few weeks to turn it into somewhere that their fellow Eton alumni can live. They jack up the prices and force the locals out on the street, replacing generations old businesses with artisan coffee shops so that they never even need to look a single tramp in the eye. Sandpaper & Sons This series chronicles the everyday experiences centred around a hardware shop owned by an abrasive old git named Cyril "Sandpaper" Stevens and his four sons. Danny, the eldest, desperately tries to keep the place in order while the youngest, Zebedee goes out running errands and looking for various items including a long stand, a glass hammer and a bucket of steam. All the while stuttering Cyril stands in the corner and makes sarcastic comments while he counts his coppers and laughs. The Americans tried in vain to copy this, but it wasn't quite the same. Even if the humour was catered more t'wards my kind of people and that. Old Farts, New Starts This one follows a group of aging white fellas who stand around talking sh*te. The Tories cut their old age pension and now they have to go out into their west yorkshire community and start looking for jobs. From getting in over their wellies in horse crap or realising that their wrinkled willies still work unexpectedly while milking a cow and chasing the farmer’s daughter until she clatters them with a rake. And that's only episode one! If there’s one thing I’ve learned from this wank fest, it’s that old people can also be the subject of mockery too. So in a way it's about diversity innit, which I'm all for. Although I’d probably think twice about pushing me old nan down the stairs. Not in My Front Garden! Cornelius and Concepta live in Kingston Upon Thames. They sit in their parlour and pass judgement on minorities, until one day they get a letter in the post to say that their probate fell through. They pack up their silk bed sheets and expensive delf and toddle off to a bedsit in Brixton (which is all they can afford). Hilarity ensues as they’re faced with their own bonce spinning bigotry and have to learn how to adjust to their new digs. Gone are the days of caviar and prawn cocktail. Now they must develop a whole new appetite... for Jerk Chicken and Curried Goat. Right to Refuse Continuing the theme of racially centric programming is this whimsical tale inspired by a Jolty Pylon sketch about a racist former Royal Marine who moves from East London to the coast and attempts to run a B&B. Assisted (and often hindered) by his long suffering wife, their daughter and her long haired lover from Liverpool. A Word With The Platoon: An Earnest Look Into The Situation Of The U.S. Marines In Vietnam “What’s there to talk about? All we do in this here camp is beat off, drink, get high and play Hendrix and CCR on the radio all day while waiting for the f*ckin’ gooks to come whenever they’re ready until it’s time for us to go home.” Powerful words from one of those American GIs, struck me so much that I wrote them down on the back of a fag packet. I didn't understand the war before and I don't very much understand it now, but this documentary really gives some much needed context to all of those Dutch London movies, if nothing else. Our government is a right dog's dinner but those Americans are absolutely snookered by comparison. Some of these boys actually reminded me of blokes on the force, although they probably hate the orientals even more, if that's possible. Gentry Does It In this period piece a family of toffee nosed twats called the Turnbuckles live in a stately manor in Victorian England and their servants live below them. Both figuratively and literally. It's Dickensian fare that only MBC can do without being condescending, but I can't help noticing that a lot of the accents are quite clearly put on. None of the servants are black, which I must say is a relief, but it's probably just because they wouldn't give a bruva a job. Terry’s Technicolour Tat Shack When I was a lad, Saturday mornings were dominated by the likes of The Adventures Of Scorpio Boy & Heaterman, Yank comic book animated series’, where more budget is spent on the music than the animation itself. Then about a year ago the slightly menacing Terry Tizz burst onto the scene operating from an MBC back room made up to look like a tattoo parlour (or vice versa) with his crazy competitions and daft little games. It’s mostly just kid’s sh*te but I do get a kick out of the little ones ringing in trying to flog their parents' old antiques for a packet of football cards and Terry’s dirty little sock puppet telling them how much of a little idiot they are. Professor Cognito A science fiction programme dating back to before the days of cosmic conquests and galactic gladiators on expeditions to far reaches of the planet mong. The premise is simple but effective - A facially obscured mad scientist named Justin Cognito builds a time machine in his garage and uses it to travel to all manner of uncharted and unsettling lands whilst pretending to be someone he’s not. The effects are a little bit dated by today’s standards and most of the baddies are clearly walking around with dustbins on their bodies and pots and pans on their heads, but I still really enjoy it for the pure nostalgia of it all and how it reminds me of being a teenager and getting the missus to dress up as a sexually sentient unicorn lady or a gelatinous green blob. Trivia Or Die! This is the sort of game show where everyone who wishes to take part in it has to sign a waiver first. Hosted by Darrell Butcher, the questions asked by the man himself to any of the participants can range from elements of pop culture, political and wartime events and even down to the type of knickers the Queen likes wearing. Failure to answer any of the questions results in the accumulation of demerit points, and the audience gets to decide the fate of the losing contestants. Last I heard, they were subject to a minefield in Burma. It’s like a modern-day version of a gladiator colosseum, complete with the thumbs-up and down thing. All in all, it’s wholesome packaged fun for the whole family. Three words, Cheap Grindhouse Flicks. In no part thanks to 60s counterculture, hard drugs and the dissolution of the Hays Code which clamped down on creative minds from the 30s through the 50s, we are fortunate enough to experience this newfound explosion of edgy and risque films with their titles presently covering the headlines of just about every sleazeball theatre in London. This new wave of ‘exploitation films’ (aptly dubbed New Vinewood Wave by the egghead film journalists in Los Santos and San Fierro) are a sign that the new young minds of this generation have chosen to reject the static, Transatlantic-accented and black-and-white film noirs and westerns of the past for grainy, schlock-filled and overly violent and sexual pictures made on a shoestring budget. Covering topics such as sexuality, psychedelia, cars, gangs and black power, amplified and exaggerated to be made more inflammatory and entertaining for the average viewer. The influx of these sorts of films are living proof that you might never lay hands on a camera in your life and can still have a chance to make it big in Vinewood; just ask the Italians who directed all those revisionist Spaghetti Westerns and giallo flicks. Best of all, these viewings are dirt cheap, with a ticket for a single viewing costing only 3 quid, and a double feature (consisting of two back-to-back films) costing 5. Plenty of grindhouse theatres around London if you know where to look. I personally prefer to visit Ray’s near Camden Town, mostly for their 4-for-1 deal on tickets, and I would usually grab a E.Cola and a bag of fish and chips from Terry’s or the world famous Fanny Batter’s before hopping on a seat to catch the show. Do give these theatres a shot if you're bored out of your minds or are sick of the constant nagging from her indoors. No Honor, No Humanity Just because the war’s over, doesn’t mean that men don’t bring war back home with them… No Honor, No Humanity… A British tale of betrayal, friendship, loyalty and greed... It’s better to see it than never... Loosely based on true events, a platoon of British soldiers from Berlin return to Newcastle only to realize that most of them are out of a job. Meeting up with an old man and gang leader named Reuben Marks, they soon become established gangsters of the Marks Firm in the city, at a cost, of course. A loyal member of the platoon, Laylan Griggs, gets nicked and is locked up for 5 years for the murder of a rival firm leader during the post-war period (which gets reduced to manslaughter due to corruption). The camaraderie that once bonded the men together is now disintegrating to the point of no return and it ends badly for everyone, as a disgruntled member of the Marks Firm and a friend of Griggs, Jerry Scofield, cuts all ties with the gang and starts his own, kickstarting a gang war in Newcastle in the 50s. Laylan is soon released from prison, and soon finds himself pointing the smart end of a gun at his old friends and comrades, as he watches them succumb to power or die in the process, one by one. Honor and personal relationships sure don't exist in this line of work. Claims to be the most brutal Brit crime film of all-time, but I digress. The knife-stabbing scene with the fat lad outside the pub was more funny than shocking. You’ll know it when you see it. That’s all I’m going to say. The Black Hailstorm The Big Boss took everything from him, leaving him for dead, and now he’s back, stronger and smarter than ever before... Hardened by years in ‘Nam, now he’s ready to rain down some good old-fashioned street justice across the streets of Holland, while getting it on with the ladies.... Starring NFA Quarterback Jamie Armstrong as The Black Hailstorm & featuring an all-original score by vibraphonist and singer Fleet Hartwood… Blood will spill across the streets of Liberty City... More militant than the Black Panthers and blacker than the Ace of Spades, suit up for The Black Hailstorm… Cuz you’ll never see this cat coming… A hallmark in the ever-popular blaxploitation film movement in the U.S., with just about everything you could ever imagine about the genre; the large afros, the hypermasculine, promiscuous and unstoppable protagonist, the funky soundtrack, actors directly reading stage directions in-character, mass murder, drug-based backstory, the cheesy Curtis Yang-inspired fight scenes, even down to the pro-Black Power subject matter. Lots of white people getting shot by black people in this film, and also really cool car chases featuring 60s-70s muscles like the Vapid Ellie or the Albany Bayonette. I can imagine that this picture is a favourite among those black power activists in Brixton. Killer Hippies In Los Santos These aren’t your ordinary peace-loving, war-protesting tree-huggers… They will surround you and your friends, and they won’t hesitate to burn you alive… In the hustle and bustle of 1969 Los Santos… They are unassuming, harmless, carefree… Until they need someone to kill, and they will never stop chasing fresh meat… Loosely based on true events, and starring Leonora Johnson as The Starlet… Tonight’s the night when a routine stopover at the Rowan Ranch... It becomes a bloodbath… Killer Hippies In Los Santos… One of the scariest pictures you will ever see... This summer… Leonora Johnson’s face is all over the big screens now, with her most recent starring role being Prohibition-era nostalgia bait, Rum Runner. That said, I hear that B-Movie washout and dying-for-the-art creep Peter Dreyfuss has the hots for Leo. How'd I know about this? Easy, just watch his interview on The Schitt Bagg Show. Bloke's a complete nutter. But before all of that newfound stardom, she was the humble leading lady of controversial 1971 indie slasher film, Killer Hippies In Los Santos, which was loosely based on The Desert Family Slayings in ‘68, as well as the aforementioned Winwood Residence Fiasco in ‘69. Plenty of gore, hallway chases, screaming and folk guitar twanging in this, not to mention the trademark nighttime Los Santos smog and congestion. As for Leo’s character, let’s just say that she almost gets dismembered in this, and it’s a damn shame that she isn’t cast in any more horror flicks to this day. I think she has more potential for her actual acting chops than just being the pretty face of Vinewood and getting relegated to the typical damsel-in-distress roles you’d normally see in summer blockbusters. Sora Mea: An Erotic Horror Picture A modern take and a terrifying and sexy retelling of an old classic… Pussycat Playthings Marlene Starr and Darla Cassavetes star as a pair of buxom vampire ladies, one on the side of good, the other evil, awakened from a long slumber in Romania since the 18th century…But the one thing that puts them both on the same page, is the common taste for human blood, man and woman… They will deceive you, they will enthrall you, they will seduce you and they will kill you... Hide your daughters, hide your wives, and don’t go unzipping your flies, ‘cause the Sapphic Vampires are going to have them for dinner… Sora Mea… An intimate erotic horror picture... I saw a man spanking the monkey to this film at Ray’s, I’m not even joking. It’s a Mallet Monster production, so quality isn’t exactly a mantra you’d want to hear in this. This entire picture is essentially a softcore lesbian sexploitation film disguised as a vampire horror movie. Don’t expect much from this picture as far as the plot goes, just a couple of bad actresses doing painfully bad Central European accents engaging in various girl-on-girl and occasionally girl-on-guy nonsense with other very sexy and scantily-clad extras. The score is pretty good, though. Beat one out to this if you want, you disgusting pervert. The Man From C.U.N.T.S. Britain’s deadliest agent from one of London’s most secretive MI6 units… This time, The man is sent to Paris on a super-secret mission to uncover a traitor in the organisation, killing and shagging everything in his way to get to the bottom of… Actually no… that’s the other secret agent story doing the rounds at the minute. This one’s a syndicated double feature from Richards Majestic Productions in America where they rip off another distinctly British concept and market it as their own. This one follows the exploits of an agent for the Centralized Unit of National and Terrestrial Security (C.U.N.T.S.) and serves as an allegory for the yanks as a constantly interfering band of wannabe world police. Probably why it’s so successful over here ten years after initial broadcast in the states. It stars former B-Movie actor Graham Jones as Agent Forbes. And you can expect loads of fast cars, fast women, cool-looking suits and weird gadgets that somehow serve the role of deus ex machina whenever the plot deems it necessary and stuff. Being a double feature, the first picture is about the Soviets (surprise, surprise) and the sabotage of their nuclear sub program in Sochi (the one in Russia that is). The second covers a potential Cuban mole in C.U.N.T.S. planted by the commie dictatorship, who Forbes takes out in a long-winded fight in a cable car. Either way, Agent Forbes kicks plenty of arse, and sleeps with a lot of women, somehow avoiding the clap along the way. If you’re a fan of rampant yank jingoism and pretty women reciting and broadcasting arbitrary numbers to sleeper cells and double agents, this is essential viewing for you. Three Babes & A Swimming Prodigy Thrills, kills and tits… Three go-go dancers kidnap a rich man’s daughter for ransom, and then all hell breaks loose… Starring Cheyenne Kubrick, Miki Peckinpah, Olivia Fukasaku and Jacinta Jodorowsky… A titillating tale of violence and destruction, of murder and torture... Straight to your nearest cinema… Three Babes & A Swimming Prodigy… These aren’t your friendly neighborhood dames... The exploitation film that popularized future exploitation films. Made in ‘64 by former smut movie director Rudolph Haroldson, it caused quite a polarizing storm at the Oriental Theater back then, with some people dismissing the film as straight-up p*rnographic, and others praising it as an essential feminist film. Needless to say, the entire theater broke out into a fight, and 48 people died in the ensuing chaos. Regardless, it’s a pretty ballsy movie for 1964. Tough girl archetypes and partial nudity weren’t exactly commonplace at the time, let alone running their mouths like sailors on downtime. Sam The Rat A satirical tale by animator Douglas Cohen featuring an all-star voice cast, this rendition of San Fierro is like nothing you’re ever gonna see… Cartoons aren’t just for kids anymore… Sam The Rat… A glimpse into the psyches of a generation… Incredibly trippy adult cartoon that utilizes excessive rotoscoping. It’s like a late-60s throwback all wrapped into an hour-long animation, complete with the knockers, hippies, bikers, sex, drugs and rock n’ roll. The protagonist, Sam, an anthropomorphic rat from Liberty City, is an all-round womanizer, drug user and self-proclaimed revolutionary in 60s San Fierro, who causes more harm than good. A future classic that will be studied extensively in animation schools, that’s for sure. I like how all the black people are depicted as cows in this movie, really says a lot about the situation in the U.S.A. back then and right now. Hate to say it, but as much as I dislike living in London as a black man, thank God I wasn’t born there. Outlaws From The Armpit Of Texas Little Rock, Texas… A Thieves’ Paradise of murder and debauchery … It’s up to someone to clean things up… An all new revisionist retelling of the old and tired Western… Director Ennio Trigali presents an exciting picture for the big screens… Starring Clark West as The Stranger, watch as the man goes around, gunning people down with complete impunity, while dodging bullets from posses of brown people… Outlaws From The Armpit Of Texas, a future Spaghetti Western classic… Ennio Trigali’s getting invited as a VIP to the Red Carpet at the Oriental Theater in LS. If that’s not an indication that you’ve truly captured the minds and souls of all the nonces in Vinewood, then nothing will. A Western remake of the 1961 Japanese jidaigeki film, The Great Samurai Onazura, Outlaws is an Italian retelling of the story set in the Old West, featuring three bandito factions and one, very pissed-off yank cowboy. Lots of standoffs, bad lip-syncing and dubbing and The Stranger saying ‘boah’ in this, that’s for sure. While receiving much acclaim for revolutionizing the Western genre in the West, the Japanese were… less than pleased. In fact, I heard the director of the original film, Kinji Kimura and the film’s production company, Tokyo-based entertainment conglomerate Ginza Holdings, are planning to take this to American court for alleged plagiarism. So much for faithfulness to the source material. The Race To Hell Never leave your foot from the gas ‘cause the race to hell is just about to begin… The year is 1973, and the Earth gets invaded by demons from the Seventh Circle… Humble mechanic Frank is the only one left untouched by these perversions of nature… With his trusty ‘68 Bravado parked out front, he boldly challenges Satan to a race to protect humanity… Will the man emerge victorious to save the ones he loves? Find out in The Race To Hell… Not for the religiously zealous… Starring Harold Singer as Frank and Peter Wiener as Satan... What do you know… A road movie with elements of comedy and horror, filmed entirely in the endless desert sprawls of Tierra Robada and Las Venturas, and what it does, it does exceptionally well. Like many other films listed here, watch this just for the epic car races and chases, and try to ignore the awful make-up that Peter Wiener wears to portray the Lord of the Underworld. You’d never see a Vigero or Polaris move this fast in real life, and I heard that, the stunts and all, it’s all the real deal! In fact, there’s talk that three stuntmen actually died in the shooting of the film! That’s some dedication right there! Il Brutto Lavoro 2 men, and 2 women, eyes dead set on a bank owned by the Mafia… Will they make it out alive? Pushed into a tough situation, four local students from the University of Palermo decide to get back at the system which doomed them… Scoping out the Bank of Laverno… Watch as they attempt to pull off the most daring heist of all-time... Meticulous, dangerous, and unassuming… Watch as the Mafia is robbed blind by a quartet of young adults, who could look like your next-door neighbour, or the patron at your nearby cafe, or even someone next to you during Sunday mass… Il Brutto Lavoro… A picture you’d hate to miss… Starring Marcu Bonnaro, Luca Silverstri, Gina Trapani and Claudia Ricci… Il Brutto Lavoro… A giallo picture that’s gaining storm across the pond. There’s word out there that the director, actors, and just about anyone involved in the production of the film are prime targets for the actual Sicilian Mafia in Palermo, for the less-than-ideal portrayal of the organisation in the movie. If that’s true, I suggest they do a f*ckin’ bunk, pronto. These mobsters don’t mess around, from what I’ve heard. Anyway, as for the movie itself, if you’re a fan of schlocky dialogue, those brown Helvetica English subtitles in foreign movies, interesting car chases involving Pegassi or Grotti vehicles, pretty girls with guns, a bunch of uni students killing people and thinly-veiled socio-political preaching, do put Il Brutto Lavoro on your watchlist. Christ, I sound just like the trailer. Jewels, Plane Tickets & Kung Fu A pretty-faced kung fu master and a basketball player take it on in a battle to the death… Off the coast of Hong Kong, a remote island known as Shaolin Island hosts one of the deadliest fighting tournaments in the history of mankind… Hosted by its mysterious chairman, Poon Dong… No one meets the man and makes it off the island to tell the tale... Brought together by fate, they punch, kick and decapitate anyone in their way to get to the top, while enjoying complimentary massage therapy sessions and continental breakfast during down time… Jewels, Plane Tickets & Kung Fu… A kung fu masterpiece... Starring new Vinewood face and martial artist Curtis Yang and USBA player Jameer Jamal… Heads will roll across the island, literally... Title says it all. It’s a film filled with some of the best fight scenes recorded on film in recent memory, starring Vinewood’s newest diva and first mainstream Asian-American face, Curtis Yang. Don’t watch much basketball myself, but Jameer did a decent job of playing the role of a basketball player recently fired from the association and looking to self-improve by beating people up, kinda like in real life. But f*ck it, who really watches this movie for the plot? We just want to see some arse getting kicked, and this film does a damn fine job at giving the audience just that! I hear the next Yang film is going to co-star Leonora Johnson in a kick-arse non-typecast role, a proposed spiritual sequel entitled The Golden Mountain, which will be set in 1870s San Fierro, during the Gold Rush and the advent of the Chinese Exclusion Act, with a scheduled release for the Summer of ‘77. Let’s hope the both of them make it through Vinewood alive.
  9. The Notorious MOB

    Grand Theft Auto: Mob Rules

    The Notorious MOB presents: A PERIOD PIECE. Let me welcome you all to Southeastern Liberty and Northern Alderney in the late 1970s. A time of battling borgatas and mind boggling murder rates, drug gangs and destitution and boroughs on the brink of collapse. From the municipalities of the mass metropolises to the microcosms of maligned little miniature mobs trying to get by in a world of outdated outfits. They're all fighting fatiguingly for the same dollar and none are a more shining example of the decline and degeneracy than the inglorious and undignified Irish crew. A rabble rousing band of racketeers who are as debauched as they are desperate. With that being said, it seems only fitting that we should journey through the time period as one of their members, and get a first hand look at a fabled fiefdom in Purgatory, often derided variously as an old Celtic legend or a whole load of crap. This is the story of one man in the middle. Of all the lies, back stabbings and murders that lend themselves to the legend of the so called Lords of Lorimer. A glaringly obvious misnomer. “A fast paced tale of endemic corruption and a criminal enterprise that may not have rivaled the Mafia in wealth or sophistication, but surely surpassed them in their wanton acts of violence and rage.” - The Jade Street Journal AUTHOR'S NOTE The following is a work of pure fiction. None of the events described here are true and none of the characters are real. Any similarities to any person, living or dead, is purely coincidental. While much of the contents of this topic may seem like they were taken directly from court transcripts, legal wiretapping and electronic eavesdropping devices, they weren't. They're simply the result of too much downtime and an overactive imagination. It should be noted that when multiple authors try to create stories based around similar subject matter, it may sometimes produce conflicting versions of events. This is inevitable. We're all making it up. However, where such conflicts exist, I have sought to provide a version of events which are, in my opinion, the most plausible. In addition to this, certain scenes will be exaggerated for dramatic effect and in some cases a series of events will be condensed to provide narrative clarity. For further context please check out Greed & Grit and Family Ties, which I will likely be retconning heavily throughout. Thank you. Known locally as “The Easties” (or “The Dukies” depending on who you ask). The Irish are just one of the many mobs who rule over Liberty City. They run small time rackets from Purgatory to Dukes and pockets of just about everywhere in between. Lacking any real organization and pretty much resigned to playing second fiddle, they’re mostly just interested in f*cking sh*t up and sticking it to the law. Lately however, certain younger members have started to become tired of the established order perpetuated by their alcohol addicted and often unpredictable boss. They’ll continue doing his bidding though, if only to make some much needed hay while the sun is out. But it's not going to be all shamrocks and shenanigans that's for sure. The Protagonist – Mickey Burke Burke is one of the aforementioned young bucks of the Irish Mob. Like many of the current members, he was born in Dukes and has earned significant prestige within the gang due to being the son of infamous enforcer Paddy Burke, a long standing member of Algonquin's old guard. His father and Mr. McReary are longtime associates, both being members of a gang led by neighborhood racketeer Mickey Sullivan, who was somewhat of a local legend in his day. Due to his father's position, he was destined to become part of McReary's organization. Many of his family members also encouraged it, despite him being smart enough to establish a legitimate career. Unlike his father “The Baker,” Mickey is somewhat mild mannered and logical, preferring to use his mind over his might. He isn't totally against killing of course, if the money or motivations are right. Jimmy McReary The current head honcho of Liberty City’s Irish Mob. After leading the gang with moderate success for a number of years however, McReary's influence has begun to wane. And some say so has his sanity. He currently finds himself in over his head with local crime families who wish to move in on his territory and consistently relies on the protagonist to dig him out of his hole. Although certainly not averse to pulling the trigger himself, when he points, people shoot… for fear that they may be next in the firing line. Terry McEvoy In Irish mob circles the McEvoys are an institution. Instituted by Terrence “The Truckdriver” McEvoy and propped up by his sons. Terry started off as a struggling teamster and would frequently offload some of his hauls from a swag warehouse on the westside near the docks. With the proliferation of air freight in the ‘60s however and the decline of the western Liberty branch of the ILA, he was left with no choice. Turned the back of his big rig into a Binco. Just another working class stiff doing what he needed to get by. But with the swag came scharole. And with that, came status. Mickey Sullivan used to be his best customer, until word got out that his two thousand dollar suits only cost a couple hundred. He thought Terry squealed and had him held hostage for 15 large and beat him to a bloody pulp. Terry didn’t care - just the cost of doing business. Or so old Mickey thought. McEvoy went to McReary and Sullivan took a couple bullets to the head. Nobody knows quite who pulled the trigger, but the rest is history. He’s currently the oldest member of the Mob on the outside and is therefore the de-facto second in command (and councillor) to his boss Jimmy McReary, whom he serves with ultimate loyalty. At the behest of his other boss (his wife), he also ostensibly works selling theatrical supplies to theaters and studios around the city and is always happy to give a few hours to anybody looking for some ‘on the books’ work. Eddie McEvoy Cool, calm and collected - Eddie is a consummate professional who is idolized by his peers. Despite outward appearances, he's still a Purgatory resident. And his reverence amongst the neighborhood’s population (especially its male youth) means that he can easily recruit young wannabes to clean up his mess or lend Mickey a helping hand in a firefight. His two favored ‘cleaners’ being “Whacker” and “Madso,” two coked out reprobates, the likes of whom will probably end up leading the organization one day. In Eddie’s mind, a bird on the street is worth two in the hand. But when it comes to his vig, he feels exactly the opposite. Teddy McEvoy Ex-Wrestler Teddy McEvoy is the strong arm man that Jimmy desperately needs. Plenty can pump action and pistol whip, but few can hit you so hard that you wish you’d been shot. The last thing many people remember is the gap tooth grin and the vacant stare. Hard to believe he runs a candy store, but his options are kinda limited. Ten years ago he and Eddie pulled a stick up and murdered a bartender, shot two witnesses and stole a car. Eddie had the good sense to split, but Teddy hung around and took the fall. Spent five years in Ting Tong, survived a riot that he helped initiate and got paroled in ‘74. While he was away, his baby brother took that good sense and went ‘legitimate’, started up a tax office. Took the glory of getting away with it and ran with that too. Teddy’s too dumb to be bitter. He met some friends in the can he keeps in touch with. Some more sadistic than he. Derrick McReary Derrick is the eldest of Jimmy's three sons and the only one old enough to hold any sort of position in the organization. However weak that position may be. His father sees him as far too soft and often ridicules him, treating the likes of Mickey Burke and his cohorts more like his sons. Despite his inadequacies, he is desperate to prove to his father his worth and often engages in hare-brained schemes with his buddies “Bucky” Sligo and Aiden O'Malley. The fruits of which are fed back to Mickey through his friend Tommy Nugs. Buck and Aido are into gunrunning and ganja peddling… Del Boy on the other hand is more so into pot smoking, poetry and political upheavals back “home.” He swears he’ll join the fight some day, but when he talks, people tend not to listen, so we’ll just have to wait and see. Tommy Nugent Tommy "Nugs" Nugent is one of Mickey's oldest friends and his most trusted ally. The two of them grew up together and while others in their friend group either drifted away or went to prison, the two of them remained close. Being there for one another in every situation, despite his nuggets of wisdom usually turning those situations bad. Being a little bit younger than Mickey, Tommy has somewhat of a better relationship with Jimmy's son Derrick and his friends. Acting as a link between the rag tag threesome and Burke and giving him access to the fruits of their labor without having them hanging around. The main benefit being his ability to supply our boy with small arms, taped to the back of a toilet cistern. Though their acquisition may prove to be a pain in the arse. Dolan and Lanegan Patsy “Whacker” Dolan and Malachy “Madso” Lanegan are Jimmy and Eddie’s two little Johnnies on the spot. They like to toot and shoot. Whether it be horns or heroin. Cocaine or caustic conversation. Good to have in a firefight but otherwise as useful as a Longford laborer after labor day. They also have a tentative association with The Lost MC. Bobby Brady Bobby’s a bartender. He works at Lucky Winkles but his name’s on the deed. Ex cons can’t hold a liquor license, so he did Jimmy a solid and Jimmy did him one back by letting him earn. Bobby runs a side hustle selling stolen merchandise from under the bar and is happy to give you a decent price for whatever you find. He’s also a compulsive gambler and a compulsive gossip to boot. Anything he hears, he passes on to Jimmy and his crew and takes a finders fee for his trouble. Then he loses it on the track and beats his wife when she questions him. But never in public. Oh jaysus no. Billy Delaney He used to be “Batsh*t Billy Bathwater'' but now they call him “Billy the Beard” or “Billy Brown.” On account of him having the best scag in town. He was born in Carraway Park and now lives in MPW. He keeps company with Pavanos and adores Pat The Baker. He hasn’t got much time for Jimmy, but what he does have is an ongoing beef with the Messinas since he f*cked a noted capo’s comare. He's adored in Algonquin circles but nobody quite knows what he does... especially not the feds. And that’s the way he likes it. The life of luxury he leads means it’s only a matter of time however. And if there’s one thing the feds have, it’s time. Jack & Sean Reilly Jackie and Seanie are cousins to Tommy Nugent and a two-man crime wave in Oakwood and south eastern Decker. Green blood Irishmen from the old country with shady ties to the republican movement. They were forced to emigrate some years earlier and now have their sights set on establishing a new Irish Mob in the expatriate enclaves outside of Algonquin, and more. Fanny Burke Francis “Fanny” Burke is the overbearing mother of the protagonist who spends her days getting drunk and smoking reefer in their East Island home. She sees herself as somewhat of a free spirit and is very into exploring her sexual energy – usually with Mickey's peers. Despite her infidelities, she is still very loyal to her incarcerated husband and constantly tries to steer Mickey more in his footsteps than those of the McRearys et al. While not technically a criminal, she’s most definitely an accessory. Or at the very least, has a lot of them, bought from ill gotten gains. Jimmy McReary keeps his friends around and is ostracized by his enemies. He opportunistically seeks out independent operators, then sinks in his claws and frequently finds a buy-in with established outfits that not many others will do business with, for something petty, or no reason at all. If there's money to be made, then he'll make it, even if it's nickels and dimes. Below is a list of his major affiliates and a rundown of their signature crimes. Lorcan Fitzpatrick The man they call Lucky is the godfather of Derrick and eldest brother to his mother Maureen. The Fitzpatrick's father was a noted union organizer and Lorco had been following in his footsteps. But when Jimmy and Mimi wed, all it took was a hand on the shoulder and a veiled threat to make him invest in a bar. That bar was Lucky Winkles, but it wasn't long before its namesake had been forced out and Jimmy had 'bought' him another one. The second bar is The Hill of Tara on Frankfort and Manganese, but Lucky has opted to leave the day to day running to his daughters to focus full time on taking bets. Those daughters, Amy and Kiera, have turned the dive into a trendy little nightspot and have even brought in Kiki's benign little boyfriend turned bar steward Bernie Fike. Johnny Pegorino Peggy's an Alderney adjudicator turned mob chief looking to stave away the vultures on his putrefactive patch while there's still something to pillage. But Johnny ain't a boss, Joey D'Amato was a boss. Johnny's a former hauler and hod carrier who took a vacant spot at the top out of necessity. He also took his seat on the commission with great pleasure. But suddenly the boys don't seem to hold any meetings no more. He and Jimmy find common ground over mutual deprecation, but are also said to be steadily competing for the affections of Mr. Gravelli - a possible wedge. Larry Gogarty Not so friendly neighborhood arms dealer who supplies various members of the mob with munitions and makeshift bombs. Some say he met Jimmy in Korea, others say he saved Delaney in 'Nam. Derrick says he met Bucky in a brothel and Aido says he's tied to the 'RA. All anybody knows for sure is that he's got knocked off guns at knock down prices, so they'd much rather not even ask. Misko Marinkovic Yugoslav yacht owner who first met McReary during a prison stint in the 1950s. Banged up they bonded over skewed views of Socialism, and as Jimmy was slaving away under Sullivan, Misko the Red was earning a vast fortune and rising to prominence by masterminding a daring million dollar heist from the South Florida estate of Jebediah Stanley. Ever the rolling stone, he can usually be found living large in a handful of haunts, including his luxury apartment, The Purple Puma in Richmond or chilling on his glorious vessel at any one of the area's docks. Gary Pierce Calamitous congressman campaigning for construction projects in Castle Gardens and on the piers in Purgatory. Grandiose ambitions that he hopes will aid his advances in the upcoming gubernatorial race. He’s got familial ties to fuel companies and their fugitive financiers and wants to bring about peace in Northern Ireland by helping motor man Don DeLarge establish a manufacturing plant there for his derided Deluxo. Morris Schulman Schulman's an orthodox Jew frequently found in either a hair salon or a whore house. After moving to Dukes from Alderney, he started a side hustle taking bets from The Bay Bar. Now he's got links to every balding bastard from Beechwood City to Barren County and just about every bookmaker and bar fly in between. He first hooked up with the McReary mob due to their efficiency in enforcement, but due to Jimmy's unpredictability as of late, he's started bargaining with bettors to give time and get information needed for high value holdups instead. Peter O’Leary Petey’s a burned blueprint dealer who lives in a shack in The Riverlands. But aside from that, any and all information on him is gleaned from whispers in the wind. It's almost public record that he was born prematurely and then bundled off to boarding school when he started to kill kittens and ended up in an orphanage when a mysterious house fire, that left him disfigured, killed the rest of his kin. One popular rumor is that he used to cut cartoons for Fred Quincy, but was fired because he edited Bessy Dog into a rape and murder plot. Another is that he killed a crew of cops and drove a school bus full of kids into the Frugal Finance building on Farnsworth Road. For the past number of years, he’s been living off the grid in the wilderness and has been on a seditious bent since Herbert Hickey began building ballparks in his hermitic habitat. Spyro Kardamylios Back in the days, Steinway was a melting pot, much like Purgatory after the war. First it was the Germans and Irish and then the Latinos came, which was when people like Jimmy up and left. The ‘60s brought Greeks upon Greeks like Kardamylios and it wasn't long until this diaspora began to degenerate. Numbers games, gambling dens, loansharking… a wave of new opportunities which brought Spyro and Jimmy together, but quickly floated the former across the river and into an Alderney based shipping company when the Greek mob started to congregate around whatever little rackets there were left. Like any good criminal however, he started to adapt. And when Sino ship jumpers began to swim ashore and disappear into Chinatown, he sent out a trawler and came back with ten keys in a net. But Spyro's no drug dealer, he'll surely tell you that. So like any good criminal, he went down to Diamond Street and quickly sold it back. That single good deed was the start of a fruitful relationship. The only problem is his partner, Lee Wong, is currently in federal custody on a wide ranging racketeering rap. A philosopher once said “There is no black and white, just shades of f*cking grey” and that couldn’t be more evident than in this place and time. The exception to the rule of course being the political system... where black, white (and brown) are pretty much the deciding factors between who holds the power and who plays the patsy. Although some may be rich, white and powerful, none of them are truly clean or righteous or have the desire to bring about any notable change. The worst part about it is - they all think that they are. Jack Connelly Connelly is an Irish-American Detective Sergeant with the LCPD's Gang Homicide Task Force (colloquially known as the “Gangbusters”). And he’s built up a celebrity status from closing high profile cases and frequently appearing in the news. His methods are highly unconventional - by any means necessary, often at the expense of his rivals in the FIB. Past cases include several high profile robberies, serial killings and terrorist acts allegedly committed by the Puerto Rican Liberation Front and Black Power Movements. Actual guilt is irrelevant. He’ll closely follow Mickey's exploits, despite overlooking many of the acts committed by the Irish Mob, with whom he shares a certain level of national pride. Fayad Ali Brother Ali is the charismatic leader of the local sect of the Brotherhood of Muslims (formerly known as the Islamic Nation). He seeks to move away from the efforts of his predecessor Talib Al-Muzzammil to merge the Brotherhood with the mainstream Islamic movement, in order to preserve the original values of his organization. His method of doing this is to portray Muzzammil and his followers as terrorists and enemies of the state. He is very adept at recruiting other young black men to his cause. And also has the secret backing of a certain City Councillor who provides his support under the banner of black empowerment while publicly denouncing his methods in front of his majority Christian electorate. For all his friends however, he has just as many enemies and is rarely seen without his bow-tied bodyguards trailing either side. Jeremiah Johnson “The Good Reverend” Jerry Johnson is a well regarded Civil Rights activist who currently sits on the Liberty City Council as a champion for African American rights. He is a constant voice for the voiceless and oppressed and is staunchly opposed to the policies of City Mayor Herman Stringer and his closest rival Earl Schmidt. He frequently likes to comment on in-game events, making sure to be recorded hollering his disapproval from the heart of the North Holland ghetto with his protege Norman Davis by his side. And there's nothing quite like having a brother in the state capital for getting your voice heard, that's for sure. Julio Ochoa Born in Bohan to a comparatively rich family, Ochoa is less concerned about spreading hope than lining his own pockets. After years of apprenticeship under Deputy Mayor Ramón Delgado, he currently sits on the City Council, having been awarded his position and given assurances that he would be granted his wish of several residential dwellings in Boulevard for “his people" when the crumbling Swingers Stadium was knocked down and moved to a bigger plot. Given these false assurances, he took his seat and endorsed Stringer for Mayor in ‘77. Currently however the Stadium still stands, meaning that he may look towards turning on Stringer soon enough. Artie Giacalone Giacalone is an Alderney transplant who is a big time player in print pr0nography and Algonquin high society. He is the owner and publisher of the highly popular Playhouse Magazine and is currently making inroads into turning art house filth into a Vinewood blockbuster. He is a cut above your average pervert and has garnered widespread acceptance and critical acclaim for passing explicit imagery off as art. Shooting or directing most of the models himself in order to achieve his signature “style.” He also frequently hosts exclusive parties in his penthouse apartment filled with beautiful women and high grade cocaine – supplied to him by his Gambetti affiliates Scott Trillo and his pal Luis Vargas. Just don’t ask him about corruption.. he could write a whole article. In fact he’s made a career out of it. Before funneling that money back into his art. Reggie Polastri A veteran Broker based pr0nographer, formerly known as “Reg Pole.” He got his start posing in salacious snaps for Casper Narwhal before debuting as an onscreen stud under the nefarious Baker Brothers in the early seventies. Glory days behind him, he's turned his horny little hand to directing and has gotten himself firmly stuck between two mob families, now on the brink of war. Facing the prospect of losing his ‘hard' earned fortune, he latches on to Artie Giacalone's vision to bring pr0n into the mainstream in the hopes of finding a way out of his hole. Ray Rosenbaum Rosenbaum is a shady superstar attorney from Bohan with his well greased palms in a lot of criminal pies. Despite gutting several multinational companies through class action lawsuits, he is said to have many friends in big business. Most recently lending his helping hand to young billionaire Lyle Cleethorpes during a spot of bother with the HEC. Other high profile clients include the heads of at least two Mafia Crime Families, the Catholic Archdiocese of Liberty City and fellow Jewish nightclub owner Paulie Stein, who despite not having enough money to pay him, has some kind of valuable hold over him that’d have ‘political scandal’ written all over it, if it broke. Mario Valvona Valvona is a catholic priest, a local hero and a leading proponent of tenant rights reform in the ghettos in and around Liberty City. To his adoring public he is the founder of a community organization established partly with federal funding in order to subsidize the rents of struggling tenants and refurbish the dilapidated project buildings. In reality he is a deeply corrupt, self serving slum lord who wishes to take full credit for the rejuvenation project while building substandard dwellings on the cheap. All while using a mafia controlled labor force with well publicized ties to the Pavano Family, in which his brother Louie is a low ranking capo. Other friends in high places include U.S. supported dictatorships in Central America and the equally corrupt Vatican Bank. He is currently in discussions with Jack McReary to establish a “non profit” organization to buy up vast amounts of run down properties in Purgatory with the help of shady businessman turned borough president Arnie Love. Trudy Milner A left wing activist with an anarchistic streak who acts as a leading member of the Temperature Rising terrorist organization - operating from a townhouse in Westminster. Spawned from a legal family which includes a patriarch with a history of defending soviet spies, she is also the sister of controversial criminal defense attorney Harold “Whitey” Milner. But she seems to have no intention of following in their footsteps, preferring to dole out her own skewed version of justice to the city’s elite. Flexmaster Flash A pioneering disk jockey from Bohan, who, like many others in the area, claims to be the originator of a new style of music known as “hip-hop." He is ridiculed by many in his neighborhood and seen as a joker. But his desire to emancipate himself from his gang banging past will touch Burke enough to bring about a working relationship, whereby Mickey assists him in acquiring a number of rare vinyl records from all over the map. Betty Friedkin Elizabeth Friedkin, also known as “Battleaxe Betty" is the lieutenant to Liberty State governor Greg "The Dreg" Johnson and the current bronze medal contender in the inevitable race for Mayor in the fall. As a staunchly liberal feminist with a firm following, she’s a quickly emerging favorite, but her radicalized associates may prove to be her downfall as State Secretary Ignazio Iorio stays nipping at her heels. Cherri Goldman A buxom budding starlet from the baddest parts of Bohan hoping to make the move from street walking to skin flicks and hit the dizzying heights of the likes of Miss Floodgate. She’s a borderline nymphomaniac and incredibly needy, but she’s always there to relieve the stress and lend a sympathetic ear when you’re feeling overworked or overwhelmed by the weight of your criminality. Just try to overlook the fact that her pop is a cop. The term “bad” is subjective. Especially in this part of the world... especially in this part of America. But these guys either all have records, or are just a bit f*cked in the head. Howie Fisher Howie “The Fish” is the leader of a seven-man organization known as “The Family” which holds a strong heroin connection through Pavano button man Mario Coletti. Aside from heroin, the gang are involved in various enterprises such as prostitution, cocaine and arms trafficking and the black power movement. Unfortunately for Fisher, he currently lacks enough power or influence to go up against his rivals in Holland, who deem him unworthy of the much coveted seat on Melvin Noble's Council he claims he doesn't want... or need. Lorenzo Brown Lorenzo “Big Daddy” Brown is a Liberty City legend of the African American variety who has recently been released from prison after serving almost ten years on a narcotics charge. Now on the outside, he resides in Broker and seeks to re-establish his criminal empire, using a burgeoning connection within the Messina Family and supply routes that stretch all the way to Los Santos through Lenapia and back again. Unfortunately, they also come with a target on his back as big as the loads that he’s shifting and plenty of young bucks chomping at the bit to take his spot. Silas Robinson "Stranton Silas" is an Alderney attaché for Big Brown, pushing product in The Eden State. He started as a runner doing numbers for the Pegs back when he was known as "Raleigh Robinson" and nudged his way into narcotics when the North Carolinians started to run sh*t. When his previous partners got pinched, he started sending his boys from Stranton to Schottler, bringing heron 'cross the Humboldt and sending coke down Columbus Ave. Emil Argov Argov is a Russian gangster based in Hove Beach. Cattle prod in hand, he controls a lucrative numbers and extortion racket within the local Russian and Jewish communities of South Broker. Rackets which rival similar operations controlled by the Five Families, who he now counts as personal friends. His initial connection to the story comes as part of a human trafficking operation which counts Harry Hall as one of its biggest benefactors. But through sycophantic intermediaries, he will reluctantly also provide Burke with some extra work outside of his usual circles. Eventually making Burke wish he never wandered outside those circles at all. Valencia Rodriguez Cardona DeSalazar Born in Cartagena, later moving to Medellín. Valencia comes from an abusive background and has been involved in criminality (including kidnapping and murder) from an early age. By her preteens, she had resorted to pick pocketing and prostitution, having run away from home. At age 20 she married her first husband and over the next ten years she gave birth to three sons while still working as a prostitute. In 1973 she left her husband and fled with her pimp and children to America, with a pound of coke in her panties and visions of the American Dream in her heart. Five years on, she’s still a hooker, living in Dukes with her abusive pimp/husband Henrique Salazar, who works as a small-time dealer on the side. Fast Ernie When it comes to street legends and stalwarts, few are more interesting than Frankfort Avenue's own "Fast Ernie" Foreman. During a childhood spent in the projects, he grew up grifting and hustling. And after a petty pinch for turnstile jumping, he moved from panhandling to pushing. Purchasing packets of pot by snatching jewellery and selling the stuff. While others have moved into poppies, he's stayed peddling puff. Jorge Borrero Jorge “Mr. Bolita” Borrero is a one time major player in the Cuban revolution now masquerading as an Alderney based businessman and philanthropist, after being granted asylum by the American Government. Being branded a traitor following the disastrous Bay of Pigs, he started his life of crime by establishing one of the most lucrative Bolita lottery rackets in the country, stretching from his home base of Alderney City to East Holland and Bohan. Due to the changing nature of the underworld however, he has since diversified into narcotics, and is currently the main distributor for the Colombian Cartel. Ever wary of wiretapping, he conducts most of his street level business deals through his loyal lieutenant Eduardo Reyes, who also has ties to other Cuban expatriate organizations down south. Abeni Nyongo A college student turned revolutionary, ostensibly rallying the troops in the name of civil rights. She was born Abigail Nelson, and came to prominence as a leading member of the Brother Zebedee supporting Students Opposing Segregation (SOS) movement of the early to mid 70s. After adopting a moniker more in line with her roots, 'Abeni' now acts as the pretty face of CORE - the Collaborative Organization (for) Racial Equality, a front group for the militaristic National Black Vanguard (NVB). She’s currently gathering her troops behind the emancipation of her caged predecessor Angie Lumumba. They call her “The Black Mamba” and for good reason too. If the feds say she’s bad, then she must be. The female of the species is definitely more deadly than the male. Enough said. Vinnie Garone The brutal button pusher with the boxer's physique. Vincent “Big Vinnie” Garone is a feared enforcer for the Ancelotti family and works for “Chubby” Charlie Matteo, who in turn controls a large scale loansharking operation in Alderney and Algonquin for aging capo Joseph Annunziato – now living in semi-retirement in Vice. Garone was originally part of the crew of Broker based mobster “Firefly Freddie” Langella but transferred to the Annunziato/Matteo crew when Langella was murdered in ‘73. Jimmy McReary is heavily indebted to Jewish loan shark “Sonny” Leiberman who works with Vinnie's Ancelotti overlords and the Ancelottis pay lip service to the Pavanos now. It’s all very complicated, especially for the Irish lads. As they'll come to find out quite quickly however, it’s all very, very bad news. Al D'Amico Notorious made man with the Gambettis who’s in "partnership" with the Irish Mob (using them mainly as muscle). He also commands his own crew of disillusioned young killers who are desperate to prove their worth to him and his superiors. He’s getting just as desperate now. In his line of work, desperation means unpredictability. Not Good. He keeps the target off his back by cosying up to Salvatore Mangano - a rapidly rising Gambetti soldier who can usually be found at his construction office or a supper club in Broker. Where he usually holds court for his friends. D'Amico thinks he’s a blowhard. He has the earnings to back it up. In an organization where actions speak a lot louder than words. Robert Szelanski A humble Jewish step-son of an Italian hardware store owner from Dillon Street who caught the fixing bug before being shipped off to fight the wealthy man's war. Back home and afflicted with PTSD, Bobby works in a garage in Algonquin fixing taxi cabs for Tommy “Two Guns” Gianco of the Messina Family. Upon first meeting Burke, he will claim that the two are the same, despite the latter's denial, after which point he will begin tasking him with carrying out vigilante style executions on various wrong doers around the city, which will be reported on by the in-game news. Carmine Rivello From numbers runner to numbers man, gutting fish and getting rich helped Rivello to solidify his position as the number three in the number one organization. And it's a position he plays with pleasure, as he seeks to take possession of a construction project currently controlled by the Irish Mob. To make matters worse, he also claims that Jimmy McReary is in debt to him due to back taxes on a tribute which had traditionally been paid to him by his predecessor. And until that debt is paid, Mickey must work for his ambitious aide-de-camp Mario “Mad Dog” Coletti. Joseph Palmieri Joey Palms is a capo in the Pavano family and the leader of its Alderney Faction. Now aged in his early 60s, he came to power with the retirement of former mentor Gerlando Cammarano thanks to his influential connections to the Teamsters Union (and allegedly organizing the “disappearance” of its secretary treasurer and president). Aside from the former President of the Teamsters, he is also said to have ties to the former President of the United States, who famously gave him a pardon after being convicted “wrongfully” of his crimes in 1971. Outside of Alderney, he is also said to have sway with other crime families all across the country, giving him a level of power more commonly wielded by a family boss. The administration doesn't like him much because he allegedly once attended a sit down wearing flip flops and a palm tree patterned Honolulu shirt. However, his union local attire's a bit more on the formal side. Pat Castagneri Patty Castagneri is a soldier in the Lupisella Family's Alderney crew. Despite his entrepreneurial ineptitude, he has made many contacts in the entertainment industry, mainly thanks to Moe Schwartz. He’s also tied to the Ancelottis in Vinewood – although recent inter family conflicts may threaten this partnership. His immediate family is also filled with trouble makers. Like Vito Accardi, a chemically dependent Lupisella associate, just released from prison for armed robbery, with no intention of changing his ways. Moe Schwartz After beginning his 'connected' career under Lupisella wiseguy 'Nino' Abruzzo, by the mid-1960s Schwartz had moved out on his own. Using his penchant for numbers and manipulation, he shortly found himself balancing the books within Liberty City's rapidly expanding music industry. His knack for veiled extortion and hundred dollar handshakes have made him and his Lupisella connected collaborators millions of dollars in cash and put quite a bit in his own pockets along the way. He is frequently found pandering to sleazy midtown record executives, who in turn remain firmly planted under Vincent Lupisella's control. His latest ‘victim’ being the increasingly difficult Ruby Kleinberg, a man with more than a few problems of his own. Harry Hall Harry’s a half Irish, half Italian mobster currently associated with the Messina family and is a bit of a mover and shaker to say the least. He's a Vietnam war veteran (although he don't like to talk about it) and was previously associated with the rival Lupisella Family, working for revered Irish powerhouse Mickey Costello. On the streets, he’s an accomplished thief who also throws his hand to truck hijacking and drug dealing – anything to make a buck. He's also got a reputation in mob circles for his skills at seducing women. A skill which goes hand in hand with his involvement in the 'private escort' industry. Despite his affiliation to the Messina Family, he still retains close friends within the Lupisellas, and can frequently be found at “The Watering Hole” bar in West Hove. On top of all this, he's currently partnered with sultan of smut Benny Bergman in Heraclitus Hideaway in Algonquin and also acts as a middle man between Burke and his boss Harvey Noto, who is initially somewhat reluctant to deal with outsiders face to face. Joseph Montigliano Joey’s a high ranking Lupisella associate who enters the fray not so fresh off of a four year stint in prison for armed robbery. He is heavily involved in rackets in Francis International Airport and as a result is close to the mobsters outside of the Lupisella family who also operate there. They meet in Joey’s club to discuss ‘business’ together and devise various heists and schemes. He’s close to the Messinas, which gets his family’s backs up, but his connection to the Gambettis is yet again his saving grace. Despite his rock hard exterior, he's also got a softer side - playing surrogate father to his teenage grandson. He's embittered by the fact that the boys in Bohan will never make him but he'll see to it that young "Sammy" some day rises to the top. If he's gotta change his bastardized name, then who cares? He hates it anyway. Sharky Sarno Stefano “Sharky” Sarno is an Ancelotti soldier and a former mentor of Vinnie Garone. He was once a powerful operator in the Broker Docks and conducted business amongst the pool halls of Firefly and Hove, earning his nickname from bashing in the heads of those who dared to beat him at his beloved game. Sarno is reportedly a man of notorious ferocity, once nailing a suspected rat to a table and sodomizing him with a pool cue in order to force a confession that never actually came. He’s apparently good friends with soon-to-be boss Giovanni Ancelotti and also has a connection to just about every family on the commission, but hates Montigliano. Such are the politics of the mob I guess. Anthony Spoleto Spoleto is a recently inducted young soldier who made his bones by executing his former capo as a favor to Sonny Cangelosi. A consummate gambler, he's just returned from exile in Las Venturas with a forward thinking attitude and his sights on co-operation. He’s got a burgeoning interest in newly legalized gambling rackets in Alderney and also has a scheme in mind to take advantage of the ongoing energy crisis. That said, he holds two valuable bargaining chips that may see him rise above the ongoing inter-family conflicts and bring about a period of détente in the name of the almighty dollar. For himself, if not for his cosca. Alfredo Volpe Volpe's an Algonquin born capo for the Messinas with ties to the family's Sicilian Faction. Usually synonymous with the terms “size” and “girth” and not just because of his frame. He’s heavily involved in the adult entertainment business, having partnered with Ancelotti underboss Sammy Spoleto in several big budget blue movies in the early part of the decade. In pursuit of the dirty dollar, he’s started to venture more into the risque, producing reels which contain outlawed material such as bestiality and kid stuff. His main rivals on this front being the D'Amico Crew of the Gambetti Family, who seek to encroach on his redlit territory. Aside from his putrid past times, he's also got an abrasive attitude that's created many enemies, but he has got at least three capos that he's close to. For the time being at least. “Raucous and riveting. A fresh take on fables you thought had been fatally flogged.” - The Los Santos Meteor With the formation of The Commission, the Liberty City Mafia entered a period of prolonged peace in the midst of the depression after a spate of violent and bitter conflicts. While the stock markets were crashing and prohibition pigs were smashing, they teamed up to flood the area with more bottles and barrels of booze than the agents could physically wash down the drain. As the world went to war, the families got rich and managed to maintain the serenity. And during the foreboding late forties, as tensions heated up over rising competition for limited resources, the heads of the five families drew up a clear division of rackets and territories. But by the 1950s, the democracy disintegrated due to gestating jealousy and greed and the various factions began to split their allegiances. Allies and egotistical axes, liberals and conservatives, it was only a matter of time before the bullets started to fly. And fly they did, both figuratively and literally, felling four of five bosses through a mixture of secret set ups and snuffs and audacious assassinations. The following decade was also filled with civil wars and subterfuge, closely mirroring the world at large. And it's now continued on into the '70s. Just as proxy wars rage overseas between the various powers that be, they also continue on between Liberty and Alderney's La Cosa Nostra. Due to early incursions by the Gambetti and Ancelotti families, which eventually slowed down due to cripplings and cancer, the Lupisellas have now started branching outwards from their traditional strongholds in the Eastern boroughs and have most recently begun making inroads into Worcester. This is a move which has mainly been piled on the hunching shoulders of Patty Castagneri, who in turn works for “Bobby The Eagle” DiLeo - a man who earned his nickname due to going almost completely bald in his mid 20s. And whilst they currently still hold a considerable amount of power in the state of Alderney, they also face mounting competition on that side from other families who may look to stymie their ambitions of advance. Over there you've got the Pegs and the Pavanos, perpetually plotting possession over an endless array of gambling games and dock rackets. There was a time when Vinnie The Vegetable was chasing bosses away and tasking the likes of Giorgio Ancelotti with smashing up fruit stands with a baseball bat. Then came the days of Benji The Brush and Joey Palms holding the unions in an ever tightening choke hold. Despite a few little differences, the various families have actually begun to work together in relative harmony and have been able to iron out any problems with either covert acts or co-operation. Perhaps most problematic at the moment however are the Messinas, which isn't really surprising since they haven't quite had their sh*t together since the days of Big Joe. They currently work at the behest of acting boss Carlo Briccone, who commands a massive city wide drug trafficking operation, despite currently sitting as a stand-in for the imprisoned Dominick Pistone. With the help of the family's Zip faction and their cantankerous capo Catanese, he's essentially created a monopoly on all drug profits in the area and cut out the other families as a result. It's no surprise they want him out of there. Problem is, he also commands his own personal hit squad of Sicilian bodyguards who surround him 24/7. In spite of this, there are some within his borgata who may know how to get it done. And if his kiss ass underboss Tony Amoroso needs to go too, they say, then what of it? There's one Beanie Berkowitz special for the both of ‘em coming. And Carlo's three closest aids will be happy to help in any way that they can. The themes and scenes. UNDER CONSTRUCTION (Ironically) In the preamble to the constitution, signed almost 200 years ago, they speak of domestic tranquility. But in the 1970s, especially the latter part of the decade, there is anything but. After Cochrane's resignation, Peck took position and promised the nation that the nightmare would be over. In reality it was just beginning. Even before he sat his ass in the office, the country was in the midst of the worst economic recession since the 1930s, but his biggest concern was pardoning his predecessor. Unsurprisingly, Isabel Heinemann gave him a grilling in Congress and he's seemingly held it against the city of Liberty ever since. "The worst place in America" he said, "Go to Hell", but the Libertonians have already been there and back again. From boom to bust, shining cities to rust and from completely busted to broken. They were far from alone however, because all over the country, plants were closing, businesses were failing and people were packing the unemployment lines. The state of the Union was not good, but Peck wanted us working for free. What the American people really needed at the time was a spiritual redemption. At least, that was, according to a bumpkin bean farmer from the deep south named Barney Callahan. And a strong challenge from failed actor Harold Hogan just wasn't enough. He was just as inept, but seen as just another rubbish Republican. What people really needed was a good old fashioned smile to your face and then stab you in your back lefty lunatic. A crisis of confidence meets a crisis of competence, a quagmire not seen since Quigley and in the shambolic states of Liberty and Alderney, the scenario’s almost eerily the same. There's war on the streets as intense as the middle east and not one of the people in power knows how to pacify it. Truckers are striking and gas prices are spiking, while availability circles the sink hole. Power outages, protesting and picket lines are a permanent fixture. While politicians pick up the pieces and put them back in their people's pockets through widespread gerrymandering and gentrification. Callahan says he wants to build more nuclear reactors, but there's no bigger or more dangerous fission reactor in the country at the minute than this place. Liberty State is governed by Galveston Avenue Gang of Four alumni Greg Johnson. A man who'll likely be best remembered, not for the pyrite laden project buildings that bear his name, but for the abysmal mishandling of Liberty City's economic woes in the middle part of the decade. Coming into office with the city close to bankruptcy and plunging it even further into a fiscal crisis with frivolous spending and four years of tone deafness that has prompted state led investigations into finding out who even elected him. He's boohooed big business when it was needed and bullyragged any proposal that would give the city a boost. He constantly battles against a Mayor he calls "Hymie" in public and hasn't spent a single day in the Capital in well over a year. The malapropism prone mayor who frequently features as his opponent is Herman Stringer, a man known for binding the city together as comptroller in the '60s on a shoestring budget, but can now barely even string a sentence together. After jousting with Johnson out in the open now for several years, he's slashed the city workforce, frozen their salaries and defunded the deeply corrupted police. He wants to do more, he says, but needs more state funds that Governor Greg would much rather spend on Pegassis and pedicures. The foil to his flagrancy however is fighting feminist Betty Friedkin. A litigious lieutenant with exactly the right tools to turn the territory around, but none of the desired "equipment." Given up on the governorship and all but conceded her position to Iggy Iorio, she's instead turned to the perilous proving grounds of the city, where her staunchest opponent is and always has been Earl Schmidt. He cancels his plans on a whim and constantly seeks approval, so he's exactly the pandering puppet the city so desperately needs now. And for lessons in "positive" policy, he need look no further than the many mayors of Alderney, a historically corrupted cadre of cut throats now helmed by infallible governor Herbert Hickey and his sidekick Morty Lang. A West Willmington born warrior on the western front, Hickey took his Cedar Hill education to law school and became an attorney in the highly acclaimed Telberg & Munslow. Then from Council to the Governor, he worked his way up through Wessex County to the top spot, and has gone on to prove that despite tanking in the polls, you can still go on to dazzle people with expanded infrastructure, a reliable sewage system and incremental taxes on the poor. They're not his voter base, so what does he give a sh*t. Plus, he’s got his old room mate and war buddy by his side and The Wrath are playing across the river now. He'll go on to be remembered as the man who couldn't be bought, but has also turned the state into a mafia breathing ground through a mixture of casinos, construction sites, clean up crews, thoroughbred race tracks, towering turnpikes and toxic waste. The last of these could probably also act as a summation, because on the whole, state and city politics here aren't so diverse, they're more desperate. From reprehensible Republicans to dumbfounding Democrats and everyone in between. A toxic waste of funding and resources, which make this part of America probably the worst it's ever been and that's saying something. MUCH MORE TO COME Whatever way you cut it, you’re part of a gang. No matter how loose the affiliations or rules may be. Therefore the advancement of the mob should be your main priority, even if you plan on using it as a platform purely for your own advancement. That’s why this time around, connections are key. More connections mean more opportunities. The choices you make and the people you speak to will also heavily dictate your path. This means that a single linear road to victory doesn’t exist and you can get to certain points in the story at different stages depending on the order of mission strands. For example we know that Delaney is a man with much needed connections, he’s in with the Pavanos, and the Gambettis, from bouncing around from prison to prison he also spent brief periods with the likes of Melvin Noble and members of Al D’Amico’s gang… and in some cases may look to get one over on them. Spending more time with Mario Coletti or Derrick McReary however may also lead you to the same point in the story at differing speeds. Certain characters may also get killed or arrested before you ever have a chance to interact with them. There are also no cellphones, so unless somebody specifically leaves a message for you, then you must go and see them on your own initiative. Once you make a contact, their location will be marked on your map, but that may not necessarily mean that there’s a mission available. If you pop in on them at the wrong time however, you may just catch a random event, completely miss them, find one of their underlings or initiate a friend activity, depending on the circumstances. Phones are still a thing however, so if you manage to find them you can also catch a not so subtle little hint of somebody wanting to see you and where you can find them by making a call. Provided of course that you aren’t down to your last couple of cents. The Irish mob are by and large a group of leeches by nature and they will constantly be in need of something big or small. Some are too lazy to get things and may hit you with a sawbuck to retrieve it for them. Others may owe you favors in return and can pay you back in kind. Jimmy McReary is probably the worst of them all. He’ll send you on collections, whether it be for money, food or drugs, and will always expect you to throw him some of the earnings that you can guarantee somebody will have informed him of. While avoidance is an option, you will get constant prompts to go see people. Whether it’s on screen, in person or on the phone. Certain people may also use whatever influence they have to make sure others don’t deal with you. If you really don't want to work with certain people, you don't have to. But when somebody tells you to go see ‘em, you go. Venturing out on your own can be just as rewarding though. There are tons of chance encounters and a number of notable strangers to come across in the open world. There are also plenty of odd jobs and moonlight money makers to throw your hand at to get some levity or make some extra cash. If you prefer to just hang around bars and apartments all day then have at it. For all of their other inadequacies, the boys sure do know how to have fun. “No time is a good time to die, but the good times are over and the way we’re living is bad.” - Lane Begby as Dicky Dillane in Animals in Dirty Feces. There’s a world outside of Winkle’s and oftentimes an ‘activity’ is just simply getting out into the hustle and bustle and stretching your legs. Much like the majority of players though, Mickey doesn't play golf or tennis or any of that crap. But from Peep Shows to Pool Halls and Dive Bars to Discotheques, there’s plenty of other stuff here to keep you occupied. Whether you’re kicking back with the boys, trying to get some pussy or just acting the loner with a boner or a bong full of bud. There’s also plenty of timeless and topical Television and Theaters full of Blockbusters and two types of Burlesque Shows. VCRs are brand new and everything’s on reels so whether you’re tuning in on your home stereo or turning up the tunes in your car, one thing’s for damn sure... Radio is still the absolute star. “Here in my car, I feel safest of all, I can lock all my doors. It's the only way to live, in cars.” Gary Numan in Cars. Featuring the return of many beloved classics from Akavari & Tyla's Liberty City 1978. Let's face it, you're not just going to walk into a store and buy a weapon that you're going to go and kill somebody with. That's why gun sales in Mob Rules are primarily on the streets. But they're not out in the open. They're in the back alleys, bar rooms and basements. And from rear ends of Rumpos and the trunks of cars. This is the North East, so there's no open carrying. Even before mandatory minimums, despite the Bicklemeyer Bill having already been signed into law. You're going to want to conceal that sh*t. Under a long jacket, in a shoulder holster, or down the back of your pants. You can carry two Handguns at a time, which can be handy in the heat of a firefight and any two-handers (SMGs and Long Guns) can be slung over your back. Gunplay, on the whole, is more visceral. Up close and personal, reliant moreso on small calibers than picking your enemies off from afar. The hi-tec of GTA V is on hiatus here. And instead we get a bleed over of cast offs that the armed forces have deemed unreliable or obsolete. You can pick up just about anything and beat your foes over the head with it, but here are the firearms and explosive projectiles on offer. One for each one of the free counties in the homeland (plus one more for sport): (Listed in order of appearance above) Handguns .38 Snub - Also known as the “Detective Special” and favored by gung-ho dicks and bulls from the various divisions. Police Revolver - Up against the wall and spread ‘em or you’ll have some overzealous pig unloading on you with this six shooter. .32 Pistol - Favored by wiseguys and button men for its effectiveness and concealability. Not as powerful as some and only holds eight, but you can use it and toss it ‘cause the eyeties built a half a million of the f*ckers and there’s no supply drought. Nine Mill - Who’d have thought 9 millimeters in your pants could be this impressive. Common as they come on the streets and erroneously fitted with a 14 round double stack magazine to give the guys on the databases something to whine about. Silenced Pistol - 10 round Assassin's favorite. Chambered in .22 caliber and perfect for getting up close and personal to put more than a whisper of sweet sweet nothings into somebody’s ear. .45 Pistol - Been around since 1911 and still being used decades later. Packs a significant punch compared to the others but can only go for eight rounds before you need to duck into a corner and reload. .357 Revolver - A H&L hawk slayer which acts as the granddaddy of them all. Can blow a chunk out of somebody’s head and won’t take a chunk out of your wallet. Submachine guns Standard SMG - A typical utilitarian European SMG made from sheet metal with a 32 round magazine. Blowback operated with a good rate of fire. All kill no frill. Compact SMG - American engineered with an insane rate of fire. Chambered for a .380 rimless round that’s incompatible with any other weapon in true totalitarian style. Clip can be extended from 16 to 32 and you can also outfit her with a suppressor and a folding stock. Advanced SMG - Improves on the standard with a longer effective range and the ability to fit a silencer. Won’t weigh you down. Silenced SMG - Chambered for .45 ACP with an in-built silencer. The overused grease gun just got a little makeover and it still wins best in class. Shotguns/Rifles Double-barrel Shotgun - An over under variation of the old Sicilian calling card. If you aim it just right, you can empty a guy's stomach and give him a vasectomy one after the other. Pump Shotgun - Shrewsbury six shell with a satisfying pull back. Suitable for hunting the deadliest predator of all. Semi-Auto Shotgun - If your wrist gets worn out from repetitive strain, then why not mess up your fingers by repeatedly pulling on a sticky trigger instead. Bolt Action Rifle - Slow rate of fire with a fierce and fast traveling thump. Fit it with a scope and get behind low cover then aim for the forehead. Semi-Auto Rifle - 15 round magazine tube for a drawn out massacre from the side of an interstate freeway or a grassy knoll. Scope her up, shoot your load in succession and then head back to your hole. Magnum Rifle - Superb effective range and a silly amount of power. This’ll blow the back end off a buck. Automatic Rifles LAR Rifle - The light automatic rifle is an old wartime favorite which has been illegally converted and made its way onto the black market. Can be fitted with an up to 30 round box mag and brought anywhere with ease. SFR Rifle - Can work in either semi or full auto and is chambered for a larger round than the LAR. Hits like a severe hangover, but if accuracy is your thing, then leave it on the dying corpse. Assault Rifle - A Yugoslav version of an old Soviet gem. Magazine can be fully upgraded to a 75 round drum. Army Rifle - Military issued malfunction machine which trumps the Assault Rifle on rate of fire and effective range, but has a lower maximum capacity. Battle Rifle - A Vom Feuer village vacator with a vast array of upgrades and a blow back that could blow you back to the Vietnam war. Machine Gun - 100 rounds of devastation. Perfect if you plan on taking on a whole city or the national guard. Explosives Rocket Launcher - If the army sends out a Chopper, just take aim and shoot. Dreadfully out of place in an urban environment, but the Muslims are taking hostages and we need something that can level an embassy if negotiations go sour. Stick Grenade - Surplus WWII explosive the USMC were stockpiling for Saigon. Thrown underhanded like the Germans would've wanted them. Auf Wiedersehen motherf*ckers. Hand Grenade - The good old fashioned pineapple you can cook in your hand. Molotov Cocktail - The SoBo eviction notice. The micks call this one a "petrol bomb." Just another Limey name that has been picked up and passed around. “Guns don’t kill people. People do. It just so happens that we have more killers here than in your average city. That’s precisely why we need more guns.” - Liberty City Mayor Earl Schmidt.
  10. Rockstar Games presents REMASTERED EDITION Theme Song Concept by Akaviri. Title art by Narcis_Speed6. Big thanks to Jeansowaty for mod integration. Mod content sourced from GTAAll.com. HISTORY For decades, the Irish-Catholics from Liberty City had a reputation as some of the fiercest fighters. Some were blue-collar family men of stalwart character. Others were reckless madmen and strung out animals. In spite of small numbers, they were able to fend off the much larger Commission Families. Tales of kidnappings, armed robberies, and murder turned their mere six blocks of Purgatory into one of the most avoided neighborhoods in Algonquin. Mafia captains soon learned to avoid war with these men - some even hired them as prized muscle and contract killers. Lacking the rigid bureaucracy of the Italians, they eventually folded from internal power struggles. Soon most were dead or in prison, and their influence faded into obscurity. All but one organized outfit remains - the McReary crime family out of Dukes. Established by their ruthless father, the McReary brothers have been the last cascade of great Irish criminals in Liberty City. The alienated Francis McReary has his sights set on becoming the commissioner of the LCPD. Acting gang leader Gerald McReary has designs for a power play through his Alderney mob ties, with the fabled Derrick McReary returning from Ireland after more than a decade in hiding. With young Packie and his crew of heathens loose on the streets, willing to put it all on the line, things may just come together for their defunct clan. GAME INFORMATION Blood On A Four Leaf Clover features Gordon Sargent as a new main character. Gordon is a tough Irish hood and soldier for the remnant McReary mob. These days reduced to a mere stickup crew, their income is traditionally squandered on vices as they recount the glory days of old. Disappointed with the way things are, Gordon has slipped into a bitter lifestyle, with misplaced gambling endeavors about to catch up to him. He will soon be put to the test as he searches for a way out of his dilemmas while maintaining an obligation to the only allies he has ever known. New missions run parallel and cross over with Grand Theft Auto IV, with a gameplay style catering to street brawls, armed robbery, kidnapping, open shootouts, and enough new weapons, vehicles, and mission content to breathe life back into Liberty City. CHARACTERS Gordon Sargent Irish-American outlaw native to Steinway. Came up from a broken family in a tough neighborhood. A formidable brawler, he dropped out of school with the prospect of becoming a professional boxer. This was short-lived after financial difficulties, injuries and broken teeth which cause him to slur words at times. Once Packie introduced him to the fast money and adrenaline of armed robbery, the rest was history. Years were spent in prison, and then out of prison trying to make it on the straight, only to double down on more serious scores and fall deeper into the life. Split between working class pride and disdain for authority, Gordon's refuge as a troublemaker and lawbreaker has inevitably found him ensnared in a degenerative circle of life, where his pastimes include drinking at dives and gambling it all on sports. Since the recent passing of his father, Gordon lives alone in his old family house on Concord Ave, overlooking the Gantry Park in Dukes. Age: 29 Criminal Record: 1998 - Possession Stolen Property 2000 - Petty Larceny 2002 - Possession Gambling Records 2003 - Kidnapping Michael “Saint Michael” Keane A close companion to Gordon and Packie, and the youngest of the three. Together, their dysfunctional trio has managed through the years. His optimistic demeanor and naivete earned him the nickname “Saint Michael”. He defuses many a conflict between Gordon and Packie when they find each other at odds. The two still regularly mock him, but despite their ridicule, Michael has always looked up to them as brothers. Unlike them, he often uses his take from scores to help his family and has been saving what he can to eventually retire to something better. Age: 27 Criminal Record: 2000 - Grand Larceny 2003 - Armed Robbery Patrick McReary Young wild card of the McReary brothers. Packie carries himself as care-free but is deeply under the pressure of his brothers expectations and family trauma which haunts him to this day. In his ignorance of coping, Packie has always lived fast and dangerous, seeing only as far as his next adrenaline rush. He and Gordon grew up alongside each other since the days of high school bullying, enjoying the rack and ruin that follows wherever they go. Once Packie was put on to the family business, he brought Gordon in as muscle with tall promises for the future. Unfortunately, years later it hasn't worked out that way. His brother Gerald rightly sees him as foolish - the constant partying and drug use weakening his stature to lead, but inevitably depends on him as the boots on the ground. Age: 29 Criminal Record: 1997 - Grand Theft Auto 1998 - Grand Larceny 2000 - Hijacking 2005 - Possession Controlled Substance: Cocaine Gerald McReary The active leader of the McReary family, a man in the throes of middle-age, three forsaken marriages, and heavy alcoholism. As a problem child, Gerald was groomed to be the prodigal career criminal by his father, who went to sick lengths to condition and desensitize him. Capable of extreme violence, and standing at a staggering height with a grizzly physique, his very presence instills fear. Gerald took over the family after his father's demise and began working heavily with the Algonquin mafia families as hired muscle. His ultimate aspiration is to exceed the status his father once held, perhaps out of spite. This ideal is frustrated by his disorganized outfit and constant police surveillance. As a result he is compelled to use Packie and third parties as his chess pieces. Gerry is aggressively cynical but calculating and shrewd. Despite endless obstacles, he continues to call the shots and keep work flowing through his current connections in the Alderney mob. Age: 35 Criminal Record: 1986 - Grand Larceny 1990 - Assault 1992 - Armed Robbery and Hijacking 1999 - Conspiracy to Commit Extortion 2005 - Tampering with Sports Contest: Dog Racing Derrick McReary The oldest of the McReary brothers. Idealistic and a romantic for the old country, his symbol of hope against the backdrop of a crooked upbringing in Liberty City. Revered for his time spent in the Provisional Irish Republican Army, he is adorned with a shrine in every nationalist Irish pub in the city. Underneath his reputation, Derrick is a broken man haunted by guilt and addiction. A venerable figure from the 'golden years' of the McReary mob, Derrick and his crew were known as some of the most dangerous stick up men of their time. They robbed everyone in the city, from the banks to the drug dealers all the way to the mafia itself, under the pretense of fighting for something bigger. Derrick frequently found himself at odds with his family, and the world, all because of his sympathies and ideals. The fallout of insurmountable bloodshed led him to heavy drug use to cope. Once his life was in serious danger, he turned informant at the behest of his brother Francis, but ultimately fled the country entirely. In spite of his personal demons, Derrick’s extensive combat experience and knowledge of explosives is unparalleled. After so many years away, he has decided to return to Liberty City to settle big scores, old and new. Age: 51 Criminal Record: 1970 - Disorderly Conduct 1971 - Civil Disobedience 1974 - Resisting Arrest 1978 - Armed Robbery 1980 - Possession Controlled Substance: Cocaine 1985 - Criminal Possession Weapon: Explosives Neil Kelly Irish-American heavy and working class hero. Massive physique; frequents the bar and drinks everyone under the table. Not too sharp, but a simple man of his word with a stand-up attitude. He works as a perpetual plumber's apprentice in Broker. Loves to hunt deer in Upstate Liberty. Self-confessed survivalist and gun nut with an ever-updating collection of illicit hardware. Owns a Bravado Youga - an old work van that doubles as a rolling arsenal-for-sale when the need arises. Age: 30 Criminal Record: 1998 - Assault 2001 - Patronize Prostitute 2003 - Armed Robbery 2006 - Public Intoxication and Disorderly Conduct Liam Ross Irish-American car thief with a death wish and nine lives. Cunning and risk-taking, but unpredictable at times. Came from a hopeless situation: a drug-addled mother and an absent father, growing up on the streets. A hardcore punk in his youth, Liam used to frequent the now-defunct BGBJ club and developed a heroin addiction. Like Gordon and Packie, chaos follows him. These days, when not strung out, he pays his bills driving a tow truck and planning odd capers. Liam is a passionate car enthusiast and is involved with figures in the street racing scene. Age: 32 Criminal Record: 1999 - Grand Theft Auto 1999 - Speeding Violation 2000 - Hijacking 2002 - Burglary: Illegal Entry with Criminal Intent 2003 - Speeding Violation 2003 - Possession Controlled Substance: Heroin Stevie “the Collector” Johnson Connected businessman and fence for stolen vehicles, distributing parts through several chop shops in Liberty City. Not much is known about Stevie Johnson. Rumors say he's Jewish. Some say he's in deep with the Russians. Stevie keeps a low profile and launders through legitimate business fronts. He has known ties to street racing figures such as Lyle Rivas and Brucie Kibbutz, and he may be involved with more serious, high profile criminals. Age: 36 Criminal Record: 2000 - Tax Evasion Francis McReary LCPD Deputy Commissioner and black sheep of the family. Desperate to redefine himself using a position of high power and moral symbolism. In spite of his efforts to distance himself from his cursed family, he is as bad or worst. To the public, he succeeds in projecting himself as an ambitious and effective police figure. Behind this façade, he is utterly corrupt and ruthless, using desperate tactics to manipulate crime stats in his jurisdiction and silencing anyone who threatens to disparage him. Blackmail, bribery, and assassination are Frankie's tools of the trade. Francis once tried to flip Derrick as a criminal informant, to his ultimate disappointment. Francis and Gerald remain at odds with each another, but have traded enough blackmail over the years to be put at a stalemate. Age: 45 Police Record: 1997: Drinking on duty. Issued warning. 1998: Patronizing prostitute. Allegations; Issued warning. 2000: Use of excessive force. Suspended with pay. 2005: Misfiling evidence. Ruled as accidental; issued warning. Niko Bellic A mysterious foreigner gunning his way through the Liberty City underworld. He is clearly after money, but has an honest way about him. Paired with professional combat expertise, he is a valuable asset to have on any dangerous job. His hasty induction to the McReary outfit is met with skepticism, but his track record speaks for itself over time. Age: 30 Criminal Record: 2008 - Grand Theft Auto Phil Bell Irish-American consigliere to Jimmy Pegorino. A semi-legitimate businessman and a divorced family man, he manages the Honkers strip club and several other interests for the Pegorino Family. His impure heritage acts as a boundary for his advancement within the family, yet he denies this fact and behaves like an Italian in order to fit in. Despite his close friendship with Jimmy, he maintains a questionable relationship with Angie Pegorino. Phil is extremely paranoid ever since an indictment for racketeering three years prior, based on FIB surveillance bugs. Ever since then, he takes extensive precautions whenever discussing business matters. Age: 40 Criminal Record: 1984 - Grand Theft Auto 1988 - Promoting Gambling 1990 - Manslaughter 2005 - Racketeering Sullivan Bristol Known colloquially as "Sully". Bookmaker and shylock based in Dukes and Broker. Involved in sports betting, mainly in the blue-collar bar scene. Notorious for bribing college athletes and amateur boxers to influence matches. Sully is hard-nosed and unscrupulous. He stays busy and is relatively connected. Throws his weight around in his circuit, but he's a big fish in a small pond. He operates under the jurisdiction of Messina capo Mark Volpe, a connection that compromises most of his clout. Age: 45 Criminal Record: 1994 - Loansharking 1998 - Promoting Gambling 2000 - Possession Gambling Records 2002 - Tampering With Sports Contest: Boxing 2004 - Possession Stolen Property Mark Anthony Volpe Feared caporegime of the Messina Family, in charge of their large-scale gambling operations. Became a made man at a mere 19 years old after he gunned down the former boss under orders. Took a ten year sentence before successfully appealing, never breaking his silence. Was promoted to capo a few years after his release. He built a reputation for violence and is fiercely protective of his brother Fredo. He once cut out the tongue of an enforcer to protect his name, an egregious act that would have cost him his life if the bosses hadn't decided to give him a pass. Like a mad dog on a leash, the bosses are always one sit-down away from putting him down over one dispute or another. Mark rules his operation with an iron fist and enjoys gambling himself, but only places bets on rigged games. Age: 45 Criminal Record: 1982 - Murder 1993 - Extortion 1994 - Manslaughter 1995 - Assault 1996 - Manslaughter 1998 - Promoting Gambling 2000 - Promoting Gambling 2005 - Manslaughter Frederico "Fredo" Volpe Messina Family caporegime and younger brother of Mark Volpe. Involved in the life alongside his brother since he was 16 years old, driving the getaway car for his brother's first major hit. Being a minor, he was given a light sentence and later began working for the family while his brother was in prison. During this time he developed drug habits. Mark was made a capo in the years following his release from prison, and Fredo shortly after. He was more-or-less handed the position as a result of his brothers influence. Freddy was last arrested in 1998 after falling asleep in a getaway car high on tranquilizers. He was released shortly after, sparking rumors that he had turned informant. This rumor was quickly retaliated by Mark, who cut out a man’s tongue to set an example. In the years since then, no one dares speak ill of Fredo in spite of his incompetence - even regarding him with special treatment just to stay on Mark's good side. Age: 42 Police Record: 1982 - Accessory to Murder 1983 - Possession Controlled Substance: Heroin 1985 - Armed Robbery 1986 - Armed Robbery 1993 - Extortion 1995 - Grand Larceny 1998 - Possession Controlled Substance: Tranquilizers Harry Hall Consigliere to the Messina Family, half Irish-Catholic and half Italian. He is a rare example to have climbed the ranks in spite of his mixed background. He has led a long, successful career alongside acting boss Harvey Noto. Adamantly charismatic and precautious, with an impeccable criminal record and a masters degree from Vespucci School of Law. Runs profitable rackets out of top-class hotels, namely Opium Nights and The Majestic, where cocaine and high-class escorts make their rounds amongst the wealthy and vetted. Age: 60 Police Record: 1978 - Speeding Violation Harvey Noto Boss of the Messina Family. A name that carries with respect across the Commission. Harvey has always been well-liked for his gentlemanly class, a man of few words carried with high esteem. Harvey has unquestionable trust in his old friend and consigliere Harry, who serves as his exclusive defense in the court of law. In spite of current family rivalries, Harvey is a close friend of Jon Gravelli going back to the old days. He came to power and overturned the former boss back in 1982. His two main capos, the Volpe brothers, were instrumental in his succession to power. Having raised them up in the life from pups, they have since grown into respective mongrels, much to his weariness. Talk of federal indictments on the horizon has everyone suspicious of a rat, and at this point Harvey cannot decide who to trust. Age: 66 Police Record: 1958 - Grand Theft Auto 1960 - Loansharking 1960 - Extortion 1965 - Extortion 1970 - Possession Controlled Substance: Intent to Sell 1982 - Manslaughter MISSIONS Coming soon. NEW WEAPONS Brass Knuckles A pugilist’s friend. Activates special knockout moves. Nightstick Non-lethal baton, reissued due to wrongful death lawsuits. Revolver Stainless six shooter with double-action magnum power. Raffica Pistol Lightning-fast 3 round burst fire. 21-round magazine. Repeater Shotgun Devastating 10-gauge buckshot and lever-action. Packs 5 shells. Heavy Shotgun Fires high-impact slugs, dealing massive damage. 8-round magazine. Combat SMG Zippy fire rate. Accurately hoses targets with 9mm. 36-round magazine. Car Bomb High explosive PE4 charge. Activated by cell phone. NEW VEHICLES Declasse Impaler Old school big-block sedan. Built like a tank. Dewbauchee McQueen Iconic Vinewood hero. 450ci with a 5 speed to boot. Declasse Tampa Supercharged 310ci, stiff handling, and poor brakes. Declasse Vamos Mean little suicide coupe packing a 396ci engine. Declasse Yosemite The stout American farm truck that simply won’t die. Bravado Youga Rolling trouble with a rich-smelling exhaust. Karin Rebel Japanese 4X4 with nimble off-road handling. Vapid Tahoma Low-key and lofty. Long retired from police fleets. Übermacht Evolution XS Bespoke performance coupe. Turbocharged inline-4. BF Club High-revving hatch with snappy maneuvering. Vapid Towtruck Cumbersome and slow as hell, but she can hook alright. HVY Skylift Specialized towing aircraft with magnetic winch. Western Sovereign Heavy touring bike for highway sailing. Pegassi Ruffian Carbon-clad 3-cylinder superbike. Excellent handling. RADIO STATIONS RADIO BROKER 1. Deerhunter - “Lake Somerset” 2. Oneida - “Happy New Year” 3. Liars - “Houseclouds” 4. Zach Hill - “Dark Art” 5. Grinderman - “Honey Bee (Let’s Fly To Mars)” 6. Black Mountain - “Evil Ways” 7. Excepter - “Kill People” 8. The Kills - "M.E.X.I.C.O. 9. Sightings - “Perforated” 10. TV On The Radio - “DLZ” LIBERTY CITY HARDCORE 1. Beastie Boys - “Square Wave In Unison” 2. Gorilla Biscuits - “New Direction” 3. Heart Attack - “You” 4. The Icemen - “No Guts No Glory” 5. Kraut - “Kill For Cash” 6. The Undead - “Evening of Desire” 7. Warzone - “The Sound of Revolution” 8. Dropkick Murphys - “Citizen CIA” 9. Murphy’s Law - “Beer” 10. Mucky Pup - “Hotel Penitentiary” LIBERTY ROCK RADIO 1. Mott the Hoople - “Soft Ground” 2. Rolling Stones - “Fingerprint File” 3. Thin Lizzy - “Suicide” 4. Rory Gallagher - “Big Guns” 5. Nazareth - “Expect No Mercy” 6. Motorhead - “Lawman” 7. Boomtown Rats - “Mary of the 4th Form” 8. Skids - “Into the Valley” 9. Mama’s Boys - “Needle in the Groove” 10. The Waterboys - “The Big Music” SERVICES Gordon’s Cell Phone Backup - Liam/Neil Send for the boys and they will show up ready for war. Guns - Neil Rendezvous at a location for access to Neil’s mobile arsenal. All DLC weapons are available for purchase. Vehicle - Stevie Order a unique ride to be left at a location for you. Stevie’s cars are one-of-a-kind: equipped with nitrous. Cost depends on selection but is generally not cheap. Escort - Opium Nights Arranges a unique mistress for you to enjoy. Go on a date or simply return to a safehouse to close the deal. Harry’s girls are the real deal. Try not to fall in love. Costs $1500. SAFEHOUSE Gordon’s primary safehouse is located in Steinway, Dukes. It is the Sargent family home. Gordon’s late brother and father are displayed in picture frames, shown to be Union Stevedores down at the docks. Strewn about are whiskey bottles, pizza boxes, magazines of muscle cars, smut, and sports alike. There is a television, a laptop, a bed, and a radio playing. A Baseball Bat rests against a wall, Brass Knuckles on the coffee table, and a Medkit on the kitchen counter. Back door leads to a crummy backyard space. Down the front steps is a functional garage for storing a vehicle. Gordon’s wardrobe includes seven outfits. Available headgear: Flat Cap - Ski Mask SIDE MISSIONS Bookie Wars Mark Volpe eventually sends for you as muscle to assist his gambling operations, typically involving debt collection, intimidation, kidnapping, and theft of collateral. Inside information related to gambling or robberies can be acquired. Hotel Management Harry Hall will eventually trust you to run errands for Opium Nights. Chauffeur Harry’s girls around town, protect them and punish unruly customers. Occasionally deal with emergency favors such as picking up packages or disposing of evidence. Full completion is rewarded with a permanent safehouse suite at the hotel. Heists The cellar of Lucky Winkles eventually serves as a planning headquarters for robberies. Akin to GTA V, each heist will involve preparatory steps - surveillance, securing vehicles, and sabotaging equipment. Additional heists can be unlocked via Bookie Wars or the Story Missions. Heists are one time jobs: high-risk and high reward. GAMBLING Arm Wrestling Available at the Steinway Beer Garden. Difficulty scales with payout, ranging from $200-$600. Horse Races The Inside Track in Steinway offers televised races with terminals to place bets up to $5,000. Poker Texas Hold 'Em is playable at several locations, with varying difficulty and stakes. The entry level, small-time game is held at the Discount Hardware in Broker: for gambling addicts and working class. The exclusive high-stakes game is played at the Majestic Hotel: attended by professionals and mobsters. Drag Races Liam can be called to locate a street race. Difficulty and payout will vary accordingly. Five opponents in muscle cars: $250 buy-in = $1500 payout. Five opponents in sports cars: $500 buy-in = $3000 payout. Five opponents in supercars: $1000 buy-in = $6000 payout. Thank you for reading. More to come in the future!
  11. A collaboration between Akavari and Tyla Exploring Liberty City at the height of decay, the story follows three seasoned criminals through chaos and disorder as each competes for riches and survival in a dog eat dog underworld. Set in 1978 with the city dangerously close to bankruptcy, the game maintains a theme of decline and presents both risk and reward to those who dare to challenge the chaos. Crucial to the gameplay are the environment and how the player interacts with Liberty City, both of which are the foundations for expanded & updated features centred around criminal economies and street crime. Each protagonist is crafted with a unique identity and exclusive activities, allowing for the player to engage the Liberty City experience from every possible angle. Retaining the three-protagonist system of Grand Theft Auto V, LC78 features multiple lead characters who each provide a unique exploration of the many sides of Liberty City. Though much like GTAV, any of the protagonists can be switched to at any time, the protagonists are not connected in their motivations and live separate lives. Instead, the story works much like GTAIV, with multi-faceted plot points being explored from different angles and various references to your eventful acts throughout the storyline. South Bohan based street gangster. Commands the Apaches, known to be competing violently with other gangs for turf in an attempt to step up to the top tiers. Building a wide profile of contacts throughout the extended Liberty City and Alderney underworld. Questionable relationship Mitt Fitzsimmons. In frequent attendance of peacekeeping sitdowns arranged by the LCPD Detective, at which he represents his gang. Suspected of receiving favorable perks for keeping his activities on the down low. Decorated combat veteran. Believed to be operating as a contract killer since the closure of wounded veterans facilities in Liberty State. Served Airborne with gangster Giovanni Rossi, who is suspected of facilitating his involvement in recent Mafia slayings. North Holland native. Ice cold charisma. Known to favor earning his trade using mind over muscle, using his talents to exploit human weakness. Suspected to lead a crew of locally based thieves behind a recent string of ambitious robberies. Moving into narcotics under the guiding hand of Irving "Bunk" Williams. Martial arts expert. Each protagonist has a fully fleshed cast of supporting characters; individuals with unique personalities that give you, the player, an insight into Liberty City's criminal economy. The focus is again returned to gangs, with the character list featuring wannabe made men, aspiring drug kingpins and established heads of organizations -- in addition to the shadowy government figures who have vested interests in pulling strings. Meet some of the major players: Victor Quinones Cisco's childhood friend and second in command. A slick talker with an unpredictable temper, Victor Quinones is responsible for attracting much of the gang's business, wielding equal abilities for diplomacy and carving out a good deal. Mitt Fitzsimmons Well respected lawman posted to Fortside police station, heading up so-called 'warriors of wasteland'. Known for his unwavering loyalty to the badge, resisting all attempts to take bribe money, Mitt Fitzsimmons takes the unorthodox approach of keeping in direct contact with the street gangs that plague South Bohan, negotiating territories and calling sit downs in attempts to broker short periods of peace. Despite the initial success of these, Fitzsimmons often finds himself under the scrutiny of his superiors, who are short both on budget and patience. Augie Ciquala Ruthless gang chief, edging his way further into the South Bohan heroin trade. Connections with the Mafia, notably Messina figurehead Leer Valente, allow Augie to control a considerable proportion of the drugs that pass down the chain to street gangs such as the Apaches. Such is his worth as a contact that the protagonist it out to impress him at all costs. Sixto Callejas Legendary Puerto Rican gangster, fabled for his sheer ambition and unchallenged reign at the top prior to his imprisonment. Papi Joe Old time Alderney pimp and bolita kingpin, succumbing to being pushed out by younger cohorts. Wong Lee Chinese heroin pioneer, competing with Mafia backed importers to flood Liberty City with potent consignments of narcotics. Doing so has brought Mr. Lee to the attention of both the Mafia and the IAA, who each attempt to prevent him encroaching on established turf. Nelson Chivirico Alderney City based Cuban cocaine peddler, attempting to bring blow to a broader market. Calogero "Leer" Valente ALL Psychopathic crime boss recently paroled from prison. The consummate narcissist, Leer Valente returns to Liberty City feeling entitled to seize control of the Messina Crime Family, which has recently fallen into a period of inner turmoil. Ordering unauthorized killings of made men and orchestrating a hostile takeover of the Star Junction sex trade, Leer wastes little time in pissing many people off. Recently quoted as having a desire to have "Jon Gravelli sh*t in Star Junction", he wages war against his old enemy, intent on realizing his grand dream of ruling over the entire Commission and leading the Mafia towards overall control of the drugs trade. Calogera Valente Coming soon. Roy DeMare Murderous and ruthlessly ambitious affiliate to the Gambetti Family. Impressed with the protagonists ability to handle pressure without breaking a sweat, Roy DeMare quickly absorbs him into a dedicated crew of killers-for-hire, a Broker based enterprise of murder that soon begins to unravel. Overseeing a major shipping operation transporting and receiving goods from the Middle East, he starts purchasing loads of Golden Crescent heroin at knockdown prices, taking his previously small-time antics into the pressures of the big leagues. With his aim being to secure a position as a made man within the organization, Roy has his fingers in all kinds of pies. While on the surface, his hunger for money appears as greed, his appetite for increasingly audacious schemes is the desperation of the man facing the daily threat of being killed. Family boss Sonny Cangelosi had previously let Roy's operation slip through the cracks, and now cannot do without his income. Having turned a blind eye to his dealings in drugs and pr0nography, he does so only because of the sheer amount of money involved. Seeing the protagonist as an opportunity to perform even more ambitious crimes, he intends on keeping him close. Sonny Cangelosi Mafia Don with the required vision necessary to bring the Gambetti Family to new heights of power, but possesses none of the street-smarts desired to execute his skills. Sonny Cangelosi's ascent to the head of the organization is a case of sheer nepotism; the nephew of previously deceased boss Carlo Gambetti, he is rumored to have never pulled the trigger himself on a hit. Despite this, he favors the use of unruly contract killers to take care of his dirty work, operating a world away in his luxury Westdyke estate. This only serves to isolate him further from day-to-day operations. Cangelosi simply cannot translate his lofty schemes to his men on the street, and relies on Jon Gravelli to keep them in check. Jon Gravelli Tough as nails mobster secretly considering his ascent to leader of the Gambetti Family. Widely anticipated to have succeeded ailing godfather Carlo Gambetti as head of the organization, Jon Gravelli was ultimately passed over in favor of white-collar racketeer Sonny Cangelosi. Playing the loyal Capo and pledging his commitment to the new boss, privately he orchestrates opportunities that will allow him his shot at the big time. Federico "Freddie" DeSciglia Handsome, charismatic: gangster's gangster. Ex-linebacker and neighbourhood hero. Gravelli's right-hand-man. IAA liason. Matthew "Matty" Santangelo Gambetti union man. Low-key capo. Old school. Loyal. Sacrificed anyway. "Young Sonny" Bottino Bops around with the Crockett Avenue Cheetahs. Drawn to DeSciglia. Close to "Bootnose Johnny" Calabria. On the fast-track. Bobby Improta Major skag dealer. East Holland Gambettis. Big mouth. Flight risk. Tony Genna Mean. Just mean. Valente's top gun: very much of the same mold. Big-time standover man. Moodswings for days. Done lots of time. Frequents Studio 69. Has actress girlfriends on rotation. Sonny Kenpo Valente's pet killer. Expert marksman. Violent martial artist. Sal Merkin King of Star Junction. Runs block-on-block of peeps, parlours and adult bookstores. Saturating Algonquin with filth. Career enforcer with the Lupisellas. Fierce with his hands. In constant contention with the Gambetti & Montagna families. Jack LaRocca One-time Welterweight champ. Now a general lackey for Merkin. Works the door at Fascination. Wears a coin-belt where his Welterweight title used to be. Punchdrunk. Sinclair A defector with ties to insurgents in the Middle East. Sinclair has access to flood of Golden Crescent heroin that he options the sale of through an ambitious Mafia thug out of Broker, in return for the organizations assistance in protecting and distributing the drugs throughout the country. Using the Iranian Revolution as a cover, Sinclair begins shipping product into the United States via containers used to smuggle stolen vehicles into the Middle East. When things inevitably go wrong, he resorts to desperate measures to keep his skin intact. IAA Contact Responsible for managing the IAA's vested interests in the Mafia families of Liberty City. The IAA contact is tasked to liaise with current Gambetti don Sonny Cangelosi to preserve the partnership between his organization, though his own thoughts are later responsible for the agencies belief that a more adept pair-of-hands would be better in charge of things... Giovanni Rossi Well connected player in Mafia controlled acquisitions of nightclubs, expanding throughout Algonquin with the blessing of his godfather, Jon Gravelli. Rossi returned to Liberty City as a war hero after opting to serve Airborne in Vietnam opposed to taking a heavy stretch in the joint, trading on his good name to move within circles of high-society. Young, impulsive and with combat experience behind him, Rossi is a fast-talker whose lofty ambitions frequently place him in conflict with those above him in the food chain. Napoleon "Nappy" Scaramozzino Marseilles native. Shipped heroin and did a stint in Canadian jail. Succumbed to the habit himself. Later worked closely with the Dutoit Gang. Pointman for The Hitman. Makes the arrangements. Josef Dunin A sociopathic Polish-American contract killer based out of Alderney City. Initially developing a reputation as a con-artist and a brutal loan shark, his total commitment into fashioning murder-for-hire into ingenious and untraceable methods caught the eye of certain like minded Gambetti mobsters, who put him and his enormous frame to use as an enforcer. However, Dunin's obsessive behaviors and uncontrollable rages are beginning to impact severely on those around him, most notably his family, who are led to believe he paints houses in Algonquin. Jack McReary Unbalanced and pessimistic Irish Mob chief based out of Dukes and operating from Purgatory, heading an outfit known on the streets as the "Easties." Give him enough time and Big Jack will thoroughly dismiss any idea of the "Easties" as bullsh*t, revering the days when the mere mention of the McReary name was enough to stake fear in the heart of even the toughest Liberty City hood. Reduced to operating at the behest of other syndicates, he is involved in a burgeoning alliance with Gambetti mobster Roy DeMare, supplying protection to shipments passing through Purgatory's waterfront. Weary with a fourth child on the way and descending into paranoia, Big Jack is looking for ways to set himself up for life. Derrick McReary Young and passionate heir apparent to the McReary Mob who prefers culture over crime. Well-read and overly romantic about the world, Derrick attended school for a couple of years and indulged his love of Irish history; an act dismissed by his father who, despite attempts to harden him up, has come to accept his son as too soft for the family business and hinges hopes on his two youngest sons, Francis and Gerald. Briefly jailed for his involvement in violent protests, he dines out on his stories and his families' past to high-society friends Downtown, to all of whom he can't stop talking about "the cause." Influencing his toughest friend Bucky Sligo and the impressionable Aiden O'Malley, Derrick becomes involved with smuggling guns for IRA sympathizer Brendan Lennon out of Broker. Maureen McReary Matriarch. Settles debts walking around with Purgatory with a baby on her breast and a gun in her hand. Ariel Gara Criminal failure. Will never amount to anything. Walter Knox Killer-for-hire. Useless. Ten-Gallon Killer-for-hire. Not so useless. Homer Monet Loan shark. Ties to all five families and that pygmy thing in Alderney. Cullen and Cillian Roughan Purgatory hoods. Nasty f*ckers. Given the task of protecting Homer Monet. Decide to chop him up instead. Arturo Alcibiade Zip. Assumes control of the Saponi Avenue faction of the Messinas. Responsible for imported muscle. Flashy dresser. High-opinion of himself. Renzo Renzulli Ineffective acting boss. Brought all this together and desperately wants to pull it off. Previously let the drug business lapse and hires The Hitman to take it back from the Cubans, blacks and Puerto Ricans. Underestimates them. Easily undermined. Harvey Noto & Richie Weir The protege and the pigeon. Hold a lucrative piece of Francis International Airport and run hijackings & strongarm out of BOABO. Five years ago, Harvey was a sausage stuffer; Weir a window cleaner in London. Harvey bought his button but Richie can never be made. Big falling out. Gravelli to the rescue. Tommy Calabrese Legendary Ancelotti capo. Paroled. Straight back into it. Too much heat on him in Liberty. Operates out of Alderney now. Feeds armed robberies to Jack McReary and his crew of misfits. Backstabber. Gino Calabrese Adopted son of Tommy. Arrogant. Vice City tan. Met Derrick McReary at Vespucci University. King sh*t because he's read Machiavelli. Weaseled his way into a gas-tax scam. Would give this 1/5 on Mafia Mondays. Gustavo "Gus" Sciarra Last of the South Broker holdouts. Ancelotti soldier. Untouchable. Possesses a scary level of access to inside information. Grand larcenies and hijackings are his bread-and-butter. Moving in on the drug trade. Lyndsey Albanese FIB. Handles Gus Sciarra and others. Cues up scores for an end. Funding three wives. Drink problem. Joining Sciarra in the drug trade. Tommy "The Nightmare" Smith Frontman of Crystal Ship. Fading to the fringes. Speedball enthusiast. Target. Charles "Chubby Charlie" Matteo Mafia royalty. Son of deceased former Matteo Family don. Now represents new-man Giovanni Ancelotti. Businessman -- owns Bari Produce in Tudor. Essential. Charles "Charlie Brown" Matteo Namesake. Distant royalty: favourite cousin. Very confusing. Big-time heroin guy. Opening pizza parlours all over Alderney. Handles wholesale to the Carcer City Crime Family. Married into them: hates his wife. Expanding further out West. Belts out big-band under the name "Charles Bennett". Toni Zanimacchia Alderney Zip. Represents Valente. Old world provincial connection to the Matteos. Makes sure everything runs smoothly with the distribution network. Giuseppe Ancelotti Bossman Ancelotti -- in name only. Vegetative state since the mid-1970s. Useful to his nephew Giovanni. Care facilities are a meeting place. Vincent Lupisella Stringpuller. 1950s heroin baron. Lives large. Makes his money leasing real-estate. Owns most of the old theaters in Star Junction -- leases them to the other families. Getting rich off the sex trade. Controls low-income South Bohan apartments. Rents them to dealers through his slumlord brother [Father Lupisella]. Employs son "Loopy" as a rent-collector. Strong opinions. Nasty temper. Vic "Slick Vic" Conti Longtime Pavano brokester. Triggerman. No longer so slick. Disappointed and disillusioned. About to pack a 'f*ck-it' bag and head to Vice City. "Big Tuna" DiLeo Trusted gofer to Fat Joey. Lives and breathes Italian Holland. Sellout. Pasquale D'Avanzo Man's man. Runs the Fortside Fish Market. Encroaching on Mammon Heights. "Dapper Nat" Gappa Dapper and fat. What else do you want from me? Stefano Montagna Frail Alderney crime boss. Well-liked. Feeble. About to be overthrown. "Beefy" Alberga Caregiver. Emotional eater. Richard "Dickie" DeBenedetto Soldier in the Montagna Crime Family. Affiliated with the East Hook crew but works lone-wolf. Massive earner. Involved in the most depraved areas of Algonquin sex trade. Totally repulsive. Later throws in with the Gambettis. Anthony "Tony in the Toucan Shirt" Cavallo Psychotic Alderney-based mobster. No allegiance. Preys on the other families. Has done for years. Outlaw cop killer and drug dealer. Works exclusively with his crew of equally violent brothers. Pepe Martelli Saint Denis crime boss. Succeeded his father. The broker. Lillo Brancaccio, JR. The other broker. Has the run of South Florida. Partnered with Pepe Martelli. Vince Crotone & Albert Dutoit Montreal blood rivals finally married together by drug spoils. Backing Leer Valente in Florida. Expanded into Tequesta with his blessing: now control the stateside Quaalude market. Tasting power and getting greedy. Thinking of making a switch. Colcalone-Castracani Clan Faceless Sicilian kingmakers. Intermarried. Homebase in Venezuela. Penetrated high-society. Now targeting Canadian financial centers to launder the vast riches of the mob. Responsible for organizing the South American route. Bruno Indacoechea Exile. Building political connections in Argentina with eyes on the cocaine game. Jumps around the world under the alias Bruce Campbell. Tommaso Petretta Liason. Initially based in Sao Paolo. Organizes historic meetings between the Five Families and representatives of the Sicilian Mafia. Giangiacamo Masciangelo International drug czar. Massive. Controls governments. Involved in high-level political killings. Orchestrating open warfare with the police and Leonesi. Owns the heroin trade. Maurice Chamberlain British born failed writer and descriptive genius, now scripting blockbuster pr0nographic features and managing Algonquin nightclubs for John Rossi. Mr. Whoopee Mentally disturbed weapons expert and gun-for-hire whose alias derives from his operation from a Mr. Whoopee ice-cream truck in Middle Park. He claims to have seen extensive combat and is the star of every hard-won war story he recounts, dealing you favorable rates due to your military history. Harvey Rosenthal Ambitious car thief and low-level drug dealer considered the protege to Roy DeMare. Operating out of Hairy Al's junkyard in South Slopes, Rosenthal is at the forefront of a significant vehicle theft racket and plans to use his proceeds to further his progress with the Gambetti Family, despite his Jewish heritage. Lack of Italian blood is a problem for Rosenthal, who begins to take options outside the organization to make a comfortable living. Battaglia Brutal thug serving as the full-time bodyguard and driver to Gambetti boss Sonny Cangelosi. Despite his propensity for violence and low measure of intellect, his loyalty to the Don saw his recent ascension to the coveted position of underboss. Sonny Honorato Legendary Lupisella enforcer working with the Irish Mob against the Ancelotti Family. Albert de Alquizar Cocaine dealer based in Vice City, opening ties with the Mafia up north. Lyle Cleethorpes IV Wishing to bring the Cleethorpes dynasty to new heights, Lyle IV throws his lot in with the mob to acquire and develop large amounts of property throughout the Liberty City area. Marvin Rhodes Major heroin player. Longstanding connections to multiple organised crime families. Takes control of the major narcotics network in North Holland after the imprisonment of "Brownfinger" Powell. Envisions "The Council" -- a co-operative of Uptown and Bohan drug kingpins. Prison educated and violently ambitious. Irving "Bunk" Williams Former crime boss. Jaded and cynical after eating a twenty-year prison sentence. Old fashioned principles at odds with contemporary gangland. World War II vet. Purple Heart. Ira "Bull" Williams Consumed by greed. Living off his father's rep. Popcorn Pimp. Pretty Willie Master of the con. Openly gay. Relationships with old white men afford him access Downtown. Accompanies Darius as a bodyguard and companion. Later comes unstuck running game on an associate of John "The Ox" Cifra. Clinton War hero. Thrown out of Veteran's Hospital. Stranded in Northwood. Finds fortune as a highly efficient gunman. Marcus Forge Abusive pimp and thief. Thinks he's invincible. Irresponsible and classless in his approach to business. Currently trying to impress his way into the graces of mobsters Nino & Reinaldo Conte. Resents their treatment of him. Takes it out on his long-suffering wife and son and his blighted neighbourhood of Northwood. Salty Powers Successful organised crime boss. Made it from the Deep South. Different game. Now semi-retired. Lives in a massive Westdyke mansion next to the home of Gambetti boss Sonny Cangelosi. Spends his days taunting the old Don. Takes great pleasure in being outrageous. Frustrated at fruitless attempts to break into legitimate business. Finds his empire suddenly and violently torn apart. "Brownfinger" Powell Former North Holland heroin kingpin. Recently imprisoned. Relinquishes control of his organisation to Marvin Rhodes. Making connections on the inside. "Vinewood" Val Matthews Pioneer of the "factory" processing of heroin. Also facing imprisonment. Looking to auction his connects. Controls block-on-block of real estate throughout Uptown and Bohan. Continues to extract a profit. Awesome aura. Julius St. Clair Bohan drug chief. Formerly partnered with Vinewood Val. Now an independent operator. His street-level organisation caters to visiting traffic from Acter, Belmore and Jefferson. Hollis McDonald Operates the territory owned by Marvin Rhodes. Oversees the movement of hundreds-of-thousands-of-dollars of drug money daily. Struggling with the logistics. Brother Zaeim Influential member of the Lenapia Black Mafia. Strict Muslim. Expands not only the reach of The Council but their minds. Benjamin Stokes Young racketeer. Greedy and pompous. Violent rep as a pimp. Hooks his girls on heroin and sends them out to turn tricks. Owns the famed Neptune Theater -- now derelict and functioning as a peep show. Close to Ezekiel Turner. Ezekiel Turner Controls towers in Bohan's Co-Op City. Links to Bobby Improta and underlings. Caters to Greater and Metropolitan LC. God Complex. Owns the Platinum Lounge. George Louis Dwindling rival to The Council. Once orchestrated an operation which imported heroin directly from the source. Rivaled the Mafia. Blew his fortune and served time. Wanted for skipping bail in Lonestar. Lives with his mother in Acter. Ultra-conservative. Reinforcing his former organisation with an endless supply of relatives transplanted from the Deep South. Territory mainly in Dukes now. Feels he is owed compensation and recognition from The Council. Doesn't get it. P.G. Jackson Bit player. Big front. Known in all the nightclubs throughout North Holland. Possesses a charisma and magnetism that lets the world know the party has arrived. Ask him and he'll tell you P.G. stands for Pretty Genius. Finds himself organising logistics. Way out of his depth. Doomed dimedropper. Roger Byrd Financier. Big influence in the Beechwood City drug trade. Operates an open-air heroin "supermarket" in a nearby garage. Fiercely independent. Resisting attempts by outside organisations to encroach on his territory. Former race-car driver. Lost three-inches of height when a spinal fusion went wrong. Still drives a souped up Coyote. "Bunny" Purcell Mid-level drug trafficker. Works with Lupisella associate Bill Barr to operate a multi-state heroin, cocaine and quaalude ring. Deals almost exclusively to out-of-towners from his operation in Dukes. Receives his supply from Gerardo Germanotta, who introduced him to the drug trade. Formerly strong in gambling and girls. Tight with P.G. Jackson. Also involved in armed robberies and point-shaving schemes with Barr. Bill Barr Irish-American career criminal. Badfella. Has Italian blood on side that doesn't count. Enjoys the protection of being close to the Lupisella Family but doesn't want to play by their rules. Hopped up. Twitchy. Would sell his mother for a nickel. A mistake waiting to happen. Gerardo Germanotta Lupisella rising star. Widely feared. Has developed a network of corrupt cops to enable him to do his bidding. Often farms out work to them. Detectives Bluto & Slim East Holland team of detectives. Both emerged unscathed from attempts to reform their troubled precinct. Operate a 'pad sheet' of money extorted from drug dealers on a regular basis. Now distancing themselves from regular 'graft' by operating on retainer for gangster Gerardo Germanotta. Bernie "Bugsy" Sterling Legendary Jewish gangster. Drug trafficker of notorious reputation. Has spent most of his life in prison. Lives by a strict criminal code that he will not compromise. Despises rats. Frequently launches into violent tirades about people he believes have wronged him. Invested in Mexican Poppy fields in the mid-1940s. Suppliers a lesser quality heroin -- "Mexican Mud" -- throughout Liberty City. "Baby Bug" Sterling Useless stand-in for his father. Can't see the angles. Short-man complex. Alfonso Vasquez Mexican poppy grower. Brought to Liberty City by Baby Bug. Overwhelmed. Victor Babbo Lupisella-affiliated wholesaler. Loses a massive shipment when he is arrested. Believed to be squealing in prison. Eventually transferred to a mental hospital in Bohan. Victor Babbo Jr. Leads the Crockett Avenue Cheetahs. Tough as nails. Stepping up for his father. Nino & Reinaldo Conte Brothers. Operate from Firefly Island. Ancelotti holdouts. Know Marcus Forge from prison. Golf lovers. Despicable. John "The Ox" Cifra Pavano mobster. Sits on a three-man panel. Controls the family with "Fat Joey" Spargo and Peter Farina. Has secret interests in S&M clubs in Westminster. Called to act when "Pretty Willie" and the protagonist rip off a friend. Detective John Stancampiano Alcoholic detective. Downtrodden. Sells his services to the highest bidder. Baru Native of Belmore. Controls the drug trade there. Deals direct with LC heroin suppliers. Gilberto Bobadilla Dominican dealer. Works the fringes of North Holland. Branching out into Purgatory & Upper West Side. Putting together a co-operative to purchase bulk from the Colombians. Can't be trusted. Sincelejo Severo Represents the Entrometerse Cartel in Liberty City. Runs markets out of Willis and East Island City. Out of favour. Personally deplorable. Monster of a man. Vida Negro Battered wife. Runs a ring of mules from Colombia and Cuba. Facing a terrible predicament. Estelita "Lita" Marcheco Cuban drug mule. Came to Liberty City for a better life. Chained and kept captive in a Dukes apartment. Mandingo Rip-off merchant. Standover man. Fearless. Has the top dealers in North Holland terrified. Throwdown Dice-player. Feels Marcus has hustled him. Pulls a gun. Wrong move. Roots West Indian conman. Currently working the Haitian community in Schottler. Raising funds for what he claims is the Back to Africa movement. Brick Solidly-built ex-sportsman. Known around The Loop. Brother AA Housing police. Affirmative Action. Subject of ridicule. The Brazilian Chissano Candeira. Chiz. Figure of mystery. Operates from a waterfront diner in Hove Beach. The seventies are new territory for the Grand Theft Auto games, and it's only right that the story builds upon the series' reputation for storytelling by revisiting the pinnacle of its success: Liberty City. Explore some of the themes that the story here challenges, including: 1978: a big year in the HD Universe. The gift that was the LCPD Database tells us much happened in the HD Universe during 1978 specifically, and the story here aims to flesh these incidents out. Consider the conflicts between the five Mafia families, the McRearys and Irish Mob in their heyday, and the downfall of Mr. Forge. Decline: Liberty City is at its knees, rotten at the core thanks to rampant street crime and lack of funding. As the storyline progresses, the city progressively worsens; the West Side Highway collapses and turns into a wasteland; buildings collapse. You will witness neighborhoods flattened as decay sets in. The 1978 Liberty City blackout stokes fears that the city has been cut off by the government. Further explored is the decline of industry, which also manifests itself through the decline of criminal industry. The Mafia have reached the peak of their power and are now being challenged by other elements. Morals are challenged, with it now acceptable to rob old ladies to fix up your next nickle bag and Star Junction a cesspit of cheap pr0nography. Hostility: You are presented with a reactive environment, one that is incredibly volatile. The city is overbearingly hot. It's a heatwave and there's no AC. People are going crazy in the streets, losing their minds in open water fountains. Walking down the street with your character feels like someone's going to jump out and carve you up for so much as looking at them the wrong way. Mayor Winkler, a prominent voice throughout the game, is the subject of constant ridicule. Inspiration: Much like Vice City, the storyline has clear film inspiration, with the Blaxploitation genre providing a unique flavor to proceedings; think Shaft, Superfly, Foxy Brown. References include Carlito's Way, The French Connection, Goodfellas, Serpico and Across 110th Street among others. Beyond films, the game also takes from real life events, and you will encounter such random characters as the Boy of Bohan, who strikes fear into your movements through the map at night time. Race: Playing as each of the protagonists, you're going to be an unwelcome face in some neighborhoods. More than this, playing as Darius and Apache, you're going to come under increased scrutiny of law enforcement.
  12. Hi all, While we are keen to see a brand-new Grand Theft Auto announcement, I thought it would be nice to have some daydreaming, so I would like to share my own fan made concept I have written several years ago. Not diving into programming studies is something I will always regret, because a lot of ideas come to my mind time to time, would be so fantastic to make them real with the knowledge and experience of the real boundaries. Staying in reality, this is an amateur fanfiction. I started it around 2008 and finished in 2018, worked on it with shorter and longer breaks. Of course, I was thrilled to share it with Rockstar Games the time I finished it, even too aggressively in enthusiasm, so no wonder I have never got an answer. Anyway, after all those years I was making notes, at least I am sharing with you now, see what you think, what would you like, what you would not. The game was planned to set in a fictional reiteration of Florida as an island state called Faunida with wide range of both flora and fauna, including Everglades with airboat races and yes, our beloved Vice City with its surrounding neighborhoods, extended with the western islands of the Bahamas. The story was set in two iconic eras of Miami as inspiration: 1988, when authorities could finally get stronger and defeat underworld mafias, and in 2004, when the city started to change its look and grow rapidly from all those bloody drug money they impounded. The key features were meant to be: A whole new approach of game design that is all about variables and modules. I called it ‘reflective gameplay’ as the program should track and learn how the individual gamer is playing the game. Missions would have open modules where the way how enemies are placed and set to move, also the weaponry and accessories they use, the place of explosives barrels, the type of vehicles used, etc. would be calculated and set by the player’s previous progress. In one hand, player could meet with approaches and experiences what he or she likes, but on the other hand, the program could turn it against him/her time to time to make the player evolve, master skills, or try another approach, also granting no new game would be the same after a fresh start over. Finetuning would be a key here. I think there are always lack of on-water activities in GTA games, so I gave a big focus on them. Another area where I feel GTA is needed to evolve is the wanting system. I have written down a concept where it is a more layered thing, where cops were not trying to catch you aggressively from the beginning, but also makes you put more effort in losing them. Instead of simple ‘star levels’, authorities are trying to depict your criminal profile, and player should make changes. For example, when authorities depict the protagonist’s look, he (or she) should change clothes for a time, if they get the car type color, it should be repainted, when the license plate is read, then the plate should be changed at underworld contacts, ability to bribing some cops and more. After GTA V was announced, I have started to play with the idea of mutiple playable characters, and I imagined a different approach. I have found hard to fall in love with three equal characters, I could not engage as deep as in previous GTA games, so I made the story around one main leading protagonist with two additional supporting main characters who are still essential to storytelling, but not leading, furthermore, giving option to control interesting characters for a single mission as some kind of easter eggs, such as beloved characters from previous GTA games, and even the main antagonist of the game. Also used the opportunity to implement characters who were not seen ast protagonists in previous GTA games for the two additional cast: a female protagonist and an undercover cop. I loved to play with the contrary pair of a typical mafia leader and an undercover cop who is forced to team up, both thinking the other is his puppet, while the reality is that they are both depending on each other equally: one could get imprisoned while the other could has his cover blown up anytime, but working together with all the information and capabilities they have is the biggest power in the underworld. It is all about a chess game between this two, and chess game rules were one of the main inspirations for the story concept beside Miami Vice season 5, Game of Thrones and other popular entertainment products, tribe culture motifs and more. The story was about to show differences between the 80’s and later Vice City through an eye of an old tough guy who learns things got changed and the good old ways are not working anymore. Instead of being a team among many in a drug war, he builds an empire that is more about a service: opening a new, decent smuggling route for literally anything, not just drugs, something that everyone in the underworld will depend on not just locally, but up to Liberty City and San Fierro. Please note that most of the ideas are already outdated as I was writing many parts of this concept more than 10 years ago, also my English was much worse, I was originally writing on Hungarian that time and tried to translate it, but I feel it is time to let this dream go, and do not put any more effort to upgrade and rewrite it, just share with you guys here, among many other fantastic and more beaturiful ideas of yours, and just see what you think. Project 'One Blood' (PDF)
  13. slimeball supreme

    Grand Theft Auto: Red Line

    WINNER OF BEST CONCEPT 2019 SLIMEBALL SUPREME & CEBRA theme. companion piece. special thanks to Money Over Bullsh*t Markyevansy The Deadite On the streets of the country’s worst city lie many a body. Crack in its heyday, corpses lining the streets in Hove Beach, wiseguys on the wrong foot for the first time in the mafia’s history as indictments sweep. What is it? In Red Line, you play as two protagonists from two burgeoning sides of the underworld, under threat from all angles as the walls close in. Liberty City is expanded: only featuring the two-and-a-half boroughs of Broker, Lennox Island, and Mid-to-South Algonquin. Felix Godovsky immigrated to the US five years ago after a youth on the streets of Odessa boosting cars and breaking skulls. A short stint working as a textile cutter lead him into the open arms of local drug dealers - now a leading enforcer for a gang referring to itself as the People’s Court. In America, there are winners and losers. Felix doesn’t intend to lose. Residing in a red-brick in the heart of Hove Beach, Felix drives an ‘87 Karin Gogetter and has around $1500 under his mattress. Originally from Italian Bantonvale, Adrian Tessa moved to Lennox Island with his nonna after falling in with the wrong crowd. Didn’t work. Crossing the bridge up to Broker on a regular basis, ‘Age’ dropped out in the 10th grade to work closely with up-and-comer Roy Zito and his Gambetti-associated clique of small time thugs. They intend to go big. Living upstairs in a two-family house, Adrian commutes from Cairndow to Bantonvale by subway or his grandmother’s ‘81 Vulcar Motrock, holding $120 in pocket money at the game’s beginning. - NADYA GODOVSKAYA It was her idea to come over here: friends and opportunity. The Bronshteins went in the 80’s, sent postcards back painted technicolor. They came. Nadya hasn't found a great job yet, Felix has - he knows America may not be the best for the legitimate, but for those willing to bend the rules, many-a buck awaits. - IZYA BRONSHTEIN An old friend of Felix's from Odessa, settled down Hove years back before his arrival. A dreamer ever hopeful, ever optimistic of an American Dream gone and let him down, let his wife and his little girl down. Trust: his most fatal, fatal flaw. - GENNADY & GERMAN ROITMAN The Roitman Brothers were Belarusian wrestlers, steroid salesmen given new life as chief enforcers of the People's Court. German the mad mute and Gennady the brains, relatively speaking: extortionists and usurers now extending meaty fists to the heroin market. - KUZMA 'KENNY' PETROVICH In the upstairs of Gulag Garden, Hove Beach's king resides. A gifted speaker, he hosts the People's Court; an adjudication body where disagreements of his constituents are debated and settled. He'll take a piece of the action, sure, but as feudal lords come he's mighty benevolent. - LAZAR SARAVAISKY Kenny's right hand, always open, always thinking. In the 80's considered the obvious successor to the iron fist of Emil Agrov, yet ceded power to his protege when the man passed away. Lazar was never one for the spotlight, preferred to smoke benzos and whisper in the shade. - LEV GEFTER As ostentatious as ostentatious comes, invited Kenny and a few Pavanos to a party in Vice City last summer: yachts, blow, President masks. The on-the-books manager of Gulag Garden is more businessman than triggerman, a bad draw when the barbarians bang at the gates. - SYLVESTER GANZFRIED The man with a million jobs - Jewish outreach advisor to President Biff Cochrane, police chaplain, top dog lawyer and rabbi without a pulpit. Least notably, government stoolie and mob fixer. The IAA, Mossad; they love the f*cker to death, and they'll let him do whatever if they get a piece of the pie. - DOLPH BECKLER The insurmountable Sgt. Dolph Beckler - bridge and tunnel Kraut and veteran crimefighter with connections to some of the city's finest: from Purgatory Sergeant Francis McReary to mayoral candidate Faraldo himself, Beckler commands his own eponymous team of rogue cops from the 70th Precinct. He'll tell you: Beechwood is Broker's stomach. The Beckler Boys are its antacid. - MORI GREEN In District Park you'll find Ol' Mori - fence, jeweler, kosher wiseguy. Made friends with Bohan Moe in the 70's and met Ganzfried a while later, now buddy-buddy with half the dagos in Broker. Mori puts up with them. Recommends jobbers for the right jobs, guns for the right hits. No matter how brash the client. - MATVEY 'MOTYA' SHVEDIK Motya is a man with a philosophy. You have a warm spot. You keep your warm spot. You kill those that try to take it. His warm spot is being Hove Beach's number one killer, number one heroin dealer, number one gangster with ties overseas. Many people will try to take it. Many will die. - KITAYCHIK Yaroslav Pogodin is a showman and a sinner, bare-knuckle boxer called 'Chinaman' for squinty eyes. The name stuck. Sent by the men back in Moscow to take Hove Beach, remove a testy old guard of Jews and the Americanized. He will do so with obscurity: intentions unknown, diplomacy damned. - MARKI ASHVILLI Looks are deceiving. You think 'art-collector' and 'entrepreneur' and you think Doug Hatchet, turtlenecks and trimmed facial hair. He acts the part as best he can, despite habit and ever-closed doors. Marki plays Kitaychik's point man, money launderer and extortionist with ties to many-a professional hockey player. Perhaps he'll own a team one day. - VIKENTIY RABINOVICH The boss of all bosses? They call him Smartass, exiled to a fortress in Budapest with guards and anti-aircraft guns. He is, by all means, Europe's kingpin. He wants more. He wants the oceans and the skies and the clothes off every man's back, and no. He doesn't take well to denial. - GRIMWALDO WINOGRODZKI Where the f*ck is this guy from? Don't ask. Says he's Polish, says he's Italian, says he's Swiss. Only thing for sure... he has blow. Blow, heroin, TV sets, gourmet chocolates; if there's one thing the DOA and AFT don't expect, it's Thai dope on a Polish airliner. - YERALDIN ‘YIYO’ MONSALVE Flashy, confident, ruthless: the Cázar Cartel's stateside boss doubles as Liberty's cocaine kingpin. And he knows it. Dials up Winogrodzki at 2 AM for coca-powered conversations about sports, plays golf with Kenny Petrovich in chore coats and sweatpants. But above all, a passion... the malparido loves submarines. - RAMI YALON Lupisellas usually hire in the family, longtime hitman Sonny 'the Saint' Honorato dutifully doing hits since the 50's. But he's Bohan. Dom don't like Bohan. In his place comes 'the Yid’, former Mossad and consummate professional. High fees and low tolerance for guido bullsh*t - maybe that's why he clicks with Kuzma so much. - THE COOPERATIVE When you do business in Liberty, you cut the Families in. Or else. A committee of three who collect, discuss, and intimidate the gangsters of Hove Beach; wearily meeting at the Piazza Plaza Restaurant in Rotterdam Hill. Lupisella consigliere Gene Pittaluga, ad hoc boss of a teetotal clique. Says little for a confidant, you can see why Puleo sees more blood than silver. Pavano captain Giosuè 'Joshie' Gervasi, assisted by geezer aide-de-camp Juliano 'Julie Schnozz’ Ciommo. Greedy fool. Talks big game, often without playing. Gambetti capo Sal 'Salvo' Salzano of Lennox Island. Peacekeeper. Line straight to big man Gravelli - eager for Russian cash despite disdain for their methods. - MOE SCHWARTZ Moe never took a side in the whole Broker-Bohan thing, maybe on account of his mixed heritage he thought himself exempt. The Lupisellas' numbers guy, the guy who first came across the Russians on account of campaigning for ZAP with Eshel Schochet, the go-to guy for Ganzfried or the Pavanos or God himself. Consigliere by any other name. - LEO PULEO There's a problem brewing in the Lupisella family. Huge Henry Rotondi, guy couldn't fit in the goddamn FIB plane, starts talking about ratting on every boss on the Commission. Not good. Puleo, on the run out of state, gets busted in Pennsylvania at a shopping mall. Double not good. Half the family on trial: a mess and a half to clean up. Only one man to do it. - DOMINIC 'THE WRENCH' SEPE They call him The Wrench for many-a reason, he's the wrench in the works, Mr. Fixit. Or perhaps he'll smash the sh*t out of you with one. Acting boss with big man Puleo in the joint, getting info from the bigger man and organizing a breakout on his behalf. His thirst for blood now justified, vindication on his mind and tongue. - NONNA TESSA A crossroads: a grandson with a junkie father and a nowhere mother. What do you do? You take them out of Broker, try get them work, raise them like a son. Son drops out of school, starts acting a ruckus with neighborhood boys, police visit the house and then you're visiting the station. All you can do is pray. - ROY ZITO Roy and the Bantonvale Boys - hooligans and thugs wreaking havoc north, south and upwards. All over, the sixth family; no liquor store unrobbed and car unstolen, pretty boy in charge with sharp edges and a sharp tongue. The blunt force option, latent inadequacies and all. - ERIC LO IACONO Eraclide to his mother, to his friends the name dips. Clyde, Ricky, Eric - the North Lennox terror got no respect for his elders. Went down at 15 for Assault and plead "f*ck yourself" on the stand, spat in the public defender's face at the consequence. Still got it down to second degree. A zero sum game. - JON 'JUNIOR' GRAVELLI Junior clocked Roy years back when Roy still stole cars, two clicked instantly over blow and bad movies. Jon, rich kid from Meadow Hills never got his hands dirty. Roy, poor kid from Bantonvale never knew nothing but getting his hands dirty. Best friends ever since. - ROGER 'BUTCHIE' BOVE Butch lost his son a couple years back; an ill-fated drive and a broken neck. Roy did him a favor and killed the guy who did it. It's a bond holding harder than kevlar, scruffy Bantonvale capo with a thin neck known for sending thick wads on payday. A man after Jon's own heart: one willing to take chances on youngsters. - PETE REA Jon Gravelli picked Peter off the streets of Broker in the early Seventies: hard-scrabble braggart with a cross around the neck, hijacker and former boxer. He saw the potential right away. Today he's underboss; a loud underboss who swears at the judge and laughs at the reporters, the most surveilled gangster in the country bar his one superior. - ZURIEL ORZOFF The man likens himself to Martin Luther, ingenious orator and a diplomat like no other. Unlike King, however? A liar who represents the worst men in the country, bigots and racketeers and killers. His latest challenge is Pete Rea - an open and shut case and probable lifetime sentence. Zurry won't let that be. - JON GRAVELLI The man behind the Gambetti family has gone sixty-nine years with about two in prison: an excellent record that could very well be tarnished. A racketeering case that's gone far too long getting another crack with obstruction charges, a couple goons running up names on the jury. Doesn't look good. Coming down from the Carraway mansion is one thing, getting pricey cars and priceless art repossessed is a whole 'nother. - SAMMY 'SONNY' BOTTINO Shrewd, calculating; Sonny made a career out of sniffing out a deal and got drafted to the family by Gravelli himself. The next protege on the chopping block. Neck deep in Florida making movies or working with celebrities or something, vague on the detail and never quite willing to pay respects to a boss he never asked for. - MARLON FARALDO Former US Attorney; resigned and ran for mayor in '89, lost and hasn't gotten over it. Ambitious as can be and back on the campaign trail early, a lover of broken windows and loather of the poor. And while it's hot on the presses? The number one campaigner for the arrest of Jon Gravelli. - HARVEY NOTO They say he'd have been Gambetti if things went the right way: met Jon Gravelli sharking in Zephyr Hill and made pals ever since. A manslaughter charge gone awry, he's back on the streets - new Messina boss, friendships to the wind and eyes on the prize. - CALOGERO CAZZINI Son of Amerigo, scion of Sicilian bootleggers sending barley brew down the St. Lawrence. He's kingpin now. These days, they're saying, the Cazzinis are more a family than the Ancelottis - manpower and muscle, coke and cash. Messinas don’t think so. Big Cal does. Constantly shadowed by bodyguard Hugues Ouellette-du-Tranchemontagne, inexplicably letting the dumb f*cker talk in his favor. - OLLIE 'LULU' GLIUGLIU They call him Canuck, and for good reason - zip f*cker's in Quebec more than milk bags and inbreeding. Give the guy credit, he's got charisma, married six women going on seven now arraigning the marriage between Messina and Cazzini. It's not going well. - MELVIN SCHIAVONE He's a people guy; races pigeons with Dom Sepe and Tony Black, shoots the breeze with Wayne Coco. Never let a rivalry get in the way of good business. Six ways to Sunday and family ties to near every family on the Commission and more, if you want a deal brokered you go to Broker Mel. Just pray that don't go to his head. - MARK & FREDO VOLPE Fresh out the joint is Mark Anthony: off 10 years for manslaughter and back in business with flesh-and-blood Alfredo. After doing a favor for Hal Noto in '82, both brothers got their button - working the extortion patch in Dukes and North Broker, tears and broken glass. - OSWALDO QUIROGA If you've had a chick in AC, that chick was Ozzie's girl. Pimp, scag dealer, man of fine clothes and fine cigars. An empire spanning half a state and half a city, and a new connection in the ever-enterprising Roy Zito's web of friendly hoodlums. - JAYVON SIMSON Small timer this close to the big leagues - JJ knows people. Met Joey Corolla, 13 going on 30 with a cigarette and a forty ounce, mob kid with a crew. Met Dwayne Forge, Holland empresario neck-deep in the crack game, 'entertainment' magnate of dubious origin. Sparks fly in his head. The web extends. - JOE COROLLA Joe ‘the Cowboy’ was always a street kid, growing up in East Holland hung with gangbangers alike; Latino and Black. A neighborhood taboo. You don't talk to the eggplants. Late teens with a fire in his belly, the attention of the men in the social clubs, a mean streak with no end. Easy pickings for a player to play. - MARIA VALVONA When Louie Valvona 'mysteriously' died, the bosses came to an agreement: "Let the freak do how she pleases". The ostensible front boss of the Pavano crime family is possibly the Commission's longest long con: switching boss after boss after boss at the cost of respect but eyes on the wrong person. Eyes on the Oddmother, on wind chimes and vague prophecy. - ARTHUR ZAPULLA Not many people go to school at Ivy League, fewer mobsters: but that's what awaits the man who killed Louie Valvona. An open secret, the rat-faced kid with greasy hair, the kid all over Mary like butter on toast, groping and cloying and purring in her ear. It's a wonder charges haven't been made, for a variety of reasons. - VITO MENOTTI Veets bought a Lennox Island dog food cannery in the seventies, went from nothing to barely something. Barely something's enough. Enough to wash money and grind bones and kinda freak people out at the poker games. He knows what the little men don't, who really calls the shots and gives the kill orders. And they won't tolerate recent disrespect. Liberty is expanded in Red Line: denser, more square mileage. Only two-and-a-half boroughs are accessible in normal gameplay - the International Center of Exchange gleaming from the skyline. The boroughs: Liberty’s second city gets a bad rap; churches, art types, gangsters. It’s more than that. Not much more than that, but more than that. UPTOWN Redcape - Traditionally Polish, home of longshoremen and factory workers before they all moved to Alderney. Home to the Redcape Incinerator, the biggest, hottest dioxin and lead polluter in the borough. Hedgebury - Jews and Latinos, sure. But evil afoot. Bohemians. Yuppies in Algonquin have rent at gunpoint, now gentrifying the borders of borough number two. It’ll get worse. Schottler - The Messinas and Gambettis still run this part of town but not by much, modern day hotspot for Dominicans and Puerto Ricans. East Liberty & Suydam - They call it the killing fields. Formerly back in the heyday, the mob’s primary graveyard. They stopped demolishing houses on the Dukes border because they kept finding bodies, wasn’t worth the press. Today, the battles are fought not by wiseguys, but street hustlers and crack kingpins. The Bowels - Technically East Liberty, but worth a mention; a sunken little neighborhood on the Dukes border best traversed on horseback, ‘less you want your car flooded. Trust me: you don’t want that here. Vestiges of the Wild West run amok. WATERFRONT BOABO - Older residents still call it Feldspar Crossing, the developers… not so much. Ground Zero for a new wave of gentrification. East Hook & Navy Yard - Parts of town reckoning with obsolescence as the port moves to Tudor and the boat traffic slows to a crawl. Rotterdam Hill - A lot of churches, a lot of brownstones, a lot of social clubs. Gristmill - The Gristmill Canal is still plays a pivotal role in the waterfront’s ecosystem: a pathway for the movement of barges, and a great place for the mob to tie cement to a dead guy’s foot. Sunrise Park - Formerly dockland central, stevedore Swedes pushed out yonks ago in favour of Latinos and Cantonese. Now Broker’s Chinatown. CENTRAL South Slopes - Still recovering from the ‘91 riots, West Indian folks and Hasidic residents cross the street to avoid one another, dirty glares and confrontation. Fights still ensue, instigated regularly by neighborhood Shomrim. Cork Villa - The land of the stroller. Gentrification personified in brownstone and wrought iron, young families and the odd yuppie priced out of Algonquin hanging their gold-embroidered address plaques while the working class scatters. Outlook Park - Broker’s very own Middle Park, subject to millions upon millions in funds allocated to revitalizing its image since the decade’s turn. The carousel’s back, art deco horses and all. We’ll get there yet. Beechwood & Beechwood City - Mostly West Indian, low-income projects and baseheads copping copper wire. Junkyards, former factories, decades of history… now ground zero for Broker’s crack epidemic. Farnham-Slechtenhorst - ‘Far Sleck’: picturesque Victorians perched behind tree-lined streets mask a history of unfettered racial tensions and blockbusting - Gerry Quigley left in his wake a restoration project that saw itself through the 70s and 80s, the gangs and the cops doing their part to tear it asunder. District Park - Home of the Hasidim. Good delis, lots of hats - get used to wearing one and pick up on some Yiddish while you’re at it. Vlackwood & Fulham - Boring suburb. Houses, 8 by 8 grass patches masquerading as a yard, the occasional pink flamingo. Thrilling. Pierrepont Cemetery - Block after block after block of gravestones. Where Broker’s dead are buried. Before Outlook, this was Broker’s park. SWAMPLAND Maschapi - Italians and Blacks on the shore of Wampum Bay, with the former overtaking the latter in spades. Lupisella turf, the Broker crew holding on tight despite obvious disdain. Hansen Basin - Laugh in the face of the historians so adamant that the area was once a rural bastion for oyster fishing: tell it to the 8-figure mansions built by the dozen and the private roads twice as maintained as its thoroughfares. Stoothoff - Old. Old buildings, old people, old smells. Twenty years behind the urban planning curve leaves Stoothoff a little piece of antiquity for the cultured fellow yearning for the rural abandonment you’d typically only find in Lennox. Thalassus Meadow - Despite Outlook’s fame, Broker’s largest park is on the shores of the Wampum. Salt marshes used by the indigenous for crab fishing, now a makeshift landfill with trash, burnt out cars, and the occasional corpse. Mayor Llewelyn ‘Lewie’ Laster leads the charge for its cleanup. Byrd Aerodrome - Mixed use airfield now in the process of conversion into a state park. Nobody really cares. Barren, quiet; it’s local hearsay that unmarked air travel still lands and leaves. According to the government, those rumors are unfounded. Crownover Bay - Quaint, disconnected from public transport, nobody knows why the neighborhood always smells like rain. Has a beach that nobody goes to. Algonquin Beach - Must’ve forgot what borough they were in. Former resort town, the area’s become a second wave enclave to the higher-end Russian Jews from Hove. It’s earned its name again by attitude. SOUTH Hove Beach - Little Odessa. Introductions unnecessary. Firefly Island - Boardwalk attractions galore; the kind that peaked pre-World War II. Subjected time and again to development hell and rezoning court cases since the boom, Firefly Boardwalk is spotted with equal part shuttered, never-opened storefronts and amusement parks - but you’ll never find it empty. Kids and octogenarians love it, and that’s what counts. Goatherd - Former fishing town: home of yacht clubs, piers, bad seafood, aged stucco beach houses way too far away from the beach. Mostly Jewish but transitory: from Russians to Uzbekis, Greeks to Turks. Dartford - Developed in parallel with Firefly but overshadowed by a factor of about a dozen, Dartford has fallen into relative obscurity in the time since - your run of the mill working class neighborhood, dead-end streets, housing projects, the occasional bout of violence. Bantonvale - The city’s hotspot for Italian Americans, second only to Little Italy. Restaurants, social clubs, tracksuits, pudgy old men with itchy trigger fingers. Weir Ridge - Bantonvale’s little sister: the added bonus of beachfront property. Used to be a lot of Norwegians, but the mob probably forced them out like the real estate developers’ll do in a decade. Anger Bay - The local story is the place was called ‘Angler Bay’, devolved because of Dutch incompetence (like so much else). Working class, a lot of Italians, Albanians and Russians butting heads in the shadow of the golf course. Fort Harris - An installation for the US Army in the shadow of the Vespucci-Passage Bridge. Originally built for the Civil War, still holds a few cute toys. The forgotten borough. They purposefully leave it out of tourist advertisements, blur it out on the TV like guns in a music video. Suburban hellscape - might as well be ‘Derney. LIST UNDER CONSTRUCTION EAST SHORE Austral Bank - Seaside sand with a contradictory name making up most of Lennox’s eastern border. Has a boardwalk, the lethargic younger sister of Firefly Island. Cairndow - One of the many Italian neighborhoods sprinkling East Shore, home to protagonist Adrian and Gambetti capo Salvo Salzano’s ‘vending machine servicing company’ - or so he says. Verward Hill - Cute little Italian enclave on the east shore, site of a perpetual territory war with Holle Hill thanks to ill-defined boundaries. Both have hills. Wallonstop - It’s Dutch, nobody who lives here knows what the name means either. Griggstowne - Hit by a rather small tornado last year. Otherwise, nothing of interest. Hope it happens again. Kust Stadt - Italian capital of Eastern Lennox, prime territory for the Ancelotti crime family. Home to ancient mob social club ‘The Scrapes’ - owned by Gio Ancelotti himself. When you think Liberty, you think Liberty - skyscrapers, Statue of Happiness, pizza, number grid streets, rats. The urban jungle. Only part of the borough is available, terminating at Hematite Street, beyond that the screen fading to static and relocating you to a random switch scene nearby hours later. LIST UNDER CONSTRUCTION An Ancient Art - Adrian robs a poker game. Cliche. Loud. Status Quo - Felix makes a delivery to a prospective client, and enjoys a bagel. The Butcher of Bantonvale - The boys assist a store owner on behalf of Mr. Bove. Bathing in Filth - Felix delivers a package to Motya Shvedik as a way of solving a longtime dispute. A Great Big Pussy - Movie night at Bobby’s house turns into a visit to a local stash-house. Neither Down, Nor Feather - Felix discusses failure, is told to help the Colombians, and visits the carnival. Compromise Be Damned - With little information, the Bantonvale Boys visit a man with a distinctive face. Order - Kuzma Petrovich holds court with Motya Shvedik and his organizatsiya. A Web of Friendly Hoodlums - Doing a favor for a celebrity; Roy introduces you to some business partners. As you do missions for Butchie and the Gambettis, Adrian will occasionally be called over for a favor or two; resolving petty neighborhood squabbles. Monotony. The true face of the mafia. Human Resources - A dissatisfied customer of a Gambetti garbage contractor files a phone call. Adrian is tasked with returning his trash. Parent-Teacher Interview - A kid or two helps out at the Butch’s butcher. Didn’t get a great report. Roger’d really appreciate putting the screws to their principal. Art of War - Cousin’s landscaping company took a hit, now Weir Ridge terraces are being handled by some Ancelotti nephew’s numbskulls. Teach some gardeners a few lessons in pest control. Deconstructive Criticism - Whiny associate, Clarkie Contina, just made soldier. Won’t pay his dues to the capo but happy to flaunt a new house and a new Lampadati. Wreck the car. Do donuts in his pretty garden. Clean as a Whistle - Building contract, looks great. One problem: asbestos. Too expensive to dispose of legally… or at least, more expensive than they’d care to pay. Take the truck and dump it out in Wampum Bay. Pollution for a pretty penny. Owe Me a Couple - Foreman cut a few contracts and put a lot of no-shows out of work. Pay him a visit and convince him to rethink his decision. Weirdos, nobodies, egotists, degenerates. The best the city has to offer. - DB-P & P.G. Jackson Adrian’ll meet them through good ol’ Ozzie Quiroga: hip hop legend and head of Big Joox Records, DB-P, alongside his omnipresent protege Clayton. In halfway feuds with half the country’s rap scene, from Bohan’s Q-Whispers to Madd Dogg on the West Coast - sometimes brutality needs a little outsourcing. - Ephraim Pendergambit Investigative journalist; in deep sh*t, needs an underworld contact, willing to pay in cash. Felix finds him scoping out a Russian connected cafe in deep cover, decides to steer him in a different direction. - Toby de Vivo Guido dork from Adrian’s neighborhood, rap sheet full of petty assault and birdbrained B&Es and desperate to get in with the mafia. Piggybacking off Age’s connections, pulling him into a variety of rackets lacking in any kind of forethought or planning. - Helen Kafengauz Little old widower who sits outside the stoop with the other women in the neighborhood, gossiping with tanning reflectors. Taking a new kind of diet pill, Helen requests lifts to increasingly confusing locations, and Felix begins to question her sanity. - Gad & Tad Dierkes A pair of yokel Midwestern con artists, shaking down tourists and Floridians in bars and at pool games. Adrian accidentally gets thrown into a scheme, decides to tag along as they start screwing with the wrong people. - Officer Regis Frumpley Encountered via newspaper classified or simply hiding on street corner in Beechwood, the perpetually down-on-his-luck cop Frumpley puts the player in a series of harebrained, moronic schemes and obviously fake street crimes to boost his reputation. - Darcy Pembroke Absent-minded Australian tourist bumbling around Algonquin looking for the ‘real Liberty City’. If that means going into the ghetto and having his shoes stolen and camera smashed, so be it, and you bet he’ll be doing it with a smile on his face, mate. - Chester LaSala Mediocre stand-up comic and raging anti-semite with a poor sense of fashion and overactive sweat glands. Bombing at comedy clubs, he has a much quicker path to fame in mind - succeeding Casey Edwards as host of Late Night. By any means necessary. - Shane Tovar Itchy skinhead who did a few tours in the Gulf and Panama. Loopy as a racetrack, dull eyed and bored, he’s found himself a new hobby. Urban hunting; scouring ghettos for stray dogs and big game. - Taras the Fool Russian stick-up man, crack-addict, and lover of World War II memorabilia with questionable political views. Looking for accomplished thieves to help an accomplished thief rob accomplished thieves: bikers, gangsters, drug dealers. A lack of forethought and passion for his craft will find him in more trouble than expected.
  14. An E. Revere, Doktorpolice and Francesco Bonomo collaboration, in synergy with Grand Theft Auto: Badfellas Main Theme It is the year 1959. Liberty City is becoming a rich beacon of capitalism in the United States after the allied victory of WWII. However, with increasing number of industrial buildings, smell of pollution and corrupt politicians also comes more violence, gangs and organised crime, a large amount of which comes from overseas. Grand Theft Auto: Cosa Nostra follows the journey of Salvatore Leone through his association with the Sicilian Mafia, union wannabe-wiseguys and fellow psychotic guidos and guidettes. As of 1959, Portland is going through multiple renovations and urban renewals. With businesses dying in the Norwegian corner of Lutefisk Boulevard and the Hepburn Heights Park getting paved off for new residential buildings, the borough is expected attract more migrants who can contribute to the high-rent, low-salary atmosphere of the city. That being said, there are also several union uprisings in the industrial areas who demand fairer rights and will desperately agree to any offer they are presented to achieve it, even if it means unknowingly smuggling product into the country for the mafia. Main Characters: Salvatore Leone: A young Sicilian mafioso fresh off the shores of the Tyrrhenian Sea. Salvatore was brought up in an impoverished life in Sicily. His father was a member of the Italian resistance and subsequently died in the Italian Civil War. After that her mother entrusted his uncle Vittorio to take care of him. That’s how he wound up in Liberty City, arriving on boat in 1944. During his teenage years he became acquainted with the Clancio family through Uncle and started working for them. He got made in 1957 after uncovering a scam a bookie had been playing on Don Torrini. As of 1959, he's an enforcer for the Clancio family in Liberty City and takes orders from his uncle, whether it be beating up some street-mouthed punks downtown or managing hot, heavy deals with other families, from collecting debt to shakedown, Uncle can count on him for whatever errand he has. With all that said, Sal doesn’t enjoy being Uncle’s errand boy too much and eagerly awaits the day he gets put to a higher position. Vittorio Leone: Salvatore's ever-loving uncle, and furthermore, the underboss of the Clancio family. Vittorio is singlehandedly responsible for the immense overseas power that the Clancio family possesses, having made very strong connections with many foreign organisations in the past, especially during WWII. Thanks to him, the family not only has slices in numerous international operations such as bookmaking, consumer goods, smuggling and the like, but also favours owed to them by various foreign government bodies due to providing aid to the allied powers during the war. He became underboss as soon as Don Torrini got into power. Him and Don Torrini are old friends, working together since the days of old man Clancio. Uncle is a big traditionalist. He scolds anybody who doesn’t do things the old way and does not take wisely to being disobeyed or disappointed. Antonello Torini: Don of the Clancio crime family. Antonello came into power in 1944 with the death of old man Clancio. Before becoming boss, Antonello was a prominent soldato (soldier) within the family and was one of the forerunners of a small-scale guerilla conflict against the fascist Italian government. His skills as a gunfighter and his rapid success with raiding the national military earned him the nickname “black eyed bandit” in Sicily. But Antonello’s ferocity did not carry over to his time of rule. After becoming boss he transformed into more of a laid-back patronising old man type of person. He talks big, acts big and pretends that the world owes him something. He's recently been trying to move his organisation entirely to Liberty City. Massimo Torini: Antonello's no-good son. Massimo spent much of his youth picking fights with his neighbours, betting, gambling, and conducting petty robberies. While he had no intention to be involved with his father's business, his delinquencies eventually brought him across one of his father's enforcers, Silvestro Franchino, whom he became friends with. His father was ecstatic about the news and put Massimo under his wing so he could learn to negotiate, intimidate, and put his fighting skills to good use. However, his "training" was put to a stop when a night of betting disputes ended up with Massimo bashing a rival boss's son's head in. There were no witnesses and despite agreeing to keep it a secret, his father sent him overseas anyways to ensure his safety in case someone found out. With a subsequent lack of common sense and an inability to speak English, Massimo is headed towards a path of struggle in the underground life of Liberty City. Jane Hopper: Hopper is the Clancios' dock contact, an inside "man" so to speak. Legally speaking, she only works at the docks as a secretary and a translator but in reality, her position goes way further than that. Hopper is a very manipulative person with a strongly persuasive mouth and charm that can convince anybody into believing just about anything. Through a careful exploitation of feminism held by numerous union members, she was able to reach a de-facto position high enough to have a big say in events concerning the docks, and union matters as well. Being a polyglot, she was in a perfect position to handle a port where a lot of international business gets done. It's thanks to her efforts that the Clancio's can freely use the docks when they need to. Although the mob doesn’t usually involve broads in matters like these, or rather, in any matter at all, especially not during the 50’s, Hopper has a connection to a very powerful boss from way back in the day, one that is held as in very high standard by all families, which provides her the trait needed for them to overlook that. People overlook a lot about Hopper, especially her being a staunch feminist. Hopper is all about being as roughly-spoken and aggressive as possible, just to seem “manly” towards her peers. But when it comes to actual gunfights, how much she can hold up to that pretension becomes very clear. Lackeys: Ranks of the Clancio family: Antonello Torini – Don Vittorio Leone – Underboss Ignazio Dante – Caporegime: A humble businessmen with an import/export and smuggling business. Ignazio deals in the trade of many materials, ranging from booze and guns to clothing and jewellery to tomato sauce. There are a lot of places in Liberty City that are dependent on his supply to function. Also, he has a disdain towards Vittorio due disagreements over sharing of wealth. Sally Durando – Caporegime: A Number Wiz. Runs a profitable bookmaking operation out of Portland and Staunton Island. Does not like people moving into his business. Not even people from his own family. Only talks to four people. Highly respected and dangerous. Killed his own brother for stealing $124. Why? Because it’s like cancer. You have to cut it out before it robs your of your life. Alfonso "Crazy Al" di Tullio – Caporegime : Gaetano “Gigi” Gotorelli – Enforcer: Vittorio’s most trusted ally. Gigi has been working under his wing for a very long time. The trust and respect between them is so immaculate that they even have secrets they keep from the family. Gigi is like a ghost figure. The only people who see him regularly are his family and boss. If it’s anybody else, it usually means they’re soon to die. Salvatore Leone - Soldato The Carrera Cousins – Soldato: They were both named Giuseppe by their mothers. They’re distinguished by their nicknames Small Joe and Big Joe. They both work for Ignazio’s smuggling operations. Big Joe, 25, tags along on his business deals while Small Joe, 17, is reserved for small errands. Big Joe also has a personal feud with Sammy Schiro. Brunello “Bruno” and Vittorio “Vito” Sebastianelli - Associates Massimo Torini – Associate Ranks of the Forelli family: Alberico Forelli – Don: A shoot first, ask questions later fella. Alberico is a man who has little care for concepts like tradition and honour and would gladly defy them if it means making a buck. Even his relatives in Calabria don’t like him. Salome “Sally” Locattini – Consigliere: Childhood friend to Alberico. They came up in the mafia together. He’s been a paranoid individual ever since he once killed a made man without being greenlit by the commission. His cocky attitude became a big influence on Alberico’s tendency to jump the gun. Federico “Derick” Gianfranco – Caporegime: Federico "Derrick" Gianfranco: The soft-spoken boogeyman of the Forelli Family. A native of Saint Mark's, he is known as your typical gentleman who frequents a coffee shop in the neighborhood; where he gives orders to his crew of killers and businessmen. Before becoming a Caporegime, he was a very popular choice for carrying out hits, which has earned him both the respect from his peers and fear among his enemies. Despite being a loyal member of the Forelli Family, he openly disagrees with Alberico's violent business model, as it is bad for business. Sammy Schiro – Enforcer: Originally from a family of Arbëreshë origin. Schiro is the toughest dumb muscle in Liberty City as well as the best fighter in Derick’s crew. Schiro is the strong silent type but that’s because his vocabulary is too small to think of anything worthwile to say. He lets his fists and bullets do the talking. His favourite weapon is the baseball bat and he likes to make hits personal. Boosted cars at 13, started doing hits for the mob at 17. Your typical Jimmy Conway. He embraces both his Italian and Albanian heritage but does deal with racism because of his Albanian blood, mainly from the Irish. Antonio “Tony” Catto – Soldato: Native of Saint Marks alongside his best friend, Sammy Schiro. Runs a small-scale racketeering business, highly influenced by Gianfranco. He's generally disliked Little Italy. For some reason, Alberico distrusts him and suspects him of swindling the family in some way but he has no concrete evidence and keeps quiet due to his respect to Derick. Girardo “Gerry” Forelli – Soldato: Runs a cathouse in Aspatria. Girardo is a divorcée with a kid he doesn’t want, influencing his sad outlook on life. He never wanted to get into crime but was forced into it by his brother. He despises Alberico but is stuck with him. He spends his days working so he can distract himself sulking at the misfortunes of his life. He can’t even make time to look after his son and makes the cathouse dancers tend to him. The Docks and the Union Frank Lynch - Leader of the Liberty Atlantic Shoremen's Association Jack Gray - Union rep Jane Hopper - Secretary and translator; union consultant (informal) Balto Salazar - Dockworker Porter Estrada - Dockworker Michael Bowman - Stevedore Harry Holcomb - Sailor Other and unaffiliated: Raymond Bolton - Former FBN agent turned PI Verano Leone - Student at Liberty Campus; Vittorio's son and Salvatore's cousin Lauritz Fredsen - Bomb expert, preferred by most criminals in Liberty City Enrico Altanasio - Arms dealer and trafficker In 1959 -as Ammu-Nation hasn't been founded yet- the lead, prominent gun-runner in the states is Wyatt Guns, which has several stores that can be found around the city. Furthermore, rarer weapons can be purchased Enrico's Artigliere, an independent gun shop which carries regular military weapons as well as home-made custom ones. Melee: Brass knuckles Baseball bat Knife Crowbar (this can also be used for break-ins) Chainsaw Pistols: M1911 Browning Hi-Power Smith & Wesson model 29 Colt Python (Revolvers' plating and grips can be modified in any Wyatt Guns store) Submachine guns: Franchi LF-57 Beretta Model 12 Thompson M1A1 MP40 Shotguns: Remington model 870 Lupara Remington model 11-48 Rifles: Can be equipped with a scope. M1 Garand M1903 Springfield Throwables: Molotov cocktails MK2 Grenades Special weapons: These weapons cannot be bought in weapon stores and can only be acquired through raiding military shipments and deliveries. Rifles: M14 (this weapon can be fitted with a scope and be used as a sniper rifle.) Colt AR-15 Heavy weapons: These weapons are mission-specific, meaning they're scripted to appear in determined missions only and not allowed for use in freeroam. M20 Super Bazooka M2 Flamethrower
  15. Dear Rockstar and any other GTA player who is also a fan of racing, tuner cars, customizing and classic vehicles from previous GTA's. Many people I know of have been wanting the things you're about to read which are precisely shown on this list. I decided to give it a try at making it happen so I created this list with the help of other GTA Forum members and encouraging people to email this to Rockstar. Now, I've given this a lot of thought and I'm sure there's many out there like myself who do enjoy racing in tuners, specifically the old school variety such as the ones from GTA: San Andreas. This is a discussion thread so share your ideas and provide opinions on what's been listed so far. I will be frequently updating the main comment (which you are reading right now). Tuner DLC Features: - A LARGE PACK OF TUNER CARS FROM CLASSIC GTA GAMES - Vehicle Class Performance Balance: - Vehicle Class Adjustments: - Added Customization Options: - Race Mode: Drag - Race Mode: Cops vs Racers - Vehicle Functions: - Weapons: - Clothing: - Content Creator: Added Options - Radio Station: Nightride FM - NOS Agenda: This is my side of the idea so far with added influences from other people of the GTA Forums. Feel free to post your own and I will add them to the list. (If they're doable of course) Be it car suggestion, added features and opinions on the current list. GTA Online has a lot of potential in expanding it's racing variety so let's discuss it's possibilities... A special Thank You to SabreVC, A Maned Wolf, BigJoe_1, jameznash and Ibareny for keeping the topic alive and/or adding suggestions. IF YOU WANT THESE FEATURES, COPY THEM FROM HERE AND MAIL THEM TO ROCKSTAR: > > > mailto:<script data-cfhash='f9e31' type="text/javascript"> /* */</script> < < < Go to the link above and you will be able to send an email to Rockstar directly. It's only 1 click away.
  16. Theme Grand Theft Auto Capital City is set in our nation's capital. Home to the best Crooks, Thieves, and liars. The Politicians here make the world laugh. It's 1995 the city just gone through the crack epidemic and is a couple years removed from being the Murder Capital. Plot It's 1995 the city has just come out of the worst period in it's history. Ron Woodward is a 12 year veteran of the CCPD under investigation by internal affairs, facing a brutality case, and going through a nasty divorce. While old ghosts from his past haunt him he gets caught up in a mess that takes him around darkest parts of the city and shakes up Capital Hill. Setting Set in Capital city and parts of The States of Elizabeth and Samille. (Based on The DC Metro area and parts of Maryland and Northern Virginia.) Characters Ron Woodward -The Protagonist. For the first time ever you play as a police officer in GTA. A 12 year veteran of the CCPD he isn't clean and bends the law. Francis "Fuzzy" Dunlop - Ron's partner at the CCPD they've been working together since Ron transferred to the Narcotics unit. Dunlop is older and has been on the force longer than Woodward. Richie F King - Second Protagonist. Legendary stickup man known around Capital City who robs drug dealers Features Reading the paper- It's 1995 you rely on the newspaper for information on what's going on around the world. Pick up a newspaper at various newsstands around the city. Three different newspapers are available for purchase The Capital City Times, The Elizabeth Journal, and Liberty Tree. Law Enforcement - Officer Woodward has a day job. As a police officer you answer current crimes going on and chase after criminals while on duty. Very similar to the Vigilante side mission in IV. Payphones, Pagers and Cell Phones - You use a pager, payphones, and a cell phone for communication with the various contacts you have made around the city. Missions Mission #1 Mission #2 Soundtrack TBA Weapons TBA Vehicles Vapid Police cruiser Albany Nunavut Brute Pony
  17. Francesco Bonomo

    Grand Theft Auto: Badfellas

    A E. Revere, Francesco Bonomo, and Doktorpolice collaboration, in synergy with Grand Theft Auto: Cosa Nostra "What was once considered The Best City in America, Liberty City has downgraded to an alarming title of... The Worst City in America." Liberty Tree - 1985 "If I ask you to kill, it's not a question." Salvatore Leone - 1986 "Every dog has his day. Whether you love him or not, you have to put him down." Vittorio "Uncle" Leone - 1985 Theme Song Liberty City in 1985 and 1986 was an American wasteland of vice, temptation, corruption, and greed. In the era where politicians were finally utilizing their power to fight against organized crime and business people were raking in millions using fraudulent methods in Staunton Island, Liberty City is still considered the biggest city in the world that never sleeps but does kill. In the criminal underground, there is unrest. Follow the story of Lucio "Lucky" Goterelli. A seasoned veteran of the Clancio Crime Family in Salvatore Leone's crew. Witness Lucky go through many trails and tribulations as friendships break and betrayal is upon. Many bullets will be fired, a lot of blood will be spilled. "One of favorite places to dump bodies is the Dutch Creek in Christown. Soft soil, easy to dig, plus some nice looking broads in the countryside." Franco "Frankie Spazz" Forelli - 1986 "This city will eat you alive and f*ck your wife. So it's either kill or be killed in this life." Santino "Sonny" Forelli - 1985 Meet Lucky Lucio "Lucky" Goterelli - A seasoned mafioso of The Clancio Crime Family with a long body list and even longer police record. A native of the mobbed up Saint Mark's neighborhood, he grew up in the criminal element. With his father, Gaetano "Gigi" Goterelli being a fully inducted member of the family since the mid-1950's. He also considered Salvatore Leone as his uncle, and learned the way of the streets under him. He vows his loyalty to him and to his father. He owns a one-of-kind 1978 Idaho Ventura Edition. Characters ( In order of appearance ) Salvatore Leone - Clancio - The Mad Man of Saint Mark's. Salvatore is a highly-respected Caporegime of the Clancio Crime Family, operating out of Saint Mark's, Portland. Although, he rose up to Caporegime at a very young age and his Uncle became boss of the family, he ,now, has the need to step out of the box and aim for the stars. Maybe... for Boss of the family. Michael Blundetto - Clancio - The personal chauffer and bodyguard to Salvatore Leone. Loyal to Sal, he has committed many murders under Sal's orders. Feared by many because of his reputation and his build. Standing at 6 feet and 3 inches and weighing 250 pounds, he has beaten men to death once or twice. If he's coming for you, you better hope he's going to shoot you in the head. Vittorio "Uncle" Leone - Clancio - The boss of the Clancio Family. A native of Sicily and a loyal soldier of La Cosa Nostra, he is seen as a Godfather to many of Portlands residences. Loved my many, but feared by the underworld. A soft-speaker who very rarely uses profanity, he has ordered many murders throughout the years. Even the murders of some of his own made men. Massimo "The Ginzo" Torini - Clancio - The family's Underboss. Born and raised in the Province of Palermo, Italy to Antonello Torini, former boss of the Clancio Crime Family. Came to America in the late 1950's and was immediately embedded into the family. Not known for speaking fluent English, but is very savvy and loyal to Don "Uncle" Leone. Santino "Sonny" Forelli - Forelli - Boss of the Forelli Crime Family. Arrogant and brash, by nature. The son of former boss, Alberico Forelli, Sonny was considered a spoiled brat with a temper growing up in Fort Staunton. Came to power in 1971 after the Harwood Massacre. Not known for making friends but he has changed his tune and is looking for a partnership between Liberty City's Commission. Map Badfellas grants access to the upstate towns (Aaronsville, Christown, Adamton), the forgotten borough of Bellevue Island, as well as, the State of New Guernsey. Each with their own unique characteristics that you, the consumer, can enjoy and appreciate. Neighborhoods Liberty City Upstate New Guernsey Missions 0: The Introduction Overview: A grand introduction of many of the main characters of the storyline. Establishing an early look of what's to come in the future and detailing events that occurred up until the beginning of the main story. Reward: None 1: Lucky Overview: Lucky Goterelli goes about his usual routine. It is also Salvatore Leone's birthday. Reward: $200 [Current Value: $488] 2: Salvatore Overview: Salvatore hires Lucky to pick up money from shaky associate, Curly Bob. Reward: $50 [Current Value: $122] 3. Uncle Leone Overview: It's Uncle Leone's Birthday. Salvatore gets Lucky to get his presents for him and delivery them to Uncle's mansion. Reward: $70 [Current Value: $170] 4. Your Luck's Ran Out Overview: After scamming Lorenzo out of $100,000, Lucky is sent to find and kill the scam artist. Reward: $100 [Current Value: $244] 5. Looking to Parlay Overview: After Lucky's incident at Capital Auto's, Uncle Leone is forcing Salvatore to settle the issue with the Forelli Family. Salvatore and Lucky meet with Sonny Forelli. Reward: $150 [Current Value: $363] 6. Lupara Overview: Salvatore is out of town for a while. Uncle provides Lucky a job to kill a member of the family under suspicion that he is a rat. Reward: $300 [Current Value: $726] 7. Two for One Overview: As a result of the Clancio's wanting to partner up with the Forelli's, Lucky has to do Sonny Forelli a favor; clipping a rat. Reward: Cell Phone 8. Pest Control Overview: Lucky is tasked with killing an associate of the Sindacco Family while making it look like the Irish Mob was responsible fir the hit. Reward: $500 [Current Value: $1,215] 9. Rose Overview: Lucky takes his wife, Rose, out on a date. Reward: Mr. Leone Outfit Side-Missions Paramedic - Do jobs to save members of your family or sabotage the life of an enemy. Firefighter - Freelance Arsonists have set fire to Clancio/Leone businesses. Put out the fire. Vigilante - Track down and kill enemies or save fellow mobsters from going to jail. Taxi Driver - Drive fellow mobsters to jobs or save them from situations. Funeral Service - Partake in funeral services of fellow mobsters or sabotage funerals of enemies. Ladies' Man - Collect women from the street to take care of their clients. Import/Export - Fulfill orders made from either in-city or out of state. Midnight Run - Track down targets and deliver them alive to your job provider. Enforcer - Complete jobs for your family. Trafficker - In lucrative methods, sell or buy drugs. Fixer - Be a professional hitman for anonymous contractors. Burglary - Break into businesses or houses at night. Racing - Rule the streets by owning the racing circuit. "See this here Glock, it'll just pepper up your target real good. Now, this Python... this will blow a hole through an elephant if you want it too." Phil Cassidy - 1986 Weapons Thanks to the Free Arms Act of 1975, Ammu-Nation gun shops have been established around the State of Liberty. But, there is a catch. They only sell handguns under the Senate's approval. Heavier weapons such as Shotguns, Semi and Full automatic weapons can be purchased in the black market. There are numerous contacts that provide exactly what you are looking all throughout the city. You just have to find them and make sure you are not followed. Melee Brass Knuckles Baseball Bat Knife Crowbar Chainsaw Machete Katana Pistols Glock 17 Colt 1911 FN Model 1922 .38 Special Smith & Wesson Model 29 Colt Python Submachine Guns TEC-9 MAC-10 Uzi MP5 Thompson M1928 Shotguns Remington 870 Ithaca 37 SPAS-12 Lupara Rifles Kruger AK47 M4 M14 Snipers Remington Model 700 Heckler & Koch SR9T M1903 Springfield Heavy Weapons Flamethrower M60 Minigun RPG Heat-Seeking RPG Thrown Weapons Grenade Tear Gas Molotov Cocktails Satchel Charges with Detonator Criminal Organizations F.B.I. Cosa Nostra Bulletin Clancio Family "A family that spends more time fighting amongst themselves rather than the other families." History: A crime family established in the late 1890's. It gets it's name from Vincenzo "Vinny C." Clancio who came into power in 1922 during Prohibition. The Clancio's have had numerous civil unrest since the family has been established but they still remain as one of the strongest families in Liberty City. Currently headed by Vittorio "Uncle" Leone since 1959, they control Portland with an iron fist. Turf: Mainly Portland. They share Saint Mark's with the Forelli Family but control Harwood, Trenton, Portland View, and the Red Light District. They, also, have a small crew operating in Fort Staunton. Gang Car: Clancio Vincent. Forelli Family "Mafia royalty, a name going back to the 1890's, still going strong... For now." History: A family that started it's criminal career in Fort Staunton in the early 1910's, it wasn't until the 1950's that the Forelli name started to get recognized as seriously as the other families. The current Don is Santino "Sonny" Forelli, the son of Alberico Forelli. Became boss of the family in 1971 after the "Harwood Massacre." There are reports of the Forelli's making moves in Vice City, but they are currently quiet. Turf: They share Saint Mark's with the Clancio's. But the heart of the family lays in Fort Staunton and Torrington. But, they collect money from various businesses throughout Staunton Island. Gang Car: Forelli Sentinel Sindacco Family "From Bellevue Island to Las Venturas, they're the richest family in Liberty City. So they say." History: A family that's relatively young, they were known as The Sorrano Family when they were first established in 1959 by Carlo Sorrano in Bellevue Island. They started gaining recognition in 1961 but were still only seen as a small crew. In 1973, the Sorrano's moved their operation's to Las Venturas and ran the Tropico Casino and Resort, leaving behind only a small crew in Bellevue Island. Their current Don, Paulie Sindacco, rose to power in the late 1970's after Don Carlo Sorrano was sent to prison then deported. He has been living in Las Venturas since 1981. Turf: They control half of Bellevue Island such as, Rotterdam, New Sheffield, and Bellevue Beach. They also run operation's in Fort Staunton as well as gambling and protection in Shoreside Vale. Gang Car: Sindacco Admiral Francari Family "The family from the other side of the river, in the Eden State, New Guernsey. Small-town mob? Farmland mafia? Far from it. They don't take kindly to outsiders, especially outsiders that disrespect New Guernsey." History: The only mafia family based in New Guernsey. With their roots going back to the golden years of prohibition, the Francari's have been the underworld's government for decades. John Francari is now the boss of the family, like his father, Antonio Francari, who gave the family it's name in the early 1920's. They control New Guernsey and profit from the various freight docks and unions in the state. Turf: All of New Guernsey. Even some businesses in Bellevue Island and in Aaronsville. Gang Car: Francari Greenwood The Aaronsville Police Department Crime Report The Dan Schaffer Mob "Our peaceful town didn't have organized crime issues until the Liberty City Jewish Mob made themselves at home here in the early 60's. Now they are nothing but a rag-tag crew of old Jewish men that are, seemingly, harmless." History: The original Jewish Mob that operated in Liberty City up until the 1950's. They were immortalized by Dan Schaffer, real name Dobrev Shaffir, who worked closely with the Italian/Sicilian mafia since the 1920's and formed a gang of professional killers. In 1961, old man Dan Shaffer moved his gang to Aaronsville in Upstate Liberty after an argument gone bad with Uncle Leone. The Schaffer Mob is still active in Upstate Liberty but on a low scale. Dan Schaffer passed away from natural causes in 1980. Harry Ligner now heads the gang. Turf: All of Aaronsville but they collect money from their poker games in Adamton. Gang Car: None. LibertyTree Crime Update The Clovers History: The oldest gang in Liberty City's history, this Irish gang was formed in the mid-1860's and have been operating since then. They are headed by Danny Kelly, a Shoreside Vale native. They have been working closely with the Francari Family from New Guernsey, which resulted in the Clover's running businesses in Steelport, Henson. Turf: Cedar Grove and Pike Creek. As well as, Rockford and some businesses in the Red Light District. Gang Car: Clover Virgo Southside Hoods History: A prominent African-American gang from Wichita Gardens, Shoreside Vale. They first gained recognition after a police bust in 1981, when it was revealed that they were the main Marijuana suppliers of Shoreside Vale and Staunton Island. Their leader is unknown. It is believed that their leader is Oliver Carson A.K.A. Tank, who is serving a 15-year sentence in Midway Island. Turf: Wichita Gardens. Gang Car: Southside Majestic Diablos History: A small gang that consists of mainly Puerto Rican's and Dominican's. They started as only a gang of young latino graffiti artist's. They transitioned into a street after a stranger robbed and killed Benito, a loved resident of Hepburn Heights and member of the Diablo's. Jose Trunchez A.K.A. El Burro declared the Diablo's as a gang and their colors would be red. However, they remain small and poorly armed. Turf: Hepburn Heights. Gang Car: Diablo Stallion. Trench Posse History: A Jamaican gang from Bellevue Island. They were established during the Jamaican influx into Bellevue Island in 1973. Headed by Dexter Cortland A.K.A. King Courtney, they inhabit the projects of Olmstead and Vanderlinde where they spread their Jamaican culture with music and food. Turf: Olmstead and Vanderlinde, Bellevue Island. Gang Car: Trench Voodoo. San Long Triads History: The Chinese Mafia that rule mainland China. However, they only hold a small presence in Portland's Chinatown. But they show ambition to become bigger than what they are now. Their leader is Jan Sun, known to the Chinese locals as "Big Brother Sun." He holds a violent reputation back in China and proves it in Liberty City. Respected by everyone. Turf: Chinatown. Gang Car: San Long Primo Radio Stations Diamond FM is hosted by Spanish Playboy, Raul Hansel and plays Soft Pop, Soft Rock, and Power Ballads. Unleashed FM is hosted by Veronica Blonde and plays Metal music. The Liberty Jam is hosted by Kurtis Blow and plays Hip Hop. East Rock FM is hosted by Brent Davids and plays Glam Rock. Head Radio is hosted by Dani Dany and plays Pop songs. Liberty Soul FM is hosted by Don Suave and plays Soul, Disco, and Funk music. K-Jah Radio is hosted by Zee Duvall and plays Reggae and Dancehall. Jazz Nation Radio is hosted by Frank Sinatra and plays Classic Jazz songs. Golden Years FM is hosted by Dude Kowalski and plays 60's Classics. Double Clef FM is hosted by Luciano Pavarotti and plays Classical and Opera songs. WLLC The Zone FM is hosted by Lazlow Jones until 1986, then gets replaced by Micki Free and plays New Wave music. La Missione FM is hosted by Giorgio Moroder and plays Italo-Disco. Cachamba FM is hosted by Papo Nunez and plays Salsa and Merengue. Radio Elegancia is hosted by Raphael and plays Spanish Ballads. Liberty City Free Radio consists of three segments (The Booth, Real Time, and Liberty Minute). Each segment has their own agenda and charisma. The Booth talks about the Religious people making confessions to Pastor Austin Grant. Real Time is hosted by Former Liberty City Politician, Jonah Bedford, who walks the streets giving live interviews to civilians. Liberty Minute is the Sports segment that quickly reports statistics from every sports team representing Liberty City. Vehicles Sport Cars 4WD/Utility/Vans Two-Door 4-Door Outfits
  18. Grand Theft Auto III Liberty City Remix A Concept Thread by @Big Fat Paulie Main Theme Song Liberty City, October 2001 You've been betrayed and left for dead and now you find yourself facing certain doom. But Fate has given you a second chance and now you're free to roam the streets, make the right connections and eventually get payback. Alright, here it is. A concept thread that I'm surprised nobody has tried to do earlier. This is a concept for what a full remake of Grand Theft Auto III would look like in my mind. GTA III was one of the most influential video games of all time and it put the GTA franchise on the map but it's also aged the most poorly of all the major GTA games. You play as Claude Speed, a young career criminal who has been betrayed and left for dead as a fall guy by your ex-girlfriend Catalina after a botched bank robbery. As fate would have it, as you were being hauled off to jail, the same police convoy that was transporting you also held a high value target for the infamous Colombian Cartel. They attacked the convoy and took the target as a hostage while killing the cops in the van and leaving you and an associate of yours to your own devices. Now you've made a run for it and are now free to roam in Liberty City. However, this is not merely a step-by-step carbon copy retread of GTA III but a total remake/reimagining of it complete with new gameplay features and a map that is more detailed and expansive in its scope. New vehicles, weapons, side missions, gangs, soundtracks, characters and storylines will appear in addition to all the classic ones that made the original PS2 game into the icon that it is. All of the original cast of characters make their return plus entirely new ones, familiar faces from other games in the series, and two particular characters that make a shocking surprise comeback and play a major role in the game's wider storyline. The 3D Universe's iteration of Liberty City makes its return and retains the gritty. gloomy, and often downright eerie feel that the original game's version of Liberty City had. It is set in October and the autumn weather is in full effect along with the colors of the leaves. Certain buildings and neighborhoods have Halloween decorations and at night you can find some pedestrians roaming the streets in costume, presumably heading to and from Halloween parties The in-game map is divided into four districts with each one roughly corresponding to a different type of area. There is Portland Island (industrial), Staunton Island (commercial), Shoreside Vale (residential) and Upstate Liberty (rural) The next several posts will go into further detail on the gameplay, weapons and vehicles, the in-game radio stations with their licensed music tracks, the characters of the game and the setting itself as a whole. Watch this space.
  19. dannyriver

    Help with skygfx mod

    I recently added the skygfx mod to my PC version of San Andreas and everything works fine with the exception that I noticed that whenever I'm in a grassy area there's more grass than used to be there (pre mod) and the amount of grass makes my fps tank significantly and when I look away from the grass my fps returns to normal and I'd like some help on how to fix the issue without having to remove the mod (accidentally posted again thinking it didnt post on mobile)
  20. Grand Theft Auto: Welcome to The Legendary Vice City Sure, the 1980's are over... But that Dosen't mean the Cocaine is gone There's Still Plenty of Opportunity to enjoy Vice City before you get shot from behind Enjoy Your Stay in Vice City Vehicles in Vice City Days: ATVs: Blazer Quad Splitz-6 ATV Trike Aircraft: Biplane Dodo Hunter Maverick News Chopper Police Maverick Sea Sparrow Shamal Skimmer Sparrow Valkyrie Bikes: Angel Daemon Faggio Freeway NRG-900 Pizza Boy PCJ-600 Sanchez Boats: Dinghy Jet Ski Jetmax Marquis Reefer Rio Speeder Squalo Suntrap Tropic Cycles: BMX Bike Mountain Bike Four-Door: Admiral Asterope Elegant Emperor Empire ExSess Glendale Greenwood Merit Oceanic Perennial Premier Primo Regina Sentinel Sentinel XS Solair Stafford STD Stanier Stanier Stretch Tahoma Washington Willard Industrial: Benson Boxville * Cement Truck Dozer Dumper Flatbed Forklift Linerunner Mule Packer Roadtrain Steed Tanker Tractor Yankee Low-Riders: Broadway Rat Tornado Savanna Savanna LE Slamvan Tornado Voodoo Voodoo Classic Voodoo Lobo Muscles: Blade Buffalo Buccaneer Buccaneer SS Clover Cuban Hermes Dominator Hellenbach GT Hermes Hotknife Majestic Picador Picador Classic Picador SS Remington Ruiner Sabre Sabre Chumash Sabre Turbo Stallion Tampa Off-Road/Pick-Ups/SUVs: BF-Injection Bobcat Bodhi Bison Cavalcade Crusader Dubsta D-10 Rancher D-10 Rancher XL Dune Buggy Duneking Executioner Granger Hartwell Huntley Huntley Sport Landstalker Mesa Mesa Grande Rancher Rancher XL Sadler Sandking Sandking XL Walton Yosemite Yosemite SWB Yosemite XL Two-Doors: Alpha Blista Compact Bravura Cadrona Club Feltzer Fortune Rhapsody Uranus Virgo Sports: Banshee Bullet Coquette Coquette Classic Comet Cheetah DB7500 DB8800 Euros Infernus Stinger Super GT Turismo Tuners: Demon-X Elegy Falcon Futo Kuruma Jester Jester Classic Sultan Stratum Warrener ZR-350 Vans: Burrito Gang Burrito Minivan (Modern) Minivan Moonbeam (Modern) Moonbeam Ontario (Modern) Ontario Pony Rumpo Speedo Surfer Miscellaneous: Bloodring Banger Caddy Camper Hotdog Hotring Racer * * Journey Monster Truck Mr. Whoopee Mower News Van Romero Securicar Street Sweeper Tow-Truck Utility Truck Emergency & Law Enforcement: Ambulance Barracks Enforcer FBI Granger FBI Stanier Fire truck Police Cruiser Rhino Tank S.W.A.T. VCPD Cheetah Public Transport: Bus Cabbie Coach Taxi Weapons in Vice City Days: Hands: Fists Brass Knuckles Melee: Axe Baseball Bat Chainsaw Cleaver Golf Club Hammer Hockey Stick Knife Katana Machete Nightstick Screwdriver Shovel Handguns: .357 Beretta Colt.45 Deagle Pistol Silenced Pistol Shotguns: Cruiser Shotgun Shotgun Sawed-off Shotgun Spaz 12 Sub-Machine-Guns: MAC-10 Micro SMG MP5 Scorpion Tec-9 UZI Assault Rifles: AK47 Kruger M16 M4A1 Rifles: Country Rifle Sniper Rifle Semi-Auto Sniper Explosives: Grenade Molotov Cocktail Sticky Bombs Miscellaneous: Camera Cellphone Parachute Spray Paint Heavy Weapons: RPG Minigun Grenade Launcher Heavy Machine Gun Safe-houses in Vice City Days: 101 Bayshore Avenue (Returning from Vice City Stories) Apartment 3C (Insert Safehouse name here)* (Insert Safehouse name here)* (Insert Safehouse name here)* Garages in Vice City Days: (Most places in Vice City don't have garage space for your Unique Vehicles. That's where Storage Units come in, You can find them all over Vice City) (Total of Storage Units: 12) Map of Vice City Days: (TBR*) Locations of Intrest in Vice City Days: Ammu-Nation Escobar International Airport Fort Baxter Military Base North Point Mall Ocean View Hotel Sunshine Autos Trailer Park The Malibu Club The Vercetti Estate V-Rock Radio Station Side-Missions in Vice City Days: 8-Track Arena Bloodring Arena Boat Racing Burgulary Firefighter Import/Export Off-Road Racing Paramedic Pimping Street Racing Taxi Driver Towing Impound Vigilante Characters of Vice City Days: Jackie Wong (The Protagonist) Portrayed by: Steven Yeun Bruce Wong (The Protagonist's Uncle) Portrayed by: Jackie Chan Gordie Brady (The Protagonist's First Friend when he first arrives to Vice City) Voiced by: TBA Tommy Vercetti (The Vercetti Crime Family Leader) Portrayed by: Ray Liotta Tommy Vercetti Junior (Son of Tommy Vercetti & Heir to The Vercetti Crime Family) Portrayed by: James Franco Wei Chung (Current Leader of the Vice City Triad Organization) Portrayed by: Jet Li Joey Chung (Son of Wei Chung & Heir of Vice City Triad Organization) Portrayed by: Sung Kang Johnny Shin Tzu (The Antagonist) (Leader of The South Korean Crime Syndicate) Portrayed by: Ken Jeong Work In Progress Be Patient
  21. I was just wondering who this character is because on my original GTAIII box art (eu version) he's on there right in the middle and I'm not sure about if my memory is serving me right here but I also remember getting a map of LC in the box and a poster of this guy but I could never put a name on who he might be in the game do any of you know?
  22. Evolution of Grand Theft Auto Games(1997-2017)|History of GTA Games(From GTA 1 to Gta 5).All GTA GAMES evolution for pc and playstation. here is a video on it:
  23. OAV

    Mundial Map

    Not is if you remember this mod Now, think on this, but around the world It would not be a bad idea...
  24. Hello, for long I was unable to think of any good name for this story, so this one is only to title it somehow.... Anyway, should you have any ideas on this part, feel free to suggest Now to the story: This "Expansion" takes place several days before the Union Depository Heist from Single Player. Its main focus is on Heists but of course some story around it must be as well, as to not have just concepts but a fanart on some level of quality; and the rest of intro is within the first "mission". Mission 1: A bit roughly Mission 2: Financing Mission 3: Scope out Mission 4: Add, er… problem? Mission 5: Kuruma Free roam 1 Mission 6 – The Fleeca Job Mission 7: A freak´s day
  25. *Computer version is recommended* (TRAILER #1) (TRAILER #2) (MALIK TRAILER) (TV SPOT) Motor City, the city of motors, the city of the sh*ttiest streets since 17th century London. The city with a higher number of homicides than the number of citizens. Anyone can feel at home here, from the rats of eastside to the football fans of Jab county. Football, what once upon a time gave the citizens of Motor City a little pride in the middle of all this. Now even the 'Motor City Hippos' are going bankrupt. Motor City was once the growing metropol of the midwest until the 'Vapid' factories were moved to China. Now this place that we call home is in fact home to more dead bodies than actual livings. But all f*cked up places have some light in them. Just a dirty river away lays Westminster, the welfare capital of Canada. Not one drop of blood has been shed here for five years, until now. The son of the mayor's best golf buddy has been murdered and all eyes are on the city's black minority. The police are pressured to find the killer and they finds a top candidate in Malik, a 26 year old Burger Shot employee with roots in Motor City. He is sent to an American prison for a lifetime sentence but manage to escape after only nine months. He is forced to live outside the system with his cousin, having both the government and hostiles from prison looking for him. He finds a calm in his cousin's gang, the 'Mint Avenue Guts', and becomes heavily involved in the Marquette underground. Mission 1 - Exodus From Westminster Mission 2 - Highfivers Malik Jackson Born in America, but raised in Kingsbury, Westminster, he knew nothing but the middle class. That until his father was killed by neo-nazis 5 years ago. He moved downtown with his mother, got a job at Burger Shot and lived the Canadian dream on welfare and maple syrup. Malik was then falsely convicted for a murder, and was sentenced to 25 years in a U.S prison. When he escapes from the prison, he moves in with his cousin Shaggy in east Motor City. He becomes involved in his cousin's illegal work and is forced to work with the men that his father warned him about. Malik is very humble and polite, just the way that his father raised him to be. But prison changes the man, both physically and mentally. He is significantly more brawny than when he worked at burger shot, but that wouldn't help against the big, white men who abused him in jail. Another gang came for rescue and protected him, but now they want him to pay them a large amount of cold cash for the hospitality. Malik doesn't have the money, but the worst part is that the gang is a part of the fivers alliance, the same alliance that his cousin's gang is a part of. Now, Malik's mere existance threatens his cousin and his gang. Samuel "Shaggy" Preston Samuel, more known by his nickname "Shaggy", is Malik's cousin. Described by his closest as hostile outward but amiable at heart, Shaggy will maybe look unruly at first but will follow any orders if you bark loud enough. He is extremely loyal to his closest friends, his brothers if you will. Shaggy was born to a single mom in east Motor City 1987. He was bullied in school because of his weight and had several big turmoils over the years. When in 8th grade, he punched a classmate in the stomach so hard that he was expelled and had to quit school. He started selling drugs with his friends, and they were soon recruited to join the Mint Avenue Guts. Daniel "Double-D" Dean Daniel, or D, was born in Bohan but moved to Motor City with his parents when he was only six years old. He found hiphop early on and started rapping with older friends who dragged D into the Guts. It is hinted early on that he doesn't have the same attraction to women as other characters of the game, and when he finally makes it in the hiphop scene and it is revealed that D is bisexual. D is one of the few characters that Malik feel less cynical and more relaxed when talking to. D will later in the game ask Malik to be his manager as the last one left him because of his sexuality. One may accept or reject this request, if Malik accepts it he will have to do management missions, contact different labels and arrange gigs. It will be worth it though, as Malik will get 40% of the incomes. Harold "Cream" Clyde The most self-conscious and gangbanger in Grubwood. "Cream" grew up at an orphanage in east Motor City, and decided to build up his very own gang back in '99. 16 years later and he is still alive and well, most likely because he was too afraid to spill blood on his gnocchi shoes and was leading a pack of lost dogs that would assasinate the president if he ordered them to. Cream puts himself on a pedestal higher than the 'Vapid Pole' and he sees himself as Jesus Christ with the younger OG's being his disciples. Malik sees his flaws early on and is negative to his leadership. What the rest of the brotherhood don't know is that Cream has been ratting them, and their businesspartners, out for the past four years. When this is leaked, Malik and Shaggy assasinate him and take over the crew. Frankie Lomazzo Born in east Motor City to Italian parents, he is one of the few Italian Americans who stayed there after the big bankruptcy. He owns a thrift shop and is the boss of Malik's cousin, Shaggy, and sees him as a son he never had much like Simeon in GTA V. Frankie is the brother of the Motor City connection underboss, Luigi, who more or less forced him into the gangster highlife. Being the most kind-hearted man in Grubwood, instead of shooting people, Frankie conducts money laundering for the connection at the thrift shop with the rapid fear of his brother's gang. Agent Marco Romero Marco is the agent sent to take down the escaped Malik Jackson. When the big prison break occured, Malik was prioritized to because of "him killing an innocent Canadian boy", so the FIB sent their best stallion to take him down. What the agency doesn't know is that agent Romero is heavily corrupted - he will do anything for an extra fistful of cash. When he is aware of Malik's hiding place, he calls him up saying that he will accept a humble offering of $500.000 in exchange of not informing the FIB of his location. When Malik hits up a bank to get this money, Marco doublecross him sending the entire FIB his way. This leaves Malik in a very bad mood and he will get his revenge. Dan "Dan the Man" Sorcini Born to Italy's biggest gangster at the time, Dan was born with a silverspoon in his mouth, but the spoon was stolen goods. He and his parents migrated to America and Motor City when he was only six years old. He was raised to replace his father as the leader of the 'Motor City Connection'. Dan has a good reputation among the big cats in Liberty City and is trusted to rule the drug business of MC. Dan disguises his criminal activities with a legit auto reseller and being a respected member of the Westminster City Council but is often seen at criminal deals that the connection is a part of. Malik meets Dan when they both attend a drug deal between the guts and the connection. The deal is busted and Dan immediately suspects the guts as the perpetrators. This starts a beef between the two and many lives are lost. When Dan realize that it was not the guts but the Marabunta Grande who guerilla'd the f*ck out of the deal, he tries to settle peace with the guts by giving out several connections. When Cream rejects this peace offering, Malik decides to do work for Dan in order to get his Canadian passport back. Anthony "Tony" Mutumba "One-Armed Rick" Simmonds Bill Grant (Map pimping by FunkyRJ) 1. Jab County Don't you just love the smell of crispy methamphetamine in the morning? This is the home of the most notorious meth dealers and the only republican rappers that America has to offer. Liberals be aware. If you're in Marquette to visit a relative serving time in prison, you'll pass through Jab County. It's home to the largest maximum security prison in the Midwest with the Marquette State Penitentiary. If you drop the soap in here, you can wave byebye to those loud farts that you enjoy to let out. When you're driving away from the facility, feel free to stop by at the Black Shack in Motor Lakes for a night's sleep and a happy ending. Next day take a hike in Stanley Recreation Area, or take the truck a couple of miles east and try different types of methamphetamines on Merle's Tavern in Cape Casanova. AREAS 2. Motor City Metropolitan Area Only 50 years ago this was the ideal American city. It had everything that a great city built on good old capitalism would need; strip malls, big cement parking houses and daytime hookers. Now when the vapid factories are moved to China, and the booze prohibition has been repealed, this city is not more a city for humans than a city for rats. The streets are flooded with corpses, and the police has given up a long time ago. If you by any chance have your coast to coast flight hi-jacked and end up in the city of Motors, there are still things to do. Check in on the STI Hotel in downtown and sleep in the diamond suite for only $100 a night. Be awaked by the beautiful car alarms going off on the parking lot and head downstairs to find the hotel lobby massacred. Walk to the nearest monorail station and take the train to Greektown and walk the famous Apollo Avenue until you find a café that hasn't been closed yet. After a well-deserved breakfast, you walk to the Marquette Institute of Arts and watch the paintings until a grenade is thrown into the building and you make your way out of there with your newfound friend José. You ask José to go see a baseball match with you at the fabulous Slamerica Park, but José pulls a gun on you and takes all your money and your pacemaker. Broke and with a broken heart you decide to crawl away to the Motor City International Airport and take the next flight to anywhere. On your way to the airport you pass many sights like the 1942 Medical Clinic and the Hunter's Theatre until you pass out on the Jefferson Freeway. A friendly man with a bandana covering half his face picks you up and starts talking soul music with you. You fall asleep and when you wake up you're lying face down in the Art District with your back peppered with shotgun shells. You fall asleep again, thinking this is the end. You later wake up, clueless of your location. You have been taken care of by an Arabic mafia boss in Huron City and are now expected to do work for him. You take his car down to Peter Park and it's infamous Rainbow Light District with the orders of killing a rival, but before you can pick up the revolver of pure gold that was handed to you, you fall in love with one of the many transsexual prostitutes that rule the streets of Peter Park. But, yet before you can do something, you're abrupted again. The big black woman sitting next to you on the plan heading to Los Santos, pokes you and tells you to put on the seatbelt. Because not even a plane would crash in this city of horror. AREAS 3. Roosevelt County Founded by the rich, and funded by the poor. Roosevelt County is a great escape for the rich badguys of the city after they have bribed their way out of the Marquette State Prison. It's generally made up of several small villages with white houses and whiter residents, but Roosevelt County also has other, more exotic, things to offer When in the county don't forget to visit the famous collegetown Vinetown. Known for their violent civil rights movement in the 60s and their more passive civil rights movement in the 70s due to the increased popularity for cannabis, it is no surprise that 60% of Vinetown's population consits of broke college students. Support them by buying a Pißwasser for only $10 at Paddy's Pub or take a stroll in the Vinetown Arboretum. The possibilities are endless, but the county has other things to offer. Drive a couple of miles west of Vinetown and you'll come to the humble Red Forest and the Hooter Park. Here you can play golf with uncles you didn't even know you had. Then take a trip to Darwinson Beach and laugh at hobos while enjoying your food poisoning on Pier 69, a sea-themed family restaurant on the beach. AREAS 4. Westminster The welfare capital of Canada. Minimum wage here is the same amount as the cost of a house just across the river. Was formed by illegal French immigrants in 1755 as a place where they could practise their tantra yoga without being disturbed. Unfortunaly it all went terribly wrong when Brits found and made fun of them a couple of years later. This resulted in a war between the two that the Brits won. The people of Westminster are some of the friendliest in Canada, unless you're American. They hate their southern neighbour mostly because of Motor City's Tug Island spitting air pollution like a lisping Liberty City rapper. But if you're not American or not a self absorved turd, the citizens will welcome you with open arms. Watch the sun set from the Diplomat Bridge and go bet your pants off at the eccentric Roman Casino in Downtown Westminster. Go party at one of the many pre-school discos that are arranged around the city or become a man at the Loose Goose in Belmont with the help of vodka and juice. AREAS 5. Crumpet County A barren wasteland making you wonder why Canada is morally superior. Seperating Westminster from the rest of western civilization, Crumpet County is as boring as the British dessert that it is named after. Go visit the Canadian Black History Museum at the most unlikely place imaginable in Sunnyvale with a 97% white population. If you are comfortable with old bald men grabbing your butt nonetheless what your gender is, play golf at the Steinway Golf Court in Crumpet Valley. Alternatively, you can take steal a bike and ride down the Crumpet Valley Trail and shout at tourists with one of the so famous Canadian park rangers. AREAS DARK.NET DRUGS GANGS MELEE FIST BRASS KNUCKLES KNIFE BASEBALL BAT HATCHET MACHETE SHOVEL BATON PISTOLS .40 PISTOL DESERT EAGLE REVOLVER AUTOMATIC PISTOL TASER MACHINE GUNS TEC-9 UZI MP-5 MG TOMMY GUN ASSAULT RIFLES AK-47 M4 SHOTGUNS PUMP-ACTION SHOTGUN SAWN-OFF SHOTGUN SNIPER RIFLES SNIPER RIFLE HEAVY SNIPER HEAVY BAZOOKA ANTI-AIRCRAFT GUN MINIGUN CHAINSAW GRENADE LAUNCHER THROWABLES GRENADES STICKY BOMBS TEAR GAS THROWING KNIVES AMR Talk Radio If America had a choice THE BLACK SWAN Classic Soul, Classic R&B The music that was playing when you were made Host: Ann Sexton DIGITAL CATHEDRAL Talk Radio, Gospel Listen to your favourite religion while in your undies Host: Father G (John Witherspoon) THE FACTORY Detroit Techno, House Push it to limit, destroy the limit Host: Juan Atkins Armando - 100% Of Disin' You MALICIOUS FM Garage Rock, Modern Rock, Blues Rock Music for all you UMM methheads Host: Jesse Hughes Them Crooked Vultures - Reptiles MCR Talk Radio If you repeat the truth often enough MOTORROCK Classic Rock Kill your inner youth Host: Ted Nugent The Barons - Don't Burn It Bold - Gotta Get Some RADIO2000 Contemporary Hiphop Hiphop in 2000 pixels a second Host: Trick Trick Glasses Malone ft. Kirko Bangz, The Game - Too Hood Tablo ft. Joey Bada$ - Hood RADIOBABYLON89.7 Modern Reggae, Classic Reggae, Dub We are Motor City Host: Doctor Dub (Oliver Samuels) RADIOGLOBAL International Dial 89.5 and get ready to globalize THE RANCH Country, Bluegrass Get 'The Ranch'ed' with our fully American playlist Host: American Joe (David Steinberg) Lester Flatt - Ballad of Jed Clampett THE SCHOLARSHIP 103.4 Golden Age Hiphop Education is fun Host: Missy Elliott Digital Underground - Doowutchyalike W-BNG Modern Pop, 00s Pop, R&B We bang harder Host: Mariah Carey ZEITGEIST FM Trip-Hop, Ambient We're now Host: Salvia Ben (Emo Phillips) The Herbaliser - Sensual Woman
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