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Found 49 results

  1. CoolMods

    [WIP|III|SA] GXT Fixes & Improvements

    Many of subtitles in III & SA aren't matching them. So this mod tryes to bring the closest recreation of accurate subtitles. III: Changelog: Fixed subtitles in Bling-Bling Scramble Added PS2 audio to Undercover Suvilance to match the subtitles Made Salvatore's line in "Bomb Da Base" silent, (the one who didn't had subtitle or open mouth, something about triads and not strong enough) ([url=https://youtu.be/HO1vlsQWYGw]if you don't know what i'm talking about[/url] SA: Screenshots Download link for v1.0.
  2. Mutfurry

    [WIP]GTA SA - Advance

    Hello again. "I remodding this game again. Now I use some models and txd from another Rockstar Games, some unused models and txds (Cutscene,img and Gta3.img). With Fastman92 Limit Adjuster, I can change ID limits to add more Peds, Vehicles (might be), and Weapons." Mutfurry GTA SA ADVANCE is my project that modified main.scm, especially fo editing some missions, and add more peds, vehicles (might be), and weapons, to make GTA SA is better and more difficult to finish it. What I modified from this game. - Add more Peds, Vehicles (might be), and Weapons. - Add more Gang Members. I add some Gang Girl Members too. - Modified some missions to make this game more difficult, can be GTA SA Hard Mode version. - Modified main.scm - etc... Another Mods that should use for this mod (download and use it): - Fastman92 Limit Adjuster (Primary, you must use it. Don't Replace!). - SilentPatch. - Mixsets. - SkyGfx. Weapons You can see from these videos: - Melee Weapons - Firearm Weapons Some Missions That I modified: - Ryder - Cleaning The Hood NEWS 1: I add a new feature for this mod. First, hidden weapon sellers. Hidden weapon sellers sell some weapons, especially weapons that I add in this game. Note: First, actually I want to add those weapons in Ammunation Weapons, but I am not smart as people that modding GTA Underground. News 2: I come back again to continue this project. Maybe this month or next month I release it as BETA version. Focus to edit some missions at Los Santos until Green Sabre, add weapons, and peds, especially gangs, to make them more unique. Here some videos for you. - Test House Prty - M249 test NEWS 2: Here are some Bosses new looks. 1. Freddy https://drive.google.com/open?id=1EZDhL2lEaMTWTjatatVRYFsrZS9hzKy4 https://drive.google.com/open?id=1H1F2WSRnNSuZXs7-180Um30OLuD2jLe7 https://drive.google.com/open?id=1UIcoOmcXvhXTimVEHnuuXWgOGFBxSIsP https://drive.google.com/open?id=15CJFJ8WwCA6mQ8a_Q6coxp78BZtllLgo 2. Andre https://drive.google.com/open?id=18kzWwIZCPn9ySZpA1suakwsM6zfYX3Jg 3. Weasel https://drive.google.com/open?id=1jmv8My7LwhQcGLKWk2fNc9eEZOgvUKU8 https://drive.google.com/open?id=1YCczNfD-I7ThHsO5ZWBC-4VOIrfjeb18 4. Kane https://drive.google.com/open?id=1G78r7LNqrLshEUv1FJlc9p6_WLicm3li https://drive.google.com/open?id=15UWfc89O8LDeGFGpHt9dXnJ_KsPm3i3m https://drive.google.com/open?id=1X0QJ5eFQLmx9JEnmtjOAnFY5JE10tlwm Work In Progress
  3. Wolf_Gamer

    Beta Sounds

    Hello, everyone bringing unused beta sound in the game this work can be time consuming. have patience. We will seek the genrl files and script for some sounds that are unused. Download Discord
  4. Thunderhead

    Better, more and detailed 3D era engines

    Hey folks. I've got a little something in the works that I've thought about for a while. Being a massive SA fanatic and a complete gearhead, some of the game's models for things like engines I found underwhelming. So much that I've taken the matter in hand and started making new, better and varied engine models to slap in basically any 3D era vehicle while not looking completely out of place. So far, I've done 14 models and I've just finished mapping/texturing one of them. Here's a handful of pics. I'm still new to modelling and texturing so if anyone has advice I'd greatly appreciate it. I use Blender and GIMP. Thanks! EDIT: Here's the download link: https://www.dropbox.com/s/k5wsm6hjkyavsp7/engines.obj?dl=0 Feel free to post any pics with them included in your projects and send me links to your mods that use it! Only reupload if I give you permission.
  5. Pixelation games

    GTA:Sokovia mod development

    GTA:Sokovia is mod based around Avengers Age of Ultron fictional country of Sokovia. i need mappers that can help me recreating Sokovia in gta:sa and here's the discord server where you can contact me:https://discord.gg/MFbZdrC
  6. It's a project Def Jam mix with smash bros with classic mode as arcade mode with different types of difficulty levels on opponents. You fight the opponents to win the match, and become the victory. However there is mini-games such as kill the chainsaws as smash TV to score points anytime you kill them are which included in career mode when reaching to stage 4. I also have training mode to fight your opponents endlessly and you will not die from this match. Select 5 up to opponents, it have different difficulties on each of them. There's 7 modes currently - Fight of doom (ENDLESS), free for all, 2-on-2, 1-on-1, training mode, arcade mode and shot the chainsaw mini-game. Arcade will give up to stage 12 and the final stage when you go road to Big Smoke. Difficulties will be the health to decrease in hard, very hard or intense. Here the release: https://www.gtainside.com/en/sanandreas/mods/121059-project-def-jam-4-0?id=121059&stars=323&points=10&submit=Rate# While gta garage isn't working for uploads.
  7. RetroBit

    EvoX Workshop

    Welcome to my laboratory. A brief presentation and an explanation of what is here. I create Sa Style cars, it's really different by theme on the Rockstar Parody theme. Moreover, so that wandering on the internet, many other modders add machines, remaining true to reality. So I decided to create rework, adding details, and adding new models for GTA. So there will be my creations and rework. In addition, changes to the original GTA vehicles, such as the creation of new motorcycles, new industrial vehicles, boats and much more. Forgive me if many models are not faithful to the mapping, I'm learning slowly thanks to my dear friend Automan. Annis S-230 (Rework, original author atom889) Download: https://www.mediafire.com/file/gujx5e2958edgqf/Annis+S-230.rar Annis Elegy E32 (Rework, original author LDG) Download: https://www.mediafire.com/file/qcha58bp47tos65/Annis+Elegy+E32.rar Annis Elegy E32 TIPD (Rework, original author LDG) Download: https://www.mediafire.com/file/kv863zckvnx8v74/Annis+Elegy+E32+TIPD.rar Karin Kover TCPD Beta 0.9 (Rework, Author Krish) Download: https://www.mediafire.com/file/6jym2a1a4d8fsaa/Karin+Kover+TCPD.rar DFT Starshield Download: https://www.mediafire.com/file/ec1cy618c0kzi56/DFT+Starshield.rar
  8. Johnny Klebitz PLAYER MODEL for GTA San Andreas BETA 3 RELEASED! SCREENSHOTS: REQUIREMENTS: CLEO and ASI Loader Modloader gta_sa.exe 1.0 US How To Install: Drag and drop "modloader" folder to your GTA San Andreas game directory. ENJOY! Current version features: TLAD outfit (default) GTA V outfit GTA IV outfit (a.k.a BETA outfit) Clothes from GTA IV and GTA V New haircuts Added and fixed more clothes Fixed blank names for most of the clothes TLAD anims (needs improvments tho') Increased clothes quality from 256x256 to 512x512 TLAD Hexer (Replaces Freeway) [BONUS!] Plans for upcoming versions: Cracked head from GTAV 3D haircuts Facial rigging for cutscenes Johnny's voice quates for CJ Special thanks to TALHA5U(M.T.H) for letting me use his models. (Check out his mods on GTAInside https://www.gtainside.com/user/TALHA5U(M.T.H)/ ) My modding blog: http://UzziModding.blogspot.com M.T.H's blog: http://mthgtamods.blogspot.in/ DOWNLOAD BETA 3 Tools used for this mod: CREDITS: Head model converted and rigged by: Uzzi47 Haircuts/face textures: Uzzi47 Clothes converted and rigged by: TALHA5U(M.T.H) and Uzzi47 Ryder's HD glasses: Ezekiel Johnny voice quates: Matt1010 Other support: TALHA5U(M.T.H) and Jeansowaty CONTACT INFO: Have fun!
  9. imring

    ImGui Sandbox

    Author: FYP Demands: MoonLoader MoonImGui Download
  10. Well, this is my first topic on GTA Forums, So I wanted to use it for good. Please answer my question above!
  11. skatefilter5

    AIs use Human Shields from SR2/SRTT Test

    Well, I pick up the idea with the human shields on the AIs to have human shields into san andreas. I have the script pretty much mission script, as the test for Trojan Whores mission, This stripper will grab any ped and fire, perhaps she couldn't shoot though the human shield, also I couldn't get the this stripper to shoot while in grabbing hostage animation if anyone figure how to get this stripper to fire while in animation. This is a sightly long from the start for human shield script. I did it for one of them. I'll make all of them do human shield later or sub thread. This one has custom animations from the knife.ifp
  12. SkyGTA_User

    GTA SA DYOM MISSIONs

    The topic has been moved to DYOM Missions for GTA San Andreas by SkyGTA_User because it was uploaded in the wrong section
  13. The topic has been moved because it was in the wrong section -SkyGTA_User
  14. Neg4433

    GTA Kavala

    Welcome back to the GTA Kavala thread. This is a new clean topic because I cannot access the old one. I lost my old files but I found a backup file and started developing the mod again. For those who don't know what is it, this is a total conversion adding the city of Kavala, Greece in GTA: San Andreas (Replacing the map). Below you will find some model screenshots. (Trees, benches and misc objects will be added in game). If you have suggestions, feel free to post them. If you want to join me just send me a PM since my website is in development. This project goes back to 2009 and since many cancellations and problems, it's still going strong. Click here for screenshots New models: Clean Screenshot
  15. GTA San andreas, The INDIAN Pedestrian You know, that Rockstar was planning to include an Indian pedestrian in the San Andreas ?, it is not known exactly how far they went with this, it is only known that there are voice lines of apparently an Indian pedestrian in the game files called [IMYST = Indian, Male, Young, STreet] and just by hearing the voice lines can be identified as an Indian (mentions a turban and curry for example), well I decided to create a skin based on what little is known about pedestrians: FACT: the pedestrian [OMOST = Oriental, Male, Old, STreet] in his own voice line audios has several of this pedestrian's audios, of course not all and nor is there any reference to the turban and the curry to avoid some confusion. The model I used was the criminal pedestrian [SBMYCR = San fierro, Black, Male, Young, CRiminal], since it is the only peaton with a kind of turban and in the voice lines of [IMYST] this hat is called , and use its texture base. Use the face of the aforementioned [OMOST] and edit it to look young (I know that when you check the texture it will look all weird) and also put the pants of the same pedestrian, I thought to put the shirt also but just i use a blue variation of a beta version of [OMOST] Audio Location: GTA San Andreas \ audio \ SFX \ SPC_GA Bank_073 [VOICE_GEN_IMYST] ADVISEMENT Still wear the galsses of the criminal [SBMYCR]. Credits: Vadim M, he was the one who originally uploaded a video on this topic [SPANISH/ESPAÑOL] Tu sabes, que Rockstar estaba planeando en incluir a un peatón indio en el San Andreas?, no se sabe con exactitud que tanto avanzaron con esto solo se sabe que hay lineas de voz de aparentemente un peatón indio en los archivos del juego llamados [IMYST = Indian, Male, Young, STreet] y con tan solo oír las lineas de voz se puede identificar como un indio (menciona un turban y curry por ejemplo), bueno decidí crear un skin basado en lo poco que se sabe del peatón: DATO: el peatón [OMOST = Oriental, Male, Old, STreet] en sus propios audios de lineas de voz tiene varios de los audios de este peatón, claro no todos y ni se le incluyo ninguna referencia sobre el turban y el curry para evitar alguna confusión. El modelo que utilice fue del peatón criminal [SBMYCR = San fierro, Black, Male, Young, CRiminal], ya que es el único peatón con una especie de turban y en las lineas de voz de [IMYST] se menciona a este sombrero, y utilice de base su textura. Utilice la cara del ya mencionado [OMOST] y la edite para que pareciera joven (se que cuando revisen la textura esta se vera toa rara) y también le coloque los pantalones de este mismo peatón, pensé en colocarle la camisa también pero simplemente utilice una variación azul de una versión beta de [OMOST] Ubicación del Audio: GTA San Andreas\audio\SFX\SPC_GA Bank_073 [VOICE_GEN_IMYST] AVISO Aun lleva puesto las gafas del criminal [SBMYCR]. Creditos: Vadim M, el fue quien originalmente subio un video sobre este tema LINKS Video: Download: http://www.mediafire.com/file/v909a3rnnj7lf7n/indian ped.zip
  16. Hello everyone. I would like to introduce you to the GTA San Andreas mod that I am working on. Well, he adds things from GTA Vice City,Vice City Stories, III and Liberty City Stories As for the beginning, I have only all weapons and vehicles. Maybe there are such modifications, but I try to create this mod in my own way, as if I saw it from my perspective Note: I am a beginner modder so minor shortcomings could have happened ... What you report bugs to me (in post, private message or Discord), I will correct in the next versions List of vehicles List of weapons Some screens of vehicles More screenshots and a link to the download give later in the post, Greetings @Dawid36. Thanks for: @MrFinger for help, suggestions and little test
  17. imring

    LUA compiler in the game.

    Description: Lua compiler in the game. Demands: MoonLoader MoonImGui (desirable old version) Activation: cheat-code CMP. Screenshot: Source code: https://gist.github.com/imring/23f374c2399cd82e6422ea4631e05738 Download: https://gist.github.com/imring/23f374c2399cd82e6422ea4631e05738/archive/1c07647a3bc78e67a7dd8c24d4807091aa2196b4.zip Official page (in BlastHack): https://blast.hk/threads/23023/
  18. StarGTS

    [SA WIP] Fahrenheit Timecyc

    I take this opportunity to show you my work on a timecyc. I played a lot with the various data strings. The result is this. I accept tips to improve the quality of the view. This Timecyc will be released in my workshop as soon as possible. ⚠️⚠️⚠️Searching on the internet, various tutorials, I came across a timecyc very similar to the one I'm creating. To avoid copyright infringement.⚠️⚠️⚠️
  19. soulsandstripegamer553

    Soul's Showroom

    These Cars are all based on real cars that have been put into the GTA Lore Grand Theft Auto: San Andreas Grand Theft Auto: Vice City WIP SA Vehicles Lampadati Felon Classic - Alfa Romeo FNM 2000 JK 1960 Lampadati Astro - 1966 Alfa Romeo Spider Duetto Ubermacht Zion Classic - BMW CSL 3 Fathom Compatto - Fiat Uno S Fathom Arrondi - Fiat Ducato MK1
  20. anyone interested in making full texture wheel models for gta sa vehicles? similar to the ones in Vice City and gta 3? i would do it myself but i'm not really skilled at it i would also be really interested in a civilian version of the the fbi car/Brigham that bare gta 3/ vice city wheel models and textures. from google Brigham gta 3 wheels
  21. LudovicoDev

    Project Titanic

    MOD Explanation: This mod adds the Titanic, the map of GTA San Andreas precisely in front of the Santa Maria beach. The mod is not a vehicle, but rather an object map. The mod also includes explorable interiors. Prelight ADDED New Preview Mod Video Creator Native 3D Models "All TITANIC": Kyle Hudak (Hudizzle) YouTube Channel Model Converter For GTA SA By Stay- LudovicoDev YouTube Channel They are looking for a people willing to cooperate in the field of the converts, and the scripting in cleo. The Various models have bugs of "Invisible Walls" type caused by too many polygons in collisions,when the mod release , these problems should be resolved. SCREEN 3D SCREEN GAME/MED The Latest Updates on the mod will be made below.
  22. Well, I guess the title says by itself This is my first foray into the topic of image editing, so I will take time to take it regularly. Description I know there are a lot of pages where some artworks of these remastered games, but not everyone respects the original (the game), and there are some who even made them. That's what I want to do in this case. Detailed description 1) All (or most) of the artworks games, remastered. 2) The artworks, resized to widescreen. 3) I will include the console versions as well. (Especially the main screens). Attention! As the first attempt of editing the images, most alone will be resized only. Now, I leave you an example of how they'll look. Downloads Warning To function properly, they must have the add-on called "Widescreen Fixes Pack" installed Here is the link: http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/ The credit is for @ThirteenAG.
  23. 'stote

    'Stote Workshop

    STOTE WORKSHOP Hi there and welcome to my workshop thread ! Here you can find lua scripts exclusively made for GTA San Andreas. In order to make them work you will need moonloader a link is provided in each read me file. Helmet Dive In The Water Dodge Roll Bleeding CJ Sniper Vision GTAV Hud Fix for joypad
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