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Found 114 results

  1. marhex

    CRIME LIFE: Gang Wars

    CRIME LIFE: Gang Wars is a mod in c#.net that make 3 gang in the game and each gang has it own HQ and the player is in one of them and there is a lot of places in the map that your gang can control and each of those places has special weapon and vehicle that your gang can use it if you control that place -add gang wars system -add gang mission(kidnaping,killing,stealing,...) -add lot of places(special weapon and vehicle) -add safehouses - ... - marhex -if you want to join me in the devlopping Message me.
  2. indirivacua

    Liberty City III

    Installation 1º - Download Five-M 2º - Put 'lc3' folder in "usermaps" on root of Five-M(if it dosn't exist, create it) 3º - Before you "log-in" in Five-M, press the right key of 'L' on your keyboard, then put in console 'Invoke-LevelLoader lc3' 4º - Done Thanks to: NTAuthority - Five-M/Tutorial OpenIV Team - OpenFormats Tool GTA III Rage Classic Team - The conversion of the map for GTA IV LINK/2012 - Water tutorial Jestic - Help Progress: Download(Portland only for now): GTA5Base < (surveys free) GTA5Base See you in Liberty City
  3. julionib

    Ironman Mark III armor

    Work in progress, armor similar to Mark III version *Edit: Released: http://gtaxscripting.blogspot.com/2015/08/gta-v-ironman-mark-iii-armor.html
  4. Luiisjoseda

    Atlas Mod Menu

    If anyone remembers when I released a singleplayer version of my menu a couple months ago, it was pretty wack, not many features and most were bugged. I had school going on and thought I had the free time needed to work on a menu but I didn't and I sort of abandoned it. But now I've been adding and fixing things these past 2 days and so I'm bringing the menu back to life... I don't have any pictures/video mainly because I'm not even using my own PC to be working on it, I'm at a vacation home with a borrowed PC and I shouldn't be installing too many things on here so please, please, take videos and pictures and post them here so I can add them to the thread for people to see! Anyway that's enough talking. NOTE: The menu will NOT have full function online. The menu will always be a WIP unless I someday decide to quit the project altogether. Download To Open: R1 + Dpad Right Navigation is up and down dpads, X is select, Square is to go back, left and right dpads for scrolling through numbers.
  5. mailrocket

    GTA SA Loading Screens for GTA V

    Didn't think it would be possible but it did. "What better it is to play, then having a bit of nostalgia to start your day" - ? This tweak replaces your original GTA V loading screens to some of GTA SA artworks. Images were photoshopped for 4K/HD resolution compability Background: Fully converted to high quality, added more details, extended image, removed some properties Character: Fully converted to high quality, slightly extended body parts Instructions are in the Readme.txt file (But hell, I'll post it here too ) Place "loadingscreen_startup.ytd" to "update\update.rpf\x64\data\cdimages\scalefront_frontend.rpf\ Place "loadingscreen0-16.ytd" to "update\update.rpf\x64\data\cdimages\scalefront_platform_pc.rpf\ Download Link: http://www.mediafire.com/download/ptcm3a1oxa0dng0/GTA_SA_Loading_Screens_to_GTA_V.zip (INCLUDES BACKUP) Note: This is Version 1 of possible versions to come, so be updated. Note 2: As you may notice some characters are small, this is because of size limitations of the image. But this was handled perfectly. Help: I need some solutions to "change" the limit of the size of the characters. Feel free to let me know Images:
  6. logicspawn

    [.NET] GTA:RPG

    GTA RPG First post here to announce an RPG mod I've been working on for GTAV. I hope this project can become something big and plan to add many features to over the lifespan of GTA V. Enjoy. About A .NET GTA V mod which adds typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more. Currently a Work In Progress with many features planned such as dynamic cutscenes, skill trees for weapons & cars and custom models/animations. Dialog at the moment is a 'first' try and will be improved later on. Full source code is available on github. More information available at logicspawn.co.uk Features Installation Controls Changelog More Pictures Alpha / Beta / Work In Progress. Bugs will be squashed. Available Now!
  7. aterikasedi

    GTA V Trailer Graphics Project

    ITS ALREADY ALPHA MOD !!! Hi guys.I have a idea-project.We know showing us first gta v trailer have great graphics.Better draw distance , better lighting , better post processing effects , better shadows etc.And promotional screenshots...There are big marketing strategy.Have great graphics.But out of the game we see that the graphics of downgraded.My project include not downgraded graphics.What can we do that ?First we will work together.Editing files.Everyone knows that will edit the files. Part 1: settings.xml Part 2 :common.rpf Part 3: update.rpf Part 4 : x64a Part 5 : Trailer and beta trees.We creating and adding deleted big gta v trees on map . Part 6 :Suchlike an İcenhancer or enb graphic mod.İmprove ligting , skylighting , reflections , volumetric lights and shadows etc. We making together all this .Helping eatchother.And finally we have ultimate graphics like trailer-promotional screenshots. https://www.gta5-mods.com/misc/gta-v-trailer-graphics-project
  8. Sliderv2

    Phil Cassidy Ped

    This mod adds Phil Cassidy from GTA Vice City. Download https://www.gta5-mods.com/player/phil-cassidy http://www.ulozto.net/x1yU1aZv/gta-v-phil-cassidy-skin-by-sliderv2-zip?_ga=1.116331269.2056364466.1436537790(mirror) Preview Instalation Run OpenIV, then replace all "mp_m_fibsec_01" files in "Grand Theft Auto V\x64v.rpf\models\cdimages\streamedpeds_mp.rpf". Run the game and then run "Simple Trainer", go to "Model Spawning", "Spawn MP Peds" and choose "mp_m_fibsec_01". Open IV: http://openiv.com/ Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav Screenshots
  9. Enumerator

    GTA V Arduino xSerial

    GTA V Arduino xSerial This is a connector for arduino, Uses Serial Port: COM11 The main purpose of this project is to interact with the game through arduino using serial port communitation in the real world using your embedded hardware controllers. This is the first version and i'm sure there will be request for other types of commands. The commands that are available right now are: Serial.println("Create_Vehicle,zentorno,0.0,0.0,0.0,4.0,"); Serial.println("Create_Ped,acult,0.0,0.0,0.0,4.0,Player,"); Serial.println("UISubtitle,Displays a message in game,1000"); Serial.println("Raycast,Player_Forward_Vector,10000.0"); Available Vehicles/Peds: http://pastebin.com/aSVUdykG All of the above commands return data to the microcontroller however i've not setup anything to catch this information in the .ino I'm hoping the community will pull together to make this better. Raycast will return a bunch of details of the hit entity such as the result, handle, hit-coords,hashcode. Please feel free to comment, request updates for particular functions ect ect. This will be a long project and so i'm releasing it at its current state so that you may mess around with it and request updates to what data you want to send/receive from the scripthook. Version 1.0 Updates will come on requests. Please donate, It helps me forget about life to provide you guys great software. Download this on gta5-mods.com
  10. Drewgamer

    GTA V Vehicle Speed Project

    Introduction After playing GTA V for couple hundred hours I became really disappointed by the speeds of vehicles in game. Ok I was really disappointed with speeds after just a few hours in game. It's so very immersion breaking to be zooming down the the Los Santos city streets to top out at max speed. It's especially immersion breaking to top out at ~120 MPH in an Adder. I've used several top-speed increasing or handling mods, and while they all seem to do what they advertise, none of them are kept updated and some miss certain vehicles for various unknown reasons. The idea behind this mod is to increase all the top speeds of in-game vehicles to their real-world counterparts (or as close as possible). I'll also be trying to keep acceleration values as close to real-world as possible as well. This will all be done using unmodified cars, so if you throw max performance upgrades on your Adder, expect it to go stupid fast (and by that I mean, probably absurdly unrealistically fast). This will be primarily for top speeds and acceleration tweaks, but when/if I get that done for all cars I might consider tweaking handling values if it's highly requested. Affected Vehicles (more to come!) SUPER: Adder, Osiris, T20, Turismo R, Zentorno, Entity XF Installation To install this, you will need OpenIV, which you can get HERE. 1a) First, I REALLY recommend using OpenIV to create a mods folder and get update.rpf in there. 1b) Use OpenIV to open up update.rpf 2) Navigate to update.rpf/common/data/ 3) Drop the handling.meta from my ZIP file to overwrite the handling.meta from update.rpf 4) Enjoy! Download You can always find the latest version of this mod here at gta5-mods.com You can NOT find this mod anywhere else, if it is uploaded anywhere else it's not my official version. Permissions I started this mod from scratch and did not base it on anyone else's numbers, however if you want to use this as a base for your own tweaks, I just ask that you give me a heads up. Please do NOT upload this anywhere else without my express permission as I prefer not to have it mirrored on any other sites Changelog v0.6 - Added Overflod Entity XF v0.5 - Added the Pegassi Zentorno - Adjusted Adder drive bias (less power to the front wheels and more to the rear wheels) v0.4 - Added the Grotti Turismo R - Slightly reduced Adder launch wheelspin - Slightly lowered T20 top speed - Reduced T20 launch wheelspin and increased power (for quicker, more reliable launches) v0.3 - Added the Progen T20 - Tweaked Adder to accelerate a bit faster - Reduced Osiris wheelspin from a standstill (for slightly more reliable launches) v0.2 - Added Pegassi Osiris v0.1 - Initial Release - So far the only car tweaked is the Adder
  11. Sliderv2

    Toni Cipriani Ped

    This mod adds Toni Cipriani from GTA Liberty City Stories. Download https://www.gta5-mods.com/player/toni-cipriani http://www.ulozto.net/xKFZVHKp/gta-v-toni-cipriani-skin-by-sliderv2-zip?_fid=bm9o&_ga=1.234951425.1611846141.1436457746(mirror) Preview Instalation In the archive... Open IV: http://openiv.com/ Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav Screenshots
  12. Hey Peeps, Newest Release: Complete Conversion of CGF to Blood Gang: https://www.gta5-mods.com/player/families-cgf-to-blood-gang-conversion Please see below screenshots of a conversion mod for Franklin I have been working on I will try and keep this thread up to day with links to all the latest mods I've made Franklin Blood Gang Cap Mod: https://www.gta5-mods.com/player/blood-gang-cap-for-franklin Franklin Blood Gang Bandana Mod: https://www.gta5-mods.com/player/blood-gang-bandana-for-franklin Franklin Blood Gang Shirt Mod: https://www.gta5-mods.com/player/blood-gang-shirt-for-franklin Franklin Blood Gang Jeans Mod: https://www.gta5-mods.com/player/blood-gang-jeans-for-franklin Franklin Blood Gang Home Interior Mod: https://www.gta5-mods.com/player/blood-gang-house-interior-for-franklin
  13. Pandassaurus

    Ejection Seat [.NET] v0.1

    This mod is a work in progress! I will continue adding and fixing features as time goes on. Please leave all the feedback you can, and feel free to ask me any questions! This mod allows you to press "Enter" in topless vehicles such as motorcycles, quadbikes, topless cars, convertibles, and even some planes to eject from them. You will be launched very high into the air, where you can press "E" to blow up your car beneath you. With this mod, you can get out of any sticky situation in style! TODO Controller Support Customizable Keys Toggable Options (such as realism, countdown, fire trail) Sound Effects Requirements Script Hook V Script Hook V .NET Installation 1. Create a scripts folder in your GTAV game location if you have not done so already, and placeEjectionSeat.cs in it. 2. Make sure you downloaded the above, and placeScriptHookV.dll, dinput8.dll, andScriptHookVDotNet.asi in the main directory. How to use 1. Get into one of these vehicles: Convertible (You will have to be still while the roof opens, if it hasn't already) Topless Car, like a topless Coil Motorbike Quadbike Bicycle Planes with an open top, like the Stunt Plane Planes with a windshield over the cockpit, like a Lazer 2. Press "Enter" 3. While flying up, press "E" to blow up the vehicle you ejected out of. 4. Enjoy! Thanks libertylocked for some code, check code for more info. Ameybanaye for some help with code Changelog v0.1: It begins... Download and more Screenshots https://www.gta5-mods.com/scripts/ejection-seat-net
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