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Found 112 results

  1. aterikasedi

    GTA V Trailer Graphics Project

    ITS ALREADY ALPHA MOD !!! Hi guys.I have a idea-project.We know showing us first gta v trailer have great graphics.Better draw distance , better lighting , better post processing effects , better shadows etc.And promotional screenshots...There are big marketing strategy.Have great graphics.But out of the game we see that the graphics of downgraded.My project include not downgraded graphics.What can we do that ?First we will work together.Editing files.Everyone knows that will edit the files. Part 1: settings.xml Part 2 :common.rpf Part 3: update.rpf Part 4 : x64a Part 5 : Trailer and beta trees.We creating and adding deleted big gta v trees on map . Part 6 :Suchlike an İcenhancer or enb graphic mod.İmprove ligting , skylighting , reflections , volumetric lights and shadows etc. We making together all this .Helping eatchother.And finally we have ultimate graphics like trailer-promotional screenshots. https://www.gta5-mods.com/misc/gta-v-trailer-graphics-project
  2. indirivacua

    Liberty City III

    Installation 1º - Download Five-M 2º - Put 'lc3' folder in "usermaps" on root of Five-M(if it dosn't exist, create it) 3º - Before you "log-in" in Five-M, press the right key of 'L' on your keyboard, then put in console 'Invoke-LevelLoader lc3' 4º - Done Thanks to: NTAuthority - Five-M/Tutorial OpenIV Team - OpenFormats Tool GTA III Rage Classic Team - The conversion of the map for GTA IV LINK/2012 - Water tutorial Jestic - Help Progress: Download(Portland only for now): GTA5Base < (surveys free) GTA5Base See you in Liberty City
  3. Hey Peeps, Newest Release: Complete Conversion of CGF to Blood Gang: https://www.gta5-mods.com/player/families-cgf-to-blood-gang-conversion Please see below screenshots of a conversion mod for Franklin I have been working on I will try and keep this thread up to day with links to all the latest mods I've made Franklin Blood Gang Cap Mod: https://www.gta5-mods.com/player/blood-gang-cap-for-franklin Franklin Blood Gang Bandana Mod: https://www.gta5-mods.com/player/blood-gang-bandana-for-franklin Franklin Blood Gang Shirt Mod: https://www.gta5-mods.com/player/blood-gang-shirt-for-franklin Franklin Blood Gang Jeans Mod: https://www.gta5-mods.com/player/blood-gang-jeans-for-franklin Franklin Blood Gang Home Interior Mod: https://www.gta5-mods.com/player/blood-gang-house-interior-for-franklin
  4. Hello Everyone ::Index:: Current Version: 1.3 . 1a) WTF is "Manual Transmission (Continued)" a.k.a. Why, where, what? 1b) Manual Transmission (Continued) Main Features / Details 1c) Future Features / To Do List 2a) Requirements 2b) Installation 2c) Files Included 3a) Changelog 4a) Credits / Copyright ::::: Content ::::: . 1a) WTF is "Manual Transmission (Continued)" So... I was drifting in GTA V and though "If I could just lock on 2-3rd gear it would make it a lot easier and a lot more realistic." Then I've searched for a Manual Transmission mod and found this: https://www.gta5-mods.com/vehicles/manual-transmission Sadly, the Mod was discontinued (as said in the description), last update on 5th May 2015, and it was Gear Based instead of Sequential (I'm playing on a Keyboard/Mouse or GamePad. No 5-6 Gears Wheel Controller) . Therefore I wanted to make a mod to suit my needs (First Mod I ever made, ever, even though I know my programming shiz). Since I've already enjoyed (and I'm currently enjoying) great mods from the community, I thought it would be only fair enough for me to share it as well. ##### 1b) Manual Transmission (Continued) Main Features / Details . - Sequential Drive OR Manual Drive (Both With and Without Clutch) 4 Versions to choose from: Manual No Clutch, Manual With Clutch, Sequential No Clutch, Sequential With Clutch - 6 Gears (Currently on all cars, mind you, if you're in a truck, maximum gear will be 6, if you are in a car with a Top Speed Mod, it will be 6 as well) - Gears Adjusted for Vanilla Game (Even though I play with a TopSpeed Mod, I don't want my car to get to 200 in the 3rd Gear) - 1-5 Gear Locked, 6th Gear -> Full Speed What these means is, either you are playing Vanilla or with a Top Speed Mod, your care will lock the maximum speed between the 1st and the 5th gear. 6th Gear will let you drive to the maximum speed of the car, so if you have a Top Speed Mod, your care will reach 400km/h + as well. - Current Gear Engaged Indicator - Activated Automatic Mode Press the Hotkey (Default: Z) and go Automatic Mode (a.k.a. disable Mod). Press again to activate ##### 1c) Future Features / To Do List - Add different number of Gears for Trucks, Cars and Bikes Ex.: Trucks with 12 Gears, Sports Cars with 6, Super with 7, etc, etc. - Important timing for shifting Ex.: If you shift up to early it will slow the car acceleration - Dynamic Gear Range for every vehicle Ex.: If a car would reach 70km on First Gear (Red Line) then it will be the Max Speed for the first gear, etc. Once this is done, animations / sound will match when you Shift Up or Down - Ability to hold Clutch to Rev the engine Mainly for Drifts, Slides, etc.Plus More realistic - Gamepad / Xbox Controller Support - Reverse Gear - Your Suggestion? - Bugs Known -- Changing cars will keep the gear of the previous car in the new car -- Animations / Sound not matching the gear change (Read Above) ##### 2a) Requirements Script Hook V http://www.dev-c.com/gtav/scripthookv/ LUA Plugin for GTA V http://gtaforums.com/topic/789139-vrelhook-lua-plugin-for-script-hook-v/ ##### 2b) Installation Just copy your desired Setup to your GTA V/scripts/addins (Use "READ ME" for info on each version) ##### 2c) Files Included - ManualTransmission.lua - READ ME.txt ##### 3a) Changelog 1.3) - Realistic Slow Down when Shifting Down if the gear engaged doesn't support the current velocity - Engine will stall if you are stopped and try to go with another gear other then 1st (Small Detail, car will tilt a bit forward just like reality) - Bug Fixes . 1.2) - Added Two New Versions (Manual With Clutch, Manual Without Clutch) - Current Gear Indicator on Top Left of the Screen - Hotkey to Activate the Mod or go full Automatic (like Vanilla) - Control support (Currently only Sequential, NO Clutch - Read Features) 1.1) - Added a Clutch version. On these one, you have to press Clutch (Default X) while pressing the Shift change - Downshifting should now decrease the Maximum speed of the vehicle to correspond to the current gear maximum 1.0) Release - Edited the Mod (as it was discontinued and source code is available) from https://www.gta5-mods.com/vehicles/manual-transmission to: - Sequential Gear Instead of 5 Keys, one for each gear - Removed "Reverse" gear - 6 Gear Instead of 4 - Changed default Keys from original Mod - Rewrote the code for better performance ##### 4a) Credits / Copyright . Credits - Original Code from https://www.gta5-mods.com/vehicles/manual-transmission by https://www.gta5-mods.com/users/nazhul . Copyright You may use and edit the mod at your free will. If you, however, want to edit and re-release it, include it on one of your Mods / ModPack or in any other way re-upload it I just ask to give me a shout out and link it back to me / this mod. Thank You for reading and using this mod, Your suggestions, feedback and bug report is greatly appreciated. I will considerate any suggestions to the mod and I will do my best to keep it updated and meet your needs. Sincerely, Nihu Download: https://www.gta5-mods.com/scripts/manual-transmission-continued
  5. Pandassaurus

    Ejection Seat [.NET] v0.1

    This mod is a work in progress! I will continue adding and fixing features as time goes on. Please leave all the feedback you can, and feel free to ask me any questions! This mod allows you to press "Enter" in topless vehicles such as motorcycles, quadbikes, topless cars, convertibles, and even some planes to eject from them. You will be launched very high into the air, where you can press "E" to blow up your car beneath you. With this mod, you can get out of any sticky situation in style! TODO Controller Support Customizable Keys Toggable Options (such as realism, countdown, fire trail) Sound Effects Requirements Script Hook V Script Hook V .NET Installation 1. Create a scripts folder in your GTAV game location if you have not done so already, and placeEjectionSeat.cs in it. 2. Make sure you downloaded the above, and placeScriptHookV.dll, dinput8.dll, andScriptHookVDotNet.asi in the main directory. How to use 1. Get into one of these vehicles: Convertible (You will have to be still while the roof opens, if it hasn't already) Topless Car, like a topless Coil Motorbike Quadbike Bicycle Planes with an open top, like the Stunt Plane Planes with a windshield over the cockpit, like a Lazer 2. Press "Enter" 3. While flying up, press "E" to blow up the vehicle you ejected out of. 4. Enjoy! Thanks libertylocked for some code, check code for more info. Ameybanaye for some help with code Changelog v0.1: It begins... Download and more Screenshots https://www.gta5-mods.com/scripts/ejection-seat-net
  6. -ShetlandPony-

    Grand Theft Auto V: BigTime

    Team PBT are working together to create one of the most immersive and game changing mods for Grand Theft Auto V to date. We are adding a large amount of content to the game and pushing the boundaries even further to enhance and maintain the integrity of Grand Theft Auto V. The mod is in full development right now. If you feel there is anything you can contribute feel free to contact us. The more help the better. If you are interested in participating in the project leave us an email: [email protected] Keeping within the game's original style and overall gameplay values, the aim and purpose of this modification is to enhance the single player experience to allow the player more choice and control over the game's mechanics. A fully integrated mission structure will allow the player to participate in multiple activities across Los Santos & Blaine County. From drug trafficking to gang rivalries, the player will be free to choose whatever they desire to do. Exploration will be a key aspect of the modification giving the player more reasons to explore the wonderful state of San Andreas with multiple rewards for doing so. An overhauled menu system will also play a big part in the mod allowing the player to view progression stats for their chosen gang and view their currently obtained assets such as drivers, gunmen, medics and more. The integrated leveling system from GTA Online will make its debut in single player and function the same by allowing the player more activities, perks, missions and unlocks as well as extra rewards. For the first time, the game will feature a fully functional inventory system, which among many options, will allow the player to take stock of various items such as meat, jewels, and gear to name just a tiny few. The mod will also upgrade the world of Los Santos & Blaine County with numerous aspects of the games wanted system, populations, vehicle spawn points, and much more still to be announced further down the line. For usability, the player will be able to use both gamepad and keyboard/mouse to control the new enhancements with a fully customizable configuration. All of this and alot more will make this one of the most game changing modifications to the world of GTA V. Team 1: • I'm Invictus - Director • ali mc - Founder • Raxdiam - Lead Programmer • Nacorpio - Programmer • TezzaMCJ - Map Design --------------------------------------- Team 2: • dme - secret 7/17/2015: • New members have shown their interest and have begun discussion with the rest of the team about what skills they are able to bring to the project. • Construction of user interface has begun. 8/10/2015: • Heavy work is underway on a variety of very big, groundbreaking things.
  7. If you want to bypass both logos and legal messages in GTA V use this ASI plugin: https://github.com/grasmanek94/SkipIntro Video of it working: Direct Download
  8. GTA V Decompiled Scripts Finder is a program that let you find natives in the GTA V Decompiled Scripts and preview the function easy installation Extract the downloaded archive. and enjoy change log - v1.0 initial release link https://www.gta5-mods.com/tools/gta-v-decompiled-scripts-finder
  9. marhex

    CRIME LIFE: Gang Wars

    CRIME LIFE: Gang Wars is a mod in c#.net that make 3 gang in the game and each gang has it own HQ and the player is in one of them and there is a lot of places in the map that your gang can control and each of those places has special weapon and vehicle that your gang can use it if you control that place -add gang wars system -add gang mission(kidnaping,killing,stealing,...) -add lot of places(special weapon and vehicle) -add safehouses - ... - marhex -if you want to join me in the devlopping Message me.
  10. Guad

    Trucking Missions

    Trucking Missions Download Introduction This mod adds a trucking mini-game as seen in previous GTA games. Experience different missions, delivering cargo from people like Simeon to the U.S. Government. Some contracts require you to be careful, while others need you to hurry up. This is a nice way to earn some extra cash! To start, you have to go to your office, located on a road west of Sandy Shores. Get to the door and a menu will pop up, prompting you to choose a contract. You can navigate the menu with Numpad 8, Numpad 2 and to select, Numpad 5. Once you have decided and selected a contract, get in the truck and start trucking! For now there are 6 different missions, but you can add your own! More will be added as the development continues. Suggestions are welcome! Note: if you have trouble getting the menu open, press INSERT. This will reload the mod. Installation 1. Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed. 2. Download and install Script Hook V (including the ASI loader). You may download it from http://gtaforums.com/topic/788343-vrel-script-hook-v/ 3. Download Script Hook V .NET and copy the ASI into your game folder. You may download it from http://gtaforums.com/topic/789907-vrel-community-script-hook-v-net/ 4. Extract the provided TruckingMissions.dll to /Grand Theft Auto V/scripts/ If that folder does not exists, make one. Known Issues Please leave a comment on the page if you encounter any. Changelog -0.6.1 --Fixed Up/Down keys not being set correctly. -0.6 --ScriptHookDotNet 0.6 Compatibility --New Mission Loader: easily import missions and enable/disable them. You have to import starting from <Mission> to </Mission>, inclusive. --Missions are now divided into DefaultTruckingMissions.xml and CustomTruckingMissions.xml --New Custom Missions Menu. --Fixed minor bugs. --Fixed the Mission Creator Logger outputting zeroes. -0.5 --Custom missions! See Mission Creator Readme.txt --Fixed a bug where the blip stayed after a failed mission. -0.4 --New revamped menu. --The office now works as a property and must be purchased. --Multiple trucks available. --Missions must be unlocked. --Savegame system. -0.3 --You can change your keys in TruckingMissions.ini; The format is AttributeName=Key --No more subtitles spamming. --Fixed crash on mission quit. -0.2 --Improved the helptip. -0.1: --Initial Release. Credits Script written by Guadmaz.
  11. Neodymium

    Virtual File System

    THIS TOOL IS DISCONTINUED. After the OpenIV team received a C&D letter for their tool, I decided to stop any activity related to GTAV. I already stopped developing new tools some time ago and I am not willing to stuggle with problems like these in the future by providing modding tools for GTAV. I'm sorry for everyone interested in my work. --------------------------------------------------------------------------------------------------------------------------------------------------- First of all: This is a PREVIEW version. It may or it may not work for you. With this plugin you no more need to import modified files back into the real RPF archive. You can simply put them in a mod directory and write a configuration file that describes in which rpf archive your files belong. This plugin does NOT modify your RPF files. The game will, however, think you modified your RPF archives. How it works: No game code and no files are modified by this plugin. Only a user-mode hook of the windows functions for reading files is applied to the game. When the game then reads an RPF file, this plugin returns, instead of the real RPF file, only some parts of the real RPF file combined with your modified files. How to use it: 1. Copy ModLoader.asi into your GTAV folder. 2. Create a new folder with the name 'packages' in your GTAV folder. 3. In this packages folder, create a new folder for each of your mods. 4. Copy all the files of your mod into your mod folder. 5. In your mod folder, also create a textfile with the name 'package.config' or copy and modify one of the examples. This is then your configuration-file. 6. Write the xml-configuration. There is a complete example (with dummy files only) in the zip. 7. Run the game. The first start can take several minutes. Screenshot: I have not tested this plugin together with the OpenIV mods folder. If it does not work, try to remove (or rename) the mods folder. Prerequisites: Visual C++ 2015 x64 runtime OpenIV ASI Before you play online, completely REMOVE this plugin or you can be banned! I do not take responsibilities for bans. [DOWNLOAD LINK REMOVED]
  12. mlgthatsme

    Single Player Garage

    Hi all! I've been working pretty hard on this, and I thought I'd give you a look at what's coming. Features so far:Unlimited Garages In Garage mod shop Share vehicles with friends No blacklisted vehicles. (You can store anything .... ANYTHING.) Vehicle Delivery And plenty more to come! Change log: Version 0.1 First Release Store Vehicles in Garage Share vehicle saves with friends Mod vehicle in garage +More Version 0.2 Added Colour options to the in garage Mod Shop (RGB, non of that predefined Colours stuff) Changed up Mod Shop UI Added vehicle delivery (Press F5) You can change this in the SPG.ini file. Bug Logging. Remove Vehicle Confirmation. Remove Vehicle from Garage and drive it outside. Some bug fixes. Removed yellow highlight. Version 0.3 Added Weazel Plaza Added Tinsel Towers Fixed numerous bugs preventing Vehicles from Spawning. Fixed bug when player exits a vehicle from slot 2, when slot 1 is empty, it causes a crash. Changed error log layout again. Display Vehicles are now removed (internally) when leaving the garage (Persistance mod compatibility) Vehicle blip hides when you're in the vehicle. In-Garage Los Santos Customs Overhaul (Not entirely finished though) If Vehicles are moved inside Garage, they are reset back to their original position. Script now checks every tick if a Vehicle is missing due to a spawn glitch, and tries to spawn it. Added Vehicle list to Floor select menu. Fixed plate types not saving Version 0.31 Compatibility with ScriptHookVDotNet 1.0Version 0.4 Stats work Liveries now save. Fixed not being able to set vehicle mods to stock. Increased size of Vehicle Stats floater. Garage Blips are now short ranged. (Won't clutter the map) Added support for "ILL-GOTTEN GAINS PART 1" DLC Vehicles Added Experimental Garage Layout Editor (Be careful with this, it's not fully complete) Added support for 2 Car and 6 Car Garage Interiors Added "Return all Vehicles" to mechanic menu Added Several Garages scattered over the city (7 New Ones) You now have to press the Action Button to enter and leave Garages. Active vehicles can now be delivered if you're far away enough from them. You can no longer enter your Garage while wanted. (Unless your Wanted stars are flashing) Delivered Vehicles now align to the road properly. Added "For Sale" signs at the font of each Building for purchasing Garages. You can now purchase Garages. (Garages with Vehicles already in them will be given to you for free) Added Net Notifications and analytics. Version 0.41 Numerous bug fixes Version 0.5 Now uses ScriptHookVDotNet 2.3 Added support for latest GTA V Updates (Up to build 463) You can now change the radio station by going to the red circle in your Garage. Fixed neon color bug Version 0.6 Removed NetNotifications Fixed crashing. Hopefully everything works again. Its been a while, but hopefully this fixes things. Known Issues: Vehicles that don't have a roof, have a roof when loading.Troubleshooting: If you're having issues installing the mod, try install these: Visual C++ Redistributable Packages Microsoft .NET Framework 4.5 This is a mod I built alongside my NativePI Library (Native Player Interaction Menu Library) that allows modders to create menus that look like Rockstar themselves made it Please note that this is a very early build, and glitches are bound to happen. So let me know if there is a bug and how you made the bug happen. All suggestions are welcome DOWNLOAD BETA 0.6
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