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  1. With this cleo mod, you can rename your vehicles without exit the game. The activation command is RENAME. (You can change this command in Renamer.ini file.) Renaming: ... To cancel the change, delete all with Backspace. Renamed: This is a good way of name your added vehicles. DOWNLOAD
  2. Old logo: Hi. This is my first real mod... Well it adds more gang peds, gang turfs and two more gangs - the Russian Mafia and the Bikers. The first guys are enemies to you, while the second are good friends with you and GSF Here is what has changed: -Added many new gang peds. Any gang has at least a new one. -Removed all of the hobos (the game couldn't spawn peds with id's over 300) -Added to any gang a female member - REMOVED - It had too many glitches, I will update everything -Added gang territory all over San Andreas for example - Rifa in Market, Da Nang Boys in Marina etc. -Added the Clover as the third Balla gang car. -The Aztecas, Triads and Bikers are friendly to CJ and each other. -Enables lots of gang wars all over the state. A full territory map: Credits to PDESCOBAR for giving the map so I could easily add the territorys LEGEND: PURPLE - Ballas GREEN - GSF YELLOW - Vagos TEAL - Aztecas BLUE - Rifa RED - Triads ORANGE - Da Nang Boys GRAY - Mafia GRAPE - Bikers BLACK - Russian Mafia DARK GRAPE - Bikers and Russians REDDISH - GRAPE - Bikers and Mafia GSF members: Ballas Members: A Ballas emerging from a Clover Vagos Members: Aztecas Members: Rifa Members: Triad Members: Da Nang Members: The shirt of the first one isn't edited, the Ped Editor inverts it. Mafia Members: Russian Mafia Members: Biker Members: Biker & Russians at once... I need help in some stuff: -Adding more gang tags - This is fairly easy, but I don't know how to place them at a wall I can't do any of these things, so I need someone to help me and do it. I will give credit of course Stuff I may do: -Add new gang cars, exclusive to any gang -Add Mafgoon2 from the cutscene files. DOWNLOAD LINKS: https://www.mediafire.com/?ntiq9okoyyqwyrt - New version, might have bugs but is not very bugged. http://www.mediafire.com/download/w7id25x9d298678/Big_Gangster_Mod_Ver_2.1.zip - Enhanced version with a lot more content and most bugs from the old version are fixed. http://www.mediafire.com/download/sxdxo73j0n9sbtb/Big_Gangster_Mod_Ver_2.2.zip -Some small fixes in this one, moves to a different Limit Adjuster and adds 3 more Rifa members. VERSION BY GTAGA3IE1 http://www.mediafire.com/file/erl58vo022w0186/new_big_Gangster_Light_V4.rar/file Q&A A: My CJ is invisible! J: Sorry, this is a difficult bug to fix and I can't do anything about it... A: This mod sucks, it crashes. J: You prolly installed it wrong. A: Why do the Seville, Temple and Santa Maria Families have turquoise color? And why can't I recruit them? J: Tensions are on the rise and they're independent sets. A: WTF I got Rifa in Market, Mafia in Commerce, various gangs in Las Venturas, lololol doesn't make sense. J: I'm porting various turfs found on the PS2 Territory Glitch Codes topic. I don't care if it makes sense or not, I made up a custom story set in 1993 explaining it all anyway. A: Meh the mod is not really like it's in real life. J: So? Who cares? It's GTA after all. You can do what you want. CREDITS: -Silent for his Gang Wars mod -ric-013 for his PS2 Gang War codes, I ported most of his stuff here. -Fans for support Main mod credits: Mario - Peds Jinx - Peds //XP// - Peds Onlinegamehunter1 - Peds, Weapons (future versions will include that) Ric-013 - Coding OrionSR - Coding TheR3MAK3R - Peds (future versions) Kalvin - One SMF member model When you notice any bugs in the mod, write a comment about it. Don't post the logs from the errordump.txt or whatever, I can't really decode what the heck all these numbers mean anyway.
  3. Directional Music to Trunk v5 (Musica Direcional ao Porta-Malas - MDPMv5), which is being far beyond this name... This should be the first time in history that a 3D game features automotive sound with speakers vibrating with the current bass of the music. Watch it in 720p60 for 60 FPS, or it will be unrealistic. Enable English subtitles. Yes, this cleo mod for GTA San Andreas created by me (@Junior_Djjr) and @fabio3 uses an algorithm that measures the frequencies of the music and transforms into the movement of the speaker, thus simulating a loudspeaker vibrating according to the music, including differentiating subwoofer from woofer. Includes remote control and a nice on-screen music player, which can be fully customizable or download new skins. You can also move it, change size and hide it whenever you want. After the success of the MDPMv4 which was for several years the second and third most downloaded mod in MixMods, the idea of what MDPMv5 would be started in 2012, where all the videos together yielded almost 1 million views even with my channel not being famous. Automotive sound is something loved in Latin America. Several people said to return to play GTA SA just to test this mod. Attention: With the arrival of the Tuning Mod v3 you simply install speaker that will automatically work! — works only on pre-adapted speakers, such as the Pack BMS Sound v3.1. It can be either an automotive sound mod or a simple custom music player. You can change or turn off bass boost in addition to 2 different 3D effect modes. Compatible with: .mp3 | .wav | .ogg | .aiff | .mp4 | .flac | .m4a | .aac | .3gp | .wma Multimedia keyboard support. Version: v5.1 RC5 - 11/06/19 (DD/MM/YY) ‎Author: Junior_Djjr .asi and support: Fabio Special thanks: Shmoopy (for helping to resurrect the idea), K.b.sa (anims); HybridTheory (Spanish translation of .ini); ArtututuVidor$ (tests) Download English & Português & Español Powered by Un4seen.
  4. DK22Pac


    IMFX - modification for GTA:SA which include: Lensflare v2.1 (sun flares); Moonphases v2.1 (moon phases); ProportionalCoronas (proportional coronas); ScreenWater (water drops on screen); Gunflash (improved gun flashes); Headshot (effect of headshot); Explosions (new explosions effects) This mod requires Overdose Effects version 1.5 (or higher) Download links https://github.com/DK22Pac/imfx/releases Made by DK22Pac & Function-X-
  5. Author : ThePedro004 Version : 1.0 This mod changes the grass textures to HD grass textures from the mods Verdant & Unbelievable Grass Two from The Elder Scrolls V : Skyrim. All the texture credits goes to AceeQ and Preeum. I just build up the mod and used a modified plants.dat. Without Enb Screenshots : Video : Download Many Thanks to Sagaty for the Name idea.
  6. Irsis

    (SA) Mugging mod

    MUGGING MOD by Irsis One of my old mod, inspired by Junior_Djjr's robbed mod(GTA Brazil). If criminal can mug you, why cant you do the same? - You can press 'M' when your target performing hands up to mug them. - There are chances that; they will give you the money then stay/run away, scared then stay/run away, or take out their knive/pistol to attack you. When they run away, there are chances it will trigger wanted level. - You cant rob the same ped twice, their dead body wont sprout money either. DOWNLOAD
  7. Realistic Weapons Settings Version: 1.1.1 Last update: 12/04/17 Author: Deadstroke Credits: Screenshots General Description General Description This a script mod with a lot of changes and improvments in game's weapon system. Resuming, you can: - Reload Mod: you can reload your weapon with many options any time you need; - Limited Munition: set a max ammo in each weapon limiting your munition; - Manual fire: fire manually like FPS games; - Fixes about weapons; - Set all functions like you want; - A separated mod: 'Realistic Recoil', that can make fires more realistic, with a better recoil and scattering. Complete Description Requirements and instalation
  8. thalilmythos

    SA - Personal vehicle.

    Personal vehicle Because someone had to do it (right) right? Ill let the images do the talking (kinda) Blasting fools in the other side of town. Back on the spot, vehicle is still there. Getting arrested. We don't need no taxis bruh, ain't nobody got time for that. Features -You can set your personal vehicle -You can Lock your personal vehicle in place so that it doesn't dissapear. -If you wander or go too far from your personal vehicle it will get locked automatically, hence the personal vehicle setting usability. -You can call for a mechanic to bring you your personal vehicle. - Your vehicle is bulletproof, bulletprooftires, explosionproof, damageproof, and so on proof, while the mechanic drives, so it doesn't get damaged, however it turns back to normal when it arrives. Problems: -If you walk around your vehicle making mayhem without going away enough for it to lock itself autmatically and not locking it yourself, there's a possibility for it to dissapear, hence the Locking your vehicle usability. -Sometimes the mechanic can get lost, but is a weird occurrence. -If you lock your car while it's inside a garage and save the game, it won't be there when you reload it, the game stores it in the script as long as you are playing so if you put your car in a garage don't Lock it. Instructions: HOLD TAB + P: Personal vehicle set. HOLD P: For locking your vehicle in place HOLD TAB + O: For calling a Mechanic. HOLD TAB + P WHEN YOUR CAR IS SET: Unsets your personal vehicle HOLD P + N INSIDE YOUR VEHICLE TO MAKE IT UNSPRAYABLE HOLD P + Y INSIDE YOUR VEHICLE TO MAKE IT SPRAYABLE Installation: just put the damn files in cleo, is 2017 for god's sake. Download link: http://www.mediafire.com/file/2c0yr77syjnahcf/RE+Personal+vehicle+14-03-2019.7z
  9. nWo51289


    SA LODless is a modification that removes all of the LODs from SA and also increase draw distances for all of the HQ models in game. This is achieved by transferring HQ models from Binary IPLs for every sector of the map and transfer the IPL lines to its IPL counterpart and then deleting the LOD lines. Binary IPLs used by main.scm & interiors are left intact. This modification is compatible with the default main.scm, SAMP and numerous different cleo scripts, map mods etc. - Extract the files in put_to_root_of_gta_sa to your game directory - Double click on SA_LODless.bat and let it do its job! It will only transfer LODS to SAMPCOL.img for compatibility with SAMP if the SAMP folder exists - Done! - NOTE: You need to install this on a clean copy of GTA SA! - Download the latest versions of Fastman92 Limit Adjuster & SALodLights.asi from Project2DFX - Open fastman92limitAdjuster_GTASA.ini and SALodLights.ini and make the following amendments: fastman92limitAdjuster_GTASA.ini SALodLights.ini Can I install this using Modloader? Yes! - Create a folder in Modloader and copy gta3.img from your models folder to the newly created folder for this mod - Follow the steps above - While loading the game, when the loading bar reaches the end there will be a few seconds of waiting before entering in game. This will take longer if you have texture mods installed. This is because the game is preloading the map before you spawn. - When entering a interior and the game plays the animation of entering through the door, you won't see any buildings as LODs are by default loaded. Hopefully sorting this problem will be as simple as _DK's binthesky.cs script along with the problem above. What is the difference between SA_LODless & .LOD Mod by @BLlTZ? .LOD Mod replaces LODs with their HQ counterparts while LODless simply just removes them Why do we need this when we already have SALodLights by @ThirteenAG? SALodLights hides the LODs from view which makes them useless and taking up useless space & IDs What is 'LoadMap.cs'? LoadMap is a cleo script which includes the binthesky fix by @DK22Pac, increases ped/vehicle LOD distances & preloads the map before you spawn. If you want more control over these, download LoadWholeMap & MixSets by @Junior_Djjr SA_LODless 1.1.8 changelog Other Downloads SA_LODless 1.1.7b changelog (SA_LODless 1.1.7 combined with Things To Do In SA Version 1.5.1) @ThirteenAG & @LINK/2012 - Project2DFX @DK22Pac - binthesky @fastman92 - fastman92 IMG Console, fastman92 Limit Adjuster & fastman92 processor Igor Pavlov - 7zip You may modify, re-release, pretty much do whatever you want with this mod without my permission. All I ask is for you to mention me in your credits. If not, oh well not a big deal
  10. Forever L

    [SA] Mobile Hands

    As you know, San Andreas was taken to the mobile version, and then a remaster for other consoles. Among all the novelties, the models were updated with more realistic hands. That's what this mod is about, to offer new hands, ported from the mobile version (in this case). For now, I will leave the models by default. Then I will update the models that did not have their 'improvement' in the new versions. Finally, I will make the BETA versions. There was an error of 'claws' in the hands, which were solved by applying the Mobile Specular Map. This error has already been corrected, so it is no longer necessary to install the above. I hope you enjoy it, and again, excuse me. 😔 Default Models CJ Hands
  11. gold_fish

    [REL] GTA Water IO

    GTA Water IO 1.0b MAX Script for export and import of water for gta sa (improved analogue of waterIO) has an interface for setting water parameters features: - support of triangular water exports - water import along with all its parameters - auxiliary utilities for working and setting up water in the archive there is an image with a detailed description of the script interface upd: 20.03.2019 Compatible: 3ds max 2009 and up (maybe versions and less) Autor: Goldfish Official script support: https://vk.com/topic-99725313_35674835 Permalink to download / update the script: https://yadi.sk/d/NsuFPYkGNsuixA
  12. andre500

    REL | SA Arena War

    People always wish to see a show being put on, and are ready to spend lots of money to see it. What would you say about modern gladiator fights? Michelle Cannes invites you to take part in the most savage competition to ever be performed in state of San Andreas. Get behind the wheel of a vehicle that was created in your crazed girlfriend’s garage from scrap, and show your foes what you’re made of. SA Arena War is not just a copy of consequent GTA Online update as it may seem from the first glance. It is an attempt to revise technical possibilities of the game in regards of creation of dynamic and spectacular competitions, which are, undoubtedly, present in the game, but are not pushed to the limit by the developers. Features: * New high-scale competition at Corvin Stadium; * Participation in the even at the arena affects Carl’s relationship with Michelle; * 12 completely new non-replacement vehicles; * New workshop where you can buy, store and modify your vehicles; * While on the arena, a commentator is to be heard describing the competition. Cars: Perennial Dominator Trashmaster Modified Bobcat Modified Voodoo Modified Picador Modified Coming Soon Bloodring Banger Modified Coming Soon Sandking Modified Coming Soon Utility Van Modified Coming Soon Pony Modified Coming Soon Cement Truck Modified Coming Soon Monster Modified Coming Soon Bus Modified The modification will be getting updates in form of new gamemodes and vehicles after its release. Gameplay Trailers Gameplay screenshots Changelog v1.0.1 Download Link: VER. 1.1 Credits: andre500 - scripting Spartan_112 - modelling 7Works - voice
  13. Voron295

    First-Person mod

    First-Person mod by Voron295 v3.0 (Sorry for my bad English...) Description This modification will allow you to feel all abilities of GTA SA from the first person Modification support most of animation mods, like parkour, etc. https://www.youtube.com/watch?v=XuBrc4WD61c What's new - First-Person now is a plugin, not CLEO-script - Added compatibility with versions 1.1 and 3.0 (Steam) of GTA SA - Now first-person mode replaces camera mode from car bumper - Red mission markers are now available - Now you can rotate camera 180 degrees in car in any side - Fixed invisibility of peds, that are along you - Fixed issue with shadows - Added support of cutscenes and script cameras - Fixed some poses in car - Fixed zoom while you handle sniper rifle or photocamera - Fixed resetting camera rotation when you exit car - Added ability to look at the sides via Q and E - Added ability to look back on foot - Improved position of camera - Fixed bug with invisible particles when you are in car - Added ability to walk back and to sides - Many small fixes - Added settings menu where are next parameters: - Camera offset while on foot (saves separately for each skin) - Camera offset while in car (saves separately for each car model) - Field of view - Changing near plane - On/off player rotation with camera - On/off camera rotation at the sides while pressed Q or E Known bugs - Walk anim while swim or fly on jetpack. - Cars with id's < 400 and > 1400 causes game crash - Very big sensitivity while looking with sniper rifle - Problems with shadows - Trouble with GUI mouse when Y inversion is on - Problems with widescreen_fix - Vehicles and peds spawn too late - Lods are drawn too nearly - No gamepad support - Right-Left pressing can do an loop rotation - Some bugs with free-aim driveby mods - Weapon points straight up while aiming at north - Crashing in the mission OG Loc - CJ's face is messed while FPV - Camera rotates while selecting weapon in GTA V HUD by DK22Pac - Transparent vehicles' steering wheels. - Player walks randomly while holding phone - Screen corners bug with FOV > 100 Install Unpack archive into folder with GTA San Andreas. Modification supports 1.0, 1.1 and 3.0 (Old Steam) game versions. Controls Press button V several times to turn on first person mode. Press it again for turning off. Press Alt+B to open settings menu. Press it again to turn off. Authors Author of the modification - BoPoH (Voron295) http://vk.com/voron295 http://vk.com/fs_online http://gta-parkour.ru http://youtube.com/voron295 <script cf-hash='f9e31' type="text/javascript"> /* */</script> Thanks DK22Pac and Den_Spb for helping in development Festo for the logo Aleksey_Move for testing and making video-presentation of the modification
  14. 4Arty

    4Arty's Stuff

    Declasse Sabre 1972 2nd gen https://www.sendspace.com/file/hsvbqj SACSFX about 1000 sounds replaced with max possible quality https://www.gtainside.com/en/sanandreas/mods/117136-san-andreas-cinematic-sound-effects/ aaaaaaaaaaaaaaaaaaaaaaaand another one SAHQS - my first attempt to make SA sounds a bit better outdated but u can combine sounds with sacsfx if you want https://www.gtainside.com/en/sanandreas/mods/97715-s-a-hq-s-san-andreas-high-quality-sounds/
  15. _𝓐𝓖

    GTAIV Hud Mod

    This plugin will change the standard Hud with an similar from Grand Theft Auto IV/EFLC. - Some of the features you see on GTA IV. - Settings file, clearly most settings can be changed. - Episodes From Liberty City's style colors and textures are available. - All colors are taken from the original game files. - Life and Armour bars will shown on the sides of the radar map. - GPS will show when target blip is positioned. - Crosshairs are also changed. - Special blending mode for radar sprites. - Radar range will increase by pressing the "T" button on the keyboard. - Also by pressing "T" button all player information will be shown. - Radio Hud available to show radio stations. - A Cellphone will show date and clock by pressing "TAB" button on the keyboard. - Helpbox. - Mission titles. - Radar mask with red and blue colors will show when wanted level is increased. - 3dMarkers rendering also changed, but require arrow model and texture to make markers looks as they should. - Changed the visual camera position, also added possibility to move camera while player is busted/wasted. - HQ Fonts, Radar, Blips, and Weapons Textures with DXT5 compression, available on the respectively txd archives. - All Textures are "based and/or taked" from the original work make by R*. - Widescreen borders, wasted/busted message. ______________________________________ Code entirely written using plugin-sdk. Make fun developing your own mod with it. Screens showing some of the features. Version 1.3 - 10.08.2017 Here old versions: ______________________________________ Compatible plugins: FullNitrousControl by DK22Pac
  16. Irsis

    (SA) Real peds remake

    REAL PEDS REMAKE by Irsis One of my old edit. Originally created by dim1988, then edited by Junior_Djjr(but removed, because of bugfest) and then hopefully the last person, me. This mod makes random ped around CJ become less boring. they will perform random animation like smoking, calling or get drunk - Now instead of creating actor, the script will catch random actor around player. - Same ped cant perform the anim twice - Unlike the older version, now mod wont start on mission, wanted level >0, actor's task of killing player(you dont want your enemy start doing animation when fighting you right?), when on some animation(hands up, cower, lay back etc), or when in rain(to make it compatible with hard rain mod) Optional: Inside my folder, i include a mod that make random ped bring bag or reading newspaper on a bench. Move that folder into your modloader folder if you want. Credits: - dim1988 (Original author) - Junior_Djjr (Remake version and ped struct script) DOWNLOAD
  17. Irsis

    (SA) 24/7 Robbery

    24/7 ROBBERY by Irsis Unlike the other robbery mod. - When you aim at the store clerk, there are random chance that they will give you the money/shoot you with shotgun, then the alarm will ring and give you 2 wanted level - They also have 'scared' and 'give the money' animation. - Also they remember the time when you robbed them. When you enter 24/7 next time, there are random chance that they will shoot you without hesitation. - Dont enter 24/7 when you have wanted level becuase they will shoot you. - You can only rob 24/7 and toy store DOWNLOAD
  18. Mark01

    GTAV Palm trees

    Hi I've had the idea of converting all the props from GTAV to SA for some time to make the game look less crap and I decided to start with the palm trees a few days ago, I don't know if I'll do all the other trees and props because it takes quite some time to convert them properly with proper polycount vertex colors, nvc and mipmaps so I'm releasing the palm trees for now, I probably forgot some tiny palm trees but I'll keep on updating the files once I'll convert them. Tell me if you like it, I know i've seen other convertion the palm trees from GTAV but I don't think they've got vc nvc nor mipmaps so instead of keeping it for myself I though it was worth of a release. DOWNLOAD
  19. Sanmodder

    Sanmodder Workshop

    Mój workshop jest na razie pusty ale będzie zapełniony moimi modami do gta vice city do gta san andreas co w nim znajdziesz skrypty cleo skórki aktorów różne ustawienia gry @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ my workshop is empty yet but will be full of my mods to gta vice city to gta san andreas what you will find in it cleo scripts actors' skins different game settings @@@@@@@@@@@ CoolMods and MrFinger thanks Friends you're both the best @@@@@@@@@@@
  20. Compeast

    Compeast's Workshop

    New timekiller I've decided to open this topic as I've given San Andreas modding a chance. After years of modding GTA IV, I want to try San Andreas because Grand Theft Auto State of Liberty is around the corner, which really appeals to me. Most of these projects will be GTA SOL related. GTA State of Liberty can be found here. Underground has the most progress right now. Projects will be based on older GTA series vehicles, but in a San Andreas coat. Here's the first project. III Police Cruiser Vice City Police Cruiser Vice City Ambulance ('80s ambulance) Keep updated!
  21. YOEL_44

    YOEL_44's Workshop

    My two big mods This is going to be merged into the other It was good while it lasted... They're just some little packs of some of the textures that I've been making at summer and in my not-so-spare time, so here we go! First of all the Original exe icons completely remade. In this pack you'll find a *.png, an icon and a launcher with the bundled icon. NOTE: If you have problems with the launcher and the AV just use the normal icon on a shortcut or whitelist the launcher as a virus (It's based of a simple batch file so no virus at all) If you absolutelly don't want to have the *.exe-s downloaded, use THIS FULL PACK with only and exclusivelly the *.ico files for all the games. For GTA For GTA 2 For GTA III For Vice City For San Andreas For San Andreas Multiplayer For GTA IV For GTA EFLC I've been one of the first ones in playing GTA V in PC and as a (mostly) retro gamer I was shocked with the incredible effects in it. So here the second pack with some original particles directly extracted from game files and fixed to play best in the good old San Andreas, in adition I have included some gradient based textures that I use in my SA. I highly recomend to use Mod Mix Sets by Junior_Djjr and change under "Headlight of cars": CoronaType = 4 CoronaSize = 2.0 This way you'll get a GTA V styled lens flare for vehicles and... LINK This one's a vehicle generic textures pack, I've been looking for years for a head/brake/etc...lights pack that resembles the original ones but most of what I found was more moddern, so here's my solution. A 1024x1024 vehicle lights texture fully based in the originals but with one more variation I know, I'm a bit freak. Apart from that there are also resized wheels textures, color corrected license plate font and other generic vehicle textures. So here's the LINK And for last but not least The models folder it's been a fun factory for me since GTA III, but this time I've take the thing a bit more seriously (not really ), and I have redone a selection of some of the most widelly seen textures of them. - Nvidia and EAX loadscreens in 16:9 and higher resolution (I know most of you use a no loadscreen solution like SilentPatch) - The mouse now in higher resolution and transparent (nothing new...) - That kind of arrow that can be seen in the menus - Radio icons completelly remade and in higger resolution, including Track player - Some (not all, I will explain why) of the radar icons And here the explanation: I highly recommend to use my radar icons as an alternative for some of the ones alredy made by -Quantum-, this ones Radar Icons HQ Remastered The only ones that I've included are: - Final styled Loco syndicate icon (instead of beta styled one in -Quantum- pack) - Pizza icon inspired by the mobile version (instead of -Quantum- PC styled one) - A texture that no one never has mod until now (how exagerated I am!), the skip icon with that Deluxo, it's not in higher resolution but it's uncompressed (I don't even know if it's used at all) And here's the last link for now Hope you like them, and enjoy Also if some one wants some of my base/source/original texture just ask for them
  22. GTASanAndreasBeta

    GTA San Andreas Beta ícons

    =========== All Icons Beta =========== Icons Beta Spas-12 Icons Beta M4 or m16 Icons Beta Different Model PSG-1 Icons Beta PSG-1 Icons Beta Rifle Icons Beta Mac-10 Done Per User Icons Beta Mac-10 Original Icons Beta Parachute Icons Beta AK-47 ====================== hopefully I have helped ====================== ====================== Web Oficial Wikia Spanish: http://es.gta.wikia.com/wiki/Usuario_Blog:Matias_Montanna/Grupo_%27%27No_Oficial%27%27_Re-Organizaci%C3%B3n_Beta_2.0 ======================
  23. SA UNUSED CLOTHING ​ With the greatness of CLEO and ZAZ, I present you the Unused Clothing - The CLEO Version. Basically, I've edited the CLEO Clothes Menu of ZAZ and made it show Unused Clothing. I've asked him permission for publishing it so please don't tell me that you've no permission. Since I edited the menu, now you can't select some Old Clothes (Used Clothes) because I can't find any other way rather than replacing. Sincere regards to ZAZ for his permission to publish it. Author - The_Human & ZAZ Credits - ZAZ ZAZ's website Check out his website for some unique mods. Download link - Mediafire | MEGA | Drive Let's make SA great again! Link to mod which replaces shopping.dat instead (Disclaimer: The number of clothing added is extremely small): Version 1 Version 2 Version 3 Couple screenshots in spoiler.
  24. gtavice101

    Filipino Language Pack for GTA:SA

    Kumusta! This is a Filipino language pack for GTA San Andreas which will allow you to play the game in the Filipino language. All text and missions will be translated into Standard Filipino. The Filipino language is a Malayo-Polynesian language spoken primarily in the Philippines, where it is the official and national language. The standard spoken and written language is primarily based on the Manila dialect of Tagalog. There are hundreds of other languages and dialects spoken in the Philippines. The Filipino language is spoken natively in the areas around Manila, Central Luzon, Calabarzon, and Mimaropa. It is also the native language of most of the younger generation. It is spoken as a lingua franca across the Philippine Islands, and is the main language used in mass media, alongside English. It is also spoken by ethnic Filipinos living in other countries with about 2 million speakers in the United States alone, about half living in the states of California and Hawaii. The Filipino language has been heavily influenced by different foreign languages throughout its history, such as: Malay, Arabic, various Chinese and Indian languages, Japanese, Korean, Spanish, various European and Native American languages, and more recently English. A preview version with the following translated is available for download: Main menu and all sub-menus Mission passed/failed Cheat activated/deactivated Wasted/busted Cesar Vialpando's "King in Exile" mission Cesar Vialpando's "Wu Zi Mu" mission Catalina's "Farewell, My Love... " mission First two of Zero's RC missions Caligula's "Saint Mark's Bistro" mission Paramedic missions Vigilante missions Firefighter missions Freight train missions Taxi missions (partial) Courier missions Burglary missions Blood Ring Driving School (partial) Gym Pool Some restaurants Restricted Area The Johnson House Other various pieces of text Language Loader by Fastman92 is recommended, as it allows you to add additional languages in the game without replacing existing ones. This language pack is created from scratch myself and is not a continuation or enhancement of other similar mods. Have fun and Mabuhay! GTAGARAGE DOWNLOAD GTAINSIDE DOWNLOAD BETA 2 will be released by Thanksgiving with the additional following translated: The first mission CJ's "Big Smoke" mission CJ's "Sweet and Kendl" mission CJ's "Ryder" mission Ryder's "Home Invasion" mission Wu Zi Mu's "Ran Fa Li" mission Wu Zi Mu's "Lure" mission The Four Dragon's "You've Had Your Chips" mission Pimping missions Valet parking Lowrider missions Quarry missions Trucking missions Bike School Boating School Flying School Taxi missions (final) Driving School (final) More to be announced soon
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