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Found 386 results

  1. _๐“๐“–

    ClassicHud Mod

    This plugin change the standard Hud with an similar from III/VC/LCS/VCS and Advance . Update(v2.2 - 27/06/2017) Added GTA Advance as selectable hud style. Added exact amount for health/armour strings. Fixed statsbox showing filled bar for weapon skills. Minor fixes... Attention: *Radar and the rest of the interface could look larger then expected if you don't use a widescreen plugin. Screens (1280x720): Download
  2. MEDICAL KIT MOD v1.2.3 WEAPON DROP 'N SAVE v1.3 MANUAL RESPRAY MOD v1.1 ADRENALINE ABILITY v2.1 This is an old version of Adrenaline mod. Updated version, Special Adrenaline is posted here LOCK-ON AIM / AUTO AIM MOD MKKJ's CHEATCODES MOD FIGHTING MOVE SHIFTER TIME LENGTH MODIFIER
  3. Marty McFly

    [ENB] MMGE

    What is it? Marty McFly's Graphics Enhancement (short MMGE) is to date the most advanced ENB for GTASA out there. I rewrote the complete postprocessing of the ENB system, with focus on quality, performance and efficiency. Features: gaussian bloom with self-generating offsets and weights, faster and better than default enb bloom beautiful enb lens fx with custom offsets extremely simple and fast, yet beautiful DOF shader from scratch simple logarithmic tonemapping low amount of code to improve fps elaborated and thoroughly developed timecyc for best colors no weird color tints minimal amount of code for better fps Changelog: 1.0 | 07.09.14: initial release 1.1 | 29.12.14: smaller sunsize which now scales with screen size so no oversized suns on small screens anymore. Lowered lensflare intensity to prevent clipping. Smaller waterclear256 texture for better performance with water onscreen (old 0.076 and prior enb DLL's had no performance issues with large textures but updated algorithm in 0.248 has) 1.2 | 30.12.14: fixed bug coming with 1.1 which resulted in weird coloring when using no DOF configs Download: GTAInside Video: Screenshots: Known issues: (all these issues are not MMGE's fault but are caused by newest ENB DLL) Partial incompatibility with Windows 8/8.1. Possible fix which works for 50% of users is using modloader: install ENB as usual and move d3d9.dll, enbseries.ini and enblocal.ini to GTASA\modloader\enb\ folder, the rest stays where it is. This doesn't work for everyone though Needs DirectX redistributable. If your game doesn't start, reinstall DX setup from GTASA disk or use this one. If "procedure entry not found" error appears, update your GeForce Experience to at least 2.1.2 or newer. Blackscreen ingame (although minimap and HUD visible). Stealer protection kicked in. You need to copy the "Copyright_by_MartyMcFly.png" file to your GTA folder, too. If that doesn't work: possible fix is deleting the gta_sa.set file (sets all graphical and control options to default) in GTA San Andreas User files (located in My Documents). User "ByteCode2014" suggests that it could be Threaded Optimization in Nvidia CP, disable it. Or better, set everything in Nvidia CP to "Use Application Settings" Not compatible to old cards which ran older ENB's fine. Stealer list:Shahzel Ahmed Khan (proof: , facebook page)No support for SA-MP, MTA and incompatible hardware such as Intel VGA, AMD 3000 and prior, these are not meant for graphical modding and modding in general.
  4. DK22Pac

    Improved Vehicle Features

    ะกะšะะงะะขะฌ/DOWNLOAD (2.1.1) ImVehFt brings new features for vehicles in San Andreas: -reversinglights, foglights, turnlights, breaklights; -breakpads; -animated spoilers; -steering; -added taillight shadow; -possibility to use an unique texture for vehicle lights; -fixed lights darkening after switching; -fixed vehicle dirt feature; -and more... Notice these features (expect vehicle dirt, taillight shadow) could work only with adapted vehicles. You can find information about vehicle adapting and video tutorial in "Developer" folder. You can find 3 adapted vehicles in this release. 1. Blista Compact by Jur1zz with turnlights 2. Blade by Jur1zz with breaklights and foglights 3. Benson by Jur1zz with turnlights In this topic You can share your ideas and ask questions on car adapting Have fun. Screens Gallery 1 Gallery 2 Co-Authors Function-X- - author of some ImVehFt textures. Thanks So many people helped me... Den_spb - thanks to him for the idea of realising turnlighs. izerli - thanks to him for the idea of realising steering wheel. }0RIC)-( - much helping with HLSL and shaders programming; PetkaGTA - helping with shaders; Deji, fastman92, LINK2012 - helping with programming; listener - author of SA .exe database. Jur1zz, DERK7, Mad_Driver, THREE6MAFIA, YourCreatedHell - car makers/modellers.
  5. Voron295

    First-Person mod

    First-Person mod by Voron295 v3.0 (Sorry for my bad English...) Description This modification will allow you to feel all abilities of GTA SA from the first person Modification support most of animation mods, like parkour, etc. https://www.youtube.com/watch?v=XuBrc4WD61c What's new - First-Person now is a plugin, not CLEO-script - Added compatibility with versions 1.1 and 3.0 (Steam) of GTA SA - Now first-person mode replaces camera mode from car bumper - Red mission markers are now available - Now you can rotate camera 180 degrees in car in any side - Fixed invisibility of peds, that are along you - Fixed issue with shadows - Added support of cutscenes and script cameras - Fixed some poses in car - Fixed zoom while you handle sniper rifle or photocamera - Fixed resetting camera rotation when you exit car - Added ability to look at the sides via Q and E - Added ability to look back on foot - Improved position of camera - Fixed bug with invisible particles when you are in car - Added ability to walk back and to sides - Many small fixes - Added settings menu where are next parameters: - Camera offset while on foot (saves separately for each skin) - Camera offset while in car (saves separately for each car model) - Field of view - Changing near plane - On/off player rotation with camera - On/off camera rotation at the sides while pressed Q or E Known bugs - Walk anim while swim or fly on jetpack. - Cars with id's < 400 and > 1400 causes game crash - Very big sensitivity while looking with sniper rifle - Problems with shadows - Trouble with GUI mouse when Y inversion is on - Problems with widescreen_fix - Vehicles and peds spawn too late - Lods are drawn too nearly - No gamepad support - Right-Left pressing can do an loop rotation - Some bugs with free-aim driveby mods - Weapon points straight up while aiming at north - Crashing in the mission OG Loc - CJ's face is messed while FPV - Camera rotates while selecting weapon in GTA V HUD by DK22Pac - Transparent vehicles' steering wheels. - Player walks randomly while holding phone - Screen corners bug with FOV > 100 Install Unpack archive into folder with GTA San Andreas. Modification supports 1.0, 1.1 and 3.0 (Old Steam) game versions. Controls Press button V several times to turn on first person mode. Press it again for turning off. Press Alt+B to open settings menu. Press it again to turn off. Authors Author of the modification - BoPoH (Voron295) http://vk.com/voron295 http://vk.com/fs_online http://gta-parkour.ru http://youtube.com/voron295 <script cf-hash='f9e31' type="text/javascript"> /* */</script> Thanks DK22Pac and Den_Spb for helping in development Festo for the logo Aleksey_Move for testing and making video-presentation of the modification
  6. This mod makes Big Smoke throws random vehicle anywhere or stretch from under the road. His rate of fire is deadly like a minigun, if you spawn him by pressing M+F8 he will kill you and say "What are you doing?!" You spawn Fake CJ by press CTRL+SHIFT+F9 He might fool you, about incoming trains! https://imgur.com/TxVXAsb https://imgur.com/j5f9o4Q Try to spawn him in missions will we mess around with every vehicles including trains (Train instantly restored into the tracks perfect) no matter how far away from the tracks will be go back) Download: http://www.mediafire.com/file/467397lkymib1zl/BIG+SMOKE+THROW+CARS.rar/file Video:
  7. ThirteenAG

    Windowed Mode

    Windowed Mode plugin (for GTA3, VC, SA) Originally created by maxorator as part of Maxo's Vehicle Loader for Vice City, this plugin starts the game in windowed mode. Download Installation 1. ASI Loader is required. If you don't have it, just install Widescreen Fix, ASI Loader comes with it. 2. Unpack III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe to scripts folder, or modloader folder. 3. Start the game. Supported executables gta3.exe v1.0, gta-vc.exe v1.0, gta-sa.exe v1.0 Hotkeys * Alt-Enter: Toggle between borderless-fullscreen and windowed mode * Ctrl-Enter/Shift-Enter: Toggle border/menu * Ctrl-Alt: Toggle mouse cursor * If border is activated, you can resize the window with the mouse Known issues * If SilentPatch is installed, you won't be able to move mouse cursor while in-game. Enter main menu before activating mouse cursor. * In San Andreas, mouse cursor is not visible. Credits * maxorator Screenshots Download
  8. Krystofer

    krystofer's workshop

    https://www.upload.ee/image/7590401/cvpiart.jpg'>[/url] https://www.upload.ee/files/7590373/Ford_CVPI_low_poly_by_krystofer.rar.html https://www.upload.ee/files/6198367/Ford_Crown_Victoria_by_Krystofer.rar.html https://www.upload.ee/files/5847946/FPIU_2016_low_poly_by_krystofer.rar.html https://www.upload.ee/files/5783711/dodge_charger_low_poly_by_krystofer.rar.html [/url][/url]
  9. MrFinger

    [SA] MW Traffic Cars

    This mod brings NFS:MW/Carbon traffic cars to SA. They have been restyled and they fit to SA perfecly and they have tuning parts. For now 10 vehicles are avainable and those are: Coupe, Hatchback, Pizza Car, Pickup, Sedan A SUV, Semi Truck, Van, Newsvan and Sedan B (in game names: Kavaler, Twatter, Twatter Pizza, Bondock, Torori, Schmutzer, Paulton, Mullido, Mullido News and Ansbach). More vehicles coming soon. Screenshots: Extras: Downloads: Coupe, Hatchback and Pizza car Pickup Sedan A SUV Semi Truck Mullido and Mullido News Sedan B Thanks to: @Matt1010 - for cover and testing. @Zeneric - for testing and help with Sedan.
  10. The mod adds the following fighting features to the game: Fight Club Octagon Challenge Knockout Brassknuckles ::V2 CHANGELOG:: ::ADDITIONAL CREDITS:: @indraCG : Boxing Gloves ::DOWNLOAD:: >> GDrive << >> Blog Post << ::KNOWN ISSUES AND POSSIBLE SOLUTIONS:: ! Don't hesitate to read the readme file !
  11. Ethmods

    Patch to San Vice

    This patch tries to improve and fix the San Vice Tings: -Fixed Timecyc -Fixed Glass in Airoport -New Peds -New Weapons and Icons Updated -Cars replaced to SA Style and new -Fixed Map (85%) And much more soon Screenshots: Download:
  12. Brooklynzsmac

    Brook's Workshop

    *LOGO IS NOT TEMPORARY!* Hello everybody! If you're looking for some custom pedestrians or some other random sh*t (in the future) for San Andreas, then my workshop is the right place for ya! Pedestrians Misc Some of my work can also be found here: Beta Leftovers Fix - SA Beta Leftovers Fix - VC San Andreas: BETA Edition GTA San Andreas Rewind San Andreas: Blast From The Past (cancelled) I may take some ped requests if anybody's interested.
  13. Jeansowaty

    Big Gangster Mod - CR Edition

    Hello y'all! I'm here to announce you the Big Gangster Mod - CR Edition. What does CR stand for? Complete Revamp. That's right, this is not the same thing as the old buggy one. Instead of having a fartillion of model per one gang, you have more than 40 new gangs that spawn in their respective territories, carry unique guns and ride their cars. The developement of this thing started ages ago in 2014-2015. What's new? -The two unused gangs now become the Russian Mafia and the Bikers. -GSF, Aztecas, Triads and Bikers are friendly to each other. -Added 68 (no pun intended) new gangs and sets of various gangs, using a rezone method mastered by @ric-013 and @OrionSR, each with 3-4 peds per gang. -Added 39 new weapons (special thanks to @Wakka387 for teaching me how to add new weapons, I used his Additional Weapon Spawn V2 to add them in). -Three Families sets, the Seville Boulevard, Temple Drive and Santa Maria Families are friendly, but unrecruitable prior to the events of Reuniting The Families. Upon completion (or forceful takeover via glitches/savegame editors etc.) their territories will change from Azteca Blue to GSF Green and these sets will become recruitable. Thanks to @Rocky24pl for helping with this script. -The Admiral is now used by the Front Yard Ballas as their third gang car. Credits: All are in the Readme.txt of the mod. Link: https://www.mediafire.com/file/f3pt2p8084j954f/Big_Gangster_Mod_-_CR_Edition.zip/file https://cdn.discordapp.com/attachments/538386468767268885/752145371869741096/popcycle.dat - this is a file that was forgotten in the .zip file. Add it into the "data" folder together with the rest to ensure that gangs spawn in the countryside/desert areas! Pics (special thanks to @gtaga3ie1 and @Ryder_NiBBa for them!): (the op is still unfinished) ENJOY!!!
  14. Hangout with Story Characters You are now able to recruit special characters after certain missions as a reward. But just like in Vice City. You have to pick them up from their locations. If they die or you try to kill them, they will get injury and notification says "(example)big bear is injured" and they will spawn back to their locations. If you left your friend behind, notification says "(example)you lost big bear" every friend of CJ has unique recruit quote with their own voice when you recruit them. Dont forget this, every character is an optional. You dont need to use all of them. If you dont want to add different models, it supports pedfuncs and has a script for alternate apperances. How to use: Recruit: enter red circle to recruit your friend. Dismiss: Hold H or just leave them behind Big Bear Accourding the Game Files, Big Bear were able to recruit as a special character. So in this mod, after "Beat down on B-Dup" mission Big Bear is avalible to recruit near b-dup's apartment in ganton. He will be useful in gang wars to unlock final mission. He'll say "Alright im down with that" with his own voice to you when you recruited him. Also you can use fat big bear instead thin one as optional or you can use csbigbear2 hoodie version without replacing original one. His recruit quote is; "A'ight, Im down with that" Cesar Accourding this trailer shot, Maybe Cesar was avalible to recruit as a speacial character too. After "Los Desperados" Mission, Cesar is avalible to recruit with micro-smg. Just like other aztecas using micro-smg. Cesar dont attack aztecas unlike other friends of CJ. Unless, if they try to kill CJ, Cesar will save CJ. Cesar supports pedfuncs and alternate appearances script. His recruit quote is; "Alright CJ lets roll" csblue2 (He is LB in this mod) Accourding to this screenshot, csblue2 was avalible to recruit as a special character. I made him avalible to recruit after "Home invasion" mission. (First time ryder mentions LB in this mission). So LB is avalible to recruit near of his truck in ganton. Just like in this screenshot, he holds pistol. When you recruit him, he will say "He'll you my dog man" Woozie Woozie is avalible to recruit after "Home in the hills" mission. He will be in front of his safehouse in san fierro chinatown. He has his own "Blindman" walking style. He is holding Micro-smg just like in "Mountain Cloud Boys" mission. His recuit quote is; "Sure thing" Sweet Sweet is avalible after final mission of the game. He is holding AK47 just like in his final missions. He has his own walkstyle. You can pick him up from front of his house. Sweet supports pedfuncs and alternate apperaces script His recruit quote is; "Time to put in some work CJ" Emmet He is avalible after "Homecoming" mission. He is holding Desert eagle just like in Nines AK's mission and he has gang1 walkstyle just like in this mission. You can pick him up from his store. His recruit quote is; "Ah, baverly will so proud of you boah" Dope He is avalible after "Beat Down on B-Dup" mission. I added small but nice detail for him. CJ shakes hands all of his friends except dope. If you recruit dope, CJ does "InviteYes" animation and Dope says generic dealer line "Yo partner im working man, whatchu need whatchu need dawg" while doing "gangchat" animation. He is holding pistol. You can find him in the Blue Ganton apartments OG Loc He may be betrayed Johnson Brothers. But he still alive and got Grove tattos for his gang. So he is avalible after "Cut throat business" mission. He is holding tec-9 just like in OG Loc mission. You can pick him up from front of his house. OG Loc supports pedfuncs and alternate appearances script. His recruit quote is; "Sure thing lets roll" Ryder He is avalible after final mission of the game. I know he dies. But Grove looks empty without him after the story. So i added him anyway as optional. He is holding tec-9 just like in missions. Ryder supports pedfuncs and alternate appearances script. His recruit quote is "For sure homie" Big Smoke He is avalible after final mission of the game. I know he dies. But Grove looks empty without him after the story. So i added him anyway as optional. He is holding tec-9 just like in missions. He has "Fatman" walkstyle". Big Smoke supports pedfuncs and alternate appearances script. His recruit quote is "We all down with that baby V2 Characters: Zero's Destruction As optional, Zero is avalible to recruit with his RC Raider. This video shows old version. In the release version, Zero will shout as "Course you berkley/Leave me alone berkley" RC Raider has got minigun and granades. Zero Avalible after New Model Army mission. He is unarmed and his recruit quote is "Grade A tip top genius thats me" You can find him around Zero's RC Shopsss Kent Paul He is avalible after the Riot mission. He is unarmed and his recruit quote is "You f.cking telling me is" You can find him in the balcony of the Madd Dogg's Mansion Maccer He is avalible after the Riot mission. He is unarmed and his recruit quote is "America? Wait 'til I tell me ma about this!" You can find him in the balcony of the Madd Dogg's Mansion Ken Rosenberg He is avalible after the Riot mission. He is unarmed and his recruit quote is "Nobody can stop us, nobody in the world!" You can find him in the balcony of the Madd Dogg's Mansion Madd Dogg He is avalible after the Riot mission. He is unarmed and his recruit quote is "CJ, my man, you're a natural manager!" You can find him in the balcony of the Madd Dogg's Mansion Truth He is avalible after the Riot mission. He is unarmed and his recruit quote is "Carl, dude, man!" You can find him in his ranch. Dwaine He is avalible after the Puncture Wounds mission. He is unarmed and his recruit quote is "Ah yeah, cool man." You can find him in the Doherty Garage Jethro He is avalible after the Puncture Wounds mission. He is unarmed and his recruit quote is "Yeah, that was, like, so far gone, man." You can find him in the Doherty Garage Mike Toreno He is avalible after the Homecoming mission. He is holding micro-smg just like in the Mike Toreno mission. His Rcruit quote is "Carl Johnson huh?" You can find him in his mansion in the desert. Guppy He is avalible after the A Home in the Hills mission. He is standing close to Wu Zi Mu. He is holding MP5 just like in the Casino Robbery mission. His recruit quote is "Im with you, CJ!" Jose He is avalible after the Los Desperados Mission. He is standing close to Cesar. He is holding a pistol. His recruit quote is "Cesar says you cool, so we cool, holmes." Janitor from Casino He is avalible after the Breaking the bank at caligula's mission. He is holding a pistol and his recruit quote is "Ok Boss" You can find him around the Four Dragons Casino V2 Progress: -12 New character added! -Added Zero's Destruction script. You can attack people with his RC Raider. Minigun or grenade. -Red circle only appears when you close to character. -When red circle appears, character looks at CJ -Added Smoke and cigar for smoking characters -Some characters has his own weapon accuracy from the main missions -Before you recruit the characher, he will never leave position, or attack different people such as ballas or police and nobody injured him other than player -Character attacks police when you have a wanted level -Befor you recruit the character, if you attack him, he will escape and red circle will disappear and notification will say "You abused big bear" -Some charachers such as Cesar, Woozie, Guppy is respects their own gangs -OG Loc, Sweet, Cesar, Ryder, Big Smoke supports PedFuncs -OG Loc, Sweet, Cesar, Ryder, Big Smoke, Big Bear has alternate appearances script -Fixed possible Crashes Credits: CleoModlar - Script improvement, addinational features, bug fixing pedfuncs support for v2 ayumi-chizuru189 - Script improvement, addinational features, bug fixing for V1 GroveStGTAV - Idea, addinational characters, script improvement WestCrewForever/Rasta-Braza - Founder of the first script SlingShot753 (Artwork OG Loc skin) DOWNLOAD
  15. This mod will make some reload weapons more realistic. Use and modified original animations. Lists: - Pistol, Tec9, and Micro Uzi - Pistol with Silencer - Desert Eagle - Spas12 - MP5 - AK47 and M4 Download link
  16. Seemann

    [REL] Sanny Builder

    Sanny Builder is a fast and powerful tool designed for the GTA 3D game series (GTA3, VC, SA, LCS, VCS). It is aimed to make the process of editing game scripts and missions as easy as it's possible. It includes a disassembler, permitting the end-user to quickly disassemble the MAIN.SCM file which contains game scripts, and a compiler which produces a binary script file readable by the game. The editor itself offers a large number of useful functions such as; syntax highlighting, error checking, advanced search tools, player coordinates reading, fast movement through code and much more. Sanny offers an advanced code syntax which is similar to existing programming languages. This syntax includes changeable classes, keywords and high-level statements. We recommend you continue reading and fully explore the help section to learn more about SB and its capabilities. We provide a wealth of information that will help you get started in mission coding. Now that you have discovered some of the possibilities. Official website: sannybuilder.com Current version: 3.5.1 Last update: 2020-08-21 Further reading at GTAModding.com: Sanny Builder Mission_Scripting (Overview) CLEO Follow me @SannyBuilderDev
  17. Learn To Fly Carl

    Max Wanted Level SelectoR

    http://www.mediafire.com/file/5xsc5gcpx2rgszg/MaxWantedLevel+Selector.7z/file So.. let's say you're having a great shootout with the swat or the fbi and suddenly the game forces you to have 6 stars, and then you have to deal with those damn weekend soldiers with their big ass trucks and tanks, that only want to run you over, well NO MORE!, now you can select the stars you want through the ini, the mod already comes with 4 stars, but of course you will change that as you like, no more 6 stars , perfect for those who hate the weekend soldiers
  18. Noah_Antilles

    Antilles' Hangar [Inactive]

    Welcome to my workshop! My name is Noah and I create San Andreas style mods. Fokwith Baron F4G Piratier Brigadier Cazador Parrot Renegade
  19. Kalvin

    BETA Mulholland Safehouse

    A mod of which is a remake of the Mulholland Safehouse in its BETA stage of San Andreas (with my own little touches). A lot is improvised (purely guess work) as most of the house has never been seen. However, a lot of it is based off of the Stahl House's interior (which the house's exterior is based off of). Screenshots: Download: http://www.gtagarage.com/mods/show.php?id=26943 Required mods: CLEO - For added save point. Open Limit Adjuster - So the game doesn't crash upon loading. Just install the mods specified above and you'll be all good to go. Make sure to read the readme. Thanks to @CML99 for the carpet texture, and big thanks to Robson Martins for bug fixes and the like!
  20. This is version 2.0 of my Author: GoodIdea82Thanks to Automan for permission to use the camping trailer (Merit Camping) Download link is in the description of the youtube video: (This is to create traffic on youtube and increase visibility of this mod outside this our community) : Features: Journey, Tropic, or a Camping Trailer can be used as mobile save houses. Attach vehicle to a trailer Attach trailer to a vehicle (other techniques (e.g. by Junior_Djjr) can be used alternatively if you like) Combination of the two mods Mobile Save House and Trailer Attach results in a mobile garage (not a real garage, only coordinates and colors of vehicles are stored) You can extend the mod with your own plugins. An example plugin is provided. Additional scripts: side-door of the journey and the camping trailer opens automatically Trailers are spawned at certain locations in San Andreas New vehicle models: enterable Journey and Tropic created from the original models (these are not models you find on the internet); modified Merit Camping model (original model from Automan); created a new trailer. Only CLEO scripts without memory manipulation, hence it should run with any version (even Android). I have tested it with CLEO 4.1 and 4.3 Once a savedisk has been activated on a vehicle, you can travel around San Andreas and when you come to the place where you left the vehicle, it will be respawned automatically. Many ini-configuration options Version 2.0a has a fix for CLEO 4.3, because originally the mod was developed for CLEO 4.1. CLEO 4.3 changed the behavior of some opcodes.
  21. SUMMARY This mod makes evading police possible in San Andreas by avoiding getting sighted by cops and keeping a low profile. It also features advanced cop reactions and a shooting distraction system - with ideas from games like Hitman Absolution and GTA IV, keeping intact the original feel of the SA world. 1. Play Hide and Seek with Cops by hiding in backyards, underground, behind walls, pillars. They'll try to find you. Hide from Cops! 4. Shooting too much in public will draw Cops attention back to you and they will check out your area. 2. Noisy Weapons wouldn't draw attention if you are in a secluded place and no one is around. (Grove street gang members wouldn't report you) 3. Stealth killing in public is possible (before getting sighted and using a silenced pistol) 5. When you're not wanted, your shootings / killings may be reported by some civilian who heard the shots or saw the crime. Using a machine gun in public would definitely draw attention. 6. Driving too fast and rash will draw cop attention if you are already wanted and in hiding and the chance of some cop sighting you will increase and that may blow your cover. 7. Even after when you lose sight of the cops, some police helicopter may sight you and your cover will be blown - Aerial Sight 8. Evasion Possibility 8.(A) To actually lose stars, you need to sneak out of the area you were last seen in. 8.(B) Once you lose your first star after going into hiding, other area cops might not recognize you so quickly like before. They'll be Hostile if you come within 30 metres and are in sight. 10. The optional visual status list is provided at the end of the detailed description DOWNLOAD LINK RCS (REAL COP SYSTEM) DETAILED DESCRIPTION You can literally hide anywhere if you manage to shake off the cops. The modification aims at 1. Making Hiding from Cops Possible 2. Making the hiding and actual evasion (cool-down) moderately hard. HIDING Being hidden simply means you are not in sight of the cops and they're searching for you. It does not mean that you will start losing wanted level. EVASION / COOL-DOWN Given that you're hidden, and have successfully sneaked out of the area you were last seen in, you will start losing stars. If you go back into that area where you were last seen, you would again not be able to lose stars. Some ingame screens showing what happens if you stay in the same area you were last seen in after being able to avoid sight consistently for a minute or so. HIDING, COOL-DOWN RULES Committing crimes (in public) will draw attention. Cops will arrive at the location and if found, your cover will be blown and you wouldn't be hidden anymore. You can commit a crime and flee the scene in time and watch the aftermath from behind a cover and will still be able to evade them. But again, now cops will be searching for you in this new last seen area or where you were last reported to be firing in public. The detection capability of the cops will also reduce accordingly with time. If a cop was able to spot you and become hostile from 60 metres away before when they were actively searching for you, Once the wanted level starts to cool-down, he will not recognize you until you are at-least 30 metres close to him. It also features Intelligent pedestrian and cops behavior Los Santos and San Fierro: The chances are good that some cop will sight and identify you quickly if you're in public. Las Venturas: it would be really hard to shake off the cops once your level crosses 3. Country side: you are less likely to get reported or draw attention. The cops response time will also be a little more. VISUAL PACK OF WANTED STATUSES Its contained in this modification. Its an idea I derived from Hitman Absolution. And this mod is the main supplement of the the RCS (Real Cop System) Mod. Innocent Disturbance Reported Felony Reported Attention Drawn Distraction Created Hostile Searching Area In Sight Evading Search Location Compromised Aerial Sight STATUS GUIDE If you shoot in public, depending on the circumstances, either a 'Disturbance' or 'Felony' will be Reported by someone from the area and you will get a wanted level. And you will get a wanted level. If you're hidden and shoot in public, you may Draw Attention - There will be a chance that someone around you will rat you out to the cops and that a patrol car/ helicopter / tank comes scrounging the area dynamically depending on what wanted level the player has. If you're out of sight, and there are cops nearby - searching the area, in this case, you can create a Distraction, and all cops will run to the location where the shots were fired by you instinctively. Hostile mod is when Some foot cops have you in sight and are ready to shoot to kill / arrest you. This is the only possibility available in the original cop system. Searching Area will be a state when you are out of sight and cops are searching the area. They will go to the last seen location and also police helicopters will try to spot you be scanning your area with infrared, night-vision and what not. In Sight would be either if you are in a car chase or there are cops around you who can see you but are not able to shoot at you or try to kill you. Mostly, these are cops in vehicles. Evading Search means there are no cops around you which CJ is aware of while he is hiding. Location Compromised: If the player goes inside any of his own properties or a public restaurant / shop where the news is readily available on television, his location would instantly be compromised and cops will surround the property / restaurant. Aerial Sight is one of the recently developed legs of the mod and is one of my personal favorites, this is of a time when there is only the police helicopter which has you in sight, if you destroy / evade the police helicopter, you'll directly go into hiding (if anyone else doesn't spot you for sometime). I googled a bit and found that police mavericks can easily see through buildings and walls using infra, thermal visions. So the same is also been made true for this realism cleo mod. Do visit my blog. https://mohitrobinson.blogspot.com/ Also, if you liked the mod, simply like the youtube video, drop a comment and share your feedback. Thanks DOWNLOAD LINK
  22. SlingShot753

    Cipriani's Walkstyle

    This is an adapted Toni Cipriani's animations for CJ. I fixed some bugs (like the ugly/broken feet and the Root problem, with CJ's feet under the floor) merging CJ's animation with Toni's , but there's still others bugs like "Angry CJ"(fixed). Includes two .IFPs: Original San Andreas ped.ifp already replaced with the animations, and the Toni.ifp, in case you have a modified one, and just wants to replace. Replaces(for now): I highly recommend using _๐“๐“–'s Sprinting With Two Handed Weapons. Video: Download
  23. MrFinger

    Improved Stadium Crowds

    This mod replaces those 2D people at the stadiums with the normal peds. It also fixes some untextured parts of car wrecks. Mod can be laggy, so I also made a lite version which only swaps the image with the people, without the model. Screens: Download
  24. CharlesVercetti

    [ASI|VC|SA] Wrist Watch

    Introduction: A simple mod which is based off Plugin SDK, displays time in the form of a wrist watch in the bottom right corner. It is actually an idea conceived by GTAForums user named @I MD Pradipta. Although the request was made a long time ago, quarantine has made me do it - make them into reality. https://gtaforums.com/topic/670360-asi-betacleo-vice-city-rectangular-hud/page/3/#comments Features: Displays Hours and minutes. (There is no seconds system in GTAs) Additionally, the SA version displays the week days. There are 2 modes in which the watch can be displayed, either all the time, or by holding the "Q" button to display it. Additionally in SA version, CJ will do a "Look at the watch" animation if "T" is pressed while holding "Q". The watch faces, needles , and the day card (SA only) can be easily customizable, using the MagicTXD and editing the "watch.txd" present on "models" folder ("watch_sa.txd" in SA version) Also, the scale and position of the watch elements can be customized through "watch.ini" config file. Compatibility: The mod is confirmed to work with GTA VC 1.0 exe and GTA SA US 1.0 exe. Thanks to: @DK22Pac, for Plugin SDK. Download: Wrist Watch v1.0 VC [Mediafire] Wrist Watch v1.0 SA [Mediafire] Wrist Watch v1.1 (VC/SA) [Mediafire] HD Watchfaces SA version How to Install: Download and install WinRAR or PeaZip https://www.win-rar.com/ https://www.peazip.org/ Get an ASI Loader. https://www.gtagarage.com/mods/show.php?id=21709 (ASI loader SA) https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases (ASI Loader VC) Follow the video.
  25. DragonYisusXD

    Story Mode 2.0

    Grand Theft Auto: San Andreas Story Mode 2.0 Please, don't get confused by the mod "Storyline Enhancement" this mod adds and improves several details and fixed many issues of the story mode in the game, also trying to give more life to the world of san andreas and even adding brands news territories and gangs such as the Russian Mafia and the Biker gang like the gang 9 and the gang 10 without trying to be the same as "Things to do in San Andreas" we all know how the story mode in this game is one of the best in the gta series, however in this game, it misses so many details that it would have given the game more life to his world, so i added the detail that i think it'd be perfect for the story in the game, also i know how you guys enjoy having gang wars so i added more territories that i think it would fit in the perfect places Current State of the Mod: No Glitches Found How to Install ? simple, copy and paste all files and folders in the root folder Note: for the mod work in the game, you need to start a new game. Start Changes: Los Santos Changes: Countryside Changes: San Fierro Changes Desert Changes: Las Venturas Changes: Back to LS Changes Mod Recommended: Link: https://www.mediafire.com/file/je0blg6khxhweqi/file
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