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  1. So after more than a year, I've finally made a seperate forum post for this... Overall Improvements aims to revive the abandoned volume 2 by porting most of its features to a more stable form. (The leaked volume 2 was really unstable) Apart from adapting features from volume 2, new peds, new vehicles, bug fixes, more dialogue and more have been added. This release is based on Crspy's Fixed Volume 1, so it features all his additions as well. Some Features All vehicles cut by DeeZire are now restored. The ones he replaced them with are now seperate vehicles New cut vehicles have been re-added, the Bloodring Banger B and the FBI Car New clothes. For example the new GSF clothing after reaching 100% turf control Police helicopters are now controlled by actual police pilots, killing the pilot results in the heli crashing. New police officers and gang members have been added along with unused unique voice lines. (A LOT of voice lines were cut, Example: VOICE_EMG_ARMY1, 2 and 3) The cut drive to the cemetery in 'Big Smoke' has been restored. Along with some removed voice lines in 'Sweet & Kendl' The supporting character, Guppy, now has a unique skin Recreated 4 of the 10 hidden mobile exclusive cheats The cut vigilante variant, 'Vice Squad' for the Cheetah, has been restored Revamped DeeZire's AWOL Angel If you start Los Sepulcros with insufficient respect, now an otherwise inaccessable part of the mission will unlock. (I made some minor changes to this part) If you have previously started 'Are You Going To San Fierro?' and failed, you no longer have to pay another $25,000 to re-start the mission The Four Dragons casino will now be an asset after 'Fish In a Barrel' The help messages about being wasted and busted now don't take away player control anymore (it is now like Vice City) In 555 WE TIP, you now have to drive into the garage to plant the weed in the car (This is a recreation of a beta objective) Cesar and OG Loc now appear with their beta appearances in certain missions. You are now correctly able to reach 100% completion, instead of reaching it prematurely even if you haven't completed everything yet Changelogs Original Volume 1 Changelog OV Changelog Download Version 1.6 (06/11/2019) Emmet Fix (07/11/2019) Savegame Pack 1 (LS Chapter - 07/11/2019) Savegame Pack 2 (Country Chapter - 04/12/2019) (Savegames from the unmodded game and previous ttdisa versions are incompatible) --- Installation Instructions Credits Original Volume 1 Credits OV Credits Misc DISCORD (for suggestions, bug reports and previews) YOUTUBE (where I post my TTDISA OV videos)
  2. DK22Pac

    GTA5 HUD by DK22Pac

    v0.925 Mediafire https://www.mediafire.com/?p3uk0xvtyyeo10s v0.920 Mediafire http://www.mediafire.com/download/p6r6ulrmcp19qsc/V+HUD+by+DK22Pac+-+release+28.12.14.rar v0.910 Sendspace https://www.sendspace.com/file/dyqhzi Mediafire https://www.mediafire.com/?rz65d0ihwgpuyd2 libertycity http://www.libertycity.ru/files/gta-san-andreas/83045-gta-v-hud-v0.910-by-dk22pac.html v0.890 Sendspace https://www.sendspace.com/file/u29umt Mediafire https://www.mediafire.com/?l28bhcjlh2p40qn libertycity http://www.libertycity.ru/files/gta-san-andreas/81914-gta-v-hud-v0.890-samp-edition-by-dk22pac.html v0.815 Sendspace https://www.sendspace.com/file/ireohu libertycity http://www.libertycity.ru/files/gta-san-andreas/80870-gta-v-hud-by-dk22pac.html?page=5 An exclusive add-on Other mods compability Since this plugin uses new version of plugin SDK, you'll need to remove all plugins which use "deprecated" plugin.dll library. You can get new versions of some plugins here: IMFX Final Update http://vk.com/doc45765610_318675122?hash=a11b3a754de2151207&dl=d19d71bef7f924385f Advanced Aiming Mod v1.1 https://www.sendspace.com/file/v85lgh
  3. Junior_Djjr

    Junior_Djjr's Workshop

    Can I introduce myself? I'm Valdir da Costa Júnior (Junior_Djjr / Djjr) from Brasil, Ibitinga - São Paulo. I create mods for games since 9 years old (more than a decade); since my cool Windows 98 without internet access. Even before I knew mods I was already modding GTA San Andreas, in 2010. In February of 2011 I had internet access, I started to dig deeper into GTA mods, created a blog (MixMods.com.br) and the following month I had 500 views a day. Currently having 1 million monthly. I'm game modder, indie game developer, music producer, designer, and something like that... Lover of technology, sciences, music etc. About mods for GTA San Andreas, I create really anything - but not organic modeling (skins/peds/clothes). I've always liked to modify and create new things since I was a child... so I really like what I do. The Workshop Before, I never bothered to divulge my mods in different countries. Sorry for almost everything post is written in portuguese, but Google Translator does a good job in portuguese-english. There's a translator widget in my blog. And now I always include a readme file also in english. I'm always open for new mod ideas, but try to say just simple and really creative things, remember that I always have big projects to do so I can't stop them to dedicate to something new. I'm just one person. And don't say "do when you have time", I'll never have free time. The List "Featured:" [by relevance] - Major mods. "Common:" [by most recent] - Normal mods. "Fixes / Minor contributions:" [by most recent] - Mods that I contributed just a bit or I fixed bugs/crashes, because I believe modding is free and everyone can fix the error of others. "Very old" [by most recent] - Please don't expect anything amazing... I did a long time ago. May be a sh*t.
  4. Information: After seeing all these poor conversions I decided I should convert some cars by myself and see how that would work out. Turns out it's not impossible. I mostly only convert vehicles that I actually like, so flooding me with your request probably doesn't bother me. Suggestions, criticism, bugs and negative comments are welcomed. Features: San Andreas reflections San Andreas license plates San Andreas lights San Andreas dirt All cars adapted to Improved Vehicles Features mod by DK22Pac - Brake, fog, reverse and turn lights - Working steering wheel - Tire dirt 100% SA-MP friendly (wheels don't sink to ground and they are all tunable which means they don't crash[if replaced by default]) Custom collision and shadow meshes High quality damage model Custom handling.dat, vehicles.ide, carcols.dat and carmods.dat Download all at once! IVF Style DOWNLOAD (30.03.2015) SA Style DOWNLOAD (30.03.2015) Clean TLaD Gang Burrito (24.11 2013) Download GTA V Sandking XL (13.03 2014) Download GTA IV Primo (13.03 2014) Download GTA IV Landstalker (28.03 2014) Download GTA V Tailgater (04.04 2014) Download GTA IV Phantom (10.04 2014) Download GTA V Picador (03.05 2014) Download GTA IV Tanker Trailers (03.05 2014) Download GTA IV Industrial Trailers (08.05 2014) Download GTA IV Cargo Trailers (10.05 2014) Download GTA IV Emperor (13.05 2014) Download GTA V Packer (08.06 2014) Download GTA V Dashound (11.06 2014) Download GTA V Hauler (26.06 2014) Download GTA V Seminole (11.07 2014) Download GTA V Benson (17.07 2014) Download GTA V Police Stanier (21.07 2014) Download GTA V Unmarked Police Cruiser] (23.07 2014) Download GTA V Bison (04.08 2014) Download GTA V Surfer (27.08 2014) Download GTA V Dominator (07.09 2014) Download GTA V Tow Truck (13.09 2014) Download GTA V Youga (17.09 2014) Download GTA V Bullet (19.09 2014) Download GTA V Phoenix (21.09 2014) Download GTA V Infernus (24.09 2014) Download GTA V Granger (28.09 2014) Download GTA V FIB Granger (28.09 2014) Download GTA V Stratum (30.09 2014) Download GTA V Vigero (11.10 2014) Download GTA V Blista (18.10 2014) Download GTA V Sultan (18.10 2014) Download GTA V Intruder (20.10 2014) Download GTA V Minivan (24.10 2014) Download GTA V Ruiner (01.11 2014) Download GTA V Stretch (15.11 2014) Download GTA V Comet (24.11 2014) Download GTA V Ingot (06.12 2014) Download GTA IV Coquette (19.12 2014) Download
  5. Inadequate

    San Andreas: PS2 Features To PC

    Grand Theft Auto: San Andreas PS2 Features To PC ______________________________________________________________ Well, for some reason Rockstar Games have ported the PS2 version to PC with a potato. So, since that happened the game has lost a lot of features and things such as control settings, post processing effects and more. With those modifications listed below you will bring back a 99.9% percent of the PS2 feeling with a few clicks! ______________________________________________________________ Required modifications download: Features download:
  6. GTA San Andreas Advance is my project that make GTA San Andreas is better and harder than original. What I modified from this game. - Modified some missions to make this game harder. - Add more Peds and Weapons. - Add more Gang Members and Cops. - Add some stats. - Add some models to unique characters (Freddy, Weasel, Kane, etc). - etc... Some tools and another mods that I used. - Cleo 4 - https://cleo.li/ - Sanny Builder 3 - https://www.sannybuilder.com/ - 3DS Max - Fastman92 Limit Adjuster - Fastman92 - Modloader - Link2012 - Some Peds from... - https://www.gtagarage.com/mods/show.php?id=11520 - https://www.gtagarage.com/mods/show.php?id=25088 - https://www.gtagarage.com/mods/show.php?id=25755 - https://gtaforums.com/topic/553100-gta-san-andreas-big-gangster-mod/ (BETA gangster ped models only) - Some weapons from Manhunt, GTA VC, GTA LCS, and GTA VCS. Trailer: Download link Some features from BETA I version: - Some missions are harder than original. - Gangsters, Cops, Criminals, Prostitute, and Dealers are stronger than before. - Add some peds and weapons. - Elite Police Squads (like Vice Squad) are chasing and killing you if you get 3 Wanted Stars. - You just play missions until Reuniting The Families mission. - Add some hidden weapons. Some plans to future updates... - Add some unique enemies. - Add more peds and weapons. - More modified missions until Yay Ka Boom Boom mission. - etc... Moddb page.
  7. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here BETA MODS MISC MODS MISC MODS
  8. Rainbomizer A Randomizer for GTA: San Andreas Rainbomizer is a mod for GTA San Andreas that randomizes many aspects of the game. It allows for a replay of the game in a new, fun way. The mod randomizes everything from traffic, car colours, handling, and even the mission vehicles. The mod was designed to be played on the original game, and hence might conflict with any other mods installed. All the randomizers currently present in the mod are listed below: Traffic Randomizer Randomizes cars that spawn on traffic including law enforcement vehicles. Car Col Randomizer Randomizes the colours that cars can spawn in. This includes 128 colours hue cycle. Police Helicopters Randomizer Randomizes the helicopters that the police spawn in with working spotlight and gun. Cheat Randomizer Randomizes which cheat activates when you enter a cheat. Parked Car Randomizer Randomizes cars which are found parked around the map including airplanes at airports with entirely random spawns. License Plate Randomizer Randomizes the license plates of vehicles to a random word. Voice Line Randomizer Randomizes dialogues spoken by characters in missions. Script Vehicle Randomizer Randomizes the vehicles you are given in missions. The randomizer makes sure that you get vehicles that are usable for the mission. Weapons Randomizer Randomizes the weapons that are dropped/weilded by the player/enemies and also the pickups scattered around the map. Experimental Randomizers (unstable) Handling Randomizer Shuffles the handlings of vehicles. Screenshots Thanks to GTA Madman, RAYGUN420, 123robot and Lenzar for contributing the screenshots. Installation Prerequisites An ASI Loader (Ultimate ASI Loader is recommended) GTA: San Andreas v1.0 US (Other versions are not supported) Installation Download the Rainbomizer archive from GitHub Releases (check the Downloads section) Extract the ASI file (optionally the config file) into the scripts folder or the root directory of your San Andreas Installation. Configuration rainbomizer.toml contains the configuration options for Rainbomizer. It will be automatically created by the ASI File upon launching the game. Alternatively, you can find the default config file in the archive. The config file uses the TOML format and can be opened in any text editor (like Notepad). It is similar in structure to INI files. To enable/disable a certain Randomizer, you have to locate its section in the config file, and change the Enabled key to true/false to enable/disable it. Documentation for additional configration options for individual randomizers can be found in the default config file. Credits NABN00B For the original idea for a car randomizer for San Andreas. GTA Madman For contributing fixes and extensive testing 123robot For support through the development and streaming Rainbomizer playthroughs Veigar Idea for the Parked Car/Texture Randomizer and support throughout the development phase MrMateczko Special mention for sharing a modded cargrp file that led to the original idea. Waris Streaming a playthrough of the Rainbomizer. Lordmau5 Special mention for supporting and testing. Downloads The latest version of Rainbomizer can be found on the GitHub repository. GitHub Releases GitHub Repository GitHub Issues Default Config File Ultimate ASI Loader If you find any bug/crashes, please report it at the GitHub Issues page with rainbomizer.log.txt and any crash logs if applicable. (You can get the crashlogs by creating a CrashDumps folder if you have the Ultimate ASI Loader installed)
  9. Cyclone '92

    [SA|REL] RBRD Overhaul

    RBRD Overhaul Original mod by ATP Features The shop is now unlocked after a specific mission (.ini). The vendor model and voice model can be changed (.ini). The shop icon is now adjustable so a custom 'MC Strap' icon can be used (.ini). Replaced the scripted markers with ENEX markers to fit the shops entrances system. Some peds can be seen inside the shop (was in the game but disabled by ATP). The buttons response is now faster than before especially for LEFT/RIGHT keys. The apparent vendor model mouth now moves when the voice model speaks. Buying meals now increases fat like any other shop meals. The player now pukes if he eats more than 11 meals. The vendor acts properly when aiming at him. A configuration file to adjust features that are marked with (.ini). The original scripted entrances by ATP are available in the Add-Ons folder. Screenshots Videos Downloads Files Release.zip Requirements CLEO Library
  10. StarGTS

    STAR☆GTS Workshop

    Welcome to my trusted garage. Do you need a car to take some girls to the streets of Los Santos? You have no money and you want a waste to take with you, your cocaine addict girl and a beer in the back seat? Are you a regular advertiser and are you looking for a vehicle for your dirty and dirty business? Otto's Autos is the ideal place for you. In my personal laboratory only in SA style. They are simple mods, nothing special. These are some mods, but I assure you that good news Cars Skins Auto Parts Weapons Mods Cars
  11. Calvin.linardi

    Calvin.linardi's Underground Bunker

    Hello everyone! I’m Calvin.linardi And welcome to my underground Bunker, Here The place where you can find any type of War Machines, Vehicles, Guns and more! So let’s get arround! Workshop Themed Vehicles More Vehicles Guns and Weapons Misc Work in Proggers I hope my mod doesn’t dissapointed you, if there any bug, problems or any suggestion and request, please contac me via Personal Message or leave a comment here. Thank you for visiting my Workshop. Special thanks to StarGTS for help and support!
  12. Noah_Antilles

    Antilles' Hangar

    Welcome to my workshop! My name is Noah and I focus on creating San Andreas style mods. I mostly make aviation related mods but I do tend to create other vehicles every now and then. Take a peek at the 'Released' section and see if you like anything. Also, don't forget to check out the 'Work in Progress' section to see what you can expect in the future. If you have any suggestions feel free to ask here. Current suggestions can be viewed in the 'Community Suggestions' section. -Noah Antilles Fokwith Baron F4G Piratier Brigadier Cazador Parrot Renegade UH-4 "Anteater" (Military Helicopter) Cassowary (Floatplane) Andromaster (Huge transport plane) BF 109 G2 (WWII German Fighter) F-140 TopCat (Supersonic Jet Fighter) F-69 Sabel (Early-Era Jet Fighter) Avant (High-End Sports Car) V-24 Condor (VTOL/STOL Helicopter) B17 Flying Fortress (Maj. Smuggler) B25 Mitchell (PinKPanther) VCS Airtrain (dent0nz) UH-4 Anteater, SAPD Version (dent0nz) UH-4 Anteater, Coast Guard Version (dent0nz) SR-71 Blackbird (ezmegaz68) Mark 5 Special Operations Craft (Maj. Smuggler) Airwolf Helicopter (ezmegaz68)
  13. This topic focuses on the big gangster, gtaga3i1 edition, and related to it will be possible to see all versions of this mod created so far everyone can bring new contributions to this mod and its extension we are currently working on two scripts that should be later cast, the families attack and the attack others Big Gangster V: 1 http://www.mediafire.com/file/dgz4e8beoazsqyn/new_big_Gangster.rar/file V: 2 http://www.mediafire.com/file/wgst1mjbx5hhvgp/new_big_Gangster_Light_V2.rar/file V: 3 http://www.mediafire.com/file/kg8pmb8rvpmnwws/new_big_Gangster_Light_V3.rar/file V: 4 http://www.mediafire.com/file/erl58vo022w0186/new_big_Gangster_Light_V4.rar/file V: 5 http://www.mediafire.com/file/9erkb1i5if224z2/new_big_Gangster_Light_V5.rar/file V: 6 http://www.mediafire.com/file/d7r1hpf661vwb8d/new_big_Gangster_Light_V6.rar/file V: 6,5 http://www.mediafire.com/file/hah1dyyzc8b234a/new_big_Gangster_Light_V6%2C5.rar/file V: 7 http://www.mediafire.com/file/4j1dettuviji41u/new_big_Gangster_Light_V7.rar/file V: 7,5 http://www.mediafire.com/file/bubimyb28ti0hod/new_big_Gangster_Light_V7%2C5.rar/file V: 8 http://www.mediafire.com/file/uvrgoutwco4akq5/new_big_Gangster_Light_V8.rar/file V: 8,5 http://www.mediafire.com/file/kf91k4vdaqjqb4r/new_big_Gangster_Light_V8%2C5.rar/file V: 9 http://www.mediafire.com/file/sh3ho7in72lca7c/new_big_Gangster_Light_V9.rar/file V: 9,5 http://www.mediafire.com/file/9h19au7z78tqhqu/new_big_Gangster_Light_V9%2C5.rar/file V: 10 http://www.mediafire.com/file/r86dl9q34y3p1l5/new_big_Gangster_Light_V10.rar/file V: 10,5 http://www.mediafire.com/file/816o0j0h7dill4a/new_big_Gangster_Light_V10%2C5.rar/file V: 11 http://www.mediafire.com/file/wuc2x043adkcsv0/new_big_Gangster_Light_V11.rar/file V: 11,5 http://www.mediafire.com/file/krw0n7fak54ip08/new_big_Gangster_Light_V11%2C5.rar/file Jeferson conquest http://www.mediafire.com/file/1w3kso2illwm6nk/Jefferson_conquest.rar/file Market wars V: 1 http://www.mediafire.com/file/8h0bdwiifw9ddfn/marketwar1.rar/file V: 2 http://www.mediafire.com/file/99kpssthxg7pl72/marketwar2.rar/file Drive By V beta: 1 http://www.mediafire.com/file/rdk0yskjk0evarv/drive_by_Beta.rar/file V beta: 2 http://www.mediafire.com/file/poqrsmq9rl1f0wo/drive_by_Beta_2.rar/file V beta: 3 http://www.mediafire.com/file/qbr6cvj3tx8z4rx/drive_by_Beta_3.rar/file V: 1 http://www.mediafire.com/file/8icskyxwfcd5fdt/drive_by_V1.rar/file Heli Cover V: 1 http://www.mediafire.com/file/ntooixh48bdbt48/heli_cover.rar/file V: 2 http://www.mediafire.com/file/car69x51kbyp69a/heli_cover_2.rar/file V: 3 http://www.mediafire.com/file/4955suwy553oxxm/heli_cover_3.rar/file V: 4 http://www.mediafire.com/file/f39l8joq76rr51d/heli_cover_4.rar/file V: 5 http://www.mediafire.com/file/vq2fs0aw4vhl3cb/heli_cover_5.rar/file Members suport V: 1 http://www.mediafire.com/file/bum5xf1h5lsfqbv/members_suport.rar/file Families attack V: 1 http://www.mediafire.com/file/tqa0g629uhfs3g7/families_atak.rar/file V: 2 http://www.mediafire.com/file/wnoym70qn1r59wf/families_atak2.rar/file V beta: 3 http://www.mediafire.com/file/b7zd5ued8dodvvv/families_atak_3_beta.rar/file Attack Other V: 1 http://www.mediafire.com/file/kqczbxcs4p1cuvm/atakk_other.rar/file V: 2 http://www.mediafire.com/file/6yobwyq7qg8x9u8/atakk_other_2.rar/file Global wars http://www.mediafire.com/file/0n1twsq8cmjf7lu/GLOBALWARS_BIG_GANGSTER_BETA_3.rar/file
  14. Jeansowaty

    San Andreas Rampages

    Well well, this mod gives you 85 (75 in older versions) Rampage side-missions to complete all around San Andreas. They're put in pretty predictable places so I guess you'll be able to find them easily. For completing all of them you'll be greatly rewarded with weapons and vehicles. Link: https://www.mediafire.com/file/p635e5fp9v6uibj/GTA_SA_-_Rampages_Mod_V3.zip/file OLD VERSIONS, YOU BETTER DON'T INSTALL THEM... V1: https://www.mediafire.com/?y4jwy1i7ndkf67a V2: http://www.mediafire.com/file/fd6lll310qmb3q5/GTA%20SA%20-%20Rampages%20Mod%20v2.rar Credits: Rocky24pl Jason Statham Jeansowaty Silent Curtis Various other people who gave us ideas Map: http://snapmap.wikigta.org/index.php?map=SA&title=&set=101,708%7C715,515%7C680,386%7C539,353%7C267,451%7C409,416%7C388,726%7C481,515%7C434,580%7C461,463%7C698,612%7C690,584%7C675,559%7C669,523%7C590,618%7C598,635%7C612,647%7C628,656%7C572,595%7C532,595%7C638,585%7C514,522%7C565,546%7C492,569%7C99,401%7C477,459%7C120,374%7C69,388%7C147,388%7C161,225%7C41,370%7C102,305%7C188,241%7C54,345%7C154,312%7C115,301%7C35,335%7C45,208%7C167,243%7C91,316%7C85,246%7C11,290%7C61,82%7C90,93%7C100,249%7C170,302%7C480,338%7C182,48%7C291,188%7C277,195%7C351,258%7C348,52%7C334,190%7C344,156%7C376,227%7C756,115%7C660,26%7C505,124%7C585,143%7C630,267%7C678,190%7C716,289%7C714,88%7C643,111%7C721,227%7C705,227%7C678,115%7C613,109%7C644,161%7C565,29%7C659,168%7C582,298%7C625,289%7C554,259%7C523,205 Pictures: N/A for now.
  15. YOEL_44

    Map textures fix

    OMG the PC release of San Andreas is full of texture bugs and incosistencies, and that's the point of this mod, fixing those textures and unyfing the style of them. No more rare PS2 textures on PC No more unfitting textures or colors Re-added some textures that were better on PS2 (ex: SF smoking guy) Completelly redone texture and txd files that were copy-pasted from PS2 LOL As all my texture mods completelly mip-mapped and compressed The files that overlap with SA Vegetation Original Quality have got the vegetation textures merged into the new *.txd-s NEW Some vehicle textures have been fixed and/or improved Some examples: EXCLUSIVE San Fierro smoking guy: PC quality + PS2 colors EXCLUSIVE Never seen but hidden in game files weights PC textures + mobile static bike VINEWOOD lod now fits with the normal one EXCLUSIVE The Truth's no trespass signs finally fixed (in v3.0 with more resolution and better mapping than this \/) EXCLUSIVE Los Santos hotel window lights (thanks to Tomasak) EXCLUSIVE Canopies now with texture EXCLUSIVE Chinatown people will enjoy a brand new texture alpha Correctly blending textures in all three cities Just replace the TXDs in the right IMG Version 3.0 for final user (06-03-2015)(67mb 7-zip) Version 3.0 for developers (06-03-2015)(142mb 7-zip)(doesn't include vehicles, they're editable in TXD Workshop) Blackbird88's fix (fixed two textures)
  16. artginPL

    Enterable Hidden Interiors

    What is EHI ? This mod allows you to enter the buildings which are visible only in cut-scenes, some of the missions in GTA San Andreas or not used at all in the game. Most of the interiors has made new collision files. GTA SA has 376 entrance exit (enex) markers, and this modification adds another 124. There are two versions of the modifications: - for GTA San Andreas - for GTA Underground DOWNLOAD EHI V4.0 LIST OF THE ENTERABLE BUILDINGS: 1. LOS SANTOS: - Sweet's House (Ganton), - Ryder's House (Ganton), - OG Loc's House (Ganton), - B Dup's Apartment (Ganton), - B Dup's Crack Palace (Glen Park), - Blastin' Fools Records (Market), - Crack Den - Ballas Apartment (Idlewood), - Vagos Gang House (East Los Santos), - Two-Floors Ammunation (Downtown), - Arena from 'New Model Army' missions (entry in front of Film Studio in Vinewood), - Los Santos International Airport, - Sayonara Hotel&Restaurant (Verdant Bluffs), - The Bog Standard Hotel (Temple), - All floors of the Los Santos Office [glazed building] - (Downtown). 2. SAN FIERRO: - Woozie's Apartment (Chinatown), - San Fierro Police Department (Downtown), - Preasure Domes (Battery Point), - Supa Save (Juniper Hill), - San Fierro Easter Bay International Airport, - Doherty Garage with fixed camera view, - Adds the possibility to open and close of the hold, and the possibility of lifting and lowering of the two platforms on the Aircraft Carrier (Easter Basin). 3. LAS VENTURAS: - City Planning Department (Come-A-Lot) - inside there is Caligula's Palace layout, - New Room in Bike School (Blackfield), - Sindacco Abattoir (Whietwood Estates), - Rosenberg's Room in Caligula's Palace, - Woozie's Room in The Four Dragons Cassino, - Janitor Room in The Four Dragons Cassino, - Las Venturas Airport, - Adds entry to eight casinos (Come-A-Lot, The Emerald Isle, The High Roller, The Pink Swan, Starfish Casino, The Visage, Old Venturas Strip x2), - Las Venturas Bandits Stadium (Redsands West), - Plastic Factory (Whietwood Estates), - Basements in Caligula's Palace. 4. OTHER: - Rusty Brown's Ring Donuts (Market, Palisades and Fort Carson), - U Get Inn Motel (Angel Pine and Fort Carson), - Welcome Pump (Dillimore), - Bank (Palomino Creek), - Cesar's Hideout (Angel Pine), - Police Stations (Angel Pine and Fort Carson), - Interior of the Shamal aircraft (entry in every Airports), - Area around of the Liberty City Saint Marks (entry in Shamal aircraft), - Interior of the Liberty City Marco Bistro, - All Hauses of CJ's Girlfriends, - Brothel1 (Valle Ocultado), - Brothel2 (entry in Strip Clubs), - Nude & XXX Shop (Los Santos x2, Las Venturas x1), - Sex Shop XXX (Los Santos x1, Las Venturas x4), - Sodom Sex Toys (Los Santos x2), - Gas Station (Dillimore), - Adds unused save house to Mike Toreno's Ranch (Tierra Robada), - Main entry to underground of Area 69, - Manhole with jetpack in Area 69, - All bars and restaurants from Dating Missions (all San Andreas), - All gas stations buildings with 24/7 interiors, including three interiors unused by game (all San Andreas), - Many stores with 24/7 interiors, including three interiors unused by game (all San Andreas), - All hauses from Burglary Missions (all San Andreas), - Makes that the vent in Area 69 is not blocked, - Gates in fence of Area 69 are movable.
  17. Cyclone '92

    [CLEO|SA] Land Mines

    Land Mines Features The original texture from GTA III and GTA Vice City was restored. Hidden pickups at Area 69 and the Big Ear which give 25 mines. Key bindings that work with joystick/controller (mentioned on picking up a mine). Shooting the mines or stepping on them will make them blow. Mines can be attached cars and will explode on entering the car. The mines take 2 seconds before becoming active when attaching to a car only. You cannot place mines while on fire, falling or performing an animation. Mines are lost when wasted unless you're dating Katie. Mines are lost when busted unless you're dating Barbara. You don't lose land mines if you have achieved 100% completion. Screenshots Downloads Release.zip Requirements CLEO Library Any IMG Editor
  18. This mod aims to bring the definitive update to the good and old San Andreas's weapons, it consists basically on fixes and improvements, such as upscaled textures and icons, position fixes, uvmapping, incorrect icons redrawn to match those who weren't any close to be accurate (the 3 on the logo above), also, some models have been modified on scale and design, such as desert eagle, (which was too big and ugly, so i've changed it to mh2 model) and m4 (which was too stretched, and the one which i improved the model the most). Also, there's a nice lens effect on scopes on sniper and camera, check them out. (Yeah, i'm too lazy to show the reflections on video). Hope you enjoy them. 😎 (They come with the original 3d muzzleflash model attached to them, you can opt to force the effect from effectsPC with this mod:) https://drive.google.com/file/d/1Lhkjdjdqqxt0xeTgsanBCgZpDB_o5Od6/view?usp=sharing Features: Upscaled Textures Icons in better resolution (128x128) New muzzleflash texture 3d muzzleflash on models Reflections and extra effects Mip Mapping Position and scale fixes New uvmaps (Check paracx.txd, might be useful if you want to change the parachute) 3D triggers 3D lens on scope and cameras Cutscene models converted as a bonus Have a render of some of the most important models on it: Download Special Thanks to Len (BadassBaboon) and M.S. for helping me figure the upscaling out.
  19. Nominated as one of the best Scripts of 2018! Hey everyone, Mysterdogg here! I've made this topic for showing you my biggest CLEO project, which has been actually in the forums for a few months, but I kept it in my workshop almost like a secret because it was a regular script, not so relevant and full of bugs but my constant work with almost daily improvements and new versions led me to this, let's check it out! (Video made with v1.6.4, more videos of WiP versions & features in my YT channel) Notes: Features! Needed: - Magic TXD by @DK22Pac - Mixsets by @Junior_Djjr - Silentpatch by @Silent Download: v1.6.5 coming soon! release delayed until next year. v1.6.4 Optional Presets for v1.6.4
  20. Hrod Wolf

    SA XBOX Map Features

    This modification includes only the features of the XBOX map. It does not remove some PC objects in contrast to the original XBOX map. A thorough work was done on finding map objects. Enjoy Comparisons (many images) The "Optional" folder contains my fix for TransFender garage: - Rays of light appear between 07:00 - 17:00 (like the old garage in San Fierro) - Textures are similar to PS2 Requirements: Open Limit Adjuster Mod Loader Highly recommended: SkyGFX Download: http://www.mediafire.com/file/mmplj235399geqp/SA_XBOX_Map_Features.zip Thanks: - The Hero / aap for great tools - DimZet / Dimzet13 for the TT-HD-III Pack - Inadequate for support
  21. WarButler

    Combat FX Upgrade

    Building on the great work of Function-X- and Ezekiel, I've made a collection of effects that aims to breathe new life into San Andreas' combat! Thanks to DK22Pac's awesome Effects Loader, you can use these effects with any effects.fxp + effects.txd, without replacing any files. Each effect has its own folder, so you can swap between different versions easily and even delete any effect you don't like. The game will use the equivalent effect from effects.fxp. The effects are adapted to IMFX and work at any Visual FX Quality setting. The mod is also adapted to Junior_Djjr's EnhanceFX, for better vehicle smoke and fire effects! I've taken inspiration from newer games to try and make the effects look as modern and cinematic as possible, while hopefully still fitting in with the game's slightly stylised aesthetic. I hope you like them! Here's an overview of the mod's main features: Muzzle Flashes I've changed the m4 muzzle flash since the above video Explosions Fire Blood If the blood looks too bright, set ENABLE_BLOODSPOTS in imfx.dat to NO. If you want high visual effects quality but don't want to use high graphics settings, use MixSets with "FxEmissionRateMult = 1.0" and "FxEmissionRateShare = 1.0" in the ini. CREDITS Function-X: Original muzzle flash Ezekiel: Original explosions, fire [SAK*]KING_OF_SA: Version 1 blood droplets Junior_Djjr: EnhanceFX DK22Pac: Effects Loader & IMFX LennyH: Headshot gore textures, version 1 blood cgman at spritefx.blogspot: Explosion and smoke textures MSGDI at Unity Store: V2 muzzle flash textures ActionVFX: V1 muzzle flash textures Unity Labs Paris: Smoke textures WarButler: Version 2 explosions, blood, & muzzle flash, texture editing, various additions + fixes COMBAT FX DOWNLOAD Old versions:
  22. JD_225

    JD_225's Junkyard

    Welcome to JD_225's Junkyard The place where I dump my mods Ok, here is the list of them:
  23. Seemann

    [REL] Sanny Builder

    Sanny Builder is a fast and powerful tool designed for the GTA 3D game series (GTA3, VC, SA, LCS; partially VCS). It is aimed to make the process of editing game scripts and missions as easy as it's possible. It includes a disassembler, permitting the end-user to quickly disassemble the MAIN.SCM file which contains game scripts, and a compiler which produces a binary script file readable by the game. The editor itself offers a large number of useful functions such as; syntax highlighting, error checking, advanced search tools, player coordinates reading, fast movement through code and much more. Sanny offers an advanced code syntax which is similar to existing programming languages. This syntax includes changeable classes, keywords and high-level statements. We recommend you continue reading and fully explore the help section to learn more about SB and its capabilities. We provide a wealth of information that will help you get started in mission coding. Now that you have discovered some of the possibilities. Official website: sannybuilder.com Current version: 3.3.3 Last update: 2019-10-20 Further reading at GTAModding.com: Sanny Builder Mission_Scripting (Overview) CLEO Follow me @SannyBuilderDev
  24. ThePedro004

    Faithful Weapons Pack

    Faithful Weapons Pack FWP 1.0 Introduction The goal of the FWP is basically to replace the original game weapons with similar or identical HD quality weapons that are consistent with each other. Each weapon has been replaced by a high quality model consistent with the goal of getting as close as possible to the original weapons in the game. All weapons have their own icon (render of the weapon's 3D model, when I finish the base pack I intend to use nadalao's icons), as well as normal maps and mip maps. I will release DLC's in the future including added weapons without replacing, but will need to use Fastman Limit Adjuster. The mod also includes optional weapon sounds. Videos Screenshots Weapons Renders Current Progress: Melee Weapons Brassknuckles Nightstick Baseball bat Pool Cue Golf Club Shovel Knife Katana Chainsaw Pistols Pistol Silenced Pistol Desert Eagle Sub Machine Guns Micro-Uzi Tec-9 SMG Shotguns Chromegun Sawn Off Combat Shotgun Assault Rifles AK-47 M4 Rifles Rifle Sniper Grenades Molotov cocktail Grenade Tear gas Remote Explosive Heavy Weapons Flame-thrower Minigun RPG Heatseek Equipment Spray can Camera Fire extinguisher Parachute Heat Vision Goggles Nightvision Goggles Jetpack Detonator Others Cane Flowers Dildo 1 Dildo 2 Vibrator 1 Vibrator 2 Telephone Subtitle : Finished Not finished Download Current Version: 1.0 Recomended Mods: Normal Map by DK Awesome IFP Combat FX Upgrade Credits: ThePedro004 (Conversion) All the original models authors are in their respective weapon folder in the download.
  25. Jeansowaty

    Big Gangster Mod - CR Edition

    Hello y'all! I'm here to announce you the Big Gangster Mod - CR Edition. What does CR stand for? Complete Revamp. That's right, this is not the same thing as the old buggy one. Instead of having a fartillion of model per one gang, you have more than 40 new gangs that spawn in their respective territories, carry unique guns and ride their cars. The developement of this thing started ages ago in 2014-2015. What's new? -The two unused gangs now become the Russian Mafia and the Bikers. -GSF, Aztecas, Triads and Bikers are friendly to each other. -Added 68 (no pun intended) new gangs and sets of various gangs, using a rezone method mastered by @ric-013 and @OrionSR, each with 3-4 peds per gang. -Added 39 new weapons (special thanks to @Wakka387 for teaching me how to add new weapons, I used his Additional Weapon Spawn V2 to add them in). -Three Families sets, the Seville Boulevard, Temple Drive and Santa Maria Families are friendly, but unrecruitable prior to the events of Reuniting The Families. Upon completion (or forceful takeover via glitches/savegame editors etc.) their territories will change from Azteca Blue to GSF Green and these sets will become recruitable. Thanks to @Rocky24pl for helping with this script. -The Admiral is now used by the Front Yard Ballas as their third gang car. Credits: All are in the Readme.txt of the mod. Link: https://www.mediafire.com/file/f3pt2p8084j954f/Big_Gangster_Mod_-_CR_Edition.zip/file Pics (special thanks to @gtaga3ie1 and @Ryder_NiBBa for them!): (the op is still unfinished) ENJOY!!!
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