Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'SA Released'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome!
    • Welcome to GTAForums!
  • News
    • GTANet.com
  • Multiplayer
    • GTA Online
    • Red Dead Online
    • Crews
  • Red Dead
    • Red Dead Redemption 2
    • Red Dead Redemption
  • Grand Theft Auto
    • Grand Theft Auto Series
    • GTA 6
    • GTA V
    • GTA IV
    • GTA Chinatown Wars
    • GTA Vice City Stories
    • GTA Liberty City Stories
    • GTA San Andreas
    • GTA Vice City
    • GTA III
    • Top Down Games
  • Modding
    • GTA Mods
    • Red Dead Mods
    • Mod Showroom
    • Featured Mods
  • Rockstar
    • Rockstar Games
    • Rockstar Collectors
  • Community
    • Off-Topic
    • Expression
    • Gangs
  • GTANet

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...

Found 347 results

  1. SUMMARY This mod makes evading police possible in San Andreas by avoiding getting sighted by cops and keeping a low profile. It also features advanced cop reactions and a shooting distraction system - with ideas from games like Hitman Absolution and GTA IV, keeping intact the original feel of the SA world. 1. Play Hide and Seek with Cops by hiding in backyards, underground, behind walls, pillars. They'll try to find you. Hide from Cops! 4. Shooting too much in public will draw Cops attention back to you and they will check out your area. 2. Noisy Weapons wouldn't draw attention if you are in a secluded place and no one is around. (Grove street gang members wouldn't report you) 3. Stealth killing in public is possible (before getting sighted and using a silenced pistol) 5. When you're not wanted, your shootings / killings may be reported by some civilian who heard the shots or saw the crime. Using a machine gun in public would definitely draw attention. 6. Driving too fast and rash will draw cop attention if you are already wanted and in hiding and the chance of some cop sighting you will increase and that may blow your cover. 7. Even after when you lose sight of the cops, some police helicopter may sight you and your cover will be blown - Aerial Sight 8. Evasion Possibility 8.(A) To actually lose stars, you need to sneak out of the area you were last seen in. 8.(B) Once you lose your first star after going into hiding, other area cops might not recognize you so quickly like before. They'll be Hostile if you come within 30 metres and are in sight. 10. The optional visual status list is provided at the end of the detailed description DOWNLOAD LINK RCS (REAL COP SYSTEM) DETAILED DESCRIPTION You can literally hide anywhere if you manage to shake off the cops. The modification aims at 1. Making Hiding from Cops Possible 2. Making the hiding and actual evasion (cool-down) moderately hard. HIDING Being hidden simply means you are not in sight of the cops and they're searching for you. It does not mean that you will start losing wanted level. EVASION / COOL-DOWN Given that you're hidden, and have successfully sneaked out of the area you were last seen in, you will start losing stars. If you go back into that area where you were last seen, you would again not be able to lose stars. Some ingame screens showing what happens if you stay in the same area you were last seen in after being able to avoid sight consistently for a minute or so. HIDING, COOL-DOWN RULES Committing crimes (in public) will draw attention. Cops will arrive at the location and if found, your cover will be blown and you wouldn't be hidden anymore. You can commit a crime and flee the scene in time and watch the aftermath from behind a cover and will still be able to evade them. But again, now cops will be searching for you in this new last seen area or where you were last reported to be firing in public. The detection capability of the cops will also reduce accordingly with time. If a cop was able to spot you and become hostile from 60 metres away before when they were actively searching for you, Once the wanted level starts to cool-down, he will not recognize you until you are at-least 30 metres close to him. It also features Intelligent pedestrian and cops behavior Los Santos and San Fierro: The chances are good that some cop will sight and identify you quickly if you're in public. Las Venturas: it would be really hard to shake off the cops once your level crosses 3. Country side: you are less likely to get reported or draw attention. The cops response time will also be a little more. VISUAL PACK OF WANTED STATUSES Its contained in this modification. Its an idea I derived from Hitman Absolution. And this mod is the main supplement of the the RCS (Real Cop System) Mod. Innocent Disturbance Reported Felony Reported Attention Drawn Distraction Created Hostile Searching Area In Sight Evading Search Location Compromised Aerial Sight STATUS GUIDE If you shoot in public, depending on the circumstances, either a 'Disturbance' or 'Felony' will be Reported by someone from the area and you will get a wanted level. And you will get a wanted level. If you're hidden and shoot in public, you may Draw Attention - There will be a chance that someone around you will rat you out to the cops and that a patrol car/ helicopter / tank comes scrounging the area dynamically depending on what wanted level the player has. If you're out of sight, and there are cops nearby - searching the area, in this case, you can create a Distraction, and all cops will run to the location where the shots were fired by you instinctively. Hostile mod is when Some foot cops have you in sight and are ready to shoot to kill / arrest you. This is the only possibility available in the original cop system. Searching Area will be a state when you are out of sight and cops are searching the area. They will go to the last seen location and also police helicopters will try to spot you be scanning your area with infrared, night-vision and what not. In Sight would be either if you are in a car chase or there are cops around you who can see you but are not able to shoot at you or try to kill you. Mostly, these are cops in vehicles. Evading Search means there are no cops around you which CJ is aware of while he is hiding. Location Compromised: If the player goes inside any of his own properties or a public restaurant / shop where the news is readily available on television, his location would instantly be compromised and cops will surround the property / restaurant. Aerial Sight is one of the recently developed legs of the mod and is one of my personal favorites, this is of a time when there is only the police helicopter which has you in sight, if you destroy / evade the police helicopter, you'll directly go into hiding (if anyone else doesn't spot you for sometime). I googled a bit and found that police mavericks can easily see through buildings and walls using infra, thermal visions. So the same is also been made true for this realism cleo mod. Do visit my blog. https://mohitrobinson.blogspot.com/ Also, if you liked the mod, simply like the youtube video, drop a comment and share your feedback. Thanks DOWNLOAD LINK
  2. Jizzy's Pleasure Dome Remastered 2DFX What is it? All the 2dfx in Jizzy's club has been redone. Missing coronas for a lot of the lamps have been fixed, more fog has been added to spots where it was missing and fog now illuminates the player. Download: OneDrive Installation: Requires SkyGFX for the fog and animated walls. Download Mod Loader and simply copy the "Jizzy's Pleasure Dome Remastered 2DFX" folder from the .zip into your "modloader" folder. Updates: Mod now uses PS2 models so it supports animated walls. Thanks Philips_27 and LaDiDa. Screenshots:
  3. TJGM

    Pyramid 2DFX Fix

    Pyramid 2DFX Fix What is it? Pyramid in Las Venturas had iffy 2DFX. With this they no longer turn on and off every 5 seconds or disappear at certain camera angles. Download: OneDrive Installation: Download Mod Loader and simply copy the "Pyramid 2DFX Fix" folder from the .zip into your "modloader" folder. If you use Project 2DFX, make sure you replace "SALodLights.dat" with the one I provided in the .zip.
  4. TJGM

    Orange Bulb Lampposts

    Orange Bulb Lampposts What is it? The bulbs on lampposts are white instead of orange at night, this fixes that. Download: Onedrive Installation: Download Mod Loader and simply copy the "Orange Bulb Lampposts" folder from the .zip into your "modloader" folder. Screenshots: Before: After:
  5. BlackScout

    [REL|SA|NUT] Smuff Nut

    Are you tired of having your donuts look like this? Or this? Say no more... INTRODUCING... You no longer have to worry about your favorite hole having sharp edges that hurt. Now it's looks as round as the planet Uranus. Enjoy your roundery donuts! FAQ: Q: How, why? A: Bored, Blender, Subdivisions. Plus, it's beautiful to look at. Q: How heavy is this mod? A: As heavy as a donut. Q: Bugs? A: The real bugging issue here is when my donuts have sharp edges. It hurts so much. Looking at it, that is. Download Link: https://drive.google.com/file/d/1cC4xwnhGtenC1nGLqEoFNbc-a2EZ74hM/view?usp=sharing Installation: Modloader or import files into GTA3.img I hope this made you laugh, even though it's a legit mod... Stay safe .
  6. Bravado Blister v2.0 released! "Is it Sexy? Damn right. Is it Comfortable? You betcha. Is it cool inside? Freezing! Is it ideal for Soccer Moms? Best in the business! Is it Worth your money? Greatest investment you'll ever make! Of course one or more of these are a load of bull, but hey, there's a reason why Bravado's logo is a Bull! The new Bravado Blister, now in stock!" Color Variations! Choose whether you'll be rocking a single color or sport a sleek Two-Tone Body with limitless Options! (Limitless color options sponsored by TransFenderβ„’) Accessories Available! Give your ride some personality! Choose from 5 Optional accessories to jazz up your new ride and show them off to your friends and family! And as of the most recent iteration of the Blister, we've introduced two new roof accessories! Check them out below: Bravadoβ„’ Blister can be purchased with Accessories already included with the Limited Edition package. All the same, buyers can choose not to opt in for Accessories and choose the Standard Edition package. (Accessories can still be purchased separately later on) Also available with Badges! Let everybody know where this sexy beast of a minivan comes from by displaying these Limited Edition Bravadoβ„’ badges on your car. ================================================================================================================================= In Partnership with Juank Air Corporation, you will now be able to enjoy a ride around the San Andreas Airports in the comfort of our specialized line of 1992 Edition Bravadoβ„’ Blister Airport Shuttles! ================================================================================================================================= Alright, enough fluff. Hey people! XG417 here, and I'm proud to present my very first mod ever! Originally my idea of a predecessor for the 3D-Era Blista which was based off of the 3rd Generation Dodge Caravan, it began to take its own identity as my mod developed. After more than two weeks, it is finished, at last. It's been my dream to be able to make my own GTA Mod for the longest time, ever since discovering the magical world of modding when I was like, 12 years old or so. 'Twas a simpler time back then. Now a man of 25, and armed with the knowledge picked up from College, we arrive here in the present day, about to release my very first mod. My life choices till now has led me to this single moment. Hooray for me! In any case, I do hope you enjoy this mod! As this is my first release, Feedback is gravely needed. Any help is appreciated! Overview: -SA-Styled Minivan based on the Second Generation Dodge Caravan (1991-1995) -Two-tone chassis, allowing for both Monotone and Two-Tone variants -Custom Handling -Custom Colors -SA License Plates -5 types of Accessories, 3 of which are VehFuncs-powered. -Non-VehFuncs and VehFuncs version available. -Replacer and Added Versions available Requirements: -GTA San Andreas (Obviously) -Modloader (Required) -VehFuncs (Optional) -Fastman92 Limit Adjuster (For Added Version) Instructions on install is in the Readme file and the mods' respective pages. Old Versions (if you want them for some reason): Changelog: -2.0 - A new, improved and touched-up model to look less awkward - Remapped some parts - Added SA Reflections - New, more detailed interior - New engine model - 2 new extras added (new roof racks and and extended roof) - Airport Shuttle Variant added -Non-VehFuncs versions added -1.01 - Added missing Cleo_text folder (for the Car Name) that I forgot to pack in -1.0 - Release Special Thanks: > R* - For the gift of the gods that is GTA San Andreas > Junior_Djjr - For VehFuncs and that epic tutorial on adding without replacing Vehicles > Calvin.linardi - for introducing me to the C&S Discord Server and testing. >Savidge and 2ceevee - for testing. > The People at the C&S Discord Server - For helping me realize my first mod ever! Thanks guys!
  7. I made CJ's LIGHT green windbreaker... DOWNLOAD: https://ufile.io/obi2wkye other link: https://easyupload.io/dt1866
  8. Ziya_2006

    Ziya_2006 workshop

    Welcome to the my workshop. I gonna to show you my mods FOR GTA SA . You can choose mods, play and enjoy If you had suggestions or questions please leave at comments( i'll read) (Credits:GroveSTGTAV's PED DATABASE) Realese Ryder Fixed (He had light green like Sweet or Smoke) Ryder from this art Triad from art
  9. Finally, after 2 days workshop editing & compiling. I able to finish this mod. I really tried my best to make the GFX looks cool as I can. - Make sure to create backup of your files for any unnecessary ERROR! - Put files in their respected folder. ****************** BACKGROUND PACKAGE INCLUDE ******************* - LOADSCS (Cover + Loading Screens) - Fronten2 (Menu Side Images + Intro & Outro) ****************** INSTALLATION ******************* - Put "Fronten2" in GTA san Andreas / Models folder - Put "LOADSCS" in GTA San Andreas / Models / Txd Folder OR Download From GTA Inside - Checkout my DevianArt Profile: I know it's not a big deal, and every normal graphic designer do this quite easily and effectively. But as the member of this Community I just want to share my work with you guys. Your suggestions and opinions will be appreciated. Play 'N Enjoy Have a nice day!
  10. OppulentHertz

    SA:: Destrucion Physics

    What is this? Destruction Physics its a Lamppost impact with fall realistic physics just like (VCS) NOTE:: You can also edit this mod or other object just like other physics here i gave you the code This mod Code worked by AlanRc More object added by OppulentHertz mlamppost 600.0, 4000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 traincross1 600.0, 4000.0 0.99, 0.05, 50.0, 240.0, 1.0, 200, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 Streetlamp2 600.0, 4000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 Streetlamp1 600.0, 4000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 lampost_coast 600.0, 4000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 lamppost1, 600.0, 4000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 lamppost2, 1250.0, 12500.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 lamppost3, 700.0, 6000.0 0.0, 0.05, 50.0, 240.0, 1.0, 0, 1, 0, 0, 0, 0.0, 0.0, 0.0, none 100.0, 0.0, 0.0, 0.1, 0.07, 0, 1 or https://www56.zippyshare.com/v/8mv3iVdY/file.html
  11. Leonazix

    Leonazix Import and Exports

    Hello and welcome to Leonazix Import and Exports! Here you will find lore friendly mods for Grand Theft Auto Vice City and San Andreas I decided to open this workshop to shared mostly my mods to the entire community of GTA, and sorry for late of many months of who were wating for my workshop. So I hope you like my mods!
  12. 𝓦𝓸𝓡𝓯

    [REL|BETA] Timecyc

    Sup, Bringing a beta timecyc mod atmosphere and yes it was copied in the video of the first trailer welcome to los santos/pre-release screen taken photos to recover the original colors for example red green blue which contains its numbers used photofiltre 7 and redeemed. Download https://www.gtainside.com/en/sanandreas/mods/107886/ https://drive.google.com/open?id=1NZEgLT27PxmS3H_XLET3HrUfkzEet61-
  13. Gee, I sure hope this is the right place for this thread... Hello everybody! This is technically my first mod. The first one I posted at least, as I used to edit the handling of cars to feel realistic to the degree that the San Andreas allowed me to. Now... I tried looking up different mods that could suit my needs for weapon damage, recoil, spread, rate of fire and so on for the game, and kept being let down by how many mods just go *too wild* with their stats, or made ridiculous changes at times. So, I sat to look up information on every fire gun in the game (except for explosives). Given some of these changes, some parts of the game WILL be harder. Specially if you perform gang wars, but it generally plays much the same save for the range added on most weapons. Make sure to always carry some armor! The quick rundown is the following: - All weapons have had their ranges tweaked to more realistic distances. - Damage has been adjusted in a way that feels real yet is not unfair to play against. - Fire rate and accuracy is fitting for each weapon. (The MAC-10 now *truly* is a MAC-10!) - Most weapons have different performance depending on the skill level you have. Try it out and let me know what you think! Here's everything that has changed: Changelog: ----------------- Installation: First, choose if you want to keep the Dual Wield for Hitman Skill Level or not, then just drop Weapons.dat in the Data folder or throw the folder with your desired configuration into the Mod Loader folder. Always make a backup! ------------------------ Values tested in game several times until they felt right to me. I may do different changes, depending on the reception of the mod and my own testing as I continue playing! I was supposed to put the mod in GTAGarage but it keeps throwing an error that reads So uh... I'll put up a Mediafire link instead for the time being. Old Versions under Spoiler Download v1.2.1 >> HERE!
  14. 𝓦𝓸𝓡𝓯

    [SA|BETA] Pine Trees

    Hi, I remade the pine trees with their vegetation around and it was a pain to translate this sh*t from english bye. Hope you enjoy. Download
  15. CleoModlar

    Personal Vehicle Mod (SA Style)

    Download Beta Hi I made personal vehicle mod, As you know you have a personal vehicle PUBG, GTA 5 and other games. I use SA style method for storyline. For now the Beta Version. Other vehicles will be added in the future. Artwork Made by me And RichardRooster. Lowrider Radar icon by RichardRooster. My Channel: https://www.youtube.com/c/GTACleoModlarTurkiye RichardRooster's Channel: https://www.youtube.com/channel/UCr1KlcqjSCc5fqqXfDejWcQ Features: After passed Cesar Vialpando mission, Savanna is your personal vehicle. Savanna is shown on the map by the Lowrider car icon.(fastman92 limit adjuster needed read fastman92 limit adjuster needed.txt but if you don't use, change RADAR_ICON= 55 in Personal Vehicle.ini File. When you get in Savanna, the icon disappears. It is shown again when you get off. Colors, paintjob and tunings save. If you have just installed the mod and have passed the Cesar Vialpando mission, Savanna will be yours with the default settings. You can change the settings in Personal Vehicle.ini File. If you have not saved the game near your home(yours) you will be there wherever you left Savanna. (If you just installed it, it will be near main houses.) If you have passed the Green Sabre mission, you will lose Savanna. But after your Home Coming mission, it will be yours again. (I added you don't lose Savanna version.) Savanna's plate is CJ101. (In Saint's Marks Bistro mission, CJ introduced himself as CJ101.) TOWE: If Savanna is not defined, it will be impounded. If you die or are arrested and you are close to Savanna, it will be impounded. Savanna will be in the nearest Impounded garage. (Los Santos, San Fierro, Las Venturas) You have to pay $ 500 to get the car back. But if Barbara is your girlfriend, it's free. If you have wanted level,the Take process deactivated. It becomes active you don't have wanted level. If you don't have enough money, you can't get Savanna back. If you steal Savanna from the Impound garage, the cops will chase you. REPAIR: If Savanna is destroyed, you have to have it repaired in the nearest lowrider garage. (Loco Low Co and Doherty Garage) You have to pay a sum of money to get the car repaired. But if you have passed the Wear Flowers in Your Hair mission, it's free. If you have passed the Wear Flowers in Your Hair mission, You will be able to get Savanna repaired in the Doherty garage. In the Loco Low Co garage, you will have Savanna repaired by Wmymech, and in the Doherty garage you will have Savanna repaired by Jethro. If you don't have enough money, you can't get Savanna repaired. If the mechanic dies, fears and is damaged by the player, the Repair process becomes deactivated. It becomes active after going away from there. SCREENS You can tell me your ideas for improve this mod
  16. Zeneric

    Smooth Criminal Bicycles

    Smooth Criminal Bicycles v3.0 v3.0: Added more bicycle extras. Adapted with Vehfuncs' paintjob function. Secondary colors (carcols) added. Adapted with Vehfuncs' f_brake function. Replaced some SCB bicycle meshes with improved/better meshes (aka less blocky/messy). New bicycle details. Retweaked some bicycle materials. Adapted with SkyGFX and RenderHook (Sormed's PS2 Atmosphere RH preset recommended). Added default GTA SA Dirt (vehiclegrunge256) to bicycles - adapted with Vehfuncs' dirt system (ECG recommended for high quality dirt texture). Removed the need of ISDC's bmx/bike wheels, and also removed the need of Rikintosh's textures. Authors: Zeneric/Kkjj SCBv3 download: https://drive.google.com/file/d/1M82o-b6xHHacUiNa4yxj-9x47DkDGOT7
  17. MrFinger

    [SA] MW Traffic Cars

    This mod brings NFS:MW/Carbon traffic cars to SA. They have been restyled and they fit to SA perfecly and they have tuning parts. For now 10 vehicles are avainable and those are: Coupe, Hatchback, Pizza Car, Pickup, Sedan A SUV, Semi Truck, Van, Newsvan and Sedan B (in game names: Kavaler, Twatter, Twatter Pizza, Bondock, Torori, Schmutzer, Paulton, Mullido, Mullido News and Ansbach). More vehicles coming soon. Screenshots: Extras: Downloads: Coupe, Hatchback and Pizza car Pickup Sedan A SUV Semi Truck Mullido and Mullido News Sedan B Thanks to: @Matt1010 - for cover and testing. @Zeneric - for testing and help with Sedan.
  18. Hangout with Story Characters You are now able to recruit special characters after certain missions as a reward. But just like in Vice City. You have to pick them up from their locations. If they die or you try to kill them, they will get injury and notification says "(example)big bear is injured" and they will spawn back to their locations. If you left your friend behind, notification says "(example)you lost big bear" every friend of CJ has unique recruit quote with their own voice when you recruit them. Dont forget this, every character is an optional. You dont need to use all of them. If you dont want to add different models, it supports pedfuncs and has a script for alternate apperances. How to use: Recruit: enter red circle to recruit your friend. Dismiss: Hold H or just leave them behind Big Bear Accourding the Game Files, Big Bear were able to recruit as a special character. So in this mod, after "Beat down on B-Dup" mission Big Bear is avalible to recruit near b-dup's apartment in ganton. He will be useful in gang wars to unlock final mission. He'll say "Alright im down with that" with his own voice to you when you recruited him. Also you can use fat big bear instead thin one as optional or you can use csbigbear2 hoodie version without replacing original one. His recruit quote is; "A'ight, Im down with that" Cesar Accourding this trailer shot, Maybe Cesar was avalible to recruit as a speacial character too. After "Los Desperados" Mission, Cesar is avalible to recruit with micro-smg. Just like other aztecas using micro-smg. Cesar dont attack aztecas unlike other friends of CJ. Unless, if they try to kill CJ, Cesar will save CJ. Cesar supports pedfuncs and alternate appearances script. His recruit quote is; "Alright CJ lets roll" csblue2 (He is LB in this mod) Accourding to this screenshot, csblue2 was avalible to recruit as a special character. I made him avalible to recruit after "Home invasion" mission. (First time ryder mentions LB in this mission). So LB is avalible to recruit near of his truck in ganton. Just like in this screenshot, he holds pistol. When you recruit him, he will say "He'll you my dog man" Woozie Woozie is avalible to recruit after "Home in the hills" mission. He will be in front of his safehouse in san fierro chinatown. He has his own "Blindman" walking style. He is holding Micro-smg just like in "Mountain Cloud Boys" mission. His recuit quote is; "Sure thing" Sweet Sweet is avalible after final mission of the game. He is holding AK47 just like in his final missions. He has his own walkstyle. You can pick him up from front of his house. Sweet supports pedfuncs and alternate apperaces script His recruit quote is; "Time to put in some work CJ" Emmet He is avalible after "Homecoming" mission. He is holding Desert eagle just like in Nines AK's mission and he has gang1 walkstyle just like in this mission. You can pick him up from his store. His recruit quote is; "Ah, baverly will so proud of you boah" Dope He is avalible after "Beat Down on B-Dup" mission. I added small but nice detail for him. CJ shakes hands all of his friends except dope. If you recruit dope, CJ does "InviteYes" animation and Dope says generic dealer line "Yo partner im working man, whatchu need whatchu need dawg" while doing "gangchat" animation. He is holding pistol. You can find him in the Blue Ganton apartments OG Loc He may be betrayed Johnson Brothers. But he still alive and got Grove tattos for his gang. So he is avalible after "Cut throat business" mission. He is holding tec-9 just like in OG Loc mission. You can pick him up from front of his house. OG Loc supports pedfuncs and alternate appearances script. His recruit quote is; "Sure thing lets roll" Ryder He is avalible after final mission of the game. I know he dies. But Grove looks empty without him after the story. So i added him anyway as optional. He is holding tec-9 just like in missions. Ryder supports pedfuncs and alternate appearances script. His recruit quote is "For sure homie" Big Smoke He is avalible after final mission of the game. I know he dies. But Grove looks empty without him after the story. So i added him anyway as optional. He is holding tec-9 just like in missions. He has "Fatman" walkstyle". Big Smoke supports pedfuncs and alternate appearances script. His recruit quote is "We all down with that baby V2 Characters: Zero's Destruction As optional, Zero is avalible to recruit with his RC Raider. This video shows old version. In the release version, Zero will shout as "Course you berkley/Leave me alone berkley" RC Raider has got minigun and granades. Zero Avalible after New Model Army mission. He is unarmed and his recruit quote is "Grade A tip top genius thats me" You can find him around Zero's RC Shopsss Kent Paul He is avalible after the Riot mission. He is unarmed and his recruit quote is "You f.cking telling me is" You can find him in the balcony of the Madd Dogg's Mansion Maccer He is avalible after the Riot mission. He is unarmed and his recruit quote is "America? Wait 'til I tell me ma about this!" You can find him in the balcony of the Madd Dogg's Mansion Ken Rosenberg He is avalible after the Riot mission. He is unarmed and his recruit quote is "Nobody can stop us, nobody in the world!" You can find him in the balcony of the Madd Dogg's Mansion Madd Dogg He is avalible after the Riot mission. He is unarmed and his recruit quote is "CJ, my man, you're a natural manager!" You can find him in the balcony of the Madd Dogg's Mansion Truth He is avalible after the Riot mission. He is unarmed and his recruit quote is "Carl, dude, man!" You can find him in his ranch. Dwaine He is avalible after the Puncture Wounds mission. He is unarmed and his recruit quote is "Ah yeah, cool man." You can find him in the Doherty Garage Jethro He is avalible after the Puncture Wounds mission. He is unarmed and his recruit quote is "Yeah, that was, like, so far gone, man." You can find him in the Doherty Garage Mike Toreno He is avalible after the Homecoming mission. He is holding micro-smg just like in the Mike Toreno mission. His Rcruit quote is "Carl Johnson huh?" You can find him in his mansion in the desert. Guppy He is avalible after the A Home in the Hills mission. He is standing close to Wu Zi Mu. He is holding MP5 just like in the Casino Robbery mission. His recruit quote is "Im with you, CJ!" Jose He is avalible after the Los Desperados Mission. He is standing close to Cesar. He is holding a pistol. His recruit quote is "Cesar says you cool, so we cool, holmes." Janitor from Casino He is avalible after the Breaking the bank at caligula's mission. He is holding a pistol and his recruit quote is "Ok Boss" You can find him around the Four Dragons Casino V2 Progress: -12 New character added! -Added Zero's Destruction script. You can attack people with his RC Raider. Minigun or grenade. -Red circle only appears when you close to character. -When red circle appears, character looks at CJ -Added Smoke and cigar for smoking characters -Some characters has his own weapon accuracy from the main missions -Before you recruit the characher, he will never leave position, or attack different people such as ballas or police and nobody injured him other than player -Character attacks police when you have a wanted level -Befor you recruit the character, if you attack him, he will escape and red circle will disappear and notification will say "You abused big bear" -Some charachers such as Cesar, Woozie, Guppy is respects their own gangs -OG Loc, Sweet, Cesar, Ryder, Big Smoke supports PedFuncs -OG Loc, Sweet, Cesar, Ryder, Big Smoke, Big Bear has alternate appearances script -Fixed possible Crashes Credits: CleoModlar - Script improvement, addinational features, bug fixing pedfuncs support for v2 ayumi-chizuru189 - Script improvement, addinational features, bug fixing for V1 GroveStGTAV - Idea, addinational characters, script improvement WestCrewForever/Rasta-Braza - Founder of the first script SlingShot753 (Artwork OG Loc skin) DOWNLOAD
  19. 𝓦𝓸𝓡𝓯

    [SA|BETA] Doherty Garage

    Hi, Recreated the new doherty garage of the beta version it was a lot of work but it was worth creating them. Have fun. Download
  20. 𝓦𝓸𝓡𝓯

    [SA|BETA] Int Pizza Place

    Sup, I will release my mod from the beta int pizza place good just download and enjoy. Download
  21. Hi, I'm gonna bringing my 2nd zombie horde survival to San Andreas. Story: You will go to the farm for a new years party, but being encountered by SWATs, after the infection spread in San Andreas. The 2 remaining farmer will drive you to San Fierro airport where are shelters. SWATs swarm to your location and... exploded their car and that's what your survival will start. Gameplay Wise: You will start the introduction first unless you wanna skip it, cheats can be found in description or readme. Killing more zombies per each waves will award you with cash but zombie will increase health and stats. Few Stores from were you start, including Luigi's taco and weapon store. 1 area upgrade (Located in Ruins in San Fierro) Can still save your progress when reloading your game. (Go to the nearest unlock safehouses or use cheat menu) 2-player is fully supported (only 2-player drop-in, drop-out mod you can go into his combined mod ) Screenshots: Downloads The Walking Hordes of Zombies Survival v1.0 The Walking Hordes of Zombies Survival v2.0 The Walking Hordes of Zombies Survival V2.0.1 Spawn Fix (Mediafire) Previous Version Zombie Apocalypse of The Walking Dead v2.0.1 OLD VERSION (if people would like to play the 2018 version, it really need way more required map of side mission) I use MTA2SCM to only convert placed objects and cars into cleo mission. (if anyone can get MTA2SCM.exe offine version I'll be happy converted more objects easily) V2 Changes: Luigi's nightmare - If you kill 400 zombies, you walk into Luigi's Taco (no service/zombie luigi) you'll encounter the mist that takes you to Luigi's nightmare Military base - after nightmare, you walk to Mitiary base to get the virus (where it started before) Few fixes You nolonger stand on the truck - but they'll leave you. (there's cars from the beginning and checkpoint) Removed "bringing Luigi to the car" (due to game crashes after failing the mission from checkpoint) Fix menus in Los Santos changed some music you'll start with big health - due do difficulty with armies/swats including zombies in higher level v2.0.1 small changes: Zombie spawn fix (spawn faster rate) Zombies will wonder around instead of going to player instantly. (How zombies wonder in "the walking of dead" TV series) add 8 more music cheats (some unused too!) Cheat lists (well not enough room to add menus of the cuz script maxed to 69kbs, so cheats will be squeezed in - fastman's doesn't increase the cleo mission. Test it before.) V1 play - play mission exit/giveup - exit mission skip - skip first part bored - skip second part boring - skip third part kill - increase 30+ kills wave - increase wave to +1 V2 stop music V2.0.1 music1 music2 music3 music4 music5 music6 music7 music8 music9 Videos:
  22. 𝓦𝓸𝓡𝓯

    [REL|BETA] Side Missions Vice Squad

    Sup, A small mod that restores the side missions of vigilante with cheetah that were cut in the final version of the game. Have fun.
  23. Reloading Speed Tweaker Hey everyone, Mysterdogg here! My main inspiration for this mod came from the PS2/Xbox game "Black" where no matter how many enemies you were facing, the character always reloaded in a so relaxed way that it turned into a joke. This behavior was and is still present in most games so I decided to fix it in GTA SA: CJ will now reload faster under certain conditions! (Video made with v1.0.0) Notes: (To be read before posting) Features! -Enabled by condition: At wanted level. -Enabled by condition: At gang wars. -*NEW* Enabled by condition: At missions. -*NEW* Enabled by condition: With low health. -*UPDATED* Extended compatibility with added weapons. -*UPDATED* Extended customizable settings via INI file. Required! CLEO 4.3 by @Deji [Since v1.2.0] CLEO Plus by @Junior_Djjr Download: Current version: v1.2.0 Previous Version(s): v1.1.0 v1.0.0
  24. 𝓦𝓸𝓡𝓯

    [REL|BETA] Uzi Restored

    Hi, am bringing the uzi which was removed in development from gta san andreas remember it took hard work to modify until my eye got forced on the white screen and hurt have fun. Edit: Oops Uzi weapon without replacing. Discord https://bit.ly/382Tf84 Dowwnload
  25. ======================= Myths Mod 3 - The Return Of The Monsters ======================= Plot Description DOWNLOAD : https://www.gtainside.com/en/sanandreas/mods/140738-myths-mod-3-the-return-of-the-monsters/ OFFICIAL FORUM MYTHS MOD
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.