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  1. Just another russian total conversation, unlike other russian mods this one feature high definition textures, high detailed models and storyline. Removed Link
  2. thalilmythos

    SA - Personal vehicle.

    Personal vehicle Because someone had to do it (right) right? Ill let the images do the talking (kinda) Blasting fools in the other side of town. Back on the spot, vehicle is still there. Getting arrested. We don't need no taxis bruh, ain't nobody got time for that. Features -You can set your personal vehicle -You can Lock your personal vehicle in place so that it doesn't dissapear. -If you wander or go too far from your personal vehicle it will get locked automatically, hence the personal vehicle setting usability. -You can call for a mechanic to bring you your personal vehicle. - Your vehicle is bulletproof, bulletprooftires, explosionproof, damageproof, and so on proof, while the mechanic drives, so it doesn't get damaged, however it turns back to normal when it arrives. Problems: -If you walk around your vehicle making mayhem without going away enough for it to lock itself autmatically and not locking it yourself, there's a possibility for it to dissapear, hence the Locking your vehicle usability. -Sometimes the mechanic can get lost, but is a weird occurrence. -If you lock your car while it's inside a garage and save the game, it won't be there when you reload it, the game stores it in the script as long as you are playing so if you put your car in a garage don't Lock it. Instructions: HOLD TAB + P: Personal vehicle set. HOLD P: For locking your vehicle in place HOLD TAB + O: For calling a Mechanic. HOLD TAB + P WHEN YOUR CAR IS SET: Unsets your personal vehicle HOLD P + N INSIDE YOUR VEHICLE TO MAKE IT UNSPRAYABLE HOLD P + Y INSIDE YOUR VEHICLE TO MAKE IT SPRAYABLE Installation: just put the damn files in cleo, is 2017 for god's sake. Download link: http://www.mediafire.com/file/2c0yr77syjnahcf/RE+Personal+vehicle+14-03-2019.7z
  3. TJGM

    Orange Bulb Lampposts

    Orange Bulb Lampposts What is it? The bulbs on lampposts are white instead of orange at night, this fixes that. Download: Onedrive Installation: Download Mod Loader and simply copy the "Orange Bulb Lampposts" folder from the .zip into your "modloader" folder. Screenshots: Before: After:
  4. Kalvin

    BETA Mulholland Safehouse

    A mod of which is a remake of the Mulholland Safehouse in its BETA stage of San Andreas (with my own little touches). A lot is improvised (purely guess work) as most of the house has never been seen. However, a lot of it is based off of the Stahl House's interior (which the house's exterior is based off of). Screenshots: Download: http://www.gtagarage.com/mods/show.php?id=26943 Required mods: CLEO - For added save point. Open Limit Adjuster - So the game doesn't crash upon loading. Just install the mods specified above and you'll be all good to go. Make sure to read the readme. Thanks to @CML99 for the carpet texture, and big thanks to Robson Martins for bug fixes and the like!
  5. Son Of Big Boss

    SOBB's Workshop

    Welcome to my workshop. Here you'll find lore friendly vehicle mods and accurate beta vehicle recreations for the classic GTA Trilogy. Some content is still under development, so the workshop will receive updates from time to time. If you want to support me you can donate a bit of money, I will appreciate any help granted. Become my Patron https://www.patreon.com/sonofbigboss Shoutout to Mr. Jago for his support as Patron Otherwise, if you want to donate using Paypal instead: Note: It is highly recommended, for better enjoyment, to install Silent Patch, and SkyGFX, as some of the mods need them, links can be found here MISC MODS BETA MODS MISC MODS MISC MODS
  6. Brooklynzsmac

    Brook's Workshop

    *LOGO IS NOT TEMPORARY!* Hello everybody! If you're looking for some custom pedestrians or some other random sh*t (in the future) for San Andreas, then my workshop is the right place for ya! Pedestrians Misc Some of my work can also be found here: Beta Leftovers Fix - SA Beta Leftovers Fix - VC San Andreas: BETA Edition GTA San Andreas Rewind San Andreas: Blast From The Past (cancelled) I may take some ped requests if anybody's interested.
  7. This mod aims to bring the definitive update to the good and old San Andreas's weapons, it consists basically on fixes and improvements, such as improved 3d parts, upscaled and minor edits on textures and icons, position fixes, uvmapping, scale and overall design. Also, don't worry about being too HQ, they're still atmospheric to the game and not far from the original size of the vanilla weapons. Hope you enjoy them. 😎 (They come with the original 3d muzzleflash model attached to them, you can opt to force the effect from effectsPC with a mod). Features Upscaled Textures and minor edits and uvmap fixes Icons in better resolution (128x128) New muzzleflash texture 3d muzzleflash on models Reflections and extra effects Improved 3d model Mip Mapping Position and scale fixes New uvmaps (Check paracx.txd, might be useful if you want to change the parachute) 3D triggers 3D lens on scope and cameras Cutscene models converted as a bonus Have some screenshots from the old version GTA SAN ANDREAS VERSION: https://drive.google.com/file/d/1SzUVFJZZEb3a4VIvBBsrjc_uGAVMm8q9/view?usp=sharing GTA VC VERSION: https://drive.google.com/file/d/1SYEHcsy6UhQdd3hUvo9y4W9ANunaCVBk/view?usp=sharing Credits to SprunkieMonkey for the Colt45 Icon And WarButler for the dat. Special Thanks to Len (BadassBaboon) and M.S. for helping me figure the upscaling out
  8. GroveStGTAV

    Ped Database Project v2.2

    Over 150 Beta/Artwork Peds has been recreated. This mod contains all peds seen in cutscenes/beta screens/trailers/introduction/unused files. Some models are taken from the mods like Kalvin's BETA 3.0 mod, Arthur's beta ped packs with their permission and all of them is improved/retextured by our team to make their appearance look like their original looking. Some peds have their alternate versions as optional. and every folder have info.txt file to describe who modelled and retextured this ped and more info about optional things. Credits: GroveStGTAV CleoModlar Jeansowaty Kalvin _F_ Artur$MD G The Generous SlingShot753 V2 PROGRESS: Red: Not started Yellow: Work in Progress Green: Completed (v2.2): Version 2.2 Characters: cesar copgrl3 crogrl3 dwayne emmet gangrl3 jethro kendl mecgrl2 ogloc pulaski rosenberg ryder (v2.2) smoke (v2.2) sweet (v2.2) tenpen (v2.2) truth (v2.2) wuzimu (v2.2) CS & Introduction: artwork scarf face b dup bettina bogman burger 1 burger og loc csplas1 dancea & danceb dope jimmy silverman jose little bill mafia goon 1 mafia goon 2 mafia goon 3 maria latore ralph pendelbury ran fa li (v2.2) rochell'le salvatore leone slut stew wmytx1 & wmytx2 Group/Gangs Note:All groups supposed to be 5 different peds instead of 3 before games release. Ballas: ballas1/2/3 introduction ballas1 ballas2 (v2.2) ballas3 (v2.2) ballas4 ballas5 (v2.2) Families: fam1 fam2&csblue2 (v2.2) fam3&csgrove (v2.2) fam4 fam5 Aztecas: vla1 (v2.2) vla2 (v2.2) vla3 (v2.2) Vagos: lsv3 (v2.2) lsv4/hmydrug lsv5/hmycr San Fierro Rifa: sfr4/hmyst sfr5/vhmycr (v2.2) Triads: cstriada2(guppy) cstriada3 triada&cstriada triadb triboss Da Nang Boys: dnb2 dnb3 Mafia: vmaff3 vmaff4 Police: lapd1 lapdm&lapdm(blue) sfpd1 swat Peds: andre bfybu bfypro bfyri bfyst bmobar bmori bmyboun bmybu (v2.2) bmycr bmydj bmydrug bmypol1 bmypol2 bmyri bmyst bmytatt cwfyhb (v2.2) hfypro hfyri hmori hmybe hmycr (v2.2) hmyri hmyst omokung omost sbmost sfypro shmycr sofybu sofyri somybu swfopro swmost swmyhp2 swmyri vbfypro vbmybox vhfypro vwfywai vwmybox wbdyg1 wbdyg2 wfyburg wfyclot wfyri (v2.2) wfysex wmori wmost wmybell (v2.2) wmybp wmycr wmydrug wmyjg wmymech wmymoun wmyri wmysgrd DOWNLOAD v2.2 (FINAL UPDATE) https://www.gtainside.com/en/sanandreas/skins/142673-ped-database-project-v2/
  9. Zeneric

    [REL] Walter's Freight (SA)

    Walter's Freight v1.0 Ported Walter's Freight train model to GTA SA (freight replacement). Walter's Freight is adapted to Anim Train, VehFuncs, SkyGFX (mobile), and Lamppost Insects, and uses 2DFX omni's as head/tail lights. On Renderhook: Uninstall Trains with Lights if you have it installed - would conflict. Install: Put "Walter's Freight" folder in modloader. ( modloader download: https://www.mixmods.com.br/2015/01/SA-Modloader.html ) Authors: Walter Freight model - https://www.gta5-mods.com/users/Walter Zeneric Walter's Freight GTA SA port Den_spb Anim Train - https://www.mixmods.com.br/2015/10/anim-train-rodas-dos-trens-girando.html Junior_Djjr Vehfuncs - https://www.mixmods.com.br/2018/01/VehFuncs.html Lamppost Insects - https://www.mixmods.com.br/2015/09/lamppost-insects-insetos-nas-luzes-dos.html The Hero (aap) SkyGFX - https://www.mixmods.com.br/2016/09/SkyGfx.html Advisor/tester: Kkjj Walter's Freight v1.0 download: https://drive.google.com/file/d/1wlgJtakxstFZ0DFU6OgYomYthSqw3K6e
  10. MrFinger

    [SA] MW Traffic Cars

    This mod brings NFS:MW/Carbon traffic cars to SA. They have been restyled and they fit to SA perfecly and they have tuning parts. For now 10 vehicles are avainable and those are: Coupe, Hatchback, Pizza Car, Pickup, Sedan A SUV, Semi Truck, Van, Newsvan and Sedan B (in game names: Kavaler, Twatter, Twatter Pizza, Bondock, Torori, Schmutzer, Paulton, Mullido, Mullido News and Ansbach). More vehicles coming soon. Screenshots: Extras: Downloads: Coupe, Hatchback and Pizza car Pickup Sedan A SUV Semi Truck Mullido and Mullido News Sedan B Thanks to: @Matt1010 - for cover and testing. @Zeneric - for testing and help with Sedan.
  11. DK22Pac

    GTA5 HUD by DK22Pac

    v0.925 Mediafire https://www.mediafire.com/?p3uk0xvtyyeo10s v0.920 Mediafire http://www.mediafire.com/download/p6r6ulrmcp19qsc/V+HUD+by+DK22Pac+-+release+28.12.14.rar v0.910 Sendspace https://www.sendspace.com/file/dyqhzi Mediafire https://www.mediafire.com/?rz65d0ihwgpuyd2 libertycity http://www.libertycity.ru/files/gta-san-andreas/83045-gta-v-hud-v0.910-by-dk22pac.html v0.890 Sendspace https://www.sendspace.com/file/u29umt Mediafire https://www.mediafire.com/?l28bhcjlh2p40qn libertycity http://www.libertycity.ru/files/gta-san-andreas/81914-gta-v-hud-v0.890-samp-edition-by-dk22pac.html v0.815 Sendspace https://www.sendspace.com/file/ireohu libertycity http://www.libertycity.ru/files/gta-san-andreas/80870-gta-v-hud-by-dk22pac.html?page=5 An exclusive add-on Other mods compability Since this plugin uses new version of plugin SDK, you'll need to remove all plugins which use "deprecated" plugin.dll library. You can get new versions of some plugins here: IMFX Final Update http://vk.com/doc45765610_318675122?hash=a11b3a754de2151207&dl=d19d71bef7f924385f Advanced Aiming Mod v1.1 https://www.sendspace.com/file/v85lgh
  12. ThirteenAG

    Windowed Mode

    Windowed Mode plugin (for GTA3, VC, SA) Originally created by maxorator as part of Maxo's Vehicle Loader for Vice City, this plugin starts the game in windowed mode. Download Installation 1. ASI Loader is required. If you don't have it, just install Widescreen Fix, ASI Loader comes with it. 2. Unpack III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe to scripts folder, or modloader folder. 3. Start the game. Supported executables gta3.exe v1.0, gta-vc.exe v1.0, gta-sa.exe v1.0 Hotkeys * Alt-Enter: Toggle between borderless-fullscreen and windowed mode * Ctrl-Enter/Shift-Enter: Toggle border/menu * Ctrl-Alt: Toggle mouse cursor * If border is activated, you can resize the window with the mouse Known issues * If SilentPatch is installed, you won't be able to move mouse cursor while in-game. Enter main menu before activating mouse cursor. * In San Andreas, mouse cursor is not visible. Credits * maxorator Screenshots Download
  13. Gee, I sure hope this is the right place for this thread... Hello everybody! This is technically my first mod. The first one I posted at least, as I used to edit the handling of cars to feel realistic to the degree that the San Andreas allowed me to. Now... I tried looking up different mods that could suit my needs for weapon damage, recoil, spread, rate of fire and so on for the game, and kept being let down by how many mods just go *too wild* with their stats, or made ridiculous changes at times. So, I sat to look up information on every fire gun in the game (except for explosives). Given some of these changes, some parts of the game WILL be harder. Specially if you perform gang wars, but it generally plays much the same save for the range added on most weapons. Make sure to always carry some armor! The quick rundown is the following: - All weapons have had their ranges tweaked to more realistic distances. - Damage has been adjusted in a way that feels real yet is not unfair to play against. - Fire rate and accuracy is fitting for each weapon. (The MAC-10 now *truly* is a MAC-10!) - Most weapons have different performance depending on the skill level you have. Try it out and let me know what you think! Here's everything that has changed: Changelog: ----------------- Installation: First, choose if you want to keep the Dual Wield for Hitman Skill Level or not, then just drop Weapons.dat in the Data folder or throw the folder with your desired configuration into the Mod Loader folder. Always make a backup! ------------------------ Values tested in game several times until they felt right to me. I may do different changes, depending on the reception of the mod and my own testing as I continue playing! I was supposed to put the mod in GTAGarage but it keeps throwing an error that reads So uh... I'll put up a Mediafire link instead for the time being. Old Versions under Spoiler Download v1.2.1 >> HERE!
  14. Version 2.0 "Good afternoon, Balla dope pushers! Grove Street OG's come to do damage!" ~Ryder We all know our group members -- start a gang war and less than 10 seconds they all dead. Rather than focus on shooting enemies, you just spent the whole war wondering why Sweet bothers himself for the whole storyline keeping the gang alive. "Man, what the hood done for me?" ~CJ FEATURES Simply recruit your gang members and their stat will boosted immediately. (a green marker will show up above the member) Share your current weapon by aiming at them and press Y.* Release a group member by aiming at them and press N.* If all tags sprayed, the gang members stats boosted even more. (More health, Hitman weapon skill, Immune to fire and crash) Command your group in attack-ready mode by pressing J*, your group will locate enemies immediately. In this mode, your group will attack same target, which is marked*. Aim at other enemy and press TAB* to change your group's target. Press G* to cancel attack-ready mode and regroup immediately. *Adjustable in config file BUGS AND ISSUES Sometimes when you recruit a gang the member wont get improvement effect. Because it's a simple cleo script, it can't interfere with game's internal script that handles group recruitment. If the member didn't get improvement effect (no green marker showed up), simply release him and recruit him again. A crash may occur after some play time. It is suggested to save first before going out with your homies. Incompatibility with another mod may occur. Be aware as it could lead to weird glitch or even crash. DOWNLOAD MEDIAFIRE - GTAGARAGE - GTAINSIDE VIDEOS & SCREENSHOTS
  15. B_Smiles

    B_Smile's Workshop

    Oh! Hello! I didn't see you there. Uh, welcome to my workshop! [Whoa, never imagined in a million years I'd be able to say that] Anyway, if you stick around long enough [and I hope you do] you'll find a variety of things I've been making over a period of months. (but you will see the odd conversion [or twenty] and stuff made from scratch, sh*tbashes and other things along those lines) -legal disclaimer- everything released in this workshop may / may not hold the same levels of quality as what you're used to, but what the hey I'm still learning the ropes. The following is created within a safe and sealed environment and will mainly consist of randomness, map edits, player skins, pedestrian edits, sh*tbashes and other things thrown together from hell and a handbasket which may not exactly make much sense but what the hell, I do it anyway! Do not visit this workshop while nauseous, drunk on drugs or tired. Potential side effects may include laughing inappropriately, sudden peak in interest, basketball, wtfeckery and loss of sleep. *opinion of user satisfaction may differ and not exactly a guarantee And now with that out of the way, let's start! Oh! Any feedback regarding bugs, kalvin-like breaking or missing things would be nice too, because that's how I learn :3 EXTRA NOTE: I occasionally sneak in new mods through a previous post as a way of filling empty spaces - so be aware "Spray 'N' Go" Head Radio antenna Recreated Capital Auto's sign (based on pre-release / concept art renders) *weird bug with metal 'autos' sign being blue instead of white FINALLY released! Pre-release Rothwell Station as seen in this screenshot credit and huge thanks to AdusPL for the collision Vehicles 3DS Max Test - Mr. Claudee Strictly created for the purpose of understanding how to edit DFF files before exporting back to game - before being destined to the recycling bin (either replace the original or add to game as a new vehicle) UPDATED 06/08/17 fixed a couple of things, added readme E3-like vehicles without body64 texture 1970's security van (Italy) Xbox-style vanilla Infernus Kuruma Sport Classic bus with interior Kill_Tank 2000 A historical piece of hardware previously owned by a strange little man living in a tunnel -NO IMAGE FOR YOU!!- 747-like Airtrain DOWNLOAD Off-road Bobcat open default.ide and change the bobcat's wheel size from 0.7 to 0.86 updated 07/05/2018 - replaced front to fix headlight bug Phantom [edited PC ghost] Football van [updated again] Vice City Perennial The Karuma, the fake import cheaper answer to the Kuruma III style LCS BF Injection Miscellaneous Severed arm UPDATED with matching SFX Pedestrians (mainly edits) Camhead Leones [based on manhunt concept art] Music teacher / foreign exchange student -these were taken from the NTSC version since the PC gta3.img has these dummied out (empty) UPDATED 11/05/18 stu_man: fixed sandals UV mapping, added panpipes from busker1 stu_wom: replaced head, removed backpack Improved SWAT - model based on army - visor, badge and identification marking added - remapped torso for armour and uniform recolours Triad gang logos from game manual "beta" worker2 (as seen in 10 year anniversary edition beta video) "Yo, bitch - where the money?" platforms shoes? - check big feather on hat? - see above answer sunglasses? - affirmative "Hand over the fecking money or I cut your balls off!" SA-styled Catalina "I wanna eat soon!" Ricky the dickbag (modelled on IRL person from college) Updated Tanner model (awkward, strange animations sold separately) Re-textured Ammu-Nation clerk Bomber [V2 SOON] The Professor "THAT BAG! I MUST HAVE THAT BAG! GLORIOUS! STUPENDOUS!" Kinda-pre-release Admiral (photo-realistic headlights, slightly lower roof height, rougher body texture and LC plate) Beta PS2 silcolt without extended barrel San Andreas pickup icons for VC Links to individual posts [OOOOH] Sexy-Tiem Weaponry, SWAT Boxville, Cougar Convertible, Sexy-Tiem Chainsaw, IV-Style Maverick, GoldenEye 64 Golden Gun & Cougar Magnum Two-Tone Esperanto, Hidden Package Helper, Squalo MK1, 1981 Sanchez, Moonraker Laser & "Beater" Corpse Manana "Woody" Perennial, AR-33 Assault Rifle, Sperber Electric Car & GTA3 Flatbed with VC Extras Corpse Manana - VC Edition Improved GTA3 Stallion, GoldenEye64 sniper rifle, Sandwich Board Hobo, GoldenEye64 Auto Shotgun & Original Belly-Up Van Signage "Fixed" PC GTA3 Sentinel, Improved Import/Export Icon, Moonraker Elite Guard [male] & Mod-style Faggio Prison Bus, Carl "50cent" Johnson & Improved Cutscene Banshee Saaaaawnik the Sprinthog, Meat Truck, Homemade Shotgun, Restored Cutscene VCR, Frenchez, Ricer Blista Compact, 1983 Comet, Hybrid RPG, Tony's Shirts from 'The Sopranos' & GTA3 Fixes III-Storations - restoring stuff that went unused or wasn't implemented 1982 Mesa Grande, Big Smoke (GTA3) & Restored Stadium Scoreboard Beta Cochrane Dam Pumphouse, Carl "Busta" Johnson, Bowl 'o Noodles (VC), Civilian Pizzaboy, Manhunt Styled Colour-Coded Weapon Icons, Dildo Hunter Missiles & '"Roadworthy" Bloodring Banger 80's GTAV Ruiner, VC Bobcat with bed cap, Easy Entry Sparrow/Sea Sparrow, Beta/Pre 9/11 Building Sculpture (GTA3), PS2/PC Ruger without shoulder stock & graffiti from GTA3 mobile 'Charlie Croker Tours' Coach, "Fixed" Lovefist Limo, VC-styled GTA3 Deaddodo, Restored Camera Pickups, LAPD with SFPD Voices & Psycho Guy Strategy Guide Weapon Icons, Capital Autos Showroom Bunting, VCS-style Ice Cream Factory Exterior, Coloured Pan-Lantic Construction Logo, Beta Film Studio Entrance, Pre-release styled Museum & Art Gallery, Tomas Vercettus Butcherus & Recreated Alpha/Beta Signage VC Stinger & Stallion for GTA3 LAPD BMX for homies & WTF Burger Tank RC Ernst Stavro Blofeld, LCS Mobile 8-Ball & Mickey Textures, Improved Car Wreck Models, Casa's Deli (closed down), Early XXX Cinema, Luigi's Club & Beta Blue Radar LCS 'Doll's House' Building Rebuilt/Re-purposed (GTA3) "UHD 4K" Realistic Steak, 'Fort Knox' Securica, LCS Forelli Car (v1) & GTAV Shark Card Money Pickup (GTA3) Revised Beta Buggys, "f*ck You" Hidden Package, Killer Piano, Perennial Pigèon, Beta Carson General Hospital, Bedford Point Church Garden, Phil's Depot Stair Fix & Alpha-Styled Ambulance "Beta" Tony Kip-riani, Tampa SE, Concept Art Duncan's Body & Sprayshop, Hueg Cellphone, 3D-era Marshall Ripoff & noisy Yamaha bike from Never Say Never Again Memory Lanes Bowling doors improvement [GTAIV] and functional poolcue weapon [GTAIV] Pre-2000 Triad Fish Factory, Improved WitSec Apartment, VC beachball for GTA3, FIA Signage Correction, GTA3 Skinpack, bearded Ray, another food-related weapon [VC], Vice Point Mall interior lights fix, BETA Ammu-Nation exterior, 1970's Voodoo "Roofed" Banshees "Ice Me Gelato" cart, HH Real FBI, Hector's chainsaw & Patriot with fixed canvas covers Salvatore's office, Leon McAffrey [replaces li_man2], Street Mime, restored BETA buskers & Multiplayer Map Features (ongoing) Restored Plaster guy, Darkel & Tom Novy Restored Butler, Goon & Cop2 Big-ass revolver [VC], Trashed Jeep [VC], Hi-roof VC Washington, Biker Angel without saddlebags, High-roof CS Admiral, Walton Towtruck, scoped Colt45 with laser pointer, Troquis, ZR-350s convertible/soft top, generic van (civilian Mr. Whoopee) Taco Van, Pointlessly Silenced Weapons, 1970 Groovan, Buckinghamshire (Royal Car) Super-powered Sultan [EXCLUSIVE] Face Mask Pedestrians & Coronavirus Hidden Package for GTA3 Taped-off Chinatown Market (Wuhan Market) + Dead Guy Prop & Corona-San
  16. I made CJ's LIGHT green windbreaker... DOWNLOAD: https://ufile.io/obi2wkye other link: https://easyupload.io/dt1866
  17. Ziya_2006

    Ziya_2006 workshop

    Welcome to the my workshop. I gonna to show you my mods FOR GTA SA . You can choose mods, play and enjoy If you had suggestions or questions please leave at comments( i'll read) (Credits:GroveSTGTAV's PED DATABASE) Realese Ryder Fixed (He had light green like Sweet or Smoke) Ryder from this art Triad from art
  18. Ever wanted to capture as cool screenshots as R* does? Seen a hillarious situation, but it lasted only for a second so you couldn't even move closer to save it? Or perhaps you just hate CamHack? This CLEO script gives you an opportunity to make some real Amazing screnshots. Just freeze the game, adjust the camera just like you want and capture it! This script basically gives you unlimited time to mess with the camera, so if you wish, you can go really fancy. As San Andreas has a working Camera, this script also allows you either to capture screenshots by yourself (eg. by using Fraps) or to let San Andreas do it by itself (making a bad quality screenshot, unluckily). Have fun making some Amazing screenshots and beware - it's highly addictive! Screenshots Like a boss Like a boss #2 (VCS PC) King of the Streets King of the Streets #2 (VCS PC) He's a real killer He's a real killer #2 He's a real gambler (Mysterious Silent's mod) CJ loves stunting Victor loves stunting (VCS PC) Showcase video http://youtu.be/MBxz45SDHBI Download The mod can be downloaded from GTAGarage: http://www.gtagarage.com/mods/show.php?id=23080 Usage Press Alt + Change Camera (V by default) to activate/deactivate Amazing Screenshot mode. Then use these keys to navigate: Change Camera (V by default) - switch between normal and free camera Movement Controls - move the camera Mouse - rotate the camera Page Up/Page Down - move camera up/down Shift - speed up the movement speed Ctrl - slow down the movement speed LMB - lock mouse X Axis RMB - lock mouse Y Axis Tab - toggle widescreen on/off [ - decrease Field of View ] - increase Field of View P - reset Field of View F12 - capture a screenshot ~ - show In Game help Credits & License Thanks to Deji for allowing me to publish the code with parts of our secret CD project inside. As the following modification is open source, it's under the Silent's License. It means that the source code is for learning purposes, as all source code is. You may only use it for your own projects but NOT to recreate or build on the original work.
  19. AlphaBit

    [SA|REL] RBRD Overhaul

    RBRD Overhaul Original mod by ATP Features The shop is now unlocked after a specific mission (.ini). The vendor model and voice model can be changed (.ini). The shop icon is now adjustable so a custom 'MC Strap' icon can be used (.ini). Replaced the scripted markers with ENEX markers to fit the shops entrances system. Some peds can be seen inside the shop (was in the game but disabled by ATP). The buttons response is now faster than before especially for LEFT/RIGHT keys. The apparent vendor model mouth now moves when the voice model speaks. Buying meals now increases fat like any other shop meals. The player now pukes if he eats more than 11 meals. The vendor acts properly when aiming at him. A configuration file to adjust features that are marked with (.ini). The original scripted entrances by ATP are available in the Add-Ons folder. Screenshots Videos Downloads Files Release.zip Requirements CLEO Library
  20. 𝓦𝓸𝓵𝓯

    [REL|BETA] Uzi Restored

    Hi, am bringing the uzi which was removed in development from gta san andreas remember it took hard work to modify until my eye got forced on the white screen and hurt have fun. Edit: Oops Uzi weapon without replacing. Discord https://bit.ly/382Tf84 Dowwnload
  21. _𝓐𝓖

    ClassicHud Mod

    This plugin change the standard Hud with an similar from III/VC/LCS/VCS and Advance . Update(v2.2 - 27/06/2017) Added GTA Advance as selectable hud style. Added exact amount for health/armour strings. Fixed statsbox showing filled bar for weapon skills. Minor fixes... Attention: *Radar and the rest of the interface could look larger then expected if you don't use a widescreen plugin. Screens (1280x720): Download
  22. Pauloso

    Pauloso's Workshop

    Welcome to Pimp Daddy Pauloso's Workshop : Here's in this topic is allowed: - Guns - Brazilian Carnival - Beer - Holy Bible - Beer Glacial - Opalão - Cachaça (sugar cane licor in english) - Get Drunk - Nasty Girls - Cowboy Hat - Ford Del Rey - Play Ilegal Games - Torresmo - Strip Club - Derby (The Cigarrete, not the car active) - Go to Church - Corote (sugar cane licor in english) - Perennial - Barbecue - Get the Dog to have procation - Pray the Rosary - Hunt Wild Animals - muscle cars V8 - Banheira do GUGU ( GUGU Bathtub in english ) Do Everything above with reponsability Hello, Feel Free to Download The mod that i did And converted i if wanna to talk with me, use PM (I Accept cachaça) or my youtube channel (Just Jocking). if have extra high QI you will notice that workshop is made to you communicate with me (Just Jocking). If you your homework, is a good kid and ain't a milk drinker you're welcome (Just Jocking). Conversions and Big Packs: GTA III& Vice City and Xbox Vehicles Converted to San Andreas: all in one: https://www.gtainside.com/en/sanandreas/cars/130656-gta-iii-amp-vice-city-cars-to-san-andreas/ separated: http://www.mediafire.com/file/z0ll5ci1k3lirjh/III+Xbox+Final.7z http://www.mediafire.com/file/ce0r8ujpk72n20p/GTA+III+Cars+on+San+Andreas.7z http://www.mediafire.com/file/o3ae497i6t6rxuc/Vice+City+cars+to+San+Andreas.7z http%3A%2F%2Fwww.mediafire.com%2Ffile%2F3zwq3pbc5wwykjo%2FVice%2BXbox%2BCars%2BFinal.7z Grand Theft Auto Liberty City Stories and Grand Theft Auto Vice City Stories Idaho's for GTA San Andreas: GTA Garage:http://www.gtagarage.com/mods/show.php?id=27778 GTA Inside:https://www.gtainside.com/en/sanandreas/cars/130692-lcs-amp-vcs-idaho-to-san-andreas/ Grand Theft Auto San Andreas Beta Cars: http://www.gtagarage.com/mods/show.php?id=27501 Grand Theft Auto San Andreas Revised Cras: http://www.gtagarage.com/mods/show.php?id=27963 San Andreas Procedural Update: GTA Inside:https://www.gtainside.com/en/sanandreas/maps/130740-san-andreas-procedural-update/ GTA Gargage:https://www.gtagarage.com/mods/show.php?id=28140 LibertyCity.net:https://libertycity.net/files/gta-san-andreas/125210-san-andreas-procedural-update.html#videos Reestyles and Peculiar Works, Brand New Cars: 1980 Declasse Truck Serie's: https://www.gtagarage.com/mods/show.php?id=27985 1977 Declasse Premier Brougham: http://www.gtagarage.com/mods/show.php?id=27961 1987 Albany Primo: http://www.gtagarage.com/mods/show.php?id=27967 1983 Declasse Tahoma: http://www.gtagarage.com/mods/show.php?id=27966 1964 Declasse Savanna: http://www.gtagarage.com/mods/show.php?id=27973 1965 Vapid Perennial: http://www.gtagarage.com/mods/show.php?id=27974 1962 Declasse Cabbie: http://www.gtagarage.com/mods/show.php?id=27989 1989 Vapid Bobcat: http://www.gtagarage.com/mods/show.php?id=27779 Miscellaneous: (OLD) Grand Theft Auto Vice City Car Colors (carcols) to GTA San Andreas: gta garage:http://www.gtagarage.com/mods/show.php?id=28093 Grand Theft Auto San Andreas FBI Rancher With LCS FBI Car Sirens: http://www.mediafire.com/file/xckaasw1aw71unx/Fbi+Ranch+With+Lights.7z Grand Theft Auto San Andreas TUG to Grand Theft Auto Vice City (for you to have a thug life): gta inside: III & Vice City Carcols To San Andreas: gta inside:https://www.gtainside.com/en/sanandreas/mods/130884-iii-vice-city-carcols-to-san-andreas/ Grand Theft Auto Liberty Stories Perennial converted to GTA San Andreas: http://www.gtagarage.com/mods/show.php?id=27775 Vídeos: Grand Theft Auto Vice City Xbox Cars converted to GTA San Andreas: Grand Theft Auto Vice City Cars to PC / PS2 converted to GTA San Andreas: Grand Theft Auto Vice City Cars to PC / PS2 converted to GTA San Andreas: (Old Video): Grand Theft Auto San Andreas Beta Cars:
  23. CleoModlar

    Personal Vehicle Mod (SA Style)

    Download Beta Hi I made personal vehicle mod, As you know you have a personal vehicle PUBG, GTA 5 and other games. I use SA style method for storyline. For now the Beta Version. Other vehicles will be added in the future. Artwork Made by me And RichardRooster. Lowrider Radar icon by RichardRooster. My Channel: https://www.youtube.com/c/GTACleoModlarTurkiye RichardRooster's Channel: https://www.youtube.com/channel/UCr1KlcqjSCc5fqqXfDejWcQ Features: After passed Cesar Vialpando mission, Savanna is your personal vehicle. Savanna is shown on the map by the Lowrider car icon.(fastman92 limit adjuster needed read fastman92 limit adjuster needed.txt but if you don't use, change RADAR_ICON= 55 in Personal Vehicle.ini File. When you get in Savanna, the icon disappears. It is shown again when you get off. Colors, paintjob and tunings save. If you have just installed the mod and have passed the Cesar Vialpando mission, Savanna will be yours with the default settings. You can change the settings in Personal Vehicle.ini File. If you have not saved the game near your home(yours) you will be there wherever you left Savanna. (If you just installed it, it will be near main houses.) If you have passed the Green Sabre mission, you will lose Savanna. But after your Home Coming mission, it will be yours again. (I added you don't lose Savanna version.) Savanna's plate is CJ101. (In Saint's Marks Bistro mission, CJ introduced himself as CJ101.) TOWE: If Savanna is not defined, it will be impounded. If you die or are arrested and you are close to Savanna, it will be impounded. Savanna will be in the nearest Impounded garage. (Los Santos, San Fierro, Las Venturas) You have to pay $ 500 to get the car back. But if Barbara is your girlfriend, it's free. If you have wanted level,the Take process deactivated. It becomes active you don't have wanted level. If you don't have enough money, you can't get Savanna back. If you steal Savanna from the Impound garage, the cops will chase you. REPAIR: If Savanna is destroyed, you have to have it repaired in the nearest lowrider garage. (Loco Low Co and Doherty Garage) You have to pay a sum of money to get the car repaired. But if you have passed the Wear Flowers in Your Hair mission, it's free. If you have passed the Wear Flowers in Your Hair mission, You will be able to get Savanna repaired in the Doherty garage. In the Loco Low Co garage, you will have Savanna repaired by Wmymech, and in the Doherty garage you will have Savanna repaired by Jethro. If you don't have enough money, you can't get Savanna repaired. If the mechanic dies, fears and is damaged by the player, the Repair process becomes deactivated. It becomes active after going away from there. SCREENS You can tell me your ideas for improve this mod
  24. thelink2012

    Improved Fast Loader

    Improved Fast Loader What is it? This plugin makes the game skip some start up steps and consequently increases the loading speed. Why Another Fast Loader? You probably know that there are other fast loaders out there so, why another fast loader? They aren't friendly They aren't configurable They might crash on some systems What can I configure? Detection of the last new/load/save you did Start directly on the loading screen or even in-game Absence of a loading bar Absence of the loading screen Screen changing timer And more... Tip: To avoid going directly to the game you can keep CTRL pressed while the game is opening, so you can for example configure Mip Mapping that is a option present only when the game hasn't been loaded yet. By default it comes configurable for casual use, if you are going to open the game 10 times a minute disable the loading screen from imfast.ini Download: http://www.gtagarage.com/mods/show.php?id=25665 Source code with the download, MIT licensed.
  25. 𝙲olby

    Colbys Workshop

    Hello, welcome to my workshop! Feel free to edit/re-release my mods on other sites, as long as you tell me what you are doing and credit me. Scratch Made Weapons: Remington 870 - Image/Download Automag 44 - Image / Download Trench Knife - Image / Download PP-19 Bizon - Image / Download Colt Python - Image / Download Armsel/Cobray Striker - Image / Download Walther PPK - Image / Download Remington XP-100 - Image / Download NES Zapper - Image / Download SVT-40 - Image / Download S&W 5496 - Image / Download H&K SR-9 - Image / Download Scratch made cars BF Levantine - Image / Download Imponte Cardinal - Image / Download Admiral Wagon - Image / Download Obey Vulpe - Image / Download Older stuff Mostly edits and conversions Dont bother, its not good
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