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  1. Staunton Assassin

    Dynamic Stars

    Dynamic Stars by @Staunton Assassin About: Screenshots: Credits: Download:
  2. A mod which improves exponentially over the original IV HUD CLEO mod by ThirteenAG. Features: Customizability. The components on the screen, their positions, scaling and color can be easily modified through configuration files. Entire HUD is rebuilt to allow flexibility and realtime customization. New Health/Armor System similar to the system used in GTAIV Hud Mod by _AG. Allows painless customization, no need to recolor 400+ textures again. Phone, imported from Rectangular HUD and now houses mission timers in addition to clock. Smooth fading/hiding a
  3. ermaccer

    Manhunt Fixer

    Manhunt Fixer What is it? Manhunt Fixer is an automated tool designed to solve major issues which happen in Manhunt since Windows Vista was released. Solved problems: Game executable is not opening, idle in task manager Levels (not alll) crashed near completion Music and audio is looping 'Gate" and many other AI and script errors The Tool Features Manhunt Fixer is two (or three or more if you manually select path) click tool, you just need to locate your Manhunt folder and insert that information into "Manhunt Path"
  4. Rockstar Audio Tool Rockstar Audio Tool allows you to edit sound archives from R* games such as GTA (PC) GTA2 (PC) GTA3 (PS2, XBOX, PC) GTA VC (PS2, XBOX, PC) GTA LCS\VCS (PSP,PS2) Manhunt (XBOX,PS2,PC) Manhunt 2 (PC) Other files: ADF (GTA VC) Can be converted to MP3 and vice versa. Rebuilding is supported for all games. List files (.lst) allow to reuse original folder structure which R* might have been using to build their archives, they exist for Manhunt (PC) and GTA3 (Mo
  5. LCS Snowfall Port Hey! Here is a christmas gift for GTAForums! Me and many people always wanted to see LCS PSP snow in other GTA games, and after @Noskillx asked me if I would do it, I decided to port it. So, here we are. Although since snowy weather isn't included in weather cycle even on PSP, I had to add some option to bind the snow-fall effect to some weather type or a key. You can find the all possible options in LCSSnow.ini. By default you can switch between snow modes via F8, but you can change that from there. I will simply put the whole INI fi
  6. Staunton Assassin

    AI Weapon Walkstyles

    AI Weapon Walkstyles by @Staunton Assassin About: Screenshots: Credits: Download:
  7. The Hero

    WebGL Vehicle viewer

    This weekend I decided to play a bit with webgl and javascript and write a little viewer for GTA models. It should be able to load most dff files (native geometry NOT supported), textures are loaded like <img> elements by the browser. To make it a bit more interesting I implemented a little parser for IDE files and carcols.dat and made this vehicle viewer for III, VC and SA: http://gta.rockstarvision.com/vehicleviewer/ As for the code, it naturally only implements a small subset of RenderWare and perhaps it should be made a bit cleaner. It was mostly meant to
  8. Grinch_

    IDE/IPL Sorting Scripts

    IDE/IPL Sorting Scripts It's about time I'm actually posting on this board.Anyway,these are two scripts, IDE Renumber Script IPL Sorting Script IDE Renumber Script - This first script just renumbers object ID's from IDE files. IPL Sorting Script - This second script sorts IPL ID's against IDE id's. I've made this script inspired by @X-Seti's one's here.The concept is totally same,just the implementation is kinda different.You'll need Python to run these scripts. These scripts also support processing multiple files at once and will
  9. "GTA Chars And Anim Helper" v0.91 Open Beta For those who not very interested in all of this but wonder what is that sh*t from the title picture above ^^^ - it's just one experimental mod. I don't know when it comes out, sorry. But now you can do the same things with "GTA Chars And Anim Helper"! Or any other dope stuff. Combine it with CarRec and you'll get something like Quantum Break plus Uncharted plus Resident Evil plus [insert your Favorite Game]. Now, if you're interested... This is the MaxScript for Autodesk 3ds Max. Des
  10. Fire_Head

    ParticleEx

    III Features VC Features Comparisons Supported game versions gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. gta-vc.exe v1.0. gta-vc.exe v1.1. gta-vc.exe Steam. Installation Just copy ParticleEx.asi, ParticleEx.ini and ParticleEx folder to your scripts directory UAL is required to run the mod. debugmenu is recomended. For Steam version only For modloader only 2dfx changelog Download III Download
  11. ermaccer

    [Manhunt] PluginMH

    PluginMH, the very first Manhunt plugin that is not a widescreen fix! FEATURES: Debug Mode hotkey (F1/2) Save position hotkey (F10) Screenshot Mode Play in First Person Mode (unfinished) Customize colors of the game (HUDs and stuff *) and more! http://www.mediafire.com/file/pmvriwbtdco6jq7/PluginMH.7z <- Download, because bbcode is dead INSTALLATION Requires Ultimate ASI Loader, should work with Simple DLL Loader too. Extract pluginmh.asi and pluginmh folder to scripts or root folder of Manhunt. Check out Settings.ini for ava
  12. Staunton Assassin

    Staunton Assassin's Workshop

    Staunton Assassin's Workshop About Welcome to my workshop. Here, you can find all of my mods in one convenient place. Grand Theft Auto III Grand Theft Auto: Vice City Grand Theft Auto: San Andreas Fanfiction
  13. direct

    direct's Workshop

    direct's Workshop I make SA-style and IV-style vehicles - edited vanilla cars, from scratch or from other games. Decided to open a workshop to release them here. @Crack Yo' Neck and @savidgehelp me with the mods because blender 2.8 doesnt work on my PC. Released vehicles GTA San Andreas GTA IV
  14. CharlesVercetti

    Advance™ HQ Weapon Icons

    The Starting Point. Note: The following text is actually a direct narration of Mr.Mike. This is a modification for any of the GTA games,to bring our 2D,8-bit quality weapon icons in high quality.As our own resources are not modifiable into better quality ones and installed on the GBA,I decided to contact this Vercetti guy on making the weapon icons.I also saw a post in which he promised a member on releasing the HQ Weapon icons.I waited for nearly 3 years and after seeing no progress,decided to contact this guy. You can install his icons on any of the GTA games(not on 2D universe and in
  15. The Hero

    Debug menu

    The last week I've been working on a nice little plugin: An in-game menu for III, VC and SA to tweak values and execute commands from within the game. The menu itself is completely empty by default. Other mods have to load it and fill it with whatever they like. Just so this thread isn't too boring I also wrote some nice little mods that make use of it. SkyGFX and sharptrails also expose their settings via this menu now. To install just put the debugmenu.dll into the root game directory. DO NOT rename this file, otherwise other mods won't find it. The module is not loaded by any dl
  16. AdusPL

    Miara

    I'd like to present you my first car mod ever... The Miara. Based on Lamborghini Miura. Download: III/VC SA More screens: Credits: @The Hero - Xbox vehicles and .dff importer/exporter @CML99 - Yen sign on the roof Old screens:
  17. Ash_735

    Ash_735's Workshop

    Welcome to my Workshop, the thing I've put off making for quite some time but NO MORE! This will be my scrapbook area, a place where I can share weird tests and complete ideas that I've carried out. Now, if you've noticed me in the past there is one thing you'll know, and that is that I take quality and original atmosphere intent SERIOUSLY, here you'll find mods that have either been converted, repacked or re-purposed from other Rockstar Games, bringing the best quality from all across the board right back to the PC versions of these games! Maybe you'll also see content by me improving subtle
  18. WHAT: VC Themed SA Weapon Icons. Need I say more? WHY: Because, why not? WHERE: Get it here: Download, txd, bonus
  19. Link2012

    GTA3script Toolchain

    GTA3script Toolchain This is a compiler, editor extension, and debugger for the GTA3script language, which was the de facto language used by Rockstar North to code the mission scripts of the 3D Universe. The compiler is cross-platform, well tested and provides a CLI interface based off GCC/Clang. So if you are familiar with command line interfaces, this should be pretty standard for your tastes. The editor extension is a extension for VSCode, which is a lightweight, cross-platform, and extensible text editor (definitely not Visual Studio). Such extension provides syntax highlighting, auto-
  20. Achievements System This mod adds 29 achievements for GTA 3 and 34 for GTA VC, which is similar to the PS4 version. List of achievements: GTA III GTA VC Supported game versions gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. gta-vc.exe v1.0. Download GTA 3: http://www.mediafire.com/?43b6dd7yogwo67q required CLEO v2.0 GTA VC: http://www.mediafire.com/?0ardjx8byaoef9z required CLEO v2.0
  21. The Hero

    Real time clock

    So Kristian. asked in the SkyGFX thread about a real time clock (http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/?p=1069100931 ). Here it is (source included): http://files.rockstarvision.com/realtime.zip Works with III/VC/SA 1.0. It keeps the clocked synched to the system time so to change the time in the game you have to change your system time. Weather logic has not been changed so i guess it will take quite a while for the weather to change. Have fun
  22. ThirteenAG

    Windowed Mode

    Windowed Mode plugin (for GTA3, VC, SA) Originally created by maxorator as part of Maxo's Vehicle Loader for Vice City, this plugin starts the game in windowed mode. Download Installation 1. ASI Loader is required. If you don't have it, just install Widescreen Fix, ASI Loader comes with it. 2. Unpack III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe to scripts folder, or modloader folder. 3. Start the game. Supported executables gta3.exe v1.0, gta-vc.exe v1.0, gta-sa.exe v1.0 Hotkeys * Alt-Enter: Toggle between borderless-fullscreen and windowed mode * Ctrl-Enter/Sh
  23. AudioLibrary is a plugin for GTA Vice City/GTAIII which allows you to play custom music/sound files in a main.scm/CLEO script. Supported formats include: MP3, MP2, MP1, WAV, OGG, AIFF, XM, S3M, MOD, IT, UMX. Be warned, that this is still in early stages in the development and more features will be added over time. How To Install: Opcode Information: Old Versions: If you encounter a bug, please let me know. Source code (and recent builds) are available on GitHub: https://github.com/Allegri32/VCIIIAudioLibrary. Current release version: 1.1.1 DOWNLO
  24. reditec

    [REL] OpenRW

    Project OpenRW is a multi-purpose editor and archive manager for the "older" RenderWare - Engine based games. Currently OpenRW's major features are: - Browse the games' files | by reditec - Automatic updater | by reditec Grand Theft Auto III (PC and PS2) - Read IMG archive files | by reditec - Extract IMG archives | by reditec Grand Theft Auto Vice City (PC and PS2) - Read IMG archive files | by reditec - Extract IMG archives | by reditec Grand Theft Auto San Andreas (PC) - Read IMG archive files | by Tank / Aviator / not implemented yet Download Source There is no stab
  25. ThirteenAG

    CLEO 2.0

    CLEO v2.0 for GTA III and Vice City Visit CLEO Website CLEO is a hugely popular extensible library plugin which brings new possibilities in scripting for the games Grand Theft Auto 3 and Vice City by Rockstar Games, allowing the use of hundreds of unique mods which change or expand the gameplay. You may find more information about CLEO in the Sanny Builder help and on the website http://cleo.li CLEO 2 was made from scratch by @DK22Pac for GTA 3, I made an adaptation for VC and added a bunch of new opcodes, including cleo 4 ones. CLEO 2 supports all original opcodes that were presented in C
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