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  1. The Empire State Building in GTA III is extremely ugly, does not look anything like its real or HD Universe counterparts. Also, it has an incomplete collision and a terrible LOD model. I decided to improve it without changing the game original atmosphere. Almost all the textures are from the original model. In addition, I've put time controlled objects for night lights on the windows and decorative lights on the highest floors and antenna. Modloader and Limit Adjuster required. Download Extra Colors: Download Just replace the .txd file.
  2. DimZet

    [REL|III]Vice2Liberty

    Add Vice city to GTA3. Working only v1.1 no steam. Extract files to game>run game>start new game. Go to airport in terminal B. Or fly on dodo or heli to south. Download Thanks to: Vitlgt and Fire_head for plugin Limitadjuster. DK22pac for asi patcher and for tools: Magic TXD (DK22pac и The_GTA) Renderware file converter(The_Hero) Moo mapper(Kcow) CFG Studio goodluck!
  3. pimann

    MarieMod

    This mod adds Marie Rose from Dead or Alive 5/6 to GTA III, VC and SA. Included a script to change her outfit. Also included an extra that makes this mod similar to my mods 'CJ's New Girlfriends' and 'MyriadMarie'. Meaning, if the extra is installed, every skin from this mod is classified as a separate character. Outfit |Who is this if the extra is installed |Exists in the III version |Exists in the VC version |Exists in the SA version | ------------------|--------------------------------------------|---------------------------------|-----------
  4. goodidea82

    SCM Variable Usage Analyzer

    This is rather a quick and dirty pyhon script than a tool, but it gets the job done. SCM Variable Usage Analyzer 0.1 by GoodIdea82, 2015 This is a quick and dirty python script. It analyzes in which sections of main.scm (main, missions, external scripts) local and global variables are used. It requires that the main.scm has been decompiled with SannyBuilder. It should work with any main.scm, e.g. SA, VC, LC. Usage. Edit the script and change the dir variable so that it contains the path to your main.txt. Generate main.txt by decompiling main.scm using SannyBuilder. This script reads the
  5. RacingFreak

    Tommy

    I have converted a beta vehicle from GTA LCS to GTA III, the Tommy: It will not replace any car, I am making it a completely new vehicle. So far, it works great Here is a quick gameplay video: Even though it looks ugly in the modelling programs, in-game it looks better. And more importantly, it looks like as if it was totally intended for GTAIII. I really have a lot of fun driving around in it! Checklist: convert original .dff from iOS LCS (done, thanks to The Hero's RW file converter!) fix windscreen_dam (the windscreen will become white untextured when damaged) fix _dam part
  6. rjStyles

    John Cena Mod

    Hey there it's RJ here.It's my first mod here, I just used to mod as the model of Tommy Vercetti's Haiti Attire. You can use this mod on both VC and GTA-III. The main reason I made this mod is because, Lots of GTA Gamers like to play using their Favorite Sportsman.On lots of websites I saw some guys posted that they need John cena mod so I'm Presenting here Download it and Enjoy! In this Version1 I added 2014 Attire.So On v2 You can get 2 Attires of cena which is currently using on 2015 & 2016 i.e (Green & Orange) Download Link: http://bit.ly/1JzzY0u Don't Forgot to Pos
  7. CRAZYGTASAINT

    A Classic Texture Pack

    It's been almost 20 years since the release of the original Grand Theft Auto and to satisfy people's lust until a true 3D conversion is made, I have made a texture pack for GTA3. Version 1.0: Roads - Replaced with converted textures from the original Grand Theft Auto. (Top-Down View is recommended for full nostalgia) Grass - Converted from GTA1. Water - Converted from GTA1 with particle effects Pavements/Side-walks - The classic yellow brick texture from GTA1 Player - Low detail skin with yellow jumper and bl
  8. Sonicguy41

    New Triad Model

    This replaces the normal triad model with a modified tanner.dff.I made this becuase personally i never liked how the normal triads looked in-game Download:http://www.mediafire.com/download/48p60dkazakkvyz/Improved+Triad.rar
  9. AudioLibrary is a plugin for GTA Vice City/GTAIII which allows you to play custom music/sound files in a main.scm/CLEO script. Supported formats include: MP3, MP2, MP1, WAV, OGG, AIFF, XM, S3M, MOD, IT, UMX. Be warned, that this is still in early stages in the development and more features will be added over time. How To Install: Opcode Information: Old Versions: If you encounter a bug, please let me know. Source code (and recent builds) are available on GitHub: https://github.com/Allegri32/VCIIIAudioLibrary. Current release version: 1.1.1 DOWNLO
  10. Allenjonesing

    No Water Mod

    NO WATER[/size] MOD[/size] For GTA3 PC[/size] http://allen.jonesinggames.com/mods/no-water-mod [/size] Features:[/size] No Water [/size]at all, anywhere[/size] Don't [/size]Drown[/size], just [/size]Re[/size]-[/size]Spawn[/size] on a road[/size] You'll Die Far less often[/size] [/size] Difficulty: VERY EASY[/size] [/size] To Add this Mod, [/size] 1)[/size]Download [/size]"Waterpro.dat"[/size] From http://allen.jonesinggames.com/mods/no-water-mod[/size] 2)[/size]Replace [/size]"Waterpro.dat"[/size] inside [/size]"\GTA3\data"[/size] with the Modded one.[/size] [/size] [/siz
  11. Player Skin Filtering Fix An ASI plugin that fixes pixelated player texture. Should be working on all versions of GTA III. Comparsion screenshot: DOWNLOAD
  12. Flame

    Flame's Workshop

    Flame's Workshop HRT 1.4: official site || YouTube: Modding | Gaming || Mod DB profile My list of all my mods mods (page is closed now, I've planned to update the list, but work currently is frozen) GTA: San Andreas HRT 1.4 (my main work; remastered graphics modification; in the development) Official site | Mod DB | GTAForums HRT Pack 1.3: Enhanced Edition (latest old-generation mod in series; 2010-2011) Mod DB | GTAForums The Seasons series (were developed in 2011, were released in updated editions in 2013-2014) Winter Vacation (Mod DB | GTAForums) Spring Season (Mod DB | GTAForums)
  13. PS2 loadscreens Yeah, another mod from me. However, it's the first ASI plugin by me, and I think it works well Some time ago I watched a YouTube video from GTA III, which was recorded from PS2. I saw different splashes while loading (SA style) and I was like "WTF? Why it's absent from PC version?". I decided to recover it, and it was pretty easy. The best part is that most of randomizing functions still exist and it's used (!), I had only to finish them. Check modification's source code on GitHub! https://github.com/CookiePLMonster/PS2Loadscreens Screenshots: GTA III GTA VC S
  14. spaceeinstein

    [III/VC] Jump and Fly

    Introduction Jump and Fly is a modification for Grand Theft Auto III and Grand Theft Auto: Vice City utilizing the CLEO Library. It allows you to continue jumping while airborne, effectively allowing you to travel through the air. Type "JUMPANDFLY" to toggle this effect on or off. Installation for GTA III Download the mod for GTA III at GTAGarage. Download CLEO for GTA III at http://cleo.li/. From the CLEO download, copy III.CLEO.asi into GTA III's folder. If CLEO.asi already exists in the folder, you must delete that file. From this mod download, place the CLEO folder containing SEJum
  15. Supported game versions: gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. changelog: Special thanks: DimZet13 - adapted vehicles.col. DK22Pac - PedExtender. LINK/2012 - GTA3script Toolchain. Download:http://www.mediafire.com/?4oda3v4y5fveb31 required CLEO v2.0
  16. The Hero

    3ds max track/path editor

    Wrote a little script today to edit train tracks or flight paths (same thing really) of gta III: It also handles camera definitions (train.dat), see my post below. http://aap.papnet.eu/gta/3dsmax/gtatracks.ms Put into 3ds max' startup directory and open the rollout from the maxscript panel. You can add train stations by putting the distances in the edit box and click "add stations" with the track spline selected. When you click "info", the default (hardcoded) train stops are printed to the maxscript listener for copy and paste convenience. The stops are imported as dummies as c
  17. DimZet

    [WIP|III]Radar HD Version

    Compared to other versions, this is not just an old texture passed through filters, And the newly created scanned texture from the original game map. -HD quality -high accuracy -right notation -more details -the tunnels are indicated separately and are clearly visible Bonus: radar for maps mods Download
  18. MrFinger

    [III] Manhunt Train

    This mod as topic name suggest adds train from Manhunt's Wrong Side of the Tracks level. It is fully functional, it has working doors, lights, etc. Screens: Known bugs: Windows on moving doors can have some problems and to fix them, disable dual pass in skygfx. Download
  19. Shogun Pacino

    [REL|III] Blue Cones

    Want blue cones like in the mobile version? Here you go! This mod changes the old, red, texture for the traffic cone to a blue one similar to the Mobile version (it's not from the Mobile, just preety close, if you want the closest just download Version 2) This took me a lot thought, lol. Because i couldn't find the perfect color. Yes, this works for San Andreas too, you need to extract redwhite_stripe with Magic.TXD and put it in the dyncones.txd (thanks to KKJJ for finding this) So, here's how it looks like! Version 1 Download it here Version 2 (even closer to the
  20. Juarez

    GTA 3 MAP

    Here's another mod by me. This time, it's for those who find navigating GTA3's Liberty City too hard. Just click M to see the whole map. Download: download Install UAL and just extract and place the mapIII.asi file in root game directory 'scripts' folder. Warning: This mod working only on GTA 3 1.0.
  21. Inadequate

    Enhanced Vehicle Extras

    Enhanced Vehicle Extras This modification is too simple and just aims to add extras to some vehicles from GTA3 and GTA Vice City. _______ Extras present on GTA Vice City has been backported and adapted to some vehicles from GTA3, since just a few has extras in that game. I did some custom extras, and some others comes from GTA Liberty City Stories. Screenshots: *Some extras are missing in the screenshots because I didn't spawn all of them, so discover them while playing the game. Download Well sinc
  22. Son Of Big Boss

    Panto for GTA 3

    Well, as some might already know, I made a perfect recreation of the Panto for the GTA 3D mod that took me like 6 months to be completed, But it was too simple to be used in a vanilla game, so I decided that I could make a version of it that could have every material and features as the rest of the vehicles from the game's lore, so here you have: Panto Download Panto
  23. Jeansowaty

    2001 Washington

    When browsing files from the GTA III Mobile Version, I found an unused model, called mysteriously "continen". Upon importing the model into 3dsMax, I came to the conclusion that it's an early Alpha model of the Vice City Washington!!! Jokes aside, after some heavy thinking one night I came to the conclusion that the Kuruma was replaced by the Washington in Vice City. Why? Both share the same engine noise, the same ID, both have an FBI variant and the Washington had the same rear lights texture as the Kuruma in the Beta of GTA VC. Later on, I had this idea to make a custom car based
  24. Mr. Jago

    III-Style Forelli ExSess

    Brings the Forelli ExSess from Liberty City Stories to III with proper body textures to match. Replaces the Kuruma, and includes an FXT file to give the car a civilian-appropriate name. Requires both CLEO and Mod Loader. Or you can just manually install it yourself, I'm not your mother. DOWNLOAD
  25. xSapphirePlayz

    Sapphire's Vice & Liberty

    Hi. Here I'll upload some of my casual mods, just to prevent them from getting lost on my drive 😛
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