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Found 79 results

  1. Sonicguy41

    New Triad Model

    This replaces the normal triad model with a modified tanner.dff.I made this becuase personally i never liked how the normal triads looked in-game Download:http://www.mediafire.com/download/48p60dkazakkvyz/Improved+Triad.rar
  2. LegacyOfBrutalityy

    [GTA III] 1990s Styled NYPD Squad Car

    1990s NYPD styled squad car for GTA III using Vice City's police car. DOWNLOAD http://www.mediafire.com/download/w88brcl891q4g13/80s+_lcpd+squad_carV2.rar
  3. Mr. Jago

    III-Style Forelli ExSess

    Brings the Forelli ExSess from Liberty City Stories to III with proper body textures to match. Replaces the Kuruma, and includes an FXT file to give the car a civilian-appropriate name. Requires both CLEO and Mod Loader. Or you can just manually install it yourself, I'm not your mother. DOWNLOAD
  4. The Hero

    Into TheTimecycle!

    While working on gta3d I found the lack of a nice timecycle editor a nuisance, so I wrote me one today, have fun. As of june 2018 there's also a VC version. http://gta.rockstarvision.com/files/intothetimecycle_III.dll http://gta.rockstarvision.com/files/intothetimecycle_VC.dll source code here: https://github.com/GTAmodding/intothetimecycle This is how it looks: Please report any bugs. Also back up your timecyc.dat if you intend to save the file.
  5. Silent

    PS2 loadscreens

    PS2 loadscreens Yeah, another mod from me. However, it's the first ASI plugin by me, and I think it works well Some time ago I watched a YouTube video from GTA III, which was recorded from PS2. I saw different splashes while loading (SA style) and I was like "WTF? Why it's absent from PC version?". I decided to recover it, and it was pretty easy. The best part is that most of randomizing functions still exist and it's used (!), I had only to finish them. Check modification's source code on GitHub! https://github.com/CookiePLMonster/PS2Loadscreens Screenshots: GTA III GTA VC Showcase video Download http://www.gtagarage.com/mods/show.php?id=16957 Supported games GTA III 1.0 (all versions) GTA III 1.1 (all versions, including Steam version) GTA VC 1.0 (all versions) GTA VC 1.1 (all versions, including Steam version) I should thank Deji here for introducing me into C++ - mod couldn't be made without it* * That was written in 2011.
  6. Supported game versions: gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. changelog: Special thanks: DimZet13 - adapted vehicles.col. DK22Pac - PedExtender. LINK/2012 - GTA3script Toolchain. Download:http://www.mediafire.com/?4oda3v4y5fveb31 required CLEO v2.0
  7. FULL SKIN AND BONE SUPPORT! So with the release of Skin and Bones mod for GTA 3, I decided to port Tommy Vercetti to GTA 3, without separating him into pieces. Result is rather nice. At this time, this is the best Tommy Vercetti mod for GTA 3, but there's more to come for sure. I might port more skins, just try leaving a suggestion and I might do it. Mod download: https://www.dropbox.com/s/7tlogoxr0x2... Mod required (without it, game crashes): http://gtaforums.com/topic/815077-ski... I will update this mod, it's in an early stage now (like a few rigging bugs, I have no clue how they got there) Video: (the video shows an earlier version, it works better now)
  8. pimann

    MarieMod

    This mod adds Marie Rose from Dead or Alive 5/6 to GTA III, VC and SA. Included a script to change her outfit. Also included an extra that makes this mod similar to my mods 'CJ's New Girlfriends' and 'MyriadMarie'. Meaning, if the extra is installed, every skin from this mod is classified as a separate character. Outfit |Who is this if the extra is installed |Exists in the III version |Exists in the VC version |Exists in the SA version | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| School Uniform |Marie |Yas |Yes |No | (DOA 5/6), red | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| School Uniform |Marie |No |No |Yes | (DOA 6, blue) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Punk/gray T-shirt |Julie |Yes |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Casual V10 |Valerie |No |No |Yes | (alexissinn) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Winter |Valerie |No |Yes |No | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Overalls |Elizabeth |No |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Casual V9 |Kate |No |No |Yes | (alexissinn) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Purple Dress |Adeline |No |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| White Dress |Ann |No |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| School Uniform |Xenia |No |No |Yes | (alexissinn) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Casual V1 |Valentine |No |Yes |Yes | (alexissinn) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Newcomer School |Irene |No |Yes |No | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Casual |Irene |No |No |Yes | (fatalitysonic2) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Casual V4 |Daria |No |Yes |Yes | (alexissinn) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Black Sweater |Margaret |No |No |Yes | (DOA 6) | | | | | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Training Gear |Diana |Yes |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Newcomer Sports |Victoria |Yes |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Aroma |Helen |No |No |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Wendy Marvell |Christine |No |Yes |Yes | ------------------|--------------------------------------------|---------------------------------|-------------------------------|----------------------------| Usage: 1. Without Extra [Num +] Switch Outfit [Num -] Switch back to the default character (SA only) 2. With Extra [Num +] Switch from Marie to her friends [Num -] Switch back to the default character (SA only) [Num *] Call Marie's friends as bodyguards III: Left Arrow = Previous, Right Arrow = Next, Enter = Select, Backspace = Close menu VC: 1 = Previous, 3 = Next, 2 = Select SA: Arrows = Select from Menu, Num* = Switch between pages 1 and 2, Num/ = Clear player group, Enter = Close menu, Space = Select LINKS REMOVED
  9. MrFinger

    Beta Leftovers Fix - III

    This mod is fixing beta leftovers, which they were left in the game. It was made on the occasion of the one year anniversary of the Beta Leftovers Fix - SA. Changelog: - Added final BF Injection and final Sentinel textures in Joey's Garage, - Added black color to the Chopper and Predator, - Changed Mafia Sentinel and Enforcer wrecks colors at the beginning of the game, - Changed vehicles at the Ghost Town, - Updated Badfellas poster, - Updated Gasoline LOD, - Added in-game Banshee to the cutscene, - Changed Taxi at the Mean Street Taxis ad, - Changed Idaho (Hachura) ,Bus and an unknown car wrecks, - Changed second yardie model. Download link Like a mods like that? Check out VC and SA version.
  10. _𝓐𝓖

    Quality Content for GTAIII

    Quality Content is a collection of high quality UI textures mainly useful for 16:9 monitors. Background, Menu and a bunch of other stuff have been completely REMADE or simply remastered (where possible). List of REMADE/remastered content: LOADSC0-25.txd - Complete SPLASH1-3.txd - Complete MENU.TXD- Partial. FONTS.TXD- Partial. HUD.TXD - Partial. Screenshots: Default - Remastered/REMADE. As addition, a plugin that works with Widescreen fix, in order to lock the menu to 16:9, mainly useful for users who have a larger aspect ratio. Screen taken at 21:9: Download: Version 1.0 - 03.02.2019 Here Addon for Widescreen Fix: Here
  11. xSapphirePlayz

    Sapphire's Vice & Liberty

    Hi. Here I'll upload some of my casual mods, just to prevent them from getting lost on my drive 😛
  12. Son Of Big Boss

    Panto for GTA 3

    Well, as some might already know, I made a perfect recreation of the Panto for the GTA 3D mod that took me like 6 months to be completed, But it was too simple to be used in a vanilla game, so I decided that I could make a version of it that could have every material and features as the rest of the vehicles from the game's lore, so here you have: Panto Download Panto
  13. Heli and Plane Collision Fix This plugin restores collisions of helis(chopper, escape), and planes(deaddodo, airtrain). Screenshots Supported game versions gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. Download http://www.mediafire.com/?xknjlklolj4pxrn
  14. The Empire State Building in GTA III is extremely ugly, does not look anything like its real or HD Universe counterparts. Also, it has an incomplete collision and a terrible LOD model. I decided to improve it without changing the game original atmosphere. Almost all the textures are from the original model. In addition, I've put time controlled objects for night lights on the windows and decorative lights on the highest floors and antenna. Modloader and Limit Adjuster required. Download Extra Colors: Download Just replace the .txd file.
  15. DimZet

    [REL|III]Vice2Liberty

    Add Vice city to GTA3. Working only v1.1 no steam. Extract files to game>run game>start new game. Go to airport in terminal B. Or fly on dodo or heli to south. Download Thanks to: Vitlgt and Fire_head for plugin Limitadjuster. DK22pac for asi patcher and for tools: Magic TXD (DK22pac и The_GTA) Renderware file converter(The_Hero) Moo mapper(Kcow) CFG Studio goodluck!
  16. CharlesVercetti

    Advance™ HQ Weapon Icons

    The Starting Point. Note: The following text is actually a direct narration of Mr.Mike. This is a modification for any of the GTA games,to bring our 2D,8-bit quality weapon icons in high quality.As our own resources are not modifiable into better quality ones and installed on the GBA,I decided to contact this Vercetti guy on making the weapon icons.I also saw a post in which he promised a member on releasing the HQ Weapon icons.I waited for nearly 3 years and after seeing no progress,decided to contact this guy. You can install his icons on any of the GTA games(not on 2D universe and in GTA Advance,of course.).There are totally 15 icons in this mod,plus one additional icon for Molotov cocktail as he was in doubt on designing the icon. While you think about the similarities between original and the duplicate(This mod),you may notice some differences.It is mainly because of our world,in which everything is 8-bit,including me. Here are the links for downloading the mod.If you support the mod,don't forget to press "Like This" button.Otherwise,Vinnie might rise from death again. AdvanceHQWIcons.zip | Mediafire | GTAGarage
  17. 'sup. I was bored so I decided to alter the original GTA3 rampages to be more or less the same as the LCS ones. Some weapons from LCS didn't appear in III so I had to use some placeholders but all of them can be completed. The locations are nearly identical to the LCS ones, I couldn't get the coords to match them exactly. Sadly, you have to start a new game to play these but if you're bored and you wanna start a new game, why not? I'm also thinking about making a mod that would replace the guns with their LCS counterparts in most cases, but we shall see. Here are some pictures: Link: http://www.mediafire.com/file/83be1f27c7782xk/LCSRampages.zip Special thanks to ermaccer for giving me the script to set up the coords!
  18. MrFinger

    [III] Manhunt Train

    This mod as topic name suggest adds train from Manhunt's Wrong Side of the Tracks level. It is fully functional, it has working doors, lights, etc. Screens: Known bugs: Windows on moving doors can have some problems and to fix them, disable dual pass in skygfx. Download
  19. The Hero

    3ds max track/path editor

    Wrote a little script today to edit train tracks or flight paths (same thing really) of gta III: It also handles camera definitions (train.dat), see my post below. http://aap.papnet.eu/gta/3dsmax/gtatracks.ms Put into 3ds max' startup directory and open the rollout from the maxscript panel. You can add train stations by putting the distances in the edit box and click "add stations" with the track spline selected. When you click "info", the default (hardcoded) train stops are printed to the maxscript listener for copy and paste convenience. The stops are imported as dummies as children of the spline object. On export all objects that are children of that spline are printed as distance values as used by III in the maxscript listener. Have fun. EDIT: Maybe you want to know how to actually edit the train stations: The calls to CTrain::ReadAndInterpretTrackFile at 54F035 (el-train) and 54F06D (subway) have as arguments the number of stations and the station distances on the path measuring from the first path node. float StationDist[3] at 602284 float StationDist_S[4] at 602290 Moving and removing stations is easy. Just change the distance value and (optionally) decrease the number of distances in the function call. Adding stations might need increasing of arrays.
  20. Vannimon

    HD HUD and Load Screens

    This mod includes almost all (if not all) GTA III HUD icons and load screens (not splash screens, I recommend the ones from dingleman's Natural HD Textures) in full 4K HD. All radar and weapon icons have been redrawn in 4096x496, as well as the sniper rifle crosshair, regular crosshair, rocket launcher crosshair, the radar disc, and the pager. Load screens have been remastered from the PS2 version in 3840x2160 (there is some stretching, but I myself think it looks more natural rather than the narrow characters in the originals). Weapon icons come in full grayscale or the PS2 color. Comes with one extra load screen made from scratch by me to replace a duplicate. Comparison images (since the forum won't let me upload images): Fist Ammu-Nation radar Pager This does not come with any TXDs, as not everyone will want the full 4K quality (I don't even keep them 4K). I suggest you use Magic.TXD to pack them and lower the resolution if you like (I lower the load screens to 1920x1080, and all icons to 1024x1024). Enjoy, and let me know what you think! GTAGarage link: http://www.gtagarage.com/mods/show.php?id=28659 EDIT: Until I can get it on GTAGarage, you can download it here: https://drive.google.com/open?id=0B9Ayg6y_YxC2TDMxQVktQXR2MUU EDIT 2: Google Drive link no longer works. Mod is being uploaded to GTAGarage right now. Updated phone icons from included. Radar icons for the payphones donated by DimZet13. Bonus pack includes HD font1 and pager font, as well as alternate Ammu-Nation radar icons, also donated by DimZet13. Much appreciated donation. Safehouse radar icon updated. Redrawn, styled a bit differently. No longer blurry. Updated file being uploaded now. EDIT: In my stupidity, I neglected to mention that YOEL_44's HD pager from here was used as a base to create mine, and had heavy influence on it. I apologize for neglecting to mention it before, it slipped my mind, Great work to him, and credit to many others for inspiring my new HUD and icons. I can't remember all the names (I no longer even have GTA 3 installed) but I know that yojo's HD radar icons were used as a base to create mine, as well. EDIT: All weapon icons completely redone, weapon icons v2 is awaiting approval on the GTAGarage page!
  21. spaceeinstein

    [III/VC] Exclusive Bang

    Introduction Exclusive Bang is a modification for Grand Theft Auto III and Grand Theft Auto: Vice City utilizing the CLEO Library. The built-in cheats "BANGBANGBANG" for GTA III and "BIGBANG" for Vice City blow up all vehicles but they could be better if they did not blow up your own vehicle. With this mod, type "BIGBANG" in GTA III or "BANGBANGBANG" in Vice City to blow up all vehicles except the one you are currently in. Installation for GTA III Download the mod for GTA III at GTAGarage. Download CLEO for GTA III at http://cleo.li/. From the CLEO download, copy III.CLEO.asi into GTA III's folder. If CLEO.asi already exists in the folder, you must delete that file. From this mod download, place the CLEO folder containing SEBang.cs into GTA III's folder. This mod has been tested only on III v1.00 US. Installation for Vice City Download the mod for Vice City at GTAGarage. Download CLEO for Vice City at http://cleo.li/. From the CLEO download, copy VC.CLEO.asi into Vice City's folder. If CLEO.asi already exists in the folder, you must delete that file. From this mod download, place the CLEO folder containing SEBang.cs into Vice City's folder. This mod has been tested only on VC v1.00 US. Source for GTA III Source for Vice City Thanks to AmanSin001 for the initial idea.
  22. Allenjonesing

    No Water Mod

    NO WATER[/size] MOD[/size] For GTA3 PC[/size] http://allen.jonesinggames.com/mods/no-water-mod [/size] Features:[/size] No Water [/size]at all, anywhere[/size] Don't [/size]Drown[/size], just [/size]Re[/size]-[/size]Spawn[/size] on a road[/size] You'll Die Far less often[/size] [/size] Difficulty: VERY EASY[/size] [/size] To Add this Mod, [/size] 1)[/size]Download [/size]"Waterpro.dat"[/size] From http://allen.jonesinggames.com/mods/no-water-mod[/size] 2)[/size]Replace [/size]"Waterpro.dat"[/size] inside [/size]"\GTA3\data"[/size] with the Modded one.[/size] [/size] [/size] To Play this Mod,[/size] *Enjoy the freedom of Falling into the void, rather than Water.[/size] *Never Drown Again![/size] *Now able to Travel on top of the Porter-Tunnel[/size] .
  23. Shogun Pacino

    [REL|III] Blue Cones

    Want blue cones like in the mobile version? Here you go! This mod changes the old, red, texture for the traffic cone to a blue one similar to the Mobile version (it's not from the Mobile, just preety close, if you want the closest just download Version 2) This took me a lot thought, lol. Because i couldn't find the perfect color. Yes, this works for San Andreas too, you need to extract redwhite_stripe with Magic.TXD and put it in the dyncones.txd (thanks to KKJJ for finding this) So, here's how it looks like! Version 1 Download it here Version 2 (even closer to the Mobile version) Download it here
  24. CRAZYGTASAINT

    A Classic Texture Pack

    It's been almost 20 years since the release of the original Grand Theft Auto and to satisfy people's lust until a true 3D conversion is made, I have made a texture pack for GTA3. Version 1.0: Roads - Replaced with converted textures from the original Grand Theft Auto. (Top-Down View is recommended for full nostalgia) Grass - Converted from GTA1. Water - Converted from GTA1 with particle effects Pavements/Side-walks - The classic yellow brick texture from GTA1 Player - Low detail skin with yellow jumper and blue trousers. Weapon Icons - Original icons converted from GTA1 with some others made in the same style. Radar - Based off the map that came with the original game, incl. map icons HUD - Powerhouse font with R* stars. Time-Cycle - Permanently sunny with a bright blue sky. Fonts - Pricedown has been replaced with Powerhouse (the titular GTA1 font) and Clarendon has taken place of Geneva. Menus - Classic GTA1 menu background with custom logo Intros - DMA intro with custom titles. Splash Screens - Artwork from GTA1 showing various characters. Version 1.1: More Detailed Roads (Road Markings) Rocks and Cliffs now have GTA1 textures Calahan Bridge and the Staunton Lift Bridge now use GTA1 Textures Cochrane Dam now uses GTA1 textures Trains now use GTA1 Textures Higher Quality Grass Textures GTA1 Fire Particle Effects Trees now use GTA1 textures Updated Weapon Icons Updated Intro Better Player Skin Menus now use higher quality background Easter Eggs hidden in a couple of places Download Links: http://www.gtagarage.com/mods/show.php?id=27797 Alternative Link (Mediafire): https://www.mediafire.com/?6a6aeoyec4t4bcm
  25. Juarez

    GTA 3 MAP

    Here's another mod by me. This time, it's for those who find navigating GTA3's Liberty City too hard. Just click M to see the whole map. Download: download Install UAL and just extract and place the mapIII.asi file in root game directory 'scripts' folder. Warning: This mod working only on GTA 3 1.0.
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