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    Tez2

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    Lonely-Martin

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Popular Content

Showing content with the highest reputation on 11/27/2021 in Posts

  1. Tez2

    Next DLC Speculation Topic Mk XI

    The business model behind GTAO is the reason why the cycle of gameplay is repetitive as hell. Nowadays, I only bother looking up to new updates and content for the thrill of gameplay and action. The chance to experience them for the first time. I have 40 million in bank thanks to Cayo Perico and I don't even bother purchasing all the new vehicles Rockstar releases. Same case happened with RDO that's supposed to take advantage of the new tech. It shortly declined and faced the same problem GTAO is facing. Rockstar can't even keep up the pace and try to push new updates much quicker to force people to buy gold bars. I used to hold hopes something will change, but after all these years, I no longer care. 90% of my time is spent checking the forums and 10% is playing the game once or twice a week. That bumps up to 20% once a new update is out.
    31 points
  2. Hazzardtohimself

    Next DLC Speculation Topic Mk XI

    I wonder if 'Fixers' will bring us the 'Fixter'... (I'm Not A Hipster I'm A Rap Superstar DLC Part Two Horny Boogaloo)
    23 points
  3. Tez2

    Next DLC Speculation Topic Mk XI

    Since we know Dr.Dre has new music coming out in this upcoming update and the high likelihood of his character being involved, it makes more sense one of the contracts or missions will involve a rival Nightclub owned by whoever stole Dr.Dre's phone during his Cayo Perico cameo, blasting Dr.Dre unreleased music throughout the Nightclub. Digressing a little bit, the Music Locker is no different to the Nightclub from the technical perspective. If Rockstar is going to the length of having the Nightclub fit a mission environment, then they may as well update the Music Locker. More importantly, all this is likely just part of a single new contract/mission. We could see more contracts or missions that utilize old businesses/interiors.
    18 points
  4. MGgames100

    Next DLC Speculation Topic Mk XI

    no, it's unused. The one you're talking about is Tequila-La-La, which is also pretty underused, and I wish we could have an access to it in freemode
    11 points
  5. 11 points
  6. RzDat

    Take-Two vs The GTA Modding Community, 2021 E&E Edition

    Yongyea recently made a 20 minute commentary video solely about the modding situation. I'm quite pleased that he's shedding light onto the situation even after everyone is done bashing GTA DE.
    11 points
  7. Nebucha

    GTA Trilogy - The Definitive Edition Modding

    Excited about CLEO Redux slowly adding support for the Definitive Edition. Started working on a Dead Eye/Bullet Time mod.
    10 points
  8. Spider-Vice

    Next DLC Speculation Topic Mk XI

    8 points
  9. VCPR

    Take-Two vs The GTA Modding Community, 2021 E&E Edition

    Game remasters must respect creative history, not just make a fast buck | Opinion | GamesIndustry.biz
    8 points
  10. Lonely-Martin

    Next DLC Speculation Topic Mk XI

    I sort of disagree with this sentiment. I understand your point of course and agree for some people, having lots of money to buy everything on day one can leave a player finding themselves bored quicker or feeling like there wasn't enough content to sustain their interest etc. But it does depend on how one plays the game too. I was always a player that's more than happy if I had a 2-5m stash so I could have a look at a DLC and buy a couple bits to get started (a new car and/or the basic property). But over time as I played, the bank just kept going up, I still am that player at heart. I like helping others complete or unlock things, and I enjoy completing the awards in the pause menu too, plus I like going into profit on a business or what not as we get them, so regardless of the money I've got, I've always got plenty of reasons to play. I can't stand grinding at all (only did so once to get the go go blista, it was awful, lol. lesson learned there - Hence why it's easy to ignore the arena/car meet ranking up - Just not my kind of fun and I get bored doing the same activity too frequently - Love on call too much for the variety). And more so since the likes of the nightclub, casino heist, cayo, and these auto shop contracts, money just gets easier and easier to earn that I'm past 250m in the bank and just past 1bn earned now too, and it doesn't stop me playing how I usually do. I can just pop on and can't not make what was once considered 'great money' for a session these days. Equally, I enjoy knowing I can buy what I want and get stuck in to whatever comes. As much as I can agree having something to work toward achieving like buying new toys etc is ideal in ways, I did all that and now I'm benefitting from it, and I do anyway with the challenges I put on myself to make profit or fill awards from a DLC etc. If anything, because I spend 10-20m or more on day one, I start at a deficit so to make spent money back, I have a bigger challenge ahead of me to recoup losses and turn profit. Plus it free's me up to play more things where money isn't a driving factor like helping others and not being too fussed if a heist goes wrong, or filling awards that don't pay money. I can waste hours just dicking about in the casino or on arcade machines for example without feeling I could be earning to buy that thing I want. So yeah, I do disagree with the 'you shouldn't be able to buy everything straight away' point here. If anything, it's why GTA thrives because we can all get the gaming we want from it no matter how we play. I don't think it's a rare thing either as I know many that are loaded and play on, and as we saw from the billion dollar bounty days or how people glitch money and still play, many still enjoy their gaming by not having money as the main motivation.
    8 points
  11. almico

    HD Trilogy Tommy Vercetti Replacement

    Never been a youtube guy to be honest. Thanks peeps.. This mod is not dead.. in fact it's nearly finished. Pedro/ El Pedrinio is doing loads. You all should be happy we have our saviour, El Pedrinio. We will update you guys soon.
    8 points
  12. Black-Dragon96

    Next DLC Speculation Topic Mk XI

    The interactivity factor jumped out of the window years ago. And even before that it was basicly a rotten corpse. The game never rewarded interactions with players. In freemode you usually got shot when trying to interact with other people. Playing missions with other people made you earn less because you went through them faster. R* tried to reanimate it with heist wich failed because well the people helping the leader did not earn much. Pretty much everybody just sat there and tried to get people to help with his heist wich was harder than you would think because people quickly left if it wasnt a finale. The same thing goes for bussinesses. I mean who in their right mind would do delivery missions for some other person earning pocket change when they can just fill their own warehouse making a lot more solo. The game has no systems that allows for player interaction beyond the most basic forms. Crews do pretty much nothing in game besides allowing you to join sessions with people in your crew. You get shiny decal for your car and a color that anyone in your crew can use. Thats it. You can give your crew mates access to your garages or bussinesses. You dont have some cool crew headquater where you can meet up and plan stuff. Same thing with organisations/biker clubs. They are just a loose band of up to 4/8 people who can turn off friendly fire for each other. Thats it. No more interaction.
    7 points
  13. Zello

    GTA 6 Speculation & Discussion [Part 5.69]

    Here’s the interview
    7 points
  14. GTANet summary: https://gtanet.com/killaz-interview-with-jamie-king/
    6 points
  15. Thundersmacker

    Thundersmacker's Workshop

    It's finally here! The Dinka RT3000 is now available for download! DOWNLOAD
    6 points
  16. MGgames100

    Next DLC Speculation Topic Mk XI

    Any guesses/hopes for old songs from Dre (or any other producers that appeared in CPH and/or collaborators from Interscope)? Dre: Iovine: Scott Storch: As for the reggaeton station i just hope for at least some Don Omar, czu f*ck yall, he's great:
    6 points
  17. Americana

    Take-Two vs The GTA Modding Community, 2021 E&E Edition

    Remember when some weird company remastered Silent Hill games and had to use beta versions to do so? This fiasco reminds me of this.
    6 points
  18. NestorSite

    Killaz Team Interview with Jamie King (Rockstar Co-Founder)

    Thank you! Jamie was super nice. He didn't try to avoid any questions, and is very passionate about his time at R*. It was a pleasure to do this and share it with the community<3 Stay tuned for more in the coming weeks
    6 points
  19. Black-Dragon96

    Next DLC Speculation Topic Mk XI

    I cant really agree with that. As a matter of fact grinding to now well over 300 Million probably made me play the game more than I would have without doing that. Thats mostly because after playing the game for more than half a decade (and grinding) I basicly hvae nothing left to buy. Garages are full, hangar is full, main char has a yacht (secondary since today aswell), I own pretty much every bussiness fully upgraded, all guns with all attatchments... The only reason I kept playing was that I enjoyed Cayo Perico so much and because I had a ton of cash wich allowed me to do other less profitable stuff just for fun.
    6 points
  20. IzzyBlues

    RDO Speculation & General Chat (Part II)

    I can't emphasize how much I don't want more Blood Money trash. Please. Anything but that.
    6 points
  21. Crateman

    Next DLC Speculation Topic Mk XI

    Sweats in 794M and ill be 800+M when the dlc drops... bruh
    6 points
  22. Crateman

    Next DLC Speculation Topic Mk XI

    One problem is the lack of dlcs, having only 2 per year, gives the chance to players grind enough money and sometimes You find yourself with nothing to do...in My case i can Say, that setting ambitious golds keeps the Game alive for me...for example grinding rank can keep You busy...when i was rank 600 when after hours came out i said to My self "Iam gonna get rank 1000" from that point i needed play often and do a Lot of things, for example crates sales, vip jobs, take advantage of the weeks x2 $/RP event, You are constantly looking for new and efficient ways to rank up...another objective was getting the alien tattoo so i started doing búnker resupply missions and i had fun with those and got bit nostalgic remembering the gunrruning launch, then when i Got the 600 missions i triggered that special missions wich is so interesting to do and You feel that You really accomplished something Unique...and then when the snow came i was frantically getting mcbeth shots in that short period of time to unlock the second part (the alien encounter in mount chilliad) was really tough Iam not gonna lie around 150 shots with a help of a friend to get that, but again that moment that You can trigger that feels very special and Unique....nowadays with My Main character having 795 millions in the bank and rank 1656, what do i do??? To keep gameplay fresh??? Iam doing the small things...doing nightclub promotions again, doing ms Baker missions, sourcing cars for i/e again, robbing stores, things like that...in resume, we clearly need more dlcs per year, 3/4 like the good old days or at least 3 a good filler in march/April with decent drip feed, this 6 months gaps are terrible, Iam really curious to see if the infamous GTA V expanded and enhanced Will gives us this, because if they keep doing only 2 dlcs per years the Game Will slowly start to die imo.
    5 points
  23. Kernel

    Next DLC Speculation Topic Mk XI

    Omg yesss, Bahama Mamas with a shootout mission. Idk why that's something I want so much, but seeing it in John Wick and Max Payne i just NEED it hands down I think they're waiting for the currently quite unfavorable E&E version to drop before expanding further. While it's realistic they're putting most of their efforts in the next installment, I'm sure they wanna give GTAO v1 a few more big bangs before it's slowly retired to GTA VI and O v2 You and I think alike my friend, Don Omar's f*ckin excellent
    5 points
  24. YNNEL

    San Andreas Definitive Edition Complaints & Criticisms Topic

    The pop in on this game is truly awful. I mean I have no words.
    5 points
  25. Lonely-Martin

    Next DLC Speculation Topic Mk XI

    For some, it could be an OCD thing, sure. But if that's how someone plays or even if that helps them, great. I feel your being a bit simplistic with your general overview of basically 2 core groups and that people don't know how to enjoy the game properly. The game has so many ways to play and none are right or wrong. There's heists for team players and lone players alike, missions too, racing, adversarial stuff, creators, businesses to roleplay with, and plenty of side activities out there or awards to fill and other collectibles. Then there's the photo/video creators and even youtubers that do their thing. We see all types of crews or communities thrive in GTA and have for years. The difference is, they keep to themselves and we don't always see them in public so a numpty on an Oppressor can interfere with a car meet or ruin their roleplaying etc, they're off in their world doing their thing. Money for many is just a nice consequence of playing. Heist players, especially speed runners, care about helping others and co-op gameplay or perfecting their runs and do many to get better and better and that money just racks up, same for those more keen on racing as they spam tracks and again, money just comes naturally, adversary modes too (of which I'll be spamming this 2x overtime rumble just because I like it. I don't care if I get money, just want the more full games and to try and win). Completing awards often comes with money rewards, elites and mastermind runs for sure do which I like helping with at times. Or by completing certain things, we get trade prices or even win/unlock cars or other content for free which all saves big money as we go on. Businesses/side stuff is the same. If you do a couple of I/E sales, sell a bit of MC product, a few crates and/or airfreight, some bunker guns and a bit from the nightclub all while mixing in a couple of blue dot cars, tune a couple from the auto shop to deliver and collect a bit of underwater treasure or rob a couple if shops even, it just adds up while mixing it up out there. Of course there's unsocial players out there, that's not a bad thing though, but there's tons that love meeting up in freemode and seeing where the game takes them and many that have their crews/communities/friends list too. That's the beauty of this game. It has a bit of everything for all types of players without too much focus on one type of playerbase overall. No matter what we like or fancy on the day, it's there to enjoy in GTA:O. We don't see this in RDRO enough though and that surprises me why R* are too slow to fill that game and give more freedom like what GTA has to allow these communities to grow and thrive more and more. That's what's missing over there, that magic of GTA, and it's such a waste of potential. And though GTA has more potential still, like adding pool tables or more fun stuff, the game really does have so much to offer depending on our mood at the time. Plus the game is 8 years old, and for many, we've been playing for that long so by the time a new DLC comes, we made progression in the game on previous stuff as it arrived and that's just natural too. There comes a point that money just isn't the key motivation, gameplay is, our favourite modes are, trying other aspects can be, meeting up with others or helping others too. Basically, we still just love to mess about in Los Santos is all. I feel there's too much shaming out there though. Not just over this money banked topic, but we see it with anything... Rank 1k plus? 'plays too much or must have cheated'. Has every garage ful? 'Why? What's the point' Win races? 'must have cheated, or no life the game'. Likes some PvP? 'must be a griefer'. Killed someone? 'Must be in godmode'. Made a billion? 'Must have cheated, or no life the game'. Like/hate rap music? 'Your taste is wrong, mine is right. We have too much/not enough of X'. All nonsense. I can make a million in a week with absolutely no effort, have been able to for a few years now too. For a regular player like us (a fan on these forums) over a few years no matter how we play, money is easy. You'd have to simply stop playing really to not make any more money out there. And even then, as I'm on Playstation, R* give me a million a month until E&E, lol. Even without playing I make money.
    5 points
  26. Shadowfennekin

    The B*tch & Moan Thread (Part 3)

    "Where did you buy that account?" *sigh* What is so hard to grasp about this game being ten years old?! I swear I just want to reach through the screen and strangle these dense cunts!
    5 points
  27. ZaxxerDog

    GTA III Definitive Edition Complaints & Criticisms Topic

    The funniest thing about butchering the original art style is that remember, this game takes place in the same universe as Manhunt: I just can't imagine driving 100 miles from the DE version of Liberty to Carcer City and then seeing these boys:
    5 points
  28. Len Lfc

    GTA 6 Speculation & Discussion [Part 5.69]

    Grand Theft Auto Sechs.
    5 points
  29. Rev. Gnash

    RDO Speculation & General Chat (Part II)

    Rockstar, needs to get over their sh*t and give the playerbase a "roadmap". Some basic communication, would go along way.
    5 points
  30. Chasing_Fields

    Claude still reacts to pedestrians in GTA III DE

    I never posted on here before or even had an account, but I haven't seen anybody else mention this and a popular video even claims that it's not in the game anymore. So, I thought this was worth posting. Claude does still react to pedestrians and cars, you just have to hold the lock on button now.
    4 points
  31. ddarko12

    Next DLC Speculation Topic Mk XI

    So I'm gonna guess judging from all of the walls of text, there's no new info as of lately?
    4 points
  32. It's like people keep complaining about an old problem because said problem still exists or something, idk I mean, how many people have you seen complaining about Passive popping nowadays? Pretty much no one. And "combat tactics"? Bruh, this is GTA, not freaking COD, you shouldn't have to know about tactics and metas and whatever nonsense to defeat a flying bike in a supercasual game lmao No one's impressed at people that can beat Mk IIs on a daily basis, anyone with enough practice can do it eventually, the thing is, we shouldn't have to drastically change our entire playstyle just to deal with a single vehicle in the entire game. I'm all for Mk II griefers to get their comeuppance but abusing gamebreaking glitches to "fight back" and throwing slurs at people ain't any better at all though.
    4 points
  33. MayoChiki

    There needs to be a hip hop dlc in GTA online

    yeah, and running a night club was also a good idea the car meet and underground racing scene was also a good idea lowriders and benny's was also a good idea the problem is that all good ideas die because there is zero interactivity with other players. no one wants to be an associate of some random or a mc enforcer because there's nothing to gain from it, so all businesses end up being run solo unless you have a friend willing to use their time for free. hire npcs and they are more of an issue (auto shop employees trashing cars). another reason is that whatever little interactivity is there ends up becoming a money glitch simply because there's a new blue marker to exploit, which is why we can't sell to another players or form any form of in-game meta economy sure, running our own record label sounds nice, but here's how it goes: * receive message/phone call of some random new douchebag telling you there's a business opportunity and meet them there * intro cutscene that ends up with you buying one of seven new places, half of which no one will ever use because they're in the middle of nowhere * buy place and go for the intro cutscene * new character and another new character are there, tell you business is almost ready but there's some issues about equipment * play intro mission where you somehow end up in paleto driving a van with your equipment * cutscene explaining how business works and the world of possibilities that are there (actually just two kind of missions and some random events) * business is set and it works similar to nightclub, with a popularity bar that controls your daily profits * missions include classics like recovering stolen equipment, driving a target to a location, defending places and killing competition * maybe a new set of storyline missions similar to the casino ones (best storyline btw, Agatha is best girl btw) * whenever you're there you get endless nagging from the npcs that you work for despite being your business ("hey boss, you took care of that thing?") maybe some more, some less but you know that's how it'd go. the problem is that r*ckstar doesn't like to spice things up. they sell a business at a starting point of +5 million that most people never make back anyway because all businesses have the same re-skinned model. there are never new mechanics, it's always "do smaller missions so you can do bigger mission" and net 50k for 10 hours of play
    4 points
  34. partci

    The B*tch & Moan Thread (Part 3)

    This just happened: I've got a PTSD, so now you have to suffer as well.
    4 points
  35. Black-Dragon96

    Next DLC Speculation Topic Mk XI

    Yes R* gimme my damn fixie.
    4 points
  36. lil vader

    Buying all GTAs without supporting R*, how?

    Mate you answered your own question why even bother making a thread. Just buy a second hand copy of each mainline game, and emulate the abandon-ware games.
    4 points
  37. koeklin

    Post your Red Dead Online character

    Bonjour Wild West 2B & A2 of the 19th century (from Nier Automata)
    4 points
  38. Carbonox

    A Note/Update from Rockstar regarding the Trilogy Definitive Edition

    To grab onto this, I especially noticed it during the Union Depository contract, where when leaving the interior, it inconveniently auto-steers your character in an unwanted direction while millions of bullets are flying at you. I hate that sh*t on principle anyway, as if I needed a mature game to hold my hand when traversing such a basic structure.
    4 points
  39. R a f a e

    RDO Speculation & General Chat (Part II)

    I don't normally like YouTubers but The Professional's passion for these games and his ingenuity is absolutely fantastic. He captures our feelings and frustration for this game as fans perfectly.
    4 points
  40. TheLordMarvel

    RO-86 Alkonost Appreciation & Discussion Thread

    4 points
  41. VitoCorleone1992

    Next DLC Speculation Topic Mk XI

    Maybe Bahamas Mamas finally opening as a rival nightclub?
    4 points
  42. MaddenedGhost

    GTA 6 Speculation & Discussion [Part 5.69]

    You left me no other choice but to agree, thanks for doing all that research.
    4 points
  43. wangsparkinglot

    Tuners DLC Vehicle Elimination Game

    1. Vapid Dominator GTT - 53 2. Annis Euros - 14 << 3. Karin Futo GTX - 29 4. Dinka Jester RR - 50 5. Annis Remus - 52 > 6. Dinka RT3000 - 43 7. Obey Tailgater S - 10 8. Annis ZR350 - 51 9. Pfister Comet S2 - 52 10. Vapid Dominator ASP - 49 11. Emperor Vectre - 24 12. Pfister Growler - 20 13. Übermacht Cypher - 32 14. Karin Previon - 27
    4 points
  44. R a f a e

    RDO Speculation & General Chat (Part II)

    Red Dead Online felt like an entirely different game in 2019, support wise lol.
    4 points
  45. FireproofFlare

    San Andreas Definitive Edition Complaints & Criticisms Topic

    They're not the victims and neither is Rockstar. They're just too incompetent to work on a project of this scale. By the way, here's an example of them trying to be too clever when Rockstar probably told them not to from the leaked source code of main.scm. There's probably a sh*tton of things like this in the actual source code which might've been the cause of the many bugs that were inexistent in previous releases (other than the ones made by GSG).
    4 points
  46. Yellow Dog with Cone

    There needs to be a hip hop dlc in GTA online

    Even when I agree that hip hop has been quite over represented in the most recent updates already, I don't get the hate that said genre as a whole gets on this forum. It's not like a rock or metal station would be any better or anything, cuz let's be real, there ain't no way that R* would pay to license for Metallica or Zeppelin or whatever, there's a reason why the recent radio stations have either underground or up and coming artists alongside more established acts.
    4 points
  47. silentchan

    Grand Theft Auto - Memes

    I did it two months ago, but I think it describes the whole situation with modding in general
    4 points
  48. BadaBing_1996

    Tuners DLC Vehicle Elimination Game

    1. Vapid Dominator GTT - 53 2. Annis Euros - 16 3. Karin Futo GTX - 29 4. Dinka Jester RR - 49 5. Annis Remus - 51 6. Dinka RT3000 - 43 7. Obey Tailgater S - 10 8. Annis ZR350 - 52 9. Pfister Comet S2 - 52 10. Vapid Dominator ASP - 51 11. Emperor Vectre - 24 12. Pfister Growler - 20 13. Übermacht Cypher - 32 -2 14. Karin Previon - 27 +1
    4 points
  49. Mister Pink

    San Andreas Definitive Edition Complaints & Criticisms Topic

    That guy sounds like he's from my city. Beautiful mod. Looks immensely better. Amazing how much value this haze and fog adds. Really, what where they thinking releasing San Andreas without haze and fog. Was that a creative/deliberate decision or a botch job? I'm trying to be fair but I can't for the life of me think of any argument in favour of releasing this game without fog/haze. I'm going to ask this question again. Anyone with a programming or game development background - What is the probability or likelihood that this can be can be pushed in an update? Remember it's got to work on a host of devices.
    4 points
  50. IzzyBlues

    Post your most recent purchase

    I finally got my Sony A7IV.
    4 points
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